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	<id>https://pikmin-fr.wiki/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Trig+Jegman</id>
	<title>Pikmin FR - Contributions [fr]</title>
	<link rel="self" type="application/atom+xml" href="https://pikmin-fr.wiki/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Trig+Jegman"/>
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	<updated>2026-05-01T04:41:40Z</updated>
	<subtitle>Contributions</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>https://pikmin-fr.wiki/w/index.php?title=Scarab%C3%A9e_rocheux&amp;diff=45421</id>
		<title>Scarabée rocheux</title>
		<link rel="alternate" type="text/html" href="https://pikmin-fr.wiki/w/index.php?title=Scarab%C3%A9e_rocheux&amp;diff=45421"/>
		<updated>2026-04-15T23:37:55Z</updated>

		<summary type="html">&lt;p&gt;Trig Jegman : &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ennemi&lt;br /&gt;
|image = Scarabée rocheux - Modèle.png&lt;br /&gt;
|premier = &#039;&#039;[[Hey! Pikmin]]&#039;&#039; (2017)&lt;br /&gt;
|savant = &#039;&#039;Lithelytra sisyphons&#039;&#039;&lt;br /&gt;
|famille = [[Scarabées]]&lt;br /&gt;
|zones = [[Averses minérales]]&lt;br /&gt;
}}&lt;br /&gt;
Le &#039;&#039;&#039;scarabée rocheux&#039;&#039;&#039; est un ennemi apparu dans &#039;&#039;[[Hey! Pikmin]]&#039;&#039;. Ce scarabée de couleur gris clair aux yeux jaunes possède quatre pattes, celles de derrière étant plus imposantes que celles de devant. Il possède également deux ailes, qu&#039;il utilise exclusivement pour fuir&lt;br /&gt;
&lt;br /&gt;
Cet ennemi n&#039;apparaît que dans le niveau [[Averses minérale]] et utilise ses puissantes pattes arrières pour pousser des blocs de fer, pouvant tuer les [[Pikmin (espèce)|Pikmin]] situés en dessous. Une fois qu&#039;un scarabée rocheux a fini de pousser son bloc, il s&#039;envole au loin. Cette créature ne peut pas être tuée, la seule solution est d&#039;esquiver les blocs qu&#039;elle pousse inlassablement.&lt;br /&gt;
&lt;br /&gt;
== Notes d&#039;Olimar ==&lt;br /&gt;
&amp;quot;&#039;&#039;Sa carapace est dure comme l&#039;acier. Il utilise souvent ses puissantes pattes arrière pour pousser des rochers, mais on ignore ce qu&#039;il fait avec. Est-ce qu&#039;il les collectionne ? L&#039;observer me rappelle que dans la vie, il est aussi important de tirer que de pousser. J&#039;aurai aimé parler le scarabée pour lui expliquer.&#039;&#039;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Galerie ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Scarabée rocheux - Modèle.png|Modèle&lt;br /&gt;
Scarabée rocheux - Icône.png|Icône&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Catégorie:Scarabées]]&lt;br /&gt;
[[Catégorie:Ennemis]]&lt;br /&gt;
[[Catégorie:Hey! Pikmin]]&lt;br /&gt;
[[Catégorie:Ennemis de Hey! Pikmin]]&lt;br /&gt;
[[de:Litholex]]&lt;br /&gt;
[[en:Stony Flint Beetle]]&lt;br /&gt;
[[es:Escarabajo de silex roconido]]&lt;/div&gt;</summary>
		<author><name>Trig Jegman</name></author>
	</entry>
	<entry>
		<id>https://pikmin-fr.wiki/w/index.php?title=Cat%C3%A9gorie:R%C3%A8gles_de_Pikmin_FR&amp;diff=1262</id>
		<title>Catégorie:Règles de Pikmin FR</title>
		<link rel="alternate" type="text/html" href="https://pikmin-fr.wiki/w/index.php?title=Cat%C3%A9gorie:R%C3%A8gles_de_Pikmin_FR&amp;diff=1262"/>
		<updated>2026-02-11T21:41:35Z</updated>

		<summary type="html">&lt;p&gt;Trig Jegman : Page créée avec « Catégorie:Pikmin FR »&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Catégorie:Pikmin FR]]&lt;/div&gt;</summary>
		<author><name>Trig Jegman</name></author>
	</entry>
	<entry>
		<id>https://pikmin-fr.wiki/w/index.php?title=Pikmin_2&amp;diff=1260</id>
		<title>Pikmin 2</title>
		<link rel="alternate" type="text/html" href="https://pikmin-fr.wiki/w/index.php?title=Pikmin_2&amp;diff=1260"/>
		<updated>2026-01-29T20:42:44Z</updated>

		<summary type="html">&lt;p&gt;Trig Jegman : &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox/Game&lt;br /&gt;
|headerborder={{color|magenta}}&lt;br /&gt;
|headercolor={{color|red}}&lt;br /&gt;
|image=Pikmin 2 Logo.png&lt;br /&gt;
|size=200px&lt;br /&gt;
|japonais=ピクミン2&lt;br /&gt;
|console=[[Nintendo GameCube]]&lt;br /&gt;
|développeur=Nintendo EAD&lt;br /&gt;
|éditeur=Nintendo&lt;br /&gt;
|genre=Real-time strategy&lt;br /&gt;
|joueurs=&amp;amp;nbsp;&lt;br /&gt;
*Single-player (story mode)&lt;br /&gt;
*1 or 2 players (Challenge Mode and 2-Player Battle)&lt;br /&gt;
*2 players (2-Player Battle)&lt;br /&gt;
|jp=29 April 2004&lt;br /&gt;
|na=30 August 2004&lt;br /&gt;
|eu=8 October 2004&lt;br /&gt;
|aus=4 November 2004&lt;br /&gt;
|cds=N/A&lt;br /&gt;
|prédécesseur=[[Pikmin]]&lt;br /&gt;
|successeur=[[Pikmin 3]]&lt;br /&gt;
|re-sorties=[[New Play Control! Pikmin 2]]&amp;lt;br&amp;gt;[[Pikmin 2 (Nintendo Switch)]]&lt;br /&gt;
}}&lt;br /&gt;
{{À propos|pagesubject=the GameCube game|subject1=the Nintendo Switch port|page1=Pikmin 2 (Nintendo Switch)}}&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Pikmin 2&#039;&#039;&#039;&#039;&#039; est le deuxième opus de la série {{ps}}, sorti en 2004 sur la [[GameCube]]. Le jeu se déroule directement après les événements de {{p1}}, et voit le [[Capitaine Olimar]] revenir sur la [[PNF-404|planète des Pikmin]] avec [[Louie]] pour collecter [[trésor]] afin de rembourser une grosse dette. Les nouveaux éléments de la série incluent un mode [[Bataille à 2 joueurs]], des [[grottes]] souterraines et trois nouveaux types de [[Famille Pikmin|Pikmin]]. Le jeu a été porté sur la [[Wii]] sous le titre {{npcp2}}, et porté sur la [[Nintendo Switch]] sous le titre [[Pikmin 2 (Nintendo Switch)|&#039;&#039;Pikmin 2&#039;&#039;]]. Sa suite, {{p3}}, est sortie neuf ans plus tard.&lt;br /&gt;
&lt;br /&gt;
==Synopsis== &lt;br /&gt;
De retour à Hocotate après son aventure sur la planète des Pikmin, le Capitaine Olimar rencontre le Président et un employé nouvellement embauché, supposément inexpérimenté, nommé Louie. Olimar apprend que [[Hocotate Freight]] est massivement endetté en raison de la perte d’une cargaison de [[carottes Pikpik dorées]], une situation provoquée par Louie. Le vaisseau d’Olimar, le [[S.S. Dolphin]], est donc vendu afin de rembourser une partie de la dette, bien que cela ne soit pas suffisant. En entendant cela, Olimar laisse tomber un bouchon de bouteille sous le choc, ramené à Hocotate comme souvenir pour son fils. [[Vaisseau|Un vieux vaisseau]] procède à l’absorption du bouchon de la bouteille et l’évalue à {{pokos|100}}, ce qui conduit le Président à renvoyer Olimar et Louie sur la planète Pikmin, afin de récupérer un [[trésor]] qui peut rembourser la dette de l’entreprise. Leur objectif est de rembourser les {{pokos|10000}} de dettes restantes.&lt;br /&gt;
&lt;br /&gt;
En atterrissant, ils tombent sur un petit blizzard dans la [[Vallée du Repos]]. Alors qu’il essaie de manœuvrer à travers des branches d’arbres, Olimar heurte l’une d’entre elles, ce qui fait tomber Louie de son cockpit et dans la zone en dessous. Le vaisseau avec Olimar à l’intérieur parvient à tomber avec un bruit sourd, éjectant le chef au sol. Il se lève et découvre des [[Pikmin Rouges]] en train de combattre un [[Nain Bulborb|Bulborbe rouge nain]]. Il essaie de les siffler à ses côtés et les aide à vaincre l’ennemi lorsqu’il se rend compte qu’ils lui obéissent toujours. Avec l’aide des Pikmin, Olimar et Louie, tous deux dans différentes parties de la zone, parviennent à se réunir et à récupérer un [[trésor]], le [[Courageous Reactor]], du côté de Louie.&lt;br /&gt;
&lt;br /&gt;
Au cours des jours suivants, Olimar et Louie entrent dans une grotte de la région et découvrent [[Pikmin Violet]] à l’intérieur. Avec leur aide, ils rassemblent un trésor qui leur permet de voyager vers une nouvelle zone, le [[Atlas sphérique]]. Sur cette zone, le [[Bois de l’Éveil]], ils trouvent des [[Pikmin Blancs]], et rassemblent un nouveau trésor qui donne accès au [[Bassin Déroutant]]. Entre les trois zones, les deux chefs rassemblent des trésors, explorent des grottes et découvrent [[Pikmin jaune|Jaune]] et [[Pikmin bleu]]. Finalement, la dette d’Hocotate Freight est remboursée, et le duo retourne triomphalement sur leur planète natale.&lt;br /&gt;
&lt;br /&gt;
En chemin, cependant, Olimar découvre que Louie a été laissé derrière. Lorsqu’il rencontre le Président, il l’informe qu’il y a encore d’autres trésors disponibles. Le Président essaie joyeusement d’ordonner à Olimar et Louie de retourner et de rassembler plus de marchandises, jusqu’à ce qu’il se rende compte que Louie n’est pas là. Il choisit de prendre sa place à sa place. À ce stade, la dernière zone est déverrouillée : le [[Wistful Wild]]. Dans celui-ci, ils parviennent à trouver Louie dans le [[Dream Den]], au sommet du [[Titan Dweevil]]. Ils le sauvent, et ils parviennent finalement à nettoyer toutes les zones de leur trésor. Alors qu’ils s’envolent vers leur planète natale, les Pikmin brillent de mille feux pour leur dire au revoir.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
The gameplay of &#039;&#039;Pikmin 2&#039;&#039; is similar to the series&#039; first game, but the structure of the game is very different, and there are some changes to the controls. The [[pause menu]] has been combined with the [[radar]] screen, and the button that opened the pause menu in the first game instead switches between the two [[leader]]s, introducing a multitasking aspect. Unlike the first game, &#039;&#039;Pikmin 2&#039;&#039; has an unlimited number of [[day]]s in which to complete all objectives.&lt;br /&gt;
&lt;br /&gt;
At the end of a day, the nocturnal enemies of the planet awaken, posing an impossible threat, and any Pikmin left behind are killed. After the ship has risen into a low orbit, it is possible to view the treasures salvaged that day, the current Pikmin count, and any [[mail]] sent by various [[:Category:Characters|characters]].&lt;br /&gt;
&lt;br /&gt;
There are two new [[hazards]] introduced in &#039;&#039;Pikmin 2&#039;&#039;: [[electricity]] and [[poison]]. The majority of obstacles are present again, along with new ones, such as [[bag]]s and [[electric gate]]s. [[Red Pikmin|Red]], [[Yellow Pikmin|Yellow]] and [[Blue Pikmin]] are stored in [[Onion]]s, while [[Purple Pikmin|Purples]] and [[White Pikmin|Whites]] are stored in the ship&#039;s hull, due to their production being through appropriate [[Candypop Bud]]s, thus having no respective Onions.&lt;br /&gt;
&lt;br /&gt;
Other additions to this game include [[spray]]s and [[Exploration Kit|treasures that provide upgrades]].&lt;br /&gt;
&lt;br /&gt;
==Alternative game modes==&lt;br /&gt;
===Challenge Mode===&lt;br /&gt;
{{main|Challenge Mode (Pikmin 2)|t1=Challenge Mode in &#039;&#039;Pikmin 2&#039;&#039;}}&lt;br /&gt;
Challenge Mode features 30 standalone challenges, where the goal is to reach the end of a special cave by collecting [[The Key]] on each sublevel. On the final sublevel, it is required to dig up the geyser to escape. The player&#039;s score is calculated based on several factors, such as the time they took, and the number of [[Poko]]s won. The mode is somewhat similar to {{p1}}{{&#039;s}} [[Challenge Mode (Pikmin)|challenge mode]] and [[Mission Mode]] in {{p3}}.&lt;br /&gt;
&lt;br /&gt;
===2-Player Battle===&lt;br /&gt;
{{main|2-Player Battle}}&lt;br /&gt;
In 2-Player Battle, two players control one leader each, and attempt to beat the other player by collecting [[marble]]s in cave-like environments. Players can also fight against each other using their own army of Pikmin. The mode is similar to [[Bingo Battle]] in {{p3}}.&lt;br /&gt;
&lt;br /&gt;
===e-Reader===&lt;br /&gt;
{{main|e-Reader}}&lt;br /&gt;
The Japanese [[Region|version]] of &#039;&#039;Pikmin 2&#039;&#039; features e-Reader compatibility. Sets of [[Merchandise|Pikmin e-Reader cards]] were sold, which unlocked new mini-games. This feature was not available in other regions, because the peripheral had been discontinued. The option on the [[bonuses menu]] of these versions was removed (though it is still accessible through hacking and will work with a Japanese e-Reader). When the e-cards were first announced for &#039;&#039;Pikmin 2&#039;&#039;, many people thought it was an announcement for a Game Boy Advance version of &#039;&#039;Pikmin 2&#039;&#039;.{{source needed}}&lt;br /&gt;
&lt;br /&gt;
==Content==&lt;br /&gt;
===Pikmin===&lt;br /&gt;
The [[Red Pikmin|Red]] and [[Blue Pikmin]] that debuted in the first game haven&#039;t changed. The  [[Yellow Pikmin]], while returning, are no longer able to handle [[bomb-rock]]s (which are all larger in this game), and are instead immune to [[Electricity|electrical hazard]]s. As the [[Puffstool]] is gone, [[Mushroom Pikmin]] are not seen in &#039;&#039;Pikmin 2&#039;&#039;. There are three new kinds of Pikmin that can be discovered in underground areas.&lt;br /&gt;
&lt;br /&gt;
====Returning types====&lt;br /&gt;
The following Pikmin types introduced in the first &#039;&#039;Pikmin&#039;&#039; game are in &#039;&#039;Pikmin 2&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
*[[Red Pikmin]]&lt;br /&gt;
*[[Yellow Pikmin]]&lt;br /&gt;
*[[Blue Pikmin]]&lt;br /&gt;
&lt;br /&gt;
====Purple Pikmin====&lt;br /&gt;
[[File:Purple Pikmin sitting P2 art.png|thumb|50px|A Purple Pikmin.]]&lt;br /&gt;
{{voir|main=true|Purple Pikmin}}&lt;br /&gt;
Purple Pikmin are the first underground Pikmin and the second kind of Pikmin discovered in the game. They are found by using the [[Violet Candypop Bud]]s in the last sublevel of the [[Emergence Cave]]. They have a bulky appearance and have visible hairs on their head. Purple Pikmin are needed to carry the heavy [[Spherical Atlas]] in the cave, because Purples have ten times the strength of ordinary Pikmin. Their great weight means that they shake the ground upon landing from a [[throw]], which can temporarily stun nearby enemies of most species that are on the ground. Purples are also the strongest type of Pikmin, dealing the most damage in attacking enemies. They possess an advantage over other Pikmin when dealing with some bosses: for example, they can harm [[Giant Breadbug]]s and can make a [[Waterwraith]] vulnerable to attack by any Pikmin.&lt;br /&gt;
&lt;br /&gt;
====White Pikmin====&lt;br /&gt;
[[File:White Pikmin P2 art.png|thumb|left|50px|A White Pikmin.]]&lt;br /&gt;
{{voir|main=true|White Pikmin}}&lt;br /&gt;
White Pikmin are the second underground Pikmin and third type of Pikmin found in &#039;&#039;Pikmin 2&#039;&#039;. To find the game&#039;s first White Pikmin, the player must have more than twenty Purple Pikmin, to flatten the bag in order to get to the [[White Flower Garden]] and progress to sublevel three, where the [[Ivory Candypop Bud]]s are. They are smaller than other Pikmin and have red eyes. The poison clouds produced by poison pipes and [[Doodlebug]]s will cause any other Pikmin to choke, but White Pikmin are immune to them. These Pikmin can locate buried items on their own, making them essential for unearthing [[Dig|buried]] treasure. They are also the fastest of the Pikmin, both in terms of carrying items and keeping up with the leader. When eaten by an enemy, they poison their foe and cause it to lose some [[health]]; smaller enemies are killed instantly.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
====Bulbmin====&lt;br /&gt;
[[File:Bulbmin2.jpg||thumb|left|80px|A juvenile Bulbmin.]]&lt;br /&gt;
{{voir|main=true|Bulbmin}}&lt;br /&gt;
[[Bulbmin]] are the last type of Pikmin the player may find. They are found in three caves – the [[Submerged Castle]], the [[Frontier Cavern]] and the [[Hole of Heroes]]. Bulbmin may look like Bulborbs, but they can be used like and act similarly to any other Pikmin. To retrieve Bulbmin, one must defeat their parent and then call them with a leader&#039;s [[whistle]]. Bulbmin are immune to all the hazards on the planet except physical threats posed by enemies, but cannot leave underground areas, making them a good choice to use in Candypop Buds.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
===Areas===&lt;br /&gt;
The following are the aboveground [[areas]] in which it is possible for the [[Hocotate ship]] to land:&lt;br /&gt;
*&#039;&#039;&#039;[[Valley of Repose]]&#039;&#039;&#039;: A snowy region in which Captain Olimar and Louie first land. They discover the Red and Purple Pikmin here.&lt;br /&gt;
*&#039;&#039;&#039;[[Awakening Wood]]&#039;&#039;&#039;: A garden-like area populated by several types of enemies; it is where Olimar and Louie first discover the White and Blue Pikmin. It is unlocked when the [[Spherical Atlas]] is collected.&lt;br /&gt;
*&#039;&#039;&#039;[[Perplexing Pool]]&#039;&#039;&#039;: A wetland-like area with many aquatic enemies; it is where Olimar and Louie find the Yellow Pikmin. It is unlocked when the [[Geographic Projection]] is collected.&lt;br /&gt;
*&#039;&#039;&#039;[[Wistful Wild]]&#039;&#039;&#039;: An autumnal forest home to many formidable enemies. It is unlocked after the debt is repaid.&lt;br /&gt;
&lt;br /&gt;
====Caves====&lt;br /&gt;
{{voir|Cave}}&lt;br /&gt;
Each of the areas in the game has a number of caves. Each cave is composed of multiple floors, and each time a floor is entered, its layout is [[random]]ly generated. Since there is no access to the Onions inside caves, Pikmin cannot be easily grown.&lt;br /&gt;
&lt;br /&gt;
===Treasures===&lt;br /&gt;
{{voir|Treasure}}&lt;br /&gt;
Treasures are the main collectible in &#039;&#039;Pikmin 2&#039;&#039;. Each treasure helps repay the debt, and they have varying sizes, weights, and values. Enemies can also serve as a source of money, albeit minimal. Most of the objects considered treasure by the Hocotatians are everyday objects in the real world.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
{{voir|Enemy#In Pikmin 2|nom=Enemies in &#039;&#039;Pikmin 2&#039;&#039;}}&lt;br /&gt;
The enemies in this game are more varied than the ones in the previous one, and more of them make use of [[hazard]]s to hurt the Pikmin with.&lt;br /&gt;
&lt;br /&gt;
===Plants and fungi===&lt;br /&gt;
{{voir|Vegetation#Pikmin 2|nom=Vegetation in &#039;&#039;Pikmin 2&#039;&#039;}}&lt;br /&gt;
There are more types of plant and fungus in &#039;&#039;Pikmin 2&#039;&#039;, but they are still mostly decorative. Some of them have their own [[Piklopedia (Pikmin 2)|Piklopedia]] entry.&lt;br /&gt;
&lt;br /&gt;
===Characters===&lt;br /&gt;
&#039;&#039;Pikmin 2&#039;&#039; features three main characters.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==== Captain Olimar ====&lt;br /&gt;
[[File:Captain Olimar P2 clay art.png|60px|right]]&lt;br /&gt;
{{voir|main=true|Captain Olimar}}&lt;br /&gt;
Captain Olimar returns in &#039;&#039;Pikmin 2&#039;&#039;. After Olimar&#039;s success on PNF-404, he was able to escape the planet to return to Hocotate, hoping to see his family again and return to his everyday life. After arriving at [[Hocotate Freight]], he met up with [[the President]] and a new employee named [[Louie]]. After landing his ship, he learned that the company was in debt, having to pay at least {{pokos|10,100}} for the loss of a [[golden pikpik carrot]] shipment. Learning that the Dolphin was sold to help pay the debt, Olimar was so shocked he dropped the souvenir for his son. As the bottle cap rolled past Louie, an [[Hocotate ship|old ship]] was able to suck up the item. Its pod analyzed the piece of salvage to be worth {{pokos|100}}, which lowered the debt to {{pokos|10,000}}. The President commanded Olimar and Louie to return to the Pikmin Planet and collect more [[treasure]] as a result.&lt;br /&gt;
&lt;br /&gt;
==== Louie ====&lt;br /&gt;
[[File:P2 Louie Front View Clay Artwork.png|50px|right]]&lt;br /&gt;
{{voir|main=true|Louie}}&lt;br /&gt;
Louie makes his debut appearance in &#039;&#039;Pikmin 2&#039;&#039;. He is Olimar&#039;s partner and co-worker. Louie&#039;s first mission for Hocotate Freight was to transport a shipment of valuable [[golden pikpik carrot]]s. In it, he was supposedly attacked by a ravenous space bunny and the carrots were lost. The President of Hocotate Freight took out a giant loan to cover the losses of the carrots, and had no way to repay the debt other than sell off company assets. On Olimar&#039;s return to Hocotate, the President learns of the existence of treasure on PNF-404 and orders both Olimar and Louie to retrieve objects that can be sold for profit, in order to save the company.&lt;br /&gt;
&lt;br /&gt;
Louie is playable in the Story Mode until he is left behind, and the President replaces him as the secondary captain for the remainder of the game. He is also playable in 2-Player Battle and Challenge Mode.&lt;br /&gt;
&lt;br /&gt;
==== The President ====&lt;br /&gt;
{{voir|main=true|The President}}&lt;br /&gt;
[[File:President P2 art.png|60px|right]]&lt;br /&gt;
He runs into financial trouble after Louie, shipping a supply of the very valuable golden pikpik carrots, is reportedly attacked by a ravenous space bunny who is said to have devoured the entire cargo of carrots. The President takes out a large loan to reimburse the loss of the golden pikpik carrots, and has no way of repaying the enormous debt. He sells off the only company asset, Olimar&#039;s ship, the [[S.S. Dolphin]], in Olimar&#039;s absence, but it only makes a small dent in the enormous loan, as {{pokos|10,100}} are still owed.&lt;br /&gt;
&lt;br /&gt;
This, occurring after the events of [[Pikmin (game)|&#039;&#039;Pikmin&#039;&#039;]], surprises Captain Olimar who just returned to [[Hocotate]]. He is so surprised by the news, in fact, that he drops a souvenir he brought back from his adventure for his son. The souvenir, a bottle cap, is collected by the ship, which then evaluates the item as a treasure and worth {{pokos|100}}, reducing the debt to an even 10,000. The President then orders Olimar and Louie to recover more treasure so that the debt is repaid.&lt;br /&gt;
&lt;br /&gt;
After Louie is left behind, The President replaces him as the secondary captain for the remainder of the game.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
{{see also|Minor characters}}&lt;br /&gt;
&lt;br /&gt;
==Controls==&lt;br /&gt;
{{voir|Controls#Pikmin 2|nom=&#039;&#039;Pikmin 2&#039;&#039; controls}}&lt;br /&gt;
Players control a leader with the [[GameCube]] controller. It is possible to swap between the two leaders, provided they&#039;re both conscious. Players can also control the [[camera]] to a degree, as well as issue basic commands to their Pikmin, which in turn, perform whatever complex task is necessary.&lt;br /&gt;
&lt;br /&gt;
==Lists==&lt;br /&gt;
===Quotes===&lt;br /&gt;
{{voir|Ship&#039;s dialogs}}&lt;br /&gt;
{{voir|Piklopedia (Pikmin 2)#Notes|nom=Piklopedia notes}}&lt;br /&gt;
{{voir|Treasure Hoard#Notes|nom=Treasure Hoard notes}}&lt;br /&gt;
&lt;br /&gt;
===Soundtrack===&lt;br /&gt;
{{voir|Music in Pikmin 2|nom=Music in &#039;&#039;Pikmin 2&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
===References to other series===&lt;br /&gt;
{{voir|Reference#Pikmin 2|nom=References to other series in &#039;&#039;Pikmin 2&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
===Easter eggs and secrets===&lt;br /&gt;
{{voir|Easter eggs#Pikmin 2|nom=Easter eggs in &#039;&#039;Pikmin 2&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
===Regional differences===&lt;br /&gt;
{{voir|Region#Pikmin 2|nom=Regional differences in &#039;&#039;Pikmin 2&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
===Mistakes===&lt;br /&gt;
{{voir|Mistakes}}&lt;br /&gt;
&lt;br /&gt;
===Glitches===&lt;br /&gt;
{{voir|Glitches in Pikmin 2}}&lt;br /&gt;
&lt;br /&gt;
===Prerelease information===&lt;br /&gt;
{{voir|Pikmin 2 prerelease information#Pikmin 2|nom=&#039;&#039;Pikmin 2&#039;&#039; prerelease information}}&lt;br /&gt;
&lt;br /&gt;
===Unused content===&lt;br /&gt;
{{voir|Unused content in Pikmin 2|nom=Unused content in &#039;&#039;Pikmin 2&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
===Development===&lt;br /&gt;
{{todo|1=Add info from [https://www.nintendo.com/whatsnew/ask-the-developer-vol-10-pikmin-4-part-1/ Ask the Developer Vol. 10].}}&lt;br /&gt;
The development of &#039;&#039;Pikmin 2&#039;&#039; started after {{p1}} was finished, and was originally supposed to take two years, though it ended up taking two-and-a-half. Director Shigefumi Hino wanted to include various things that couldn&#039;t be done in the first game, such as 2-player gameplay. The biggest change compared to the first game was removing the [[day]] limit, which removed a large source of tension from the game. In response, [[cave]]s were added, with the fact that Pikmin cannot be grown in them adding a new source of tension. Two new Pikmin types were added to give players more freedom in how to approach challenges, and real-world objects were chosen to be the main collectible items to give a sense of scale to the world.{{cite web|https://web.archive.org/web/20040708070251/http://www.nintendo.co.jp/nom/0405/1_2/index.html|&#039;&#039;Pikmin 2&#039;&#039; development staff interview (in Japanese)|Nintendo Online Magazine|published=May 2004}}{{cite web|https://www.ign.com/articles/2004/08/25/pikmin-2-interview|Pikmin 2 Interview|IGN|published={{date|2004-08-25}}|retrieved={{date|2023-05-22}}}}&lt;br /&gt;
&lt;br /&gt;
===Release===&lt;br /&gt;
&#039;&#039;Pikmin 2&#039;&#039; has been re-released as part of the &#039;&#039;[[New Play Control!]]&#039;&#039; series of games for the [[Wii]] in Japan, Europe, Australia and North America. The game incorporates the Wii&#039;s controller&#039;s capabilities to allow aiming the cursor by pointing, as well as graphical enhancements and an updated [[Saved game|save system]]. The Japanese version of the game is only available in Japanese, while the American version is only available in American English, and the European version of the game is available in American English (though the [[Magical Stage]]&#039;s sales pitch is in European English), European French, German, Italian, and Castilian Spanish.&lt;br /&gt;
&lt;br /&gt;
===Versions===&lt;br /&gt;
{{voir|main=true|New Play Control! Pikmin 2}}&lt;br /&gt;
{{voir|main=true|Region}}&lt;br /&gt;
The first version of &#039;&#039;Pikmin 2&#039;&#039; to release was the Japanese GameCube version. Later, the game was localized for and released in North America, and later still, the same happened for Europe and Oceania. All three of these count as different versions, and contain notable changes from one another. Besides the Japanese version using Japanese text, the North American version using English text, and the European version using European-language texts, the biggest difference between all of these versions is the list of [[treasure]]s. A majority of the treasures are the same everywhere, but a handful of them were changed entirely to better suit each region&#039;s player-base. Other, minor versions also exist between all of these versions.&lt;br /&gt;
&lt;br /&gt;
In 2009, a [[Wii]] enhanced port of this game was released, titled {{npcp2}}. This port has some notable differences, with the most important one being the different control scheme. Japan, North America, and Europe/Oceania each got a different version of &#039;&#039;New Play Control! Pikmin 2&#039;&#039;, with changes very similar to the ones between the GameCube releases.&lt;br /&gt;
&lt;br /&gt;
On {{date|2023-06-21}} a [[Pikmin 2 (Nintendo Switch)|Nintendo Switch port]] of the game based on the &#039;&#039;New Play Control!&#039;&#039; version was released, albeit with a number of changes.&lt;br /&gt;
&lt;br /&gt;
===Reception===&lt;br /&gt;
&#039;&#039;Pikmin 2&#039;&#039; has some of the best scores of any &#039;&#039;Pikmin&#039;&#039; game. It was applauded for the removal of the 30-day limit, which was not well received by some players. It scored 89.44% on GameRankings, and 90/100 on Metacritic.&lt;br /&gt;
&lt;br /&gt;
==Connections to other games==&lt;br /&gt;
{{see also|Canon}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Pikmin 2&#039;&#039;{{&#039;s}} plot takes place directly after {{p1}}&#039;s events, and Olimar&#039;s first encounter with the Pikmin from that game is referenced. Besides that, the game explains everything about the canon on its own.&lt;br /&gt;
&lt;br /&gt;
==Credits==&lt;br /&gt;
{{voir|Credits#Pikmin 2|nom=&#039;&#039;Pikmin 2&#039;&#039; credits}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
{{see also|Promotional material#Pikmin 2|t1=&#039;&#039;Pikmin 2&#039;&#039; promotional material}}&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Pikmin2boxart.jpg|European boxart.&lt;br /&gt;
Pikmin 2 box art.jpg|North American boxart.&lt;br /&gt;
NA Player&#039;s Choice Pikmin 2.jpg|North American [[Player&#039;s Choice]] boxart.&lt;br /&gt;
Pikmin 2 NA artwork.jpg|Artwork used on the North American box art.&lt;br /&gt;
Pikmin 2 Canadian boxart.jpg|Canadian boxart.&lt;br /&gt;
Japanese Pikmin 2.jpg|Japanese boxart.&lt;br /&gt;
P2 JP Box Rear.jpg|Back of Japanese box.&lt;br /&gt;
Pikmin 2 logo.png|Logo for the game.&lt;br /&gt;
Pikmin 2 wallpaper.jpg|Wallpaper.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In the Wii game &#039;&#039;[[mario:WarioWare: Smooth Moves|WarioWare: Smooth Moves]]&#039;&#039; there is a mini-game based on and called &amp;quot;Pikmin 2&amp;quot;. In it, the player controls an [[Empress Bulblax]] and must use the Wii Remote to roll it from side to side squishing Pikmin.&lt;br /&gt;
* This is the only game in the series in which the plot does not involve repairing the ship the protagonist uses to get home.&lt;br /&gt;
* On the European boxart for &#039;&#039;Pikmin 2&#039;&#039;, one can faintly see a Red Bulborb in the background.&lt;br /&gt;
* The GameCube flavor text is {{transcript|Find your fortune with the help of all-new Pikmin!}}.&lt;br /&gt;
* The game does not technically have infinite days, as the day counter resets at the end of day 4,294,967,296, which displays as day 0. This results in multiple glitches.&lt;br /&gt;
&lt;br /&gt;
==Names in other languages==&lt;br /&gt;
{{foreignname&lt;br /&gt;
|Jap=ピクミン2&lt;br /&gt;
|JapR=Pikumin 2&lt;br /&gt;
|JapM=Pikmin 2&lt;br /&gt;
|Fra=Pikmin 2&lt;br /&gt;
|FraM=-&lt;br /&gt;
|Ger=Pikmin 2&lt;br /&gt;
|GerM=-&lt;br /&gt;
|Ita=Pikmin 2&lt;br /&gt;
|ItaM=-&lt;br /&gt;
|Spa=Pikmin 2&lt;br /&gt;
|SpaM=-&lt;br /&gt;
|Dut=Pikmin 2&lt;br /&gt;
|DutM=-&lt;br /&gt;
|DutN=Name taken from various official sources.&lt;br /&gt;
|PorP=Pikmin 2&lt;br /&gt;
|PorPM=-&lt;br /&gt;
|PorPN=Name taken from the official &#039;&#039;Pikmin 2&#039;&#039; website.&lt;br /&gt;
|notes=y&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Piklopedia (Pikmin 2)|Piklopedia (&#039;&#039;Pikmin 2&#039;&#039;)]]&lt;br /&gt;
*[[Treasure Hoard]]&lt;br /&gt;
*{{npcp2}}&lt;br /&gt;
*{{p2s}}&lt;br /&gt;
*{{p1+2}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://www.nintendo.co.jp/ngc/gpvj/index.html Official Japanese website]&lt;br /&gt;
*[[wikipedia:Pikmin 2|Wikipedia&#039;s article on &#039;&#039;Pikmin 2&#039;&#039;]]&lt;br /&gt;
*[[strategywiki:Pikmin 2|StrategyWiki&#039;s article on &#039;&#039;Pikmin 2&#039;&#039;]]&lt;br /&gt;
*[[nwiki:Pikmin 2|NintendoWiki&#039;s article on &#039;&#039;Pikmin 2&#039;&#039;]]&lt;br /&gt;
*[http://www.gamesdatabase.org/Media/SYSTEM/Nintendo_GameCube//Manual/formated/Pikmin_2_-_2004_-_Nintendo.pdf European version game manual]&lt;br /&gt;
*[https://drive.google.com/file/d/138Lhffj9L4o5LyhlEZzbcYOrHZ5lMk9e/view?usp=sharing Japanese version game manual]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{refs}}&lt;br /&gt;
&lt;br /&gt;
{{Games}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pikmin 2| ]]&lt;br /&gt;
[[Category:Main series]]&lt;/div&gt;</summary>
		<author><name>Trig Jegman</name></author>
	</entry>
	<entry>
		<id>https://pikmin-fr.wiki/w/index.php?title=Mod%C3%A8le:Voir&amp;diff=1258</id>
		<title>Modèle:Voir</title>
		<link rel="alternate" type="text/html" href="https://pikmin-fr.wiki/w/index.php?title=Mod%C3%A8le:Voir&amp;diff=1258"/>
		<updated>2026-01-29T20:32:24Z</updated>

		<summary type="html">&lt;p&gt;Trig Jegman : &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:{{#if:{{{main|}}}|Article principal|Vue}}: &#039;&#039;&#039;[[:{{{1}}}|{{{nom|{{{1}}}}}}]]&#039;&#039;&#039;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Information==&lt;br /&gt;
Ce modèle est utilisé pour citer des articles qui contiennent de l&#039;information pertinente vis-à-vis de celle contenu dans l&#039;article. &lt;br /&gt;
&lt;br /&gt;
==Paramètres==&lt;br /&gt;
{| class = &amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Paramètres || Obligatoire|| Par défaut || But || Description détaillée&lt;br /&gt;
|-&lt;br /&gt;
! 1&lt;br /&gt;
| &#039;&#039;&#039;Oui&#039;&#039;&#039; ||  || Page principal || Page avec le contenu pertinent en question.&lt;br /&gt;
|-&lt;br /&gt;
! nom&lt;br /&gt;
| Non ||  || Texte en lien || Texte à afficher sur le lien, si il est différent du titre de la page.&lt;br /&gt;
|-&lt;br /&gt;
! main&lt;br /&gt;
| Non || || &lt;br /&gt;
|}&lt;br /&gt;
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[[Category:Disambiguation link templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Trig Jegman</name></author>
	</entry>
	<entry>
		<id>https://pikmin-fr.wiki/w/index.php?title=Pikmin&amp;diff=1257</id>
		<title>Pikmin</title>
		<link rel="alternate" type="text/html" href="https://pikmin-fr.wiki/w/index.php?title=Pikmin&amp;diff=1257"/>
		<updated>2026-01-29T20:25:21Z</updated>

		<summary type="html">&lt;p&gt;Trig Jegman : &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox/Game&lt;br /&gt;
|headerborder={{color|light-green}}&lt;br /&gt;
|headercolor={{color|green}}&lt;br /&gt;
|image=Pikmin 1 Logo.png&lt;br /&gt;
|size=200px&lt;br /&gt;
|japonais=ピクミン&lt;br /&gt;
|console=[[Nintendo Gamecube]]&lt;br /&gt;
|développeur=Nintendo EAD&lt;br /&gt;
|éditeur=Nintendo&lt;br /&gt;
|genre=Stratégie en temps réel&lt;br /&gt;
|joueurs=Solo&lt;br /&gt;
|jp=26 Octobre 2001&lt;br /&gt;
|na=3 Décembre 2001&lt;br /&gt;
|eu=14 Juin 2002&lt;br /&gt;
|aus=14 Juin 2002&lt;br /&gt;
|cds=Aucune donnée&lt;br /&gt;
|prédécesseur=N/A&lt;br /&gt;
|successeur=[[Pikmin 2]]&lt;br /&gt;
|re-sorties=[[Nouvelles façons de jouer ! Pikmin]]&amp;lt;br&amp;gt;[[Pikmin 1 (Nintendo Switch)]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Pikmin&#039;&#039;&#039;&#039;&#039; est le premier jeu de la série Pikmin, sorti en 2001, c&#039;est un des premiers jeux disponibles pour la GameCube. Le jeu est chronologiquement le premier de la série, voyant le crash du Capitaine Olimar sur une planète inconnue et devant collecter les pièces perdues de son vaisseau dans le but de s&#039;échapper. Le jeu introduit les méchaniques de base de faire pousser des Pikmin, de contrôller les Pikmin en groupe, abbatre des obsatcles, porter des objets, et combattre des ennemis. Le jeu a été porté sur la Wii sous le titre de Nouvelles façons de jouer ! Pikmin, et porté sur la Nintendo Switch sous le titre de Pikmin 1. Sa suite, [[Pikmin 2]], est sortie trois ans plus tard en 2004.&lt;br /&gt;
&lt;br /&gt;
==Histoire==&lt;br /&gt;
[[Capitaine Olimar]], un pilote, dirige son vaisseau spatial, le [[S.S. Dolphin]], à travers l&#039;espace. Soudainement, une météorite fonce dans sa direction et frappe le Dolphin, le faisant plonger vers une planète semblable à la &#039;&#039;Terre&#039;&#039;. Pendant la chute, le Dolphin s&#039;enflamme, et ses différentes [[Pièces de vaisseau|parties]] se détachent de la coque et se dispersent à travers la planète.&lt;br /&gt;
&lt;br /&gt;
Le lendemain, Olimar reprend connaissance sur le [[Site du crash]], se lève et se retourne pour constater que le Dolphin est gravement endommagé. Réalisant que l&#039;oxygène sur la planète est mortel pour lui et que son système de survie n&#039;a que suffisamment d&#039;énergie pour durer 30 jours, Olimar se met en route pour localiser les pièces manquantes du Dolphin, espérant pouvoir reconstruire son vaisseau et retourner sur sa planète d&#039;origine [[Hocotate]].&lt;br /&gt;
&lt;br /&gt;
Après avoir exploré un peu, Olimar trouve un [[Oignon]] inactif. En s&#039;en approchant, l&#039;Oignon prend vie, et celui-ci expulse une graine. En [[Cueillir|cueillant]] cette graine et en expérimentant avec la créature en la [[Lancer|lançant]], il apprend sur la [[famille Pikmin|famille Pikmin]] et leurs capacités. Avec l&#039;aide des [[Pikmin rouges]] qu&#039;il accumule, Olimar récupère le [[Moteur Principal]], qui permet à son vaisseau de s&#039;envoler de la surface de la planète, qui devient trop dangereuse durant la nuit.&lt;br /&gt;
&lt;br /&gt;
Olimar et les Pikmin découvrent ensuite une nouvelle zone, la [[Forêt de l&#039;Espoir]] ainsi que l&#039;Oignon qui y réside: celui des [[Pikmin jaunes]]. Il s&#039;affranchis aussi sur les particularités ainsi que les créatures de la planètes, et apprends à utiliser les Pikmin à leur plein potentiel. Après avoir récupéré assez de pièces de son vaisseau, il combat l&#039;Empereur Bulblax avec l&#039;aide des Pikmin et retourne sur Hocotate.&lt;br /&gt;
&lt;br /&gt;
===Endings===&lt;br /&gt;
{|class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; align=&amp;quot;right&amp;quot;&lt;br /&gt;
!Click [show] to display the image.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Olimar Pikmin.png|thumb|300px|The bad ending of &#039;&#039;Pikmin&#039;&#039;.]]&lt;br /&gt;
|}&lt;br /&gt;
{{see also|Completion}}&lt;br /&gt;
&lt;br /&gt;
Il y a trois manières possibles pour que l&#039;aventure d&#039;Olimar se termine, qui dépendent des pièces du vaisseau que le joueur peut rassembler avant que les jours ne s&#039;écoulent. Des vidéos de chaque fin peuvent être trouvées dans la section des liens externes de cet article.&lt;br /&gt;
&lt;br /&gt;
La fin [[canon]] est la meilleure ; c’est lorsque toutes les trente pièces du vaisseau sont récupérées dans le délai de trente jours. Une fois que le [[Coffre Secret]] est obtenu, la [[caméra]] zoome sur le Dolphin et le Capitaine Olimar saute de joie. Ensuite, la scène s’assombrit, la nuit tombe, Olimar se dirige vers son vaisseau et s’arrête pour regarder les Pikmin une dernière fois. Les Pikmin penchent la tête par curiosité. Olimar fait un petit signe d’au revoir aux Pikmin, et ceux-ci penchent la tête dans la direction opposée. Soupirant, Olimar baisse les yeux et secoue la tête. Il monte alors à bord du Dolphin et décolle avec succès, tandis que les Pikmin attaquent seuls un [[Bulborb|Bulborb tacheté]] à proximité. Ensuite, le vaisseau est vu s’éloignant, avec des [[Oignon]]s de nombreuses couleurs, invisibles, qui le suivent. Après le [[générique]], le [[bêtisier des ennemis]] est montré.&lt;br /&gt;
&lt;br /&gt;
La fin neutre survient lorsque le temps est écoulé, mais Olimar parvient à s&#039;échapper avec les pièces du vaisseau qu&#039;il a collectées. Sur les 30 pièces, seules 25 spécifiques sont nécessaires pour que le capitaine retourne à Hocotate. Les cinq pièces optionnelles sont le [[Nova Blaster]], le [[Space Float]], le [[Massage Machine]], la [[UV Lamp]] et le [[Secret Safe]]. Dans cette fin, le soir du dernier jour, le capitaine Olimar se dirige vers le Dolphin et jette un rapide coup d&#039;œil en arrière avant d&#039;entrer dans le cockpit de son vaisseau et de tenter le décollage. Il réussit à s&#039;envoler tandis que trois Pikmin (un rouge, un jaune et un bleu) lèvent les yeux vers le ciel avec curiosité.&lt;br /&gt;
&lt;br /&gt;
Il est reconnu que la meilleure fin est celle canonique, étant donné que dans &#039;&#039;[[Pikmin 2]]&#039;&#039;, Olimar a ramené un souvenir à son fils, et que la meilleure fin est la seule où il aurait eu le temps d&#039;en ramasser un. De plus, il est révélé que la femme d&#039;Olimar finit par trouver le [[Coffre-fort secret]] pendant son absence, et cette pièce de vaisseau ne peut être récupérée qu&#039;après que les 29 autres aient été trouvées. Naturellement, la pire fin n&#039;est pas canonique, car il est établi qu&#039;Olimar revient sain et sauf à Hocotate au début du deuxième jeu.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
&#039;&#039;Pikmin&#039;&#039; is a three-dimensional strategy-based game, in which the player is given control of Olimar, who in turn has control over the Pikmin that follow him. The goal of the game is to find and collect as many of his 30 lost ship parts as possible, in fewer than the 30 days Olimar has to live, so that he can escape the planet before his life-support system fails. This is achieved by directing Pikmin to [[carry]] the parts to Olimar&#039;s ship. 13 minutes and 30 seconds are spent on its surface each [[day]]; as nightfall approaches, he must gather stray and toiling Pikmin so that they don&#039;t fall victim to the voracious nocturnal predators, such as the [[Bulborb|Spotty Bulborb]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;Pikmin&#039;&#039;, players will face many obstacles in order to secure the parts required to rebuild the ship. This must be done with care, as many obstacles are [[hazard]]ous to the Pikmin, such as water, fire and explosions. There are also other things that block the way, such as walls, bridges and gaps. Many different animal species on the planet hinder the progress of working Pikmin. However, the forces are limited; Olimar can only have up to [[Pikmin limit|100 Pikmin out in the field]] and no more under any circumstances. The rest are stored in the [[Onion]]s, considered by Olimar to be some sort of mothership for the species.&lt;br /&gt;
&lt;br /&gt;
The primary way to control Pikmin is to [[throw]] them at targets, although they can also be [[swarm|issued]] to them. By gathering resources back into the Onions, new seeds will pop out, which increase the supply of Pikmin. The creatures can also [[maturity|mature]] with the likes of [[nectar]].&lt;br /&gt;
&lt;br /&gt;
===Challenge Mode===&lt;br /&gt;
{{voir|Challenge Mode (Pikmin)|nom=Challenge Mode in &#039;&#039;Pikmin&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
In addition to the regular story mode, there is an alternate game mode where players are challenged to grow the most Pikmin they can in a single day, with slightly different rules. The player&#039;s top 5 scores for each area are saved.&lt;br /&gt;
&lt;br /&gt;
==Content==&lt;br /&gt;
===Pikmin===&lt;br /&gt;
[[File:Destroyingwall.jpg|thumb|150px|These Pikmin are destroying a wall to clear a path for [[Captain Olimar|Olimar]].]]&lt;br /&gt;
{{voir|Pikmin family}}&lt;br /&gt;
Pikmin are the plant/animal hybrids that are discovered by Captain Olimar when he crash-landed on the planet. The Pikmin willingly follow his orders and imitate his movements, despite whatever fate may await them. Each species of Pikmin has weaknesses and strengths and all Pikmin must be used in cooperation in order to collect all of the missing ship parts. These are the types of Pikmin encountered in this game.&lt;br /&gt;
&lt;br /&gt;
====Red Pikmin====&lt;br /&gt;
[[File:Red Pikmin waves P1 art.png|thumb|100px|left|A Red Pikmin waving.]]&lt;br /&gt;
{{voir|Red Pikmin}}&lt;br /&gt;
Red Pikmin are the first type of Pikmin encountered by Captain Olimar, at [[The Impact Site]]. They are used to retrieve the [[Main Engine]], since they are the only Pikmin he has at the time. Red Pikmin are resistant to fire and have more [[Combat|attack]] power than the other Pikmin types. Besides their color, they can also distinguished from other Pikmin types with their pointed nose-like growth.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
====Yellow Pikmin====&lt;br /&gt;
[[File:Relaxing Pikmin.jpg|thumb|100px|A Yellow Pikmin laying down.]]&lt;br /&gt;
{{voir|Yellow Pikmin}}&lt;br /&gt;
Yellow Pikmin are the second Pikmin discovered by Olimar, found in [[The Forest of Hope]]. Yellow Pikmin are the only Pikmin with the ability to carry [[Bomb rock|bomb-rocks]] (in this game), and can be [[throw]]n higher than normal. The Yellow Pikmin&#039;s defining physical characteristic is their large ears.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
====Blue Pikmin====&lt;br /&gt;
[[File:Blue Pikmin thrown P1 art.png|thumb|left|75px|A Blue Pikmin being thrown.]]&lt;br /&gt;
{{voir|Blue Pikmin}}&lt;br /&gt;
Blue Pikmin are the third and last kind of Pikmin found in the game. They are located in [[The Forest Navel]]. Blue Pikmin are the only species of Pikmin that can move around in bodies of water, thanks to their gills. When non-Blue Pikmin fall in the water, Blue Pikmin will run to them and [[throw]] them out of the water, saving their lives.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
===Characters===&lt;br /&gt;
====Captain Olimar====&lt;br /&gt;
[[File:Olimar guides Red Pikmin P1 art.png|thumb|right|150px|Olimar, followed by a trio of Red Pikmin.]]&lt;br /&gt;
{{voir|Captain Olimar}}&lt;br /&gt;
Captain Olimar is the main character of &#039;&#039;Pikmin&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Areas===&lt;br /&gt;
[[File:Overworld.JPG|thumb|250px|The [[Menu/Area selection|area selection screen]], where areas are selected at the start of each day.]]&lt;br /&gt;
The explorable area of the planet is split into five different [[area]]s. After 1, 5, 12 and 29 ship parts are recovered, the [[S.S. Dolphin]] receives an upgrade, which allows it to fly to an additional area. The following list of areas is ordered from the first one unlocked to the last.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[The Impact Site]]&#039;&#039;&#039;: a small and peaceful area where Captain Olimar first lands.&lt;br /&gt;
*&#039;&#039;&#039;[[The Forest of Hope]]&#039;&#039;&#039;: a temperate forest-like area.&lt;br /&gt;
*&#039;&#039;&#039;[[The Forest Navel]]&#039;&#039;&#039;: an underground area, with a beach and some rimstone dams.&lt;br /&gt;
*&#039;&#039;&#039;[[The Distant Spring]]&#039;&#039;&#039;: a large wetland-like area.&lt;br /&gt;
*&#039;&#039;&#039;[[The Final Trial]]&#039;&#039;&#039;: a linear challenge-like level where the player&#039;s knowledge is put to the test.&lt;br /&gt;
&lt;br /&gt;
===Ship parts===&lt;br /&gt;
{{voir|Ship part}}&lt;br /&gt;
Ship parts are what the player needs to collect in order to advance with the game. There are 30 in total, and they can upgrade the [[S.S. Dolphin]] once certain amounts of parts are recovered. Each ship part is unique, and 5 of them are not required for Olimar to succeed in his escape.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
{{voir|Enemy#In Pikmin|t1=Enemies in &#039;&#039;Pikmin&#039;&#039;}}&lt;br /&gt;
There are a number of creatures in the planet that are enemies to the Pikmin. They are mostly predators, although almost all of them can be killed by large armies of Pikmin.&lt;br /&gt;
&lt;br /&gt;
===Plants and fungi===&lt;br /&gt;
{{voir|Vegetation#Pikmin|t1=Vegetation in &#039;&#039;Pikmin&#039;&#039;}}&lt;br /&gt;
A few decorative plants and fungi exist in each area. Most of them are plants in the real world.&lt;br /&gt;
&lt;br /&gt;
==Controls==&lt;br /&gt;
{{voir|Controls#Pikmin|t1=Controls in &#039;&#039;Pikmin&#039;&#039;}}&lt;br /&gt;
Players control the game with a [[GameCube]] controller. In-game, they take control of Olimar, and if he has any Pikmin on his group, he can control them to some degree by shifting the group&#039;s position, dismissing them, or throwing them. The player is also given some control over the [[camera]].&lt;br /&gt;
&lt;br /&gt;
==Lists==&lt;br /&gt;
===Quotes===&lt;br /&gt;
{{voir|Olimar&#039;s voyage log}}&lt;br /&gt;
{{voir|Olimar&#039;s monologs}}&lt;br /&gt;
&lt;br /&gt;
===Soundtrack===&lt;br /&gt;
{{voir|Music in Pikmin|t1=Music in &#039;&#039;Pikmin&#039;&#039;}}&lt;br /&gt;
{{voir|Pikmin World}}&lt;br /&gt;
&lt;br /&gt;
===Easter eggs and secrets===&lt;br /&gt;
{{voir|Easter eggs#Pikmin|t1=Easter eggs}}&lt;br /&gt;
&lt;br /&gt;
===Regional differences===&lt;br /&gt;
{{voir|Region#Pikmin|t1=Region}}&lt;br /&gt;
&lt;br /&gt;
===Mistakes===&lt;br /&gt;
{{voir|Mistakes}}&lt;br /&gt;
&lt;br /&gt;
===Glitches===&lt;br /&gt;
{{voir|Glitches in Pikmin}}&lt;br /&gt;
&lt;br /&gt;
===Prerelease information===&lt;br /&gt;
{{voir|Pikmin prerelease information|t1=&#039;&#039;Pikmin&#039;&#039; prerelease information}}&lt;br /&gt;
&lt;br /&gt;
===Unused content===&lt;br /&gt;
{{voir|Unused content in Pikmin|t1=Unused content in &#039;&#039;Pikmin&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
===Development===&lt;br /&gt;
{{todo|1=Expand this section. [https://www.youtube.com/watch?v=V_VgT8WJxZ0 This video] has some useful information and sources. Also, [https://www.nintendo.com/whatsnew/ask-the-developer-vol-10-pikmin-4-part-1/ Ask the Developer Vol. 10]}}&lt;br /&gt;
During development of the [[GameCube]], a tech demo was created that showed off multiple [[mariowiki:Mario|Mario]]s, under the title &#039;&#039;[[mariowiki:Super Mario 128|Super Mario 128]]&#039;&#039;. This demo demonstrated the console&#039;s ability to have several dozens of individual objects on-screen at once. This concept was later recycled and lead to the creation of &#039;&#039;Pikmin&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
While experimenting with the idea for a game, Nintendo came up with a concept of a god-related game. According to an interview with Shigeru Miyamoto, it would feature the player character as a god, looking over two humans &amp;amp;ndash; then called Adam and Eve &amp;amp;ndash; that would develop by themselves. They would multiply over time, and depending on the player&#039;s decisions, the characters could do things such as fight, or nest and have children. Eventually, it was deemed too uninteractive, and Pikmin were added. Soon after, the whole idea was scrapped, and development for &#039;&#039;Pikmin&#039;&#039; began. The [[Bulborb|Spotty Bulborb]], which originated as a mammoth-like creature in that game, was re-used for &#039;&#039;Pikmin&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
The first reveal of the &#039;&#039;Pikmin&#039;&#039; project came in [[Pikmin prerelease information#E3 2001 Tech Demo Show Off|E3 2001]], where [[Shigeru Miyamoto]] played the game live. By that point, the general mechanics resembled the final product, but several assets, resources and quirks were different.&lt;br /&gt;
&lt;br /&gt;
===Releases===&lt;br /&gt;
{{voir|Region|Nintendo Selects}}&lt;br /&gt;
The game was released on {{date|26|October|2001}} in Japan, {{date|2001-12-3}}&amp;lt;ref name=nintendocom&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;ref name=pikmincom&amp;gt;&amp;lt;/ref&amp;gt; in North America, and {{date|14|June|2002}} in Europe and Australia. In North America, the game was originally planned to release as a GameCube launch title on {{date|2001-11-11}},{{source needed}} however it was delayed for unknown reasons and was released on {{date|3 December}} instead. The game was later re-released with different packaging.&lt;br /&gt;
&lt;br /&gt;
There are three versions of the software, [[#Versions|listed below]]. Each physical release can have the Japanese, American, or European game disc inside. The Japanese version of the game is only available in Japanese, the American version is only available in English, and the European version of the game is available in English, European French, German, Italian, and Castilian Spanish.&lt;br /&gt;
&lt;br /&gt;
Below is a complete list of all known releases of &#039;&#039;Pikmin&#039;&#039;, including the box art, release locations, and product information.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | List of physical releases&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Box&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Location(s)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Software&amp;lt;br&amp;gt;region&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Release date&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Nintendo&amp;lt;br&amp;gt;Product ID&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | UPC/A&lt;br /&gt;
|-&lt;br /&gt;
! Front || Back&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Japanese Pikmin.jpg|60px]] ||  || Original release || Japan || Japanese || {{date|2001-10-26}} || GS-DOL-GPIJ-JPN || 4 902370 505672&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pikmin1boxart.jpg|60px]] ||  || Original release || North America || American || {{date|2001-12-03}} || DL-DOL-GPIE-USA || 0 45496 96002 5 (00100)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PikminBoxFrontCanada.jpeg|60px]] ||  || Original release || Canada || American || {{date|2001-12-03}} || DL-DOL-GPIE-USA || 0 45496 96009 4 (00000)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PikminboxfrontUK.jpeg|60px]] ||  || Original release || United Kingdom&amp;lt;br&amp;gt;Spain&amp;lt;br&amp;gt;Italy || European || {{date|2002-06-14}} || DOL-GPIP-UKV || 0 45496 96002 5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PikminBoxFrontAustralia.jpg|60px]] ||  || Original release || Australia&amp;lt;br&amp;gt;New Zealand || European || {{date|2002-06-14}} || GS-DOL-GPIP-AUS || 0 45496 96002 5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PikminBoxFrontGermany.jpeg|60px]] ||  || Original release || Germany&amp;lt;br&amp;gt;Austria&amp;lt;br&amp;gt;Switzerland || European || {{date|2002-06-14}} || DOL-GPIP-NOE || 0 45496 39015 0&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PikminboxfrontUK.jpeg|60px]] ||  || Original release || Netherlands&amp;lt;br&amp;gt;Belgium || European || {{date|2002-06-14}} || DOL-GPIP-HOL || 0 45496 39018 1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PikminBoxFrontFrance.jpg|60px]] ||  || Original release || France || European || {{date|2002-06-14}} || DOL-GPIP-FRA || 0 45496 39017 4&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PikminBoxFrontUSAPC.jpg|60px]] ||  || Player&#039;s Choice || North America || American || {{date|2003-02-09}} || DL-DOL-GPIE-USA || 0 45496 96002 5 (00101)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PikminBoxFrontCanadaPC.jpg|60px]] ||  || Player&#039;s Choice || Canada || American || {{date|2003-02-09}} || DL-DOL-GPIE-USA || 0 45496 96009 4 (00101)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PikminBoxFrontNetherlandsPC.jpg|60px]] ||  || Player&#039;s Choice || United Kingdom&amp;lt;br&amp;gt;Spain&amp;lt;br&amp;gt;Italy || European || April 2003 || DOL-GPIP-UKV ||  0 45496 39095 2&lt;br /&gt;
|-&lt;br /&gt;
| ||  || Player&#039;s Choice&amp;lt;br&amp;gt;(Silver banner) || United Kingdom&amp;lt;br&amp;gt;Spain&amp;lt;br&amp;gt;Italy || European || April 2003 || DOL-GPIP-UKV ||  0 45496 39095 2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PikminBoxFrontAustraliaPC.jpg|60px]] ||  || Player&#039;s Choice || Australia&amp;lt;br&amp;gt;New Zealand || European || April 2003 || GS-DOL-GPIP-AUS || 0 45496 96002 5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PikminBoxFrontGermanyPC.jpg|60px]] ||  || Player&#039;s Choice || Germany&amp;lt;br&amp;gt;Austria&amp;lt;br&amp;gt;Switzerland || European || April 2003 || DOL-GPIP-NOE || 0 45496 39093 8&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PikminBoxFrontNetherlandsPC.jpg|60px]] ||  || Player&#039;s Choice || Netherlands&amp;lt;br&amp;gt;Belgium || European || April 2003 || DOL-GPIP-HOL || 0 45496 39097 6&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Japanese Pikmin.jpg|60px]] ||  || Pikmin 1 + 2 || Japan || Japanese || {{date|2004-07-23}} || DOL-GPIJ-JPN || 4 902370 505672&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[New Play Control! Pikmin]]&#039;&#039; is a different game, but an enhanced port of this one. It was released for the [[Wii]], and features a new control method and other slight differences.&lt;br /&gt;
&lt;br /&gt;
On {{date|2023-06-21}} a [[Pikmin 1 (Nintendo Switch)|Nintendo Switch port]] of the game based on the &#039;&#039;New Play Control!&#039;&#039; version was released, albeit with a number of changes.&lt;br /&gt;
&lt;br /&gt;
===Versions===&lt;br /&gt;
{{main|Region}}&lt;br /&gt;
The first version of the game, the &amp;quot;Japanese version&amp;quot;, was released for the [[GameCube]] in Japan, in October of 2001. Throughout the next months, the localization team of Nintendo of America changed the game for release in North America. Finally, later, Nintendo of Europe made their own tweaks, and released that version in Europe and Oceania. Although these three regions received a different version each, the differences between them are minor. The biggest one is that the Japanese version uses Japanese text, while the others use English or European-language text. Not much changes between the US and the European versions, but it became possible to skip the [[sunset]] cutscene in the European version.&lt;br /&gt;
&lt;br /&gt;
Below is a complete list of all of the different software versions of the game.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | List of game versions&lt;br /&gt;
|-&lt;br /&gt;
! Disc&lt;br /&gt;
! Game ID&lt;br /&gt;
! Region&lt;br /&gt;
! Region Code&lt;br /&gt;
! Publisher&lt;br /&gt;
|-&lt;br /&gt;
| || DPIJ01 || Japan || NTSC-J || Nintendo Co., Ltd.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PikminDiscNorthAmerica.jpg|60px]] || DPIE01 || North America || NTSC || Nintendo of America Inc.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PikminDiscEurope.jpg|60px]] || DPIP01 || Europe&amp;lt;br&amp;gt; Australia || PAL || Nintendo of Europe GmbH&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Reception===&lt;br /&gt;
&#039;&#039;Pikmin&#039;&#039; received mostly positive reviews. Sites like IGN and GameSpot gave it scores close to 90%, praising its uniqueness and visuals, but complaining about the [[camera]].{{cite web|https://www.ign.com/articles/2001/05/31/gamecube-at-e3-the-goods-and-the-bads-4|GameCube at E3: The Goods and the Bads|IGN|published={{date|21|June|2012}}|retrieved={{date|8|August|2020}}}} On its first week, it sold over 100,000 copies, although the numbers started decreasing in the following weeks. The song [[Ai no Uta]] helped boost sales, and became an unexpected hit, even surpassing the sales for the game itself.&lt;br /&gt;
&lt;br /&gt;
==Connections to other games==&lt;br /&gt;
{{see also|Canon}}&lt;br /&gt;
This is the first game in the series, both in terms of releases, and in terms of plot timeline. The story of {{p2}} takes place directly after Olimar&#039;s return from his adventure in &#039;&#039;Pikmin&#039;&#039;. Other than that, &#039;&#039;Pikmin&#039;&#039; is alluded to in other games of the series, whenever Olimar&#039;s first voyage and original discovery of the Pikmin are referred. The story of {{p4}} is in some ways a retelling of the story of this game.&lt;br /&gt;
&lt;br /&gt;
==Credits==&lt;br /&gt;
{{see|Credits#Pikmin|t1=&#039;&#039;Pikmin&#039;&#039; credits}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
{{see also|Promotional material#Pikmin|t1=Promotional material in &#039;&#039;Pikmin&#039;&#039;}}&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Pikmin logo.png|Logo.&lt;br /&gt;
Player&#039;s Choice Pikmin.jpg|[[Player&#039;s Choice]] box art.&lt;br /&gt;
Japanese Pikmin.jpg|Japanese box art.&lt;br /&gt;
PikminEUbox.jpg|European box art.&lt;br /&gt;
PikminBoxFrontUKPC.jpg|United Kingdom Player&#039;s Choice box art.&lt;br /&gt;
PikminDEPCbox.jpg|German Player&#039;s Choice box art.&lt;br /&gt;
PikminBoxFrontNetherlands.jpg|Netherlands box art.&lt;br /&gt;
PikminNABetaBox.png|Early North American box art.&lt;br /&gt;
P1 Nintendo of Europe wallpaper.jpg|Wallpaper from Nintendo of Europe.&lt;br /&gt;
P1 Nintendo of Europe wallpaper 2.jpg|Another wallpaper from Nintendo of Europe.&lt;br /&gt;
Pikmin fight Red Bulborb P1 art.png|Artwork used on boxart outside from Japan.&lt;br /&gt;
Pikmintitlescreen.png|Title screen.&lt;br /&gt;
Nintendo Power Pikmin interview page 90.jpg|Page 90 of a Nintendo Power interview with Shigeru Miyamoto describing &#039;&#039;Adam and Eve&#039;&#039;.&lt;br /&gt;
Nintendo Power Pikmin interview page 91.jpg|Page 91 of the same interview.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Page 23 of the instruction manual describes a strategy against [[Bulborb|Spotty Bulborb]]s, but contains a [[Mistake|typo]]: it has &amp;quot;holdung on to the feet&amp;quot; instead of &amp;quot;holding on to the feet&amp;quot;.&lt;br /&gt;
*Some of the resources used for the scenery in the game come from the mountains and the gardens around [[Shigeru Miyamoto]]&#039;s house.{{cite youtube|IdQwnLW2eoY|where Miyamoto explains the resource&#039;s origins|m=11|s=11}}&lt;br /&gt;
*It is possible to collect all 30 ship parts in 6 in-game [[day]]s. Such a playthrough is known as a [[6 day run]].&lt;br /&gt;
&lt;br /&gt;
==Names in other languages==&lt;br /&gt;
{{foreignname&lt;br /&gt;
|Jap=ピクミン&lt;br /&gt;
|JapR=Pikumin&lt;br /&gt;
|JapM=Pikmin&lt;br /&gt;
|Fra=Pikmin&lt;br /&gt;
|FraM=-&lt;br /&gt;
|Ger=Pikmin&lt;br /&gt;
|GerM=-&lt;br /&gt;
|Ita=Pikmin&lt;br /&gt;
|ItaM=-&lt;br /&gt;
|Spa=Pikmin&lt;br /&gt;
|SpaM=-&lt;br /&gt;
|Chi=皮克敏&lt;br /&gt;
|ChiM=-&lt;br /&gt;
|ChiN=Transliteration&lt;br /&gt;
|Dut=Pikmin&lt;br /&gt;
|DutM=-&lt;br /&gt;
|DutN=Name taken from the official &#039;&#039;Pikmin&#039;&#039; website.&lt;br /&gt;
|notes=y&lt;br /&gt;
|ItaI=Pikmin (gioco)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*&#039;&#039;[[Pikmin.com SpaceForce]]&#039;&#039;&lt;br /&gt;
*{{npcp1}}&lt;br /&gt;
*{{p1s}}&lt;br /&gt;
*{{p1+2}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://www.nintendo.co.jp/ngc/gpij/index.html Official Japanese website]&lt;br /&gt;
*[[wikipedia:Pikmin|Wikipedia&#039;s article on &#039;&#039;Pikmin&#039;&#039;]]&lt;br /&gt;
*[[strategywiki:Pikmin|StrategyWiki&#039;s article on &#039;&#039;Pikmin&#039;&#039;]]&lt;br /&gt;
*[[NWiki:Pikmin (game)|NintendoWiki&#039;s article on &#039;&#039;Pikmin&#039;&#039;]]&lt;br /&gt;
*[http://files.replacementdocs.com/Pikmin_-_AU_Manual_-_GC.pdf &#039;&#039;Pikmin&#039;&#039; game manual (Australian copy)]&lt;br /&gt;
*[https://drive.google.com/file/d/1u6ng7oWY5G0YnfleUEx3DBoIkqkvfGkO/view &#039;&#039;Pikmin&#039;&#039; game manual (Japanese copy)]&lt;br /&gt;
*[https://www.youtube.com/watch?v=geIe011iI9k YouTube video of the good ending]&lt;br /&gt;
*[https://www.youtube.com/watch?v=oevDcLvdRkM YouTube video of the neutral ending]&lt;br /&gt;
*[https://www.youtube.com/watch?v=Xpe6njHRJP8 YouTube video of the bad ending]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{refs}}&lt;br /&gt;
&lt;br /&gt;
{{Games}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pikmin 1| ]]&lt;br /&gt;
[[Category:Main series]]&lt;br /&gt;
[[it:Pikmin (gioco)]]&lt;/div&gt;</summary>
		<author><name>Trig Jegman</name></author>
	</entry>
	<entry>
		<id>https://pikmin-fr.wiki/w/index.php?title=Mod%C3%A8le:Voir&amp;diff=1255</id>
		<title>Modèle:Voir</title>
		<link rel="alternate" type="text/html" href="https://pikmin-fr.wiki/w/index.php?title=Mod%C3%A8le:Voir&amp;diff=1255"/>
		<updated>2026-01-29T20:24:14Z</updated>

		<summary type="html">&lt;p&gt;Trig Jegman : &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:Vue: &#039;&#039;&#039;[[:{{{1}}}|{{{nom|{{{1}}}}}}]]&#039;&#039;&#039;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Information==&lt;br /&gt;
Ce modèle est utilisé pour citer des articles qui contiennent de l&#039;information pertinente vis-à-vis de celle contenu dans l&#039;article. &lt;br /&gt;
&lt;br /&gt;
==Paramètres==&lt;br /&gt;
{| class = &amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Paramètres || Obligatoire|| Par défaut || But || Description détaillée&lt;br /&gt;
|-&lt;br /&gt;
! 1&lt;br /&gt;
| &#039;&#039;&#039;Oui&#039;&#039;&#039; ||  || Page principal || Page avec le contenu pertinent en question.&lt;br /&gt;
|-&lt;br /&gt;
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| Non ||  || Texte en lien || Texte à afficher sur le lien, si il est différent du titre de la page.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Disambiguation link templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Trig Jegman</name></author>
	</entry>
	<entry>
		<id>https://pikmin-fr.wiki/w/index.php?title=Cat%C3%A9gorie:Pikmin_FR&amp;diff=1252</id>
		<title>Catégorie:Pikmin FR</title>
		<link rel="alternate" type="text/html" href="https://pikmin-fr.wiki/w/index.php?title=Cat%C3%A9gorie:Pikmin_FR&amp;diff=1252"/>
		<updated>2026-01-29T20:14:02Z</updated>

		<summary type="html">&lt;p&gt;Trig Jegman : &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Catégorie pour Pikmin FR.&lt;br /&gt;
&lt;br /&gt;
__EXPECTUNUSEDCATEGORY__&lt;/div&gt;</summary>
		<author><name>Trig Jegman</name></author>
	</entry>
	<entry>
		<id>https://pikmin-fr.wiki/w/index.php?title=Cat%C3%A9gorie:Pikmin_FR&amp;diff=1251</id>
		<title>Catégorie:Pikmin FR</title>
		<link rel="alternate" type="text/html" href="https://pikmin-fr.wiki/w/index.php?title=Cat%C3%A9gorie:Pikmin_FR&amp;diff=1251"/>
		<updated>2026-01-29T20:13:17Z</updated>

		<summary type="html">&lt;p&gt;Trig Jegman : Page créée avec « Catégorie pour Pikmin FR. »&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Catégorie pour Pikmin FR.&lt;/div&gt;</summary>
		<author><name>Trig Jegman</name></author>
	</entry>
	<entry>
		<id>https://pikmin-fr.wiki/w/index.php?title=Pikmin_FR:%C3%80_propos_de&amp;diff=1250</id>
		<title>Pikmin FR:À propos de</title>
		<link rel="alternate" type="text/html" href="https://pikmin-fr.wiki/w/index.php?title=Pikmin_FR:%C3%80_propos_de&amp;diff=1250"/>
		<updated>2026-01-29T20:12:33Z</updated>

		<summary type="html">&lt;p&gt;Trig Jegman : &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Pikmin FR est le wiki Pikmin francophone créé par les fans, pour les fans, avec les fans !&lt;br /&gt;
&lt;br /&gt;
[[Category:Pikmin FR]]&lt;/div&gt;</summary>
		<author><name>Trig Jegman</name></author>
	</entry>
	<entry>
		<id>https://pikmin-fr.wiki/w/index.php?title=Mod%C3%A8le:Date&amp;diff=1248</id>
		<title>Modèle:Date</title>
		<link rel="alternate" type="text/html" href="https://pikmin-fr.wiki/w/index.php?title=Mod%C3%A8le:Date&amp;diff=1248"/>
		<updated>2026-01-29T20:12:00Z</updated>

		<summary type="html">&lt;p&gt;Trig Jegman : content ported from https://splatoonwiki.org/wiki/Template:Date&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#dateformat:{{{1}}}|dmy}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
This template will automatically format dates to suit a user&#039;s preferences. The preferences can be changed at [[Special:Preferences]].&lt;br /&gt;
&lt;br /&gt;
For logged-out users and users who did not choose a preference, the date format will default to &#039;&#039;&#039;d mmmm yyyy&#039;&#039;&#039; ({{CURRENTDAY}} {{CURRENTMONTHNAME}} {{CURRENTYEAR}}).&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
{{t|date|date}}&lt;br /&gt;
&lt;br /&gt;
For &#039;&#039;&amp;lt;date&amp;gt;&#039;&#039;, enter the date in ISO 8601 format: &#039;&#039;&#039;yyyy-mm-dd&#039;&#039;&#039; ({{CURRENTYEAR}}-{{CURRENTMONTH}}-{{CURRENTDAY2}}). While the template can technically accept a very wide variety of date formats, the ISO format is preferred for compactness, and for consistency across wiki articles.&lt;br /&gt;
&lt;br /&gt;
If the year is unknown, enter the date in named-month format such as &#039;&#039;&#039;mmm d&#039;&#039;&#039; ({{CURRENTMONTHABBREV}} {{CURRENTDAY}}) or &#039;&#039;&#039;d mmmm&#039;&#039;&#039; ({{CURRENTDAY}} {{CURRENTMONTHNAME}}).&lt;br /&gt;
&lt;br /&gt;
Date format reference (some of these are not used on this page, but are mentioned for comparison and understanding):&lt;br /&gt;
* &#039;&#039;&#039;yy&#039;&#039;&#039; – two-digit year, &#039;&#039;e.g. 24&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;yyyy&#039;&#039;&#039; – four-digit year, &#039;&#039;e.g. 2024&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;m&#039;&#039;&#039; – one-digit month for months below 10, &#039;&#039;e.g. 3&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;mm&#039;&#039;&#039; – two-digit month, &#039;&#039;e.g. 03&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;mmm&#039;&#039;&#039; – three-letter abbreviation for month, &#039;&#039;e.g. Mar&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;mmmm&#039;&#039;&#039; – month spelled out in full, &#039;&#039;e.g. March&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;d&#039;&#039;&#039; – one-digit day of the month for days below 10, &#039;&#039;e.g. 2&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;dd&#039;&#039;&#039; – two-digit day of the month, &#039;&#039;e.g. 02&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;ddd&#039;&#039;&#039; – three-letter abbreviation for day of the week, &#039;&#039;e.g. Fri&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;dddd&#039;&#039;&#039; – day of the week spelled out in full, &#039;&#039;e.g. Friday&#039;&#039;&lt;br /&gt;
[[Category:Formatting templates]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Trig Jegman</name></author>
	</entry>
	<entry>
		<id>https://pikmin-fr.wiki/w/index.php?title=Mod%C3%A8le:Voir&amp;diff=1247</id>
		<title>Modèle:Voir</title>
		<link rel="alternate" type="text/html" href="https://pikmin-fr.wiki/w/index.php?title=Mod%C3%A8le:Voir&amp;diff=1247"/>
		<updated>2026-01-29T20:07:59Z</updated>

		<summary type="html">&lt;p&gt;Trig Jegman : Page créée avec « Vue: &amp;#039;&amp;#039;&amp;#039;{{{1}}}}}}&amp;#039;&amp;#039;&amp;#039;&amp;lt;noinclude&amp;gt;  ==Info== This template is used to link to articles that contain the relevant information, when the current article or section is completely lacking, purposely.  ==Parameters== {| class = &amp;quot;wikitable&amp;quot; ! Parameter || Mandatory || Default || Purpose || Detailed description |- ! 1 | &amp;#039;&amp;#039;&amp;#039;Yes&amp;#039;&amp;#039;&amp;#039; ||  || Main page || The page with the relevant content. |- ! nom | No ||  || Link text || Text to display on the link, if it... »&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Vue: &#039;&#039;&#039;[[:{{{1}}}|{{{nom|{{{1}}}}}}]]&#039;&#039;&#039;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Info==&lt;br /&gt;
This template is used to link to articles that contain the relevant information, when the current article or section is completely lacking, purposely.&lt;br /&gt;
&lt;br /&gt;
==Parameters==&lt;br /&gt;
{| class = &amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Parameter || Mandatory || Default || Purpose || Detailed description&lt;br /&gt;
|-&lt;br /&gt;
! 1&lt;br /&gt;
| &#039;&#039;&#039;Yes&#039;&#039;&#039; ||  || Main page || The page with the relevant content.&lt;br /&gt;
|-&lt;br /&gt;
! nom&lt;br /&gt;
| No ||  || Link text || Text to display on the link, if it&#039;s different from the page&#039;s title.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Disambiguation link templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Trig Jegman</name></author>
	</entry>
	<entry>
		<id>https://pikmin-fr.wiki/w/index.php?title=Mod%C3%A8le:%C3%80_propos&amp;diff=1246</id>
		<title>Modèle:À propos</title>
		<link rel="alternate" type="text/html" href="https://pikmin-fr.wiki/w/index.php?title=Mod%C3%A8le:%C3%80_propos&amp;diff=1246"/>
		<updated>2026-01-29T20:04:04Z</updated>

		<summary type="html">&lt;p&gt;Trig Jegman : ported from https://qix.wiki.gg/wiki/Template:About&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;This page is about {{{pagesubject|}}}. For {{{subject1|}}}, see [[{{{page1|}}}]]. {{#if:{{{subject2|}}}|For {{{subject2|}}}, see [[{{{page2|}}}]].|}} {{#if:{{{subject3|}}}|For {{{subject3|}}}, see [[{{{page3|}}}]].|}}&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
This template goes at the top of pages and helps distinguish titles from similarly named pages. The parameters are as follows:&lt;br /&gt;
&lt;br /&gt;
* pagesubject — Used to describe the contents of the page the reader is &#039;&#039;currently on&#039;&#039;. This should be brief, usually in games context says the name of developer, console, and/or year.&lt;br /&gt;
* subject1 — Used to describe the contents of the page the reader &#039;&#039;might be anticipating to go to&#039;&#039;.&lt;br /&gt;
* page1 — Name of page being linked to. This will link automatically.&lt;br /&gt;
&lt;br /&gt;
Optionally, there are parameters for subject2 and page2, and subject3 and page3 respectively. Any more than three distinguishing characters likely should become a disambiguation pages.&lt;br /&gt;
&lt;br /&gt;
Example:&lt;br /&gt;
 {&amp;lt;nowiki/&amp;gt;{About|pagesubject=Qix for the Nintendo Entertainment System released globally|subject1=Qix released on the Game Boy|page1=Qix (Game Boy)}}&lt;br /&gt;
results in:&amp;lt;br&amp;gt;&lt;br /&gt;
{{About|pagesubject=Qix for the Nintendo Entertainment System released globally|subject1=Qix released on the Game Boy|page1=Qix (Game Boy)}}&lt;br /&gt;
&lt;br /&gt;
Alternate example:&lt;br /&gt;
 {&amp;lt;nowiki/&amp;gt;{About|pagesubject=Qix for the Nintendo Entertainment System released globally|subject1=Qix released on the Game Boy|page1=Qix (Game Boy)|subject2=the similarly named Commodore 64 title|page2=Stix}}&lt;br /&gt;
results in:&amp;lt;br&amp;gt;&lt;br /&gt;
{{About|pagesubject=Qix for the Nintendo Entertainment System released globally|subject1=Qix released on the Game Boy|page1=Qix (Game Boy)|subject2=the similarly named Commodore 64 title|page2=Stix}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Trig Jegman</name></author>
	</entry>
	<entry>
		<id>https://pikmin-fr.wiki/w/index.php?title=Utilisatrice:Trig_Jegman&amp;diff=1236</id>
		<title>Utilisatrice:Trig Jegman</title>
		<link rel="alternate" type="text/html" href="https://pikmin-fr.wiki/w/index.php?title=Utilisatrice:Trig_Jegman&amp;diff=1236"/>
		<updated>2025-09-18T02:49:15Z</updated>

		<summary type="html">&lt;p&gt;Trig Jegman : &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Site host. If you need help related to the &#039;&#039;website&#039;&#039;, please leave a message on my talk page, inquire in the [https://discord.gg/YJgWwenRPH TMWA Discord], or send me an email. If you need help with on-wiki content, please consult a [[Special:ListAdmins|different staff member]].&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;small&amp;gt;[[Utilisatrice:Trig Jegman/Sandbox]]&amp;lt;/small&amp;gt;&lt;/div&gt;</summary>
		<author><name>Trig Jegman</name></author>
	</entry>
	<entry>
		<id>https://pikmin-fr.wiki/w/index.php?title=MediaWiki:Common.css&amp;diff=1232</id>
		<title>MediaWiki:Common.css</title>
		<link rel="alternate" type="text/html" href="https://pikmin-fr.wiki/w/index.php?title=MediaWiki:Common.css&amp;diff=1232"/>
		<updated>2025-07-09T19:13:46Z</updated>

		<summary type="html">&lt;p&gt;Trig Jegman : &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* Le CSS placé ici sera appliqué à tous les habillages. */&lt;br /&gt;
&lt;br /&gt;
/* Importing font used elsewhere on the site */&lt;br /&gt;
@import URL(&amp;quot;https://fonts.googleapis.com/css?family=Quantico:700&amp;quot;);&lt;br /&gt;
&lt;br /&gt;
/* Mark redirects in Special:Allpages and Special:Watchlist */&lt;br /&gt;
.allpagesredirect a, .watchlistredir a {&lt;br /&gt;
    color: #DEDEDE;&lt;br /&gt;
    font-style: italic;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.brightlinks a, .brightlinks a:visited, .brightlinks a.external, .brightlinks a.extiw {&lt;br /&gt;
  color: #B0C4DE!important;&lt;br /&gt;
}&lt;br /&gt;
.darklinks a, .darklinks a:visited, .darklinks a.external, .darklinks a.extiw  {&lt;br /&gt;
  color: #183048!important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Hide license dropdown on [[Special:Upload]] */&lt;br /&gt;
p.mw-upload-editlicenses {display: none;}&lt;br /&gt;
&lt;br /&gt;
.mw-htmlform-field-Licenses {display: none;}&lt;br /&gt;
&lt;br /&gt;
/* hide potentially sensitive data on file pages */&lt;br /&gt;
#mw_metadata .exif-gpslatitude,&lt;br /&gt;
#mw_metadata .exif-gpslongitude,&lt;br /&gt;
#mw_metadata .exif-artist {display: none;}&lt;br /&gt;
&lt;br /&gt;
.img-greyscale {filter: grayscale(100%);}&lt;br /&gt;
&lt;br /&gt;
/* canonize coloration */&lt;br /&gt;
.pfr-red {color:#C9A0BA;}&lt;br /&gt;
.pfr-orange {color:#EBD695;}&lt;br /&gt;
.pfr-yellow {color:#ECE6A1;}&lt;br /&gt;
.pfr-light-green {color:#C1D9B6;}&lt;br /&gt;
.pfr-green {color:#64B482;}&lt;br /&gt;
.pfr-dark-green {color:#2F6744;}&lt;br /&gt;
.pfr-blue {color:#B6C1D9;}&lt;br /&gt;
.pfr-dark-blue {color:#7381A1;}&lt;br /&gt;
.pfr-purple {color:#D6C5ED;}&lt;br /&gt;
.pfr-magenta {color:#A47795;}&lt;br /&gt;
.pfr-brown {color:#B0A488;}&lt;br /&gt;
.pfr-dark-brown {color: #847263;}&lt;br /&gt;
&lt;br /&gt;
.pfr-bkg-red {background-color:#C9A0BA;}&lt;br /&gt;
.pfr-bkg-orange {background-color:#EBD695;}&lt;br /&gt;
.pfr-bkg-yellow {background-color:#ECE6A1;}&lt;br /&gt;
.pfr-bkg-light-green {background-color:#C1D9B6;}&lt;br /&gt;
.pfr-bkg-green {background-color:#64B482;}&lt;br /&gt;
.pfr-bkg-dark-green {background-color:#2F6744;}&lt;br /&gt;
.pfr-bkg-blue {background-color:#B6C1D9;}&lt;br /&gt;
.pfr-bkg-dark-blue {background-color:#7381A1;}&lt;br /&gt;
.pfr-bkg-purple {background-color:#D6C5ED;}&lt;br /&gt;
.pfr-bkg-magenta {background-color:#A47795;}&lt;br /&gt;
.pfr-bkg-brown {background-color:#B0A488;}&lt;br /&gt;
.pfr-bkg-dark-brown {background-color: #847263;}&lt;br /&gt;
&lt;br /&gt;
.pfr-url-red a {color:#C9A0BA!important;}&lt;br /&gt;
.pfr-url-orange a {color:#EBD695!important;}&lt;br /&gt;
.pfr-url-yellow a {color:#ECE6A1!important;}&lt;br /&gt;
.pfr-url-light-green a {color:#C1D9B6!important;}&lt;br /&gt;
.pfr-url-green a {color:#64B482!important;}&lt;br /&gt;
.pfr-url-dark-green a {color:#2F6744!important;}&lt;br /&gt;
.pfr-url-blue a {color:#B6C1D9!important;}&lt;br /&gt;
.pfr-url-dark-blue a {color:#7381A1!important;}&lt;br /&gt;
.pfr-url-purple a {color:#D6C5ED!important;}&lt;br /&gt;
.pfr-url-magenta a {color:#A47795!important;}&lt;br /&gt;
.pfr-url-brown a {color:#B0A488!important;}&lt;br /&gt;
.pfr-url-dark-brown a {color: #847263!important;}&lt;br /&gt;
&lt;br /&gt;
/* hide RCL and print option; anti-spam and copyright protect */&lt;br /&gt;
li#t-recentchangeslinked.mw-list-item {display:none;}&lt;br /&gt;
li#t-print.mw-list-item {display:none;}&lt;/div&gt;</summary>
		<author><name>Trig Jegman</name></author>
	</entry>
	<entry>
		<id>https://pikmin-fr.wiki/w/index.php?title=Mod%C3%A8le:Infobox/Personnage&amp;diff=1231</id>
		<title>Modèle:Infobox/Personnage</title>
		<link rel="alternate" type="text/html" href="https://pikmin-fr.wiki/w/index.php?title=Mod%C3%A8le:Infobox/Personnage&amp;diff=1231"/>
		<updated>2025-07-09T14:16:01Z</updated>

		<summary type="html">&lt;p&gt;Trig Jegman : &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox|tableborder={{{tableborder|}}}|tablecolor={{{tablecolor|{{color|dark-green}}}}}|headerborder={{{headerborder|}}}|headercolor={{{headercolor|{{color|green}}}}}|header={{{header|{{PAGENAME}}}}}}}&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | &#039;&#039;{{{title|{{{name|{{PAGENAME}}}}}}}}&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center;&amp;quot; | [[File:{{{image}}}|{{{size|160px}}}|{{{caption|}}}]]&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{caption|}}}|{{!}} colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center&amp;quot; {{!}} {{{caption}}} }}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#{{{thc|{{color|green}}}}}; width:40%&amp;quot; | Nom&lt;br /&gt;
| style=&amp;quot;background-color:#{{{tdc|{{color|light-green}}}}};&amp;quot;| {{{name}}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#{{{thc|{{color|green}}}}};&amp;quot; | Genre&lt;br /&gt;
| style=&amp;quot;background-color:#{{{tdc|{{color|light-green}}}}};&amp;quot; | {{{gender}}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#{{{thc|{{color|green}}}}};&amp;quot; | Âge&lt;br /&gt;
| style=&amp;quot;background-color:#{{{tdc|{{color|light-green}}}}};&amp;quot; | {{{age}}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#{{{thc|{{color|green}}}}};&amp;quot; | Planète natale&lt;br /&gt;
| style=&amp;quot;background-color:#{{{tdc|{{color|light-green}}}}};&amp;quot; | {{#if:{{{homeplanet|}}}|[[{{{homeplanet}}}]]|Unknown}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#{{{thc|{{color|green}}}}};&amp;quot; | Relations&lt;br /&gt;
| style=&amp;quot;background-color:#{{{tdc|{{color|light-green}}}}};&amp;quot; | {{{related|None}}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#{{{thc|{{color|green}}}}};&amp;quot; | Taille&lt;br /&gt;
| style=&amp;quot;background-color:#{{{tdc|{{color|light-green}}}}};&amp;quot; | {{{height|Unknown}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{première apparence|}}}|&lt;br /&gt;
! style=&amp;quot;background-color:#{{{thc|{{color|green}}}}};&amp;quot; {{!}} Première apparence&lt;br /&gt;
{{!}} style=&amp;quot;background-color:#{{{tdc|{{color|light-green}}}}};&amp;quot; {{!}} {{{première apparence|}}}&lt;br /&gt;
{{!-}}&lt;br /&gt;
|{{!-}}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{dernière apparence|}}}|&lt;br /&gt;
! style=&amp;quot;background-color:#{{{thc|{{color|green}}}}};&amp;quot; {{!}} Dernière apparence&lt;br /&gt;
{{!}} style=&amp;quot;background-color:#{{{tdc|{{color|light-green}}}}};&amp;quot; {{!}} {{{dernière apparence|}}}&lt;br /&gt;
{{!-}}&lt;br /&gt;
|{{!-}}}}&lt;br /&gt;
|}&amp;lt;includeonly&amp;gt;{{#if:{{{nocat|{{NAMESPACE}}}}}||[[Category:Characters]]}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
==Info==&lt;br /&gt;
Placez ce modèle au début des articles sur les personnages. Cela créera une boîte d&#039;information avec des données sur le personnage. &lt;br /&gt;
&lt;br /&gt;
Les articles avec ce modèle sont automatiquement classés sous la [[:Catégorie:Personnages]]&lt;br /&gt;
&lt;br /&gt;
==Paramètres==&lt;br /&gt;
{| class = &amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Paramètres || Obligatoire || Par défaut || Utilité&lt;br /&gt;
|-&lt;br /&gt;
! titre&lt;br /&gt;
| No ||  || Infobox title, if different from the character&#039;s name.&lt;br /&gt;
|-&lt;br /&gt;
! image&lt;br /&gt;
| &#039;&#039;&#039;Yes&#039;&#039;&#039; ||  || Image file name, with extension.&lt;br /&gt;
|-&lt;br /&gt;
! format&lt;br /&gt;
| No || 160px || Size of the image.&lt;br /&gt;
|-&lt;br /&gt;
! nom&lt;br /&gt;
| &#039;&#039;&#039;Yes&#039;&#039;&#039; ||  || The character&#039;s name.&lt;br /&gt;
|-&lt;br /&gt;
! genre&lt;br /&gt;
| No ||  || The character&#039;s gender.&lt;br /&gt;
|-&lt;br /&gt;
! Âge&lt;br /&gt;
| No ||  || The character&#039;s age. If unknown but the stage of life is evident, write the name of the stage (e.g. adulthood), followed by &amp;quot;(age unknown)&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
! planète natale&lt;br /&gt;
| No || Unknown || The character&#039;s home planet. If unknown, leave blank.&lt;br /&gt;
|-&lt;br /&gt;
! relations&lt;br /&gt;
| No || None || Known related characters, like family members. These are characters that have been mentioned or shown in any [[canon]] media. These should be comma-separated, and after each one&#039;s name (if known), the relation should be in parenthesis. e.g.: &amp;quot;[[Olimar]] (father), [[Olimar&#039;s wife|mother]], [[Olimar&#039;s son|brother]]&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
! taille&lt;br /&gt;
| No || Unknown || The character&#039;s official height.&lt;br /&gt;
|-&lt;br /&gt;
! première apparence&lt;br /&gt;
| No ||  || First canon game in which the character is mentioned or appears in.&lt;br /&gt;
|-&lt;br /&gt;
! dernière apparence&lt;br /&gt;
| No ||  || Latest canon game in which the character is mentioned or appears in.&lt;br /&gt;
|-&lt;br /&gt;
! non-catégorisé&lt;br /&gt;
| No ||  || If this has a value, like &amp;quot;y&amp;quot; the page it&#039;s in will not be categorized.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Skeleton==&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{infobox character&lt;br /&gt;
|titre      = &lt;br /&gt;
|image      = &lt;br /&gt;
|format     = &lt;br /&gt;
|nom        = &lt;br /&gt;
|genre      = &lt;br /&gt;
|âge        = &lt;br /&gt;
|planète natale = &lt;br /&gt;
|relations  = &lt;br /&gt;
|taille     = &lt;br /&gt;
|première apparence = &lt;br /&gt;
|dernière apparence = &lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Information boxes]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Trig Jegman</name></author>
	</entry>
	<entry>
		<id>https://pikmin-fr.wiki/w/index.php?title=Pikmin_FR:Privacy_policy&amp;diff=1216</id>
		<title>Pikmin FR:Privacy policy</title>
		<link rel="alternate" type="text/html" href="https://pikmin-fr.wiki/w/index.php?title=Pikmin_FR:Privacy_policy&amp;diff=1216"/>
		<updated>2025-04-24T06:37:51Z</updated>

		<summary type="html">&lt;p&gt;Trig Jegman : Page redirigée vers tmwa:FablesPP&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[tmwa:FablesPP]]&lt;br /&gt;
&lt;br /&gt;
[[Categorie:Pikmin FR]]&lt;/div&gt;</summary>
		<author><name>Trig Jegman</name></author>
	</entry>
	<entry>
		<id>https://pikmin-fr.wiki/w/index.php?title=Fichier:Favicon.ico&amp;diff=1215</id>
		<title>Fichier:Favicon.ico</title>
		<link rel="alternate" type="text/html" href="https://pikmin-fr.wiki/w/index.php?title=Fichier:Favicon.ico&amp;diff=1215"/>
		<updated>2025-04-22T13:16:32Z</updated>

		<summary type="html">&lt;p&gt;Trig Jegman : A protégé « Fichier:Favicon.ico » ([Modifier=Autoriser uniquement les administrateurs] (infini) [Renommer=Autoriser uniquement les administrateurs] (infini) [Téléversement=Autoriser uniquement les administrateurs] (infini))&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
{{Fichier&lt;br /&gt;
|description=Site favicon&lt;br /&gt;
|type=wiki&lt;br /&gt;
|source=self&lt;br /&gt;
|license=pd&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Trig Jegman</name></author>
	</entry>
	<entry>
		<id>https://pikmin-fr.wiki/w/index.php?title=Fichier:Favicon.ico&amp;diff=1214</id>
		<title>Fichier:Favicon.ico</title>
		<link rel="alternate" type="text/html" href="https://pikmin-fr.wiki/w/index.php?title=Fichier:Favicon.ico&amp;diff=1214"/>
		<updated>2025-04-22T13:16:21Z</updated>

		<summary type="html">&lt;p&gt;Trig Jegman : {{Fichier
|description=Site favicon
|type=wiki
|source=self
|license=pd
}}&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
{{Fichier&lt;br /&gt;
|description=Site favicon&lt;br /&gt;
|type=wiki&lt;br /&gt;
|source=self&lt;br /&gt;
|license=pd&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Trig Jegman</name></author>
	</entry>
	<entry>
		<id>https://pikmin-fr.wiki/w/index.php?title=Pikmin_Bloom&amp;diff=372</id>
		<title>Pikmin Bloom</title>
		<link rel="alternate" type="text/html" href="https://pikmin-fr.wiki/w/index.php?title=Pikmin_Bloom&amp;diff=372"/>
		<updated>2025-04-09T18:19:33Z</updated>

		<summary type="html">&lt;p&gt;Trig Jegman : &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox/Game&lt;br /&gt;
|headerborder={{color|dark-blue}}&lt;br /&gt;
|headercolor={{color|blue}}&lt;br /&gt;
|image=Pikmin Bloom Logo.png&lt;br /&gt;
|size=200px&lt;br /&gt;
|japonais=ピクミン ブルーム&lt;br /&gt;
|console=iOS, Android&lt;br /&gt;
|développeur=[[Niantic]], [[Nintendo]]&lt;br /&gt;
|éditeur=Niantic&lt;br /&gt;
|genre=Réalité augmentée&lt;br /&gt;
|joueurs=Solo (Fonctionnalités en ligne)&lt;br /&gt;
|jp=1er Novembre 2021&lt;br /&gt;
|na=28 Octobre 2021&lt;br /&gt;
|eu=2 Novembre 2021&lt;br /&gt;
|aus=27 Octobre 2021&lt;br /&gt;
|cds=2 Novembre 2021&lt;br /&gt;
|prédécesseur=N/A&lt;br /&gt;
|successeur=N/A&lt;br /&gt;
|re-sorties=N/A&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Pikmin Bloom&#039;&#039;&#039;&#039;&#039; est un jeu dérivé de la série Pikmin, sorti en 2021 sur iOS et Android. Il s&#039;agit d&#039;un jeu de localisation en réalité augmentée, co-développé par Niantic et Nintendo, dont les mécanismes de jeu sont conçus pour encourager la marche.&lt;/div&gt;</summary>
		<author><name>Trig Jegman</name></author>
	</entry>
	<entry>
		<id>https://pikmin-fr.wiki/w/index.php?title=Pikmin&amp;diff=371</id>
		<title>Pikmin</title>
		<link rel="alternate" type="text/html" href="https://pikmin-fr.wiki/w/index.php?title=Pikmin&amp;diff=371"/>
		<updated>2025-04-09T18:14:49Z</updated>

		<summary type="html">&lt;p&gt;Trig Jegman : &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox/Game&lt;br /&gt;
|headerborder={{color|light-green}}&lt;br /&gt;
|headercolor={{color|green}}&lt;br /&gt;
|image=Pikmin 1 Logo.png&lt;br /&gt;
|size=200px&lt;br /&gt;
|japonais=ピクミン&lt;br /&gt;
|console=[[Nintendo Gamecube]]&lt;br /&gt;
|développeur=Nintendo EAD&lt;br /&gt;
|éditeur=Nintendo&lt;br /&gt;
|genre=Stratégie en temps réel&lt;br /&gt;
|joueurs=Solo&lt;br /&gt;
|jp=26 Octobre 2001&lt;br /&gt;
|na=3 Décembre 2001&lt;br /&gt;
|eu=14 Juin 2002&lt;br /&gt;
|aus=14 Juin 2002&lt;br /&gt;
|cds=Aucune donnée&lt;br /&gt;
|prédécesseur=N/A&lt;br /&gt;
|successeur=[[Pikmin 2]]&lt;br /&gt;
|re-sorties=[[Nouvelles façons de jouer ! Pikmin]]&amp;lt;br&amp;gt;[[Pikmin 1 (Nintendo Switch)]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Pikmin&#039;&#039;&#039;&#039;&#039; est le premier jeu de la série Pikmin, sorti en 2001, c&#039;est un des premiers jeux disponibles pour la GameCube. Le jeu est chronologiquement le premier de la série, voyant le crash du Capitaine Olimar sur une planète inconnue et devant collecter les pièces perdues de son vaisseau dans le but de s&#039;échapper. Le jeu introduit les méchaniques de base de faire pousser des Pikmin, de contrôller les Pikmin en groupe, abbatre des obsatcles, porter des objets, et combattre des ennemis. Le jeu a été porté sur la Wii sous le titre de Nouvelles façons de jouer ! Pikmin, et porté sur la Nintendo Switch sous le titre de Pikmin 1. Sa suite, [[Pikmin 2]], est sortie trois ans plus tard en 2004.&lt;/div&gt;</summary>
		<author><name>Trig Jegman</name></author>
	</entry>
	<entry>
		<id>https://pikmin-fr.wiki/w/index.php?title=Pikmin_2&amp;diff=370</id>
		<title>Pikmin 2</title>
		<link rel="alternate" type="text/html" href="https://pikmin-fr.wiki/w/index.php?title=Pikmin_2&amp;diff=370"/>
		<updated>2025-04-09T18:03:54Z</updated>

		<summary type="html">&lt;p&gt;Trig Jegman : &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox/Game&lt;br /&gt;
|headerborder={{color|magenta}}&lt;br /&gt;
|headercolor={{color|red}}&lt;br /&gt;
|image=Pikmin 2 Logo.png&lt;br /&gt;
|size=200px&lt;br /&gt;
|japonais=ピクミン2&lt;br /&gt;
|console=[[Nintendo GameCube]]&lt;br /&gt;
|développeur=Nintendo EAD&lt;br /&gt;
|éditeur=Nintendo&lt;br /&gt;
|genre=Real-time strategy&lt;br /&gt;
|joueurs=&amp;amp;nbsp;&lt;br /&gt;
*Single-player (story mode)&lt;br /&gt;
*1 or 2 players (Challenge Mode and 2-Player Battle)&lt;br /&gt;
*2 players (2-Player Battle)&lt;br /&gt;
|jp=29 April 2004&lt;br /&gt;
|na=30 August 2004&lt;br /&gt;
|eu=8 October 2004&lt;br /&gt;
|aus=4 November 2004&lt;br /&gt;
|cds=N/A&lt;br /&gt;
|prédécesseur=[[Pikmin]]&lt;br /&gt;
|successeur=[[Pikmin 3]]&lt;br /&gt;
|re-sorties=[[New Play Control! Pikmin 2]]&amp;lt;br&amp;gt;[[Pikmin 2 (Nintendo Switch)]]&lt;br /&gt;
}}&lt;br /&gt;
{{for|the Nintendo Switch port|Pikmin 2 (Nintendo Switch)}}&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Pikmin 2&#039;&#039;&#039;&#039;&#039; est le deuxième opus de la série {{ps}}, sorti en 2004 sur la [[GameCube]]. Le jeu se déroule directement après les événements de {{p1}}, et voit le [[Capitaine Olimar]] revenir sur la [[PNF-404|planète des Pikmin]] avec [[Louie]] pour collecter [[trésor]] afin de rembourser une grosse dette. Les nouveaux éléments de la série incluent un mode [[Bataille à 2 joueurs]], des [[grottes]] souterraines et trois nouveaux types de [[Famille Pikmin|Pikmin]]. Le jeu a été porté sur la [[Wii]] sous le titre {{npcp2}}, et porté sur la [[Nintendo Switch]] sous le titre [[Pikmin 2 (Nintendo Switch)|&#039;&#039;Pikmin 2&#039;&#039;]]. Sa suite, {{p3}}, est sortie neuf ans plus tard.&lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
Upon returning to [[Hocotate]] after his adventure on the planet of the Pikmin, [[Captain Olimar]] meets up with [[The President|his employer]] and a newly hired, supposedly inexperienced employee named [[Louie]]. Olimar learns that [[Hocotate Freight]] is massively in debt due to the loss of a shipment of [[golden Pikpik carrot]]s, a situation brought about by Louie. Olimar&#039;s ship, the [[S.S. Dolphin]], is consequently sold in order to repay some of the debt, despite this not being enough. Upon hearing this, Olimar drops a bottle cap in shock, brought back to Hocotate as a souvenir for his son. [[Hocotate ship|An old ship]] proceeds to absorb the bottle cap and values it at {{pokos|100}}, leading to the President then sending Olimar and Louie back to the Pikmin planet, in order to retrieve [[treasure]] that can repay the company debt. Their goal is to repay the {{pokos|10000}} of debt remaining.&lt;br /&gt;
&lt;br /&gt;
Whilst landing, they come across a small blizzard on the [[Valley of Repose]]. While trying to maneuver through some tree branches, Olimar hits one of them, which knocks Louie off of his cockpit and into the area below. The ship with Olimar inside manages to drop with a thud, ejecting the leader to the ground. He gets up and discovers some [[Red Pikmin]] fighting a [[Dwarf Bulborb|Dwarf Red Bulborb]]. He tries to [[whistle]] them to his side, and helps them defeat the enemy when he realizes that they obey him still. With the Pikmin&#039;s help, Olimar and Louie, both in different parts of the area, manage to reunite and recover a [[treasure]], the [[Courage Reactor]], from Louie&#039;s side.&lt;br /&gt;
&lt;br /&gt;
During the following days, Olimar and Louie enter a cave in the area and discover [[Purple Pikmin]] inside. With their help, they gather a treasure that allows them to travel to a new area, the [[Spherical Atlas]]. On this area, the [[Awakening Wood]], they find [[White Pikmin]], and gather a new treasure which provides access to the [[Perplexing Pool]]. Between the three areas, the two leaders gather treasure, explore caves, and discover [[Yellow Pikmin|Yellow]] and [[Blue Pikmin]]. Eventually, Hocotate Freight&#039;s debt is repaid, at which point, the duo triumphantly returns to their home planet.&lt;br /&gt;
&lt;br /&gt;
On the way, however, Olimar discovers that Louie was left behind. When he meets up with the President, he notifies him about the fact that there are still more treasures available. The President gleefully tries to command Olimar and Louie to go back and gather more goods, until he realizes that Louie is not around. He chooses to take his place instead. At this point, the final area is unlocked: the [[Wistful Wild]]. In it, they manage to find Louie in the [[Dream Den]], atop the [[Titan Dweevil]]. They save him, and they eventually manage to clear the all areas of their treasure. As the three blast off back to their home planet, the Pikmin glow brightly to wish them goodbye.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
The gameplay of &#039;&#039;Pikmin 2&#039;&#039; is similar to the series&#039; first game, but the structure of the game is very different, and there are some changes to the controls. The [[pause menu]] has been combined with the [[radar]] screen, and the button that opened the pause menu in the first game instead switches between the two [[leader]]s, introducing a multitasking aspect. Unlike the first game, &#039;&#039;Pikmin 2&#039;&#039; has an unlimited number of [[day]]s in which to complete all objectives.&lt;br /&gt;
&lt;br /&gt;
At the end of a day, the nocturnal enemies of the planet awaken, posing an impossible threat, and any Pikmin left behind are killed. After the ship has risen into a low orbit, it is possible to view the treasures salvaged that day, the current Pikmin count, and any [[mail]] sent by various [[:Category:Characters|characters]].&lt;br /&gt;
&lt;br /&gt;
There are two new [[hazards]] introduced in &#039;&#039;Pikmin 2&#039;&#039;: [[electricity]] and [[poison]]. The majority of obstacles are present again, along with new ones, such as [[bag]]s and [[electric gate]]s. [[Red Pikmin|Red]], [[Yellow Pikmin|Yellow]] and [[Blue Pikmin]] are stored in [[Onion]]s, while [[Purple Pikmin|Purples]] and [[White Pikmin|Whites]] are stored in the ship&#039;s hull, due to their production being through appropriate [[Candypop Bud]]s, thus having no respective Onions.&lt;br /&gt;
&lt;br /&gt;
Other additions to this game include [[spray]]s and [[Exploration Kit|treasures that provide upgrades]].&lt;br /&gt;
&lt;br /&gt;
==Alternative game modes==&lt;br /&gt;
===Challenge Mode===&lt;br /&gt;
{{main|Challenge Mode (Pikmin 2)|t1=Challenge Mode in &#039;&#039;Pikmin 2&#039;&#039;}}&lt;br /&gt;
Challenge Mode features 30 standalone challenges, where the goal is to reach the end of a special cave by collecting [[The Key]] on each sublevel. On the final sublevel, it is required to dig up the geyser to escape. The player&#039;s score is calculated based on several factors, such as the time they took, and the number of [[Poko]]s won. The mode is somewhat similar to {{p1}}{{&#039;s}} [[Challenge Mode (Pikmin)|challenge mode]] and [[Mission Mode]] in {{p3}}.&lt;br /&gt;
&lt;br /&gt;
===2-Player Battle===&lt;br /&gt;
{{main|2-Player Battle}}&lt;br /&gt;
In 2-Player Battle, two players control one leader each, and attempt to beat the other player by collecting [[marble]]s in cave-like environments. Players can also fight against each other using their own army of Pikmin. The mode is similar to [[Bingo Battle]] in {{p3}}.&lt;br /&gt;
&lt;br /&gt;
===e-Reader===&lt;br /&gt;
{{main|e-Reader}}&lt;br /&gt;
The Japanese [[Region|version]] of &#039;&#039;Pikmin 2&#039;&#039; features e-Reader compatibility. Sets of [[Merchandise|Pikmin e-Reader cards]] were sold, which unlocked new mini-games. This feature was not available in other regions, because the peripheral had been discontinued. The option on the [[bonuses menu]] of these versions was removed (though it is still accessible through hacking and will work with a Japanese e-Reader). When the e-cards were first announced for &#039;&#039;Pikmin 2&#039;&#039;, many people thought it was an announcement for a Game Boy Advance version of &#039;&#039;Pikmin 2&#039;&#039;.{{source needed}}&lt;br /&gt;
&lt;br /&gt;
==Content==&lt;br /&gt;
===Pikmin===&lt;br /&gt;
The [[Red Pikmin|Red]] and [[Blue Pikmin]] that debuted in the first game haven&#039;t changed. The  [[Yellow Pikmin]], while returning, are no longer able to handle [[bomb-rock]]s (which are all larger in this game), and are instead immune to [[Electricity|electrical hazard]]s. As the [[Puffstool]] is gone, [[Mushroom Pikmin]] are not seen in &#039;&#039;Pikmin 2&#039;&#039;. There are three new kinds of Pikmin that can be discovered in underground areas.&lt;br /&gt;
&lt;br /&gt;
====Returning types====&lt;br /&gt;
The following Pikmin types introduced in the first &#039;&#039;Pikmin&#039;&#039; game are in &#039;&#039;Pikmin 2&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
*[[Red Pikmin]]&lt;br /&gt;
*[[Yellow Pikmin]]&lt;br /&gt;
*[[Blue Pikmin]]&lt;br /&gt;
&lt;br /&gt;
====Purple Pikmin====&lt;br /&gt;
[[File:Purple Pikmin sitting P2 art.png|thumb|50px|A Purple Pikmin.]]&lt;br /&gt;
{{main|Purple Pikmin}}&lt;br /&gt;
Purple Pikmin are the first underground Pikmin and the second kind of Pikmin discovered in the game. They are found by using the [[Violet Candypop Bud]]s in the last sublevel of the [[Emergence Cave]]. They have a bulky appearance and have visible hairs on their head. Purple Pikmin are needed to carry the heavy [[Spherical Atlas]] in the cave, because Purples have ten times the strength of ordinary Pikmin. Their great weight means that they shake the ground upon landing from a [[throw]], which can temporarily stun nearby enemies of most species that are on the ground. Purples are also the strongest type of Pikmin, dealing the most damage in attacking enemies. They possess an advantage over other Pikmin when dealing with some bosses: for example, they can harm [[Giant Breadbug]]s and can make a [[Waterwraith]] vulnerable to attack by any Pikmin.&lt;br /&gt;
&lt;br /&gt;
====White Pikmin====&lt;br /&gt;
[[File:White Pikmin P2 art.png|thumb|left|50px|A White Pikmin.]]&lt;br /&gt;
{{main|White Pikmin}}&lt;br /&gt;
White Pikmin are the second underground Pikmin and third type of Pikmin found in &#039;&#039;Pikmin 2&#039;&#039;. To find the game&#039;s first White Pikmin, the player must have more than twenty Purple Pikmin, to flatten the bag in order to get to the [[White Flower Garden]] and progress to sublevel three, where the [[Ivory Candypop Bud]]s are. They are smaller than other Pikmin and have red eyes. The poison clouds produced by poison pipes and [[Doodlebug]]s will cause any other Pikmin to choke, but White Pikmin are immune to them. These Pikmin can locate buried items on their own, making them essential for unearthing [[Dig|buried]] treasure. They are also the fastest of the Pikmin, both in terms of carrying items and keeping up with the leader. When eaten by an enemy, they poison their foe and cause it to lose some [[health]]; smaller enemies are killed instantly.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
====Bulbmin====&lt;br /&gt;
[[File:Bulbmin2.jpg||thumb|left|80px|A juvenile Bulbmin.]]&lt;br /&gt;
{{main|Bulbmin}}&lt;br /&gt;
[[Bulbmin]] are the last type of Pikmin the player may find. They are found in three caves – the [[Submerged Castle]], the [[Frontier Cavern]] and the [[Hole of Heroes]]. Bulbmin may look like Bulborbs, but they can be used like and act similarly to any other Pikmin. To retrieve Bulbmin, one must defeat their parent and then call them with a leader&#039;s [[whistle]]. Bulbmin are immune to all the hazards on the planet except physical threats posed by enemies, but cannot leave underground areas, making them a good choice to use in Candypop Buds.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
===Areas===&lt;br /&gt;
The following are the aboveground [[areas]] in which it is possible for the [[Hocotate ship]] to land:&lt;br /&gt;
*&#039;&#039;&#039;[[Valley of Repose]]&#039;&#039;&#039;: A snowy region in which Captain Olimar and Louie first land. They discover the Red and Purple Pikmin here.&lt;br /&gt;
*&#039;&#039;&#039;[[Awakening Wood]]&#039;&#039;&#039;: A garden-like area populated by several types of enemies; it is where Olimar and Louie first discover the White and Blue Pikmin. It is unlocked when the [[Spherical Atlas]] is collected.&lt;br /&gt;
*&#039;&#039;&#039;[[Perplexing Pool]]&#039;&#039;&#039;: A wetland-like area with many aquatic enemies; it is where Olimar and Louie find the Yellow Pikmin. It is unlocked when the [[Geographic Projection]] is collected.&lt;br /&gt;
*&#039;&#039;&#039;[[Wistful Wild]]&#039;&#039;&#039;: An autumnal forest home to many formidable enemies. It is unlocked after the debt is repaid.&lt;br /&gt;
&lt;br /&gt;
====Caves====&lt;br /&gt;
{{see|Cave}}&lt;br /&gt;
Each of the areas in the game has a number of caves. Each cave is composed of multiple floors, and each time a floor is entered, its layout is [[random]]ly generated. Since there is no access to the Onions inside caves, Pikmin cannot be easily grown.&lt;br /&gt;
&lt;br /&gt;
===Treasures===&lt;br /&gt;
{{see|Treasure}}&lt;br /&gt;
Treasures are the main collectible in &#039;&#039;Pikmin 2&#039;&#039;. Each treasure helps repay the debt, and they have varying sizes, weights, and values. Enemies can also serve as a source of money, albeit minimal. Most of the objects considered treasure by the Hocotatians are everyday objects in the real world.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
{{see|Enemy#In Pikmin 2|t1=Enemies in &#039;&#039;Pikmin 2&#039;&#039;}}&lt;br /&gt;
The enemies in this game are more varied than the ones in the previous one, and more of them make use of [[hazard]]s to hurt the Pikmin with.&lt;br /&gt;
&lt;br /&gt;
===Plants and fungi===&lt;br /&gt;
{{see|Vegetation#Pikmin 2|t1=Vegetation in &#039;&#039;Pikmin 2&#039;&#039;}}&lt;br /&gt;
There are more types of plant and fungus in &#039;&#039;Pikmin 2&#039;&#039;, but they are still mostly decorative. Some of them have their own [[Piklopedia (Pikmin 2)|Piklopedia]] entry.&lt;br /&gt;
&lt;br /&gt;
===Characters===&lt;br /&gt;
&#039;&#039;Pikmin 2&#039;&#039; features three main characters.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==== Captain Olimar ====&lt;br /&gt;
[[File:Captain Olimar P2 clay art.png|60px|right]]&lt;br /&gt;
{{main|Captain Olimar}}&lt;br /&gt;
Captain Olimar returns in &#039;&#039;Pikmin 2&#039;&#039;. After Olimar&#039;s success on PNF-404, he was able to escape the planet to return to Hocotate, hoping to see his family again and return to his everyday life. After arriving at [[Hocotate Freight]], he met up with [[the President]] and a new employee named [[Louie]]. After landing his ship, he learned that the company was in debt, having to pay at least {{pokos|10,100}} for the loss of a [[golden pikpik carrot]] shipment. Learning that the Dolphin was sold to help pay the debt, Olimar was so shocked he dropped the souvenir for his son. As the bottle cap rolled past Louie, an [[Hocotate ship|old ship]] was able to suck up the item. Its pod analyzed the piece of salvage to be worth {{pokos|100}}, which lowered the debt to {{pokos|10,000}}. The President commanded Olimar and Louie to return to the Pikmin Planet and collect more [[treasure]] as a result.&lt;br /&gt;
&lt;br /&gt;
==== Louie ====&lt;br /&gt;
[[File:P2 Louie Front View Clay Artwork.png|50px|right]]&lt;br /&gt;
{{main|Louie}}&lt;br /&gt;
Louie makes his debut appearance in &#039;&#039;Pikmin 2&#039;&#039;. He is Olimar&#039;s partner and co-worker. Louie&#039;s first mission for Hocotate Freight was to transport a shipment of valuable [[golden pikpik carrot]]s. In it, he was supposedly attacked by a ravenous space bunny and the carrots were lost. The President of Hocotate Freight took out a giant loan to cover the losses of the carrots, and had no way to repay the debt other than sell off company assets. On Olimar&#039;s return to Hocotate, the President learns of the existence of treasure on PNF-404 and orders both Olimar and Louie to retrieve objects that can be sold for profit, in order to save the company.&lt;br /&gt;
&lt;br /&gt;
Louie is playable in the Story Mode until he is left behind, and the President replaces him as the secondary captain for the remainder of the game. He is also playable in 2-Player Battle and Challenge Mode.&lt;br /&gt;
&lt;br /&gt;
==== The President ====&lt;br /&gt;
{{main|The President}}&lt;br /&gt;
[[File:President P2 art.png|60px|right]]&lt;br /&gt;
He runs into financial trouble after Louie, shipping a supply of the very valuable golden pikpik carrots, is reportedly attacked by a ravenous space bunny who is said to have devoured the entire cargo of carrots. The President takes out a large loan to reimburse the loss of the golden pikpik carrots, and has no way of repaying the enormous debt. He sells off the only company asset, Olimar&#039;s ship, the [[S.S. Dolphin]], in Olimar&#039;s absence, but it only makes a small dent in the enormous loan, as {{pokos|10,100}} are still owed.&lt;br /&gt;
&lt;br /&gt;
This, occurring after the events of [[Pikmin (game)|&#039;&#039;Pikmin&#039;&#039;]], surprises Captain Olimar who just returned to [[Hocotate]]. He is so surprised by the news, in fact, that he drops a souvenir he brought back from his adventure for his son. The souvenir, a bottle cap, is collected by the ship, which then evaluates the item as a treasure and worth {{pokos|100}}, reducing the debt to an even 10,000. The President then orders Olimar and Louie to recover more treasure so that the debt is repaid.&lt;br /&gt;
&lt;br /&gt;
After Louie is left behind, The President replaces him as the secondary captain for the remainder of the game.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
{{see also|Minor characters}}&lt;br /&gt;
&lt;br /&gt;
==Controls==&lt;br /&gt;
{{see|Controls#Pikmin 2|t1=&#039;&#039;Pikmin 2&#039;&#039; controls}}&lt;br /&gt;
Players control a leader with the [[GameCube]] controller. It is possible to swap between the two leaders, provided they&#039;re both conscious. Players can also control the [[camera]] to a degree, as well as issue basic commands to their Pikmin, which in turn, perform whatever complex task is necessary.&lt;br /&gt;
&lt;br /&gt;
==Lists==&lt;br /&gt;
===Quotes===&lt;br /&gt;
{{see|Ship&#039;s dialogs}}&lt;br /&gt;
{{see|Piklopedia (Pikmin 2)#Notes|t1=Piklopedia notes}}&lt;br /&gt;
{{see|Treasure Hoard#Notes|t1=Treasure Hoard notes}}&lt;br /&gt;
&lt;br /&gt;
===Soundtrack===&lt;br /&gt;
{{see|Music in Pikmin 2|t1=Music in &#039;&#039;Pikmin 2&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
===References to other series===&lt;br /&gt;
{{see|Reference#Pikmin 2|t1=References to other series in &#039;&#039;Pikmin 2&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
===Easter eggs and secrets===&lt;br /&gt;
{{see|Easter eggs#Pikmin 2|t1=Easter eggs in &#039;&#039;Pikmin 2&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
===Regional differences===&lt;br /&gt;
{{see|Region#Pikmin 2|t1=Regional differences in &#039;&#039;Pikmin 2&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
===Mistakes===&lt;br /&gt;
{{see|Mistakes}}&lt;br /&gt;
&lt;br /&gt;
===Glitches===&lt;br /&gt;
{{see|Glitches in Pikmin 2}}&lt;br /&gt;
&lt;br /&gt;
===Prerelease information===&lt;br /&gt;
{{see|Pikmin 2 prerelease information#Pikmin 2|t1=&#039;&#039;Pikmin 2&#039;&#039; prerelease information}}&lt;br /&gt;
&lt;br /&gt;
===Unused content===&lt;br /&gt;
{{see|Unused content in Pikmin 2|t1=Unused content in &#039;&#039;Pikmin 2&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
===Development===&lt;br /&gt;
{{todo|1=Add info from [https://www.nintendo.com/whatsnew/ask-the-developer-vol-10-pikmin-4-part-1/ Ask the Developer Vol. 10].}}&lt;br /&gt;
The development of &#039;&#039;Pikmin 2&#039;&#039; started after {{p1}} was finished, and was originally supposed to take two years, though it ended up taking two-and-a-half. Director Shigefumi Hino wanted to include various things that couldn&#039;t be done in the first game, such as 2-player gameplay. The biggest change compared to the first game was removing the [[day]] limit, which removed a large source of tension from the game. In response, [[cave]]s were added, with the fact that Pikmin cannot be grown in them adding a new source of tension. Two new Pikmin types were added to give players more freedom in how to approach challenges, and real-world objects were chosen to be the main collectible items to give a sense of scale to the world.{{cite web|https://web.archive.org/web/20040708070251/http://www.nintendo.co.jp/nom/0405/1_2/index.html|&#039;&#039;Pikmin 2&#039;&#039; development staff interview (in Japanese)|Nintendo Online Magazine|published=May 2004}}{{cite web|https://www.ign.com/articles/2004/08/25/pikmin-2-interview|Pikmin 2 Interview|IGN|published={{date|25|August|2004}}|retrieved={{date|22|May|2023}}}}&lt;br /&gt;
&lt;br /&gt;
===Release===&lt;br /&gt;
&#039;&#039;Pikmin 2&#039;&#039; has been re-released as part of the &#039;&#039;[[New Play Control!]]&#039;&#039; series of games for the [[Wii]] in Japan, Europe, Australia and North America. The game incorporates the Wii&#039;s controller&#039;s capabilities to allow aiming the cursor by pointing, as well as graphical enhancements and an updated [[Saved game|save system]]. The Japanese version of the game is only available in Japanese, while the American version is only available in American English, and the European version of the game is available in American English (though the [[Magical Stage]]&#039;s sales pitch is in European English), European French, German, Italian, and Castilian Spanish.&lt;br /&gt;
&lt;br /&gt;
===Versions===&lt;br /&gt;
{{main|Region|New Play Control! Pikmin 2}}&lt;br /&gt;
The first version of &#039;&#039;Pikmin 2&#039;&#039; to release was the Japanese GameCube version. Later, the game was localized for and released in North America, and later still, the same happened for Europe and Oceania. All three of these count as different versions, and contain notable changes from one another. Besides the Japanese version using Japanese text, the North American version using English text, and the European version using European-language texts, the biggest difference between all of these versions is the list of [[treasure]]s. A majority of the treasures are the same everywhere, but a handful of them were changed entirely to better suit each region&#039;s player-base. Other, minor versions also exist between all of these versions.&lt;br /&gt;
&lt;br /&gt;
In 2009, a [[Wii]] enhanced port of this game was released, titled {{npcp2}}. This port has some notable differences, with the most important one being the different control scheme. Japan, North America, and Europe/Oceania each got a different version of &#039;&#039;New Play Control! Pikmin 2&#039;&#039;, with changes very similar to the ones between the GameCube releases.&lt;br /&gt;
&lt;br /&gt;
On {{date|21|June|2023}} a [[Pikmin 2 (Nintendo Switch)|Nintendo Switch port]] of the game based on the &#039;&#039;New Play Control!&#039;&#039; version was released, albeit with a number of changes.&lt;br /&gt;
&lt;br /&gt;
===Reception===&lt;br /&gt;
&#039;&#039;Pikmin 2&#039;&#039; has some of the best scores of any &#039;&#039;Pikmin&#039;&#039; game. It was applauded for the removal of the 30-day limit, which was not well received by some players. It scored 89.44% on GameRankings, and 90/100 on Metacritic.&lt;br /&gt;
&lt;br /&gt;
==Connections to other games==&lt;br /&gt;
{{see also|Canon}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Pikmin 2&#039;&#039;{{&#039;s}} plot takes place directly after {{p1}}&#039;s events, and Olimar&#039;s first encounter with the Pikmin from that game is referenced. Besides that, the game explains everything about the canon on its own.&lt;br /&gt;
&lt;br /&gt;
==Credits==&lt;br /&gt;
{{see|Credits#Pikmin 2|t1=&#039;&#039;Pikmin 2&#039;&#039; credits}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
{{see also|Promotional material#Pikmin 2|t1=&#039;&#039;Pikmin 2&#039;&#039; promotional material}}&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Pikmin2boxart.jpg|European boxart.&lt;br /&gt;
Pikmin 2 box art.jpg|North American boxart.&lt;br /&gt;
NA Player&#039;s Choice Pikmin 2.jpg|North American [[Player&#039;s Choice]] boxart.&lt;br /&gt;
Pikmin 2 NA artwork.jpg|Artwork used on the North American box art.&lt;br /&gt;
Pikmin 2 Canadian boxart.jpg|Canadian boxart.&lt;br /&gt;
Japanese Pikmin 2.jpg|Japanese boxart.&lt;br /&gt;
P2 JP Box Rear.jpg|Back of Japanese box.&lt;br /&gt;
Pikmin 2 logo.png|Logo for the game.&lt;br /&gt;
Pikmin 2 wallpaper.jpg|Wallpaper.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In the Wii game &#039;&#039;[[mario:WarioWare: Smooth Moves|WarioWare: Smooth Moves]]&#039;&#039; there is a mini-game based on and called &amp;quot;Pikmin 2&amp;quot;. In it, the player controls an [[Empress Bulblax]] and must use the Wii Remote to roll it from side to side squishing Pikmin.&lt;br /&gt;
* This is the only game in the series in which the plot does not involve repairing the ship the protagonist uses to get home.&lt;br /&gt;
* On the European boxart for &#039;&#039;Pikmin 2&#039;&#039;, one can faintly see a Red Bulborb in the background.&lt;br /&gt;
* The GameCube flavor text is {{transcript|Find your fortune with the help of all-new Pikmin!}}.&lt;br /&gt;
* The game does not technically have infinite days, as the day counter resets at the end of day 4,294,967,296, which displays as day 0. This results in multiple glitches.&lt;br /&gt;
&lt;br /&gt;
==Names in other languages==&lt;br /&gt;
{{foreignname&lt;br /&gt;
|Jap=ピクミン2&lt;br /&gt;
|JapR=Pikumin 2&lt;br /&gt;
|JapM=Pikmin 2&lt;br /&gt;
|Fra=Pikmin 2&lt;br /&gt;
|FraM=-&lt;br /&gt;
|Ger=Pikmin 2&lt;br /&gt;
|GerM=-&lt;br /&gt;
|Ita=Pikmin 2&lt;br /&gt;
|ItaM=-&lt;br /&gt;
|Spa=Pikmin 2&lt;br /&gt;
|SpaM=-&lt;br /&gt;
|Dut=Pikmin 2&lt;br /&gt;
|DutM=-&lt;br /&gt;
|DutN=Name taken from various official sources.&lt;br /&gt;
|PorP=Pikmin 2&lt;br /&gt;
|PorPM=-&lt;br /&gt;
|PorPN=Name taken from the official &#039;&#039;Pikmin 2&#039;&#039; website.&lt;br /&gt;
|notes=y&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Piklopedia (Pikmin 2)|Piklopedia (&#039;&#039;Pikmin 2&#039;&#039;)]]&lt;br /&gt;
*[[Treasure Hoard]]&lt;br /&gt;
*{{npcp2}}&lt;br /&gt;
*{{p2s}}&lt;br /&gt;
*{{p1+2}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://www.nintendo.co.jp/ngc/gpvj/index.html Official Japanese website]&lt;br /&gt;
*{{w|Pikmin 2|Wikipedia&#039;s article on &#039;&#039;Pikmin 2&#039;&#039;}}&lt;br /&gt;
*[[strategywiki:Pikmin 2|StrategyWiki&#039;s article on &#039;&#039;Pikmin 2&#039;&#039;]]&lt;br /&gt;
*[[nwiki:Pikmin 2|NintendoWiki&#039;s article on &#039;&#039;Pikmin 2&#039;&#039;]]&lt;br /&gt;
*[http://www.gamesdatabase.org/Media/SYSTEM/Nintendo_GameCube//Manual/formated/Pikmin_2_-_2004_-_Nintendo.pdf European version game manual]&lt;br /&gt;
*[https://drive.google.com/file/d/138Lhffj9L4o5LyhlEZzbcYOrHZ5lMk9e/view?usp=sharing Japanese version game manual]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{refs}}&lt;br /&gt;
&lt;br /&gt;
{{Games}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pikmin 2| ]]&lt;br /&gt;
[[Category:Main series]]&lt;/div&gt;</summary>
		<author><name>Trig Jegman</name></author>
	</entry>
	<entry>
		<id>https://pikmin-fr.wiki/w/index.php?title=Pikmin_4&amp;diff=369</id>
		<title>Pikmin 4</title>
		<link rel="alternate" type="text/html" href="https://pikmin-fr.wiki/w/index.php?title=Pikmin_4&amp;diff=369"/>
		<updated>2025-04-09T17:33:22Z</updated>

		<summary type="html">&lt;p&gt;Trig Jegman : &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox/Game&lt;br /&gt;
|headerborder={{color|orange}}&lt;br /&gt;
|headercolor={{color|yellow}}&lt;br /&gt;
|image=Pikmin 4 Logo.png&lt;br /&gt;
|size=200px&lt;br /&gt;
|japonais=ピクミン4&lt;br /&gt;
|console=[[Nintendo Switch]]&lt;br /&gt;
|développeur=Nintendo EPD Eighting&lt;br /&gt;
|éditeur=Nintendo&lt;br /&gt;
|genre=Action / Aventure / Stratégie&lt;br /&gt;
|joueurs=Solo - Deux joueurs&lt;br /&gt;
|jp=21 Juillet 2023&lt;br /&gt;
|na=21 Juillet 2023&lt;br /&gt;
|eu=21 Juillet 2023&lt;br /&gt;
|aus=21 Juillet 2023&lt;br /&gt;
|cds=21 Juillet 2023&lt;br /&gt;
|prédécesseur=[[Pikmin 3]]&lt;br /&gt;
|successeur=N/A&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Pikmin 4&#039;&#039;&#039;&#039;&#039; est le quatrième jeu de la série principale Pikmin, sorti en 2023 sur Nintendo Switch. Le jeu voit la nouvelle recrue de l&#039;Équipe de secours explorer la planète PNF-404, dans le but de sauver le Capitaine Olimar, le reste de l&#039;Équipe de secours et d&#039;autres naufragés civils, tout en collectant des trésors et en accomplissant d&#039;autres missions. Les expéditions nocturnes, un personnage compagnon appelé Otchin, la construction de structures et l&#039;achat d&#039;équipement à partir de matières premières sont autant d&#039;éléments nouveaux dans la série.&lt;/div&gt;</summary>
		<author><name>Trig Jegman</name></author>
	</entry>
	<entry>
		<id>https://pikmin-fr.wiki/w/index.php?title=Hey!_Pikmin&amp;diff=368</id>
		<title>Hey! Pikmin</title>
		<link rel="alternate" type="text/html" href="https://pikmin-fr.wiki/w/index.php?title=Hey!_Pikmin&amp;diff=368"/>
		<updated>2025-04-09T17:23:38Z</updated>

		<summary type="html">&lt;p&gt;Trig Jegman : &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox/Game&lt;br /&gt;
|headerborder=&lt;br /&gt;
|headercolor=&lt;br /&gt;
|image=&lt;br /&gt;
|size=&lt;br /&gt;
|japonais=Hey! ピクミン&lt;br /&gt;
|console=[[Nintendo 3DS]]&lt;br /&gt;
|développeur=Arzest&lt;br /&gt;
|éditeur=Nintendo&lt;br /&gt;
|genre=Action / Puzzle / Platformer&lt;br /&gt;
|joueurs=Solo&lt;br /&gt;
|jp=13 Juillet 2017&lt;br /&gt;
|na=28 Juillet 2017&lt;br /&gt;
|eu=28 Juillet 2017&lt;br /&gt;
|aus=29 Juillet 2017&lt;br /&gt;
|cds=9 Août 2018&lt;br /&gt;
|prédécesseur=N/A&lt;br /&gt;
|successeur=N/A&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Hey ! Pikmin&#039;&#039;&#039;&#039;&#039; est un jeu dérivé de la série Pikmin, sorti en 2017 sur Nintendo 3DS. Le jeu voit le Capitaine Olimar atterrir en catastrophe sur une planète inconnue et collecter des trésors pour rassembler suffisamment de Lumium pour alimenter son vaisseau en état de marche. Le jeu se joue très différemment des principaux jeux de la série, puisqu&#039;il s&#039;agit d&#039;un puzzle platformer en 2,5D. Le jeu ne met pas l&#039;accent sur l&#039;organisation des Pikmin, le multi-tâches et la stratégie, mais plutôt sur les réflexes, la précision de la visée et la maniabilité.&lt;/div&gt;</summary>
		<author><name>Trig Jegman</name></author>
	</entry>
	<entry>
		<id>https://pikmin-fr.wiki/w/index.php?title=Mod%C3%A8le:YNM&amp;diff=367</id>
		<title>Modèle:YNM</title>
		<link rel="alternate" type="text/html" href="https://pikmin-fr.wiki/w/index.php?title=Mod%C3%A8le:YNM&amp;diff=367"/>
		<updated>2025-04-09T17:21:41Z</updated>

		<summary type="html">&lt;p&gt;Trig Jegman : &amp;amp; ported from https://mutecity.org/w/index.php?title=Template:YNM&amp;amp;oldid=25761&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;/noinclude&amp;gt;style=&amp;quot;background-color: #{{#switch:{{{1}}}|yes|yea|y|check=D2FFD2|no|nay|n|cross|neg=FFD2D2|may|maybe|might|m|sometimes|s=f7b566|na|notapplicable|not applicable|null|exempt|e|#default=ABABAB}}; text-align: center;&amp;quot; | &amp;lt;span style=&amp;quot;color: #{{#switch:{{{1}}}|yes|yea|y|check=008000|no|nay|n|cross|neg=FF0000|may|maybe|might|m|sometimes|s=914F00|na|notapplicable|not applicable|null|exempt|e|#default=FEFEFE}};&amp;quot;&amp;gt;&#039;&#039;&#039;{{#switch:{{{1}}}|yes|yea|y|check=✓|no|nay|n|cross|neg=✗|may|maybe|might|m|sometimes|s=/|na|notapplicable|not applicable|null|exempt|e|#default=–}}&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
This template generates colored icons for tables. It has four possible outcomes: &amp;quot;yes&amp;quot;, &amp;quot;no&amp;quot;, &amp;quot;sometimes&amp;quot;, and &amp;quot;na&amp;quot; (not applicable).&lt;br /&gt;
{|&lt;br /&gt;
!Example parameter entry&lt;br /&gt;
!Example parameter result&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;{{YNM|yes}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|{{YNM|y}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;{{YNM|no}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|{{YNM|n}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;{{YNM|maybe}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|{{YNM|s}}&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;nowiki&amp;gt;{{YNM|n/a}} or {{YNM}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|{{YNM}}&lt;br /&gt;
|} &lt;br /&gt;
[[Category:Templates]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Trig Jegman</name></author>
	</entry>
	<entry>
		<id>https://pikmin-fr.wiki/w/index.php?title=Pikmin_3&amp;diff=366</id>
		<title>Pikmin 3</title>
		<link rel="alternate" type="text/html" href="https://pikmin-fr.wiki/w/index.php?title=Pikmin_3&amp;diff=366"/>
		<updated>2025-04-09T16:21:37Z</updated>

		<summary type="html">&lt;p&gt;Trig Jegman : &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox/Game&lt;br /&gt;
|headerborder={{color|yellow}}&lt;br /&gt;
|headercolor={{color|orange}}&lt;br /&gt;
|image=Pikmin 3 Logo.png&lt;br /&gt;
|size=200px&lt;br /&gt;
|japonais=ピクミン3&lt;br /&gt;
|console=Wii U&lt;br /&gt;
|développeur=Nintendo EAD&lt;br /&gt;
|éditeur=Nintendo&lt;br /&gt;
|genre=Stratégie en temps réel&lt;br /&gt;
|joueurs=&amp;amp;nbsp;&lt;br /&gt;
*Solo (Mode Histoire)&lt;br /&gt;
*Solo ou Multijoueur à deux (Mode Missions)&lt;br /&gt;
*Multijoueur à deux (Bataille Bingo)&lt;br /&gt;
|jp=13 Juillet 2013&lt;br /&gt;
|na=4 Août 2013&lt;br /&gt;
|eu=26 Juillet 2013&lt;br /&gt;
|aus=27 Juillet 2013&lt;br /&gt;
|cds=Aucune donnée&lt;br /&gt;
|prédécesseur=[[Pikmin 2]]&lt;br /&gt;
|successeur=[[Pikmin 4]]&lt;br /&gt;
|re-sorties=[[Pikmin 3 Deluxe]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Pikmin 3&#039;&#039;&#039;&#039;&#039; est le troisième jeu de la série principale Pikmin, sorti en 2013 pour la Wii U. Le jeu prend place quelques temps après les événements de [[Pikmin 2]], nous montrant Alph, Brittany et Charlie venant de la planète Koppaï pour atterrir sur la planète PNF-404 dans le but de collecter des fruits pour échapper leur planète de la famine. De nouveaux éléments sont inclus à la série, comme deux nouveaux types de Pikmin, l’habilité de lancer les capitaines ainsi qu&#039;automatiser leurs mouvements, en plus d&#039;un manuel d&#039;instructions en jeu, le KopPad. Le jeu a été également porté sur la Nintendo Switch avec du contenu supplémentaire, sous le titre de Pikmin 3 Deluxe. Le jeu suivant ayant été sorti est un jeu spin-off de la série, il s&#039;agit d&#039;[[Hey! Pikmin|Hey ! Pikmin]], prenant place à la suite de [[Pikmin 3]]. [[Pikmin 4]] est sorti dix ans après la sortie de [[Pikmin 3]].&lt;/div&gt;</summary>
		<author><name>Trig Jegman</name></author>
	</entry>
	<entry>
		<id>https://pikmin-fr.wiki/w/index.php?title=Mod%C3%A8le:Infobox/Game&amp;diff=365</id>
		<title>Modèle:Infobox/Game</title>
		<link rel="alternate" type="text/html" href="https://pikmin-fr.wiki/w/index.php?title=Mod%C3%A8le:Infobox/Game&amp;diff=365"/>
		<updated>2025-04-09T16:15:09Z</updated>

		<summary type="html">&lt;p&gt;Trig Jegman : &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox|tableborder={{{tableborder|}}}|tablecolor={{{tablecolor|{{color|dark-green}}}}}|headerborder={{{headerborder|}}}|headercolor={{{headercolor|{{color|green}}}}}|header={{{header|{{PAGENAME}}}}}}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2 style=&amp;quot;text-align:center&amp;quot;| {{#if:{{{image|}}}|[[File:{{{image}}}|{{{size|200px}}}]]&amp;lt;br&amp;gt;{{{caption|}}}|[[File:Needed.png{{!}}200px{{!}}center]]&amp;lt;includeonly&amp;gt;[[Category:Articles in need of images]]&amp;lt;/includeonly&amp;gt;}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#{{{thc|{{color|green}}}}}; width:40%&amp;quot; | Nom japonais&lt;br /&gt;
| style=&amp;quot;background-color:#{{{tdc|{{color|light-green}}}}}&amp;quot;|{{{japonais|}}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#{{{thc|{{color|green}}}}};&amp;quot; | Console&lt;br /&gt;
| style=&amp;quot;background-color:#{{{tdc|{{color|light-green}}}}}&amp;quot; | {{{console|}}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#{{{thc|{{color|green}}}}};&amp;quot; | Développeur&lt;br /&gt;
| style=&amp;quot;background-color:#{{{tdc|{{color|light-green}}}}}&amp;quot; | {{{développeur|{{{developpeur|}}}}}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#{{{thc|{{color|green}}}}};&amp;quot; | Éditeur&lt;br /&gt;
| style=&amp;quot;background-color:#{{{tdc|{{color|light-green}}}}}&amp;quot; | {{{éditeur|{{{editeur|}}}}}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#{{{thc|{{color|green}}}}};&amp;quot; | Genre&lt;br /&gt;
| style=&amp;quot;background-color:#{{{tdc|{{color|light-green}}}}}&amp;quot; |  {{{genre|}}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#{{{thc|{{color|green}}}}};&amp;quot; | Joueurs&lt;br /&gt;
| style=&amp;quot;background-color:#{{{tdc|{{color|light-green}}}}}&amp;quot; | {{{joueurs|}}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;{{{tbs|color:#EEFFEE}}}&amp;quot; | Dates de sortie&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#{{{thc|{{color|green}}}}};&amp;quot; | Japon&lt;br /&gt;
| style=&amp;quot;background-color:#{{{tdc|{{color|light-green}}}}}&amp;quot; | {{{jp|}}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#{{{thc|{{color|green}}}}};&amp;quot; | Amérique du Nord&lt;br /&gt;
| style=&amp;quot;background-color:#{{{tdc|{{color|light-green}}}}}&amp;quot; | {{{na|}}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#{{{thc|{{color|green}}}}};&amp;quot; | Europe&lt;br /&gt;
| style=&amp;quot;background-color:#{{{tdc|{{color|light-green}}}}}&amp;quot; | {{{eu|}}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#{{{thc|{{color|green}}}}};&amp;quot; | Australie&lt;br /&gt;
| style=&amp;quot;background-color:#{{{tdc|{{color|light-green}}}}}&amp;quot; | {{{aus|}}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#{{{thc|{{color|green}}}}};&amp;quot; | Corée du Sud&lt;br /&gt;
| style=&amp;quot;background-color:#{{{tdc|{{color|light-green}}}}}&amp;quot; | {{{cds|}}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;{{{tbs|color:#EEFFEE}}}&amp;quot; | Jeux relatifs&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#{{{thc|{{color|green}}}}};&amp;quot; | Prédécesseur&lt;br /&gt;
| style=&amp;quot;background-color:#{{{tdc|{{color|light-green}}}}}&amp;quot; | {{{prédécesseur|{{{predecesseur|}}}}}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#{{{thc|{{color|green}}}}};&amp;quot; | Successeur&lt;br /&gt;
| style=&amp;quot;background-color:#{{{tdc|{{color|light-green}}}}}&amp;quot; | {{{successeur|}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{re-sorties|}}}|&lt;br /&gt;
! style=&amp;quot;background-color:#{{{thc|{{color|green}}}}};&amp;quot; {{!}} Re-sorties&lt;br /&gt;
{{!}} style=&amp;quot;background-color:#{{{tdc|{{color|light-green}}}}}&amp;quot; {{!}} {{{re-sorties|}}}&lt;br /&gt;
|&amp;amp;nbsp;}}&lt;br /&gt;
|-&lt;br /&gt;
|}&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Infoboxes to be used for games. There are a lot of parameters, most being necessary for the template to function.&lt;br /&gt;
&lt;br /&gt;
==Style parameters==&lt;br /&gt;
Change the visual design of the template&lt;br /&gt;
*&amp;lt;code&amp;gt;tableborder&amp;lt;/code&amp;gt;: Change border of the entire infobox&lt;br /&gt;
*&amp;lt;code&amp;gt;tablecolor&amp;lt;/code&amp;gt;: Change color of the entire infobox&lt;br /&gt;
*&amp;lt;code&amp;gt;headerborder&amp;lt;/code&amp;gt;: Change border of the header box&lt;br /&gt;
*&amp;lt;code&amp;gt;headercolor&amp;lt;/code&amp;gt;: Change color of the header box&lt;br /&gt;
*&amp;lt;code&amp;gt;thc&amp;lt;/code&amp;gt;: Change color of the variable boxes (left column)&lt;br /&gt;
*&amp;lt;code&amp;gt;tdc&amp;lt;/code&amp;gt;: Change color of the value boxes (right column)&lt;br /&gt;
*&amp;lt;code&amp;gt;tbs&amp;lt;/code&amp;gt;: Change &#039;&#039;style&#039;&#039; of the section headers&lt;br /&gt;
&lt;br /&gt;
==Data parameters==&lt;br /&gt;
*&amp;lt;code&amp;gt;header&amp;lt;/code&amp;gt;: Change display of the header box. Defaults to page name.&lt;br /&gt;
*&amp;lt;code&amp;gt;image&amp;lt;/code&amp;gt;: Image to be used&lt;br /&gt;
*&amp;lt;code&amp;gt;size&amp;lt;/code&amp;gt;: Size of the image being used&lt;br /&gt;
*&amp;lt;code&amp;gt;caption&amp;lt;/code&amp;gt;: Optional caption for the image&lt;br /&gt;
*&amp;lt;code&amp;gt;japonais&amp;lt;/code&amp;gt;&lt;br /&gt;
*&amp;lt;code&amp;gt;console&amp;lt;/code&amp;gt;&lt;br /&gt;
*&amp;lt;code&amp;gt;développeur&amp;lt;/code&amp;gt;&lt;br /&gt;
*&amp;lt;code&amp;gt;éditeur&amp;lt;/code&amp;gt;&lt;br /&gt;
*&amp;lt;code&amp;gt;genre&amp;lt;/code&amp;gt;&lt;br /&gt;
*&amp;lt;code&amp;gt;joueurs&amp;lt;/code&amp;gt;&lt;br /&gt;
*&amp;lt;code&amp;gt;jp&amp;lt;/code&amp;gt;&lt;br /&gt;
*&amp;lt;code&amp;gt;na&amp;lt;/code&amp;gt;&lt;br /&gt;
*&amp;lt;code&amp;gt;eu&amp;lt;/code&amp;gt;&lt;br /&gt;
*&amp;lt;code&amp;gt;aus&amp;lt;/code&amp;gt;&lt;br /&gt;
*&amp;lt;code&amp;gt;cds&amp;lt;/code&amp;gt;&lt;br /&gt;
*&amp;lt;code&amp;gt;prédécesseur&amp;lt;/code&amp;gt;&lt;br /&gt;
*&amp;lt;code&amp;gt;successeur&amp;lt;/code&amp;gt;&lt;br /&gt;
*&amp;lt;code&amp;gt;re-sorties&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{Infobox/Game&lt;br /&gt;
|tableborder=&lt;br /&gt;
|tablecolor=&lt;br /&gt;
|headerborder=&lt;br /&gt;
|headercolor=&lt;br /&gt;
|header=&lt;br /&gt;
|image=&lt;br /&gt;
|size=&lt;br /&gt;
|caption=&lt;br /&gt;
|thc=&lt;br /&gt;
|tdc=&lt;br /&gt;
|tbs=&lt;br /&gt;
|japonais=&lt;br /&gt;
|console=&lt;br /&gt;
|développeur=&lt;br /&gt;
|éditeur=&lt;br /&gt;
|genre=&lt;br /&gt;
|joueurs=&lt;br /&gt;
|jp=&lt;br /&gt;
|na=&lt;br /&gt;
|eu=&lt;br /&gt;
|aus=&lt;br /&gt;
|cds=&lt;br /&gt;
|prédécesseur=&lt;br /&gt;
|successeur=&lt;br /&gt;
|re-sorties=&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Trig Jegman</name></author>
	</entry>
	<entry>
		<id>https://pikmin-fr.wiki/w/index.php?title=Mod%C3%A8le:Infobox/Game&amp;diff=364</id>
		<title>Modèle:Infobox/Game</title>
		<link rel="alternate" type="text/html" href="https://pikmin-fr.wiki/w/index.php?title=Mod%C3%A8le:Infobox/Game&amp;diff=364"/>
		<updated>2025-04-09T16:09:03Z</updated>

		<summary type="html">&lt;p&gt;Trig Jegman : &amp;amp; this will need translated but it works. finally. this took too long&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox|tableborder={{{tableborder|}}}|tablecolor={{{tablecolor|{{color|dark-green}}}}}|headerborder={{{headerborder|}}}|headercolor={{{headercolor|{{color|green}}}}}|header={{{header|{{PAGENAME}}}}}}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2 style=&amp;quot;text-align:center&amp;quot;| {{#if:{{{image|}}}|[[File:{{{image}}}|{{{size|200px}}]]&amp;lt;br&amp;gt;{{{caption|}}}|[[File:Needed.png{{!}}200px{{!}}center]]&amp;lt;includeonly&amp;gt;[[Category:Articles in need of images]]&amp;lt;/includeonly&amp;gt;}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#{{{thc|{{color|green}}}}}; width:40%&amp;quot; | Nom japonais&lt;br /&gt;
| style=&amp;quot;background-color:#{{{tdc|{{color|light-green}}}}}&amp;quot;|{{{japonais|}}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#{{{thc|{{color|green}}}}};&amp;quot; | Console&lt;br /&gt;
| style=&amp;quot;background-color:#{{{tdc|{{color|light-green}}}}}&amp;quot; | {{{console|}}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#{{{thc|{{color|green}}}}};&amp;quot; | Développeur&lt;br /&gt;
| style=&amp;quot;background-color:#{{{tdc|{{color|light-green}}}}}&amp;quot; | {{{développeur|{{{developpeur|}}}}}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#{{{thc|{{color|green}}}}};&amp;quot; | Éditeur&lt;br /&gt;
| style=&amp;quot;background-color:#{{{tdc|{{color|light-green}}}}}&amp;quot; | {{{éditeur|{{{editeur|}}}}}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#{{{thc|{{color|green}}}}};&amp;quot; | Genre&lt;br /&gt;
| style=&amp;quot;background-color:#{{{tdc|{{color|light-green}}}}}&amp;quot; |  {{{genre|}}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#{{{thc|{{color|green}}}}};&amp;quot; | Joueurs&lt;br /&gt;
| style=&amp;quot;background-color:#{{{tdc|{{color|light-green}}}}}&amp;quot; | {{{joueurs|}}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;{{{tbs|color:#EEFFEE}}}&amp;quot; | Dates de sortie&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#{{{thc|{{color|green}}}}};&amp;quot; | Japon&lt;br /&gt;
| style=&amp;quot;background-color:#{{{tdc|{{color|light-green}}}}}&amp;quot; | {{{jp|}}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#{{{thc|{{color|green}}}}};&amp;quot; | Amérique du Nord&lt;br /&gt;
| style=&amp;quot;background-color:#{{{tdc|{{color|light-green}}}}}&amp;quot; | {{{na|}}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#{{{thc|{{color|green}}}}};&amp;quot; | Europe&lt;br /&gt;
| style=&amp;quot;background-color:#{{{tdc|{{color|light-green}}}}}&amp;quot; | {{{eu|}}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#{{{thc|{{color|green}}}}};&amp;quot; | Australie&lt;br /&gt;
| style=&amp;quot;background-color:#{{{tdc|{{color|light-green}}}}}&amp;quot; | {{{aus|}}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#{{{thc|{{color|green}}}}};&amp;quot; | Corée du Sud&lt;br /&gt;
| style=&amp;quot;background-color:#{{{tdc|{{color|light-green}}}}}&amp;quot; | {{{cds|}}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 style=&amp;quot;{{{tbs|color:#EEFFEE}}}&amp;quot; | Jeux relatifs&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#{{{thc|{{color|green}}}}};&amp;quot; | Prédécesseur&lt;br /&gt;
| style=&amp;quot;background-color:#{{{tdc|{{color|light-green}}}}}&amp;quot; | {{{prédécesseur|{{{predecesseur|}}}}}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background-color:#{{{thc|{{color|green}}}}};&amp;quot; | Successeur&lt;br /&gt;
| style=&amp;quot;background-color:#{{{tdc|{{color|light-green}}}}}&amp;quot; | {{{successeur|}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{re-sorties|}}}|&lt;br /&gt;
! style=&amp;quot;background-color:#{{{thc|{{color|green}}}}};&amp;quot; {{!}} Re-sorties&lt;br /&gt;
{{!}} style=&amp;quot;background-color:#{{{tdc|{{color|light-green}}}}}&amp;quot; {{!}} {{{re-sorties|}}}&lt;br /&gt;
|&amp;amp;nbsp;}}&lt;br /&gt;
|-&lt;br /&gt;
|}&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Infoboxes to be used for games. There are a lot of parameters, most being necessary for the template to function.&lt;br /&gt;
&lt;br /&gt;
==Style parameters==&lt;br /&gt;
Change the visual design of the template&lt;br /&gt;
*&amp;lt;code&amp;gt;tableborder&amp;lt;/code&amp;gt;: Change border of the entire infobox&lt;br /&gt;
*&amp;lt;code&amp;gt;tablecolor&amp;lt;/code&amp;gt;: Change color of the entire infobox&lt;br /&gt;
*&amp;lt;code&amp;gt;headerborder&amp;lt;/code&amp;gt;: Change border of the header box&lt;br /&gt;
*&amp;lt;code&amp;gt;headercolor&amp;lt;/code&amp;gt;: Change color of the header box&lt;br /&gt;
*&amp;lt;code&amp;gt;thc&amp;lt;/code&amp;gt;: Change color of the variable boxes (left column)&lt;br /&gt;
*&amp;lt;code&amp;gt;tdc&amp;lt;/code&amp;gt;: Change color of the value boxes (right column)&lt;br /&gt;
*&amp;lt;code&amp;gt;tbs&amp;lt;/code&amp;gt;: Change &#039;&#039;style&#039;&#039; of the section headers&lt;br /&gt;
&lt;br /&gt;
==Data parameters==&lt;br /&gt;
*&amp;lt;code&amp;gt;header&amp;lt;/code&amp;gt;: Change display of the header box. Defaults to page name.&lt;br /&gt;
*&amp;lt;code&amp;gt;image&amp;lt;/code&amp;gt;: Image to be used&lt;br /&gt;
*&amp;lt;code&amp;gt;size&amp;lt;/code&amp;gt;: Size of the image being used&lt;br /&gt;
*&amp;lt;code&amp;gt;caption&amp;lt;/code&amp;gt;: Optional caption for the image&lt;br /&gt;
*&amp;lt;code&amp;gt;japonais&amp;lt;/code&amp;gt;&lt;br /&gt;
*&amp;lt;code&amp;gt;console&amp;lt;/code&amp;gt;&lt;br /&gt;
*&amp;lt;code&amp;gt;développeur&amp;lt;/code&amp;gt;&lt;br /&gt;
*&amp;lt;code&amp;gt;éditeur&amp;lt;/code&amp;gt;&lt;br /&gt;
*&amp;lt;code&amp;gt;genre&amp;lt;/code&amp;gt;&lt;br /&gt;
*&amp;lt;code&amp;gt;joueurs&amp;lt;/code&amp;gt;&lt;br /&gt;
*&amp;lt;code&amp;gt;jp&amp;lt;/code&amp;gt;&lt;br /&gt;
*&amp;lt;code&amp;gt;na&amp;lt;/code&amp;gt;&lt;br /&gt;
*&amp;lt;code&amp;gt;eu&amp;lt;/code&amp;gt;&lt;br /&gt;
*&amp;lt;code&amp;gt;aus&amp;lt;/code&amp;gt;&lt;br /&gt;
*&amp;lt;code&amp;gt;cds&amp;lt;/code&amp;gt;&lt;br /&gt;
*&amp;lt;code&amp;gt;prédécesseur&amp;lt;/code&amp;gt;&lt;br /&gt;
*&amp;lt;code&amp;gt;successeur&amp;lt;/code&amp;gt;&lt;br /&gt;
*&amp;lt;code&amp;gt;re-sorties&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{Infobox/Game&lt;br /&gt;
|tableborder=&lt;br /&gt;
|tablecolor=&lt;br /&gt;
|headerborder=&lt;br /&gt;
|headercolor=&lt;br /&gt;
|header=&lt;br /&gt;
|image=&lt;br /&gt;
|size=&lt;br /&gt;
|caption=&lt;br /&gt;
|thc=&lt;br /&gt;
|tdc=&lt;br /&gt;
|tbs=&lt;br /&gt;
|japonais=&lt;br /&gt;
|console=&lt;br /&gt;
|développeur=&lt;br /&gt;
|éditeur=&lt;br /&gt;
|genre=&lt;br /&gt;
|joueurs=&lt;br /&gt;
|jp=&lt;br /&gt;
|na=&lt;br /&gt;
|eu=&lt;br /&gt;
|aus=&lt;br /&gt;
|cds=&lt;br /&gt;
|prédécesseur=&lt;br /&gt;
|successeur=&lt;br /&gt;
|re-sorties=&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Trig Jegman</name></author>
	</entry>
	<entry>
		<id>https://pikmin-fr.wiki/w/index.php?title=Mod%C3%A8le:Infobox&amp;diff=363</id>
		<title>Modèle:Infobox</title>
		<link rel="alternate" type="text/html" href="https://pikmin-fr.wiki/w/index.php?title=Mod%C3%A8le:Infobox&amp;diff=363"/>
		<updated>2025-04-09T15:42:01Z</updated>

		<summary type="html">&lt;p&gt;Trig Jegman : &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;infobox {{{class|}}}&amp;quot; align=&amp;quot;right&amp;quot; style=&amp;quot;border: solid 3px #{{{tableborder|{{color|green}}}}}; text-align:center; width:98%; max-width:350px; margin:1px 1px; padding:2px; background-color: #{{{tablecolor|{{color|dark-green}}}}}; {{{tablestyle|}}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;border: 2px #{{{headerborder|{{color|light-green}}}}} solid; text-align:center; background-color: #{{{headercolor|{{color|green}}}}}; font-size:1.5em; {{{headerstyle|}}}&amp;quot; colspan=2|&#039;&#039;&#039;{{{header|{{PAGENAME}}}}}&#039;&#039;&#039;&lt;br /&gt;
|-&amp;lt;noinclude&amp;gt;&lt;br /&gt;
!&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Infobox framework. &#039;&#039;&#039;Do not use this template directly!&#039;&#039;&#039; Instead, use it as the header to create other subpage templates to this page.&lt;br /&gt;
&lt;br /&gt;
Some configurations are available:&lt;br /&gt;
*&amp;lt;code&amp;gt;tableborder&amp;lt;/code&amp;gt;: Changes the outside border color&lt;br /&gt;
*&amp;lt;code&amp;gt;tablecolor&amp;lt;/code&amp;gt;: Changes the table color&lt;br /&gt;
*&amp;lt;code&amp;gt;headerborder&amp;lt;/code&amp;gt;: Changes the header border color&lt;br /&gt;
*&amp;lt;code&amp;gt;headercolor&amp;lt;/code&amp;gt;: Changes the header background color&lt;br /&gt;
*&amp;lt;code&amp;gt;header&amp;lt;/code&amp;gt;: Text to go within the header. Autofills to page name.&lt;br /&gt;
*&amp;lt;code&amp;gt;class&amp;lt;/code&amp;gt;: Any auxiliary classes for the entire infobox&lt;br /&gt;
*&amp;lt;code&amp;gt;tablestyle&amp;lt;/code&amp;gt;: Any auxiliary styles for the entire infobox&lt;br /&gt;
*&amp;lt;code&amp;gt;headerstyle&amp;lt;/code&amp;gt;: Any auxiliary styles for the header box&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{Infobox|tableborder=|tablecolor=|headerborder=|headercolor=|header=}}&lt;br /&gt;
!&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
[[Catégorie:Modèles]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Trig Jegman</name></author>
	</entry>
	<entry>
		<id>https://pikmin-fr.wiki/w/index.php?title=Fichier:Needed.png&amp;diff=359</id>
		<title>Fichier:Needed.png</title>
		<link rel="alternate" type="text/html" href="https://pikmin-fr.wiki/w/index.php?title=Fichier:Needed.png&amp;diff=359"/>
		<updated>2025-04-09T14:08:04Z</updated>

		<summary type="html">&lt;p&gt;Trig Jegman : {{Fichier
|description=In the event no image exists yet, use this as a placeholder
|type=wiki
|source=self
|license=pd
}}&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
{{Fichier&lt;br /&gt;
|description=In the event no image exists yet, use this as a placeholder&lt;br /&gt;
|type=wiki&lt;br /&gt;
|source=self&lt;br /&gt;
|license=pd&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Trig Jegman</name></author>
	</entry>
	<entry>
		<id>https://pikmin-fr.wiki/w/index.php?title=MediaWiki:Timeless.css&amp;diff=358</id>
		<title>MediaWiki:Timeless.css</title>
		<link rel="alternate" type="text/html" href="https://pikmin-fr.wiki/w/index.php?title=MediaWiki:Timeless.css&amp;diff=358"/>
		<updated>2025-04-09T13:52:38Z</updated>

		<summary type="html">&lt;p&gt;Trig Jegman : &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/*colors: brown: #847263 green: #64B482 light green: #C1D9B6 white:#E5EDE8 yellow: #ECE6A1 sidebar header:#fffbe6 pre: #d7c6dd44 dark green:#2F6744*/&lt;br /&gt;
&lt;br /&gt;
@media screen and (max-width:850px) {&lt;br /&gt;
.sidebar-inner, .dropdown {background: #000000!important;border: 3px solid #FFFFFF;}&lt;br /&gt;
.sidebar-inner h3, .dropdown h3 {color:#FFFFFF; text-transform:capitalize;}&lt;br /&gt;
} &lt;br /&gt;
.sidebar-inner, .dropdown li a {color:#FFFFFF;}&lt;br /&gt;
.sidebar-inner, .dropdown li a:hover {color:#FFFFFF;}&lt;br /&gt;
.sidebar-inner, .dropdown li a:visited {color:#FFFFFF;}&lt;br /&gt;
&lt;br /&gt;
/* Navbar */&lt;br /&gt;
#p-logo-text a {font-variant: none; color: #000000; font-family:sans-serif;}&lt;br /&gt;
#mw-header-container {background:#2F6744DD;}&lt;br /&gt;
.color-middle, .color-left, .color-right {background: #dddd2f;}&lt;br /&gt;
&lt;br /&gt;
@media screen and (max-width: 550px) {#p-logo-text {position: absolute;top: 1rem;}}&lt;br /&gt;
&lt;br /&gt;
@media screen and (min-width:851px) {#personal h2 {color:#dddd2f; background-image:none; font-family:&amp;quot;Quantico&amp;quot;,sans-serif!important;}}&lt;br /&gt;
@media screen and (min-width:851px) {#personal .dropdown {border: 3px solid #dddd2f; background:#2F6744DD;}}&lt;br /&gt;
@media screen and (min-width:851px) {#personal .dropdown h3 {color:#dddd2f;}}&lt;br /&gt;
@media screen and (min-width:851px) {#personal .dropdown .mw-portlet-body {margin-bottom:5px;}&lt;br /&gt;
@media screen and (min-width:851px) {#personal .dropdown li a {color:#dddd2f;}&lt;br /&gt;
&lt;br /&gt;
/* Sidebar */&lt;br /&gt;
.mw-wiki-logo {background-size: contain; background:none;}&lt;br /&gt;
&lt;br /&gt;
@media screen and (min-width: 1340px) {&lt;br /&gt;
#mw-content-block {display: grid;}&lt;br /&gt;
#mw-content {margin-left: 14em;}&lt;br /&gt;
#mw-content-wrapper {grid-row-start: 1; grid-row-end: 99; grid-column: 1; order: unset;}&lt;br /&gt;
#mw-site-navigation {grid-row: 1;grid-column: 1;order: unset;}&lt;br /&gt;
#mw-related-navigation {grid-row: 2;grid-column: 1;width: 14em;padding: 0 1em 0 0;order: unset;}&lt;br /&gt;
#mw-site-navigation .sidebar-chunk, #mw-related-navigation .sidebar-chunk {background: none;border: none;margin: 0;padding-top: 0;}&lt;br /&gt;
#mw-site-navigation .sidebar-chunk .mw-portlet-body, #mw-related-navigation .sidebar-chunk .mw-portlet-body {margin-bottom: 5px;}&lt;br /&gt;
#mw-site-navigation .sidebar-chunk .mw-portlet-body, #mw-related-navigation .sidebar-chunk .mw-portlet-body li a {color:#0745ad!important;font-family:&amp;quot;Quantico&amp;quot;,sans-serif;}&lt;br /&gt;
#mw-site-navigation .sidebar-chunk .mw-portlet-body, #mw-related-navigation .sidebar-chunk .mw-portlet-body li a:visited {color:#0745ad!important;font-family:&amp;quot;Quantico&amp;quot;,sans-serif;}&lt;br /&gt;
#mw-site-navigation .sidebar-chunk .mw-portlet-body, #mw-related-navigation .sidebar-chunk .mw-portlet-body li a:hover {color:#0745ad!important;font-family:&amp;quot;Quantico&amp;quot;,sans-serif;}&lt;br /&gt;
#mw-site-navigation .sidebar-chunk ul, #mw-site-navigation .sidebar-chunk li a {color:#0745ad!important;font-family:&amp;quot;Quantico&amp;quot;,sans-serif;}&lt;br /&gt;
#mw-site-navigation .sidebar-chunk ul, #mw-site-navigation .sidebar-chunk li a:visited {color:#0745ad!important;font-family:&amp;quot;Quantico&amp;quot;,sans-serif;}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
@media screen and (min-width: 1100px) and (max-width: 1339px) {&lt;br /&gt;
#mw-site-navigation .sidebar-chunk, #mw-related-navigation .sidebar-chunk {background:none; border:none; box-shadow:none;}&lt;br /&gt;
#mw-site-navigation .sidebar-chunk .mw-portlet-body, #mw-related-navigation .sidebar-chunk .mw-portlet-body {margin-bottom: 5px;}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
@media screen and (min-width: 851px) and (max-width: 1099px) {&lt;br /&gt;
#mw-site-navigation h2, #mw-related-navigation h2 {font-family: sans-serif;padding: 0 .25rem;}&lt;br /&gt;
#mw-site-navigation .sidebar-chunk, #mw-related-navigation .sidebar-chunk {padding-top: 0!important;margin-top: .4rem;}&lt;br /&gt;
#mw-site-navigation .sidebar-chunk .mw-portlet-body, #mw-related-navigation .sidebar-chunk .mw-portlet-body {margin-bottom: 0;}&lt;br /&gt;
#mw-site-navigation h2, #mw-related-navigation h2 {padding: 2rem 0;position: relative;bottom: 3.25em;}&lt;br /&gt;
#mw-site-navigation .sidebar-inner, #mw-related-navigation .sidebar-inner {background-color:#2F6744DD; border:solid 3px #dddd2f;}&lt;br /&gt;
#mw-header-nav-hack {background-color:#2F6744DD; color:#dddd2f; border-top:none;font-family:&amp;quot;Quantico&amp;quot;,sans-serif;margin-top:.4em}&lt;br /&gt;
#mw-site-navigation h2, #mw-related-navigation h2 {color:#dddd2f;font-family:&amp;quot;Quantico&amp;quot;,sans-serif;}&lt;br /&gt;
#mw-site-navigation .sidebar-chunk, #mw-related-navigation .sidebar-chunk {color:#000;}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
@media screen and (max-width: 850px) {&lt;br /&gt;
.sidebar-inner {background: #000000!important;border: 3px solid #dddd2f;}&lt;br /&gt;
.sidebar-inner, .dropdown {background: #000000!important;border: 3px solid #dddd2f;}&lt;br /&gt;
.sidebar-inner h3, .dropdown h3 {color:#FFFFFF;}&lt;br /&gt;
.sidebar-inner .mw-portlet-body, .dropdown .mw-portlet-body, .sidebar-inner ul, .dropdown ul {margin: 0;}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#mw-site-navigation .sidebar-chunk .mw-portlet &amp;gt; div, #mw-related-navigation .sidebar-chunk .mw-portlet &amp;gt; div, #mw-site-navigation .sidebar-chunk .mw-portlet-body, #mw-related-navigation .sidebar-chunk .mw-portlet-body {margin-bottom:1px;}&lt;br /&gt;
&lt;br /&gt;
.sidebar-inner .mw-portlet {background-color: #E5EDE8; margin-bottom: 5px; border: 3px solid #dddd2f; font-family:&amp;quot;Quantico&amp;quot;,sans-serif;}&lt;br /&gt;
&lt;br /&gt;
#mw-site-navigation .sidebar-chunk h3, #mw-related-navigation .sidebar-chunk h3 {background: none;border: none;text-align: center; margin: 0;text-transform: capitalize;color: #000000;font-weight: 500; font-family:&amp;quot;Quantico&amp;quot;,sans-serif;}&lt;br /&gt;
#mw-site-navigation .sidebar-chunk .mw-portlet-body, #mw-related-navigation .sidebar-chunk .mw-portlet-body {padding: 5px;}&lt;br /&gt;
.ns-8 #p-cactions li, .ns-8 #p-cactions li a {background:none !important;}&lt;br /&gt;
&lt;br /&gt;
/* Content */&lt;br /&gt;
#mw-content {margin-top: 1em;border: 3px solid #dddd2f; background-color:#E5EDE8; color:#000000}&lt;br /&gt;
#p-namespaces li a {color:#000000}&lt;br /&gt;
.mw-body h1.firstHeading {border-color:#010001!important; border-width:2px; border-bottom-style:solid;}&lt;br /&gt;
.mw-body h1.firstHeading {border-top: 0; border-left: 0; border-right: 0;}&lt;br /&gt;
.tools-inline li.selected {border:solid 2px #dddd2f; font-weight: bold; font-family:&amp;quot;Quantico&amp;quot;,sans-serif;}&lt;br /&gt;
.tools-inline li.selected {border-top: 0; border-left: 0; border-right: 0;}&lt;br /&gt;
.tools-inline li:hover {border:solid 2px #dddd2f44; font-weight: bold; font-family:&amp;quot;Quantico&amp;quot;,sans-serif;}&lt;br /&gt;
.tools-inline li:hover {border-top: 0; border-left: 0; border-right: 0;}&lt;br /&gt;
#mw-portlet-body li a {color:#000000; font-weight: bold;}&lt;br /&gt;
.new.mw-list-item {font-family:&amp;quot;Quantico&amp;quot;,sans-serif;}&lt;br /&gt;
#p-views li a {color:#000000; font-weight: bold;font-family:&amp;quot;Quantico&amp;quot;,sans-serif;}&lt;br /&gt;
&lt;br /&gt;
.mw-body h1, .mw-body h2, .mw-body h3, .mw-body h4, .mw-body h5, .mw-body h6, .mw-body dt {font-family:sans-serif;border-color:#010001!important; border-width:2px; border-bottom-style:solid;}&lt;br /&gt;
.mw-body .mw-parser-output h1:after, .mw-body .mw-parser-output h2:after {border-color:#010001!important; border-width:2px; border-bottom-style:solid;}&lt;br /&gt;
&lt;br /&gt;
.mw-body .toctitle {border: none;}&lt;br /&gt;
.mw-toc-heading h2 {font-family:&amp;quot;Quantico&amp;quot;,sans-serif;}&lt;br /&gt;
.toc ul {padding: 0 10px; border:none;}&lt;br /&gt;
@media screen and (min-width:851px) #toc ul a {color:#000000;}&lt;br /&gt;
@media screen and (min-width:851px) #toc ul a {color:#000000;}&lt;br /&gt;
.toctitle {padding: 5px; border-radius: 5px 5px 0 0; text-align: center;font-family:&amp;quot;Quantico&amp;quot;,sans-serif;}&lt;br /&gt;
ul#filetoc, .toc, .toccolours {padding: 5px; border:none; background:none;}&lt;br /&gt;
div#toc.toc {background-color:#d7c6dd97; border:2px solid #0a0a0a;}&lt;br /&gt;
&lt;br /&gt;
@media screen and (min-width: 851px) and (max-width: 1099px) {&lt;br /&gt;
#mw-content {margin-top: 7.5em;}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.ns-4 #content, .ns-4 #p-cactions li, .ns-4 #p-cactions li a {background-color:#E5EDE8;}&lt;br /&gt;
&lt;br /&gt;
body, #mw-content-container {background-color:#2F6744;}&lt;br /&gt;
#mw-content-container {background:none;}&lt;br /&gt;
&lt;br /&gt;
#localNotice {background: none;border: none;}&lt;br /&gt;
&lt;br /&gt;
.mw-body h1, .mw-body h2, .mw-body h3, .mw-body h4, .mw-body h5, .mw-body h6, .mw-body dt, #siteSub, #p-logo-text a, #personal h2 {font-family: sans-serif;}&lt;br /&gt;
&lt;br /&gt;
.mw-body h1.firstHeading {margin: 0;border-color: #c4d8f3;}&lt;br /&gt;
&lt;br /&gt;
#bodyContentOuter {margin-top: 10px;}&lt;br /&gt;
&lt;br /&gt;
/* Mobile view specifically */&lt;br /&gt;
@media screen and (max-width:850px) {&lt;br /&gt;
.mw-body {background-color:#E5EDE8; font-family:sans-serif;}&lt;br /&gt;
div.mw-highlight {background-color:#d7c6dd44;}&lt;br /&gt;
@media screen and (max-width:850px)&lt;br /&gt;
#mw-data-after-content, .mw-footer {background-color:#2F6744;}&lt;br /&gt;
#mw-content {background-color:#E5EDE8; box-shadow:0; border:none;}&lt;br /&gt;
}&lt;br /&gt;
/* Footer */&lt;br /&gt;
.mw-footer-container {background: #2F6744;color: #dddd2f;border: none;box-shadow: none;}&lt;br /&gt;
.mw-footer-container a {color: #dddd2f!important;}&lt;br /&gt;
&lt;br /&gt;
#mw-content-container {border-bottom: solid 3px #F8F000;}&lt;br /&gt;
&lt;br /&gt;
@media screen and (max-width: 850px) {&lt;br /&gt;
#mw-data-after-content, .mw-footer {display: grid;text-align: center;}&lt;br /&gt;
#footer-icons {display: flex; }&lt;br /&gt;
.mw-footer-container {padding: 1px; border-top: none; box-shadow: 0;}&lt;br /&gt;
#catlinks ul {display: list-item;}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
@media screen and (min-width: 851px) and (max-width: 1099px) {&lt;br /&gt;
#mw-footer {padding: 1px 2em;}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
@media screen and (min-width:851px){&lt;br /&gt;
.ts-inner {padding:none;}}&lt;br /&gt;
.ts-inner {padding:none;}&lt;br /&gt;
.mw-footer ul, .mw-footer li {margin:0; padding:5px;}&lt;br /&gt;
@media screen {.mw-footer ul, .mw-footer li {margin:0;}}&lt;br /&gt;
.footer-places {margin:none;}&lt;br /&gt;
&lt;br /&gt;
#catlinks:not(:empty) {display:block; background:#2F6744; color:#000000; margin:10px 0 0 14em; padding: 10px; border:3px solid #dddd2f;}&lt;br /&gt;
.mw-normal-catlinks a {color:#B6C1D9!important;}&lt;br /&gt;
.mw-normal-catlinks a:visited {color:#D6C5ED!important;}&lt;br /&gt;
.mw-normal-catlinks a.new:visited {color:#C9A0BA!important;}&lt;br /&gt;
.mw-normal-catlinks a.new {color:#C9A0BA!important;}&lt;br /&gt;
.mw-normal-catlinks {color:#FEFEFE;}&lt;br /&gt;
&lt;br /&gt;
@media screen and (max-width: 1099px) {#catlinks {margin: 10px 0!important;}}&lt;br /&gt;
&lt;br /&gt;
/* Other */&lt;br /&gt;
.mw-message-box-warning {background-color:#9d9b8c; color:#000000; border: 3px solid #dddd2f;}&lt;br /&gt;
pre {background-color:#d7c6dd97; border-color:#0a0a0a; border-style-top:solid; border-width:2px;}&lt;br /&gt;
div.thumbinner {background-color:#d7c6dd97; border-color:#0a0a0a; border-style-top:solid; border-width:2px;}&lt;br /&gt;
code {background-color:#d7c6dd97; border-color:#0a0a0a; border-style-top:solid; border-width:2px;}&lt;br /&gt;
li.gallerybox div.thumb {background-color:#d7c6dd97; border-color:#0a0a0a; border-style-top:solid; border-width:2px;}&lt;br /&gt;
.mw-body li.gallerybox div.thumb {background-color:#d7c6dd97; border-color:#0a0a0a; border-style-top:solid; border-width:2px;}&lt;br /&gt;
.cdx-button:enabled, .cdx-button.cdx-button--fake-button--enabled {background:none; border: none;}&lt;br /&gt;
&lt;br /&gt;
/*colors: brown: #847263 green: #64B482 light green: #C1D9B6 white:#E5EDE8 yellow: #ECE6A1 sidebar header:#fffbe6 pre: #d7c6dd44 dark green:#2F6744*/&lt;/div&gt;</summary>
		<author><name>Trig Jegman</name></author>
	</entry>
	<entry>
		<id>https://pikmin-fr.wiki/w/index.php?title=MediaWiki:Timeless.css&amp;diff=357</id>
		<title>MediaWiki:Timeless.css</title>
		<link rel="alternate" type="text/html" href="https://pikmin-fr.wiki/w/index.php?title=MediaWiki:Timeless.css&amp;diff=357"/>
		<updated>2025-04-09T13:48:55Z</updated>

		<summary type="html">&lt;p&gt;Trig Jegman : &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/*colors: brown: #847263 green: #64B482 light green: #C1D9B6 white:#E5EDE8 yellow: #ECE6A1 sidebar header:#fffbe6 pre: #d7c6dd44 dark green:#2F6744*/&lt;br /&gt;
&lt;br /&gt;
@media screen and (max-width:850px) {&lt;br /&gt;
.sidebar-inner, .dropdown {background: #000000!important;border: 3px solid #FFFFFF;}&lt;br /&gt;
.sidebar-inner h3, .dropdown h3 {color:#FFFFFF; text-transform:capitalize;}&lt;br /&gt;
} &lt;br /&gt;
.sidebar-inner, .dropdown li a {color:#FFFFFF;}&lt;br /&gt;
.sidebar-inner, .dropdown li a:hover {color:#FFFFFF;}&lt;br /&gt;
.sidebar-inner, .dropdown li a:visited {color:#FFFFFF;}&lt;br /&gt;
&lt;br /&gt;
/* Navbar */&lt;br /&gt;
#p-logo-text a {font-variant: none; color: #000000; font-family:sans-serif;}&lt;br /&gt;
#mw-header-container {background:#2F6744DD;}&lt;br /&gt;
.color-middle, .color-left, .color-right {background: #dddd2f;}&lt;br /&gt;
&lt;br /&gt;
@media screen and (max-width: 550px) {#p-logo-text {position: absolute;top: 1rem;}}&lt;br /&gt;
&lt;br /&gt;
@media screen and (min-width:851px) {#personal h2 {color:#dddd2f; background-image:none; font-family:&amp;quot;Quantico&amp;quot;,sans-serif!important;}}&lt;br /&gt;
@media screen and (min-width:851px) {#personal .dropdown {border: 3px solid #dddd2f; background:#2F6744DD;}}&lt;br /&gt;
@media screen and (min-width:851px) {#personal .dropdown h3 {color:#dddd2f;}}&lt;br /&gt;
@media screen and (min-width:851px) {#personal .dropdown .mw-portlet-body {margin-bottom:5px;}&lt;br /&gt;
@media screen and (min-width:851px) {#personal .dropdown li a {color:#dddd2f;}&lt;br /&gt;
&lt;br /&gt;
/* Sidebar */&lt;br /&gt;
.mw-wiki-logo {background-size: contain; background:none;}&lt;br /&gt;
&lt;br /&gt;
@media screen and (min-width: 1340px) {&lt;br /&gt;
#mw-content-block {display: grid;}&lt;br /&gt;
#mw-content {margin-left: 14em;}&lt;br /&gt;
#mw-content-wrapper {grid-row-start: 1; grid-row-end: 99; grid-column: 1; order: unset;}&lt;br /&gt;
#mw-site-navigation {grid-row: 1;grid-column: 1;order: unset;}&lt;br /&gt;
#mw-related-navigation {grid-row: 2;grid-column: 1;width: 14em;padding: 0 1em 0 0;order: unset;}&lt;br /&gt;
#mw-site-navigation .sidebar-chunk, #mw-related-navigation .sidebar-chunk {background: none;border: none;margin: 0;padding-top: 0;}&lt;br /&gt;
#mw-site-navigation .sidebar-chunk .mw-portlet-body, #mw-related-navigation .sidebar-chunk .mw-portlet-body {margin-bottom: 5px;}&lt;br /&gt;
#mw-site-navigation .sidebar-chunk .mw-portlet-body, #mw-related-navigation .sidebar-chunk .mw-portlet-body li a {color:#0745ad!important;font-family:&amp;quot;Quantico&amp;quot;,sans-serif;}&lt;br /&gt;
#mw-site-navigation .sidebar-chunk .mw-portlet-body, #mw-related-navigation .sidebar-chunk .mw-portlet-body li a:visited {color:#0745ad!important;font-family:&amp;quot;Quantico&amp;quot;,sans-serif;}&lt;br /&gt;
#mw-site-navigation .sidebar-chunk .mw-portlet-body, #mw-related-navigation .sidebar-chunk .mw-portlet-body li a:hover {color:#0745ad!important;font-family:&amp;quot;Quantico&amp;quot;,sans-serif;}&lt;br /&gt;
#mw-site-navigation .sidebar-chunk ul, #mw-site-navigation .sidebar-chunk li a {color:#0745ad!important;font-family:&amp;quot;Quantico&amp;quot;,sans-serif;}&lt;br /&gt;
#mw-site-navigation .sidebar-chunk ul, #mw-site-navigation .sidebar-chunk li a:visited {color:#0745ad!important;font-family:&amp;quot;Quantico&amp;quot;,sans-serif;}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
@media screen and (min-width: 1100px) and (max-width: 1339px) {&lt;br /&gt;
#mw-site-navigation .sidebar-chunk, #mw-related-navigation .sidebar-chunk {background:none; border:none; box-shadow:none;}&lt;br /&gt;
#mw-site-navigation .sidebar-chunk .mw-portlet-body, #mw-related-navigation .sidebar-chunk .mw-portlet-body {margin-bottom: 5px;}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
@media screen and (min-width: 851px) and (max-width: 1099px) {&lt;br /&gt;
#mw-site-navigation h2, #mw-related-navigation h2 {font-family: sans-serif;padding: 0 .25rem;}&lt;br /&gt;
#mw-site-navigation .sidebar-chunk, #mw-related-navigation .sidebar-chunk {padding-top: 0!important;margin-top: .4rem;}&lt;br /&gt;
#mw-site-navigation .sidebar-chunk .mw-portlet-body, #mw-related-navigation .sidebar-chunk .mw-portlet-body {margin-bottom: 0;}&lt;br /&gt;
#mw-site-navigation h2, #mw-related-navigation h2 {padding: 2rem 0;position: relative;bottom: 3.25em;}&lt;br /&gt;
#mw-site-navigation .sidebar-inner, #mw-related-navigation .sidebar-inner {background-color:#2F6744DD; border:solid 3px #dddd2f;}&lt;br /&gt;
#mw-header-nav-hack {background-color:#2F6744DD; color:#dddd2f; border-top:none;font-family:&amp;quot;Quantico&amp;quot;,sans-serif;margin-top:.4em}&lt;br /&gt;
#mw-site-navigation h2, #mw-related-navigation h2 {color:#dddd2f;font-family:&amp;quot;Quantico&amp;quot;,sans-serif;}&lt;br /&gt;
#mw-site-navigation .sidebar-chunk, #mw-related-navigation .sidebar-chunk {color:#000;}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
@media screen and (max-width: 850px) {&lt;br /&gt;
.sidebar-inner {background: #000000!important;border: 3px solid #dddd2f;}&lt;br /&gt;
.sidebar-inner, .dropdown {background: #000000!important;border: 3px solid #dddd2f;}&lt;br /&gt;
.sidebar-inner h3, .dropdown h3 {color:#FFFFFF;}&lt;br /&gt;
.sidebar-inner .mw-portlet-body, .dropdown .mw-portlet-body, .sidebar-inner ul, .dropdown ul {margin: 0;}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
#mw-site-navigation .sidebar-chunk .mw-portlet &amp;gt; div, #mw-related-navigation .sidebar-chunk .mw-portlet &amp;gt; div, #mw-site-navigation .sidebar-chunk .mw-portlet-body, #mw-related-navigation .sidebar-chunk .mw-portlet-body {margin-bottom:1px;}&lt;br /&gt;
&lt;br /&gt;
.sidebar-inner .mw-portlet {background-color: #E5EDE8; margin-bottom: 5px; border: 3px solid #dddd2f; font-family:&amp;quot;Quantico&amp;quot;,sans-serif;}&lt;br /&gt;
&lt;br /&gt;
#mw-site-navigation .sidebar-chunk h3, #mw-related-navigation .sidebar-chunk h3 {background: none;border: none;text-align: center; margin: 0;text-transform: capitalize;color: #000000;font-weight: 500; font-family:&amp;quot;Quantico&amp;quot;,sans-serif;}&lt;br /&gt;
#mw-site-navigation .sidebar-chunk .mw-portlet-body, #mw-related-navigation .sidebar-chunk .mw-portlet-body {padding: 5px;}&lt;br /&gt;
.ns-8 #p-cactions li, .ns-8 #p-cactions li a {background:none !important;}&lt;br /&gt;
&lt;br /&gt;
/* Content */&lt;br /&gt;
#mw-content {margin-top: 1em;border: 3px solid #dddd2f; background-color:#E5EDE8; color:#000000}&lt;br /&gt;
#p-namespaces li a {color:#000000}&lt;br /&gt;
.mw-body h1.firstHeading {border-color:#010001!important; border-width:2px; border-bottom-style:solid;}&lt;br /&gt;
.mw-body h1.firstHeading {border-top: 0; border-left: 0; border-right: 0;}&lt;br /&gt;
.tools-inline li.selected {border:solid 2px #dddd2f; font-weight: bold; font-family:&amp;quot;Quantico&amp;quot;,sans-serif;}&lt;br /&gt;
.tools-inline li.selected {border-top: 0; border-left: 0; border-right: 0;}&lt;br /&gt;
.tools-inline li:hover {border:solid 2px #dddd2f44; font-weight: bold; font-family:&amp;quot;Quantico&amp;quot;,sans-serif;}&lt;br /&gt;
.tools-inline li:hover {border-top: 0; border-left: 0; border-right: 0;}&lt;br /&gt;
#mw-portlet-body li a {color:#000000; font-weight: bold;}&lt;br /&gt;
.new.mw-list-item {font-family:&amp;quot;Quantico&amp;quot;,sans-serif;}&lt;br /&gt;
#p-views li a {color:#000000; font-weight: bold;font-family:&amp;quot;Quantico&amp;quot;,sans-serif;}&lt;br /&gt;
&lt;br /&gt;
.mw-body h1, .mw-body h2, .mw-body h3, .mw-body h4, .mw-body h5, .mw-body h6, .mw-body dt {font-family:sans-serif;border-color:#010001!important; border-width:2px; border-bottom-style:solid;}&lt;br /&gt;
.mw-body .mw-parser-output h1:after, .mw-body .mw-parser-output h2:after {border-color:#010001!important; border-width:2px; border-bottom-style:solid;}&lt;br /&gt;
&lt;br /&gt;
.mw-body .toctitle {border: none;}&lt;br /&gt;
.mw-toc-heading h2 {font-family:&amp;quot;Quantico&amp;quot;,sans-serif;}&lt;br /&gt;
.toc ul {padding: 0 10px; border:none;}&lt;br /&gt;
@media screen and (min-width:851px) #toc ul a {color:#000000;}&lt;br /&gt;
@media screen and (min-width:851px) #toc ul a {color:#000000;}&lt;br /&gt;
.toctitle {padding: 5px; border-radius: 5px 5px 0 0; text-align: center;font-family:&amp;quot;Quantico&amp;quot;,sans-serif;}&lt;br /&gt;
ul#filetoc, .toc, .toccolours {padding: 5px; border:none; background:none;}&lt;br /&gt;
div#toc.toc {background-color:#d7c6dd97; border:2px solid #0a0a0a;}&lt;br /&gt;
&lt;br /&gt;
@media screen and (min-width: 851px) and (max-width: 1099px) {&lt;br /&gt;
#mw-content {margin-top: 7.5em;}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.ns-8 #content {background-color:#E5EDE8;}&lt;br /&gt;
.ns-4 #content, .ns-4 #p-cactions li, .ns-4 #p-cactions li a {background-color:#E5EDE8;}&lt;br /&gt;
&lt;br /&gt;
body, #mw-content-container {background-color:#2F6744;}&lt;br /&gt;
#mw-content-container {background:none;}&lt;br /&gt;
&lt;br /&gt;
#localNotice {background: none;border: none;}&lt;br /&gt;
&lt;br /&gt;
.mw-body h1, .mw-body h2, .mw-body h3, .mw-body h4, .mw-body h5, .mw-body h6, .mw-body dt, #siteSub, #p-logo-text a, #personal h2 {font-family: sans-serif;}&lt;br /&gt;
&lt;br /&gt;
.mw-body h1.firstHeading {margin: 0;border-color: #c4d8f3;}&lt;br /&gt;
&lt;br /&gt;
#bodyContentOuter {margin-top: 10px;}&lt;br /&gt;
&lt;br /&gt;
/* Mobile view specifically */&lt;br /&gt;
@media screen and (max-width:850px) {&lt;br /&gt;
.mw-body {background-color:#E5EDE8; font-family:sans-serif;}&lt;br /&gt;
div.mw-highlight {background-color:#d7c6dd44;}&lt;br /&gt;
@media screen and (max-width:850px)&lt;br /&gt;
#mw-data-after-content, .mw-footer {background-color:#2F6744;}&lt;br /&gt;
#mw-content {background-color:#E5EDE8; box-shadow:0; border:none;}&lt;br /&gt;
}&lt;br /&gt;
/* Footer */&lt;br /&gt;
.mw-footer-container {background: #2F6744;color: #dddd2f;border: none;box-shadow: none;}&lt;br /&gt;
.mw-footer-container a {color: #dddd2f!important;}&lt;br /&gt;
&lt;br /&gt;
#mw-content-container {border-bottom: solid 3px #F8F000;}&lt;br /&gt;
&lt;br /&gt;
@media screen and (max-width: 850px) {&lt;br /&gt;
#mw-data-after-content, .mw-footer {display: grid;text-align: center;}&lt;br /&gt;
#footer-icons {display: flex; }&lt;br /&gt;
.mw-footer-container {padding: 1px; border-top: none; box-shadow: 0;}&lt;br /&gt;
#catlinks ul {display: list-item;}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
@media screen and (min-width: 851px) and (max-width: 1099px) {&lt;br /&gt;
#mw-footer {padding: 1px 2em;}&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
@media screen and (min-width:851px){&lt;br /&gt;
.ts-inner {padding:none;}}&lt;br /&gt;
.ts-inner {padding:none;}&lt;br /&gt;
.mw-footer ul, .mw-footer li {margin:0; padding:5px;}&lt;br /&gt;
@media screen {.mw-footer ul, .mw-footer li {margin:0;}}&lt;br /&gt;
.footer-places {margin:none;}&lt;br /&gt;
&lt;br /&gt;
#catlinks:not(:empty) {display:block; background:#2F6744; color:#000000; margin:10px 0 0 14em; padding: 10px; border:3px solid #dddd2f;}&lt;br /&gt;
.mw-normal-catlinks a {color:#B6C1D9!important;}&lt;br /&gt;
.mw-normal-catlinks a:visited {color:#D6C5ED!important;}&lt;br /&gt;
.mw-normal-catlinks a.new:visited {color:#C9A0BA!important;}&lt;br /&gt;
.mw-normal-catlinks a.new {color:#C9A0BA!important;}&lt;br /&gt;
&lt;br /&gt;
@media screen and (max-width: 1099px) {#catlinks {margin: 10px 0!important;}}&lt;br /&gt;
&lt;br /&gt;
/* Other */&lt;br /&gt;
.mw-message-box-warning {background-color:#9d9b8c; color:#000000; border: 3px solid #dddd2f;}&lt;br /&gt;
pre {background-color:#d7c6dd97; border-color:#0a0a0a; border-style-top:solid; border-width:2px;}&lt;br /&gt;
div.thumbinner {background-color:#d7c6dd97; border-color:#0a0a0a; border-style-top:solid; border-width:2px;}&lt;br /&gt;
code {background-color:#d7c6dd97; border-color:#0a0a0a; border-style-top:solid; border-width:2px;}&lt;br /&gt;
li.gallerybox div.thumb {background-color:#d7c6dd97; border-color:#0a0a0a; border-style-top:solid; border-width:2px;}&lt;br /&gt;
.mw-body li.gallerybox div.thumb {background-color:#d7c6dd97; border-color:#0a0a0a; border-style-top:solid; border-width:2px;}&lt;br /&gt;
.cdx-button:enabled, .cdx-button.cdx-button--fake-button--enabled {background:none; border: none;}&lt;br /&gt;
&lt;br /&gt;
/*colors: brown: #847263 green: #64B482 light green: #C1D9B6 white:#E5EDE8 yellow: #ECE6A1 sidebar header:#fffbe6 pre: #d7c6dd44 dark green:#2F6744*/&lt;/div&gt;</summary>
		<author><name>Trig Jegman</name></author>
	</entry>
	<entry>
		<id>https://pikmin-fr.wiki/w/index.php?title=Mod%C3%A8le:Infobox&amp;diff=356</id>
		<title>Modèle:Infobox</title>
		<link rel="alternate" type="text/html" href="https://pikmin-fr.wiki/w/index.php?title=Mod%C3%A8le:Infobox&amp;diff=356"/>
		<updated>2025-04-09T13:43:15Z</updated>

		<summary type="html">&lt;p&gt;Trig Jegman : Page créée avec « {| class=&amp;quot;infobox {{{class|}}}&amp;quot; align=&amp;quot;right&amp;quot; style=&amp;quot;border: solid 3px #{{{tableborder|{{color|green}}}}}; text-align:center; width:98%; max-width:350px; margin:1px 1px; padding:2px; background-color: #{{{tablecolor|{{color|dark-green}}}}}; {{{tablestyle|}}}&amp;quot; |- !style=&amp;quot;border: 2px #{{{headerborder|{{color|light-green}}}}} solid; text-align:center; background-color: #{{{headercolor|{{color|green}}}}}; {{{headerstyle|}}}&amp;quot; colspan=2|{{{header|{{PAGENAME}}}}} |-&amp;lt;noi... »&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;infobox {{{class|}}}&amp;quot; align=&amp;quot;right&amp;quot; style=&amp;quot;border: solid 3px #{{{tableborder|{{color|green}}}}}; text-align:center; width:98%; max-width:350px; margin:1px 1px; padding:2px; background-color: #{{{tablecolor|{{color|dark-green}}}}}; {{{tablestyle|}}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;border: 2px #{{{headerborder|{{color|light-green}}}}} solid; text-align:center; background-color: #{{{headercolor|{{color|green}}}}}; {{{headerstyle|}}}&amp;quot; colspan=2|{{{header|{{PAGENAME}}}}}&lt;br /&gt;
|-&amp;lt;noinclude&amp;gt;&lt;br /&gt;
!&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Infobox framework. &#039;&#039;&#039;Do not use this template directly!&#039;&#039;&#039; Instead, use it as the header to create other subpage templates to this page.&lt;br /&gt;
&lt;br /&gt;
Some configurations are available:&lt;br /&gt;
*&amp;lt;code&amp;gt;tableborder&amp;lt;/code&amp;gt;: Changes the outside border color&lt;br /&gt;
*&amp;lt;code&amp;gt;tablecolor&amp;lt;/code&amp;gt;: Changes the table color&lt;br /&gt;
*&amp;lt;code&amp;gt;headerborder&amp;lt;/code&amp;gt;: Changes the header border color&lt;br /&gt;
*&amp;lt;code&amp;gt;headercolor&amp;lt;/code&amp;gt;: Changes the header background color&lt;br /&gt;
*&amp;lt;code&amp;gt;header&amp;lt;/code&amp;gt;: Text to go within the header. Autofills to page name.&lt;br /&gt;
*&amp;lt;code&amp;gt;class&amp;lt;/code&amp;gt;: Any auxiliary classes for the entire infobox&lt;br /&gt;
*&amp;lt;code&amp;gt;tablestyle&amp;lt;/code&amp;gt;: Any auxiliary styles for the entire infobox&lt;br /&gt;
*&amp;lt;code&amp;gt;headerstyle&amp;lt;/code&amp;gt;: Any auxiliary styles for the header box&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{Infobox|tableborder=|tablecolor=|headerborder=|headercolor=|header=}}&lt;br /&gt;
!&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
[[Catégorie:Modèles]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Trig Jegman</name></author>
	</entry>
	<entry>
		<id>https://pikmin-fr.wiki/w/index.php?title=Utilisatrice:Trig_Jegman/Sandbox&amp;diff=194</id>
		<title>Utilisatrice:Trig Jegman/Sandbox</title>
		<link rel="alternate" type="text/html" href="https://pikmin-fr.wiki/w/index.php?title=Utilisatrice:Trig_Jegman/Sandbox&amp;diff=194"/>
		<updated>2025-04-08T12:44:00Z</updated>

		<summary type="html">&lt;p&gt;Trig Jegman : &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;text:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;pfr-red&amp;quot;|pqrs&lt;br /&gt;
|class=&amp;quot;pfr-orange&amp;quot;|pqrs&lt;br /&gt;
|class=&amp;quot;pfr-yellow&amp;quot;|pqrs&lt;br /&gt;
|class=&amp;quot;pfr-light-green&amp;quot;|pqrs&lt;br /&gt;
|class=&amp;quot;pfr-green&amp;quot;|pqrs&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;pfr-dark-green&amp;quot;|pqrs&lt;br /&gt;
|class=&amp;quot;pfr-blue&amp;quot;|pqrs&lt;br /&gt;
|class=&amp;quot;pfr-dark-blue&amp;quot;|pqrs&lt;br /&gt;
|class=&amp;quot;pfr-purple&amp;quot;|pqrs&lt;br /&gt;
|class=&amp;quot;pfr-magenta&amp;quot;|pqrs&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;pfr-dark-brown&amp;quot;|pqrs&lt;br /&gt;
|class=&amp;quot;pfr-brown&amp;quot;|pqrs&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{Clear}}&lt;br /&gt;
backgrounds&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;pfr-bkg-red&amp;quot;|pqrs&lt;br /&gt;
|class=&amp;quot;pfr-bkg-orange&amp;quot;|pqrs&lt;br /&gt;
|class=&amp;quot;pfr-bkg-yellow&amp;quot;|pqrs&lt;br /&gt;
|class=&amp;quot;pfr-bkg-light-green&amp;quot;|pqrs&lt;br /&gt;
|class=&amp;quot;pfr-bkg-green&amp;quot;|pqrs&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;pfr-bkg-dark-green&amp;quot;|pqrs&lt;br /&gt;
|class=&amp;quot;pfr-bkg-blue&amp;quot;|pqrs&lt;br /&gt;
|class=&amp;quot;pfr-bkg-dark-blue&amp;quot;|pqrs&lt;br /&gt;
|class=&amp;quot;pfr-bkg-purple&amp;quot;|pqrs&lt;br /&gt;
|class=&amp;quot;pfr-bkg-magenta&amp;quot;|pqrs&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;pfr-bkg-dark-brown&amp;quot;|pqrs&lt;br /&gt;
|class=&amp;quot;pfr-bkg-brown&amp;quot;|pqrs&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{Clear}}&lt;br /&gt;
Links:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;pfr-url-red&amp;quot;|[[pqrs]]&lt;br /&gt;
|class=&amp;quot;pfr-url-orange&amp;quot;|[[pqrs]]&lt;br /&gt;
|class=&amp;quot;pfr-url-yellow&amp;quot;|[[pqrs]]&lt;br /&gt;
|class=&amp;quot;pfr-url-light-green&amp;quot;|[[pqrs]]&lt;br /&gt;
|class=&amp;quot;pfr-url-green&amp;quot;|[[pqrs]]&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;pfr-url-dark-green&amp;quot;|[[pqrs]]&lt;br /&gt;
|class=&amp;quot;pfr-url-blue&amp;quot;|[[pqrs]]&lt;br /&gt;
|class=&amp;quot;pfr-url-dark-blue&amp;quot;|[[pqrs]]&lt;br /&gt;
|class=&amp;quot;pfr-url-purple&amp;quot;|[[pqrs]]&lt;br /&gt;
|class=&amp;quot;pfr-url-magenta&amp;quot;|[[pqrs]]&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;pfr-url-dark-brown&amp;quot;|[[pqrs]]&lt;br /&gt;
|class=&amp;quot;pfr-url-brown&amp;quot;|[[pqrs]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Modele:Clear]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Modèle:Clear]]&lt;br /&gt;
&lt;br /&gt;
[[:Categorie:Pikmin]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[:Category:Pikmin]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[:Catégorie:Pikmin]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===file===&lt;br /&gt;
{{Fichier&lt;br /&gt;
|jeu=Pikmin 2&lt;br /&gt;
|description=Test&lt;br /&gt;
|type=musique&lt;br /&gt;
|meta=user&lt;br /&gt;
|utilisateur=Trig Jegman&lt;br /&gt;
|source=self&lt;br /&gt;
|license=ccbysa40&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Navbox|header=Pikmin}}&lt;br /&gt;
!&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
{{Navbox|headerborder={{color|magenta}}|headercolor={{color|red}}|header=Pikmin 2}}&lt;br /&gt;
!&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
{{Navbox|headerborder={{color|yellow}}|headercolor={{color|orange}}|header=Pikmin 3}}&lt;br /&gt;
!&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
{{Navbox|headerborder={{color|orange}}|headercolor={{color|yellow}}|header=Pikmin 4}}&lt;br /&gt;
!&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
{{Navbox|headerborder=FEFEDE|headercolor={{color|light-green}}|header=Hey! Pikmin}}&lt;br /&gt;
!&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
{{Navbox|headerborder=DEDEFE|headercolor={{color|blue}}|header=Pikmin Bloom}}&lt;br /&gt;
!&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Trig Jegman</name></author>
	</entry>
	<entry>
		<id>https://pikmin-fr.wiki/w/index.php?title=Mod%C3%A8le:Color&amp;diff=193</id>
		<title>Modèle:Color</title>
		<link rel="alternate" type="text/html" href="https://pikmin-fr.wiki/w/index.php?title=Mod%C3%A8le:Color&amp;diff=193"/>
		<updated>2025-04-08T12:40:48Z</updated>

		<summary type="html">&lt;p&gt;Trig Jegman : &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#switch: {{lc:{{{1|}}}}}&lt;br /&gt;
|red|rouge=C9A0BA|orange=EBD695|yellow|jaune=ECE6A1|light-green|vert clair=C1D9B6|green|vert=64B482|dark-green|vert foncé=2F6744|blue|bleu=B6C1D9|dark-blue|bleu foncé=7381A1|purple|pourpre=D6C5ED|magenta=A47795|brown|marron=B0A488|dark-brown|marron foncé=847263|black|#default=000000}}{{#ifeq:{{{2|}}}|trans|44|}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Canonized colors:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#{{color|red}}&amp;quot;&amp;gt;&amp;lt;code&amp;gt;red&amp;lt;/code&amp;gt; / &amp;lt;code&amp;gt;rouge&amp;lt;/code&amp;gt;&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#{{color|orange}}&amp;quot;&amp;gt;&amp;lt;code&amp;gt;orange&amp;lt;/code&amp;gt; / &amp;lt;code&amp;gt;orange&amp;lt;/code&amp;gt;&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#{{color|yellow}}&amp;quot;&amp;gt;&amp;lt;code&amp;gt;yellow&amp;lt;/code&amp;gt; / &amp;lt;code&amp;gt;jaune&amp;lt;/code&amp;gt;&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#{{color|green}}&amp;quot;&amp;gt;&amp;lt;code&amp;gt;green&amp;lt;/code&amp;gt; / &amp;lt;code&amp;gt;green&amp;lt;/code&amp;gt;&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#{{color|blue}}&amp;quot;&amp;gt;&amp;lt;code&amp;gt;blue&amp;lt;/code&amp;gt; / &amp;lt;code&amp;gt;blue&amp;lt;/code&amp;gt;&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#{{color|purple}}&amp;quot;&amp;gt;&amp;lt;code&amp;gt;purple&amp;lt;/code&amp;gt; / &amp;lt;code&amp;gt;purple&amp;lt;/code&amp;gt;&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#{{color|light-green}}&amp;quot;&amp;gt;&amp;lt;code&amp;gt;light-green&amp;lt;/code&amp;gt; / &amp;lt;code&amp;gt;vert clair&amp;lt;/code&amp;gt;&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#{{color|dark-green}}&amp;quot;&amp;gt;&amp;lt;code&amp;gt;dark-green&amp;lt;/code&amp;gt; / &amp;lt;code&amp;gt;vert foncé&amp;lt;/code&amp;gt;&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#{{color|dark-blue}}&amp;quot;&amp;gt;&amp;lt;code&amp;gt;dark-blue&amp;lt;/code&amp;gt; / &amp;lt;code&amp;gt;bleu foncé&amp;lt;/code&amp;gt;&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#{{color|magenta}}&amp;quot;&amp;gt;&amp;lt;code&amp;gt;magenta&amp;lt;/code&amp;gt; / &amp;lt;code&amp;gt;magenta&amp;lt;/code&amp;gt;&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#{{color|marron}}&amp;quot;&amp;gt;&amp;lt;code&amp;gt;brown&amp;lt;/code&amp;gt; / &amp;lt;code&amp;gt;marron&amp;lt;/code&amp;gt;&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#{{color|dark-brown}}&amp;quot;&amp;gt;&amp;lt;code&amp;gt;dark-brown&amp;lt;/code&amp;gt; / &amp;lt;code&amp;gt;marron foncé&amp;lt;/code&amp;gt;&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
All colors can be made semi-transparent by setting the second parameter to &#039;trans&#039;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;pfr-red&amp;quot;|pqrs&lt;br /&gt;
|class=&amp;quot;pfr-orange&amp;quot;|pqrs&lt;br /&gt;
|class=&amp;quot;pfr-yellow&amp;quot;|pqrs&lt;br /&gt;
|class=&amp;quot;pfr-light-green&amp;quot;|pqrs&lt;br /&gt;
|class=&amp;quot;pfr-green&amp;quot;|pqrs&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;pfr-dark-green&amp;quot;|pqrs&lt;br /&gt;
|class=&amp;quot;pfr-blue&amp;quot;|pqrs&lt;br /&gt;
|class=&amp;quot;pfr-dark-blue&amp;quot;|pqrs&lt;br /&gt;
|class=&amp;quot;pfr-purple&amp;quot;|pqrs&lt;br /&gt;
|class=&amp;quot;pfr-magenta&amp;quot;|pqrs&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;pfr-dark-brown&amp;quot;|pqrs&lt;br /&gt;
|class=&amp;quot;pfr-brown&amp;quot;|pqrs&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
Colors are derived from the canonized color list set in [[MediaWiki:Common.css]].&lt;br /&gt;
[[Categorie:Modèles]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Trig Jegman</name></author>
	</entry>
	<entry>
		<id>https://pikmin-fr.wiki/w/index.php?title=MediaWiki:Common.css&amp;diff=192</id>
		<title>MediaWiki:Common.css</title>
		<link rel="alternate" type="text/html" href="https://pikmin-fr.wiki/w/index.php?title=MediaWiki:Common.css&amp;diff=192"/>
		<updated>2025-04-08T12:39:48Z</updated>

		<summary type="html">&lt;p&gt;Trig Jegman : &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* Le CSS placé ici sera appliqué à tous les habillages. */&lt;br /&gt;
&lt;br /&gt;
/* Importing font used elsewhere on the site */&lt;br /&gt;
@import URL(&amp;quot;https://fonts.googleapis.com/css?family=Quantico:700&amp;quot;);&lt;br /&gt;
&lt;br /&gt;
/* Mark redirects in Special:Allpages and Special:Watchlist */&lt;br /&gt;
.allpagesredirect a, .watchlistredir a {&lt;br /&gt;
    color: #DEDEDE;&lt;br /&gt;
    font-style: italic;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.brightlinks a, .brightlinks a:visited, .brightlinks a.external, .brightlinks a.extiw {&lt;br /&gt;
  color: #B0C4DE!important;&lt;br /&gt;
}&lt;br /&gt;
.darklinks a, .darklinks a:visited, .darklinks a.external, .darklinks a.extiw  {&lt;br /&gt;
  color: #183048!important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Hide license dropdown on [[Special:Upload]] */&lt;br /&gt;
p.mw-upload-editlicenses {display: none;}&lt;br /&gt;
&lt;br /&gt;
.mw-htmlform-field-Licenses {display: none;}&lt;br /&gt;
&lt;br /&gt;
/* hide potentially sensitive data on file pages */&lt;br /&gt;
#mw_metadata .exif-gpslatitude,&lt;br /&gt;
#mw_metadata .exif-gpslongitude,&lt;br /&gt;
#mw_metadata .exif-artist {display: none;}&lt;br /&gt;
&lt;br /&gt;
.img-greyscale {filter: grayscale(100%);}&lt;br /&gt;
&lt;br /&gt;
/* canonize coloration */&lt;br /&gt;
.pfr-red {color:#C9A0BA;}&lt;br /&gt;
.pfr-orange {color:#EBD695;}&lt;br /&gt;
.pfr-yellow {color:#ECE6A1;}&lt;br /&gt;
.pfr-light-green {color:#C1D9B6;}&lt;br /&gt;
.pfr-green {color:#64B482;}&lt;br /&gt;
.pfr-dark-green {color:#2F6744;}&lt;br /&gt;
.pfr-blue {color:#B6C1D9;}&lt;br /&gt;
.pfr-dark-blue {color:#7381A1;}&lt;br /&gt;
.pfr-purple {color:#D6C5ED;}&lt;br /&gt;
.pfr-magenta {color:#A47795;}&lt;br /&gt;
.pfr-brown {color:#B0A488;}&lt;br /&gt;
.pfr-dark-brown {color: #847263;}&lt;br /&gt;
&lt;br /&gt;
.pfr-bkg-red {background-color:#C9A0BA;}&lt;br /&gt;
.pfr-bkg-orange {background-color:#EBD695;}&lt;br /&gt;
.pfr-bkg-yellow {background-color:#ECE6A1;}&lt;br /&gt;
.pfr-bkg-light-green {background-color:#C1D9B6;}&lt;br /&gt;
.pfr-bkg-green {background-color:#64B482;}&lt;br /&gt;
.pfr-bkg-dark-green {background-color:#2F6744;}&lt;br /&gt;
.pfr-bkg-blue {background-color:#B6C1D9;}&lt;br /&gt;
.pfr-bkg-dark-blue {background-color:#7381A1;}&lt;br /&gt;
.pfr-bkg-purple {background-color:#D6C5ED;}&lt;br /&gt;
.pfr-bkg-magenta {background-color:#A47795;}&lt;br /&gt;
.pfr-bkg-brown {background-color:#B0A488;}&lt;br /&gt;
.pfr-bkg-dark-brown {background-color: #847263;}&lt;br /&gt;
&lt;br /&gt;
.pfr-url-red a {color:#C9A0BA!important;}&lt;br /&gt;
.pfr-url-orange a {color:#EBD695!important;}&lt;br /&gt;
.pfr-url-yellow a {color:#ECE6A1!important;}&lt;br /&gt;
.pfr-url-light-green a {color:#C1D9B6!important;}&lt;br /&gt;
.pfr-url-green a {color:#64B482!important;}&lt;br /&gt;
.pfr-url-dark-green a {color:#2F6744!important;}&lt;br /&gt;
.pfr-url-blue a {color:#B6C1D9!important;}&lt;br /&gt;
.pfr-url-dark-blue a {color:#7381A1!important;}&lt;br /&gt;
.pfr-url-purple a {color:#D6C5ED!important;}&lt;br /&gt;
.pfr-url-magenta a {color:#A47795!important;}&lt;br /&gt;
.pfr-url-brown a {color:#B0A488!important;}&lt;br /&gt;
.pfr-url-dark-brown a {color: #847263!important;}&lt;/div&gt;</summary>
		<author><name>Trig Jegman</name></author>
	</entry>
	<entry>
		<id>https://pikmin-fr.wiki/w/index.php?title=Mod%C3%A8le:Color&amp;diff=191</id>
		<title>Modèle:Color</title>
		<link rel="alternate" type="text/html" href="https://pikmin-fr.wiki/w/index.php?title=Mod%C3%A8le:Color&amp;diff=191"/>
		<updated>2025-04-08T12:36:51Z</updated>

		<summary type="html">&lt;p&gt;Trig Jegman : &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#switch: {{lc:{{{1|}}}}}&lt;br /&gt;
|red|rouge=C9A0BA|orange=EBD695|yellow|jaune=ECE6A1|light-green|vert clair=C1D9B6|green|vert=64B482|dark-green|vert foncé=2F6744|blue|bleu=B6C1D9|dark-blue|bleu foncé=7381A1|purple|pourpre=D6C5ED|magenta=C9A0BA|brown|marron=B0A488|dark-brown|marron foncé=847263|black|#default=000000}}{{#ifeq:{{{2|}}}|trans|44|}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Canonized colors:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#{{color|red}}&amp;quot;&amp;gt;&amp;lt;code&amp;gt;red&amp;lt;/code&amp;gt; / &amp;lt;code&amp;gt;rouge&amp;lt;/code&amp;gt;&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#{{color|orange}}&amp;quot;&amp;gt;&amp;lt;code&amp;gt;orange&amp;lt;/code&amp;gt; / &amp;lt;code&amp;gt;orange&amp;lt;/code&amp;gt;&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#{{color|yellow}}&amp;quot;&amp;gt;&amp;lt;code&amp;gt;yellow&amp;lt;/code&amp;gt; / &amp;lt;code&amp;gt;jaune&amp;lt;/code&amp;gt;&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#{{color|green}}&amp;quot;&amp;gt;&amp;lt;code&amp;gt;green&amp;lt;/code&amp;gt; / &amp;lt;code&amp;gt;green&amp;lt;/code&amp;gt;&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#{{color|blue}}&amp;quot;&amp;gt;&amp;lt;code&amp;gt;blue&amp;lt;/code&amp;gt; / &amp;lt;code&amp;gt;blue&amp;lt;/code&amp;gt;&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#{{color|purple}}&amp;quot;&amp;gt;&amp;lt;code&amp;gt;purple&amp;lt;/code&amp;gt; / &amp;lt;code&amp;gt;purple&amp;lt;/code&amp;gt;&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#{{color|light-green}}&amp;quot;&amp;gt;&amp;lt;code&amp;gt;light-green&amp;lt;/code&amp;gt; / &amp;lt;code&amp;gt;vert clair&amp;lt;/code&amp;gt;&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#{{color|dark-green}}&amp;quot;&amp;gt;&amp;lt;code&amp;gt;dark-green&amp;lt;/code&amp;gt; / &amp;lt;code&amp;gt;vert foncé&amp;lt;/code&amp;gt;&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#{{color|dark-blue}}&amp;quot;&amp;gt;&amp;lt;code&amp;gt;dark-blue&amp;lt;/code&amp;gt; / &amp;lt;code&amp;gt;bleu foncé&amp;lt;/code&amp;gt;&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#{{color|marron}}&amp;quot;&amp;gt;&amp;lt;code&amp;gt;brown&amp;lt;/code&amp;gt; / &amp;lt;code&amp;gt;marron&amp;lt;/code&amp;gt;&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#{{color|dark-brown}}&amp;quot;&amp;gt;&amp;lt;code&amp;gt;dark-brown&amp;lt;/code&amp;gt; / &amp;lt;code&amp;gt;marron foncé&amp;lt;/code&amp;gt;&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
All colors can be made semi-transparent by setting the second parameter to &#039;trans&#039;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;pfr-red&amp;quot;|pqrs&lt;br /&gt;
|class=&amp;quot;pfr-orange&amp;quot;|pqrs&lt;br /&gt;
|class=&amp;quot;pfr-yellow&amp;quot;|pqrs&lt;br /&gt;
|class=&amp;quot;pfr-light-green&amp;quot;|pqrs&lt;br /&gt;
|class=&amp;quot;pfr-green&amp;quot;|pqrs&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;pfr-dark-green&amp;quot;|pqrs&lt;br /&gt;
|class=&amp;quot;pfr-blue&amp;quot;|pqrs&lt;br /&gt;
|class=&amp;quot;pfr-dark-blue&amp;quot;|pqrs&lt;br /&gt;
|class=&amp;quot;pfr-purple&amp;quot;|pqrs&lt;br /&gt;
|class=&amp;quot;pfr-magenta&amp;quot;|pqrs&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;pfr-dark-brown&amp;quot;|pqrs&lt;br /&gt;
|class=&amp;quot;pfr-brown&amp;quot;|pqrs&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
Colors are derived from the canonized color list set in [[MediaWiki:Common.css]].&lt;br /&gt;
[[Categorie:Modèles]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Trig Jegman</name></author>
	</entry>
	<entry>
		<id>https://pikmin-fr.wiki/w/index.php?title=Mod%C3%A8le:Navbox&amp;diff=190</id>
		<title>Modèle:Navbox</title>
		<link rel="alternate" type="text/html" href="https://pikmin-fr.wiki/w/index.php?title=Mod%C3%A8le:Navbox&amp;diff=190"/>
		<updated>2025-04-08T12:30:36Z</updated>

		<summary type="html">&lt;p&gt;Trig Jegman : &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;templatestyles src=&amp;quot;Modèle:Navbox/styles.css&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;navbox mw-collapsible autocollapse {{{class|}}}&amp;quot; style=&amp;quot;border:2px #{{{tableborder|000000}}} solid; background-color:#{{{tablecolor|{{color|dark-green}}}}}; {{{style|}}}&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;{{{colpsan|2}}}&amp;quot; style=&amp;quot;border:2px #{{{headerborder|{{color|light-green}}}}} solid; background-color:#{{{headercolor|{{color|green}}}}}&amp;quot; | &#039;&#039;&#039;{{{header|Header}}}&#039;&#039;&#039;&lt;br /&gt;
|-&amp;lt;noinclude&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Navbox framework. &#039;&#039;&#039;Do not use this template directly!&#039;&#039;&#039; Instead, use it as the header to create other subpage templates to this page.&lt;br /&gt;
&lt;br /&gt;
Some configurations are available:&lt;br /&gt;
*&amp;lt;code&amp;gt;tableborder&amp;lt;/code&amp;gt;: Changes the outside border color&lt;br /&gt;
*&amp;lt;code&amp;gt;tablecolor&amp;lt;/code&amp;gt;: Changes the table color&lt;br /&gt;
*&amp;lt;code&amp;gt;headerborder&amp;lt;/code&amp;gt;: Changes the header border color&lt;br /&gt;
*&amp;lt;code&amp;gt;headercolor&amp;lt;/code&amp;gt;: Changes the header background color&lt;br /&gt;
*&amp;lt;code&amp;gt;header&amp;lt;/code&amp;gt;: Text to go within the header&lt;br /&gt;
*&amp;lt;code&amp;gt;class&amp;lt;/code&amp;gt;: Any auxiliary classes for the entire navbox&lt;br /&gt;
*&amp;lt;code&amp;gt;style&amp;lt;/code&amp;gt;: Any auxiliary styles for the entire navbox&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{Naxbox|tableborder=|tablecolor=|headerborder=|headercolor=|header=|class=|style=}}&lt;br /&gt;
!&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
[[Categorie:Modèles]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Trig Jegman</name></author>
	</entry>
	<entry>
		<id>https://pikmin-fr.wiki/w/index.php?title=Cat%C3%A9gorie:Mod%C3%A8les&amp;diff=189</id>
		<title>Catégorie:Modèles</title>
		<link rel="alternate" type="text/html" href="https://pikmin-fr.wiki/w/index.php?title=Cat%C3%A9gorie:Mod%C3%A8les&amp;diff=189"/>
		<updated>2025-04-08T03:24:18Z</updated>

		<summary type="html">&lt;p&gt;Trig Jegman : Page créée avec « Modèles. »&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Modèles.&lt;/div&gt;</summary>
		<author><name>Trig Jegman</name></author>
	</entry>
	<entry>
		<id>https://pikmin-fr.wiki/w/index.php?title=Mod%C3%A8le:Navbox&amp;diff=188</id>
		<title>Modèle:Navbox</title>
		<link rel="alternate" type="text/html" href="https://pikmin-fr.wiki/w/index.php?title=Mod%C3%A8le:Navbox&amp;diff=188"/>
		<updated>2025-04-08T03:14:55Z</updated>

		<summary type="html">&lt;p&gt;Trig Jegman : Page créée avec « &amp;lt;templatestyles src=&amp;quot;Modèle:Navbox/styles.css&amp;quot; /&amp;gt;  {| class=&amp;quot;navbox mw-collapsible autocollapse {{{class|}}}&amp;quot; style=&amp;quot;border:2px #{{{tableborder|000000}}} solid; background-color:#{{{tablecolor|{{color|dark-green}}}}}; {{{style|}}}&amp;quot; ! colspan=&amp;quot;{{{colpsan|2}}}&amp;quot; style=&amp;quot;border:2px #{{{headerborder|{{color|light-green}}}}} solid; background-color:#{{{headercolor|{{color|green}}}}}&amp;quot; | &amp;#039;&amp;#039;&amp;#039;{{{header|Header}}}&amp;#039;&amp;#039;&amp;#039; |-&amp;lt;noinclude&amp;gt; |}  Navbox framework. &amp;#039;&amp;#039;&amp;#039;Do not use this tem... »&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;templatestyles src=&amp;quot;Modèle:Navbox/styles.css&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;navbox mw-collapsible autocollapse {{{class|}}}&amp;quot; style=&amp;quot;border:2px #{{{tableborder|000000}}} solid; background-color:#{{{tablecolor|{{color|dark-green}}}}}; {{{style|}}}&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;{{{colpsan|2}}}&amp;quot; style=&amp;quot;border:2px #{{{headerborder|{{color|light-green}}}}} solid; background-color:#{{{headercolor|{{color|green}}}}}&amp;quot; | &#039;&#039;&#039;{{{header|Header}}}&#039;&#039;&#039;&lt;br /&gt;
|-&amp;lt;noinclude&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Navbox framework. &#039;&#039;&#039;Do not use this template directly!&#039;&#039;&#039; Instead, use it as the header to create other subpage templates to this page.&lt;br /&gt;
&lt;br /&gt;
Some configurations are available:&lt;br /&gt;
*&amp;lt;code&amp;gt;tableborder&amp;lt;/code&amp;gt;: Changes the outside border color&lt;br /&gt;
*&amp;lt;code&amp;gt;tablecolor&amp;lt;/code&amp;gt;: Changes the table color&lt;br /&gt;
*&amp;lt;code&amp;gt;headerborder&amp;lt;/code&amp;gt;: Changes the header border color&lt;br /&gt;
*&amp;lt;code&amp;gt;headercolor&amp;lt;/code&amp;gt;: Changes the header background color&lt;br /&gt;
*&amp;lt;code&amp;gt;header&amp;lt;/code&amp;gt;: Text to go within the header&lt;br /&gt;
*&amp;lt;code&amp;gt;class&amp;lt;/code&amp;gt;: Any auxiliary classes for the entire navbox&lt;br /&gt;
*&amp;lt;code&amp;gt;style&amp;lt;/code&amp;gt;: Any auxiliary styles for the entire navbox&lt;br /&gt;
&lt;br /&gt;
[[Categorie:Modèles]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Trig Jegman</name></author>
	</entry>
	<entry>
		<id>https://pikmin-fr.wiki/w/index.php?title=Mod%C3%A8le:Navbox/styles.css&amp;diff=187</id>
		<title>Modèle:Navbox/styles.css</title>
		<link rel="alternate" type="text/html" href="https://pikmin-fr.wiki/w/index.php?title=Mod%C3%A8le:Navbox/styles.css&amp;diff=187"/>
		<updated>2025-04-08T02:29:06Z</updated>

		<summary type="html">&lt;p&gt;Trig Jegman : &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;table.navbox {&lt;br /&gt;
	color: #000000;&lt;br /&gt;
	font-size: 90%;&lt;br /&gt;
	text-align: center;&lt;br /&gt;
	min-width: 250px;&lt;br /&gt;
    max-width: 500px;&lt;br /&gt;
	width: 95%;&lt;br /&gt;
	padding: 0.2em;&lt;br /&gt;
	margin: 15px auto 0;&lt;br /&gt;
	clear: both;&lt;br /&gt;
}&lt;br /&gt;
.navbox + .navbox,&lt;br /&gt;
.content-table-wrapper + .content-table-wrapper .navbox {&lt;br /&gt;
	margin-top: 2px !important;&lt;br /&gt;
}&lt;br /&gt;
table.navbox th {&lt;br /&gt;
	padding-left: 1em;&lt;br /&gt;
	padding-right: 1em;&lt;br /&gt;
}&lt;br /&gt;
table.navbox .mw-collapsible-toggle {&lt;br /&gt;
	font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
body:not(.mobile) table.navbox .mw-collapsible-toggle-collapsed {&lt;br /&gt;
	margin-left: 10px;&lt;br /&gt;
}&lt;br /&gt;
body:not(.mobile) .navbox.mw-made-collapsible:not(.mw-collapsed) &amp;gt; tbody &amp;gt; tr:first-of-type &amp;gt; th {&lt;br /&gt;
	padding-left: 4.4em;&lt;br /&gt;
}&lt;br /&gt;
@media print {&lt;br /&gt;
	.navbox {&lt;br /&gt;
		display: none;&lt;br /&gt;
	}&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Trig Jegman</name></author>
	</entry>
	<entry>
		<id>https://pikmin-fr.wiki/w/index.php?title=Mod%C3%A8le:Navbox/styles.css&amp;diff=186</id>
		<title>Modèle:Navbox/styles.css</title>
		<link rel="alternate" type="text/html" href="https://pikmin-fr.wiki/w/index.php?title=Mod%C3%A8le:Navbox/styles.css&amp;diff=186"/>
		<updated>2025-04-08T02:23:26Z</updated>

		<summary type="html">&lt;p&gt;Trig Jegman : Page créée avec « table.navbox { 	color: #000000; 	font-size: 90%; 	text-align: center; 	min-width: 200px; 	max-width: 95%; 	padding: 0.2em; 	margin: 15px auto 0; 	clear: both; } .navbox + .navbox, .content-table-wrapper + .content-table-wrapper .navbox { 	margin-top: 2px !important; } table.navbox th { 	padding-left: 1em; 	padding-right: 1em; } table.navbox .mw-collapsible-toggle { 	font-weight: bold; } body:not(.mobile) table.navbox .mw-collapsible-toggle-collapsed { 	margin-lef... »&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;table.navbox {&lt;br /&gt;
	color: #000000;&lt;br /&gt;
	font-size: 90%;&lt;br /&gt;
	text-align: center;&lt;br /&gt;
	min-width: 200px;&lt;br /&gt;
	max-width: 95%;&lt;br /&gt;
	padding: 0.2em;&lt;br /&gt;
	margin: 15px auto 0;&lt;br /&gt;
	clear: both;&lt;br /&gt;
}&lt;br /&gt;
.navbox + .navbox,&lt;br /&gt;
.content-table-wrapper + .content-table-wrapper .navbox {&lt;br /&gt;
	margin-top: 2px !important;&lt;br /&gt;
}&lt;br /&gt;
table.navbox th {&lt;br /&gt;
	padding-left: 1em;&lt;br /&gt;
	padding-right: 1em;&lt;br /&gt;
}&lt;br /&gt;
table.navbox .mw-collapsible-toggle {&lt;br /&gt;
	font-weight: bold;&lt;br /&gt;
}&lt;br /&gt;
body:not(.mobile) table.navbox .mw-collapsible-toggle-collapsed {&lt;br /&gt;
	margin-left: 10px;&lt;br /&gt;
}&lt;br /&gt;
body:not(.mobile) .navbox.mw-made-collapsible:not(.mw-collapsed) &amp;gt; tbody &amp;gt; tr:first-of-type &amp;gt; th {&lt;br /&gt;
	padding-left: 4.4em;&lt;br /&gt;
}&lt;br /&gt;
@media print {&lt;br /&gt;
	.navbox {&lt;br /&gt;
		display: none;&lt;br /&gt;
	}&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Trig Jegman</name></author>
	</entry>
	<entry>
		<id>https://pikmin-fr.wiki/w/index.php?title=Discussion_utilisateur:SplatKill&amp;diff=185</id>
		<title>Discussion utilisateur:SplatKill</title>
		<link rel="alternate" type="text/html" href="https://pikmin-fr.wiki/w/index.php?title=Discussion_utilisateur:SplatKill&amp;diff=185"/>
		<updated>2025-04-08T01:46:08Z</updated>

		<summary type="html">&lt;p&gt;Trig Jegman : Bienvenue !&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Welcome to &#039;&#039;Pikmin FR&#039;&#039;!&#039;&#039;&#039;&lt;br /&gt;
We hope you will contribute much and well.&lt;br /&gt;
You will probably want to read the [https://www.mediawiki.org/wiki/Special:MyLanguage/Help:Contents help pages].&lt;br /&gt;
Again, welcome and have fun! - 8 avril 2025 à 01:46 (UTC)&lt;/div&gt;</summary>
		<author><name>Trig Jegman</name></author>
	</entry>
	<entry>
		<id>https://pikmin-fr.wiki/w/index.php?title=Utilisateur:SplatKill&amp;diff=184</id>
		<title>Utilisateur:SplatKill</title>
		<link rel="alternate" type="text/html" href="https://pikmin-fr.wiki/w/index.php?title=Utilisateur:SplatKill&amp;diff=184"/>
		<updated>2025-04-08T01:46:08Z</updated>

		<summary type="html">&lt;p&gt;Trig Jegman : Création de la page d’un nouvel utilisateur.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Administrateur de Pikmin France.&lt;br /&gt;
Je fais de la traduction en générale entre le français, l&#039;anglais, l&#039;espagnol et l&#039;occitan.&lt;br /&gt;
N&#039;hésitez pas à me contacter par n&#039;importe quel biais pour tout renseignement !&lt;/div&gt;</summary>
		<author><name>Trig Jegman</name></author>
	</entry>
	<entry>
		<id>https://pikmin-fr.wiki/w/index.php?title=Mod%C3%A8le:Accueil&amp;diff=183</id>
		<title>Modèle:Accueil</title>
		<link rel="alternate" type="text/html" href="https://pikmin-fr.wiki/w/index.php?title=Mod%C3%A8le:Accueil&amp;diff=183"/>
		<updated>2025-04-07T07:32:33Z</updated>

		<summary type="html">&lt;p&gt;Trig Jegman : A protégé « Modèle:Accueil » ([Modifier=Autoriser uniquement les administrateurs] (infini) [Renommer=Autoriser uniquement les administrateurs] (infini))&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div align=&amp;quot;center&amp;quot; style=&amp;quot;border:4px #{{color|yellow}} solid; width:80%; min-width:300px; margin:0 auto; padding:4px 2px; background-color:#{{color|green}};&amp;quot;&amp;gt;&lt;br /&gt;
{{clear}}&lt;br /&gt;
&amp;lt;gallery perrow=&amp;quot;4&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
Pikmin 1 Logo.png|&#039;&#039;[[Pikmin]]&#039;&#039;&lt;br /&gt;
Pikmin 2 Logo.png|&#039;&#039;[[Pikmin 2]]&#039;&#039;&lt;br /&gt;
Pikmin 3 Logo.png|&#039;&#039;[[Pikmin 3]]&#039;&#039;&lt;br /&gt;
Pikmin 4 Logo.png|&#039;&#039;[[Pikmin 4]]&#039;&#039;&lt;br /&gt;
Hey! Pikmin Logo.jpg|&#039;&#039;[[Hey! Pikmin]]&#039;&#039;&lt;br /&gt;
Pikmin Bloom Logo.png|&#039;&#039;[[Pikmin Bloom]]&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Temporary set up for the main page.&lt;br /&gt;
&lt;br /&gt;
[[Categorie:Modèles]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Trig Jegman</name></author>
	</entry>
	<entry>
		<id>https://pikmin-fr.wiki/w/index.php?title=Pikmin_FR&amp;diff=182</id>
		<title>Pikmin FR</title>
		<link rel="alternate" type="text/html" href="https://pikmin-fr.wiki/w/index.php?title=Pikmin_FR&amp;diff=182"/>
		<updated>2025-04-07T07:20:59Z</updated>

		<summary type="html">&lt;p&gt;Trig Jegman : &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;If you&#039;re reading this, you got here too early. Come back later!&lt;br /&gt;
&lt;br /&gt;
{{Accueil}}&lt;br /&gt;
&lt;br /&gt;
[[en:Main_Page]]&lt;br /&gt;
[[it:Pagina_principale]]&lt;/div&gt;</summary>
		<author><name>Trig Jegman</name></author>
	</entry>
	<entry>
		<id>https://pikmin-fr.wiki/w/index.php?title=Mod%C3%A8le:Accueil&amp;diff=181</id>
		<title>Modèle:Accueil</title>
		<link rel="alternate" type="text/html" href="https://pikmin-fr.wiki/w/index.php?title=Mod%C3%A8le:Accueil&amp;diff=181"/>
		<updated>2025-04-07T07:20:26Z</updated>

		<summary type="html">&lt;p&gt;Trig Jegman : &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div align=&amp;quot;center&amp;quot; style=&amp;quot;border:4px #{{color|yellow}} solid; width:80%; min-width:300px; margin:0 auto; padding:4px 2px; background-color:#{{color|green}};&amp;quot;&amp;gt;&lt;br /&gt;
{{clear}}&lt;br /&gt;
&amp;lt;gallery perrow=&amp;quot;4&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
Pikmin 1 Logo.png|&#039;&#039;[[Pikmin]]&#039;&#039;&lt;br /&gt;
Pikmin 2 Logo.png|&#039;&#039;[[Pikmin 2]]&#039;&#039;&lt;br /&gt;
Pikmin 3 Logo.png|&#039;&#039;[[Pikmin 3]]&#039;&#039;&lt;br /&gt;
Pikmin 4 Logo.png|&#039;&#039;[[Pikmin 4]]&#039;&#039;&lt;br /&gt;
Hey! Pikmin Logo.jpg|&#039;&#039;[[Hey! Pikmin]]&#039;&#039;&lt;br /&gt;
Pikmin Bloom Logo.png|&#039;&#039;[[Pikmin Bloom]]&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Temporary set up for the main page.&lt;br /&gt;
&lt;br /&gt;
[[Categorie:Modèles]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Trig Jegman</name></author>
	</entry>
	<entry>
		<id>https://pikmin-fr.wiki/w/index.php?title=Mod%C3%A8le:Accueil&amp;diff=180</id>
		<title>Modèle:Accueil</title>
		<link rel="alternate" type="text/html" href="https://pikmin-fr.wiki/w/index.php?title=Mod%C3%A8le:Accueil&amp;diff=180"/>
		<updated>2025-04-07T07:18:56Z</updated>

		<summary type="html">&lt;p&gt;Trig Jegman : Page créée avec « &amp;lt;div align=&amp;quot;center&amp;quot; style=&amp;quot;border:4px #{{color|yellow}} solid; width:80%; min-width:300px; margin:0 auto; padding:4px 2px; background-color:#{{color|green}};&amp;quot;&amp;gt; {{clear}} &amp;lt;gallery perrow=&amp;quot;4&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&amp;gt; Pikmin 1 Logo.png|&amp;#039;&amp;#039;Pikmin&amp;#039;&amp;#039; Pikmin 2 Logo.png|&amp;#039;&amp;#039;Pikmin 2&amp;#039;&amp;#039; Pikmin 3 Logo.png|&amp;#039;&amp;#039;Pikmin 3&amp;#039;&amp;#039; Pikmin 4 Logo.png|&amp;#039;&amp;#039;Pikmin 4&amp;#039;&amp;#039; Hey! Pikmin Logo.jpg|&amp;#039;&amp;#039;Hey! Pikmin&amp;#039;&amp;#039; Pikmin Bloom Logo.png|&amp;#039;&amp;#039;Pikmin Bloom&amp;#039;&amp;#039; &amp;lt;/gallery&amp;gt; &amp;lt;/div&amp;gt; »&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div align=&amp;quot;center&amp;quot; style=&amp;quot;border:4px #{{color|yellow}} solid; width:80%; min-width:300px; margin:0 auto; padding:4px 2px; background-color:#{{color|green}};&amp;quot;&amp;gt;&lt;br /&gt;
{{clear}}&lt;br /&gt;
&amp;lt;gallery perrow=&amp;quot;4&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
Pikmin 1 Logo.png|&#039;&#039;[[Pikmin]]&#039;&#039;&lt;br /&gt;
Pikmin 2 Logo.png|&#039;&#039;[[Pikmin 2]]&#039;&#039;&lt;br /&gt;
Pikmin 3 Logo.png|&#039;&#039;[[Pikmin 3]]&#039;&#039;&lt;br /&gt;
Pikmin 4 Logo.png|&#039;&#039;[[Pikmin 4]]&#039;&#039;&lt;br /&gt;
Hey! Pikmin Logo.jpg|&#039;&#039;[[Hey! Pikmin]]&#039;&#039;&lt;br /&gt;
Pikmin Bloom Logo.png|&#039;&#039;[[Pikmin Bloom]]&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Trig Jegman</name></author>
	</entry>
	<entry>
		<id>https://pikmin-fr.wiki/w/index.php?title=Mod%C3%A8le:Color&amp;diff=179</id>
		<title>Modèle:Color</title>
		<link rel="alternate" type="text/html" href="https://pikmin-fr.wiki/w/index.php?title=Mod%C3%A8le:Color&amp;diff=179"/>
		<updated>2025-04-07T07:11:10Z</updated>

		<summary type="html">&lt;p&gt;Trig Jegman : &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#switch: {{lc:{{{1|}}}}}&lt;br /&gt;
|red|rouge=C9A0BA|orange=EBD695|yellow|jaune=ECE6A1|light-green|vert clair=C1D9B6|green|vert=64B482|dark-green|vert foncé=2F6744|blue|bleu=B6C1D9|dark-blue|bleu foncé=7381A1|purple|pourpre=D6C5ED|magenta=C9A0BA|brown|marron=B0A488|dark-brown|marron foncé=847263|#default=000000}}{{#ifeq:{{{2|}}}|trans|44|}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Canonized colors:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#{{color|red}}&amp;quot;&amp;gt;&amp;lt;code&amp;gt;red&amp;lt;/code&amp;gt; / &amp;lt;code&amp;gt;rouge&amp;lt;/code&amp;gt;&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#{{color|orange}}&amp;quot;&amp;gt;&amp;lt;code&amp;gt;orange&amp;lt;/code&amp;gt; / &amp;lt;code&amp;gt;orange&amp;lt;/code&amp;gt;&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#{{color|yellow}}&amp;quot;&amp;gt;&amp;lt;code&amp;gt;yellow&amp;lt;/code&amp;gt; / &amp;lt;code&amp;gt;jaune&amp;lt;/code&amp;gt;&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#{{color|green}}&amp;quot;&amp;gt;&amp;lt;code&amp;gt;green&amp;lt;/code&amp;gt; / &amp;lt;code&amp;gt;green&amp;lt;/code&amp;gt;&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#{{color|blue}}&amp;quot;&amp;gt;&amp;lt;code&amp;gt;blue&amp;lt;/code&amp;gt; / &amp;lt;code&amp;gt;blue&amp;lt;/code&amp;gt;&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#{{color|purple}}&amp;quot;&amp;gt;&amp;lt;code&amp;gt;purple&amp;lt;/code&amp;gt; / &amp;lt;code&amp;gt;purple&amp;lt;/code&amp;gt;&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#{{color|light-green}}&amp;quot;&amp;gt;&amp;lt;code&amp;gt;light-green&amp;lt;/code&amp;gt; / &amp;lt;code&amp;gt;vert clair&amp;lt;/code&amp;gt;&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#{{color|dark-green}}&amp;quot;&amp;gt;&amp;lt;code&amp;gt;dark-green&amp;lt;/code&amp;gt; / &amp;lt;code&amp;gt;vert foncé&amp;lt;/code&amp;gt;&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#{{color|dark-blue}}&amp;quot;&amp;gt;&amp;lt;code&amp;gt;dark-blue&amp;lt;/code&amp;gt; / &amp;lt;code&amp;gt;bleu foncé&amp;lt;/code&amp;gt;&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#{{color|marron}}&amp;quot;&amp;gt;&amp;lt;code&amp;gt;brown&amp;lt;/code&amp;gt; / &amp;lt;code&amp;gt;marron&amp;lt;/code&amp;gt;&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#{{color|dark-brown}}&amp;quot;&amp;gt;&amp;lt;code&amp;gt;dark-brown&amp;lt;/code&amp;gt; / &amp;lt;code&amp;gt;marron foncé&amp;lt;/code&amp;gt;&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
All colors can be made semi-transparent by setting the second parameter to &#039;trans&#039;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;pfr-red&amp;quot;|pqrs&lt;br /&gt;
|class=&amp;quot;pfr-orange&amp;quot;|pqrs&lt;br /&gt;
|class=&amp;quot;pfr-yellow&amp;quot;|pqrs&lt;br /&gt;
|class=&amp;quot;pfr-light-green&amp;quot;|pqrs&lt;br /&gt;
|class=&amp;quot;pfr-green&amp;quot;|pqrs&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;pfr-dark-green&amp;quot;|pqrs&lt;br /&gt;
|class=&amp;quot;pfr-blue&amp;quot;|pqrs&lt;br /&gt;
|class=&amp;quot;pfr-dark-blue&amp;quot;|pqrs&lt;br /&gt;
|class=&amp;quot;pfr-purple&amp;quot;|pqrs&lt;br /&gt;
|class=&amp;quot;pfr-magenta&amp;quot;|pqrs&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;pfr-dark-brown&amp;quot;|pqrs&lt;br /&gt;
|class=&amp;quot;pfr-brown&amp;quot;|pqrs&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
Colors are derived from the canonized color list set in [[MediaWiki:Common.css]].&lt;br /&gt;
[[Categorie:Modèles]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Trig Jegman</name></author>
	</entry>
	<entry>
		<id>https://pikmin-fr.wiki/w/index.php?title=Mod%C3%A8le:Color&amp;diff=178</id>
		<title>Modèle:Color</title>
		<link rel="alternate" type="text/html" href="https://pikmin-fr.wiki/w/index.php?title=Mod%C3%A8le:Color&amp;diff=178"/>
		<updated>2025-04-07T07:09:24Z</updated>

		<summary type="html">&lt;p&gt;Trig Jegman : &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#switch: {{{1|}}}&lt;br /&gt;
|red|rouge=C9A0BA|orange=EBD695|yellow|jaune=ECE6A1|light-green|vert clair=C1D9B6|green|vert=64B482|dark-green|vert foncé=2F6744|blue|bleu=B6C1D9|dark-blue|bleu foncé=7381A1|purple|pourpre=D6C5ED|magenta=C9A0BA|brown|marron=B0A488|dark-brown|marron foncé=847263|#default=000000}}{{#ifeq:{{{2|}}}|trans|44|}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Canonized colors:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#{{color|red}}&amp;quot;&amp;gt;&amp;lt;code&amp;gt;red&amp;lt;/code&amp;gt; / &amp;lt;code&amp;gt;rouge&amp;lt;/code&amp;gt;&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#{{color|orange}}&amp;quot;&amp;gt;&amp;lt;code&amp;gt;orange&amp;lt;/code&amp;gt; / &amp;lt;code&amp;gt;orange&amp;lt;/code&amp;gt;&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#{{color|yellow}}&amp;quot;&amp;gt;&amp;lt;code&amp;gt;yellow&amp;lt;/code&amp;gt; / &amp;lt;code&amp;gt;jaune&amp;lt;/code&amp;gt;&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#{{color|green}}&amp;quot;&amp;gt;&amp;lt;code&amp;gt;green&amp;lt;/code&amp;gt; / &amp;lt;code&amp;gt;green&amp;lt;/code&amp;gt;&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#{{color|blue}}&amp;quot;&amp;gt;&amp;lt;code&amp;gt;blue&amp;lt;/code&amp;gt; / &amp;lt;code&amp;gt;blue&amp;lt;/code&amp;gt;&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#{{color|purple}}&amp;quot;&amp;gt;&amp;lt;code&amp;gt;purple&amp;lt;/code&amp;gt; / &amp;lt;code&amp;gt;purple&amp;lt;/code&amp;gt;&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#{{color|light-green}}&amp;quot;&amp;gt;&amp;lt;code&amp;gt;light-green&amp;lt;/code&amp;gt; / &amp;lt;code&amp;gt;vert clair&amp;lt;/code&amp;gt;&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#{{color|dark-green}}&amp;quot;&amp;gt;&amp;lt;code&amp;gt;dark-green&amp;lt;/code&amp;gt; / &amp;lt;code&amp;gt;vert foncé&amp;lt;/code&amp;gt;&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#{{color|dark-blue}}&amp;quot;&amp;gt;&amp;lt;code&amp;gt;dark-blue&amp;lt;/code&amp;gt; / &amp;lt;code&amp;gt;bleu foncé&amp;lt;/code&amp;gt;&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#{{color|marron}}&amp;quot;&amp;gt;&amp;lt;code&amp;gt;brown&amp;lt;/code&amp;gt; / &amp;lt;code&amp;gt;marron&amp;lt;/code&amp;gt;&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#{{color|dark-brown}}&amp;quot;&amp;gt;&amp;lt;code&amp;gt;dark-brown&amp;lt;/code&amp;gt; / &amp;lt;code&amp;gt;marron foncé&amp;lt;/code&amp;gt;&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
All colors can be made semi-transparent by setting the second parameter to &#039;trans&#039;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;pfr-red&amp;quot;|pqrs&lt;br /&gt;
|class=&amp;quot;pfr-orange&amp;quot;|pqrs&lt;br /&gt;
|class=&amp;quot;pfr-yellow&amp;quot;|pqrs&lt;br /&gt;
|class=&amp;quot;pfr-light-green&amp;quot;|pqrs&lt;br /&gt;
|class=&amp;quot;pfr-green&amp;quot;|pqrs&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;pfr-dark-green&amp;quot;|pqrs&lt;br /&gt;
|class=&amp;quot;pfr-blue&amp;quot;|pqrs&lt;br /&gt;
|class=&amp;quot;pfr-dark-blue&amp;quot;|pqrs&lt;br /&gt;
|class=&amp;quot;pfr-purple&amp;quot;|pqrs&lt;br /&gt;
|class=&amp;quot;pfr-magenta&amp;quot;|pqrs&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;pfr-dark-brown&amp;quot;|pqrs&lt;br /&gt;
|class=&amp;quot;pfr-brown&amp;quot;|pqrs&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
Colors are derived from the canonized color list set in [[MediaWiki:Common.css]].&lt;br /&gt;
[[Categorie:Modèles]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Trig Jegman</name></author>
	</entry>
	<entry>
		<id>https://pikmin-fr.wiki/w/index.php?title=Mod%C3%A8le:Color&amp;diff=177</id>
		<title>Modèle:Color</title>
		<link rel="alternate" type="text/html" href="https://pikmin-fr.wiki/w/index.php?title=Mod%C3%A8le:Color&amp;diff=177"/>
		<updated>2025-04-07T07:07:29Z</updated>

		<summary type="html">&lt;p&gt;Trig Jegman : &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#switch: {{{1|}}}&lt;br /&gt;
|red|rouge=#C9A0BA|orange=#EBD695|yellow|jaune=#ECE6A1|light-green|vert clair=#C1D9B6|green|vert=#64B482|dark-green|vert foncé=#2F6744|blue|bleu=#B6C1D9|dark-blue|bleu foncé=#7381A1|purple|pourpre=#D6C5ED|magenta=#C9A0BA|brown|marron=#B0A488|dark-brown|marron foncé=#847263|#default=#000000}}{{#ifeq:{{{2|}}}|trans|44|}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Canonized colors:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:{{color|red}}&amp;quot;&amp;gt;&amp;lt;code&amp;gt;red&amp;lt;/code&amp;gt; / &amp;lt;code&amp;gt;rouge&amp;lt;/code&amp;gt;&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:{{color|orange}}&amp;quot;&amp;gt;&amp;lt;code&amp;gt;orange&amp;lt;/code&amp;gt; / &amp;lt;code&amp;gt;orange&amp;lt;/code&amp;gt;&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:{{color|yellow}}&amp;quot;&amp;gt;&amp;lt;code&amp;gt;yellow&amp;lt;/code&amp;gt; / &amp;lt;code&amp;gt;jaune&amp;lt;/code&amp;gt;&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:{{color|green}}&amp;quot;&amp;gt;&amp;lt;code&amp;gt;green&amp;lt;/code&amp;gt; / &amp;lt;code&amp;gt;green&amp;lt;/code&amp;gt;&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:{{color|blue}}&amp;quot;&amp;gt;&amp;lt;code&amp;gt;blue&amp;lt;/code&amp;gt; / &amp;lt;code&amp;gt;blue&amp;lt;/code&amp;gt;&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:{{color|purple}}&amp;quot;&amp;gt;&amp;lt;code&amp;gt;purple&amp;lt;/code&amp;gt; / &amp;lt;code&amp;gt;purple&amp;lt;/code&amp;gt;&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:{{color|light-green}}&amp;quot;&amp;gt;&amp;lt;code&amp;gt;light-green&amp;lt;/code&amp;gt; / &amp;lt;code&amp;gt;vert clair&amp;lt;/code&amp;gt;&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:{{color|dark-green}}&amp;quot;&amp;gt;&amp;lt;code&amp;gt;dark-green&amp;lt;/code&amp;gt; / &amp;lt;code&amp;gt;vert foncé&amp;lt;/code&amp;gt;&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:{{color|dark-blue}}&amp;quot;&amp;gt;&amp;lt;code&amp;gt;dark-blue&amp;lt;/code&amp;gt; / &amp;lt;code&amp;gt;bleu foncé&amp;lt;/code&amp;gt;&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:{{color|marron}}&amp;quot;&amp;gt;&amp;lt;code&amp;gt;brown&amp;lt;/code&amp;gt; / &amp;lt;code&amp;gt;marron&amp;lt;/code&amp;gt;&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:{{color|dark-brown}}&amp;quot;&amp;gt;&amp;lt;code&amp;gt;dark-brown&amp;lt;/code&amp;gt; / &amp;lt;code&amp;gt;marron foncé&amp;lt;/code&amp;gt;&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
All colors can be made semi-transparent by setting the second parameter to &#039;trans&#039;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;pfr-red&amp;quot;|pqrs&lt;br /&gt;
|class=&amp;quot;pfr-orange&amp;quot;|pqrs&lt;br /&gt;
|class=&amp;quot;pfr-yellow&amp;quot;|pqrs&lt;br /&gt;
|class=&amp;quot;pfr-light-green&amp;quot;|pqrs&lt;br /&gt;
|class=&amp;quot;pfr-green&amp;quot;|pqrs&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;pfr-dark-green&amp;quot;|pqrs&lt;br /&gt;
|class=&amp;quot;pfr-blue&amp;quot;|pqrs&lt;br /&gt;
|class=&amp;quot;pfr-dark-blue&amp;quot;|pqrs&lt;br /&gt;
|class=&amp;quot;pfr-purple&amp;quot;|pqrs&lt;br /&gt;
|class=&amp;quot;pfr-magenta&amp;quot;|pqrs&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;pfr-dark-brown&amp;quot;|pqrs&lt;br /&gt;
|class=&amp;quot;pfr-brown&amp;quot;|pqrs&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
Colors are derived from the canonized color list set in [[MediaWiki:Common.css]].&lt;br /&gt;
[[Categorie:Modèles]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Trig Jegman</name></author>
	</entry>
</feed>