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		<title>Bulborbe</title>
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		<updated>2026-03-14T03:01:03Z</updated>

		<summary type="html">&lt;p&gt;Yaya : /* Comportement */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ennemi&lt;br /&gt;
|image = Bulborbe modèle P4.png&lt;br /&gt;
|premier = &#039;&#039;[[Pikmin 1 (Nintendo GameCube)|Pikmin]]&#039;&#039; (2002)&lt;br /&gt;
|dernier = &#039;&#039;[[Pikmin 4]]&#039;&#039; (2023)&lt;br /&gt;
|savant = &#039;&#039;Oculus kageyamii russus&#039;&#039;&lt;br /&gt;
|famille = [[Canidés fouisseurs]]&lt;br /&gt;
|activité = Jour &amp;amp; nuit&lt;br /&gt;
|poids = 10&lt;br /&gt;
|pikmin = 20&lt;br /&gt;
|valeur = 7 × {{Poko}} &amp;lt;small&amp;gt;(&#039;&#039;Pikmin 2&#039;&#039;)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;50 × {{Poko}} &amp;lt;small&amp;gt;(&#039;&#039;Pikmin 3&#039;&#039;)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;10 lumium&lt;br /&gt;
|zones = [[Forêt de l&#039;Espoir]]&amp;lt;br&amp;gt;[[Vallée du Repos]]&amp;lt;br&amp;gt;[[Forêt de l&#039;Eveil]]&amp;lt;br&amp;gt;[[Verger de l&#039;espoir]]&amp;lt;br&amp;gt;[[Bosquet des sources]]&amp;lt;br&amp;gt;[[Tour de la mélancolie]]&amp;lt;br&amp;gt;[[Terrasse ensoleillée]]&amp;lt;br&amp;gt;[[Soucis dans les taillis]]&lt;br /&gt;
|grottes = [[Gîte des Bêtes]]&amp;lt;br&amp;gt;[[Grotte des Héros]]&amp;lt;br&amp;gt;[[Pays des Rêves]]&amp;lt;br&amp;gt;[[Caverne de la cavalcade]]&amp;lt;br&amp;gt;[[Royaume des bêtes]]&amp;lt;br&amp;gt;[[Fort englouti]]&amp;lt;br&amp;gt;[[Caverne du roi]]&lt;br /&gt;
}}&lt;br /&gt;
Le &#039;&#039;&#039;Bulborbe&#039;&#039;&#039; (autrefois connu sous le nom de &#039;&#039;&#039;Bulborbe à pois&#039;&#039;&#039; dans Pikmin, puis &#039;&#039;&#039;Bulborbe rouge&#039;&#039;&#039; dans Pikmin 2) est un ennemi commun de &#039;&#039;[[Pikmin 1 (Nintendo GameCube)|Pikmin]]&#039;&#039;, &#039;&#039;[[Pikmin 2]]&#039;&#039;, &#039;&#039;[[Pikmin 3]]&#039;&#039; et &#039;&#039;[[Pikmin 4]]&#039;&#039;, ainsi qu&#039;un boss de &#039;&#039;[[Hey! Pikmin]]&#039;&#039;. Les Bulborbes ont une grande gueule, des pédoncules oculaires ornés d&#039;iris bleus clairs et un dos rouge tacheté de points blancs. Ce sont des créatures nocturnes, mais lorsqu&#039;il y a des proies à proximité, ils s&#039;éveilleront et tenteront de les dévorer. Les Bulborbes sont considérés comme les ennemis emblématiques de la série. Ils sont souvent en compagnie de [[bulborbe nain|Bulborbes nains]], qui sont en réalité membres d&#039;une autre espèce qui ne fait que prétendre d&#039;être un Bulborbe juvénile.&lt;br /&gt;
&lt;br /&gt;
== Comportement ==&lt;br /&gt;
[[Fichier:Bulborbe endormi P2.jpg|thumb|right|Un Bulborbe endormi dans la [[Vallée du Repos]] de &#039;&#039;Pikmin 2&#039;&#039;.]]&lt;br /&gt;
Les Bulborbes sont des créatures nocturnes, vu entrain de dormir dans des endroits exposés durant le jour. Dans la série principale, cela les exposent grandement aux attaques des Pikmin, puisqu&#039;ils ne se réveilleront que s&#039;ils sont attaqués. Cependant, les Bulborbes nains et les [[bulbours nain|Bulbours nains]] lâchent un cri strident lorsqu&#039;ils sont attaqués dans &#039;&#039;[[Pikmin 1 (Nintendo GameCube)|Pikmin]]&#039;&#039;, ce qui réveillera les Bulborbes aux alentours. Un objet porté par des Pikmin peut également les réveiller si les Pikmin passent à proximité d&#039;eux et les touchent.&lt;br /&gt;
&lt;br /&gt;
Une fois éveillés, les Bulborbes se ruent sur les Pikmin près d&#039;eux afin de les dévorer. Si un Bulborbe réussit à attraper des Pikmin, il s&#039;arrêtera afin de les avaler goulûment. En cas d&#039;échec, et si les Pikmin sont trop loin, le Bulborbe regardera brièvement les alentours et retournera s&#039;endormir à son emplacement d&#039;origine. Lorsqu&#039;il est attaqué, il tentera de se secouer afin de se dégager des Pikmin. Il panique lorsque ses yeux sont attaqués, ce qui est l&#039;un de ses deux points sensibles, avec le dos.&lt;br /&gt;
&lt;br /&gt;
Dans &#039;&#039;[[Hey! Pikmin]]&#039;&#039;, l&#039;unique Bulborbe du jeu se comporte différemment des précédentes itérations: il est plus grand, plus agressif, plus lent et réactif. Lorsqu&#039;il est vaincu, le Bulborbe abandonne le [[Truc-bidule tape-à-l&#039;œil]].&lt;br /&gt;
Si un Pikmin n&#039;est pas jeté dans l&#039;oeil du Bulborbe quand il s&#039;abaisse pour observer ce qui bouge devant lui, il dévorera une poignée de Pikmin férocement et retournera se cacher dans l&#039;herbe. Quand la phase d&#039;embusque se termine, il sort de l&#039;herbe et mords lourdement, emportant les Pikmin qui se trouvent devant lui durant son animation.&lt;br /&gt;
&lt;br /&gt;
== Emplacements ==&lt;br /&gt;
=== &#039;&#039;Pikmin&#039;&#039; ===&lt;br /&gt;
==== Mode histoire ====&lt;br /&gt;
*[[Forêt de l&#039;Espoir]]&lt;br /&gt;
==== Mode défi ====&lt;br /&gt;
*[[Forêt de l&#039;Eveil]]&lt;br /&gt;
*[[Source Lointaine]]&lt;br /&gt;
=== &#039;&#039;Pikmin 2&#039;&#039; ===&lt;br /&gt;
==== Mode histoire ====&lt;br /&gt;
===== Zones extérieures =====&lt;br /&gt;
*[[Vallée du Repos]]&lt;br /&gt;
**Sur une bouche d&#039;égout à côté de la [[Ferraille Suprême]].&lt;br /&gt;
*[[Forêt de l&#039;Eveil]]&lt;br /&gt;
**Près du site d&#039;atterrissage en compagnie de deux [[bulborbe nain|bulborbes nains]], près d&#039;un rebord où se situe la [[Baie ensoleillée]].&lt;br /&gt;
===== Grottes =====&lt;br /&gt;
*[[Gîte des Bêtes]]&lt;br /&gt;
**Un dans le sous-niveau 4, possédant le [[Créateur de Rêves]].&lt;br /&gt;
*[[Grotte des Héros]]&lt;br /&gt;
**Un dans le sous-niveau 9.&lt;br /&gt;
*[[Pays des Rêves]]&lt;br /&gt;
**Deux dans le sous-niveau 5.&lt;br /&gt;
**Deux dans le sous-niveau 13.&lt;br /&gt;
==== Mode défi ====&lt;br /&gt;
*[[Grotte de l&#039;explorateur]]&lt;br /&gt;
*[[Coffre à jouets]]&lt;br /&gt;
*[[Abîme rouge]]&lt;br /&gt;
*[[Salle du collectionneur]]&lt;br /&gt;
*[[Terres fertiles]]&lt;br /&gt;
*[[Empire]]&lt;br /&gt;
=== &#039;&#039;Pikmin 3&#039;&#039; / &#039;&#039;Pikmin 3 Deluxe&#039;&#039; ===&lt;br /&gt;
==== Mode histoire ====&lt;br /&gt;
*[[Verger de l&#039;espoir]]&lt;br /&gt;
**Un près du pont au début de la zone. Deux bulborbes nains apparaissent à ses côtés une fois le mange-minute antique collecté.&lt;br /&gt;
*[[Bosquet des sources]]&lt;br /&gt;
**Deux peuvent être trouvés en dessous de la [[Bombe de fibres]] après le jour 1.&lt;br /&gt;
*[[Tour de la mélancolie]]&lt;br /&gt;
**Un faux bulborbe peut être trouvé aux côtés de six bulborbes nains près du début de la grotte à côté d&#039;un [[mur de terre]].&lt;br /&gt;
==== Histoires annexes ====&lt;br /&gt;
===== L&#039;épopée d&#039;Olimar =====&lt;br /&gt;
*[[Le bosquet]]&lt;br /&gt;
===== L&#039;épopée d&#039;Olimar 2 =====&lt;br /&gt;
*[[Revoilà les Pikmin]]&lt;br /&gt;
*[[Chasse aux créatures]]&lt;br /&gt;
*[[Carnaval de fruits]]&lt;br /&gt;
==== Mode mission ====&lt;br /&gt;
===== Chasse au trésor =====&lt;br /&gt;
*[[Forêt primitive]]&lt;br /&gt;
*[[Dédale de l&#039;automne]]&lt;br /&gt;
*[[Jardin luxuriant]]&lt;br /&gt;
*[[Forêt primitive bis]]&lt;br /&gt;
*[[Dédale de l&#039;automne bis]]&lt;br /&gt;
*[[Vivarium primitif]]&lt;br /&gt;
===== Sus aux ennemis =====&lt;br /&gt;
*[[Forêt primitive]]&lt;br /&gt;
*[[Source argentée]]&lt;br /&gt;
*[[Terres arides]]&lt;br /&gt;
*[[Jardin luxuriant]]&lt;br /&gt;
*[[Verger de l&#039;espoir bis]]&lt;br /&gt;
*[[Tour de la mélancolie bis]]&lt;br /&gt;
==== Duel bingo ====&lt;br /&gt;
*[[Jardin ombragé]]&lt;br /&gt;
*[[Soupe primordiale]]&lt;br /&gt;
*[[Terrier tellurique]]&lt;br /&gt;
*[[Métropole des sables]]&lt;br /&gt;
*[[Entre ciel et terre]]&lt;br /&gt;
*[[Château de cubes]]&lt;br /&gt;
*[[Jardin fleuri]]&lt;br /&gt;
*[[Rigole chantante]]&lt;br /&gt;
*[[Oasis souterraine]]&lt;br /&gt;
*[[Fort des sables]]&lt;br /&gt;
*[[Le blues du ferrailleur]]&lt;br /&gt;
*[[Labyrinthe de bois]]&lt;br /&gt;
=== &#039;&#039;Pikmin 4 ===&lt;br /&gt;
==== Mode histoire ====&lt;br /&gt;
===== Zones extérieures =====&lt;br /&gt;
*[[Terrasse ensoleillée]]&lt;br /&gt;
===== Grottes =====&lt;br /&gt;
*[[Caverne de la cavalcade]]&lt;br /&gt;
*[[Royaume des bêtes]]&lt;br /&gt;
*[[Fort englouti]]&lt;br /&gt;
===== Défis Dandori =====&lt;br /&gt;
*[[Garderie Dandori]]&lt;br /&gt;
*[[Labo pyro-électrique]]&lt;br /&gt;
*[[Défis du Sage feuillu]]&lt;br /&gt;
&lt;br /&gt;
== Stratégie ==&lt;br /&gt;
=== &#039;&#039;Pikmin&#039;&#039; ===&lt;br /&gt;
[[Fichier:Bulborbe attaqué par des Pikmin illustration P1.png|thumb|left|Illustration d&#039;un bulborbe se faisant attaquer par plusieurs Pikmin pour &#039;&#039;Pikmin&#039;&#039;.]]&lt;br /&gt;
Submerger un bulborbe avec cinquante Pikmin (de préférence [[Pikmin rouge|rouges]]) est une excellente stratégie pour en venir à bout rapidement. Deux [[bombe roc|bombes rocs]] peuvent également être utilisée afin d&#039;éliminer un bulborbe en toute quiétude. Si le bulborbe attaque [[Olimar]] et les Pikmin, Olimar peut partir et simplement attendre que le bulborbe se rendorme.&lt;br /&gt;
=== &#039;&#039;Pikmin 2&#039;&#039; ===&lt;br /&gt;
Plutôt que de submerge le bulborbe avec des Pikmin, il est préférable de lancer quelques Pikmin sur son dos. Les [[Pikmin violet|Pikmin violets]] peuvent causer de sérieux dégâts, surtout s&#039;ils parviennent à étourdir le bulborbe. Si l&#039;armée de Pikmin est mince, les capitaines peuvent le réveiller, puis attendre qu&#039;il se rendorme afin de l&#039;attaquer dans le dos.&lt;br /&gt;
&lt;br /&gt;
Dans certains sous-niveaux métalliques, dans les grottes, il est possible de pousser les bulborbes à tomber dans le vide.&lt;br /&gt;
=== &#039;&#039;Pikmin 3&#039;&#039; ===&lt;br /&gt;
Charger un bulborbe dans le dos est le meilleur moyen d&#039;en vaincre un dans &#039;&#039;Pikmin 3&#039;&#039;. 20 Pikmin rouges suffisent largement à vaincre un bulborbe en peu de temps. Si les capitaines décident d&#039;approche le bulborbe frontalement, ils peuvent lui lancer des Pikmin dans les yeux, ce qui le tétanisera quelques secondes avant qu&#039;il n&#039;attaque. Les capitaines peuvent siffler les Pikmin afin de les ramener auprès d&#039;eux lorsque le bulborbe tente de les manger. Il est également possible de se dissimuler sous des feuillages afin d&#039;échapper au bulborbe.&lt;br /&gt;
=== &#039;&#039;Pikmin 4&#039;&#039; ===&lt;br /&gt;
Le joueur choisir de charger un bulborbe dans le dos avec [[Otchin]] pour pouvoir lui infliger des dégâts, avant que les Pikmin rouges et violets ne prennent le relais pour lui en infliger davantage. Le joueur peut également choisir de faire charger les Pikmin, ou de l&#039;attaquer frontalement en lui envoyant des Pikmin dans les yeux. Il est également possible d&#039;utiliser les [[Pikmin glace|Pikmin glaces]] afin de geler le bulborbe et donc de l&#039;éliminer en tout sérénité.&lt;br /&gt;
&lt;br /&gt;
Durant les [[expédition de nuit|expéditions de nuit]], le joueur peut choisir d&#039;attaquer le bulborbe en le flashant avec les [[Pikmin luisant|Pikmin luisants]], ou bien en chargeant avec Otchin pour que les Pikmin luisants puissent lui infliger un maximum de dégâts.&lt;br /&gt;
=== &#039;&#039;Hey! Pikmin&#039;&#039; ===&lt;br /&gt;
[[Fichier:Cinématique Soucis dans les taillis.jpg|La cinématique de rencontre avec le bulborbe.]]&lt;br /&gt;
Dans ce jeu, un bulborbe apparaît en tant que boss du premier secteur dans le dernier niveau de celui-ci, [[Soucis dans les taillis]]. [[Olimar]] commence le combat avec 20 Pikmin rouges et l&#039;objectif est d&#039;attaquer le bulborbe dans le dos afin de lui retirer de la vie. Si le bulborbe fait face à Olimar, ce dernier devra attendre qu&#039;il s&#039;abaisse afin de lui lancer des Pikmin sur ses yeux, ce qui l&#039;étourdira et donnera du temps à Olimar pour aller de l&#039;autre côté afin qu&#039;il attaque son dos. Le bulborbe va régulièrement sauter dans les taillis derrière lui, et surgir à l&#039;endroit où Olimar se trouve. L&#039;endroit où il va surgir est visible, puisque les herbes y bruissent. Lorsque le bulborbe contre-attaque, il va rugir et tenter de gober les Pikmin se trouvant devant lui.&lt;br /&gt;
&lt;br /&gt;
== Biologie ==&lt;br /&gt;
Les bulborbes font partie des créatures à la physiologie la plus diversifiée de la série &#039;&#039;Pikmin&#039;&#039;. Ils possèdent des traits similaires à ceux des amphibiens, des reptiles et des mammifères. Ils ont de grands yeux globuleux placés sur des antennes, contrairement aux yeux composés de la plupart des insectes. Ces yeux sont violets dans &#039;&#039;Pikmin&#039;&#039; et &#039;&#039;Pikmin 2&#039;&#039;, mais apparaissent plus anthropomorphes à partir de &#039;&#039;Pikmin 3&#039;&#039;, avec de grandes pupilles noires et des iris bleus.&lt;br /&gt;
&lt;br /&gt;
Olimar mentionne que les bulborbes ont des mandibules. Les mandibules sont une paire d&#039;appendices situés près de la bouche d&#039;un insecte, utilisés pour broyer et mâcher les aliments. Les soi-disant mandibules mentionnées par Olimar dans ses notes ne ressemblent en rien à des mandibules normales et sont plutôt des dents de sabre, utilisées pour briser les exosquelettes d&#039;insectes proies et creuser le sol à la recherche de racines. Leur régime alimentaire est cependant assez mystérieux, car ils sont capables d&#039;avoir un régime carnivore et herbivore.&lt;br /&gt;
&lt;br /&gt;
Il semble que le bulborbe juvénile soit la cible favorite du parasite Pikmin, plus connu sous le nom de [[Bulbikmin]]. Ce type de Pikmin semble contrôler son hôte, le faisant moins agir comme un bulborbe que comme un Pikmin, suivant un meneur (qui est naturellement un Bulbikmin plus vieux) et chassant en groupe. Les bulborbes ne sont pas observés à leurs deux âges, contrairement aux [[bulbours]]; il est donc compliqué de savoir si le Bulbikmin est un stade de développement à part entière du bulborbe, ou bien si cela est une sorte coopération symbiotique donnant un avantage aux bulborbes les plus faibles afin qu&#039;ils puissent survivre en souterrain. Les stades de développement de la [[larve de bulborbe]] suggèrent que la taille du Bulbikmin est due au parasite Pikmin présent à l&#039;intérieur. Puisque les Bulbikmin n&#039;utilisent pas d&#039;[[Oignon]], il est tout à fait possible que les adultes donnent naissance à des petits Bulbikmin pouvant être utilisés par les capitaines.&lt;br /&gt;
&lt;br /&gt;
Les relations parentales des bulborbes avec les plus jeunes semblent être compliquées: s&#039;ils semblent très protecteurs envers les bulborbes nains, cela semble être plutôt le résultat d&#039;une erreur de jugement de leur part, pensant qu&#039;il s&#039;agit de leurs enfants, alors qu&#039;en réalité ce sont les membres d&#039;une autre espèce. Et d&#039;un autre côté, les notes du site de &#039;&#039;Pikmin 4&#039;&#039; indiquent que les bulborbes peuvent se nourrir en avalant leurs propres larves. Leur tendance à manger les Bulbikmin complique davantage les choses.&lt;br /&gt;
&lt;br /&gt;
Selon [[Olimar]], lorsque certains changements environnementaux arrivent, une femelle bulborbe peut se métamorphoser en [[reine bulblax]], assumant le rôle de matriarche et donnant naissance à un grande nombre de larves. Aucun mâle n&#039;est impliqué dans cette reproduction, ce qui semble indiquer que l&#039;espèce peut changer sa méthode de reproduction (ici la parthénogenèse, c&#039;est-à-dire une autofécondation) en fonction des besoins. Le &#039;&#039;Player&#039;s Guide for Pikmin&#039;&#039; indique que les bulborbes donnent naissance à leurs petits dans les arbres, d&#039;où ils sautent lorsqu&#039;ils obtiennent des points blancs&lt;br /&gt;
&lt;br /&gt;
== Origines et développement ==&lt;br /&gt;
Les bulborbes furent créés bien avant que le concept de &#039;&#039;[[Pikmin 1 (Nintendo GameCube)|Pikmin]]&#039;&#039; n&#039;émerge. Lorsqu&#039;un jeu appelé &#039;&#039;Adam and Eve&#039;&#039; était en train d&#039;être développé, le bulborbe fut créé pour servir de créature ressemblant à un mammouth. Lorsque le jeu fut annulé, les bulborbes furent réutilisés pour &#039;&#039;Pikmin&#039;&#039;. Les caractéristiques de &amp;quot;mammouth&amp;quot; décrites par [[Shigeru Miyamoto]], suggèrent que le bulborbe les possède.&lt;br /&gt;
&lt;br /&gt;
Le nom scientifique du bulborbe, &#039;&#039;Oculus kageyamii russus&#039;&#039;, fait référence à Daisuke Kageyama, semblant être le créateur des bulborbes.&lt;br /&gt;
&lt;br /&gt;
Le nom du bulborbe était &amp;quot;bulborbe à pois&amp;quot; dans &#039;&#039;Pikmin&#039;&#039;, puisqu&#039;au delà des bulborbes nains, il n&#039;existait qu&#039;un seul type de bulborbe dans le jeu. Dans &#039;&#039;Pikmin 2&#039;&#039;, de nouveaux types de bulborbes furent introduits, mais puisque ces nouveaux bulborbes avaient également des pois, le bulborbe originel devait être renommé. Puisqu&#039;il était rouge et que les autres bulborbes étaient de couleur différentes, il fut renommé &amp;quot;bulborbe rouge&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Depuis &#039;&#039;Pikmin 3&#039;&#039;, sans doute dans le but de simplifier la taxonomie, son nom devint simplement &amp;quot;bulborbe&amp;quot;, malgré la présence de deux autres types de bulborbes dans le jeu: le [[bulborbe orange]] et le [[bulborbe vermilingue]]. Afin d&#039;étoffer cet ennemi déjà iconique, son comportement fut complexifié, c&#039;est à dire de réagir lorsque des Pikmin sont projetés sur ses yeux et de regarder les Pikmin lorsqu&#039;ils les poursuit. Dans &#039;&#039;Pikmin 4&#039;&#039;, la couleur rouge des bulborbes tend plus vers l&#039;orange comparé à &#039;&#039;Pikmin 3&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Commentaires ==&lt;br /&gt;
=== &#039;&#039;Pikmin&#039;&#039; ===&lt;br /&gt;
==== Journal de bord ====&lt;br /&gt;
&amp;quot;&#039;&#039;L&#039;espèce la plus répandue sur la planète. Ils sont très agressifs malgré leur apparence. Ils gobent les Pikmin tout rond avec leurs énormes mâchoires. Les assauts de front sont en général désastreux. Mieux vaut les attaquer par l&#039;arrière ou sur les pattes.&#039;&#039;&amp;quot;&lt;br /&gt;
==== Crédits ====&lt;br /&gt;
&amp;quot;&#039;&#039;Ce chasseur nocturne se nourrit principalement de petits animaux qui regagnent leur nid à la nuit tombée.&#039;&#039;&amp;quot;&lt;br /&gt;
=== &#039;&#039;Pikmin 2&#039;&#039; ===&lt;br /&gt;
==== Notes d&#039;Olimar ====&lt;br /&gt;
&amp;quot;&#039;&#039;Cet organisme a des mandibules et une morphologie céphalique qui sont typiques de la famille des canidés fouisseurs. Il en est de même de ses yeux globuleux. Sa boîte crânienne représente la moitié de sa taille et de son poids. Caractérisée par un abdomen écarlate taché de pois blancs, cette créature vit la nuit. Elle chasse les proies plus faibles au moment où elles retournent dans leur nid. Cette créature appartenait à l&#039;origine des bulborbes à pois, mais des études plus poussées l&#039;ont reclassée dans la catégorie des bulborbes rouges. Des sous-espèces de couleurs variées ont récemment été découvertes, mais des divergences au sein de la communauté scientifique empêchent leur classification.&#039;&#039;&amp;quot;&lt;br /&gt;
==== Notes de Louie ====&lt;br /&gt;
&amp;quot;&#039;&#039;Ces spécimens gras sont meilleurs quand ils sont farcis avec des citrons et des lardons, puis rôtis à la broche. Arrosez-les régulièrement pour que leur viande reste juteuse.&#039;&#039;&amp;quot;&lt;br /&gt;
=== &#039;&#039;Pikmin 3 Deluxe&#039;&#039; ===&lt;br /&gt;
==== Commentaires d&#039;Alph ====&lt;br /&gt;
&amp;quot;&#039;&#039;Points faibles : yeux, dos&amp;lt;br&amp;gt;Poids : 10&amp;lt;br&amp;gt;Non seulement cette créature arbore un rouge vif pour le moins inquiétant, mais elle n&#039;hésite pas à dormir à découvert en plein jour. Elle trône sans doute au sommet de la chaîne alimentaire de cette planète. Il est risqué de l&#039;affronter de face… mieux vaut viser son dos, ou peut-être ses yeux globuleux quand elle dort.&#039;&#039;&amp;quot;&lt;br /&gt;
==== Commentaire de Brittany ====&lt;br /&gt;
&amp;quot;&#039;&#039;Ses pois blancs sur fond rouge sont 100% chic. J&#039;ai eu une impression de déjà-vu en le regardant : en fait c&#039;est le portrait craché du capitaine. Pas les pois blancs, mais cette habitude qu&#039;il a de s&#039;endormir n&#039;importe où en ronflant.&#039;&#039;&amp;quot;&lt;br /&gt;
==== Commentaires de Charlie ====&lt;br /&gt;
&amp;quot;&#039;&#039;Avec son immense bouche, ce gros rougeaud gobe les Pikmin comme s&#039;il s&#039;agissait de biscuits apéritif. Pour en venir à bout, la meilleure technique est de l&#039;attaquer par derrière dans son sommeil. Cela peut sembler un peu lâche, dit comme ça, mais lui-même n&#039;hésiterait sans doute pas à faire la même chose, alors mieux vaut ravaler ses bon sentiments et frapper là où il le faut !&#039;&#039;&amp;quot;&lt;br /&gt;
=== &#039;&#039;Pikmin 4&#039;&#039; ===&lt;br /&gt;
==== Commentaires de Dalmo ====&lt;br /&gt;
&amp;quot;&#039;&#039;Ses charmes sont innombrables : de bons gros yeux globuleux montés sur des antennes, une gueule capable de tout ingurgiter et une croupe rouge avec des points blancs. Même si cette adorable petite bête peut paraître inoffensive, ne vous y trompez pas… Elle est féroce !&#039;&#039;&amp;quot;  &lt;br /&gt;
=== &#039;&#039;Hey! Pikmin&#039;&#039; ===&lt;br /&gt;
==== Journal ====&lt;br /&gt;
&amp;quot;&#039;&#039;Selon le [[Dolphin II]], il dort le jour, mais j&#039;en ai vu un bien éveillé. Je l&#039;ai fait remarquer au Dolphin II. Il m&#039;a répondu qu&#039;il parlait du jour sur [[Hocotate]]… Après l&#039;avoir vaincu, nous avons trouvé un objet riche en lumium. Cette créature considère peut-être cette énergie comme un met de choix.&#039;&#039;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Série &#039;&#039;Super Smash Bros.&#039;&#039; ==&lt;br /&gt;
Un bulborbe fait office d&#039;obstacle principal dans le stage [[PNF-404#Dans la série Super Smash Bros.|Planète lointaine]] dans &#039;&#039;[[Super Smash Bros. Brawl]]&#039;&#039;, &#039;&#039;[[Super Smash Bros. for Nintendo 3DS and Wii U]]&#039;&#039; et &#039;&#039;[[Super Smash Bros. Ultimate]]&#039;&#039;. Ce bulborbe est largement plus grand que les autres vu dans la [[Pikmin (série)|série &#039;&#039;Pikmin&#039;&#039;]] et apparaît périodiquement sur le stage, ouvrant grandement sa gueule, mettant K.O n&#039;importe qui étant happé dedans.&lt;br /&gt;
&lt;br /&gt;
Il existe un sticker bulborbe dans &#039;&#039;Super Smash Bros. Brawl&#039;&#039;, utilisant le nom &amp;quot;bulborbe&amp;quot;, qu&#039;il finira par obtenir.&lt;br /&gt;
&lt;br /&gt;
Dans &#039;&#039;Super Smash Bros. for Nintendo 3DS&#039;&#039;, les bulborbes apparaissent en tant qu&#039;ennemis du mode Aventure Smash. Ce sont des grands ennemis capables d&#039;éliminer un combattant en un seul coup et ayant une résistance au recul accrue.&lt;br /&gt;
&lt;br /&gt;
Un bulborbe apparaît en arrière-plan du stage [[Verger de l&#039;espoir]] dans &#039;&#039;Super Smash Bros. for Wii U&#039;&#039; et &#039;&#039;Ultimate&#039;&#039;, mais but est essentiellement décoratif.&lt;br /&gt;
&lt;br /&gt;
Un bulborbe apparaît également en tant qu&#039;esprit dans &#039;&#039;Super Smash Bros. Ultimate&#039;&#039; et peut être évolué en [[reine bulblax]] au niveau 99.&lt;br /&gt;
&lt;br /&gt;
== Galerie ==&lt;br /&gt;
=== &#039;&#039;Pikmin&#039;&#039; ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Bulborbe illustration P1.png|Illustration d&#039;un bulborbe pour &#039;&#039;Pikmin&#039;&#039;.&lt;br /&gt;
Bulborbe et Bulborbe nain - Pikmin 1 - Journal de bord d&#039;Olimar.png|Illustration d&#039;un Bulborbe et d&#039;un Bulborbe nain dans le [[Journal de bord d&#039;Olimar]]&lt;br /&gt;
Pois d&#039;un bulborbe P1.gif|Dos d&#039;un bulborbe dans &#039;&#039;Pikmin&#039;&#039;. Il est possible de voir la taille des pois changer lorsqu&#039;il respire.&lt;br /&gt;
Ébauche bulborbe P1.png|Dessin d&#039;un bulborbe dans le &#039;&#039;Pikmin Official Player&#039;s Guide&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
=== &#039;&#039;Pikmin 2&#039;&#039; ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Bulborbe Piklopédie P2.png|Un bulborbe dans la [[Piklopédie]].&lt;br /&gt;
Bulborbe en argile illustration.jpg|Illustration en argile d&#039;un bulborbe se faisant attaquer par des Pikmin pour &#039;&#039;Pikmin 2&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
=== &#039;&#039;Pikmin 3&#039;&#039; ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Illustration Bulborbe P3.png|Illustration d&#039;un bulborbe pour &#039;&#039;Pikmin 3&#039;&#039;.&lt;br /&gt;
Bulborb Pikmin 3 Artwork 02.jpg|Illustration alternative d&#039;un bulborbe se faisant attaquer par des Pikmin pour &#039;&#039;Pïkmin 3&#039;&#039;.&lt;br /&gt;
Bulborbe rouge P.png|Modèle en jeu.&lt;br /&gt;
Bulborb rouge.png|Un bulborbe vu de près.&lt;br /&gt;
Bulborb rouge 2.png|Un bulborbe assoupi avec deux spectrillons sur son dos.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
=== &#039;&#039;Pikmin 4&#039;&#039; ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Bulborbe attaqué P4.png|Un bulborbe attaqué par des Pikmin durant la révélation de &#039;&#039;Pikmin 4&#039;&#039;.&lt;br /&gt;
Bulborbe durant une expédition de nuit.png|Un bulborbe avec des yeux rouges luisants durant une [[expédition de nuit]].&lt;br /&gt;
Bulborbe assoupi Piklopédie P4.jpg|Un bulborbe assoupi dans la [[Piklopédie]].&lt;br /&gt;
Bulborbe Piklopédie P4.jpg|Un bulborbe dans la Piklopédie.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
=== &#039;&#039;Hey! Pikmin&#039;&#039; ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Soucis dans les taillis.jpg|Le bulborbe dans &#039;&#039;Hey! Pikmin&#039;&#039;.&lt;br /&gt;
Bulborbe - Hey! Pikmin - Modèle.png|Le bulborbe dans le journal des créatures.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
{{PK1}}&lt;br /&gt;
[[Catégorie:Canidés fouisseurs]]&lt;br /&gt;
[[Catégorie:Ennemis]]&lt;br /&gt;
[[Catégorie:Boss]]&lt;br /&gt;
[[Catégorie:Pikmin 1]]&lt;br /&gt;
[[Catégorie:Ennemis de Pikmin 1]]&lt;br /&gt;
[[Catégorie:Pikmin 2]]&lt;br /&gt;
[[Catégorie:Ennemis de Pikmin 2]]&lt;br /&gt;
[[Catégorie:Pikmin 3]]&lt;br /&gt;
[[Catégorie:Ennemis de Pikmin 3]]&lt;br /&gt;
[[Catégorie:Hey! Pikmin]]&lt;br /&gt;
[[Catégorie:Ennemis de Hey! Pikmin]]&lt;br /&gt;
[[Catégorie:Boss de Hey! Pikmin]]&lt;br /&gt;
[[Catégorie:Pikmin 4]]&lt;br /&gt;
[[Catégorie:Ennemis de Pikmin 4]]&lt;br /&gt;
[[de:Roter Punktkäfer]]&lt;br /&gt;
[[en:Red Bulborb]]&lt;br /&gt;
[[es:Bulbo rojo]]&lt;br /&gt;
[[it:Coleto Rosso]]&lt;br /&gt;
[[ja:チャッピー]]&lt;/div&gt;</summary>
		<author><name>Yaya</name></author>
	</entry>
	<entry>
		<id>https://pikmin-fr.wiki/w/index.php?title=Bulborbe&amp;diff=45374</id>
		<title>Bulborbe</title>
		<link rel="alternate" type="text/html" href="https://pikmin-fr.wiki/w/index.php?title=Bulborbe&amp;diff=45374"/>
		<updated>2026-03-14T02:56:17Z</updated>

		<summary type="html">&lt;p&gt;Yaya : /* Comportement */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ennemi&lt;br /&gt;
|image = Bulborbe modèle P4.png&lt;br /&gt;
|premier = &#039;&#039;[[Pikmin 1 (Nintendo GameCube)|Pikmin]]&#039;&#039; (2002)&lt;br /&gt;
|dernier = &#039;&#039;[[Pikmin 4]]&#039;&#039; (2023)&lt;br /&gt;
|savant = &#039;&#039;Oculus kageyamii russus&#039;&#039;&lt;br /&gt;
|famille = [[Canidés fouisseurs]]&lt;br /&gt;
|activité = Jour &amp;amp; nuit&lt;br /&gt;
|poids = 10&lt;br /&gt;
|pikmin = 20&lt;br /&gt;
|valeur = 7 × {{Poko}} &amp;lt;small&amp;gt;(&#039;&#039;Pikmin 2&#039;&#039;)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;50 × {{Poko}} &amp;lt;small&amp;gt;(&#039;&#039;Pikmin 3&#039;&#039;)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;10 lumium&lt;br /&gt;
|zones = [[Forêt de l&#039;Espoir]]&amp;lt;br&amp;gt;[[Vallée du Repos]]&amp;lt;br&amp;gt;[[Forêt de l&#039;Eveil]]&amp;lt;br&amp;gt;[[Verger de l&#039;espoir]]&amp;lt;br&amp;gt;[[Bosquet des sources]]&amp;lt;br&amp;gt;[[Tour de la mélancolie]]&amp;lt;br&amp;gt;[[Terrasse ensoleillée]]&amp;lt;br&amp;gt;[[Soucis dans les taillis]]&lt;br /&gt;
|grottes = [[Gîte des Bêtes]]&amp;lt;br&amp;gt;[[Grotte des Héros]]&amp;lt;br&amp;gt;[[Pays des Rêves]]&amp;lt;br&amp;gt;[[Caverne de la cavalcade]]&amp;lt;br&amp;gt;[[Royaume des bêtes]]&amp;lt;br&amp;gt;[[Fort englouti]]&amp;lt;br&amp;gt;[[Caverne du roi]]&lt;br /&gt;
}}&lt;br /&gt;
Le &#039;&#039;&#039;Bulborbe&#039;&#039;&#039; (autrefois connu sous le nom de &#039;&#039;&#039;Bulborbe à pois&#039;&#039;&#039; dans Pikmin, puis &#039;&#039;&#039;Bulborbe rouge&#039;&#039;&#039; dans Pikmin 2) est un ennemi commun de &#039;&#039;[[Pikmin 1 (Nintendo GameCube)|Pikmin]]&#039;&#039;, &#039;&#039;[[Pikmin 2]]&#039;&#039;, &#039;&#039;[[Pikmin 3]]&#039;&#039; et &#039;&#039;[[Pikmin 4]]&#039;&#039;, ainsi qu&#039;un boss de &#039;&#039;[[Hey! Pikmin]]&#039;&#039;. Les Bulborbes ont une grande gueule, des pédoncules oculaires ornés d&#039;iris bleus clairs et un dos rouge tacheté de points blancs. Ce sont des créatures nocturnes, mais lorsqu&#039;il y a des proies à proximité, ils s&#039;éveilleront et tenteront de les dévorer. Les Bulborbes sont considérés comme les ennemis emblématiques de la série. Ils sont souvent en compagnie de [[bulborbe nain|Bulborbes nains]], qui sont en réalité membres d&#039;une autre espèce qui ne fait que prétendre d&#039;être un Bulborbe juvénile.&lt;br /&gt;
&lt;br /&gt;
== Comportement ==&lt;br /&gt;
[[Fichier:Bulborbe endormi P2.jpg|thumb|right|Un Bulborbe endormi dans la [[Vallée du Repos]] de &#039;&#039;Pikmin 2&#039;&#039;.]]&lt;br /&gt;
Les Bulborbes sont des créatures nocturnes, vu entrain de dormir dans des endroits exposés durant le jour. Dans la série principale, cela les exposent grandement aux attaques des Pikmin, puisqu&#039;ils ne se réveilleront que s&#039;ils sont attaqués. Cependant, les Bulborbes nains et les [[bulbours nain|Bulbours nains]] lâchent un cri strident lorsqu&#039;ils sont attaqués dans &#039;&#039;[[Pikmin 1 (Nintendo GameCube)|Pikmin]]&#039;&#039;, ce qui réveillera les Bulborbes aux alentours. Un objet porté par des Pikmin peut également les réveiller si les Pikmin passent à proximité d&#039;eux et les touchent.&lt;br /&gt;
&lt;br /&gt;
Une fois éveillés, les Bulborbes se ruent sur les Pikmin près d&#039;eux afin de les dévorer. Si un Bulborbe réussit à attraper des Pikmin, il s&#039;arrêtera afin de les avaler goulûment. En cas d&#039;échec, et si les Pikmin sont trop loin, le Bulborbe regardera brièvement les alentours et retournera s&#039;endormir à son emplacement d&#039;origine. Lorsqu&#039;il est attaqué, il tentera de se secouer afin de se dégager des Pikmin. Il panique lorsque ses yeux sont attaqués, ce qui est l&#039;un de ses deux points sensibles, avec le dos.&lt;br /&gt;
&lt;br /&gt;
Dans &#039;&#039;[[Hey! Pikmin]]&#039;&#039;, le bulborbe observé se comporte différemment des précédentes itérations: il est plus grand, plus agressif, plus lent et est diurne. Lorsqu&#039;il est vaincu, le bulborbe abandonne le [[Truc-bidule tape-à-l&#039;œil]].&lt;br /&gt;
&lt;br /&gt;
== Emplacements ==&lt;br /&gt;
=== &#039;&#039;Pikmin&#039;&#039; ===&lt;br /&gt;
==== Mode histoire ====&lt;br /&gt;
*[[Forêt de l&#039;Espoir]]&lt;br /&gt;
==== Mode défi ====&lt;br /&gt;
*[[Forêt de l&#039;Eveil]]&lt;br /&gt;
*[[Source Lointaine]]&lt;br /&gt;
=== &#039;&#039;Pikmin 2&#039;&#039; ===&lt;br /&gt;
==== Mode histoire ====&lt;br /&gt;
===== Zones extérieures =====&lt;br /&gt;
*[[Vallée du Repos]]&lt;br /&gt;
**Sur une bouche d&#039;égout à côté de la [[Ferraille Suprême]].&lt;br /&gt;
*[[Forêt de l&#039;Eveil]]&lt;br /&gt;
**Près du site d&#039;atterrissage en compagnie de deux [[bulborbe nain|bulborbes nains]], près d&#039;un rebord où se situe la [[Baie ensoleillée]].&lt;br /&gt;
===== Grottes =====&lt;br /&gt;
*[[Gîte des Bêtes]]&lt;br /&gt;
**Un dans le sous-niveau 4, possédant le [[Créateur de Rêves]].&lt;br /&gt;
*[[Grotte des Héros]]&lt;br /&gt;
**Un dans le sous-niveau 9.&lt;br /&gt;
*[[Pays des Rêves]]&lt;br /&gt;
**Deux dans le sous-niveau 5.&lt;br /&gt;
**Deux dans le sous-niveau 13.&lt;br /&gt;
==== Mode défi ====&lt;br /&gt;
*[[Grotte de l&#039;explorateur]]&lt;br /&gt;
*[[Coffre à jouets]]&lt;br /&gt;
*[[Abîme rouge]]&lt;br /&gt;
*[[Salle du collectionneur]]&lt;br /&gt;
*[[Terres fertiles]]&lt;br /&gt;
*[[Empire]]&lt;br /&gt;
=== &#039;&#039;Pikmin 3&#039;&#039; / &#039;&#039;Pikmin 3 Deluxe&#039;&#039; ===&lt;br /&gt;
==== Mode histoire ====&lt;br /&gt;
*[[Verger de l&#039;espoir]]&lt;br /&gt;
**Un près du pont au début de la zone. Deux bulborbes nains apparaissent à ses côtés une fois le mange-minute antique collecté.&lt;br /&gt;
*[[Bosquet des sources]]&lt;br /&gt;
**Deux peuvent être trouvés en dessous de la [[Bombe de fibres]] après le jour 1.&lt;br /&gt;
*[[Tour de la mélancolie]]&lt;br /&gt;
**Un faux bulborbe peut être trouvé aux côtés de six bulborbes nains près du début de la grotte à côté d&#039;un [[mur de terre]].&lt;br /&gt;
==== Histoires annexes ====&lt;br /&gt;
===== L&#039;épopée d&#039;Olimar =====&lt;br /&gt;
*[[Le bosquet]]&lt;br /&gt;
===== L&#039;épopée d&#039;Olimar 2 =====&lt;br /&gt;
*[[Revoilà les Pikmin]]&lt;br /&gt;
*[[Chasse aux créatures]]&lt;br /&gt;
*[[Carnaval de fruits]]&lt;br /&gt;
==== Mode mission ====&lt;br /&gt;
===== Chasse au trésor =====&lt;br /&gt;
*[[Forêt primitive]]&lt;br /&gt;
*[[Dédale de l&#039;automne]]&lt;br /&gt;
*[[Jardin luxuriant]]&lt;br /&gt;
*[[Forêt primitive bis]]&lt;br /&gt;
*[[Dédale de l&#039;automne bis]]&lt;br /&gt;
*[[Vivarium primitif]]&lt;br /&gt;
===== Sus aux ennemis =====&lt;br /&gt;
*[[Forêt primitive]]&lt;br /&gt;
*[[Source argentée]]&lt;br /&gt;
*[[Terres arides]]&lt;br /&gt;
*[[Jardin luxuriant]]&lt;br /&gt;
*[[Verger de l&#039;espoir bis]]&lt;br /&gt;
*[[Tour de la mélancolie bis]]&lt;br /&gt;
==== Duel bingo ====&lt;br /&gt;
*[[Jardin ombragé]]&lt;br /&gt;
*[[Soupe primordiale]]&lt;br /&gt;
*[[Terrier tellurique]]&lt;br /&gt;
*[[Métropole des sables]]&lt;br /&gt;
*[[Entre ciel et terre]]&lt;br /&gt;
*[[Château de cubes]]&lt;br /&gt;
*[[Jardin fleuri]]&lt;br /&gt;
*[[Rigole chantante]]&lt;br /&gt;
*[[Oasis souterraine]]&lt;br /&gt;
*[[Fort des sables]]&lt;br /&gt;
*[[Le blues du ferrailleur]]&lt;br /&gt;
*[[Labyrinthe de bois]]&lt;br /&gt;
=== &#039;&#039;Pikmin 4 ===&lt;br /&gt;
==== Mode histoire ====&lt;br /&gt;
===== Zones extérieures =====&lt;br /&gt;
*[[Terrasse ensoleillée]]&lt;br /&gt;
===== Grottes =====&lt;br /&gt;
*[[Caverne de la cavalcade]]&lt;br /&gt;
*[[Royaume des bêtes]]&lt;br /&gt;
*[[Fort englouti]]&lt;br /&gt;
===== Défis Dandori =====&lt;br /&gt;
*[[Garderie Dandori]]&lt;br /&gt;
*[[Labo pyro-électrique]]&lt;br /&gt;
*[[Défis du Sage feuillu]]&lt;br /&gt;
&lt;br /&gt;
== Stratégie ==&lt;br /&gt;
=== &#039;&#039;Pikmin&#039;&#039; ===&lt;br /&gt;
[[Fichier:Bulborbe attaqué par des Pikmin illustration P1.png|thumb|left|Illustration d&#039;un bulborbe se faisant attaquer par plusieurs Pikmin pour &#039;&#039;Pikmin&#039;&#039;.]]&lt;br /&gt;
Submerger un bulborbe avec cinquante Pikmin (de préférence [[Pikmin rouge|rouges]]) est une excellente stratégie pour en venir à bout rapidement. Deux [[bombe roc|bombes rocs]] peuvent également être utilisée afin d&#039;éliminer un bulborbe en toute quiétude. Si le bulborbe attaque [[Olimar]] et les Pikmin, Olimar peut partir et simplement attendre que le bulborbe se rendorme.&lt;br /&gt;
=== &#039;&#039;Pikmin 2&#039;&#039; ===&lt;br /&gt;
Plutôt que de submerge le bulborbe avec des Pikmin, il est préférable de lancer quelques Pikmin sur son dos. Les [[Pikmin violet|Pikmin violets]] peuvent causer de sérieux dégâts, surtout s&#039;ils parviennent à étourdir le bulborbe. Si l&#039;armée de Pikmin est mince, les capitaines peuvent le réveiller, puis attendre qu&#039;il se rendorme afin de l&#039;attaquer dans le dos.&lt;br /&gt;
&lt;br /&gt;
Dans certains sous-niveaux métalliques, dans les grottes, il est possible de pousser les bulborbes à tomber dans le vide.&lt;br /&gt;
=== &#039;&#039;Pikmin 3&#039;&#039; ===&lt;br /&gt;
Charger un bulborbe dans le dos est le meilleur moyen d&#039;en vaincre un dans &#039;&#039;Pikmin 3&#039;&#039;. 20 Pikmin rouges suffisent largement à vaincre un bulborbe en peu de temps. Si les capitaines décident d&#039;approche le bulborbe frontalement, ils peuvent lui lancer des Pikmin dans les yeux, ce qui le tétanisera quelques secondes avant qu&#039;il n&#039;attaque. Les capitaines peuvent siffler les Pikmin afin de les ramener auprès d&#039;eux lorsque le bulborbe tente de les manger. Il est également possible de se dissimuler sous des feuillages afin d&#039;échapper au bulborbe.&lt;br /&gt;
=== &#039;&#039;Pikmin 4&#039;&#039; ===&lt;br /&gt;
Le joueur choisir de charger un bulborbe dans le dos avec [[Otchin]] pour pouvoir lui infliger des dégâts, avant que les Pikmin rouges et violets ne prennent le relais pour lui en infliger davantage. Le joueur peut également choisir de faire charger les Pikmin, ou de l&#039;attaquer frontalement en lui envoyant des Pikmin dans les yeux. Il est également possible d&#039;utiliser les [[Pikmin glace|Pikmin glaces]] afin de geler le bulborbe et donc de l&#039;éliminer en tout sérénité.&lt;br /&gt;
&lt;br /&gt;
Durant les [[expédition de nuit|expéditions de nuit]], le joueur peut choisir d&#039;attaquer le bulborbe en le flashant avec les [[Pikmin luisant|Pikmin luisants]], ou bien en chargeant avec Otchin pour que les Pikmin luisants puissent lui infliger un maximum de dégâts.&lt;br /&gt;
=== &#039;&#039;Hey! Pikmin&#039;&#039; ===&lt;br /&gt;
[[Fichier:Cinématique Soucis dans les taillis.jpg|La cinématique de rencontre avec le bulborbe.]]&lt;br /&gt;
Dans ce jeu, un bulborbe apparaît en tant que boss du premier secteur dans le dernier niveau de celui-ci, [[Soucis dans les taillis]]. [[Olimar]] commence le combat avec 20 Pikmin rouges et l&#039;objectif est d&#039;attaquer le bulborbe dans le dos afin de lui retirer de la vie. Si le bulborbe fait face à Olimar, ce dernier devra attendre qu&#039;il s&#039;abaisse afin de lui lancer des Pikmin sur ses yeux, ce qui l&#039;étourdira et donnera du temps à Olimar pour aller de l&#039;autre côté afin qu&#039;il attaque son dos. Le bulborbe va régulièrement sauter dans les taillis derrière lui, et surgir à l&#039;endroit où Olimar se trouve. L&#039;endroit où il va surgir est visible, puisque les herbes y bruissent. Lorsque le bulborbe contre-attaque, il va rugir et tenter de gober les Pikmin se trouvant devant lui.&lt;br /&gt;
&lt;br /&gt;
== Biologie ==&lt;br /&gt;
Les bulborbes font partie des créatures à la physiologie la plus diversifiée de la série &#039;&#039;Pikmin&#039;&#039;. Ils possèdent des traits similaires à ceux des amphibiens, des reptiles et des mammifères. Ils ont de grands yeux globuleux placés sur des antennes, contrairement aux yeux composés de la plupart des insectes. Ces yeux sont violets dans &#039;&#039;Pikmin&#039;&#039; et &#039;&#039;Pikmin 2&#039;&#039;, mais apparaissent plus anthropomorphes à partir de &#039;&#039;Pikmin 3&#039;&#039;, avec de grandes pupilles noires et des iris bleus.&lt;br /&gt;
&lt;br /&gt;
Olimar mentionne que les bulborbes ont des mandibules. Les mandibules sont une paire d&#039;appendices situés près de la bouche d&#039;un insecte, utilisés pour broyer et mâcher les aliments. Les soi-disant mandibules mentionnées par Olimar dans ses notes ne ressemblent en rien à des mandibules normales et sont plutôt des dents de sabre, utilisées pour briser les exosquelettes d&#039;insectes proies et creuser le sol à la recherche de racines. Leur régime alimentaire est cependant assez mystérieux, car ils sont capables d&#039;avoir un régime carnivore et herbivore.&lt;br /&gt;
&lt;br /&gt;
Il semble que le bulborbe juvénile soit la cible favorite du parasite Pikmin, plus connu sous le nom de [[Bulbikmin]]. Ce type de Pikmin semble contrôler son hôte, le faisant moins agir comme un bulborbe que comme un Pikmin, suivant un meneur (qui est naturellement un Bulbikmin plus vieux) et chassant en groupe. Les bulborbes ne sont pas observés à leurs deux âges, contrairement aux [[bulbours]]; il est donc compliqué de savoir si le Bulbikmin est un stade de développement à part entière du bulborbe, ou bien si cela est une sorte coopération symbiotique donnant un avantage aux bulborbes les plus faibles afin qu&#039;ils puissent survivre en souterrain. Les stades de développement de la [[larve de bulborbe]] suggèrent que la taille du Bulbikmin est due au parasite Pikmin présent à l&#039;intérieur. Puisque les Bulbikmin n&#039;utilisent pas d&#039;[[Oignon]], il est tout à fait possible que les adultes donnent naissance à des petits Bulbikmin pouvant être utilisés par les capitaines.&lt;br /&gt;
&lt;br /&gt;
Les relations parentales des bulborbes avec les plus jeunes semblent être compliquées: s&#039;ils semblent très protecteurs envers les bulborbes nains, cela semble être plutôt le résultat d&#039;une erreur de jugement de leur part, pensant qu&#039;il s&#039;agit de leurs enfants, alors qu&#039;en réalité ce sont les membres d&#039;une autre espèce. Et d&#039;un autre côté, les notes du site de &#039;&#039;Pikmin 4&#039;&#039; indiquent que les bulborbes peuvent se nourrir en avalant leurs propres larves. Leur tendance à manger les Bulbikmin complique davantage les choses.&lt;br /&gt;
&lt;br /&gt;
Selon [[Olimar]], lorsque certains changements environnementaux arrivent, une femelle bulborbe peut se métamorphoser en [[reine bulblax]], assumant le rôle de matriarche et donnant naissance à un grande nombre de larves. Aucun mâle n&#039;est impliqué dans cette reproduction, ce qui semble indiquer que l&#039;espèce peut changer sa méthode de reproduction (ici la parthénogenèse, c&#039;est-à-dire une autofécondation) en fonction des besoins. Le &#039;&#039;Player&#039;s Guide for Pikmin&#039;&#039; indique que les bulborbes donnent naissance à leurs petits dans les arbres, d&#039;où ils sautent lorsqu&#039;ils obtiennent des points blancs&lt;br /&gt;
&lt;br /&gt;
== Origines et développement ==&lt;br /&gt;
Les bulborbes furent créés bien avant que le concept de &#039;&#039;[[Pikmin 1 (Nintendo GameCube)|Pikmin]]&#039;&#039; n&#039;émerge. Lorsqu&#039;un jeu appelé &#039;&#039;Adam and Eve&#039;&#039; était en train d&#039;être développé, le bulborbe fut créé pour servir de créature ressemblant à un mammouth. Lorsque le jeu fut annulé, les bulborbes furent réutilisés pour &#039;&#039;Pikmin&#039;&#039;. Les caractéristiques de &amp;quot;mammouth&amp;quot; décrites par [[Shigeru Miyamoto]], suggèrent que le bulborbe les possède.&lt;br /&gt;
&lt;br /&gt;
Le nom scientifique du bulborbe, &#039;&#039;Oculus kageyamii russus&#039;&#039;, fait référence à Daisuke Kageyama, semblant être le créateur des bulborbes.&lt;br /&gt;
&lt;br /&gt;
Le nom du bulborbe était &amp;quot;bulborbe à pois&amp;quot; dans &#039;&#039;Pikmin&#039;&#039;, puisqu&#039;au delà des bulborbes nains, il n&#039;existait qu&#039;un seul type de bulborbe dans le jeu. Dans &#039;&#039;Pikmin 2&#039;&#039;, de nouveaux types de bulborbes furent introduits, mais puisque ces nouveaux bulborbes avaient également des pois, le bulborbe originel devait être renommé. Puisqu&#039;il était rouge et que les autres bulborbes étaient de couleur différentes, il fut renommé &amp;quot;bulborbe rouge&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Depuis &#039;&#039;Pikmin 3&#039;&#039;, sans doute dans le but de simplifier la taxonomie, son nom devint simplement &amp;quot;bulborbe&amp;quot;, malgré la présence de deux autres types de bulborbes dans le jeu: le [[bulborbe orange]] et le [[bulborbe vermilingue]]. Afin d&#039;étoffer cet ennemi déjà iconique, son comportement fut complexifié, c&#039;est à dire de réagir lorsque des Pikmin sont projetés sur ses yeux et de regarder les Pikmin lorsqu&#039;ils les poursuit. Dans &#039;&#039;Pikmin 4&#039;&#039;, la couleur rouge des bulborbes tend plus vers l&#039;orange comparé à &#039;&#039;Pikmin 3&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Commentaires ==&lt;br /&gt;
=== &#039;&#039;Pikmin&#039;&#039; ===&lt;br /&gt;
==== Journal de bord ====&lt;br /&gt;
&amp;quot;&#039;&#039;L&#039;espèce la plus répandue sur la planète. Ils sont très agressifs malgré leur apparence. Ils gobent les Pikmin tout rond avec leurs énormes mâchoires. Les assauts de front sont en général désastreux. Mieux vaut les attaquer par l&#039;arrière ou sur les pattes.&#039;&#039;&amp;quot;&lt;br /&gt;
==== Crédits ====&lt;br /&gt;
&amp;quot;&#039;&#039;Ce chasseur nocturne se nourrit principalement de petits animaux qui regagnent leur nid à la nuit tombée.&#039;&#039;&amp;quot;&lt;br /&gt;
=== &#039;&#039;Pikmin 2&#039;&#039; ===&lt;br /&gt;
==== Notes d&#039;Olimar ====&lt;br /&gt;
&amp;quot;&#039;&#039;Cet organisme a des mandibules et une morphologie céphalique qui sont typiques de la famille des canidés fouisseurs. Il en est de même de ses yeux globuleux. Sa boîte crânienne représente la moitié de sa taille et de son poids. Caractérisée par un abdomen écarlate taché de pois blancs, cette créature vit la nuit. Elle chasse les proies plus faibles au moment où elles retournent dans leur nid. Cette créature appartenait à l&#039;origine des bulborbes à pois, mais des études plus poussées l&#039;ont reclassée dans la catégorie des bulborbes rouges. Des sous-espèces de couleurs variées ont récemment été découvertes, mais des divergences au sein de la communauté scientifique empêchent leur classification.&#039;&#039;&amp;quot;&lt;br /&gt;
==== Notes de Louie ====&lt;br /&gt;
&amp;quot;&#039;&#039;Ces spécimens gras sont meilleurs quand ils sont farcis avec des citrons et des lardons, puis rôtis à la broche. Arrosez-les régulièrement pour que leur viande reste juteuse.&#039;&#039;&amp;quot;&lt;br /&gt;
=== &#039;&#039;Pikmin 3 Deluxe&#039;&#039; ===&lt;br /&gt;
==== Commentaires d&#039;Alph ====&lt;br /&gt;
&amp;quot;&#039;&#039;Points faibles : yeux, dos&amp;lt;br&amp;gt;Poids : 10&amp;lt;br&amp;gt;Non seulement cette créature arbore un rouge vif pour le moins inquiétant, mais elle n&#039;hésite pas à dormir à découvert en plein jour. Elle trône sans doute au sommet de la chaîne alimentaire de cette planète. Il est risqué de l&#039;affronter de face… mieux vaut viser son dos, ou peut-être ses yeux globuleux quand elle dort.&#039;&#039;&amp;quot;&lt;br /&gt;
==== Commentaire de Brittany ====&lt;br /&gt;
&amp;quot;&#039;&#039;Ses pois blancs sur fond rouge sont 100% chic. J&#039;ai eu une impression de déjà-vu en le regardant : en fait c&#039;est le portrait craché du capitaine. Pas les pois blancs, mais cette habitude qu&#039;il a de s&#039;endormir n&#039;importe où en ronflant.&#039;&#039;&amp;quot;&lt;br /&gt;
==== Commentaires de Charlie ====&lt;br /&gt;
&amp;quot;&#039;&#039;Avec son immense bouche, ce gros rougeaud gobe les Pikmin comme s&#039;il s&#039;agissait de biscuits apéritif. Pour en venir à bout, la meilleure technique est de l&#039;attaquer par derrière dans son sommeil. Cela peut sembler un peu lâche, dit comme ça, mais lui-même n&#039;hésiterait sans doute pas à faire la même chose, alors mieux vaut ravaler ses bon sentiments et frapper là où il le faut !&#039;&#039;&amp;quot;&lt;br /&gt;
=== &#039;&#039;Pikmin 4&#039;&#039; ===&lt;br /&gt;
==== Commentaires de Dalmo ====&lt;br /&gt;
&amp;quot;&#039;&#039;Ses charmes sont innombrables : de bons gros yeux globuleux montés sur des antennes, une gueule capable de tout ingurgiter et une croupe rouge avec des points blancs. Même si cette adorable petite bête peut paraître inoffensive, ne vous y trompez pas… Elle est féroce !&#039;&#039;&amp;quot;  &lt;br /&gt;
=== &#039;&#039;Hey! Pikmin&#039;&#039; ===&lt;br /&gt;
==== Journal ====&lt;br /&gt;
&amp;quot;&#039;&#039;Selon le [[Dolphin II]], il dort le jour, mais j&#039;en ai vu un bien éveillé. Je l&#039;ai fait remarquer au Dolphin II. Il m&#039;a répondu qu&#039;il parlait du jour sur [[Hocotate]]… Après l&#039;avoir vaincu, nous avons trouvé un objet riche en lumium. Cette créature considère peut-être cette énergie comme un met de choix.&#039;&#039;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Série &#039;&#039;Super Smash Bros.&#039;&#039; ==&lt;br /&gt;
Un bulborbe fait office d&#039;obstacle principal dans le stage [[PNF-404#Dans la série Super Smash Bros.|Planète lointaine]] dans &#039;&#039;[[Super Smash Bros. Brawl]]&#039;&#039;, &#039;&#039;[[Super Smash Bros. for Nintendo 3DS and Wii U]]&#039;&#039; et &#039;&#039;[[Super Smash Bros. Ultimate]]&#039;&#039;. Ce bulborbe est largement plus grand que les autres vu dans la [[Pikmin (série)|série &#039;&#039;Pikmin&#039;&#039;]] et apparaît périodiquement sur le stage, ouvrant grandement sa gueule, mettant K.O n&#039;importe qui étant happé dedans.&lt;br /&gt;
&lt;br /&gt;
Il existe un sticker bulborbe dans &#039;&#039;Super Smash Bros. Brawl&#039;&#039;, utilisant le nom &amp;quot;bulborbe&amp;quot;, qu&#039;il finira par obtenir.&lt;br /&gt;
&lt;br /&gt;
Dans &#039;&#039;Super Smash Bros. for Nintendo 3DS&#039;&#039;, les bulborbes apparaissent en tant qu&#039;ennemis du mode Aventure Smash. Ce sont des grands ennemis capables d&#039;éliminer un combattant en un seul coup et ayant une résistance au recul accrue.&lt;br /&gt;
&lt;br /&gt;
Un bulborbe apparaît en arrière-plan du stage [[Verger de l&#039;espoir]] dans &#039;&#039;Super Smash Bros. for Wii U&#039;&#039; et &#039;&#039;Ultimate&#039;&#039;, mais but est essentiellement décoratif.&lt;br /&gt;
&lt;br /&gt;
Un bulborbe apparaît également en tant qu&#039;esprit dans &#039;&#039;Super Smash Bros. Ultimate&#039;&#039; et peut être évolué en [[reine bulblax]] au niveau 99.&lt;br /&gt;
&lt;br /&gt;
== Galerie ==&lt;br /&gt;
=== &#039;&#039;Pikmin&#039;&#039; ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Bulborbe illustration P1.png|Illustration d&#039;un bulborbe pour &#039;&#039;Pikmin&#039;&#039;.&lt;br /&gt;
Bulborbe et Bulborbe nain - Pikmin 1 - Journal de bord d&#039;Olimar.png|Illustration d&#039;un Bulborbe et d&#039;un Bulborbe nain dans le [[Journal de bord d&#039;Olimar]]&lt;br /&gt;
Pois d&#039;un bulborbe P1.gif|Dos d&#039;un bulborbe dans &#039;&#039;Pikmin&#039;&#039;. Il est possible de voir la taille des pois changer lorsqu&#039;il respire.&lt;br /&gt;
Ébauche bulborbe P1.png|Dessin d&#039;un bulborbe dans le &#039;&#039;Pikmin Official Player&#039;s Guide&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
=== &#039;&#039;Pikmin 2&#039;&#039; ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Bulborbe Piklopédie P2.png|Un bulborbe dans la [[Piklopédie]].&lt;br /&gt;
Bulborbe en argile illustration.jpg|Illustration en argile d&#039;un bulborbe se faisant attaquer par des Pikmin pour &#039;&#039;Pikmin 2&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
=== &#039;&#039;Pikmin 3&#039;&#039; ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Illustration Bulborbe P3.png|Illustration d&#039;un bulborbe pour &#039;&#039;Pikmin 3&#039;&#039;.&lt;br /&gt;
Bulborb Pikmin 3 Artwork 02.jpg|Illustration alternative d&#039;un bulborbe se faisant attaquer par des Pikmin pour &#039;&#039;Pïkmin 3&#039;&#039;.&lt;br /&gt;
Bulborbe rouge P.png|Modèle en jeu.&lt;br /&gt;
Bulborb rouge.png|Un bulborbe vu de près.&lt;br /&gt;
Bulborb rouge 2.png|Un bulborbe assoupi avec deux spectrillons sur son dos.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
=== &#039;&#039;Pikmin 4&#039;&#039; ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Bulborbe attaqué P4.png|Un bulborbe attaqué par des Pikmin durant la révélation de &#039;&#039;Pikmin 4&#039;&#039;.&lt;br /&gt;
Bulborbe durant une expédition de nuit.png|Un bulborbe avec des yeux rouges luisants durant une [[expédition de nuit]].&lt;br /&gt;
Bulborbe assoupi Piklopédie P4.jpg|Un bulborbe assoupi dans la [[Piklopédie]].&lt;br /&gt;
Bulborbe Piklopédie P4.jpg|Un bulborbe dans la Piklopédie.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
=== &#039;&#039;Hey! Pikmin&#039;&#039; ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Soucis dans les taillis.jpg|Le bulborbe dans &#039;&#039;Hey! Pikmin&#039;&#039;.&lt;br /&gt;
Bulborbe - Hey! Pikmin - Modèle.png|Le bulborbe dans le journal des créatures.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
{{PK1}}&lt;br /&gt;
[[Catégorie:Canidés fouisseurs]]&lt;br /&gt;
[[Catégorie:Ennemis]]&lt;br /&gt;
[[Catégorie:Boss]]&lt;br /&gt;
[[Catégorie:Pikmin 1]]&lt;br /&gt;
[[Catégorie:Ennemis de Pikmin 1]]&lt;br /&gt;
[[Catégorie:Pikmin 2]]&lt;br /&gt;
[[Catégorie:Ennemis de Pikmin 2]]&lt;br /&gt;
[[Catégorie:Pikmin 3]]&lt;br /&gt;
[[Catégorie:Ennemis de Pikmin 3]]&lt;br /&gt;
[[Catégorie:Hey! Pikmin]]&lt;br /&gt;
[[Catégorie:Ennemis de Hey! Pikmin]]&lt;br /&gt;
[[Catégorie:Boss de Hey! Pikmin]]&lt;br /&gt;
[[Catégorie:Pikmin 4]]&lt;br /&gt;
[[Catégorie:Ennemis de Pikmin 4]]&lt;br /&gt;
[[de:Roter Punktkäfer]]&lt;br /&gt;
[[en:Red Bulborb]]&lt;br /&gt;
[[es:Bulbo rojo]]&lt;br /&gt;
[[it:Coleto Rosso]]&lt;br /&gt;
[[ja:チャッピー]]&lt;/div&gt;</summary>
		<author><name>Yaya</name></author>
	</entry>
	<entry>
		<id>https://pikmin-fr.wiki/w/index.php?title=Bulborbe&amp;diff=45373</id>
		<title>Bulborbe</title>
		<link rel="alternate" type="text/html" href="https://pikmin-fr.wiki/w/index.php?title=Bulborbe&amp;diff=45373"/>
		<updated>2026-03-14T02:51:49Z</updated>

		<summary type="html">&lt;p&gt;Yaya : &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ennemi&lt;br /&gt;
|image = Bulborbe modèle P4.png&lt;br /&gt;
|premier = &#039;&#039;[[Pikmin 1 (Nintendo GameCube)|Pikmin]]&#039;&#039; (2002)&lt;br /&gt;
|dernier = &#039;&#039;[[Pikmin 4]]&#039;&#039; (2023)&lt;br /&gt;
|savant = &#039;&#039;Oculus kageyamii russus&#039;&#039;&lt;br /&gt;
|famille = [[Canidés fouisseurs]]&lt;br /&gt;
|activité = Jour &amp;amp; nuit&lt;br /&gt;
|poids = 10&lt;br /&gt;
|pikmin = 20&lt;br /&gt;
|valeur = 7 × {{Poko}} &amp;lt;small&amp;gt;(&#039;&#039;Pikmin 2&#039;&#039;)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;50 × {{Poko}} &amp;lt;small&amp;gt;(&#039;&#039;Pikmin 3&#039;&#039;)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;10 lumium&lt;br /&gt;
|zones = [[Forêt de l&#039;Espoir]]&amp;lt;br&amp;gt;[[Vallée du Repos]]&amp;lt;br&amp;gt;[[Forêt de l&#039;Eveil]]&amp;lt;br&amp;gt;[[Verger de l&#039;espoir]]&amp;lt;br&amp;gt;[[Bosquet des sources]]&amp;lt;br&amp;gt;[[Tour de la mélancolie]]&amp;lt;br&amp;gt;[[Terrasse ensoleillée]]&amp;lt;br&amp;gt;[[Soucis dans les taillis]]&lt;br /&gt;
|grottes = [[Gîte des Bêtes]]&amp;lt;br&amp;gt;[[Grotte des Héros]]&amp;lt;br&amp;gt;[[Pays des Rêves]]&amp;lt;br&amp;gt;[[Caverne de la cavalcade]]&amp;lt;br&amp;gt;[[Royaume des bêtes]]&amp;lt;br&amp;gt;[[Fort englouti]]&amp;lt;br&amp;gt;[[Caverne du roi]]&lt;br /&gt;
}}&lt;br /&gt;
Le &#039;&#039;&#039;Bulborbe&#039;&#039;&#039; (autrefois connu sous le nom de &#039;&#039;&#039;Bulborbe à pois&#039;&#039;&#039; dans Pikmin, puis &#039;&#039;&#039;Bulborbe rouge&#039;&#039;&#039; dans Pikmin 2) est un ennemi commun de &#039;&#039;[[Pikmin 1 (Nintendo GameCube)|Pikmin]]&#039;&#039;, &#039;&#039;[[Pikmin 2]]&#039;&#039;, &#039;&#039;[[Pikmin 3]]&#039;&#039; et &#039;&#039;[[Pikmin 4]]&#039;&#039;, ainsi qu&#039;un boss de &#039;&#039;[[Hey! Pikmin]]&#039;&#039;. Les Bulborbes ont une grande gueule, des pédoncules oculaires ornés d&#039;iris bleus clairs et un dos rouge tacheté de points blancs. Ce sont des créatures nocturnes, mais lorsqu&#039;il y a des proies à proximité, ils s&#039;éveilleront et tenteront de les dévorer. Les Bulborbes sont considérés comme les ennemis emblématiques de la série. Ils sont souvent en compagnie de [[bulborbe nain|Bulborbes nains]], qui sont en réalité membres d&#039;une autre espèce qui ne fait que prétendre d&#039;être un Bulborbe juvénile.&lt;br /&gt;
&lt;br /&gt;
== Comportement ==&lt;br /&gt;
[[Fichier:Bulborbe endormi P2.jpg|thumb|right|Un bulborbe endormi dans la [[Vallée du Repos]] dans &#039;&#039;Pikmin 2&#039;&#039;.]]&lt;br /&gt;
Les bulborbes sont des créatures nocturnes et dorment souvent dans des endroits ouverts durant le jour. Dans la série principale, cela les exposent grandement aux attaques des Pikmin, puisqu&#039;ils ne se réveilleront que s&#039;ils sont attaqués. Cependant, les bulborbes nains et les [[bulbours nain|bulbours nains]] lâchent un cri strident lorsqu&#039;ils sont attaqués dans &#039;&#039;[[Pikmin 1 (Nintendo GameCube)|Pikmin]]&#039;&#039;, ce qui réveillera les bulborbes alentours. Un objet porté par des Pikmin peut également les réveiller si les Pikmin passent à proximité d&#039;eux.&lt;br /&gt;
&lt;br /&gt;
Une fois éveillés, les bulborbes deviennent agressifs et se rueront en avant sur les Pikmin près d&#039;eux afin de les dévorer. Si un bulborbe réussit à attraper des Pikmin, il s&#039;arrêtera afin de les gober. En cas d&#039;échec, et si les Pikmin sont trop loin, le bulborbe ira se rendormir exactement au même endroit. Lorsqu&#039;il est attaqué, il tentera de se secouer afin de se dégager des Pikmin. Il paniquera légèrement lorsque ses yeux sont attaqués, ce qui est l&#039;un de ses deux points sensibles, avec le dos.&lt;br /&gt;
&lt;br /&gt;
Dans &#039;&#039;[[Hey! Pikmin]]&#039;&#039;, le bulborbe observé se comporte différemment des précédentes itérations: il est plus grand, plus agressif, plus lent et est diurne. Lorsqu&#039;il est vaincu, le bulborbe abandonne le [[Truc-bidule tape-à-l&#039;œil]].&lt;br /&gt;
&lt;br /&gt;
== Emplacements ==&lt;br /&gt;
=== &#039;&#039;Pikmin&#039;&#039; ===&lt;br /&gt;
==== Mode histoire ====&lt;br /&gt;
*[[Forêt de l&#039;Espoir]]&lt;br /&gt;
==== Mode défi ====&lt;br /&gt;
*[[Forêt de l&#039;Eveil]]&lt;br /&gt;
*[[Source Lointaine]]&lt;br /&gt;
=== &#039;&#039;Pikmin 2&#039;&#039; ===&lt;br /&gt;
==== Mode histoire ====&lt;br /&gt;
===== Zones extérieures =====&lt;br /&gt;
*[[Vallée du Repos]]&lt;br /&gt;
**Sur une bouche d&#039;égout à côté de la [[Ferraille Suprême]].&lt;br /&gt;
*[[Forêt de l&#039;Eveil]]&lt;br /&gt;
**Près du site d&#039;atterrissage en compagnie de deux [[bulborbe nain|bulborbes nains]], près d&#039;un rebord où se situe la [[Baie ensoleillée]].&lt;br /&gt;
===== Grottes =====&lt;br /&gt;
*[[Gîte des Bêtes]]&lt;br /&gt;
**Un dans le sous-niveau 4, possédant le [[Créateur de Rêves]].&lt;br /&gt;
*[[Grotte des Héros]]&lt;br /&gt;
**Un dans le sous-niveau 9.&lt;br /&gt;
*[[Pays des Rêves]]&lt;br /&gt;
**Deux dans le sous-niveau 5.&lt;br /&gt;
**Deux dans le sous-niveau 13.&lt;br /&gt;
==== Mode défi ====&lt;br /&gt;
*[[Grotte de l&#039;explorateur]]&lt;br /&gt;
*[[Coffre à jouets]]&lt;br /&gt;
*[[Abîme rouge]]&lt;br /&gt;
*[[Salle du collectionneur]]&lt;br /&gt;
*[[Terres fertiles]]&lt;br /&gt;
*[[Empire]]&lt;br /&gt;
=== &#039;&#039;Pikmin 3&#039;&#039; / &#039;&#039;Pikmin 3 Deluxe&#039;&#039; ===&lt;br /&gt;
==== Mode histoire ====&lt;br /&gt;
*[[Verger de l&#039;espoir]]&lt;br /&gt;
**Un près du pont au début de la zone. Deux bulborbes nains apparaissent à ses côtés une fois le mange-minute antique collecté.&lt;br /&gt;
*[[Bosquet des sources]]&lt;br /&gt;
**Deux peuvent être trouvés en dessous de la [[Bombe de fibres]] après le jour 1.&lt;br /&gt;
*[[Tour de la mélancolie]]&lt;br /&gt;
**Un faux bulborbe peut être trouvé aux côtés de six bulborbes nains près du début de la grotte à côté d&#039;un [[mur de terre]].&lt;br /&gt;
==== Histoires annexes ====&lt;br /&gt;
===== L&#039;épopée d&#039;Olimar =====&lt;br /&gt;
*[[Le bosquet]]&lt;br /&gt;
===== L&#039;épopée d&#039;Olimar 2 =====&lt;br /&gt;
*[[Revoilà les Pikmin]]&lt;br /&gt;
*[[Chasse aux créatures]]&lt;br /&gt;
*[[Carnaval de fruits]]&lt;br /&gt;
==== Mode mission ====&lt;br /&gt;
===== Chasse au trésor =====&lt;br /&gt;
*[[Forêt primitive]]&lt;br /&gt;
*[[Dédale de l&#039;automne]]&lt;br /&gt;
*[[Jardin luxuriant]]&lt;br /&gt;
*[[Forêt primitive bis]]&lt;br /&gt;
*[[Dédale de l&#039;automne bis]]&lt;br /&gt;
*[[Vivarium primitif]]&lt;br /&gt;
===== Sus aux ennemis =====&lt;br /&gt;
*[[Forêt primitive]]&lt;br /&gt;
*[[Source argentée]]&lt;br /&gt;
*[[Terres arides]]&lt;br /&gt;
*[[Jardin luxuriant]]&lt;br /&gt;
*[[Verger de l&#039;espoir bis]]&lt;br /&gt;
*[[Tour de la mélancolie bis]]&lt;br /&gt;
==== Duel bingo ====&lt;br /&gt;
*[[Jardin ombragé]]&lt;br /&gt;
*[[Soupe primordiale]]&lt;br /&gt;
*[[Terrier tellurique]]&lt;br /&gt;
*[[Métropole des sables]]&lt;br /&gt;
*[[Entre ciel et terre]]&lt;br /&gt;
*[[Château de cubes]]&lt;br /&gt;
*[[Jardin fleuri]]&lt;br /&gt;
*[[Rigole chantante]]&lt;br /&gt;
*[[Oasis souterraine]]&lt;br /&gt;
*[[Fort des sables]]&lt;br /&gt;
*[[Le blues du ferrailleur]]&lt;br /&gt;
*[[Labyrinthe de bois]]&lt;br /&gt;
=== &#039;&#039;Pikmin 4 ===&lt;br /&gt;
==== Mode histoire ====&lt;br /&gt;
===== Zones extérieures =====&lt;br /&gt;
*[[Terrasse ensoleillée]]&lt;br /&gt;
===== Grottes =====&lt;br /&gt;
*[[Caverne de la cavalcade]]&lt;br /&gt;
*[[Royaume des bêtes]]&lt;br /&gt;
*[[Fort englouti]]&lt;br /&gt;
===== Défis Dandori =====&lt;br /&gt;
*[[Garderie Dandori]]&lt;br /&gt;
*[[Labo pyro-électrique]]&lt;br /&gt;
*[[Défis du Sage feuillu]]&lt;br /&gt;
&lt;br /&gt;
== Stratégie ==&lt;br /&gt;
=== &#039;&#039;Pikmin&#039;&#039; ===&lt;br /&gt;
[[Fichier:Bulborbe attaqué par des Pikmin illustration P1.png|thumb|left|Illustration d&#039;un bulborbe se faisant attaquer par plusieurs Pikmin pour &#039;&#039;Pikmin&#039;&#039;.]]&lt;br /&gt;
Submerger un bulborbe avec cinquante Pikmin (de préférence [[Pikmin rouge|rouges]]) est une excellente stratégie pour en venir à bout rapidement. Deux [[bombe roc|bombes rocs]] peuvent également être utilisée afin d&#039;éliminer un bulborbe en toute quiétude. Si le bulborbe attaque [[Olimar]] et les Pikmin, Olimar peut partir et simplement attendre que le bulborbe se rendorme.&lt;br /&gt;
=== &#039;&#039;Pikmin 2&#039;&#039; ===&lt;br /&gt;
Plutôt que de submerge le bulborbe avec des Pikmin, il est préférable de lancer quelques Pikmin sur son dos. Les [[Pikmin violet|Pikmin violets]] peuvent causer de sérieux dégâts, surtout s&#039;ils parviennent à étourdir le bulborbe. Si l&#039;armée de Pikmin est mince, les capitaines peuvent le réveiller, puis attendre qu&#039;il se rendorme afin de l&#039;attaquer dans le dos.&lt;br /&gt;
&lt;br /&gt;
Dans certains sous-niveaux métalliques, dans les grottes, il est possible de pousser les bulborbes à tomber dans le vide.&lt;br /&gt;
=== &#039;&#039;Pikmin 3&#039;&#039; ===&lt;br /&gt;
Charger un bulborbe dans le dos est le meilleur moyen d&#039;en vaincre un dans &#039;&#039;Pikmin 3&#039;&#039;. 20 Pikmin rouges suffisent largement à vaincre un bulborbe en peu de temps. Si les capitaines décident d&#039;approche le bulborbe frontalement, ils peuvent lui lancer des Pikmin dans les yeux, ce qui le tétanisera quelques secondes avant qu&#039;il n&#039;attaque. Les capitaines peuvent siffler les Pikmin afin de les ramener auprès d&#039;eux lorsque le bulborbe tente de les manger. Il est également possible de se dissimuler sous des feuillages afin d&#039;échapper au bulborbe.&lt;br /&gt;
=== &#039;&#039;Pikmin 4&#039;&#039; ===&lt;br /&gt;
Le joueur choisir de charger un bulborbe dans le dos avec [[Otchin]] pour pouvoir lui infliger des dégâts, avant que les Pikmin rouges et violets ne prennent le relais pour lui en infliger davantage. Le joueur peut également choisir de faire charger les Pikmin, ou de l&#039;attaquer frontalement en lui envoyant des Pikmin dans les yeux. Il est également possible d&#039;utiliser les [[Pikmin glace|Pikmin glaces]] afin de geler le bulborbe et donc de l&#039;éliminer en tout sérénité.&lt;br /&gt;
&lt;br /&gt;
Durant les [[expédition de nuit|expéditions de nuit]], le joueur peut choisir d&#039;attaquer le bulborbe en le flashant avec les [[Pikmin luisant|Pikmin luisants]], ou bien en chargeant avec Otchin pour que les Pikmin luisants puissent lui infliger un maximum de dégâts.&lt;br /&gt;
=== &#039;&#039;Hey! Pikmin&#039;&#039; ===&lt;br /&gt;
[[Fichier:Cinématique Soucis dans les taillis.jpg|La cinématique de rencontre avec le bulborbe.]]&lt;br /&gt;
Dans ce jeu, un bulborbe apparaît en tant que boss du premier secteur dans le dernier niveau de celui-ci, [[Soucis dans les taillis]]. [[Olimar]] commence le combat avec 20 Pikmin rouges et l&#039;objectif est d&#039;attaquer le bulborbe dans le dos afin de lui retirer de la vie. Si le bulborbe fait face à Olimar, ce dernier devra attendre qu&#039;il s&#039;abaisse afin de lui lancer des Pikmin sur ses yeux, ce qui l&#039;étourdira et donnera du temps à Olimar pour aller de l&#039;autre côté afin qu&#039;il attaque son dos. Le bulborbe va régulièrement sauter dans les taillis derrière lui, et surgir à l&#039;endroit où Olimar se trouve. L&#039;endroit où il va surgir est visible, puisque les herbes y bruissent. Lorsque le bulborbe contre-attaque, il va rugir et tenter de gober les Pikmin se trouvant devant lui.&lt;br /&gt;
&lt;br /&gt;
== Biologie ==&lt;br /&gt;
Les bulborbes font partie des créatures à la physiologie la plus diversifiée de la série &#039;&#039;Pikmin&#039;&#039;. Ils possèdent des traits similaires à ceux des amphibiens, des reptiles et des mammifères. Ils ont de grands yeux globuleux placés sur des antennes, contrairement aux yeux composés de la plupart des insectes. Ces yeux sont violets dans &#039;&#039;Pikmin&#039;&#039; et &#039;&#039;Pikmin 2&#039;&#039;, mais apparaissent plus anthropomorphes à partir de &#039;&#039;Pikmin 3&#039;&#039;, avec de grandes pupilles noires et des iris bleus.&lt;br /&gt;
&lt;br /&gt;
Olimar mentionne que les bulborbes ont des mandibules. Les mandibules sont une paire d&#039;appendices situés près de la bouche d&#039;un insecte, utilisés pour broyer et mâcher les aliments. Les soi-disant mandibules mentionnées par Olimar dans ses notes ne ressemblent en rien à des mandibules normales et sont plutôt des dents de sabre, utilisées pour briser les exosquelettes d&#039;insectes proies et creuser le sol à la recherche de racines. Leur régime alimentaire est cependant assez mystérieux, car ils sont capables d&#039;avoir un régime carnivore et herbivore.&lt;br /&gt;
&lt;br /&gt;
Il semble que le bulborbe juvénile soit la cible favorite du parasite Pikmin, plus connu sous le nom de [[Bulbikmin]]. Ce type de Pikmin semble contrôler son hôte, le faisant moins agir comme un bulborbe que comme un Pikmin, suivant un meneur (qui est naturellement un Bulbikmin plus vieux) et chassant en groupe. Les bulborbes ne sont pas observés à leurs deux âges, contrairement aux [[bulbours]]; il est donc compliqué de savoir si le Bulbikmin est un stade de développement à part entière du bulborbe, ou bien si cela est une sorte coopération symbiotique donnant un avantage aux bulborbes les plus faibles afin qu&#039;ils puissent survivre en souterrain. Les stades de développement de la [[larve de bulborbe]] suggèrent que la taille du Bulbikmin est due au parasite Pikmin présent à l&#039;intérieur. Puisque les Bulbikmin n&#039;utilisent pas d&#039;[[Oignon]], il est tout à fait possible que les adultes donnent naissance à des petits Bulbikmin pouvant être utilisés par les capitaines.&lt;br /&gt;
&lt;br /&gt;
Les relations parentales des bulborbes avec les plus jeunes semblent être compliquées: s&#039;ils semblent très protecteurs envers les bulborbes nains, cela semble être plutôt le résultat d&#039;une erreur de jugement de leur part, pensant qu&#039;il s&#039;agit de leurs enfants, alors qu&#039;en réalité ce sont les membres d&#039;une autre espèce. Et d&#039;un autre côté, les notes du site de &#039;&#039;Pikmin 4&#039;&#039; indiquent que les bulborbes peuvent se nourrir en avalant leurs propres larves. Leur tendance à manger les Bulbikmin complique davantage les choses.&lt;br /&gt;
&lt;br /&gt;
Selon [[Olimar]], lorsque certains changements environnementaux arrivent, une femelle bulborbe peut se métamorphoser en [[reine bulblax]], assumant le rôle de matriarche et donnant naissance à un grande nombre de larves. Aucun mâle n&#039;est impliqué dans cette reproduction, ce qui semble indiquer que l&#039;espèce peut changer sa méthode de reproduction (ici la parthénogenèse, c&#039;est-à-dire une autofécondation) en fonction des besoins. Le &#039;&#039;Player&#039;s Guide for Pikmin&#039;&#039; indique que les bulborbes donnent naissance à leurs petits dans les arbres, d&#039;où ils sautent lorsqu&#039;ils obtiennent des points blancs&lt;br /&gt;
&lt;br /&gt;
== Origines et développement ==&lt;br /&gt;
Les bulborbes furent créés bien avant que le concept de &#039;&#039;[[Pikmin 1 (Nintendo GameCube)|Pikmin]]&#039;&#039; n&#039;émerge. Lorsqu&#039;un jeu appelé &#039;&#039;Adam and Eve&#039;&#039; était en train d&#039;être développé, le bulborbe fut créé pour servir de créature ressemblant à un mammouth. Lorsque le jeu fut annulé, les bulborbes furent réutilisés pour &#039;&#039;Pikmin&#039;&#039;. Les caractéristiques de &amp;quot;mammouth&amp;quot; décrites par [[Shigeru Miyamoto]], suggèrent que le bulborbe les possède.&lt;br /&gt;
&lt;br /&gt;
Le nom scientifique du bulborbe, &#039;&#039;Oculus kageyamii russus&#039;&#039;, fait référence à Daisuke Kageyama, semblant être le créateur des bulborbes.&lt;br /&gt;
&lt;br /&gt;
Le nom du bulborbe était &amp;quot;bulborbe à pois&amp;quot; dans &#039;&#039;Pikmin&#039;&#039;, puisqu&#039;au delà des bulborbes nains, il n&#039;existait qu&#039;un seul type de bulborbe dans le jeu. Dans &#039;&#039;Pikmin 2&#039;&#039;, de nouveaux types de bulborbes furent introduits, mais puisque ces nouveaux bulborbes avaient également des pois, le bulborbe originel devait être renommé. Puisqu&#039;il était rouge et que les autres bulborbes étaient de couleur différentes, il fut renommé &amp;quot;bulborbe rouge&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Depuis &#039;&#039;Pikmin 3&#039;&#039;, sans doute dans le but de simplifier la taxonomie, son nom devint simplement &amp;quot;bulborbe&amp;quot;, malgré la présence de deux autres types de bulborbes dans le jeu: le [[bulborbe orange]] et le [[bulborbe vermilingue]]. Afin d&#039;étoffer cet ennemi déjà iconique, son comportement fut complexifié, c&#039;est à dire de réagir lorsque des Pikmin sont projetés sur ses yeux et de regarder les Pikmin lorsqu&#039;ils les poursuit. Dans &#039;&#039;Pikmin 4&#039;&#039;, la couleur rouge des bulborbes tend plus vers l&#039;orange comparé à &#039;&#039;Pikmin 3&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Commentaires ==&lt;br /&gt;
=== &#039;&#039;Pikmin&#039;&#039; ===&lt;br /&gt;
==== Journal de bord ====&lt;br /&gt;
&amp;quot;&#039;&#039;L&#039;espèce la plus répandue sur la planète. Ils sont très agressifs malgré leur apparence. Ils gobent les Pikmin tout rond avec leurs énormes mâchoires. Les assauts de front sont en général désastreux. Mieux vaut les attaquer par l&#039;arrière ou sur les pattes.&#039;&#039;&amp;quot;&lt;br /&gt;
==== Crédits ====&lt;br /&gt;
&amp;quot;&#039;&#039;Ce chasseur nocturne se nourrit principalement de petits animaux qui regagnent leur nid à la nuit tombée.&#039;&#039;&amp;quot;&lt;br /&gt;
=== &#039;&#039;Pikmin 2&#039;&#039; ===&lt;br /&gt;
==== Notes d&#039;Olimar ====&lt;br /&gt;
&amp;quot;&#039;&#039;Cet organisme a des mandibules et une morphologie céphalique qui sont typiques de la famille des canidés fouisseurs. Il en est de même de ses yeux globuleux. Sa boîte crânienne représente la moitié de sa taille et de son poids. Caractérisée par un abdomen écarlate taché de pois blancs, cette créature vit la nuit. Elle chasse les proies plus faibles au moment où elles retournent dans leur nid. Cette créature appartenait à l&#039;origine des bulborbes à pois, mais des études plus poussées l&#039;ont reclassée dans la catégorie des bulborbes rouges. Des sous-espèces de couleurs variées ont récemment été découvertes, mais des divergences au sein de la communauté scientifique empêchent leur classification.&#039;&#039;&amp;quot;&lt;br /&gt;
==== Notes de Louie ====&lt;br /&gt;
&amp;quot;&#039;&#039;Ces spécimens gras sont meilleurs quand ils sont farcis avec des citrons et des lardons, puis rôtis à la broche. Arrosez-les régulièrement pour que leur viande reste juteuse.&#039;&#039;&amp;quot;&lt;br /&gt;
=== &#039;&#039;Pikmin 3 Deluxe&#039;&#039; ===&lt;br /&gt;
==== Commentaires d&#039;Alph ====&lt;br /&gt;
&amp;quot;&#039;&#039;Points faibles : yeux, dos&amp;lt;br&amp;gt;Poids : 10&amp;lt;br&amp;gt;Non seulement cette créature arbore un rouge vif pour le moins inquiétant, mais elle n&#039;hésite pas à dormir à découvert en plein jour. Elle trône sans doute au sommet de la chaîne alimentaire de cette planète. Il est risqué de l&#039;affronter de face… mieux vaut viser son dos, ou peut-être ses yeux globuleux quand elle dort.&#039;&#039;&amp;quot;&lt;br /&gt;
==== Commentaire de Brittany ====&lt;br /&gt;
&amp;quot;&#039;&#039;Ses pois blancs sur fond rouge sont 100% chic. J&#039;ai eu une impression de déjà-vu en le regardant : en fait c&#039;est le portrait craché du capitaine. Pas les pois blancs, mais cette habitude qu&#039;il a de s&#039;endormir n&#039;importe où en ronflant.&#039;&#039;&amp;quot;&lt;br /&gt;
==== Commentaires de Charlie ====&lt;br /&gt;
&amp;quot;&#039;&#039;Avec son immense bouche, ce gros rougeaud gobe les Pikmin comme s&#039;il s&#039;agissait de biscuits apéritif. Pour en venir à bout, la meilleure technique est de l&#039;attaquer par derrière dans son sommeil. Cela peut sembler un peu lâche, dit comme ça, mais lui-même n&#039;hésiterait sans doute pas à faire la même chose, alors mieux vaut ravaler ses bon sentiments et frapper là où il le faut !&#039;&#039;&amp;quot;&lt;br /&gt;
=== &#039;&#039;Pikmin 4&#039;&#039; ===&lt;br /&gt;
==== Commentaires de Dalmo ====&lt;br /&gt;
&amp;quot;&#039;&#039;Ses charmes sont innombrables : de bons gros yeux globuleux montés sur des antennes, une gueule capable de tout ingurgiter et une croupe rouge avec des points blancs. Même si cette adorable petite bête peut paraître inoffensive, ne vous y trompez pas… Elle est féroce !&#039;&#039;&amp;quot;  &lt;br /&gt;
=== &#039;&#039;Hey! Pikmin&#039;&#039; ===&lt;br /&gt;
==== Journal ====&lt;br /&gt;
&amp;quot;&#039;&#039;Selon le [[Dolphin II]], il dort le jour, mais j&#039;en ai vu un bien éveillé. Je l&#039;ai fait remarquer au Dolphin II. Il m&#039;a répondu qu&#039;il parlait du jour sur [[Hocotate]]… Après l&#039;avoir vaincu, nous avons trouvé un objet riche en lumium. Cette créature considère peut-être cette énergie comme un met de choix.&#039;&#039;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Série &#039;&#039;Super Smash Bros.&#039;&#039; ==&lt;br /&gt;
Un bulborbe fait office d&#039;obstacle principal dans le stage [[PNF-404#Dans la série Super Smash Bros.|Planète lointaine]] dans &#039;&#039;[[Super Smash Bros. Brawl]]&#039;&#039;, &#039;&#039;[[Super Smash Bros. for Nintendo 3DS and Wii U]]&#039;&#039; et &#039;&#039;[[Super Smash Bros. Ultimate]]&#039;&#039;. Ce bulborbe est largement plus grand que les autres vu dans la [[Pikmin (série)|série &#039;&#039;Pikmin&#039;&#039;]] et apparaît périodiquement sur le stage, ouvrant grandement sa gueule, mettant K.O n&#039;importe qui étant happé dedans.&lt;br /&gt;
&lt;br /&gt;
Il existe un sticker bulborbe dans &#039;&#039;Super Smash Bros. Brawl&#039;&#039;, utilisant le nom &amp;quot;bulborbe&amp;quot;, qu&#039;il finira par obtenir.&lt;br /&gt;
&lt;br /&gt;
Dans &#039;&#039;Super Smash Bros. for Nintendo 3DS&#039;&#039;, les bulborbes apparaissent en tant qu&#039;ennemis du mode Aventure Smash. Ce sont des grands ennemis capables d&#039;éliminer un combattant en un seul coup et ayant une résistance au recul accrue.&lt;br /&gt;
&lt;br /&gt;
Un bulborbe apparaît en arrière-plan du stage [[Verger de l&#039;espoir]] dans &#039;&#039;Super Smash Bros. for Wii U&#039;&#039; et &#039;&#039;Ultimate&#039;&#039;, mais but est essentiellement décoratif.&lt;br /&gt;
&lt;br /&gt;
Un bulborbe apparaît également en tant qu&#039;esprit dans &#039;&#039;Super Smash Bros. Ultimate&#039;&#039; et peut être évolué en [[reine bulblax]] au niveau 99.&lt;br /&gt;
&lt;br /&gt;
== Galerie ==&lt;br /&gt;
=== &#039;&#039;Pikmin&#039;&#039; ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Bulborbe illustration P1.png|Illustration d&#039;un bulborbe pour &#039;&#039;Pikmin&#039;&#039;.&lt;br /&gt;
Bulborbe et Bulborbe nain - Pikmin 1 - Journal de bord d&#039;Olimar.png|Illustration d&#039;un Bulborbe et d&#039;un Bulborbe nain dans le [[Journal de bord d&#039;Olimar]]&lt;br /&gt;
Pois d&#039;un bulborbe P1.gif|Dos d&#039;un bulborbe dans &#039;&#039;Pikmin&#039;&#039;. Il est possible de voir la taille des pois changer lorsqu&#039;il respire.&lt;br /&gt;
Ébauche bulborbe P1.png|Dessin d&#039;un bulborbe dans le &#039;&#039;Pikmin Official Player&#039;s Guide&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
=== &#039;&#039;Pikmin 2&#039;&#039; ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Bulborbe Piklopédie P2.png|Un bulborbe dans la [[Piklopédie]].&lt;br /&gt;
Bulborbe en argile illustration.jpg|Illustration en argile d&#039;un bulborbe se faisant attaquer par des Pikmin pour &#039;&#039;Pikmin 2&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
=== &#039;&#039;Pikmin 3&#039;&#039; ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Illustration Bulborbe P3.png|Illustration d&#039;un bulborbe pour &#039;&#039;Pikmin 3&#039;&#039;.&lt;br /&gt;
Bulborb Pikmin 3 Artwork 02.jpg|Illustration alternative d&#039;un bulborbe se faisant attaquer par des Pikmin pour &#039;&#039;Pïkmin 3&#039;&#039;.&lt;br /&gt;
Bulborbe rouge P.png|Modèle en jeu.&lt;br /&gt;
Bulborb rouge.png|Un bulborbe vu de près.&lt;br /&gt;
Bulborb rouge 2.png|Un bulborbe assoupi avec deux spectrillons sur son dos.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
=== &#039;&#039;Pikmin 4&#039;&#039; ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Bulborbe attaqué P4.png|Un bulborbe attaqué par des Pikmin durant la révélation de &#039;&#039;Pikmin 4&#039;&#039;.&lt;br /&gt;
Bulborbe durant une expédition de nuit.png|Un bulborbe avec des yeux rouges luisants durant une [[expédition de nuit]].&lt;br /&gt;
Bulborbe assoupi Piklopédie P4.jpg|Un bulborbe assoupi dans la [[Piklopédie]].&lt;br /&gt;
Bulborbe Piklopédie P4.jpg|Un bulborbe dans la Piklopédie.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
=== &#039;&#039;Hey! Pikmin&#039;&#039; ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Soucis dans les taillis.jpg|Le bulborbe dans &#039;&#039;Hey! Pikmin&#039;&#039;.&lt;br /&gt;
Bulborbe - Hey! Pikmin - Modèle.png|Le bulborbe dans le journal des créatures.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
{{PK1}}&lt;br /&gt;
[[Catégorie:Canidés fouisseurs]]&lt;br /&gt;
[[Catégorie:Ennemis]]&lt;br /&gt;
[[Catégorie:Boss]]&lt;br /&gt;
[[Catégorie:Pikmin 1]]&lt;br /&gt;
[[Catégorie:Ennemis de Pikmin 1]]&lt;br /&gt;
[[Catégorie:Pikmin 2]]&lt;br /&gt;
[[Catégorie:Ennemis de Pikmin 2]]&lt;br /&gt;
[[Catégorie:Pikmin 3]]&lt;br /&gt;
[[Catégorie:Ennemis de Pikmin 3]]&lt;br /&gt;
[[Catégorie:Hey! Pikmin]]&lt;br /&gt;
[[Catégorie:Ennemis de Hey! Pikmin]]&lt;br /&gt;
[[Catégorie:Boss de Hey! Pikmin]]&lt;br /&gt;
[[Catégorie:Pikmin 4]]&lt;br /&gt;
[[Catégorie:Ennemis de Pikmin 4]]&lt;br /&gt;
[[de:Roter Punktkäfer]]&lt;br /&gt;
[[en:Red Bulborb]]&lt;br /&gt;
[[es:Bulbo rojo]]&lt;br /&gt;
[[it:Coleto Rosso]]&lt;br /&gt;
[[ja:チャッピー]]&lt;/div&gt;</summary>
		<author><name>Yaya</name></author>
	</entry>
	<entry>
		<id>https://pikmin-fr.wiki/w/index.php?title=Bulborbe&amp;diff=45372</id>
		<title>Bulborbe</title>
		<link rel="alternate" type="text/html" href="https://pikmin-fr.wiki/w/index.php?title=Bulborbe&amp;diff=45372"/>
		<updated>2026-03-14T02:51:27Z</updated>

		<summary type="html">&lt;p&gt;Yaya : &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ennemi&lt;br /&gt;
|image = Bulborbe modèle P4.png&lt;br /&gt;
|premier = &#039;&#039;[[Pikmin 1 (Nintendo GameCube)|Pikmin]]&#039;&#039; (2002)&lt;br /&gt;
|dernier = &#039;&#039;[[Pikmin 4]]&#039;&#039; (2023)&lt;br /&gt;
|savant = &#039;&#039;Oculus kageyamii russus&#039;&#039;&lt;br /&gt;
|famille = [[Canidés fouisseurs]]&lt;br /&gt;
|activité = Jour &amp;amp; nuit&lt;br /&gt;
|poids = 10&lt;br /&gt;
|pikmin = 20&lt;br /&gt;
|valeur = 7 × {{Poko}} &amp;lt;small&amp;gt;(&#039;&#039;Pikmin 2&#039;&#039;)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;50 × {{Poko}} &amp;lt;small&amp;gt;(&#039;&#039;Pikmin 3&#039;&#039;)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;10 lumium&lt;br /&gt;
|zones = [[Forêt de l&#039;Espoir]]&amp;lt;br&amp;gt;[[Vallée du Repos]]&amp;lt;br&amp;gt;[[Forêt de l&#039;Eveil]]&amp;lt;br&amp;gt;[[Verger de l&#039;espoir]]&amp;lt;br&amp;gt;[[Bosquet des sources]]&amp;lt;br&amp;gt;[[Tour de la mélancolie]]&amp;lt;br&amp;gt;[[Terrasse ensoleillée]]&amp;lt;br&amp;gt;[[Soucis dans les taillis]]&lt;br /&gt;
|grottes = [[Gîte des Bêtes]]&amp;lt;br&amp;gt;[[Grotte des Héros]]&amp;lt;br&amp;gt;[[Pays des Rêves]]&amp;lt;br&amp;gt;[[Caverne de la cavalcade]]&amp;lt;br&amp;gt;[[Royaume des bêtes]]&amp;lt;br&amp;gt;[[Fort englouti]]&amp;lt;br&amp;gt;[[Caverne du roi]]&lt;br /&gt;
}}&lt;br /&gt;
Le &#039;&#039;&#039;Bulborbe&#039;&#039;&#039; (autrefois connu sous le nom de &#039;&#039;&#039;Bulborbe à pois&#039;&#039;&#039; dans Pikmin, puis &#039;&#039;&#039;Bulborbe rouge&#039;&#039;&#039; dans Pikmin 2) est un ennemi commun de &#039;&#039;[[Pikmin 1 (Nintendo GameCube)|Pikmin]]&#039;&#039;, &#039;&#039;[[Pikmin 2]]&#039;&#039;, &#039;&#039;[[Pikmin 3]]&#039;&#039; et &#039;&#039;[[Pikmin 4]]&#039;&#039;, ainsi qu&#039;un boss de &#039;&#039;[[Hey! Pikmin]]&#039;&#039;. Les Bulborbes ont une grande gueule, des pédoncules oculaires ornés d&#039;iris bleus clairs et un dos rouge tacheté de points blancs. Ce sont des créatures nocturnes, mais lorsqu&#039;il y a des proies à proximité, ils s&#039;éveilleront et tenteront de les dévorer. Les Bulborbes sont considérés comme les ennemis emblématiques de la série. Ils sont souvent en compagnie de [[bulborbe nain|Bulborbes nains]], qui sont en réalité membres d&#039;une autre espèce qui ne font que prétendre être un Bulborbe juvénile.&lt;br /&gt;
&lt;br /&gt;
== Comportement ==&lt;br /&gt;
[[Fichier:Bulborbe endormi P2.jpg|thumb|right|Un bulborbe endormi dans la [[Vallée du Repos]] dans &#039;&#039;Pikmin 2&#039;&#039;.]]&lt;br /&gt;
Les bulborbes sont des créatures nocturnes et dorment souvent dans des endroits ouverts durant le jour. Dans la série principale, cela les exposent grandement aux attaques des Pikmin, puisqu&#039;ils ne se réveilleront que s&#039;ils sont attaqués. Cependant, les bulborbes nains et les [[bulbours nain|bulbours nains]] lâchent un cri strident lorsqu&#039;ils sont attaqués dans &#039;&#039;[[Pikmin 1 (Nintendo GameCube)|Pikmin]]&#039;&#039;, ce qui réveillera les bulborbes alentours. Un objet porté par des Pikmin peut également les réveiller si les Pikmin passent à proximité d&#039;eux.&lt;br /&gt;
&lt;br /&gt;
Une fois éveillés, les bulborbes deviennent agressifs et se rueront en avant sur les Pikmin près d&#039;eux afin de les dévorer. Si un bulborbe réussit à attraper des Pikmin, il s&#039;arrêtera afin de les gober. En cas d&#039;échec, et si les Pikmin sont trop loin, le bulborbe ira se rendormir exactement au même endroit. Lorsqu&#039;il est attaqué, il tentera de se secouer afin de se dégager des Pikmin. Il paniquera légèrement lorsque ses yeux sont attaqués, ce qui est l&#039;un de ses deux points sensibles, avec le dos.&lt;br /&gt;
&lt;br /&gt;
Dans &#039;&#039;[[Hey! Pikmin]]&#039;&#039;, le bulborbe observé se comporte différemment des précédentes itérations: il est plus grand, plus agressif, plus lent et est diurne. Lorsqu&#039;il est vaincu, le bulborbe abandonne le [[Truc-bidule tape-à-l&#039;œil]].&lt;br /&gt;
&lt;br /&gt;
== Emplacements ==&lt;br /&gt;
=== &#039;&#039;Pikmin&#039;&#039; ===&lt;br /&gt;
==== Mode histoire ====&lt;br /&gt;
*[[Forêt de l&#039;Espoir]]&lt;br /&gt;
==== Mode défi ====&lt;br /&gt;
*[[Forêt de l&#039;Eveil]]&lt;br /&gt;
*[[Source Lointaine]]&lt;br /&gt;
=== &#039;&#039;Pikmin 2&#039;&#039; ===&lt;br /&gt;
==== Mode histoire ====&lt;br /&gt;
===== Zones extérieures =====&lt;br /&gt;
*[[Vallée du Repos]]&lt;br /&gt;
**Sur une bouche d&#039;égout à côté de la [[Ferraille Suprême]].&lt;br /&gt;
*[[Forêt de l&#039;Eveil]]&lt;br /&gt;
**Près du site d&#039;atterrissage en compagnie de deux [[bulborbe nain|bulborbes nains]], près d&#039;un rebord où se situe la [[Baie ensoleillée]].&lt;br /&gt;
===== Grottes =====&lt;br /&gt;
*[[Gîte des Bêtes]]&lt;br /&gt;
**Un dans le sous-niveau 4, possédant le [[Créateur de Rêves]].&lt;br /&gt;
*[[Grotte des Héros]]&lt;br /&gt;
**Un dans le sous-niveau 9.&lt;br /&gt;
*[[Pays des Rêves]]&lt;br /&gt;
**Deux dans le sous-niveau 5.&lt;br /&gt;
**Deux dans le sous-niveau 13.&lt;br /&gt;
==== Mode défi ====&lt;br /&gt;
*[[Grotte de l&#039;explorateur]]&lt;br /&gt;
*[[Coffre à jouets]]&lt;br /&gt;
*[[Abîme rouge]]&lt;br /&gt;
*[[Salle du collectionneur]]&lt;br /&gt;
*[[Terres fertiles]]&lt;br /&gt;
*[[Empire]]&lt;br /&gt;
=== &#039;&#039;Pikmin 3&#039;&#039; / &#039;&#039;Pikmin 3 Deluxe&#039;&#039; ===&lt;br /&gt;
==== Mode histoire ====&lt;br /&gt;
*[[Verger de l&#039;espoir]]&lt;br /&gt;
**Un près du pont au début de la zone. Deux bulborbes nains apparaissent à ses côtés une fois le mange-minute antique collecté.&lt;br /&gt;
*[[Bosquet des sources]]&lt;br /&gt;
**Deux peuvent être trouvés en dessous de la [[Bombe de fibres]] après le jour 1.&lt;br /&gt;
*[[Tour de la mélancolie]]&lt;br /&gt;
**Un faux bulborbe peut être trouvé aux côtés de six bulborbes nains près du début de la grotte à côté d&#039;un [[mur de terre]].&lt;br /&gt;
==== Histoires annexes ====&lt;br /&gt;
===== L&#039;épopée d&#039;Olimar =====&lt;br /&gt;
*[[Le bosquet]]&lt;br /&gt;
===== L&#039;épopée d&#039;Olimar 2 =====&lt;br /&gt;
*[[Revoilà les Pikmin]]&lt;br /&gt;
*[[Chasse aux créatures]]&lt;br /&gt;
*[[Carnaval de fruits]]&lt;br /&gt;
==== Mode mission ====&lt;br /&gt;
===== Chasse au trésor =====&lt;br /&gt;
*[[Forêt primitive]]&lt;br /&gt;
*[[Dédale de l&#039;automne]]&lt;br /&gt;
*[[Jardin luxuriant]]&lt;br /&gt;
*[[Forêt primitive bis]]&lt;br /&gt;
*[[Dédale de l&#039;automne bis]]&lt;br /&gt;
*[[Vivarium primitif]]&lt;br /&gt;
===== Sus aux ennemis =====&lt;br /&gt;
*[[Forêt primitive]]&lt;br /&gt;
*[[Source argentée]]&lt;br /&gt;
*[[Terres arides]]&lt;br /&gt;
*[[Jardin luxuriant]]&lt;br /&gt;
*[[Verger de l&#039;espoir bis]]&lt;br /&gt;
*[[Tour de la mélancolie bis]]&lt;br /&gt;
==== Duel bingo ====&lt;br /&gt;
*[[Jardin ombragé]]&lt;br /&gt;
*[[Soupe primordiale]]&lt;br /&gt;
*[[Terrier tellurique]]&lt;br /&gt;
*[[Métropole des sables]]&lt;br /&gt;
*[[Entre ciel et terre]]&lt;br /&gt;
*[[Château de cubes]]&lt;br /&gt;
*[[Jardin fleuri]]&lt;br /&gt;
*[[Rigole chantante]]&lt;br /&gt;
*[[Oasis souterraine]]&lt;br /&gt;
*[[Fort des sables]]&lt;br /&gt;
*[[Le blues du ferrailleur]]&lt;br /&gt;
*[[Labyrinthe de bois]]&lt;br /&gt;
=== &#039;&#039;Pikmin 4 ===&lt;br /&gt;
==== Mode histoire ====&lt;br /&gt;
===== Zones extérieures =====&lt;br /&gt;
*[[Terrasse ensoleillée]]&lt;br /&gt;
===== Grottes =====&lt;br /&gt;
*[[Caverne de la cavalcade]]&lt;br /&gt;
*[[Royaume des bêtes]]&lt;br /&gt;
*[[Fort englouti]]&lt;br /&gt;
===== Défis Dandori =====&lt;br /&gt;
*[[Garderie Dandori]]&lt;br /&gt;
*[[Labo pyro-électrique]]&lt;br /&gt;
*[[Défis du Sage feuillu]]&lt;br /&gt;
&lt;br /&gt;
== Stratégie ==&lt;br /&gt;
=== &#039;&#039;Pikmin&#039;&#039; ===&lt;br /&gt;
[[Fichier:Bulborbe attaqué par des Pikmin illustration P1.png|thumb|left|Illustration d&#039;un bulborbe se faisant attaquer par plusieurs Pikmin pour &#039;&#039;Pikmin&#039;&#039;.]]&lt;br /&gt;
Submerger un bulborbe avec cinquante Pikmin (de préférence [[Pikmin rouge|rouges]]) est une excellente stratégie pour en venir à bout rapidement. Deux [[bombe roc|bombes rocs]] peuvent également être utilisée afin d&#039;éliminer un bulborbe en toute quiétude. Si le bulborbe attaque [[Olimar]] et les Pikmin, Olimar peut partir et simplement attendre que le bulborbe se rendorme.&lt;br /&gt;
=== &#039;&#039;Pikmin 2&#039;&#039; ===&lt;br /&gt;
Plutôt que de submerge le bulborbe avec des Pikmin, il est préférable de lancer quelques Pikmin sur son dos. Les [[Pikmin violet|Pikmin violets]] peuvent causer de sérieux dégâts, surtout s&#039;ils parviennent à étourdir le bulborbe. Si l&#039;armée de Pikmin est mince, les capitaines peuvent le réveiller, puis attendre qu&#039;il se rendorme afin de l&#039;attaquer dans le dos.&lt;br /&gt;
&lt;br /&gt;
Dans certains sous-niveaux métalliques, dans les grottes, il est possible de pousser les bulborbes à tomber dans le vide.&lt;br /&gt;
=== &#039;&#039;Pikmin 3&#039;&#039; ===&lt;br /&gt;
Charger un bulborbe dans le dos est le meilleur moyen d&#039;en vaincre un dans &#039;&#039;Pikmin 3&#039;&#039;. 20 Pikmin rouges suffisent largement à vaincre un bulborbe en peu de temps. Si les capitaines décident d&#039;approche le bulborbe frontalement, ils peuvent lui lancer des Pikmin dans les yeux, ce qui le tétanisera quelques secondes avant qu&#039;il n&#039;attaque. Les capitaines peuvent siffler les Pikmin afin de les ramener auprès d&#039;eux lorsque le bulborbe tente de les manger. Il est également possible de se dissimuler sous des feuillages afin d&#039;échapper au bulborbe.&lt;br /&gt;
=== &#039;&#039;Pikmin 4&#039;&#039; ===&lt;br /&gt;
Le joueur choisir de charger un bulborbe dans le dos avec [[Otchin]] pour pouvoir lui infliger des dégâts, avant que les Pikmin rouges et violets ne prennent le relais pour lui en infliger davantage. Le joueur peut également choisir de faire charger les Pikmin, ou de l&#039;attaquer frontalement en lui envoyant des Pikmin dans les yeux. Il est également possible d&#039;utiliser les [[Pikmin glace|Pikmin glaces]] afin de geler le bulborbe et donc de l&#039;éliminer en tout sérénité.&lt;br /&gt;
&lt;br /&gt;
Durant les [[expédition de nuit|expéditions de nuit]], le joueur peut choisir d&#039;attaquer le bulborbe en le flashant avec les [[Pikmin luisant|Pikmin luisants]], ou bien en chargeant avec Otchin pour que les Pikmin luisants puissent lui infliger un maximum de dégâts.&lt;br /&gt;
=== &#039;&#039;Hey! Pikmin&#039;&#039; ===&lt;br /&gt;
[[Fichier:Cinématique Soucis dans les taillis.jpg|La cinématique de rencontre avec le bulborbe.]]&lt;br /&gt;
Dans ce jeu, un bulborbe apparaît en tant que boss du premier secteur dans le dernier niveau de celui-ci, [[Soucis dans les taillis]]. [[Olimar]] commence le combat avec 20 Pikmin rouges et l&#039;objectif est d&#039;attaquer le bulborbe dans le dos afin de lui retirer de la vie. Si le bulborbe fait face à Olimar, ce dernier devra attendre qu&#039;il s&#039;abaisse afin de lui lancer des Pikmin sur ses yeux, ce qui l&#039;étourdira et donnera du temps à Olimar pour aller de l&#039;autre côté afin qu&#039;il attaque son dos. Le bulborbe va régulièrement sauter dans les taillis derrière lui, et surgir à l&#039;endroit où Olimar se trouve. L&#039;endroit où il va surgir est visible, puisque les herbes y bruissent. Lorsque le bulborbe contre-attaque, il va rugir et tenter de gober les Pikmin se trouvant devant lui.&lt;br /&gt;
&lt;br /&gt;
== Biologie ==&lt;br /&gt;
Les bulborbes font partie des créatures à la physiologie la plus diversifiée de la série &#039;&#039;Pikmin&#039;&#039;. Ils possèdent des traits similaires à ceux des amphibiens, des reptiles et des mammifères. Ils ont de grands yeux globuleux placés sur des antennes, contrairement aux yeux composés de la plupart des insectes. Ces yeux sont violets dans &#039;&#039;Pikmin&#039;&#039; et &#039;&#039;Pikmin 2&#039;&#039;, mais apparaissent plus anthropomorphes à partir de &#039;&#039;Pikmin 3&#039;&#039;, avec de grandes pupilles noires et des iris bleus.&lt;br /&gt;
&lt;br /&gt;
Olimar mentionne que les bulborbes ont des mandibules. Les mandibules sont une paire d&#039;appendices situés près de la bouche d&#039;un insecte, utilisés pour broyer et mâcher les aliments. Les soi-disant mandibules mentionnées par Olimar dans ses notes ne ressemblent en rien à des mandibules normales et sont plutôt des dents de sabre, utilisées pour briser les exosquelettes d&#039;insectes proies et creuser le sol à la recherche de racines. Leur régime alimentaire est cependant assez mystérieux, car ils sont capables d&#039;avoir un régime carnivore et herbivore.&lt;br /&gt;
&lt;br /&gt;
Il semble que le bulborbe juvénile soit la cible favorite du parasite Pikmin, plus connu sous le nom de [[Bulbikmin]]. Ce type de Pikmin semble contrôler son hôte, le faisant moins agir comme un bulborbe que comme un Pikmin, suivant un meneur (qui est naturellement un Bulbikmin plus vieux) et chassant en groupe. Les bulborbes ne sont pas observés à leurs deux âges, contrairement aux [[bulbours]]; il est donc compliqué de savoir si le Bulbikmin est un stade de développement à part entière du bulborbe, ou bien si cela est une sorte coopération symbiotique donnant un avantage aux bulborbes les plus faibles afin qu&#039;ils puissent survivre en souterrain. Les stades de développement de la [[larve de bulborbe]] suggèrent que la taille du Bulbikmin est due au parasite Pikmin présent à l&#039;intérieur. Puisque les Bulbikmin n&#039;utilisent pas d&#039;[[Oignon]], il est tout à fait possible que les adultes donnent naissance à des petits Bulbikmin pouvant être utilisés par les capitaines.&lt;br /&gt;
&lt;br /&gt;
Les relations parentales des bulborbes avec les plus jeunes semblent être compliquées: s&#039;ils semblent très protecteurs envers les bulborbes nains, cela semble être plutôt le résultat d&#039;une erreur de jugement de leur part, pensant qu&#039;il s&#039;agit de leurs enfants, alors qu&#039;en réalité ce sont les membres d&#039;une autre espèce. Et d&#039;un autre côté, les notes du site de &#039;&#039;Pikmin 4&#039;&#039; indiquent que les bulborbes peuvent se nourrir en avalant leurs propres larves. Leur tendance à manger les Bulbikmin complique davantage les choses.&lt;br /&gt;
&lt;br /&gt;
Selon [[Olimar]], lorsque certains changements environnementaux arrivent, une femelle bulborbe peut se métamorphoser en [[reine bulblax]], assumant le rôle de matriarche et donnant naissance à un grande nombre de larves. Aucun mâle n&#039;est impliqué dans cette reproduction, ce qui semble indiquer que l&#039;espèce peut changer sa méthode de reproduction (ici la parthénogenèse, c&#039;est-à-dire une autofécondation) en fonction des besoins. Le &#039;&#039;Player&#039;s Guide for Pikmin&#039;&#039; indique que les bulborbes donnent naissance à leurs petits dans les arbres, d&#039;où ils sautent lorsqu&#039;ils obtiennent des points blancs&lt;br /&gt;
&lt;br /&gt;
== Origines et développement ==&lt;br /&gt;
Les bulborbes furent créés bien avant que le concept de &#039;&#039;[[Pikmin 1 (Nintendo GameCube)|Pikmin]]&#039;&#039; n&#039;émerge. Lorsqu&#039;un jeu appelé &#039;&#039;Adam and Eve&#039;&#039; était en train d&#039;être développé, le bulborbe fut créé pour servir de créature ressemblant à un mammouth. Lorsque le jeu fut annulé, les bulborbes furent réutilisés pour &#039;&#039;Pikmin&#039;&#039;. Les caractéristiques de &amp;quot;mammouth&amp;quot; décrites par [[Shigeru Miyamoto]], suggèrent que le bulborbe les possède.&lt;br /&gt;
&lt;br /&gt;
Le nom scientifique du bulborbe, &#039;&#039;Oculus kageyamii russus&#039;&#039;, fait référence à Daisuke Kageyama, semblant être le créateur des bulborbes.&lt;br /&gt;
&lt;br /&gt;
Le nom du bulborbe était &amp;quot;bulborbe à pois&amp;quot; dans &#039;&#039;Pikmin&#039;&#039;, puisqu&#039;au delà des bulborbes nains, il n&#039;existait qu&#039;un seul type de bulborbe dans le jeu. Dans &#039;&#039;Pikmin 2&#039;&#039;, de nouveaux types de bulborbes furent introduits, mais puisque ces nouveaux bulborbes avaient également des pois, le bulborbe originel devait être renommé. Puisqu&#039;il était rouge et que les autres bulborbes étaient de couleur différentes, il fut renommé &amp;quot;bulborbe rouge&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Depuis &#039;&#039;Pikmin 3&#039;&#039;, sans doute dans le but de simplifier la taxonomie, son nom devint simplement &amp;quot;bulborbe&amp;quot;, malgré la présence de deux autres types de bulborbes dans le jeu: le [[bulborbe orange]] et le [[bulborbe vermilingue]]. Afin d&#039;étoffer cet ennemi déjà iconique, son comportement fut complexifié, c&#039;est à dire de réagir lorsque des Pikmin sont projetés sur ses yeux et de regarder les Pikmin lorsqu&#039;ils les poursuit. Dans &#039;&#039;Pikmin 4&#039;&#039;, la couleur rouge des bulborbes tend plus vers l&#039;orange comparé à &#039;&#039;Pikmin 3&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Commentaires ==&lt;br /&gt;
=== &#039;&#039;Pikmin&#039;&#039; ===&lt;br /&gt;
==== Journal de bord ====&lt;br /&gt;
&amp;quot;&#039;&#039;L&#039;espèce la plus répandue sur la planète. Ils sont très agressifs malgré leur apparence. Ils gobent les Pikmin tout rond avec leurs énormes mâchoires. Les assauts de front sont en général désastreux. Mieux vaut les attaquer par l&#039;arrière ou sur les pattes.&#039;&#039;&amp;quot;&lt;br /&gt;
==== Crédits ====&lt;br /&gt;
&amp;quot;&#039;&#039;Ce chasseur nocturne se nourrit principalement de petits animaux qui regagnent leur nid à la nuit tombée.&#039;&#039;&amp;quot;&lt;br /&gt;
=== &#039;&#039;Pikmin 2&#039;&#039; ===&lt;br /&gt;
==== Notes d&#039;Olimar ====&lt;br /&gt;
&amp;quot;&#039;&#039;Cet organisme a des mandibules et une morphologie céphalique qui sont typiques de la famille des canidés fouisseurs. Il en est de même de ses yeux globuleux. Sa boîte crânienne représente la moitié de sa taille et de son poids. Caractérisée par un abdomen écarlate taché de pois blancs, cette créature vit la nuit. Elle chasse les proies plus faibles au moment où elles retournent dans leur nid. Cette créature appartenait à l&#039;origine des bulborbes à pois, mais des études plus poussées l&#039;ont reclassée dans la catégorie des bulborbes rouges. Des sous-espèces de couleurs variées ont récemment été découvertes, mais des divergences au sein de la communauté scientifique empêchent leur classification.&#039;&#039;&amp;quot;&lt;br /&gt;
==== Notes de Louie ====&lt;br /&gt;
&amp;quot;&#039;&#039;Ces spécimens gras sont meilleurs quand ils sont farcis avec des citrons et des lardons, puis rôtis à la broche. Arrosez-les régulièrement pour que leur viande reste juteuse.&#039;&#039;&amp;quot;&lt;br /&gt;
=== &#039;&#039;Pikmin 3 Deluxe&#039;&#039; ===&lt;br /&gt;
==== Commentaires d&#039;Alph ====&lt;br /&gt;
&amp;quot;&#039;&#039;Points faibles : yeux, dos&amp;lt;br&amp;gt;Poids : 10&amp;lt;br&amp;gt;Non seulement cette créature arbore un rouge vif pour le moins inquiétant, mais elle n&#039;hésite pas à dormir à découvert en plein jour. Elle trône sans doute au sommet de la chaîne alimentaire de cette planète. Il est risqué de l&#039;affronter de face… mieux vaut viser son dos, ou peut-être ses yeux globuleux quand elle dort.&#039;&#039;&amp;quot;&lt;br /&gt;
==== Commentaire de Brittany ====&lt;br /&gt;
&amp;quot;&#039;&#039;Ses pois blancs sur fond rouge sont 100% chic. J&#039;ai eu une impression de déjà-vu en le regardant : en fait c&#039;est le portrait craché du capitaine. Pas les pois blancs, mais cette habitude qu&#039;il a de s&#039;endormir n&#039;importe où en ronflant.&#039;&#039;&amp;quot;&lt;br /&gt;
==== Commentaires de Charlie ====&lt;br /&gt;
&amp;quot;&#039;&#039;Avec son immense bouche, ce gros rougeaud gobe les Pikmin comme s&#039;il s&#039;agissait de biscuits apéritif. Pour en venir à bout, la meilleure technique est de l&#039;attaquer par derrière dans son sommeil. Cela peut sembler un peu lâche, dit comme ça, mais lui-même n&#039;hésiterait sans doute pas à faire la même chose, alors mieux vaut ravaler ses bon sentiments et frapper là où il le faut !&#039;&#039;&amp;quot;&lt;br /&gt;
=== &#039;&#039;Pikmin 4&#039;&#039; ===&lt;br /&gt;
==== Commentaires de Dalmo ====&lt;br /&gt;
&amp;quot;&#039;&#039;Ses charmes sont innombrables : de bons gros yeux globuleux montés sur des antennes, une gueule capable de tout ingurgiter et une croupe rouge avec des points blancs. Même si cette adorable petite bête peut paraître inoffensive, ne vous y trompez pas… Elle est féroce !&#039;&#039;&amp;quot;  &lt;br /&gt;
=== &#039;&#039;Hey! Pikmin&#039;&#039; ===&lt;br /&gt;
==== Journal ====&lt;br /&gt;
&amp;quot;&#039;&#039;Selon le [[Dolphin II]], il dort le jour, mais j&#039;en ai vu un bien éveillé. Je l&#039;ai fait remarquer au Dolphin II. Il m&#039;a répondu qu&#039;il parlait du jour sur [[Hocotate]]… Après l&#039;avoir vaincu, nous avons trouvé un objet riche en lumium. Cette créature considère peut-être cette énergie comme un met de choix.&#039;&#039;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Série &#039;&#039;Super Smash Bros.&#039;&#039; ==&lt;br /&gt;
Un bulborbe fait office d&#039;obstacle principal dans le stage [[PNF-404#Dans la série Super Smash Bros.|Planète lointaine]] dans &#039;&#039;[[Super Smash Bros. Brawl]]&#039;&#039;, &#039;&#039;[[Super Smash Bros. for Nintendo 3DS and Wii U]]&#039;&#039; et &#039;&#039;[[Super Smash Bros. Ultimate]]&#039;&#039;. Ce bulborbe est largement plus grand que les autres vu dans la [[Pikmin (série)|série &#039;&#039;Pikmin&#039;&#039;]] et apparaît périodiquement sur le stage, ouvrant grandement sa gueule, mettant K.O n&#039;importe qui étant happé dedans.&lt;br /&gt;
&lt;br /&gt;
Il existe un sticker bulborbe dans &#039;&#039;Super Smash Bros. Brawl&#039;&#039;, utilisant le nom &amp;quot;bulborbe&amp;quot;, qu&#039;il finira par obtenir.&lt;br /&gt;
&lt;br /&gt;
Dans &#039;&#039;Super Smash Bros. for Nintendo 3DS&#039;&#039;, les bulborbes apparaissent en tant qu&#039;ennemis du mode Aventure Smash. Ce sont des grands ennemis capables d&#039;éliminer un combattant en un seul coup et ayant une résistance au recul accrue.&lt;br /&gt;
&lt;br /&gt;
Un bulborbe apparaît en arrière-plan du stage [[Verger de l&#039;espoir]] dans &#039;&#039;Super Smash Bros. for Wii U&#039;&#039; et &#039;&#039;Ultimate&#039;&#039;, mais but est essentiellement décoratif.&lt;br /&gt;
&lt;br /&gt;
Un bulborbe apparaît également en tant qu&#039;esprit dans &#039;&#039;Super Smash Bros. Ultimate&#039;&#039; et peut être évolué en [[reine bulblax]] au niveau 99.&lt;br /&gt;
&lt;br /&gt;
== Galerie ==&lt;br /&gt;
=== &#039;&#039;Pikmin&#039;&#039; ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Bulborbe illustration P1.png|Illustration d&#039;un bulborbe pour &#039;&#039;Pikmin&#039;&#039;.&lt;br /&gt;
Bulborbe et Bulborbe nain - Pikmin 1 - Journal de bord d&#039;Olimar.png|Illustration d&#039;un Bulborbe et d&#039;un Bulborbe nain dans le [[Journal de bord d&#039;Olimar]]&lt;br /&gt;
Pois d&#039;un bulborbe P1.gif|Dos d&#039;un bulborbe dans &#039;&#039;Pikmin&#039;&#039;. Il est possible de voir la taille des pois changer lorsqu&#039;il respire.&lt;br /&gt;
Ébauche bulborbe P1.png|Dessin d&#039;un bulborbe dans le &#039;&#039;Pikmin Official Player&#039;s Guide&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
=== &#039;&#039;Pikmin 2&#039;&#039; ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Bulborbe Piklopédie P2.png|Un bulborbe dans la [[Piklopédie]].&lt;br /&gt;
Bulborbe en argile illustration.jpg|Illustration en argile d&#039;un bulborbe se faisant attaquer par des Pikmin pour &#039;&#039;Pikmin 2&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
=== &#039;&#039;Pikmin 3&#039;&#039; ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Illustration Bulborbe P3.png|Illustration d&#039;un bulborbe pour &#039;&#039;Pikmin 3&#039;&#039;.&lt;br /&gt;
Bulborb Pikmin 3 Artwork 02.jpg|Illustration alternative d&#039;un bulborbe se faisant attaquer par des Pikmin pour &#039;&#039;Pïkmin 3&#039;&#039;.&lt;br /&gt;
Bulborbe rouge P.png|Modèle en jeu.&lt;br /&gt;
Bulborb rouge.png|Un bulborbe vu de près.&lt;br /&gt;
Bulborb rouge 2.png|Un bulborbe assoupi avec deux spectrillons sur son dos.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
=== &#039;&#039;Pikmin 4&#039;&#039; ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Bulborbe attaqué P4.png|Un bulborbe attaqué par des Pikmin durant la révélation de &#039;&#039;Pikmin 4&#039;&#039;.&lt;br /&gt;
Bulborbe durant une expédition de nuit.png|Un bulborbe avec des yeux rouges luisants durant une [[expédition de nuit]].&lt;br /&gt;
Bulborbe assoupi Piklopédie P4.jpg|Un bulborbe assoupi dans la [[Piklopédie]].&lt;br /&gt;
Bulborbe Piklopédie P4.jpg|Un bulborbe dans la Piklopédie.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
=== &#039;&#039;Hey! Pikmin&#039;&#039; ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Soucis dans les taillis.jpg|Le bulborbe dans &#039;&#039;Hey! Pikmin&#039;&#039;.&lt;br /&gt;
Bulborbe - Hey! Pikmin - Modèle.png|Le bulborbe dans le journal des créatures.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
{{PK1}}&lt;br /&gt;
[[Catégorie:Canidés fouisseurs]]&lt;br /&gt;
[[Catégorie:Ennemis]]&lt;br /&gt;
[[Catégorie:Boss]]&lt;br /&gt;
[[Catégorie:Pikmin 1]]&lt;br /&gt;
[[Catégorie:Ennemis de Pikmin 1]]&lt;br /&gt;
[[Catégorie:Pikmin 2]]&lt;br /&gt;
[[Catégorie:Ennemis de Pikmin 2]]&lt;br /&gt;
[[Catégorie:Pikmin 3]]&lt;br /&gt;
[[Catégorie:Ennemis de Pikmin 3]]&lt;br /&gt;
[[Catégorie:Hey! Pikmin]]&lt;br /&gt;
[[Catégorie:Ennemis de Hey! Pikmin]]&lt;br /&gt;
[[Catégorie:Boss de Hey! Pikmin]]&lt;br /&gt;
[[Catégorie:Pikmin 4]]&lt;br /&gt;
[[Catégorie:Ennemis de Pikmin 4]]&lt;br /&gt;
[[de:Roter Punktkäfer]]&lt;br /&gt;
[[en:Red Bulborb]]&lt;br /&gt;
[[es:Bulbo rojo]]&lt;br /&gt;
[[it:Coleto Rosso]]&lt;br /&gt;
[[ja:チャッピー]]&lt;/div&gt;</summary>
		<author><name>Yaya</name></author>
	</entry>
	<entry>
		<id>https://pikmin-fr.wiki/w/index.php?title=Bulborbe&amp;diff=45371</id>
		<title>Bulborbe</title>
		<link rel="alternate" type="text/html" href="https://pikmin-fr.wiki/w/index.php?title=Bulborbe&amp;diff=45371"/>
		<updated>2026-03-14T02:50:24Z</updated>

		<summary type="html">&lt;p&gt;Yaya : &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ennemi&lt;br /&gt;
|image = Bulborbe modèle P4.png&lt;br /&gt;
|premier = &#039;&#039;[[Pikmin 1 (Nintendo GameCube)|Pikmin]]&#039;&#039; (2002)&lt;br /&gt;
|dernier = &#039;&#039;[[Pikmin 4]]&#039;&#039; (2023)&lt;br /&gt;
|savant = &#039;&#039;Oculus kageyamii russus&#039;&#039;&lt;br /&gt;
|famille = [[Canidés fouisseurs]]&lt;br /&gt;
|activité = Jour &amp;amp; nuit&lt;br /&gt;
|poids = 10&lt;br /&gt;
|pikmin = 20&lt;br /&gt;
|valeur = 7 × {{Poko}} &amp;lt;small&amp;gt;(&#039;&#039;Pikmin 2&#039;&#039;)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;50 × {{Poko}} &amp;lt;small&amp;gt;(&#039;&#039;Pikmin 3&#039;&#039;)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;10 lumium&lt;br /&gt;
|zones = [[Forêt de l&#039;Espoir]]&amp;lt;br&amp;gt;[[Vallée du Repos]]&amp;lt;br&amp;gt;[[Forêt de l&#039;Eveil]]&amp;lt;br&amp;gt;[[Verger de l&#039;espoir]]&amp;lt;br&amp;gt;[[Bosquet des sources]]&amp;lt;br&amp;gt;[[Tour de la mélancolie]]&amp;lt;br&amp;gt;[[Terrasse ensoleillée]]&amp;lt;br&amp;gt;[[Soucis dans les taillis]]&lt;br /&gt;
|grottes = [[Gîte des Bêtes]]&amp;lt;br&amp;gt;[[Grotte des Héros]]&amp;lt;br&amp;gt;[[Pays des Rêves]]&amp;lt;br&amp;gt;[[Caverne de la cavalcade]]&amp;lt;br&amp;gt;[[Royaume des bêtes]]&amp;lt;br&amp;gt;[[Fort englouti]]&amp;lt;br&amp;gt;[[Caverne du roi]]&lt;br /&gt;
}}&lt;br /&gt;
Le &#039;&#039;&#039;Bulborbe&#039;&#039;&#039; (autrefois connu sous le nom de &#039;&#039;&#039;Bulborbe à pois&#039;&#039;&#039; dans Pikmin, puis &#039;&#039;&#039;Bulborbe rouge&#039;&#039;&#039; dans Pikmin 2) est un ennemi commun de &#039;&#039;[[Pikmin 1 (Nintendo GameCube)|Pikmin]]&#039;&#039;, &#039;&#039;[[Pikmin 2]]&#039;&#039;, &#039;&#039;[[Pikmin 3]]&#039;&#039; et &#039;&#039;[[Pikmin 4]]&#039;&#039;, ainsi qu&#039;un boss de &#039;&#039;[[Hey! Pikmin]]&#039;&#039;. Les bulborbes ont une grande gueule, des pédoncules oculaires ornés d&#039;iris bleus clairs et un dos rouge tacheté de points blancs. Ce sont des créatures nocturnes, mais lorsqu&#039;il y a des proies à proximité, ils s&#039;éveilleront et tenteront de les dévorer. Les bulborbes sont considérés comme les ennemis emblématiques de la série. Ils sont souvent en compagnie de [[bulborbe nain|bulborbes nains]], qui sont en réalité membres d&#039;une autre espèce qui ne fait que prétendre être un membre juvénile de leur espèce.&lt;br /&gt;
&lt;br /&gt;
== Comportement ==&lt;br /&gt;
[[Fichier:Bulborbe endormi P2.jpg|thumb|right|Un bulborbe endormi dans la [[Vallée du Repos]] dans &#039;&#039;Pikmin 2&#039;&#039;.]]&lt;br /&gt;
Les bulborbes sont des créatures nocturnes et dorment souvent dans des endroits ouverts durant le jour. Dans la série principale, cela les exposent grandement aux attaques des Pikmin, puisqu&#039;ils ne se réveilleront que s&#039;ils sont attaqués. Cependant, les bulborbes nains et les [[bulbours nain|bulbours nains]] lâchent un cri strident lorsqu&#039;ils sont attaqués dans &#039;&#039;[[Pikmin 1 (Nintendo GameCube)|Pikmin]]&#039;&#039;, ce qui réveillera les bulborbes alentours. Un objet porté par des Pikmin peut également les réveiller si les Pikmin passent à proximité d&#039;eux.&lt;br /&gt;
&lt;br /&gt;
Une fois éveillés, les bulborbes deviennent agressifs et se rueront en avant sur les Pikmin près d&#039;eux afin de les dévorer. Si un bulborbe réussit à attraper des Pikmin, il s&#039;arrêtera afin de les gober. En cas d&#039;échec, et si les Pikmin sont trop loin, le bulborbe ira se rendormir exactement au même endroit. Lorsqu&#039;il est attaqué, il tentera de se secouer afin de se dégager des Pikmin. Il paniquera légèrement lorsque ses yeux sont attaqués, ce qui est l&#039;un de ses deux points sensibles, avec le dos.&lt;br /&gt;
&lt;br /&gt;
Dans &#039;&#039;[[Hey! Pikmin]]&#039;&#039;, le bulborbe observé se comporte différemment des précédentes itérations: il est plus grand, plus agressif, plus lent et est diurne. Lorsqu&#039;il est vaincu, le bulborbe abandonne le [[Truc-bidule tape-à-l&#039;œil]].&lt;br /&gt;
&lt;br /&gt;
== Emplacements ==&lt;br /&gt;
=== &#039;&#039;Pikmin&#039;&#039; ===&lt;br /&gt;
==== Mode histoire ====&lt;br /&gt;
*[[Forêt de l&#039;Espoir]]&lt;br /&gt;
==== Mode défi ====&lt;br /&gt;
*[[Forêt de l&#039;Eveil]]&lt;br /&gt;
*[[Source Lointaine]]&lt;br /&gt;
=== &#039;&#039;Pikmin 2&#039;&#039; ===&lt;br /&gt;
==== Mode histoire ====&lt;br /&gt;
===== Zones extérieures =====&lt;br /&gt;
*[[Vallée du Repos]]&lt;br /&gt;
**Sur une bouche d&#039;égout à côté de la [[Ferraille Suprême]].&lt;br /&gt;
*[[Forêt de l&#039;Eveil]]&lt;br /&gt;
**Près du site d&#039;atterrissage en compagnie de deux [[bulborbe nain|bulborbes nains]], près d&#039;un rebord où se situe la [[Baie ensoleillée]].&lt;br /&gt;
===== Grottes =====&lt;br /&gt;
*[[Gîte des Bêtes]]&lt;br /&gt;
**Un dans le sous-niveau 4, possédant le [[Créateur de Rêves]].&lt;br /&gt;
*[[Grotte des Héros]]&lt;br /&gt;
**Un dans le sous-niveau 9.&lt;br /&gt;
*[[Pays des Rêves]]&lt;br /&gt;
**Deux dans le sous-niveau 5.&lt;br /&gt;
**Deux dans le sous-niveau 13.&lt;br /&gt;
==== Mode défi ====&lt;br /&gt;
*[[Grotte de l&#039;explorateur]]&lt;br /&gt;
*[[Coffre à jouets]]&lt;br /&gt;
*[[Abîme rouge]]&lt;br /&gt;
*[[Salle du collectionneur]]&lt;br /&gt;
*[[Terres fertiles]]&lt;br /&gt;
*[[Empire]]&lt;br /&gt;
=== &#039;&#039;Pikmin 3&#039;&#039; / &#039;&#039;Pikmin 3 Deluxe&#039;&#039; ===&lt;br /&gt;
==== Mode histoire ====&lt;br /&gt;
*[[Verger de l&#039;espoir]]&lt;br /&gt;
**Un près du pont au début de la zone. Deux bulborbes nains apparaissent à ses côtés une fois le mange-minute antique collecté.&lt;br /&gt;
*[[Bosquet des sources]]&lt;br /&gt;
**Deux peuvent être trouvés en dessous de la [[Bombe de fibres]] après le jour 1.&lt;br /&gt;
*[[Tour de la mélancolie]]&lt;br /&gt;
**Un faux bulborbe peut être trouvé aux côtés de six bulborbes nains près du début de la grotte à côté d&#039;un [[mur de terre]].&lt;br /&gt;
==== Histoires annexes ====&lt;br /&gt;
===== L&#039;épopée d&#039;Olimar =====&lt;br /&gt;
*[[Le bosquet]]&lt;br /&gt;
===== L&#039;épopée d&#039;Olimar 2 =====&lt;br /&gt;
*[[Revoilà les Pikmin]]&lt;br /&gt;
*[[Chasse aux créatures]]&lt;br /&gt;
*[[Carnaval de fruits]]&lt;br /&gt;
==== Mode mission ====&lt;br /&gt;
===== Chasse au trésor =====&lt;br /&gt;
*[[Forêt primitive]]&lt;br /&gt;
*[[Dédale de l&#039;automne]]&lt;br /&gt;
*[[Jardin luxuriant]]&lt;br /&gt;
*[[Forêt primitive bis]]&lt;br /&gt;
*[[Dédale de l&#039;automne bis]]&lt;br /&gt;
*[[Vivarium primitif]]&lt;br /&gt;
===== Sus aux ennemis =====&lt;br /&gt;
*[[Forêt primitive]]&lt;br /&gt;
*[[Source argentée]]&lt;br /&gt;
*[[Terres arides]]&lt;br /&gt;
*[[Jardin luxuriant]]&lt;br /&gt;
*[[Verger de l&#039;espoir bis]]&lt;br /&gt;
*[[Tour de la mélancolie bis]]&lt;br /&gt;
==== Duel bingo ====&lt;br /&gt;
*[[Jardin ombragé]]&lt;br /&gt;
*[[Soupe primordiale]]&lt;br /&gt;
*[[Terrier tellurique]]&lt;br /&gt;
*[[Métropole des sables]]&lt;br /&gt;
*[[Entre ciel et terre]]&lt;br /&gt;
*[[Château de cubes]]&lt;br /&gt;
*[[Jardin fleuri]]&lt;br /&gt;
*[[Rigole chantante]]&lt;br /&gt;
*[[Oasis souterraine]]&lt;br /&gt;
*[[Fort des sables]]&lt;br /&gt;
*[[Le blues du ferrailleur]]&lt;br /&gt;
*[[Labyrinthe de bois]]&lt;br /&gt;
=== &#039;&#039;Pikmin 4 ===&lt;br /&gt;
==== Mode histoire ====&lt;br /&gt;
===== Zones extérieures =====&lt;br /&gt;
*[[Terrasse ensoleillée]]&lt;br /&gt;
===== Grottes =====&lt;br /&gt;
*[[Caverne de la cavalcade]]&lt;br /&gt;
*[[Royaume des bêtes]]&lt;br /&gt;
*[[Fort englouti]]&lt;br /&gt;
===== Défis Dandori =====&lt;br /&gt;
*[[Garderie Dandori]]&lt;br /&gt;
*[[Labo pyro-électrique]]&lt;br /&gt;
*[[Défis du Sage feuillu]]&lt;br /&gt;
&lt;br /&gt;
== Stratégie ==&lt;br /&gt;
=== &#039;&#039;Pikmin&#039;&#039; ===&lt;br /&gt;
[[Fichier:Bulborbe attaqué par des Pikmin illustration P1.png|thumb|left|Illustration d&#039;un bulborbe se faisant attaquer par plusieurs Pikmin pour &#039;&#039;Pikmin&#039;&#039;.]]&lt;br /&gt;
Submerger un bulborbe avec cinquante Pikmin (de préférence [[Pikmin rouge|rouges]]) est une excellente stratégie pour en venir à bout rapidement. Deux [[bombe roc|bombes rocs]] peuvent également être utilisée afin d&#039;éliminer un bulborbe en toute quiétude. Si le bulborbe attaque [[Olimar]] et les Pikmin, Olimar peut partir et simplement attendre que le bulborbe se rendorme.&lt;br /&gt;
=== &#039;&#039;Pikmin 2&#039;&#039; ===&lt;br /&gt;
Plutôt que de submerge le bulborbe avec des Pikmin, il est préférable de lancer quelques Pikmin sur son dos. Les [[Pikmin violet|Pikmin violets]] peuvent causer de sérieux dégâts, surtout s&#039;ils parviennent à étourdir le bulborbe. Si l&#039;armée de Pikmin est mince, les capitaines peuvent le réveiller, puis attendre qu&#039;il se rendorme afin de l&#039;attaquer dans le dos.&lt;br /&gt;
&lt;br /&gt;
Dans certains sous-niveaux métalliques, dans les grottes, il est possible de pousser les bulborbes à tomber dans le vide.&lt;br /&gt;
=== &#039;&#039;Pikmin 3&#039;&#039; ===&lt;br /&gt;
Charger un bulborbe dans le dos est le meilleur moyen d&#039;en vaincre un dans &#039;&#039;Pikmin 3&#039;&#039;. 20 Pikmin rouges suffisent largement à vaincre un bulborbe en peu de temps. Si les capitaines décident d&#039;approche le bulborbe frontalement, ils peuvent lui lancer des Pikmin dans les yeux, ce qui le tétanisera quelques secondes avant qu&#039;il n&#039;attaque. Les capitaines peuvent siffler les Pikmin afin de les ramener auprès d&#039;eux lorsque le bulborbe tente de les manger. Il est également possible de se dissimuler sous des feuillages afin d&#039;échapper au bulborbe.&lt;br /&gt;
=== &#039;&#039;Pikmin 4&#039;&#039; ===&lt;br /&gt;
Le joueur choisir de charger un bulborbe dans le dos avec [[Otchin]] pour pouvoir lui infliger des dégâts, avant que les Pikmin rouges et violets ne prennent le relais pour lui en infliger davantage. Le joueur peut également choisir de faire charger les Pikmin, ou de l&#039;attaquer frontalement en lui envoyant des Pikmin dans les yeux. Il est également possible d&#039;utiliser les [[Pikmin glace|Pikmin glaces]] afin de geler le bulborbe et donc de l&#039;éliminer en tout sérénité.&lt;br /&gt;
&lt;br /&gt;
Durant les [[expédition de nuit|expéditions de nuit]], le joueur peut choisir d&#039;attaquer le bulborbe en le flashant avec les [[Pikmin luisant|Pikmin luisants]], ou bien en chargeant avec Otchin pour que les Pikmin luisants puissent lui infliger un maximum de dégâts.&lt;br /&gt;
=== &#039;&#039;Hey! Pikmin&#039;&#039; ===&lt;br /&gt;
[[Fichier:Cinématique Soucis dans les taillis.jpg|La cinématique de rencontre avec le bulborbe.]]&lt;br /&gt;
Dans ce jeu, un bulborbe apparaît en tant que boss du premier secteur dans le dernier niveau de celui-ci, [[Soucis dans les taillis]]. [[Olimar]] commence le combat avec 20 Pikmin rouges et l&#039;objectif est d&#039;attaquer le bulborbe dans le dos afin de lui retirer de la vie. Si le bulborbe fait face à Olimar, ce dernier devra attendre qu&#039;il s&#039;abaisse afin de lui lancer des Pikmin sur ses yeux, ce qui l&#039;étourdira et donnera du temps à Olimar pour aller de l&#039;autre côté afin qu&#039;il attaque son dos. Le bulborbe va régulièrement sauter dans les taillis derrière lui, et surgir à l&#039;endroit où Olimar se trouve. L&#039;endroit où il va surgir est visible, puisque les herbes y bruissent. Lorsque le bulborbe contre-attaque, il va rugir et tenter de gober les Pikmin se trouvant devant lui.&lt;br /&gt;
&lt;br /&gt;
== Biologie ==&lt;br /&gt;
Les bulborbes font partie des créatures à la physiologie la plus diversifiée de la série &#039;&#039;Pikmin&#039;&#039;. Ils possèdent des traits similaires à ceux des amphibiens, des reptiles et des mammifères. Ils ont de grands yeux globuleux placés sur des antennes, contrairement aux yeux composés de la plupart des insectes. Ces yeux sont violets dans &#039;&#039;Pikmin&#039;&#039; et &#039;&#039;Pikmin 2&#039;&#039;, mais apparaissent plus anthropomorphes à partir de &#039;&#039;Pikmin 3&#039;&#039;, avec de grandes pupilles noires et des iris bleus.&lt;br /&gt;
&lt;br /&gt;
Olimar mentionne que les bulborbes ont des mandibules. Les mandibules sont une paire d&#039;appendices situés près de la bouche d&#039;un insecte, utilisés pour broyer et mâcher les aliments. Les soi-disant mandibules mentionnées par Olimar dans ses notes ne ressemblent en rien à des mandibules normales et sont plutôt des dents de sabre, utilisées pour briser les exosquelettes d&#039;insectes proies et creuser le sol à la recherche de racines. Leur régime alimentaire est cependant assez mystérieux, car ils sont capables d&#039;avoir un régime carnivore et herbivore.&lt;br /&gt;
&lt;br /&gt;
Il semble que le bulborbe juvénile soit la cible favorite du parasite Pikmin, plus connu sous le nom de [[Bulbikmin]]. Ce type de Pikmin semble contrôler son hôte, le faisant moins agir comme un bulborbe que comme un Pikmin, suivant un meneur (qui est naturellement un Bulbikmin plus vieux) et chassant en groupe. Les bulborbes ne sont pas observés à leurs deux âges, contrairement aux [[bulbours]]; il est donc compliqué de savoir si le Bulbikmin est un stade de développement à part entière du bulborbe, ou bien si cela est une sorte coopération symbiotique donnant un avantage aux bulborbes les plus faibles afin qu&#039;ils puissent survivre en souterrain. Les stades de développement de la [[larve de bulborbe]] suggèrent que la taille du Bulbikmin est due au parasite Pikmin présent à l&#039;intérieur. Puisque les Bulbikmin n&#039;utilisent pas d&#039;[[Oignon]], il est tout à fait possible que les adultes donnent naissance à des petits Bulbikmin pouvant être utilisés par les capitaines.&lt;br /&gt;
&lt;br /&gt;
Les relations parentales des bulborbes avec les plus jeunes semblent être compliquées: s&#039;ils semblent très protecteurs envers les bulborbes nains, cela semble être plutôt le résultat d&#039;une erreur de jugement de leur part, pensant qu&#039;il s&#039;agit de leurs enfants, alors qu&#039;en réalité ce sont les membres d&#039;une autre espèce. Et d&#039;un autre côté, les notes du site de &#039;&#039;Pikmin 4&#039;&#039; indiquent que les bulborbes peuvent se nourrir en avalant leurs propres larves. Leur tendance à manger les Bulbikmin complique davantage les choses.&lt;br /&gt;
&lt;br /&gt;
Selon [[Olimar]], lorsque certains changements environnementaux arrivent, une femelle bulborbe peut se métamorphoser en [[reine bulblax]], assumant le rôle de matriarche et donnant naissance à un grande nombre de larves. Aucun mâle n&#039;est impliqué dans cette reproduction, ce qui semble indiquer que l&#039;espèce peut changer sa méthode de reproduction (ici la parthénogenèse, c&#039;est-à-dire une autofécondation) en fonction des besoins. Le &#039;&#039;Player&#039;s Guide for Pikmin&#039;&#039; indique que les bulborbes donnent naissance à leurs petits dans les arbres, d&#039;où ils sautent lorsqu&#039;ils obtiennent des points blancs&lt;br /&gt;
&lt;br /&gt;
== Origines et développement ==&lt;br /&gt;
Les bulborbes furent créés bien avant que le concept de &#039;&#039;[[Pikmin 1 (Nintendo GameCube)|Pikmin]]&#039;&#039; n&#039;émerge. Lorsqu&#039;un jeu appelé &#039;&#039;Adam and Eve&#039;&#039; était en train d&#039;être développé, le bulborbe fut créé pour servir de créature ressemblant à un mammouth. Lorsque le jeu fut annulé, les bulborbes furent réutilisés pour &#039;&#039;Pikmin&#039;&#039;. Les caractéristiques de &amp;quot;mammouth&amp;quot; décrites par [[Shigeru Miyamoto]], suggèrent que le bulborbe les possède.&lt;br /&gt;
&lt;br /&gt;
Le nom scientifique du bulborbe, &#039;&#039;Oculus kageyamii russus&#039;&#039;, fait référence à Daisuke Kageyama, semblant être le créateur des bulborbes.&lt;br /&gt;
&lt;br /&gt;
Le nom du bulborbe était &amp;quot;bulborbe à pois&amp;quot; dans &#039;&#039;Pikmin&#039;&#039;, puisqu&#039;au delà des bulborbes nains, il n&#039;existait qu&#039;un seul type de bulborbe dans le jeu. Dans &#039;&#039;Pikmin 2&#039;&#039;, de nouveaux types de bulborbes furent introduits, mais puisque ces nouveaux bulborbes avaient également des pois, le bulborbe originel devait être renommé. Puisqu&#039;il était rouge et que les autres bulborbes étaient de couleur différentes, il fut renommé &amp;quot;bulborbe rouge&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Depuis &#039;&#039;Pikmin 3&#039;&#039;, sans doute dans le but de simplifier la taxonomie, son nom devint simplement &amp;quot;bulborbe&amp;quot;, malgré la présence de deux autres types de bulborbes dans le jeu: le [[bulborbe orange]] et le [[bulborbe vermilingue]]. Afin d&#039;étoffer cet ennemi déjà iconique, son comportement fut complexifié, c&#039;est à dire de réagir lorsque des Pikmin sont projetés sur ses yeux et de regarder les Pikmin lorsqu&#039;ils les poursuit. Dans &#039;&#039;Pikmin 4&#039;&#039;, la couleur rouge des bulborbes tend plus vers l&#039;orange comparé à &#039;&#039;Pikmin 3&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Commentaires ==&lt;br /&gt;
=== &#039;&#039;Pikmin&#039;&#039; ===&lt;br /&gt;
==== Journal de bord ====&lt;br /&gt;
&amp;quot;&#039;&#039;L&#039;espèce la plus répandue sur la planète. Ils sont très agressifs malgré leur apparence. Ils gobent les Pikmin tout rond avec leurs énormes mâchoires. Les assauts de front sont en général désastreux. Mieux vaut les attaquer par l&#039;arrière ou sur les pattes.&#039;&#039;&amp;quot;&lt;br /&gt;
==== Crédits ====&lt;br /&gt;
&amp;quot;&#039;&#039;Ce chasseur nocturne se nourrit principalement de petits animaux qui regagnent leur nid à la nuit tombée.&#039;&#039;&amp;quot;&lt;br /&gt;
=== &#039;&#039;Pikmin 2&#039;&#039; ===&lt;br /&gt;
==== Notes d&#039;Olimar ====&lt;br /&gt;
&amp;quot;&#039;&#039;Cet organisme a des mandibules et une morphologie céphalique qui sont typiques de la famille des canidés fouisseurs. Il en est de même de ses yeux globuleux. Sa boîte crânienne représente la moitié de sa taille et de son poids. Caractérisée par un abdomen écarlate taché de pois blancs, cette créature vit la nuit. Elle chasse les proies plus faibles au moment où elles retournent dans leur nid. Cette créature appartenait à l&#039;origine des bulborbes à pois, mais des études plus poussées l&#039;ont reclassée dans la catégorie des bulborbes rouges. Des sous-espèces de couleurs variées ont récemment été découvertes, mais des divergences au sein de la communauté scientifique empêchent leur classification.&#039;&#039;&amp;quot;&lt;br /&gt;
==== Notes de Louie ====&lt;br /&gt;
&amp;quot;&#039;&#039;Ces spécimens gras sont meilleurs quand ils sont farcis avec des citrons et des lardons, puis rôtis à la broche. Arrosez-les régulièrement pour que leur viande reste juteuse.&#039;&#039;&amp;quot;&lt;br /&gt;
=== &#039;&#039;Pikmin 3 Deluxe&#039;&#039; ===&lt;br /&gt;
==== Commentaires d&#039;Alph ====&lt;br /&gt;
&amp;quot;&#039;&#039;Points faibles : yeux, dos&amp;lt;br&amp;gt;Poids : 10&amp;lt;br&amp;gt;Non seulement cette créature arbore un rouge vif pour le moins inquiétant, mais elle n&#039;hésite pas à dormir à découvert en plein jour. Elle trône sans doute au sommet de la chaîne alimentaire de cette planète. Il est risqué de l&#039;affronter de face… mieux vaut viser son dos, ou peut-être ses yeux globuleux quand elle dort.&#039;&#039;&amp;quot;&lt;br /&gt;
==== Commentaire de Brittany ====&lt;br /&gt;
&amp;quot;&#039;&#039;Ses pois blancs sur fond rouge sont 100% chic. J&#039;ai eu une impression de déjà-vu en le regardant : en fait c&#039;est le portrait craché du capitaine. Pas les pois blancs, mais cette habitude qu&#039;il a de s&#039;endormir n&#039;importe où en ronflant.&#039;&#039;&amp;quot;&lt;br /&gt;
==== Commentaires de Charlie ====&lt;br /&gt;
&amp;quot;&#039;&#039;Avec son immense bouche, ce gros rougeaud gobe les Pikmin comme s&#039;il s&#039;agissait de biscuits apéritif. Pour en venir à bout, la meilleure technique est de l&#039;attaquer par derrière dans son sommeil. Cela peut sembler un peu lâche, dit comme ça, mais lui-même n&#039;hésiterait sans doute pas à faire la même chose, alors mieux vaut ravaler ses bon sentiments et frapper là où il le faut !&#039;&#039;&amp;quot;&lt;br /&gt;
=== &#039;&#039;Pikmin 4&#039;&#039; ===&lt;br /&gt;
==== Commentaires de Dalmo ====&lt;br /&gt;
&amp;quot;&#039;&#039;Ses charmes sont innombrables : de bons gros yeux globuleux montés sur des antennes, une gueule capable de tout ingurgiter et une croupe rouge avec des points blancs. Même si cette adorable petite bête peut paraître inoffensive, ne vous y trompez pas… Elle est féroce !&#039;&#039;&amp;quot;  &lt;br /&gt;
=== &#039;&#039;Hey! Pikmin&#039;&#039; ===&lt;br /&gt;
==== Journal ====&lt;br /&gt;
&amp;quot;&#039;&#039;Selon le [[Dolphin II]], il dort le jour, mais j&#039;en ai vu un bien éveillé. Je l&#039;ai fait remarquer au Dolphin II. Il m&#039;a répondu qu&#039;il parlait du jour sur [[Hocotate]]… Après l&#039;avoir vaincu, nous avons trouvé un objet riche en lumium. Cette créature considère peut-être cette énergie comme un met de choix.&#039;&#039;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Série &#039;&#039;Super Smash Bros.&#039;&#039; ==&lt;br /&gt;
Un bulborbe fait office d&#039;obstacle principal dans le stage [[PNF-404#Dans la série Super Smash Bros.|Planète lointaine]] dans &#039;&#039;[[Super Smash Bros. Brawl]]&#039;&#039;, &#039;&#039;[[Super Smash Bros. for Nintendo 3DS and Wii U]]&#039;&#039; et &#039;&#039;[[Super Smash Bros. Ultimate]]&#039;&#039;. Ce bulborbe est largement plus grand que les autres vu dans la [[Pikmin (série)|série &#039;&#039;Pikmin&#039;&#039;]] et apparaît périodiquement sur le stage, ouvrant grandement sa gueule, mettant K.O n&#039;importe qui étant happé dedans.&lt;br /&gt;
&lt;br /&gt;
Il existe un sticker bulborbe dans &#039;&#039;Super Smash Bros. Brawl&#039;&#039;, utilisant le nom &amp;quot;bulborbe&amp;quot;, qu&#039;il finira par obtenir.&lt;br /&gt;
&lt;br /&gt;
Dans &#039;&#039;Super Smash Bros. for Nintendo 3DS&#039;&#039;, les bulborbes apparaissent en tant qu&#039;ennemis du mode Aventure Smash. Ce sont des grands ennemis capables d&#039;éliminer un combattant en un seul coup et ayant une résistance au recul accrue.&lt;br /&gt;
&lt;br /&gt;
Un bulborbe apparaît en arrière-plan du stage [[Verger de l&#039;espoir]] dans &#039;&#039;Super Smash Bros. for Wii U&#039;&#039; et &#039;&#039;Ultimate&#039;&#039;, mais but est essentiellement décoratif.&lt;br /&gt;
&lt;br /&gt;
Un bulborbe apparaît également en tant qu&#039;esprit dans &#039;&#039;Super Smash Bros. Ultimate&#039;&#039; et peut être évolué en [[reine bulblax]] au niveau 99.&lt;br /&gt;
&lt;br /&gt;
== Galerie ==&lt;br /&gt;
=== &#039;&#039;Pikmin&#039;&#039; ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Bulborbe illustration P1.png|Illustration d&#039;un bulborbe pour &#039;&#039;Pikmin&#039;&#039;.&lt;br /&gt;
Bulborbe et Bulborbe nain - Pikmin 1 - Journal de bord d&#039;Olimar.png|Illustration d&#039;un Bulborbe et d&#039;un Bulborbe nain dans le [[Journal de bord d&#039;Olimar]]&lt;br /&gt;
Pois d&#039;un bulborbe P1.gif|Dos d&#039;un bulborbe dans &#039;&#039;Pikmin&#039;&#039;. Il est possible de voir la taille des pois changer lorsqu&#039;il respire.&lt;br /&gt;
Ébauche bulborbe P1.png|Dessin d&#039;un bulborbe dans le &#039;&#039;Pikmin Official Player&#039;s Guide&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
=== &#039;&#039;Pikmin 2&#039;&#039; ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Bulborbe Piklopédie P2.png|Un bulborbe dans la [[Piklopédie]].&lt;br /&gt;
Bulborbe en argile illustration.jpg|Illustration en argile d&#039;un bulborbe se faisant attaquer par des Pikmin pour &#039;&#039;Pikmin 2&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
=== &#039;&#039;Pikmin 3&#039;&#039; ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Illustration Bulborbe P3.png|Illustration d&#039;un bulborbe pour &#039;&#039;Pikmin 3&#039;&#039;.&lt;br /&gt;
Bulborb Pikmin 3 Artwork 02.jpg|Illustration alternative d&#039;un bulborbe se faisant attaquer par des Pikmin pour &#039;&#039;Pïkmin 3&#039;&#039;.&lt;br /&gt;
Bulborbe rouge P.png|Modèle en jeu.&lt;br /&gt;
Bulborb rouge.png|Un bulborbe vu de près.&lt;br /&gt;
Bulborb rouge 2.png|Un bulborbe assoupi avec deux spectrillons sur son dos.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
=== &#039;&#039;Pikmin 4&#039;&#039; ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Bulborbe attaqué P4.png|Un bulborbe attaqué par des Pikmin durant la révélation de &#039;&#039;Pikmin 4&#039;&#039;.&lt;br /&gt;
Bulborbe durant une expédition de nuit.png|Un bulborbe avec des yeux rouges luisants durant une [[expédition de nuit]].&lt;br /&gt;
Bulborbe assoupi Piklopédie P4.jpg|Un bulborbe assoupi dans la [[Piklopédie]].&lt;br /&gt;
Bulborbe Piklopédie P4.jpg|Un bulborbe dans la Piklopédie.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
=== &#039;&#039;Hey! Pikmin&#039;&#039; ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Soucis dans les taillis.jpg|Le bulborbe dans &#039;&#039;Hey! Pikmin&#039;&#039;.&lt;br /&gt;
Bulborbe - Hey! Pikmin - Modèle.png|Le bulborbe dans le journal des créatures.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
{{PK1}}&lt;br /&gt;
[[Catégorie:Canidés fouisseurs]]&lt;br /&gt;
[[Catégorie:Ennemis]]&lt;br /&gt;
[[Catégorie:Boss]]&lt;br /&gt;
[[Catégorie:Pikmin 1]]&lt;br /&gt;
[[Catégorie:Ennemis de Pikmin 1]]&lt;br /&gt;
[[Catégorie:Pikmin 2]]&lt;br /&gt;
[[Catégorie:Ennemis de Pikmin 2]]&lt;br /&gt;
[[Catégorie:Pikmin 3]]&lt;br /&gt;
[[Catégorie:Ennemis de Pikmin 3]]&lt;br /&gt;
[[Catégorie:Hey! Pikmin]]&lt;br /&gt;
[[Catégorie:Ennemis de Hey! Pikmin]]&lt;br /&gt;
[[Catégorie:Boss de Hey! Pikmin]]&lt;br /&gt;
[[Catégorie:Pikmin 4]]&lt;br /&gt;
[[Catégorie:Ennemis de Pikmin 4]]&lt;br /&gt;
[[de:Roter Punktkäfer]]&lt;br /&gt;
[[en:Red Bulborb]]&lt;br /&gt;
[[es:Bulbo rojo]]&lt;br /&gt;
[[it:Coleto Rosso]]&lt;br /&gt;
[[ja:チャッピー]]&lt;/div&gt;</summary>
		<author><name>Yaya</name></author>
	</entry>
	<entry>
		<id>https://pikmin-fr.wiki/w/index.php?title=Bulborbe&amp;diff=45370</id>
		<title>Bulborbe</title>
		<link rel="alternate" type="text/html" href="https://pikmin-fr.wiki/w/index.php?title=Bulborbe&amp;diff=45370"/>
		<updated>2026-03-14T02:49:03Z</updated>

		<summary type="html">&lt;p&gt;Yaya : &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ennemi&lt;br /&gt;
|image = Bulborbe modèle P4.png&lt;br /&gt;
|premier = &#039;&#039;[[Pikmin 1 (Nintendo GameCube)|Pikmin]]&#039;&#039; (2002)&lt;br /&gt;
|dernier = &#039;&#039;[[Pikmin 4]]&#039;&#039; (2023)&lt;br /&gt;
|savant = &#039;&#039;Oculus kageyamii russus&#039;&#039;&lt;br /&gt;
|famille = [[Canidés fouisseurs]]&lt;br /&gt;
|activité = Jour &amp;amp; nuit&lt;br /&gt;
|poids = 10&lt;br /&gt;
|pikmin = 20&lt;br /&gt;
|valeur = 7 × {{Poko}} &amp;lt;small&amp;gt;(&#039;&#039;Pikmin 2&#039;&#039;)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;50 × {{Poko}} &amp;lt;small&amp;gt;(&#039;&#039;Pikmin 3&#039;&#039;)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;10 lumium&lt;br /&gt;
|zones = [[Forêt de l&#039;Espoir]]&amp;lt;br&amp;gt;[[Vallée du Repos]]&amp;lt;br&amp;gt;[[Forêt de l&#039;Eveil]]&amp;lt;br&amp;gt;[[Verger de l&#039;espoir]]&amp;lt;br&amp;gt;[[Bosquet des sources]]&amp;lt;br&amp;gt;[[Tour de la mélancolie]]&amp;lt;br&amp;gt;[[Terrasse ensoleillée]]&amp;lt;br&amp;gt;[[Soucis dans les taillis]]&lt;br /&gt;
|grottes = [[Gîte des Bêtes]]&amp;lt;br&amp;gt;[[Grotte des Héros]]&amp;lt;br&amp;gt;[[Pays des Rêves]]&amp;lt;br&amp;gt;[[Caverne de la cavalcade]]&amp;lt;br&amp;gt;[[Royaume des bêtes]]&amp;lt;br&amp;gt;[[Fort englouti]]&amp;lt;br&amp;gt;[[Caverne du roi]]&lt;br /&gt;
}}&lt;br /&gt;
Le &#039;&#039;&#039;Bulborbe&#039;&#039;&#039; (autrefois connu sous le nom de &#039;&#039;&#039;Bulborbe à pois&#039;&#039;&#039; dans Pikmin, puis &#039;&#039;&#039;Bulborbe rouge&#039;&#039;&#039; dans Pikmin 2) est un ennemi commun de &#039;&#039;[[Pikmin 1 (Nintendo GameCube)|Pikmin]]&#039;&#039;, &#039;&#039;[[Pikmin 2]]&#039;&#039;, &#039;&#039;[[Pikmin 3]]&#039;&#039; et &#039;&#039;[[Pikmin 4]]&#039;&#039;, ainsi qu&#039;un boss de &#039;&#039;[[Hey! Pikmin]]&#039;&#039;. Les bulborbes ont une grande gueule, des yeux montés sur des antennes et un dos rouge tacheté de points blancs. Ce sont des créatures nocturnes, mais lorsqu&#039;il y a des proies à proximité, ils s&#039;éveilleront et tenteront de les dévorer. Les bulborbes sont considérés comme les ennemis emblématiques de la série. Ils sont souvent en compagnie de [[bulborbe nain|bulborbes nains]], qui sont en réalité membres d&#039;une autre espèce qui ne fait que prétendre être un membre juvénile de leur espèce.&lt;br /&gt;
&lt;br /&gt;
== Comportement ==&lt;br /&gt;
[[Fichier:Bulborbe endormi P2.jpg|thumb|right|Un bulborbe endormi dans la [[Vallée du Repos]] dans &#039;&#039;Pikmin 2&#039;&#039;.]]&lt;br /&gt;
Les bulborbes sont des créatures nocturnes et dorment souvent dans des endroits ouverts durant le jour. Dans la série principale, cela les exposent grandement aux attaques des Pikmin, puisqu&#039;ils ne se réveilleront que s&#039;ils sont attaqués. Cependant, les bulborbes nains et les [[bulbours nain|bulbours nains]] lâchent un cri strident lorsqu&#039;ils sont attaqués dans &#039;&#039;[[Pikmin 1 (Nintendo GameCube)|Pikmin]]&#039;&#039;, ce qui réveillera les bulborbes alentours. Un objet porté par des Pikmin peut également les réveiller si les Pikmin passent à proximité d&#039;eux.&lt;br /&gt;
&lt;br /&gt;
Une fois éveillés, les bulborbes deviennent agressifs et se rueront en avant sur les Pikmin près d&#039;eux afin de les dévorer. Si un bulborbe réussit à attraper des Pikmin, il s&#039;arrêtera afin de les gober. En cas d&#039;échec, et si les Pikmin sont trop loin, le bulborbe ira se rendormir exactement au même endroit. Lorsqu&#039;il est attaqué, il tentera de se secouer afin de se dégager des Pikmin. Il paniquera légèrement lorsque ses yeux sont attaqués, ce qui est l&#039;un de ses deux points sensibles, avec le dos.&lt;br /&gt;
&lt;br /&gt;
Dans &#039;&#039;[[Hey! Pikmin]]&#039;&#039;, le bulborbe observé se comporte différemment des précédentes itérations: il est plus grand, plus agressif, plus lent et est diurne. Lorsqu&#039;il est vaincu, le bulborbe abandonne le [[Truc-bidule tape-à-l&#039;œil]].&lt;br /&gt;
&lt;br /&gt;
== Emplacements ==&lt;br /&gt;
=== &#039;&#039;Pikmin&#039;&#039; ===&lt;br /&gt;
==== Mode histoire ====&lt;br /&gt;
*[[Forêt de l&#039;Espoir]]&lt;br /&gt;
==== Mode défi ====&lt;br /&gt;
*[[Forêt de l&#039;Eveil]]&lt;br /&gt;
*[[Source Lointaine]]&lt;br /&gt;
=== &#039;&#039;Pikmin 2&#039;&#039; ===&lt;br /&gt;
==== Mode histoire ====&lt;br /&gt;
===== Zones extérieures =====&lt;br /&gt;
*[[Vallée du Repos]]&lt;br /&gt;
**Sur une bouche d&#039;égout à côté de la [[Ferraille Suprême]].&lt;br /&gt;
*[[Forêt de l&#039;Eveil]]&lt;br /&gt;
**Près du site d&#039;atterrissage en compagnie de deux [[bulborbe nain|bulborbes nains]], près d&#039;un rebord où se situe la [[Baie ensoleillée]].&lt;br /&gt;
===== Grottes =====&lt;br /&gt;
*[[Gîte des Bêtes]]&lt;br /&gt;
**Un dans le sous-niveau 4, possédant le [[Créateur de Rêves]].&lt;br /&gt;
*[[Grotte des Héros]]&lt;br /&gt;
**Un dans le sous-niveau 9.&lt;br /&gt;
*[[Pays des Rêves]]&lt;br /&gt;
**Deux dans le sous-niveau 5.&lt;br /&gt;
**Deux dans le sous-niveau 13.&lt;br /&gt;
==== Mode défi ====&lt;br /&gt;
*[[Grotte de l&#039;explorateur]]&lt;br /&gt;
*[[Coffre à jouets]]&lt;br /&gt;
*[[Abîme rouge]]&lt;br /&gt;
*[[Salle du collectionneur]]&lt;br /&gt;
*[[Terres fertiles]]&lt;br /&gt;
*[[Empire]]&lt;br /&gt;
=== &#039;&#039;Pikmin 3&#039;&#039; / &#039;&#039;Pikmin 3 Deluxe&#039;&#039; ===&lt;br /&gt;
==== Mode histoire ====&lt;br /&gt;
*[[Verger de l&#039;espoir]]&lt;br /&gt;
**Un près du pont au début de la zone. Deux bulborbes nains apparaissent à ses côtés une fois le mange-minute antique collecté.&lt;br /&gt;
*[[Bosquet des sources]]&lt;br /&gt;
**Deux peuvent être trouvés en dessous de la [[Bombe de fibres]] après le jour 1.&lt;br /&gt;
*[[Tour de la mélancolie]]&lt;br /&gt;
**Un faux bulborbe peut être trouvé aux côtés de six bulborbes nains près du début de la grotte à côté d&#039;un [[mur de terre]].&lt;br /&gt;
==== Histoires annexes ====&lt;br /&gt;
===== L&#039;épopée d&#039;Olimar =====&lt;br /&gt;
*[[Le bosquet]]&lt;br /&gt;
===== L&#039;épopée d&#039;Olimar 2 =====&lt;br /&gt;
*[[Revoilà les Pikmin]]&lt;br /&gt;
*[[Chasse aux créatures]]&lt;br /&gt;
*[[Carnaval de fruits]]&lt;br /&gt;
==== Mode mission ====&lt;br /&gt;
===== Chasse au trésor =====&lt;br /&gt;
*[[Forêt primitive]]&lt;br /&gt;
*[[Dédale de l&#039;automne]]&lt;br /&gt;
*[[Jardin luxuriant]]&lt;br /&gt;
*[[Forêt primitive bis]]&lt;br /&gt;
*[[Dédale de l&#039;automne bis]]&lt;br /&gt;
*[[Vivarium primitif]]&lt;br /&gt;
===== Sus aux ennemis =====&lt;br /&gt;
*[[Forêt primitive]]&lt;br /&gt;
*[[Source argentée]]&lt;br /&gt;
*[[Terres arides]]&lt;br /&gt;
*[[Jardin luxuriant]]&lt;br /&gt;
*[[Verger de l&#039;espoir bis]]&lt;br /&gt;
*[[Tour de la mélancolie bis]]&lt;br /&gt;
==== Duel bingo ====&lt;br /&gt;
*[[Jardin ombragé]]&lt;br /&gt;
*[[Soupe primordiale]]&lt;br /&gt;
*[[Terrier tellurique]]&lt;br /&gt;
*[[Métropole des sables]]&lt;br /&gt;
*[[Entre ciel et terre]]&lt;br /&gt;
*[[Château de cubes]]&lt;br /&gt;
*[[Jardin fleuri]]&lt;br /&gt;
*[[Rigole chantante]]&lt;br /&gt;
*[[Oasis souterraine]]&lt;br /&gt;
*[[Fort des sables]]&lt;br /&gt;
*[[Le blues du ferrailleur]]&lt;br /&gt;
*[[Labyrinthe de bois]]&lt;br /&gt;
=== &#039;&#039;Pikmin 4 ===&lt;br /&gt;
==== Mode histoire ====&lt;br /&gt;
===== Zones extérieures =====&lt;br /&gt;
*[[Terrasse ensoleillée]]&lt;br /&gt;
===== Grottes =====&lt;br /&gt;
*[[Caverne de la cavalcade]]&lt;br /&gt;
*[[Royaume des bêtes]]&lt;br /&gt;
*[[Fort englouti]]&lt;br /&gt;
===== Défis Dandori =====&lt;br /&gt;
*[[Garderie Dandori]]&lt;br /&gt;
*[[Labo pyro-électrique]]&lt;br /&gt;
*[[Défis du Sage feuillu]]&lt;br /&gt;
&lt;br /&gt;
== Stratégie ==&lt;br /&gt;
=== &#039;&#039;Pikmin&#039;&#039; ===&lt;br /&gt;
[[Fichier:Bulborbe attaqué par des Pikmin illustration P1.png|thumb|left|Illustration d&#039;un bulborbe se faisant attaquer par plusieurs Pikmin pour &#039;&#039;Pikmin&#039;&#039;.]]&lt;br /&gt;
Submerger un bulborbe avec cinquante Pikmin (de préférence [[Pikmin rouge|rouges]]) est une excellente stratégie pour en venir à bout rapidement. Deux [[bombe roc|bombes rocs]] peuvent également être utilisée afin d&#039;éliminer un bulborbe en toute quiétude. Si le bulborbe attaque [[Olimar]] et les Pikmin, Olimar peut partir et simplement attendre que le bulborbe se rendorme.&lt;br /&gt;
=== &#039;&#039;Pikmin 2&#039;&#039; ===&lt;br /&gt;
Plutôt que de submerge le bulborbe avec des Pikmin, il est préférable de lancer quelques Pikmin sur son dos. Les [[Pikmin violet|Pikmin violets]] peuvent causer de sérieux dégâts, surtout s&#039;ils parviennent à étourdir le bulborbe. Si l&#039;armée de Pikmin est mince, les capitaines peuvent le réveiller, puis attendre qu&#039;il se rendorme afin de l&#039;attaquer dans le dos.&lt;br /&gt;
&lt;br /&gt;
Dans certains sous-niveaux métalliques, dans les grottes, il est possible de pousser les bulborbes à tomber dans le vide.&lt;br /&gt;
=== &#039;&#039;Pikmin 3&#039;&#039; ===&lt;br /&gt;
Charger un bulborbe dans le dos est le meilleur moyen d&#039;en vaincre un dans &#039;&#039;Pikmin 3&#039;&#039;. 20 Pikmin rouges suffisent largement à vaincre un bulborbe en peu de temps. Si les capitaines décident d&#039;approche le bulborbe frontalement, ils peuvent lui lancer des Pikmin dans les yeux, ce qui le tétanisera quelques secondes avant qu&#039;il n&#039;attaque. Les capitaines peuvent siffler les Pikmin afin de les ramener auprès d&#039;eux lorsque le bulborbe tente de les manger. Il est également possible de se dissimuler sous des feuillages afin d&#039;échapper au bulborbe.&lt;br /&gt;
=== &#039;&#039;Pikmin 4&#039;&#039; ===&lt;br /&gt;
Le joueur choisir de charger un bulborbe dans le dos avec [[Otchin]] pour pouvoir lui infliger des dégâts, avant que les Pikmin rouges et violets ne prennent le relais pour lui en infliger davantage. Le joueur peut également choisir de faire charger les Pikmin, ou de l&#039;attaquer frontalement en lui envoyant des Pikmin dans les yeux. Il est également possible d&#039;utiliser les [[Pikmin glace|Pikmin glaces]] afin de geler le bulborbe et donc de l&#039;éliminer en tout sérénité.&lt;br /&gt;
&lt;br /&gt;
Durant les [[expédition de nuit|expéditions de nuit]], le joueur peut choisir d&#039;attaquer le bulborbe en le flashant avec les [[Pikmin luisant|Pikmin luisants]], ou bien en chargeant avec Otchin pour que les Pikmin luisants puissent lui infliger un maximum de dégâts.&lt;br /&gt;
=== &#039;&#039;Hey! Pikmin&#039;&#039; ===&lt;br /&gt;
[[Fichier:Cinématique Soucis dans les taillis.jpg|La cinématique de rencontre avec le bulborbe.]]&lt;br /&gt;
Dans ce jeu, un bulborbe apparaît en tant que boss du premier secteur dans le dernier niveau de celui-ci, [[Soucis dans les taillis]]. [[Olimar]] commence le combat avec 20 Pikmin rouges et l&#039;objectif est d&#039;attaquer le bulborbe dans le dos afin de lui retirer de la vie. Si le bulborbe fait face à Olimar, ce dernier devra attendre qu&#039;il s&#039;abaisse afin de lui lancer des Pikmin sur ses yeux, ce qui l&#039;étourdira et donnera du temps à Olimar pour aller de l&#039;autre côté afin qu&#039;il attaque son dos. Le bulborbe va régulièrement sauter dans les taillis derrière lui, et surgir à l&#039;endroit où Olimar se trouve. L&#039;endroit où il va surgir est visible, puisque les herbes y bruissent. Lorsque le bulborbe contre-attaque, il va rugir et tenter de gober les Pikmin se trouvant devant lui.&lt;br /&gt;
&lt;br /&gt;
== Biologie ==&lt;br /&gt;
Les bulborbes font partie des créatures à la physiologie la plus diversifiée de la série &#039;&#039;Pikmin&#039;&#039;. Ils possèdent des traits similaires à ceux des amphibiens, des reptiles et des mammifères. Ils ont de grands yeux globuleux placés sur des antennes, contrairement aux yeux composés de la plupart des insectes. Ces yeux sont violets dans &#039;&#039;Pikmin&#039;&#039; et &#039;&#039;Pikmin 2&#039;&#039;, mais apparaissent plus anthropomorphes à partir de &#039;&#039;Pikmin 3&#039;&#039;, avec de grandes pupilles noires et des iris bleus.&lt;br /&gt;
&lt;br /&gt;
Olimar mentionne que les bulborbes ont des mandibules. Les mandibules sont une paire d&#039;appendices situés près de la bouche d&#039;un insecte, utilisés pour broyer et mâcher les aliments. Les soi-disant mandibules mentionnées par Olimar dans ses notes ne ressemblent en rien à des mandibules normales et sont plutôt des dents de sabre, utilisées pour briser les exosquelettes d&#039;insectes proies et creuser le sol à la recherche de racines. Leur régime alimentaire est cependant assez mystérieux, car ils sont capables d&#039;avoir un régime carnivore et herbivore.&lt;br /&gt;
&lt;br /&gt;
Il semble que le bulborbe juvénile soit la cible favorite du parasite Pikmin, plus connu sous le nom de [[Bulbikmin]]. Ce type de Pikmin semble contrôler son hôte, le faisant moins agir comme un bulborbe que comme un Pikmin, suivant un meneur (qui est naturellement un Bulbikmin plus vieux) et chassant en groupe. Les bulborbes ne sont pas observés à leurs deux âges, contrairement aux [[bulbours]]; il est donc compliqué de savoir si le Bulbikmin est un stade de développement à part entière du bulborbe, ou bien si cela est une sorte coopération symbiotique donnant un avantage aux bulborbes les plus faibles afin qu&#039;ils puissent survivre en souterrain. Les stades de développement de la [[larve de bulborbe]] suggèrent que la taille du Bulbikmin est due au parasite Pikmin présent à l&#039;intérieur. Puisque les Bulbikmin n&#039;utilisent pas d&#039;[[Oignon]], il est tout à fait possible que les adultes donnent naissance à des petits Bulbikmin pouvant être utilisés par les capitaines.&lt;br /&gt;
&lt;br /&gt;
Les relations parentales des bulborbes avec les plus jeunes semblent être compliquées: s&#039;ils semblent très protecteurs envers les bulborbes nains, cela semble être plutôt le résultat d&#039;une erreur de jugement de leur part, pensant qu&#039;il s&#039;agit de leurs enfants, alors qu&#039;en réalité ce sont les membres d&#039;une autre espèce. Et d&#039;un autre côté, les notes du site de &#039;&#039;Pikmin 4&#039;&#039; indiquent que les bulborbes peuvent se nourrir en avalant leurs propres larves. Leur tendance à manger les Bulbikmin complique davantage les choses.&lt;br /&gt;
&lt;br /&gt;
Selon [[Olimar]], lorsque certains changements environnementaux arrivent, une femelle bulborbe peut se métamorphoser en [[reine bulblax]], assumant le rôle de matriarche et donnant naissance à un grande nombre de larves. Aucun mâle n&#039;est impliqué dans cette reproduction, ce qui semble indiquer que l&#039;espèce peut changer sa méthode de reproduction (ici la parthénogenèse, c&#039;est-à-dire une autofécondation) en fonction des besoins. Le &#039;&#039;Player&#039;s Guide for Pikmin&#039;&#039; indique que les bulborbes donnent naissance à leurs petits dans les arbres, d&#039;où ils sautent lorsqu&#039;ils obtiennent des points blancs&lt;br /&gt;
&lt;br /&gt;
== Origines et développement ==&lt;br /&gt;
Les bulborbes furent créés bien avant que le concept de &#039;&#039;[[Pikmin 1 (Nintendo GameCube)|Pikmin]]&#039;&#039; n&#039;émerge. Lorsqu&#039;un jeu appelé &#039;&#039;Adam and Eve&#039;&#039; était en train d&#039;être développé, le bulborbe fut créé pour servir de créature ressemblant à un mammouth. Lorsque le jeu fut annulé, les bulborbes furent réutilisés pour &#039;&#039;Pikmin&#039;&#039;. Les caractéristiques de &amp;quot;mammouth&amp;quot; décrites par [[Shigeru Miyamoto]], suggèrent que le bulborbe les possède.&lt;br /&gt;
&lt;br /&gt;
Le nom scientifique du bulborbe, &#039;&#039;Oculus kageyamii russus&#039;&#039;, fait référence à Daisuke Kageyama, semblant être le créateur des bulborbes.&lt;br /&gt;
&lt;br /&gt;
Le nom du bulborbe était &amp;quot;bulborbe à pois&amp;quot; dans &#039;&#039;Pikmin&#039;&#039;, puisqu&#039;au delà des bulborbes nains, il n&#039;existait qu&#039;un seul type de bulborbe dans le jeu. Dans &#039;&#039;Pikmin 2&#039;&#039;, de nouveaux types de bulborbes furent introduits, mais puisque ces nouveaux bulborbes avaient également des pois, le bulborbe originel devait être renommé. Puisqu&#039;il était rouge et que les autres bulborbes étaient de couleur différentes, il fut renommé &amp;quot;bulborbe rouge&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Depuis &#039;&#039;Pikmin 3&#039;&#039;, sans doute dans le but de simplifier la taxonomie, son nom devint simplement &amp;quot;bulborbe&amp;quot;, malgré la présence de deux autres types de bulborbes dans le jeu: le [[bulborbe orange]] et le [[bulborbe vermilingue]]. Afin d&#039;étoffer cet ennemi déjà iconique, son comportement fut complexifié, c&#039;est à dire de réagir lorsque des Pikmin sont projetés sur ses yeux et de regarder les Pikmin lorsqu&#039;ils les poursuit. Dans &#039;&#039;Pikmin 4&#039;&#039;, la couleur rouge des bulborbes tend plus vers l&#039;orange comparé à &#039;&#039;Pikmin 3&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Commentaires ==&lt;br /&gt;
=== &#039;&#039;Pikmin&#039;&#039; ===&lt;br /&gt;
==== Journal de bord ====&lt;br /&gt;
&amp;quot;&#039;&#039;L&#039;espèce la plus répandue sur la planète. Ils sont très agressifs malgré leur apparence. Ils gobent les Pikmin tout rond avec leurs énormes mâchoires. Les assauts de front sont en général désastreux. Mieux vaut les attaquer par l&#039;arrière ou sur les pattes.&#039;&#039;&amp;quot;&lt;br /&gt;
==== Crédits ====&lt;br /&gt;
&amp;quot;&#039;&#039;Ce chasseur nocturne se nourrit principalement de petits animaux qui regagnent leur nid à la nuit tombée.&#039;&#039;&amp;quot;&lt;br /&gt;
=== &#039;&#039;Pikmin 2&#039;&#039; ===&lt;br /&gt;
==== Notes d&#039;Olimar ====&lt;br /&gt;
&amp;quot;&#039;&#039;Cet organisme a des mandibules et une morphologie céphalique qui sont typiques de la famille des canidés fouisseurs. Il en est de même de ses yeux globuleux. Sa boîte crânienne représente la moitié de sa taille et de son poids. Caractérisée par un abdomen écarlate taché de pois blancs, cette créature vit la nuit. Elle chasse les proies plus faibles au moment où elles retournent dans leur nid. Cette créature appartenait à l&#039;origine des bulborbes à pois, mais des études plus poussées l&#039;ont reclassée dans la catégorie des bulborbes rouges. Des sous-espèces de couleurs variées ont récemment été découvertes, mais des divergences au sein de la communauté scientifique empêchent leur classification.&#039;&#039;&amp;quot;&lt;br /&gt;
==== Notes de Louie ====&lt;br /&gt;
&amp;quot;&#039;&#039;Ces spécimens gras sont meilleurs quand ils sont farcis avec des citrons et des lardons, puis rôtis à la broche. Arrosez-les régulièrement pour que leur viande reste juteuse.&#039;&#039;&amp;quot;&lt;br /&gt;
=== &#039;&#039;Pikmin 3 Deluxe&#039;&#039; ===&lt;br /&gt;
==== Commentaires d&#039;Alph ====&lt;br /&gt;
&amp;quot;&#039;&#039;Points faibles : yeux, dos&amp;lt;br&amp;gt;Poids : 10&amp;lt;br&amp;gt;Non seulement cette créature arbore un rouge vif pour le moins inquiétant, mais elle n&#039;hésite pas à dormir à découvert en plein jour. Elle trône sans doute au sommet de la chaîne alimentaire de cette planète. Il est risqué de l&#039;affronter de face… mieux vaut viser son dos, ou peut-être ses yeux globuleux quand elle dort.&#039;&#039;&amp;quot;&lt;br /&gt;
==== Commentaire de Brittany ====&lt;br /&gt;
&amp;quot;&#039;&#039;Ses pois blancs sur fond rouge sont 100% chic. J&#039;ai eu une impression de déjà-vu en le regardant : en fait c&#039;est le portrait craché du capitaine. Pas les pois blancs, mais cette habitude qu&#039;il a de s&#039;endormir n&#039;importe où en ronflant.&#039;&#039;&amp;quot;&lt;br /&gt;
==== Commentaires de Charlie ====&lt;br /&gt;
&amp;quot;&#039;&#039;Avec son immense bouche, ce gros rougeaud gobe les Pikmin comme s&#039;il s&#039;agissait de biscuits apéritif. Pour en venir à bout, la meilleure technique est de l&#039;attaquer par derrière dans son sommeil. Cela peut sembler un peu lâche, dit comme ça, mais lui-même n&#039;hésiterait sans doute pas à faire la même chose, alors mieux vaut ravaler ses bon sentiments et frapper là où il le faut !&#039;&#039;&amp;quot;&lt;br /&gt;
=== &#039;&#039;Pikmin 4&#039;&#039; ===&lt;br /&gt;
==== Commentaires de Dalmo ====&lt;br /&gt;
&amp;quot;&#039;&#039;Ses charmes sont innombrables : de bons gros yeux globuleux montés sur des antennes, une gueule capable de tout ingurgiter et une croupe rouge avec des points blancs. Même si cette adorable petite bête peut paraître inoffensive, ne vous y trompez pas… Elle est féroce !&#039;&#039;&amp;quot;  &lt;br /&gt;
=== &#039;&#039;Hey! Pikmin&#039;&#039; ===&lt;br /&gt;
==== Journal ====&lt;br /&gt;
&amp;quot;&#039;&#039;Selon le [[Dolphin II]], il dort le jour, mais j&#039;en ai vu un bien éveillé. Je l&#039;ai fait remarquer au Dolphin II. Il m&#039;a répondu qu&#039;il parlait du jour sur [[Hocotate]]… Après l&#039;avoir vaincu, nous avons trouvé un objet riche en lumium. Cette créature considère peut-être cette énergie comme un met de choix.&#039;&#039;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Série &#039;&#039;Super Smash Bros.&#039;&#039; ==&lt;br /&gt;
Un bulborbe fait office d&#039;obstacle principal dans le stage [[PNF-404#Dans la série Super Smash Bros.|Planète lointaine]] dans &#039;&#039;[[Super Smash Bros. Brawl]]&#039;&#039;, &#039;&#039;[[Super Smash Bros. for Nintendo 3DS and Wii U]]&#039;&#039; et &#039;&#039;[[Super Smash Bros. Ultimate]]&#039;&#039;. Ce bulborbe est largement plus grand que les autres vu dans la [[Pikmin (série)|série &#039;&#039;Pikmin&#039;&#039;]] et apparaît périodiquement sur le stage, ouvrant grandement sa gueule, mettant K.O n&#039;importe qui étant happé dedans.&lt;br /&gt;
&lt;br /&gt;
Il existe un sticker bulborbe dans &#039;&#039;Super Smash Bros. Brawl&#039;&#039;, utilisant le nom &amp;quot;bulborbe&amp;quot;, qu&#039;il finira par obtenir.&lt;br /&gt;
&lt;br /&gt;
Dans &#039;&#039;Super Smash Bros. for Nintendo 3DS&#039;&#039;, les bulborbes apparaissent en tant qu&#039;ennemis du mode Aventure Smash. Ce sont des grands ennemis capables d&#039;éliminer un combattant en un seul coup et ayant une résistance au recul accrue.&lt;br /&gt;
&lt;br /&gt;
Un bulborbe apparaît en arrière-plan du stage [[Verger de l&#039;espoir]] dans &#039;&#039;Super Smash Bros. for Wii U&#039;&#039; et &#039;&#039;Ultimate&#039;&#039;, mais but est essentiellement décoratif.&lt;br /&gt;
&lt;br /&gt;
Un bulborbe apparaît également en tant qu&#039;esprit dans &#039;&#039;Super Smash Bros. Ultimate&#039;&#039; et peut être évolué en [[reine bulblax]] au niveau 99.&lt;br /&gt;
&lt;br /&gt;
== Galerie ==&lt;br /&gt;
=== &#039;&#039;Pikmin&#039;&#039; ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Bulborbe illustration P1.png|Illustration d&#039;un bulborbe pour &#039;&#039;Pikmin&#039;&#039;.&lt;br /&gt;
Bulborbe et Bulborbe nain - Pikmin 1 - Journal de bord d&#039;Olimar.png|Illustration d&#039;un Bulborbe et d&#039;un Bulborbe nain dans le [[Journal de bord d&#039;Olimar]]&lt;br /&gt;
Pois d&#039;un bulborbe P1.gif|Dos d&#039;un bulborbe dans &#039;&#039;Pikmin&#039;&#039;. Il est possible de voir la taille des pois changer lorsqu&#039;il respire.&lt;br /&gt;
Ébauche bulborbe P1.png|Dessin d&#039;un bulborbe dans le &#039;&#039;Pikmin Official Player&#039;s Guide&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
=== &#039;&#039;Pikmin 2&#039;&#039; ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Bulborbe Piklopédie P2.png|Un bulborbe dans la [[Piklopédie]].&lt;br /&gt;
Bulborbe en argile illustration.jpg|Illustration en argile d&#039;un bulborbe se faisant attaquer par des Pikmin pour &#039;&#039;Pikmin 2&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
=== &#039;&#039;Pikmin 3&#039;&#039; ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Illustration Bulborbe P3.png|Illustration d&#039;un bulborbe pour &#039;&#039;Pikmin 3&#039;&#039;.&lt;br /&gt;
Bulborb Pikmin 3 Artwork 02.jpg|Illustration alternative d&#039;un bulborbe se faisant attaquer par des Pikmin pour &#039;&#039;Pïkmin 3&#039;&#039;.&lt;br /&gt;
Bulborbe rouge P.png|Modèle en jeu.&lt;br /&gt;
Bulborb rouge.png|Un bulborbe vu de près.&lt;br /&gt;
Bulborb rouge 2.png|Un bulborbe assoupi avec deux spectrillons sur son dos.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
=== &#039;&#039;Pikmin 4&#039;&#039; ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Bulborbe attaqué P4.png|Un bulborbe attaqué par des Pikmin durant la révélation de &#039;&#039;Pikmin 4&#039;&#039;.&lt;br /&gt;
Bulborbe durant une expédition de nuit.png|Un bulborbe avec des yeux rouges luisants durant une [[expédition de nuit]].&lt;br /&gt;
Bulborbe assoupi Piklopédie P4.jpg|Un bulborbe assoupi dans la [[Piklopédie]].&lt;br /&gt;
Bulborbe Piklopédie P4.jpg|Un bulborbe dans la Piklopédie.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
=== &#039;&#039;Hey! Pikmin&#039;&#039; ===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Soucis dans les taillis.jpg|Le bulborbe dans &#039;&#039;Hey! Pikmin&#039;&#039;.&lt;br /&gt;
Bulborbe - Hey! Pikmin - Modèle.png|Le bulborbe dans le journal des créatures.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
{{PK1}}&lt;br /&gt;
[[Catégorie:Canidés fouisseurs]]&lt;br /&gt;
[[Catégorie:Ennemis]]&lt;br /&gt;
[[Catégorie:Boss]]&lt;br /&gt;
[[Catégorie:Pikmin 1]]&lt;br /&gt;
[[Catégorie:Ennemis de Pikmin 1]]&lt;br /&gt;
[[Catégorie:Pikmin 2]]&lt;br /&gt;
[[Catégorie:Ennemis de Pikmin 2]]&lt;br /&gt;
[[Catégorie:Pikmin 3]]&lt;br /&gt;
[[Catégorie:Ennemis de Pikmin 3]]&lt;br /&gt;
[[Catégorie:Hey! Pikmin]]&lt;br /&gt;
[[Catégorie:Ennemis de Hey! Pikmin]]&lt;br /&gt;
[[Catégorie:Boss de Hey! Pikmin]]&lt;br /&gt;
[[Catégorie:Pikmin 4]]&lt;br /&gt;
[[Catégorie:Ennemis de Pikmin 4]]&lt;br /&gt;
[[de:Roter Punktkäfer]]&lt;br /&gt;
[[en:Red Bulborb]]&lt;br /&gt;
[[es:Bulbo rojo]]&lt;br /&gt;
[[it:Coleto Rosso]]&lt;br /&gt;
[[ja:チャッピー]]&lt;/div&gt;</summary>
		<author><name>Yaya</name></author>
	</entry>
	<entry>
		<id>https://pikmin-fr.wiki/w/index.php?title=Pikmin_FR:Discord&amp;diff=1263</id>
		<title>Pikmin FR:Discord</title>
		<link rel="alternate" type="text/html" href="https://pikmin-fr.wiki/w/index.php?title=Pikmin_FR:Discord&amp;diff=1263"/>
		<updated>2026-03-02T02:54:31Z</updated>

		<summary type="html">&lt;p&gt;Yaya : Page créée avec «  == Le serveur Discord du wiki ==  Si vous voulez vous tenir au courant des dernières actualités concernant le wiki ou que vous avez des questions par rapport à son fonctionnement, ou que vous avez simplement envie de discuter avec d&amp;#039;autre fans de la licence, c&amp;#039;est par ici !  == Nous rejoindre ==  Pour nous rejoindre, veuillez suivre ce lien vers Pikmin France et accepter l&amp;#039;invitation : https://discord.gg/fDRHz3eQaW »&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Le serveur Discord du wiki ==&lt;br /&gt;
&lt;br /&gt;
Si vous voulez vous tenir au courant des dernières actualités concernant le wiki ou que vous avez des questions par rapport à son fonctionnement, ou que vous avez simplement envie de discuter avec d&#039;autre fans de la licence, c&#039;est par ici !&lt;br /&gt;
&lt;br /&gt;
== Nous rejoindre ==&lt;br /&gt;
&lt;br /&gt;
Pour nous rejoindre, veuillez suivre ce lien vers Pikmin France et accepter l&#039;invitation : https://discord.gg/fDRHz3eQaW&lt;/div&gt;</summary>
		<author><name>Yaya</name></author>
	</entry>
	<entry>
		<id>https://pikmin-fr.wiki/w/index.php?title=Mod%C3%A8le:Voir&amp;diff=1259</id>
		<title>Modèle:Voir</title>
		<link rel="alternate" type="text/html" href="https://pikmin-fr.wiki/w/index.php?title=Mod%C3%A8le:Voir&amp;diff=1259"/>
		<updated>2026-01-29T20:35:30Z</updated>

		<summary type="html">&lt;p&gt;Yaya : &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:{{#if:{{{main|}}}|Article principal|Vue}}: &#039;&#039;&#039;[[:{{{1}}}|{{{nom|{{{1}}}}}}]]&#039;&#039;&#039;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Information==&lt;br /&gt;
Ce modèle est utilisé pour citer des articles qui contiennent de l&#039;information pertinente vis-à-vis de celle contenu dans l&#039;article. &lt;br /&gt;
&lt;br /&gt;
==Paramètres==&lt;br /&gt;
{| class = &amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Paramètres || Obligatoire|| Par défaut || But || Description détaillée&lt;br /&gt;
|-&lt;br /&gt;
! 1&lt;br /&gt;
| &#039;&#039;&#039;Oui&#039;&#039;&#039; ||  || Page principal || Page avec le contenu pertinent en question.&lt;br /&gt;
|-&lt;br /&gt;
! nom&lt;br /&gt;
| Non ||  || Texte en lien || Texte à afficher sur le lien, si il est différent du titre de la page.&lt;br /&gt;
|-&lt;br /&gt;
! principal&lt;br /&gt;
| Non || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Disambiguation link templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Yaya</name></author>
	</entry>
	<entry>
		<id>https://pikmin-fr.wiki/w/index.php?title=Mod%C3%A8le:Date&amp;diff=1256</id>
		<title>Modèle:Date</title>
		<link rel="alternate" type="text/html" href="https://pikmin-fr.wiki/w/index.php?title=Mod%C3%A8le:Date&amp;diff=1256"/>
		<updated>2026-01-29T20:25:20Z</updated>

		<summary type="html">&lt;p&gt;Yaya : &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#dateformat:{{{1}}}|dmy}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
Ce modèle formate automatiquement la date pour correspondre aux préférences du lecteur. Les préférences veulent être changées dans [[Special:Preferences]].&lt;br /&gt;
&lt;br /&gt;
Pour les utilisateurs déconnectés ou les utilisateurs qui n&#039;ont pas choisi de préférences, la date sera affichée par défaut en &#039;&#039;&#039;d mmmm yyyy&#039;&#039;&#039; ({{CURRENTDAY}} {{CURRENTMONTHNAME}} {{CURRENTYEAR}}).&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
{{t|date|date}}&lt;br /&gt;
&lt;br /&gt;
Pour &#039;&#039;&amp;lt;date&amp;gt;&#039;&#039;, entrer la date en format ISO 8601: &#039;&#039;&#039;yyyy-mm-dd&#039;&#039;&#039; ({{CURRENTYEAR}}-{{CURRENTMONTH}}-{{CURRENTDAY2}}). Même si le modèle peut accepter plusieurs types de format, le format ISO est préféré pour garder le tout compact et consistent à travers tout les articles du wiki. &lt;br /&gt;
&lt;br /&gt;
Si l&#039;année est inconnue, entrez l&#039;année dans le format suivant: &#039;&#039;&#039;mmm d&#039;&#039;&#039; ({{CURRENTMONTHABBREV}} {{CURRENTDAY}})&lt;br /&gt;
&lt;br /&gt;
Références pour les différents formats de date: &lt;br /&gt;
* &#039;&#039;&#039;yy&#039;&#039;&#039; – two-digit year, &#039;&#039;e.g. 24&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;yyyy&#039;&#039;&#039; – four-digit year, &#039;&#039;e.g. 2024&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;m&#039;&#039;&#039; – one-digit month for months below 10, &#039;&#039;e.g. 3&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;mm&#039;&#039;&#039; – two-digit month, &#039;&#039;e.g. 03&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;mmm&#039;&#039;&#039; – three-letter abbreviation for month, &#039;&#039;e.g. Mar&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;mmmm&#039;&#039;&#039; – month spelled out in full, &#039;&#039;e.g. March&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;d&#039;&#039;&#039; – one-digit day of the month for days below 10, &#039;&#039;e.g. 2&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;dd&#039;&#039;&#039; – two-digit day of the month, &#039;&#039;e.g. 02&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;ddd&#039;&#039;&#039; – three-letter abbreviation for day of the week, &#039;&#039;e.g. Fri&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;dddd&#039;&#039;&#039; – day of the week spelled out in full, &#039;&#039;e.g. Friday&#039;&#039;&lt;br /&gt;
[[Category:Formatting templates]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Yaya</name></author>
	</entry>
	<entry>
		<id>https://pikmin-fr.wiki/w/index.php?title=Mod%C3%A8le:Voir&amp;diff=1254</id>
		<title>Modèle:Voir</title>
		<link rel="alternate" type="text/html" href="https://pikmin-fr.wiki/w/index.php?title=Mod%C3%A8le:Voir&amp;diff=1254"/>
		<updated>2026-01-29T20:21:09Z</updated>

		<summary type="html">&lt;p&gt;Yaya : &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Vue: &#039;&#039;&#039;[[:{{{1}}}|{{{nom|{{{1}}}}}}]]&#039;&#039;&#039;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Information==&lt;br /&gt;
Ce modèle est utilisé pour citer des articles qui contiennent de l&#039;information pertinente vis-à-vis de celle contenu dans l&#039;article. &lt;br /&gt;
&lt;br /&gt;
==Paramètres==&lt;br /&gt;
{| class = &amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Paramètres || Obligatoire|| Par défaut || But || Description détaillée&lt;br /&gt;
|-&lt;br /&gt;
! 1&lt;br /&gt;
| &#039;&#039;&#039;Oui&#039;&#039;&#039; ||  || Page principal || Page avec le contenu pertinent en question.&lt;br /&gt;
|-&lt;br /&gt;
! nom&lt;br /&gt;
| Non ||  || Texte en lien || Texte à afficher sur le lien, si il est différent du titre de la page.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Disambiguation link templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Yaya</name></author>
	</entry>
	<entry>
		<id>https://pikmin-fr.wiki/w/index.php?title=Mod%C3%A8le:%C3%80_propos&amp;diff=1253</id>
		<title>Modèle:À propos</title>
		<link rel="alternate" type="text/html" href="https://pikmin-fr.wiki/w/index.php?title=Mod%C3%A8le:%C3%80_propos&amp;diff=1253"/>
		<updated>2026-01-29T20:17:17Z</updated>

		<summary type="html">&lt;p&gt;Yaya : &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;Cette page est à propos de {{{pagesubject|}}}. Pour {{{subject1|}}}, voir [[{{{page1|}}}]]. {{#if:{{{subject2|}}}|Pour{{{subject2|}}}, voir [[{{{page2|}}}]].|}} {{#if:{{{subject3|}}}|Pour {{{subject3|}}}, voir [[{{{page3|}}}]].|}}&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
Ce modèle s&#039;utilise au début des pages et permet de distinguer les pages avec un nom similaire. Les paramètres ressemblent à ceci:&lt;br /&gt;
&lt;br /&gt;
* pagesubject — Utilisé pour décrire le contenu d&#039;une page que le lecteur lit actuellement. Cela devrait être un résumé court et concis de l&#039;information partagé.&lt;br /&gt;
* subject1 — Utilisé pour décrire le contenu d&#039;une page que le lecteur voudrait peut-être visiter. &lt;br /&gt;
* page1 — Nom de la page à laquelle le lecteur est redirigé. Cela mène automatiquement à cette page si cliqué. &lt;br /&gt;
&lt;br /&gt;
Optionnellement, il existe des paramètres pour subject2 et page2 ainsi que subject3 et page3 respectivement. Plus que 3 informations similaire du même type sur une page devrait devenir une page de disambiguation. &lt;br /&gt;
&lt;br /&gt;
Exemple:&lt;br /&gt;
 {&amp;lt;nowiki/&amp;gt;{About|pagesubject=Pikmin pour la Nintendo Gamecube|subject1=Pikmin sur Wii: Nouvelle façon de jouer !|page1=Pikmin(Wii: Nouvelle façon de jouer !)}}&lt;br /&gt;
results in:&amp;lt;br&amp;gt;&lt;br /&gt;
{{About|pagesubject=Pikmin pour la Nintendo Gamecube|subject1=Pikmin sur Wii: Nouvelle façon de jouer !|page1=Pikmin (Wii: Nouvelle façon de jouer !)}}&lt;br /&gt;
&lt;br /&gt;
Exemple alternatif:&lt;br /&gt;
 {&amp;lt;nowiki/&amp;gt;{About|pagesubject=Pikmin 2 pour la Nintendo Gamecube|subject1=Pikmin 2 sur Wii: Nouvelle façon de jouer !|page1=Pikmin 2 (Wii: Nouvelle façon de jouer !)|subject2=similairement Pikmin 2 sur Gamecube|page2=Stix}}&lt;br /&gt;
results in:&amp;lt;br&amp;gt;&lt;br /&gt;
{{About|pagesubject=Pikmin 2 pour la Nintendo Gamecube|subject1=Pikmin 2 sur Wii: Nouvelle façon de jouer !|page1=Qix (Wii: Nouvelle façon de jouer !)|subject2=similaire Pikmin 2 sur Gamecube|page2=Stix}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Yaya</name></author>
	</entry>
	<entry>
		<id>https://pikmin-fr.wiki/w/index.php?title=Mod%C3%A8le:%C3%80_propos&amp;diff=1249</id>
		<title>Modèle:À propos</title>
		<link rel="alternate" type="text/html" href="https://pikmin-fr.wiki/w/index.php?title=Mod%C3%A8le:%C3%80_propos&amp;diff=1249"/>
		<updated>2026-01-29T20:12:29Z</updated>

		<summary type="html">&lt;p&gt;Yaya : &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;Cette page est à propos de {{{pagesubject|}}}. Pour {{{subject1|}}}, voir [[{{{page1|}}}]]. {{#if:{{{subject2|}}}|Pour{{{subject2|}}}, voir [[{{{page2|}}}]].|}} {{#if:{{{subject3|}}}|Pour {{{subject3|}}}, voir [[{{{page3|}}}]].|}}&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
Ce modèle s&#039;utilise au début des pages et permet de distinguer les pages avec un nom similaire. Les paramètres ressemblent à ceci:&lt;br /&gt;
&lt;br /&gt;
* pagesubject — Utilisé pour décrire le contenu d&#039;une page que le lecteur lit actuellement. Cela devrait être un résumé court et concis de l&#039;information partagé.&lt;br /&gt;
* subject1 — Utilisé pour décrire le contenu d&#039;une page que le lecteur voudrait peut-être visiter. &lt;br /&gt;
* page1 — Nom de la page à laquelle le lecteur est redirigé. Cela mène automatiquement à cette page si cliqué. &lt;br /&gt;
&lt;br /&gt;
Optionnellement, il existe des paramètres pour subject2 et page2 ainsi que subject3 et page3 respectivement. Plus que 3 informations similaire du même type sur une page devrait devenir une page de disambiguation. &lt;br /&gt;
&lt;br /&gt;
Example:&lt;br /&gt;
 {&amp;lt;nowiki/&amp;gt;{About|pagesubject=Qix for the Nintendo Entertainment System released globally|subject1=Qix released on the Game Boy|page1=Qix (Game Boy)}}&lt;br /&gt;
results in:&amp;lt;br&amp;gt;&lt;br /&gt;
{{About|pagesubject=Qix for the Nintendo Entertainment System released globally|subject1=Qix released on the Game Boy|page1=Qix (Game Boy)}}&lt;br /&gt;
&lt;br /&gt;
Alternate example:&lt;br /&gt;
 {&amp;lt;nowiki/&amp;gt;{About|pagesubject=Qix for the Nintendo Entertainment System released globally|subject1=Qix released on the Game Boy|page1=Qix (Game Boy)|subject2=the similarly named Commodore 64 title|page2=Stix}}&lt;br /&gt;
results in:&amp;lt;br&amp;gt;&lt;br /&gt;
{{About|pagesubject=Qix for the Nintendo Entertainment System released globally|subject1=Qix released on the Game Boy|page1=Qix (Game Boy)|subject2=the similarly named Commodore 64 title|page2=Stix}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Yaya</name></author>
	</entry>
	<entry>
		<id>https://pikmin-fr.wiki/w/index.php?title=Pikmin&amp;diff=1245</id>
		<title>Pikmin</title>
		<link rel="alternate" type="text/html" href="https://pikmin-fr.wiki/w/index.php?title=Pikmin&amp;diff=1245"/>
		<updated>2025-12-25T21:03:33Z</updated>

		<summary type="html">&lt;p&gt;Yaya : &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox/Game&lt;br /&gt;
|headerborder={{color|light-green}}&lt;br /&gt;
|headercolor={{color|green}}&lt;br /&gt;
|image=Pikmin 1 Logo.png&lt;br /&gt;
|size=200px&lt;br /&gt;
|japonais=ピクミン&lt;br /&gt;
|console=[[Nintendo Gamecube]]&lt;br /&gt;
|développeur=Nintendo EAD&lt;br /&gt;
|éditeur=Nintendo&lt;br /&gt;
|genre=Stratégie en temps réel&lt;br /&gt;
|joueurs=Solo&lt;br /&gt;
|jp=26 Octobre 2001&lt;br /&gt;
|na=3 Décembre 2001&lt;br /&gt;
|eu=14 Juin 2002&lt;br /&gt;
|aus=14 Juin 2002&lt;br /&gt;
|cds=Aucune donnée&lt;br /&gt;
|prédécesseur=N/A&lt;br /&gt;
|successeur=[[Pikmin 2]]&lt;br /&gt;
|re-sorties=[[Nouvelles façons de jouer ! Pikmin]]&amp;lt;br&amp;gt;[[Pikmin 1 (Nintendo Switch)]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Pikmin&#039;&#039;&#039;&#039;&#039; est le premier jeu de la série Pikmin, sorti en 2001, c&#039;est un des premiers jeux disponibles pour la GameCube. Le jeu est chronologiquement le premier de la série, voyant le crash du Capitaine Olimar sur une planète inconnue et devant collecter les pièces perdues de son vaisseau dans le but de s&#039;échapper. Le jeu introduit les méchaniques de base de faire pousser des Pikmin, de contrôller les Pikmin en groupe, abbatre des obsatcles, porter des objets, et combattre des ennemis. Le jeu a été porté sur la Wii sous le titre de Nouvelles façons de jouer ! Pikmin, et porté sur la Nintendo Switch sous le titre de Pikmin 1. Sa suite, [[Pikmin 2]], est sortie trois ans plus tard en 2004.&lt;br /&gt;
&lt;br /&gt;
==Histoire==&lt;br /&gt;
&lt;br /&gt;
[[Capitaine Olimar]], un pilote, dirige son vaisseau spatial, le [[S.S. Dolphin]], à travers l&#039;espace. Soudainement, une météorite fonce dans sa direction et frappe le Dolphin, le faisant plonger vers une planète semblable à la &#039;&#039;Terre&#039;&#039;. Pendant la chute, le Dolphin s&#039;enflamme, et ses différentes [[Pièces de vaisseau|parties]] se détachent de la coque et se dispersent à travers la planète.&lt;br /&gt;
&lt;br /&gt;
Le lendemain, Olimar reprend connaissance sur le [[Site du crash]], se lève et se retourne pour constater que le Dolphin est gravement endommagé. Réalisant que l&#039;oxygène sur la planète est mortel pour lui et que son système de survie n&#039;a que suffisamment d&#039;énergie pour durer 30 jours, Olimar se met en route pour localiser les pièces manquantes du Dolphin, espérant pouvoir reconstruire son vaisseau et retourner sur sa planète d&#039;origine [[Hocotate]].&lt;br /&gt;
&lt;br /&gt;
Après avoir exploré un peu, Olimar trouve un [[Oignon]] inactif. En s&#039;en approchant, l&#039;Oignon prend vie, et celui-ci expulse une graine. En [[Cueillir|cueillant]] cette graine et en expérimentant avec la créature en la [[Lancer|lançant]], il apprend sur la [[famille Pikmin|famille Pikmin]] et leurs capacités. Avec l&#039;aide des [[Pikmin rouges]] qu&#039;il accumule, Olimar récupère le [[Moteur Principal]], qui permet à son vaisseau de s&#039;envoler de la surface de la planète, qui devient trop dangereuse durant la nuit.&lt;br /&gt;
&lt;br /&gt;
Olimar et les Pikmin découvrent ensuite une nouvelle zone, la [[Forêt de l&#039;Espoir]] ainsi que l&#039;Oignon qui y réside: celui des [[Pikmin jaunes]]. Il s&#039;affranchis aussi sur les particularités ainsi que les créatures de la planètes, et apprends à utiliser les Pikmin à leur plein potentiel. Après avoir récupéré assez de pièces de son vaisseau, il combat l&#039;Empereur Bulblax avec l&#039;aide des Pikmin et retourne sur Hocotate.&lt;br /&gt;
&lt;br /&gt;
===Endings===&lt;br /&gt;
{|class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; align=&amp;quot;right&amp;quot;&lt;br /&gt;
!Click [show] to display the image.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Olimar Pikmin.png|thumb|300px|The bad ending of &#039;&#039;Pikmin&#039;&#039;.]]&lt;br /&gt;
|}&lt;br /&gt;
{{see also|Completion}}&lt;br /&gt;
&lt;br /&gt;
Il y a trois manières possibles pour que l&#039;aventure d&#039;Olimar se termine, qui dépendent des pièces du vaisseau que le joueur peut rassembler avant que les jours ne s&#039;écoulent. Des vidéos de chaque fin peuvent être trouvées dans la section des liens externes de cet article.&lt;br /&gt;
&lt;br /&gt;
La fin [[canon]] est la meilleure ; c’est lorsque toutes les trente pièces du vaisseau sont récupérées dans le délai de trente jours. Une fois que le [[Coffre Secret]] est obtenu, la [[caméra]] zoome sur le Dolphin et le Capitaine Olimar saute de joie. Ensuite, la scène s’assombrit, la nuit tombe, Olimar se dirige vers son vaisseau et s’arrête pour regarder les Pikmin une dernière fois. Les Pikmin penchent la tête par curiosité. Olimar fait un petit signe d’au revoir aux Pikmin, et ceux-ci penchent la tête dans la direction opposée. Soupirant, Olimar baisse les yeux et secoue la tête. Il monte alors à bord du Dolphin et décolle avec succès, tandis que les Pikmin attaquent seuls un [[Bulborb|Bulborb tacheté]] à proximité. Ensuite, le vaisseau est vu s’éloignant, avec des [[Oignon]]s de nombreuses couleurs, invisibles, qui le suivent. Après le [[générique]], le [[bêtisier des ennemis]] est montré.&lt;br /&gt;
&lt;br /&gt;
La fin neutre survient lorsque le temps est écoulé, mais Olimar parvient à s&#039;échapper avec les pièces du vaisseau qu&#039;il a collectées. Sur les 30 pièces, seules 25 spécifiques sont nécessaires pour que le capitaine retourne à Hocotate. Les cinq pièces optionnelles sont le [[Nova Blaster]], le [[Space Float]], le [[Massage Machine]], la [[UV Lamp]] et le [[Secret Safe]]. Dans cette fin, le soir du dernier jour, le capitaine Olimar se dirige vers le Dolphin et jette un rapide coup d&#039;œil en arrière avant d&#039;entrer dans le cockpit de son vaisseau et de tenter le décollage. Il réussit à s&#039;envoler tandis que trois Pikmin (un rouge, un jaune et un bleu) lèvent les yeux vers le ciel avec curiosité.&lt;br /&gt;
&lt;br /&gt;
Il est reconnu que la meilleure fin est celle canonique, étant donné que dans &#039;&#039;[[Pikmin 2]]&#039;&#039;, Olimar a ramené un souvenir à son fils, et que la meilleure fin est la seule où il aurait eu le temps d&#039;en ramasser un. De plus, il est révélé que la femme d&#039;Olimar finit par trouver le [[Coffre-fort secret]] pendant son absence, et cette pièce de vaisseau ne peut être récupérée qu&#039;après que les 29 autres aient été trouvées. Naturellement, la pire fin n&#039;est pas canonique, car il est établi qu&#039;Olimar revient sain et sauf à Hocotate au début du deuxième jeu.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
&#039;&#039;Pikmin&#039;&#039; is a three-dimensional strategy-based game, in which the player is given control of Olimar, who in turn has control over the Pikmin that follow him. The goal of the game is to find and collect as many of his 30 lost ship parts as possible, in fewer than the 30 days Olimar has to live, so that he can escape the planet before his life-support system fails. This is achieved by directing Pikmin to [[carry]] the parts to Olimar&#039;s ship. 13 minutes and 30 seconds are spent on its surface each [[day]]; as nightfall approaches, he must gather stray and toiling Pikmin so that they don&#039;t fall victim to the voracious nocturnal predators, such as the [[Bulborb|Spotty Bulborb]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;Pikmin&#039;&#039;, players will face many obstacles in order to secure the parts required to rebuild the ship. This must be done with care, as many obstacles are [[hazard]]ous to the Pikmin, such as water, fire and explosions. There are also other things that block the way, such as walls, bridges and gaps. Many different animal species on the planet hinder the progress of working Pikmin. However, the forces are limited; Olimar can only have up to [[Pikmin limit|100 Pikmin out in the field]] and no more under any circumstances. The rest are stored in the [[Onion]]s, considered by Olimar to be some sort of mothership for the species.&lt;br /&gt;
&lt;br /&gt;
The primary way to control Pikmin is to [[throw]] them at targets, although they can also be [[swarm|issued]] to them. By gathering resources back into the Onions, new seeds will pop out, which increase the supply of Pikmin. The creatures can also [[maturity|mature]] with the likes of [[nectar]].&lt;br /&gt;
&lt;br /&gt;
===Challenge Mode===&lt;br /&gt;
{{main|Challenge Mode (Pikmin)|t1=Challenge Mode in &#039;&#039;Pikmin&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
In addition to the regular story mode, there is an alternate game mode where players are challenged to grow the most Pikmin they can in a single day, with slightly different rules. The player&#039;s top 5 scores for each area are saved.&lt;br /&gt;
&lt;br /&gt;
==Content==&lt;br /&gt;
===Pikmin===&lt;br /&gt;
[[File:Destroyingwall.jpg|thumb|150px|These Pikmin are destroying a wall to clear a path for [[Captain Olimar|Olimar]].]]&lt;br /&gt;
{{main|Pikmin family}}&lt;br /&gt;
Pikmin are the plant/animal hybrids that are discovered by Captain Olimar when he crash-landed on the planet. The Pikmin willingly follow his orders and imitate his movements, despite whatever fate may await them. Each species of Pikmin has weaknesses and strengths and all Pikmin must be used in cooperation in order to collect all of the missing ship parts. These are the types of Pikmin encountered in this game.&lt;br /&gt;
&lt;br /&gt;
====Red Pikmin====&lt;br /&gt;
[[File:Red Pikmin waves P1 art.png|thumb|100px|left|A Red Pikmin waving.]]&lt;br /&gt;
{{main|Red Pikmin}}&lt;br /&gt;
Red Pikmin are the first type of Pikmin encountered by Captain Olimar, at [[The Impact Site]]. They are used to retrieve the [[Main Engine]], since they are the only Pikmin he has at the time. Red Pikmin are resistant to fire and have more [[Combat|attack]] power than the other Pikmin types. Besides their color, they can also distinguished from other Pikmin types with their pointed nose-like growth.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
====Yellow Pikmin====&lt;br /&gt;
[[File:Relaxing Pikmin.jpg|thumb|100px|A Yellow Pikmin laying down.]]&lt;br /&gt;
{{main|Yellow Pikmin}}&lt;br /&gt;
Yellow Pikmin are the second Pikmin discovered by Olimar, found in [[The Forest of Hope]]. Yellow Pikmin are the only Pikmin with the ability to carry [[Bomb rock|bomb-rocks]] (in this game), and can be [[throw]]n higher than normal. The Yellow Pikmin&#039;s defining physical characteristic is their large ears.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
====Blue Pikmin====&lt;br /&gt;
[[File:Blue Pikmin thrown P1 art.png|thumb|left|75px|A Blue Pikmin being thrown.]]&lt;br /&gt;
{{main|Blue Pikmin}}&lt;br /&gt;
Blue Pikmin are the third and last kind of Pikmin found in the game. They are located in [[The Forest Navel]]. Blue Pikmin are the only species of Pikmin that can move around in bodies of water, thanks to their gills. When non-Blue Pikmin fall in the water, Blue Pikmin will run to them and [[throw]] them out of the water, saving their lives.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
===Characters===&lt;br /&gt;
====Captain Olimar====&lt;br /&gt;
[[File:Olimar guides Red Pikmin P1 art.png|thumb|right|150px|Olimar, followed by a trio of Red Pikmin.]]&lt;br /&gt;
{{main|Captain Olimar}}&lt;br /&gt;
Captain Olimar is the main character of &#039;&#039;Pikmin&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Areas===&lt;br /&gt;
[[File:Overworld.JPG|thumb|250px|The [[Menu/Area selection|area selection screen]], where areas are selected at the start of each day.]]&lt;br /&gt;
The explorable area of the planet is split into five different [[area]]s. After 1, 5, 12 and 29 ship parts are recovered, the [[S.S. Dolphin]] receives an upgrade, which allows it to fly to an additional area. The following list of areas is ordered from the first one unlocked to the last.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[The Impact Site]]&#039;&#039;&#039;: a small and peaceful area where Captain Olimar first lands.&lt;br /&gt;
*&#039;&#039;&#039;[[The Forest of Hope]]&#039;&#039;&#039;: a temperate forest-like area.&lt;br /&gt;
*&#039;&#039;&#039;[[The Forest Navel]]&#039;&#039;&#039;: an underground area, with a beach and some rimstone dams.&lt;br /&gt;
*&#039;&#039;&#039;[[The Distant Spring]]&#039;&#039;&#039;: a large wetland-like area.&lt;br /&gt;
*&#039;&#039;&#039;[[The Final Trial]]&#039;&#039;&#039;: a linear challenge-like level where the player&#039;s knowledge is put to the test.&lt;br /&gt;
&lt;br /&gt;
===Ship parts===&lt;br /&gt;
{{see|Ship part}}&lt;br /&gt;
Ship parts are what the player needs to collect in order to advance with the game. There are 30 in total, and they can upgrade the [[S.S. Dolphin]] once certain amounts of parts are recovered. Each ship part is unique, and 5 of them are not required for Olimar to succeed in his escape.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
{{see|Enemy#In Pikmin|t1=Enemies in &#039;&#039;Pikmin&#039;&#039;}}&lt;br /&gt;
There are a number of creatures in the planet that are enemies to the Pikmin. They are mostly predators, although almost all of them can be killed by large armies of Pikmin.&lt;br /&gt;
&lt;br /&gt;
===Plants and fungi===&lt;br /&gt;
{{see|Vegetation#Pikmin|t1=Vegetation in &#039;&#039;Pikmin&#039;&#039;}}&lt;br /&gt;
A few decorative plants and fungi exist in each area. Most of them are plants in the real world.&lt;br /&gt;
&lt;br /&gt;
==Controls==&lt;br /&gt;
{{see|Controls#Pikmin|t1=Controls in &#039;&#039;Pikmin&#039;&#039;}}&lt;br /&gt;
Players control the game with a [[GameCube]] controller. In-game, they take control of Olimar, and if he has any Pikmin on his group, he can control them to some degree by shifting the group&#039;s position, dismissing them, or throwing them. The player is also given some control over the [[camera]].&lt;br /&gt;
&lt;br /&gt;
==Lists==&lt;br /&gt;
===Quotes===&lt;br /&gt;
{{see|Olimar&#039;s voyage log}}&lt;br /&gt;
{{see|Olimar&#039;s monologs}}&lt;br /&gt;
&lt;br /&gt;
===Soundtrack===&lt;br /&gt;
{{see|Music in Pikmin|t1=Music in &#039;&#039;Pikmin&#039;&#039;}}&lt;br /&gt;
{{see|Pikmin World}}&lt;br /&gt;
&lt;br /&gt;
===Easter eggs and secrets===&lt;br /&gt;
{{see|Easter eggs#Pikmin|t1=Easter eggs}}&lt;br /&gt;
&lt;br /&gt;
===Regional differences===&lt;br /&gt;
{{see|Region#Pikmin|t1=Region}}&lt;br /&gt;
&lt;br /&gt;
===Mistakes===&lt;br /&gt;
{{see|Mistakes}}&lt;br /&gt;
&lt;br /&gt;
===Glitches===&lt;br /&gt;
{{see|Glitches in Pikmin}}&lt;br /&gt;
&lt;br /&gt;
===Prerelease information===&lt;br /&gt;
{{see|Pikmin prerelease information|t1=&#039;&#039;Pikmin&#039;&#039; prerelease information}}&lt;br /&gt;
&lt;br /&gt;
===Unused content===&lt;br /&gt;
{{see|Unused content in Pikmin|t1=Unused content in &#039;&#039;Pikmin&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
===Development===&lt;br /&gt;
{{todo|1=Expand this section. [https://www.youtube.com/watch?v=V_VgT8WJxZ0 This video] has some useful information and sources. Also, [https://www.nintendo.com/whatsnew/ask-the-developer-vol-10-pikmin-4-part-1/ Ask the Developer Vol. 10]}}&lt;br /&gt;
During development of the [[GameCube]], a tech demo was created that showed off multiple [[mariowiki:Mario|Mario]]s, under the title &#039;&#039;[[mariowiki:Super Mario 128|Super Mario 128]]&#039;&#039;. This demo demonstrated the console&#039;s ability to have several dozens of individual objects on-screen at once. This concept was later recycled and lead to the creation of &#039;&#039;Pikmin&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
While experimenting with the idea for a game, Nintendo came up with a concept of a god-related game. According to an interview with Shigeru Miyamoto, it would feature the player character as a god, looking over two humans &amp;amp;ndash; then called Adam and Eve &amp;amp;ndash; that would develop by themselves. They would multiply over time, and depending on the player&#039;s decisions, the characters could do things such as fight, or nest and have children. Eventually, it was deemed too uninteractive, and Pikmin were added. Soon after, the whole idea was scrapped, and development for &#039;&#039;Pikmin&#039;&#039; began. The [[Bulborb|Spotty Bulborb]], which originated as a mammoth-like creature in that game, was re-used for &#039;&#039;Pikmin&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
The first reveal of the &#039;&#039;Pikmin&#039;&#039; project came in [[Pikmin prerelease information#E3 2001 Tech Demo Show Off|E3 2001]], where [[Shigeru Miyamoto]] played the game live. By that point, the general mechanics resembled the final product, but several assets, resources and quirks were different.&lt;br /&gt;
&lt;br /&gt;
===Releases===&lt;br /&gt;
{{main|Region|Nintendo Selects}}&lt;br /&gt;
The game was released on {{date|26|October|2001}} in Japan, {{date|3|December|2001}}&amp;lt;ref name=nintendocom&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;ref name=pikmincom&amp;gt;&amp;lt;/ref&amp;gt; in North America, and {{date|14|June|2002}} in Europe and Australia. In North America, the game was originally planned to release as a GameCube launch title on {{date|11|November|2001}},{{source needed}} however it was delayed for unknown reasons and was released on {{date|3|December}} instead. The game was later re-released with different packaging.&lt;br /&gt;
&lt;br /&gt;
There are three versions of the software, [[#Versions|listed below]]. Each physical release can have the Japanese, American, or European game disc inside. The Japanese version of the game is only available in Japanese, the American version is only available in English, and the European version of the game is available in English, European French, German, Italian, and Castilian Spanish.&lt;br /&gt;
&lt;br /&gt;
Below is a complete list of all known releases of &#039;&#039;Pikmin&#039;&#039;, including the box art, release locations, and product information.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | List of physical releases&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Box&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Location(s)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Software&amp;lt;br&amp;gt;region&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Release date&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Nintendo&amp;lt;br&amp;gt;Product ID&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | UPC/A&lt;br /&gt;
|-&lt;br /&gt;
! Front || Back&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Japanese Pikmin.jpg|60px]] ||  || Original release || Japan || Japanese || {{date|26|October|2001}} || GS-DOL-GPIJ-JPN || 4 902370 505672&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pikmin1boxart.jpg|60px]] ||  || Original release || North America || American || {{date|3|December|2001}} || DL-DOL-GPIE-USA || 0 45496 96002 5 (00100)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PikminBoxFrontCanada.jpeg|60px]] ||  || Original release || Canada || American || {{date|3|December|2001}} || DL-DOL-GPIE-USA || 0 45496 96009 4 (00000)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PikminboxfrontUK.jpeg|60px]] ||  || Original release || United Kingdom&amp;lt;br&amp;gt;Spain&amp;lt;br&amp;gt;Italy || European || {{date|14|June|2002}} || DOL-GPIP-UKV || 0 45496 96002 5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PikminBoxFrontAustralia.jpg|60px]] ||  || Original release || Australia&amp;lt;br&amp;gt;New Zealand || European || {{date|14|June|2002}} || GS-DOL-GPIP-AUS || 0 45496 96002 5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PikminBoxFrontGermany.jpeg|60px]] ||  || Original release || Germany&amp;lt;br&amp;gt;Austria&amp;lt;br&amp;gt;Switzerland || European || {{date|14|June|2002}} || DOL-GPIP-NOE || 0 45496 39015 0&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PikminboxfrontUK.jpeg|60px]] ||  || Original release || Netherlands&amp;lt;br&amp;gt;Belgium || European || {{date|14|June|2002}} || DOL-GPIP-HOL || 0 45496 39018 1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PikminBoxFrontFrance.jpg|60px]] ||  || Original release || France || European || {{date|14|June|2002}} || DOL-GPIP-FRA || 0 45496 39017 4&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PikminBoxFrontUSAPC.jpg|60px]] ||  || Player&#039;s Choice || North America || American || {{date|9|Feburary|2003}} || DL-DOL-GPIE-USA || 0 45496 96002 5 (00101)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PikminBoxFrontCanadaPC.jpg|60px]] ||  || Player&#039;s Choice || Canada || American || {{date|9|Feburary|2003}} || DL-DOL-GPIE-USA || 0 45496 96009 4 (00101)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PikminBoxFrontNetherlandsPC.jpg|60px]] ||  || Player&#039;s Choice || United Kingdom&amp;lt;br&amp;gt;Spain&amp;lt;br&amp;gt;Italy || European || April 2003 || DOL-GPIP-UKV ||  0 45496 39095 2&lt;br /&gt;
|-&lt;br /&gt;
| ||  || Player&#039;s Choice&amp;lt;br&amp;gt;(Silver banner) || United Kingdom&amp;lt;br&amp;gt;Spain&amp;lt;br&amp;gt;Italy || European || April 2003 || DOL-GPIP-UKV ||  0 45496 39095 2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PikminBoxFrontAustraliaPC.jpg|60px]] ||  || Player&#039;s Choice || Australia&amp;lt;br&amp;gt;New Zealand || European || April 2003 || GS-DOL-GPIP-AUS || 0 45496 96002 5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PikminBoxFrontGermanyPC.jpg|60px]] ||  || Player&#039;s Choice || Germany&amp;lt;br&amp;gt;Austria&amp;lt;br&amp;gt;Switzerland || European || April 2003 || DOL-GPIP-NOE || 0 45496 39093 8&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PikminBoxFrontNetherlandsPC.jpg|60px]] ||  || Player&#039;s Choice || Netherlands&amp;lt;br&amp;gt;Belgium || European || April 2003 || DOL-GPIP-HOL || 0 45496 39097 6&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Japanese Pikmin.jpg|60px]] ||  || Pikmin 1 + 2 || Japan || Japanese || {{date|23|July|2004}} || DOL-GPIJ-JPN || 4 902370 505672&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[New Play Control! Pikmin]]&#039;&#039; is a different game, but an enhanced port of this one. It was released for the [[Wii]], and features a new control method and other slight differences.&lt;br /&gt;
&lt;br /&gt;
On {{date|21|June|2023}} a [[Pikmin 1 (Nintendo Switch)|Nintendo Switch port]] of the game based on the &#039;&#039;New Play Control!&#039;&#039; version was released, albeit with a number of changes.&lt;br /&gt;
&lt;br /&gt;
===Versions===&lt;br /&gt;
{{main|Region}}&lt;br /&gt;
The first version of the game, the &amp;quot;Japanese version&amp;quot;, was released for the [[GameCube]] in Japan, in October of 2001. Throughout the next months, the localization team of Nintendo of America changed the game for release in North America. Finally, later, Nintendo of Europe made their own tweaks, and released that version in Europe and Oceania. Although these three regions received a different version each, the differences between them are minor. The biggest one is that the Japanese version uses Japanese text, while the others use English or European-language text. Not much changes between the US and the European versions, but it became possible to skip the [[sunset]] cutscene in the European version.&lt;br /&gt;
&lt;br /&gt;
Below is a complete list of all of the different software versions of the game.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | List of game versions&lt;br /&gt;
|-&lt;br /&gt;
! Disc&lt;br /&gt;
! Game ID&lt;br /&gt;
! Region&lt;br /&gt;
! Region Code&lt;br /&gt;
! Publisher&lt;br /&gt;
|-&lt;br /&gt;
| || DPIJ01 || Japan || NTSC-J || Nintendo Co., Ltd.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PikminDiscNorthAmerica.jpg|60px]] || DPIE01 || North America || NTSC || Nintendo of America Inc.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PikminDiscEurope.jpg|60px]] || DPIP01 || Europe&amp;lt;br&amp;gt; Australia || PAL || Nintendo of Europe GmbH&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Reception===&lt;br /&gt;
&#039;&#039;Pikmin&#039;&#039; received mostly positive reviews. Sites like IGN and GameSpot gave it scores close to 90%, praising its uniqueness and visuals, but complaining about the [[camera]].{{cite web|https://www.ign.com/articles/2001/05/31/gamecube-at-e3-the-goods-and-the-bads-4|GameCube at E3: The Goods and the Bads|IGN|published={{date|21|June|2012}}|retrieved={{date|8|August|2020}}}} On its first week, it sold over 100,000 copies, although the numbers started decreasing in the following weeks. The song [[Ai no Uta]] helped boost sales, and became an unexpected hit, even surpassing the sales for the game itself.&lt;br /&gt;
&lt;br /&gt;
==Connections to other games==&lt;br /&gt;
{{see also|Canon}}&lt;br /&gt;
This is the first game in the series, both in terms of releases, and in terms of plot timeline. The story of {{p2}} takes place directly after Olimar&#039;s return from his adventure in &#039;&#039;Pikmin&#039;&#039;. Other than that, &#039;&#039;Pikmin&#039;&#039; is alluded to in other games of the series, whenever Olimar&#039;s first voyage and original discovery of the Pikmin are referred. The story of {{p4}} is in some ways a retelling of the story of this game.&lt;br /&gt;
&lt;br /&gt;
==Credits==&lt;br /&gt;
{{see|Credits#Pikmin|t1=&#039;&#039;Pikmin&#039;&#039; credits}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
{{see also|Promotional material#Pikmin|t1=Promotional material in &#039;&#039;Pikmin&#039;&#039;}}&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Pikmin logo.png|Logo.&lt;br /&gt;
Player&#039;s Choice Pikmin.jpg|[[Player&#039;s Choice]] box art.&lt;br /&gt;
Japanese Pikmin.jpg|Japanese box art.&lt;br /&gt;
PikminEUbox.jpg|European box art.&lt;br /&gt;
PikminBoxFrontUKPC.jpg|United Kingdom Player&#039;s Choice box art.&lt;br /&gt;
PikminDEPCbox.jpg|German Player&#039;s Choice box art.&lt;br /&gt;
PikminBoxFrontNetherlands.jpg|Netherlands box art.&lt;br /&gt;
PikminNABetaBox.png|Early North American box art.&lt;br /&gt;
P1 Nintendo of Europe wallpaper.jpg|Wallpaper from Nintendo of Europe.&lt;br /&gt;
P1 Nintendo of Europe wallpaper 2.jpg|Another wallpaper from Nintendo of Europe.&lt;br /&gt;
Pikmin fight Red Bulborb P1 art.png|Artwork used on boxart outside from Japan.&lt;br /&gt;
Pikmintitlescreen.png|Title screen.&lt;br /&gt;
Nintendo Power Pikmin interview page 90.jpg|Page 90 of a Nintendo Power interview with Shigeru Miyamoto describing &#039;&#039;Adam and Eve&#039;&#039;.&lt;br /&gt;
Nintendo Power Pikmin interview page 91.jpg|Page 91 of the same interview.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Page 23 of the instruction manual describes a strategy against [[Bulborb|Spotty Bulborb]]s, but contains a [[Mistake|typo]]: it has &amp;quot;holdung on to the feet&amp;quot; instead of &amp;quot;holding on to the feet&amp;quot;.&lt;br /&gt;
*Some of the resources used for the scenery in the game come from the mountains and the gardens around [[Shigeru Miyamoto]]&#039;s house.{{cite youtube|IdQwnLW2eoY|where Miyamoto explains the resource&#039;s origins|m=11|s=11}}&lt;br /&gt;
*It is possible to collect all 30 ship parts in 6 in-game [[day]]s. Such a playthrough is known as a [[6 day run]].&lt;br /&gt;
&lt;br /&gt;
==Names in other languages==&lt;br /&gt;
{{foreignname&lt;br /&gt;
|Jap=ピクミン&lt;br /&gt;
|JapR=Pikumin&lt;br /&gt;
|JapM=Pikmin&lt;br /&gt;
|Fra=Pikmin&lt;br /&gt;
|FraM=-&lt;br /&gt;
|Ger=Pikmin&lt;br /&gt;
|GerM=-&lt;br /&gt;
|Ita=Pikmin&lt;br /&gt;
|ItaM=-&lt;br /&gt;
|Spa=Pikmin&lt;br /&gt;
|SpaM=-&lt;br /&gt;
|Chi=皮克敏&lt;br /&gt;
|ChiM=-&lt;br /&gt;
|ChiN=Transliteration&lt;br /&gt;
|Dut=Pikmin&lt;br /&gt;
|DutM=-&lt;br /&gt;
|DutN=Name taken from the official &#039;&#039;Pikmin&#039;&#039; website.&lt;br /&gt;
|notes=y&lt;br /&gt;
|ItaI=Pikmin (gioco)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*&#039;&#039;[[Pikmin.com SpaceForce]]&#039;&#039;&lt;br /&gt;
*{{npcp1}}&lt;br /&gt;
*{{p1s}}&lt;br /&gt;
*{{p1+2}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://www.nintendo.co.jp/ngc/gpij/index.html Official Japanese website]&lt;br /&gt;
*{{w|Pikmin|Wikipedia&#039;s article on &#039;&#039;Pikmin&#039;&#039;}}&lt;br /&gt;
*[[strategywiki:Pikmin|StrategyWiki&#039;s article on &#039;&#039;Pikmin&#039;&#039;]]&lt;br /&gt;
*[[NWiki:Pikmin (game)|NintendoWiki&#039;s article on &#039;&#039;Pikmin&#039;&#039;]]&lt;br /&gt;
*[http://files.replacementdocs.com/Pikmin_-_AU_Manual_-_GC.pdf &#039;&#039;Pikmin&#039;&#039; game manual (Australian copy)]&lt;br /&gt;
*[https://drive.google.com/file/d/1u6ng7oWY5G0YnfleUEx3DBoIkqkvfGkO/view &#039;&#039;Pikmin&#039;&#039; game manual (Japanese copy)]&lt;br /&gt;
*[https://www.youtube.com/watch?v=geIe011iI9k YouTube video of the good ending]&lt;br /&gt;
*[https://www.youtube.com/watch?v=oevDcLvdRkM YouTube video of the neutral ending]&lt;br /&gt;
*[https://www.youtube.com/watch?v=Xpe6njHRJP8 YouTube video of the bad ending]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{refs}}&lt;br /&gt;
&lt;br /&gt;
{{Games}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pikmin 1| ]]&lt;br /&gt;
[[Category:Main series]]&lt;br /&gt;
[[it:Pikmin (gioco)]]&lt;/div&gt;</summary>
		<author><name>Yaya</name></author>
	</entry>
	<entry>
		<id>https://pikmin-fr.wiki/w/index.php?title=Pikmin&amp;diff=1244</id>
		<title>Pikmin</title>
		<link rel="alternate" type="text/html" href="https://pikmin-fr.wiki/w/index.php?title=Pikmin&amp;diff=1244"/>
		<updated>2025-12-25T21:03:10Z</updated>

		<summary type="html">&lt;p&gt;Yaya : &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox/Game&lt;br /&gt;
|headerborder={{color|light-green}}&lt;br /&gt;
|headercolor={{color|green}}&lt;br /&gt;
|image=Pikmin 1 Logo.png&lt;br /&gt;
|size=200px&lt;br /&gt;
|japonais=ピクミン&lt;br /&gt;
|console=[[Nintendo Gamecube]]&lt;br /&gt;
|développeur=Nintendo EAD&lt;br /&gt;
|éditeur=Nintendo&lt;br /&gt;
|genre=Stratégie en temps réel&lt;br /&gt;
|joueurs=Solo&lt;br /&gt;
|jp=26 Octobre 2001&lt;br /&gt;
|na=3 Décembre 2001&lt;br /&gt;
|eu=14 Juin 2002&lt;br /&gt;
|aus=14 Juin 2002&lt;br /&gt;
|cds=Aucune donnée&lt;br /&gt;
|prédécesseur=N/A&lt;br /&gt;
|successeur=[[Pikmin 2]]&lt;br /&gt;
|re-sorties=[[Nouvelles façons de jouer ! Pikmin]]&amp;lt;br&amp;gt;[[Pikmin 1 (Nintendo Switch)]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Pikmin&#039;&#039;&#039;&#039;&#039; est le premier jeu de la série Pikmin, sorti en 2001, c&#039;est un des premiers jeux disponibles pour la GameCube. Le jeu est chronologiquement le premier de la série, voyant le crash du Capitaine Olimar sur une planète inconnue et devant collecter les pièces perdues de son vaisseau dans le but de s&#039;échapper. Le jeu introduit les méchaniques de base de faire pousser des Pikmin, de contrôller les Pikmin en groupe, abbatre des obsatcles, porter des objets, et combattre des ennemis. Le jeu a été porté sur la Wii sous le titre de Nouvelles façons de jouer ! Pikmin, et porté sur la Nintendo Switch sous le titre de Pikmin 1. Sa suite, [[Pikmin 2]], est sortie trois ans plus tard en 2004.&lt;br /&gt;
&lt;br /&gt;
==Histoire==&lt;br /&gt;
&lt;br /&gt;
[[Capitaine Olimar]], un pilote, dirige son vaisseau spatial, le [[S.S. Dolphin]], à travers l&#039;espace. Soudainement, une météorite fonce dans sa direction et frappe le Dolphin, le faisant plonger vers une planète semblable à la &#039;&#039;Terre&#039;&#039;. Pendant la chute, le Dolphin s&#039;enflamme, et ses différentes [[Pièces de vaisseau|parties]] se détachent de la coque et se dispersent à travers la planète.&lt;br /&gt;
&lt;br /&gt;
Le lendemain, Olimar reprend connaissance sur le [[Site du crash]], se lève et se retourne pour constater que le Dolphin est gravement endommagé. Réalisant que l&#039;oxygène sur la planète est mortel pour lui et que son système de survie n&#039;a que suffisamment d&#039;énergie pour durer 30 jours, Olimar se met en route pour localiser les pièces manquantes du Dolphin, espérant pouvoir reconstruire son vaisseau et retourner sur sa planète d&#039;origine [[Hocotate]].&lt;br /&gt;
&lt;br /&gt;
Après avoir exploré un peu, Olimar trouve un [[Oignon]] inactif. En s&#039;en approchant, l&#039;Oignon prend vie, et celui-ci expulse une graine. En [[Cueillir|cueillant]] cette graine et en expérimentant avec la créature en la [[Lancer|lançant]], il apprend sur la [[famille Pikmin|famille Pikmin]] et leurs capacités. Avec l&#039;aide des [[Pikmin rouges]] qu&#039;il accumule, Olimar récupère le [[Moteur Principal]], qui permet à son vaisseau de s&#039;envoler de la surface de la planète, qui devient trop dangereuse durant la nuit.&lt;br /&gt;
&lt;br /&gt;
Olimar et les Pikmin découvrent ensuite une nouvelle zone, la [[Forêt de l&#039;Espoir]] ainsi que l&#039;Oignon qui y réside: celui des [[Pikmin jaunes]]. Il s&#039;affranchis aussi sur les particularités ainsi que les créatures de la planètes, et apprends à utiliser les Pikmin à leur plein potentiel. Après avoir récupéré assez de pièces de son vaisseau, il combat l&#039;Empereur Bulblax avec l&#039;aide des Pikmin et retourne sur Hocotate.&lt;br /&gt;
&lt;br /&gt;
===Endings===&lt;br /&gt;
{|class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; align=&amp;quot;right&amp;quot;&lt;br /&gt;
!Click [show] to display the image.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Olimar Pikmin.png|thumb|300px|The bad ending of &#039;&#039;Pikmin&#039;&#039;.]]&lt;br /&gt;
|}&lt;br /&gt;
{{see also|Completion}}&lt;br /&gt;
&lt;br /&gt;
Il y a trois manières possibles pour que l&#039;aventure d&#039;Olimar se termine, qui dépendent des pièces du vaisseau que le joueur peut rassembler avant que les jours ne s&#039;écoulent. Des vidéos de chaque fin peuvent être trouvées dans la section des liens externes de cet article.&lt;br /&gt;
&lt;br /&gt;
La fin [[canon]] est la meilleure ; c’est lorsque toutes les trente pièces du vaisseau sont récupérées dans le délai de trente jours. Une fois que le [[Coffre Secret]] est obtenu, la [[caméra]] zoome sur le Dolphin et le Capitaine Olimar saute de joie. Ensuite, la scène s’assombrit, la nuit tombe, Olimar se dirige vers son vaisseau et s’arrête pour regarder les Pikmin une dernière fois. Les Pikmin penchent la tête par curiosité. Olimar fait un petit signe d’au revoir aux Pikmin, et ceux-ci penchent la tête dans la direction opposée. Soupirant, Olimar baisse les yeux et secoue la tête. Il monte alors à bord du Dolphin et décolle avec succès, tandis que les Pikmin attaquent seuls un [[Bulborb|Bulborb tacheté]] à proximité. Ensuite, le vaisseau est vu s’éloignant, avec des [[Oignon]]s de nombreuses couleurs, invisibles, qui le suivent. Après le [[générique]], le [[bêtisier des ennemis]] est montré.&lt;br /&gt;
&lt;br /&gt;
The neutral ending is when the time runs out, but Olimar manages to escape with the ship parts he collected. Out of the 30 parts, only 25 specific ones are necessary for the captain to return to Hocotate. The five optional parts are the [[Nova Blaster]], the [[Space Float]], the [[Massage Machine]], the [[UV Lamp]] and the [[Secret Safe]]. With this ending, at the night of the final day, Captain Olimar walks towards the Dolphin and takes a quick glance back before entering the cockpit of his ship and attempting to blast off. He successfully flies off while three Pikmin (one red, one yellow, and one blue) look up into the sky with curiosity.&lt;br /&gt;
&lt;br /&gt;
La fin neutre survient lorsque le temps est écoulé, mais Olimar parvient à s&#039;échapper avec les pièces du vaisseau qu&#039;il a collectées. Sur les 30 pièces, seules 25 spécifiques sont nécessaires pour que le capitaine retourne à Hocotate. Les cinq pièces optionnelles sont le [[Nova Blaster]], le [[Space Float]], le [[Massage Machine]], la [[UV Lamp]] et le [[Secret Safe]]. Dans cette fin, le soir du dernier jour, le capitaine Olimar se dirige vers le Dolphin et jette un rapide coup d&#039;œil en arrière avant d&#039;entrer dans le cockpit de son vaisseau et de tenter le décollage. Il réussit à s&#039;envoler tandis que trois Pikmin (un rouge, un jaune et un bleu) lèvent les yeux vers le ciel avec curiosité.&lt;br /&gt;
&lt;br /&gt;
Il est reconnu que la meilleure fin est celle canonique, étant donné que dans &#039;&#039;[[Pikmin 2]]&#039;&#039;, Olimar a ramené un souvenir à son fils, et que la meilleure fin est la seule où il aurait eu le temps d&#039;en ramasser un. De plus, il est révélé que la femme d&#039;Olimar finit par trouver le [[Coffre-fort secret]] pendant son absence, et cette pièce de vaisseau ne peut être récupérée qu&#039;après que les 29 autres aient été trouvées. Naturellement, la pire fin n&#039;est pas canonique, car il est établi qu&#039;Olimar revient sain et sauf à Hocotate au début du deuxième jeu.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
&#039;&#039;Pikmin&#039;&#039; is a three-dimensional strategy-based game, in which the player is given control of Olimar, who in turn has control over the Pikmin that follow him. The goal of the game is to find and collect as many of his 30 lost ship parts as possible, in fewer than the 30 days Olimar has to live, so that he can escape the planet before his life-support system fails. This is achieved by directing Pikmin to [[carry]] the parts to Olimar&#039;s ship. 13 minutes and 30 seconds are spent on its surface each [[day]]; as nightfall approaches, he must gather stray and toiling Pikmin so that they don&#039;t fall victim to the voracious nocturnal predators, such as the [[Bulborb|Spotty Bulborb]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;Pikmin&#039;&#039;, players will face many obstacles in order to secure the parts required to rebuild the ship. This must be done with care, as many obstacles are [[hazard]]ous to the Pikmin, such as water, fire and explosions. There are also other things that block the way, such as walls, bridges and gaps. Many different animal species on the planet hinder the progress of working Pikmin. However, the forces are limited; Olimar can only have up to [[Pikmin limit|100 Pikmin out in the field]] and no more under any circumstances. The rest are stored in the [[Onion]]s, considered by Olimar to be some sort of mothership for the species.&lt;br /&gt;
&lt;br /&gt;
The primary way to control Pikmin is to [[throw]] them at targets, although they can also be [[swarm|issued]] to them. By gathering resources back into the Onions, new seeds will pop out, which increase the supply of Pikmin. The creatures can also [[maturity|mature]] with the likes of [[nectar]].&lt;br /&gt;
&lt;br /&gt;
===Challenge Mode===&lt;br /&gt;
{{main|Challenge Mode (Pikmin)|t1=Challenge Mode in &#039;&#039;Pikmin&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
In addition to the regular story mode, there is an alternate game mode where players are challenged to grow the most Pikmin they can in a single day, with slightly different rules. The player&#039;s top 5 scores for each area are saved.&lt;br /&gt;
&lt;br /&gt;
==Content==&lt;br /&gt;
===Pikmin===&lt;br /&gt;
[[File:Destroyingwall.jpg|thumb|150px|These Pikmin are destroying a wall to clear a path for [[Captain Olimar|Olimar]].]]&lt;br /&gt;
{{main|Pikmin family}}&lt;br /&gt;
Pikmin are the plant/animal hybrids that are discovered by Captain Olimar when he crash-landed on the planet. The Pikmin willingly follow his orders and imitate his movements, despite whatever fate may await them. Each species of Pikmin has weaknesses and strengths and all Pikmin must be used in cooperation in order to collect all of the missing ship parts. These are the types of Pikmin encountered in this game.&lt;br /&gt;
&lt;br /&gt;
====Red Pikmin====&lt;br /&gt;
[[File:Red Pikmin waves P1 art.png|thumb|100px|left|A Red Pikmin waving.]]&lt;br /&gt;
{{main|Red Pikmin}}&lt;br /&gt;
Red Pikmin are the first type of Pikmin encountered by Captain Olimar, at [[The Impact Site]]. They are used to retrieve the [[Main Engine]], since they are the only Pikmin he has at the time. Red Pikmin are resistant to fire and have more [[Combat|attack]] power than the other Pikmin types. Besides their color, they can also distinguished from other Pikmin types with their pointed nose-like growth.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
====Yellow Pikmin====&lt;br /&gt;
[[File:Relaxing Pikmin.jpg|thumb|100px|A Yellow Pikmin laying down.]]&lt;br /&gt;
{{main|Yellow Pikmin}}&lt;br /&gt;
Yellow Pikmin are the second Pikmin discovered by Olimar, found in [[The Forest of Hope]]. Yellow Pikmin are the only Pikmin with the ability to carry [[Bomb rock|bomb-rocks]] (in this game), and can be [[throw]]n higher than normal. The Yellow Pikmin&#039;s defining physical characteristic is their large ears.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
====Blue Pikmin====&lt;br /&gt;
[[File:Blue Pikmin thrown P1 art.png|thumb|left|75px|A Blue Pikmin being thrown.]]&lt;br /&gt;
{{main|Blue Pikmin}}&lt;br /&gt;
Blue Pikmin are the third and last kind of Pikmin found in the game. They are located in [[The Forest Navel]]. Blue Pikmin are the only species of Pikmin that can move around in bodies of water, thanks to their gills. When non-Blue Pikmin fall in the water, Blue Pikmin will run to them and [[throw]] them out of the water, saving their lives.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
===Characters===&lt;br /&gt;
====Captain Olimar====&lt;br /&gt;
[[File:Olimar guides Red Pikmin P1 art.png|thumb|right|150px|Olimar, followed by a trio of Red Pikmin.]]&lt;br /&gt;
{{main|Captain Olimar}}&lt;br /&gt;
Captain Olimar is the main character of &#039;&#039;Pikmin&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Areas===&lt;br /&gt;
[[File:Overworld.JPG|thumb|250px|The [[Menu/Area selection|area selection screen]], where areas are selected at the start of each day.]]&lt;br /&gt;
The explorable area of the planet is split into five different [[area]]s. After 1, 5, 12 and 29 ship parts are recovered, the [[S.S. Dolphin]] receives an upgrade, which allows it to fly to an additional area. The following list of areas is ordered from the first one unlocked to the last.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[The Impact Site]]&#039;&#039;&#039;: a small and peaceful area where Captain Olimar first lands.&lt;br /&gt;
*&#039;&#039;&#039;[[The Forest of Hope]]&#039;&#039;&#039;: a temperate forest-like area.&lt;br /&gt;
*&#039;&#039;&#039;[[The Forest Navel]]&#039;&#039;&#039;: an underground area, with a beach and some rimstone dams.&lt;br /&gt;
*&#039;&#039;&#039;[[The Distant Spring]]&#039;&#039;&#039;: a large wetland-like area.&lt;br /&gt;
*&#039;&#039;&#039;[[The Final Trial]]&#039;&#039;&#039;: a linear challenge-like level where the player&#039;s knowledge is put to the test.&lt;br /&gt;
&lt;br /&gt;
===Ship parts===&lt;br /&gt;
{{see|Ship part}}&lt;br /&gt;
Ship parts are what the player needs to collect in order to advance with the game. There are 30 in total, and they can upgrade the [[S.S. Dolphin]] once certain amounts of parts are recovered. Each ship part is unique, and 5 of them are not required for Olimar to succeed in his escape.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
{{see|Enemy#In Pikmin|t1=Enemies in &#039;&#039;Pikmin&#039;&#039;}}&lt;br /&gt;
There are a number of creatures in the planet that are enemies to the Pikmin. They are mostly predators, although almost all of them can be killed by large armies of Pikmin.&lt;br /&gt;
&lt;br /&gt;
===Plants and fungi===&lt;br /&gt;
{{see|Vegetation#Pikmin|t1=Vegetation in &#039;&#039;Pikmin&#039;&#039;}}&lt;br /&gt;
A few decorative plants and fungi exist in each area. Most of them are plants in the real world.&lt;br /&gt;
&lt;br /&gt;
==Controls==&lt;br /&gt;
{{see|Controls#Pikmin|t1=Controls in &#039;&#039;Pikmin&#039;&#039;}}&lt;br /&gt;
Players control the game with a [[GameCube]] controller. In-game, they take control of Olimar, and if he has any Pikmin on his group, he can control them to some degree by shifting the group&#039;s position, dismissing them, or throwing them. The player is also given some control over the [[camera]].&lt;br /&gt;
&lt;br /&gt;
==Lists==&lt;br /&gt;
===Quotes===&lt;br /&gt;
{{see|Olimar&#039;s voyage log}}&lt;br /&gt;
{{see|Olimar&#039;s monologs}}&lt;br /&gt;
&lt;br /&gt;
===Soundtrack===&lt;br /&gt;
{{see|Music in Pikmin|t1=Music in &#039;&#039;Pikmin&#039;&#039;}}&lt;br /&gt;
{{see|Pikmin World}}&lt;br /&gt;
&lt;br /&gt;
===Easter eggs and secrets===&lt;br /&gt;
{{see|Easter eggs#Pikmin|t1=Easter eggs}}&lt;br /&gt;
&lt;br /&gt;
===Regional differences===&lt;br /&gt;
{{see|Region#Pikmin|t1=Region}}&lt;br /&gt;
&lt;br /&gt;
===Mistakes===&lt;br /&gt;
{{see|Mistakes}}&lt;br /&gt;
&lt;br /&gt;
===Glitches===&lt;br /&gt;
{{see|Glitches in Pikmin}}&lt;br /&gt;
&lt;br /&gt;
===Prerelease information===&lt;br /&gt;
{{see|Pikmin prerelease information|t1=&#039;&#039;Pikmin&#039;&#039; prerelease information}}&lt;br /&gt;
&lt;br /&gt;
===Unused content===&lt;br /&gt;
{{see|Unused content in Pikmin|t1=Unused content in &#039;&#039;Pikmin&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
===Development===&lt;br /&gt;
{{todo|1=Expand this section. [https://www.youtube.com/watch?v=V_VgT8WJxZ0 This video] has some useful information and sources. Also, [https://www.nintendo.com/whatsnew/ask-the-developer-vol-10-pikmin-4-part-1/ Ask the Developer Vol. 10]}}&lt;br /&gt;
During development of the [[GameCube]], a tech demo was created that showed off multiple [[mariowiki:Mario|Mario]]s, under the title &#039;&#039;[[mariowiki:Super Mario 128|Super Mario 128]]&#039;&#039;. This demo demonstrated the console&#039;s ability to have several dozens of individual objects on-screen at once. This concept was later recycled and lead to the creation of &#039;&#039;Pikmin&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
While experimenting with the idea for a game, Nintendo came up with a concept of a god-related game. According to an interview with Shigeru Miyamoto, it would feature the player character as a god, looking over two humans &amp;amp;ndash; then called Adam and Eve &amp;amp;ndash; that would develop by themselves. They would multiply over time, and depending on the player&#039;s decisions, the characters could do things such as fight, or nest and have children. Eventually, it was deemed too uninteractive, and Pikmin were added. Soon after, the whole idea was scrapped, and development for &#039;&#039;Pikmin&#039;&#039; began. The [[Bulborb|Spotty Bulborb]], which originated as a mammoth-like creature in that game, was re-used for &#039;&#039;Pikmin&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
The first reveal of the &#039;&#039;Pikmin&#039;&#039; project came in [[Pikmin prerelease information#E3 2001 Tech Demo Show Off|E3 2001]], where [[Shigeru Miyamoto]] played the game live. By that point, the general mechanics resembled the final product, but several assets, resources and quirks were different.&lt;br /&gt;
&lt;br /&gt;
===Releases===&lt;br /&gt;
{{main|Region|Nintendo Selects}}&lt;br /&gt;
The game was released on {{date|26|October|2001}} in Japan, {{date|3|December|2001}}&amp;lt;ref name=nintendocom&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;ref name=pikmincom&amp;gt;&amp;lt;/ref&amp;gt; in North America, and {{date|14|June|2002}} in Europe and Australia. In North America, the game was originally planned to release as a GameCube launch title on {{date|11|November|2001}},{{source needed}} however it was delayed for unknown reasons and was released on {{date|3|December}} instead. The game was later re-released with different packaging.&lt;br /&gt;
&lt;br /&gt;
There are three versions of the software, [[#Versions|listed below]]. Each physical release can have the Japanese, American, or European game disc inside. The Japanese version of the game is only available in Japanese, the American version is only available in English, and the European version of the game is available in English, European French, German, Italian, and Castilian Spanish.&lt;br /&gt;
&lt;br /&gt;
Below is a complete list of all known releases of &#039;&#039;Pikmin&#039;&#039;, including the box art, release locations, and product information.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | List of physical releases&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Box&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Location(s)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Software&amp;lt;br&amp;gt;region&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Release date&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Nintendo&amp;lt;br&amp;gt;Product ID&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | UPC/A&lt;br /&gt;
|-&lt;br /&gt;
! Front || Back&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Japanese Pikmin.jpg|60px]] ||  || Original release || Japan || Japanese || {{date|26|October|2001}} || GS-DOL-GPIJ-JPN || 4 902370 505672&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pikmin1boxart.jpg|60px]] ||  || Original release || North America || American || {{date|3|December|2001}} || DL-DOL-GPIE-USA || 0 45496 96002 5 (00100)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PikminBoxFrontCanada.jpeg|60px]] ||  || Original release || Canada || American || {{date|3|December|2001}} || DL-DOL-GPIE-USA || 0 45496 96009 4 (00000)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PikminboxfrontUK.jpeg|60px]] ||  || Original release || United Kingdom&amp;lt;br&amp;gt;Spain&amp;lt;br&amp;gt;Italy || European || {{date|14|June|2002}} || DOL-GPIP-UKV || 0 45496 96002 5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PikminBoxFrontAustralia.jpg|60px]] ||  || Original release || Australia&amp;lt;br&amp;gt;New Zealand || European || {{date|14|June|2002}} || GS-DOL-GPIP-AUS || 0 45496 96002 5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PikminBoxFrontGermany.jpeg|60px]] ||  || Original release || Germany&amp;lt;br&amp;gt;Austria&amp;lt;br&amp;gt;Switzerland || European || {{date|14|June|2002}} || DOL-GPIP-NOE || 0 45496 39015 0&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PikminboxfrontUK.jpeg|60px]] ||  || Original release || Netherlands&amp;lt;br&amp;gt;Belgium || European || {{date|14|June|2002}} || DOL-GPIP-HOL || 0 45496 39018 1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PikminBoxFrontFrance.jpg|60px]] ||  || Original release || France || European || {{date|14|June|2002}} || DOL-GPIP-FRA || 0 45496 39017 4&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PikminBoxFrontUSAPC.jpg|60px]] ||  || Player&#039;s Choice || North America || American || {{date|9|Feburary|2003}} || DL-DOL-GPIE-USA || 0 45496 96002 5 (00101)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PikminBoxFrontCanadaPC.jpg|60px]] ||  || Player&#039;s Choice || Canada || American || {{date|9|Feburary|2003}} || DL-DOL-GPIE-USA || 0 45496 96009 4 (00101)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PikminBoxFrontNetherlandsPC.jpg|60px]] ||  || Player&#039;s Choice || United Kingdom&amp;lt;br&amp;gt;Spain&amp;lt;br&amp;gt;Italy || European || April 2003 || DOL-GPIP-UKV ||  0 45496 39095 2&lt;br /&gt;
|-&lt;br /&gt;
| ||  || Player&#039;s Choice&amp;lt;br&amp;gt;(Silver banner) || United Kingdom&amp;lt;br&amp;gt;Spain&amp;lt;br&amp;gt;Italy || European || April 2003 || DOL-GPIP-UKV ||  0 45496 39095 2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PikminBoxFrontAustraliaPC.jpg|60px]] ||  || Player&#039;s Choice || Australia&amp;lt;br&amp;gt;New Zealand || European || April 2003 || GS-DOL-GPIP-AUS || 0 45496 96002 5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PikminBoxFrontGermanyPC.jpg|60px]] ||  || Player&#039;s Choice || Germany&amp;lt;br&amp;gt;Austria&amp;lt;br&amp;gt;Switzerland || European || April 2003 || DOL-GPIP-NOE || 0 45496 39093 8&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PikminBoxFrontNetherlandsPC.jpg|60px]] ||  || Player&#039;s Choice || Netherlands&amp;lt;br&amp;gt;Belgium || European || April 2003 || DOL-GPIP-HOL || 0 45496 39097 6&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Japanese Pikmin.jpg|60px]] ||  || Pikmin 1 + 2 || Japan || Japanese || {{date|23|July|2004}} || DOL-GPIJ-JPN || 4 902370 505672&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[New Play Control! Pikmin]]&#039;&#039; is a different game, but an enhanced port of this one. It was released for the [[Wii]], and features a new control method and other slight differences.&lt;br /&gt;
&lt;br /&gt;
On {{date|21|June|2023}} a [[Pikmin 1 (Nintendo Switch)|Nintendo Switch port]] of the game based on the &#039;&#039;New Play Control!&#039;&#039; version was released, albeit with a number of changes.&lt;br /&gt;
&lt;br /&gt;
===Versions===&lt;br /&gt;
{{main|Region}}&lt;br /&gt;
The first version of the game, the &amp;quot;Japanese version&amp;quot;, was released for the [[GameCube]] in Japan, in October of 2001. Throughout the next months, the localization team of Nintendo of America changed the game for release in North America. Finally, later, Nintendo of Europe made their own tweaks, and released that version in Europe and Oceania. Although these three regions received a different version each, the differences between them are minor. The biggest one is that the Japanese version uses Japanese text, while the others use English or European-language text. Not much changes between the US and the European versions, but it became possible to skip the [[sunset]] cutscene in the European version.&lt;br /&gt;
&lt;br /&gt;
Below is a complete list of all of the different software versions of the game.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | List of game versions&lt;br /&gt;
|-&lt;br /&gt;
! Disc&lt;br /&gt;
! Game ID&lt;br /&gt;
! Region&lt;br /&gt;
! Region Code&lt;br /&gt;
! Publisher&lt;br /&gt;
|-&lt;br /&gt;
| || DPIJ01 || Japan || NTSC-J || Nintendo Co., Ltd.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PikminDiscNorthAmerica.jpg|60px]] || DPIE01 || North America || NTSC || Nintendo of America Inc.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PikminDiscEurope.jpg|60px]] || DPIP01 || Europe&amp;lt;br&amp;gt; Australia || PAL || Nintendo of Europe GmbH&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Reception===&lt;br /&gt;
&#039;&#039;Pikmin&#039;&#039; received mostly positive reviews. Sites like IGN and GameSpot gave it scores close to 90%, praising its uniqueness and visuals, but complaining about the [[camera]].{{cite web|https://www.ign.com/articles/2001/05/31/gamecube-at-e3-the-goods-and-the-bads-4|GameCube at E3: The Goods and the Bads|IGN|published={{date|21|June|2012}}|retrieved={{date|8|August|2020}}}} On its first week, it sold over 100,000 copies, although the numbers started decreasing in the following weeks. The song [[Ai no Uta]] helped boost sales, and became an unexpected hit, even surpassing the sales for the game itself.&lt;br /&gt;
&lt;br /&gt;
==Connections to other games==&lt;br /&gt;
{{see also|Canon}}&lt;br /&gt;
This is the first game in the series, both in terms of releases, and in terms of plot timeline. The story of {{p2}} takes place directly after Olimar&#039;s return from his adventure in &#039;&#039;Pikmin&#039;&#039;. Other than that, &#039;&#039;Pikmin&#039;&#039; is alluded to in other games of the series, whenever Olimar&#039;s first voyage and original discovery of the Pikmin are referred. The story of {{p4}} is in some ways a retelling of the story of this game.&lt;br /&gt;
&lt;br /&gt;
==Credits==&lt;br /&gt;
{{see|Credits#Pikmin|t1=&#039;&#039;Pikmin&#039;&#039; credits}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
{{see also|Promotional material#Pikmin|t1=Promotional material in &#039;&#039;Pikmin&#039;&#039;}}&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Pikmin logo.png|Logo.&lt;br /&gt;
Player&#039;s Choice Pikmin.jpg|[[Player&#039;s Choice]] box art.&lt;br /&gt;
Japanese Pikmin.jpg|Japanese box art.&lt;br /&gt;
PikminEUbox.jpg|European box art.&lt;br /&gt;
PikminBoxFrontUKPC.jpg|United Kingdom Player&#039;s Choice box art.&lt;br /&gt;
PikminDEPCbox.jpg|German Player&#039;s Choice box art.&lt;br /&gt;
PikminBoxFrontNetherlands.jpg|Netherlands box art.&lt;br /&gt;
PikminNABetaBox.png|Early North American box art.&lt;br /&gt;
P1 Nintendo of Europe wallpaper.jpg|Wallpaper from Nintendo of Europe.&lt;br /&gt;
P1 Nintendo of Europe wallpaper 2.jpg|Another wallpaper from Nintendo of Europe.&lt;br /&gt;
Pikmin fight Red Bulborb P1 art.png|Artwork used on boxart outside from Japan.&lt;br /&gt;
Pikmintitlescreen.png|Title screen.&lt;br /&gt;
Nintendo Power Pikmin interview page 90.jpg|Page 90 of a Nintendo Power interview with Shigeru Miyamoto describing &#039;&#039;Adam and Eve&#039;&#039;.&lt;br /&gt;
Nintendo Power Pikmin interview page 91.jpg|Page 91 of the same interview.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Page 23 of the instruction manual describes a strategy against [[Bulborb|Spotty Bulborb]]s, but contains a [[Mistake|typo]]: it has &amp;quot;holdung on to the feet&amp;quot; instead of &amp;quot;holding on to the feet&amp;quot;.&lt;br /&gt;
*Some of the resources used for the scenery in the game come from the mountains and the gardens around [[Shigeru Miyamoto]]&#039;s house.{{cite youtube|IdQwnLW2eoY|where Miyamoto explains the resource&#039;s origins|m=11|s=11}}&lt;br /&gt;
*It is possible to collect all 30 ship parts in 6 in-game [[day]]s. Such a playthrough is known as a [[6 day run]].&lt;br /&gt;
&lt;br /&gt;
==Names in other languages==&lt;br /&gt;
{{foreignname&lt;br /&gt;
|Jap=ピクミン&lt;br /&gt;
|JapR=Pikumin&lt;br /&gt;
|JapM=Pikmin&lt;br /&gt;
|Fra=Pikmin&lt;br /&gt;
|FraM=-&lt;br /&gt;
|Ger=Pikmin&lt;br /&gt;
|GerM=-&lt;br /&gt;
|Ita=Pikmin&lt;br /&gt;
|ItaM=-&lt;br /&gt;
|Spa=Pikmin&lt;br /&gt;
|SpaM=-&lt;br /&gt;
|Chi=皮克敏&lt;br /&gt;
|ChiM=-&lt;br /&gt;
|ChiN=Transliteration&lt;br /&gt;
|Dut=Pikmin&lt;br /&gt;
|DutM=-&lt;br /&gt;
|DutN=Name taken from the official &#039;&#039;Pikmin&#039;&#039; website.&lt;br /&gt;
|notes=y&lt;br /&gt;
|ItaI=Pikmin (gioco)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*&#039;&#039;[[Pikmin.com SpaceForce]]&#039;&#039;&lt;br /&gt;
*{{npcp1}}&lt;br /&gt;
*{{p1s}}&lt;br /&gt;
*{{p1+2}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://www.nintendo.co.jp/ngc/gpij/index.html Official Japanese website]&lt;br /&gt;
*{{w|Pikmin|Wikipedia&#039;s article on &#039;&#039;Pikmin&#039;&#039;}}&lt;br /&gt;
*[[strategywiki:Pikmin|StrategyWiki&#039;s article on &#039;&#039;Pikmin&#039;&#039;]]&lt;br /&gt;
*[[NWiki:Pikmin (game)|NintendoWiki&#039;s article on &#039;&#039;Pikmin&#039;&#039;]]&lt;br /&gt;
*[http://files.replacementdocs.com/Pikmin_-_AU_Manual_-_GC.pdf &#039;&#039;Pikmin&#039;&#039; game manual (Australian copy)]&lt;br /&gt;
*[https://drive.google.com/file/d/1u6ng7oWY5G0YnfleUEx3DBoIkqkvfGkO/view &#039;&#039;Pikmin&#039;&#039; game manual (Japanese copy)]&lt;br /&gt;
*[https://www.youtube.com/watch?v=geIe011iI9k YouTube video of the good ending]&lt;br /&gt;
*[https://www.youtube.com/watch?v=oevDcLvdRkM YouTube video of the neutral ending]&lt;br /&gt;
*[https://www.youtube.com/watch?v=Xpe6njHRJP8 YouTube video of the bad ending]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{refs}}&lt;br /&gt;
&lt;br /&gt;
{{Games}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pikmin 1| ]]&lt;br /&gt;
[[Category:Main series]]&lt;br /&gt;
[[it:Pikmin (gioco)]]&lt;/div&gt;</summary>
		<author><name>Yaya</name></author>
	</entry>
	<entry>
		<id>https://pikmin-fr.wiki/w/index.php?title=Pikmin_FR&amp;diff=1243</id>
		<title>Pikmin FR</title>
		<link rel="alternate" type="text/html" href="https://pikmin-fr.wiki/w/index.php?title=Pikmin_FR&amp;diff=1243"/>
		<updated>2025-10-07T21:53:30Z</updated>

		<summary type="html">&lt;p&gt;Yaya : &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Bienvenue sur Pikmin FR, le wiki gratuit et éditable dédié à la licence Pikmin ! On est peut-être encore qu&#039;un petit wiki mais on peut aller loin avec votre aide !&lt;br /&gt;
{{Accueil}}&lt;br /&gt;
&lt;br /&gt;
[[en:Main_Page]]&lt;br /&gt;
[[it:Pagina_principale]]&lt;/div&gt;</summary>
		<author><name>Yaya</name></author>
	</entry>
	<entry>
		<id>https://pikmin-fr.wiki/w/index.php?title=Capitaine_Olimar&amp;diff=1242</id>
		<title>Capitaine Olimar</title>
		<link rel="alternate" type="text/html" href="https://pikmin-fr.wiki/w/index.php?title=Capitaine_Olimar&amp;diff=1242"/>
		<updated>2025-09-18T03:44:01Z</updated>

		<summary type="html">&lt;p&gt;Yaya : &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox/Personnage&lt;br /&gt;
|name       = Olimar&lt;br /&gt;
|image      = Captain Olimar Pikmin 4 Render.png&lt;br /&gt;
|size       = 200px&lt;br /&gt;
|gender     = Masculin&lt;br /&gt;
|age        = Middle age{{cite quote|{{notes:Golden Vaulting Table/olimar}}|Captain Olimar|his notes on the [[Golden Vaulting Table]]}} (multiple decades{{cite quote|I&#039;ve lived for decades, and yet there are still mysteries that are beyond my comprehension. For example, why are some women so crazy about things that sparkle? That&#039;s one enigma I&#039;ll probably never unravel.|Captain Olimar|his journal entry for the [[Eternal Emerald Eye]]}})&lt;br /&gt;
|eyecolor   = Noir&lt;br /&gt;
|haircolor  = Brun&lt;br /&gt;
|homeplanet = Hocotate&lt;br /&gt;
|related    = [[Minor characters#Olimar&#039;s wife|Wife]], [[Minor characters#Olimar&#039;s son|son]], [[Minor characters#Olimar&#039;s daughter|daughter]], [[Minor characters#Bulbie|Bulbie]] (pet)&lt;br /&gt;
|height     = 1.9 cm (0.75 inches)&lt;br /&gt;
|firstgame  = {{p1}}&lt;br /&gt;
|latestgame = {{p4}}&lt;br /&gt;
|actor      = Kazumi Totaka ({{p2}} {{cite web|https://web.archive.org/web/20221206024347/https://www.nintendo.co.jp/nom/0405/1_2/index.html|Development staff interview for &#039;&#039;Pikmin 2&#039;&#039;|Wayback Machine}})&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Capitaine Olimar&#039;&#039;&#039;, aussi appelé &#039;&#039;&#039;Olimar&#039;&#039;&#039; est le protagoniste principal de la licence Pikmin, apparaissant comme personnage jouable dans Pikmin, Pikmin 2, Hey! Pikmin et Pikmin 4, ainsi qu&#039;en tant que personnage secondaire dans Pikmin 3. Son dernier rôle est dans l&#039;Aventure d&#039;Olimar, qui reconstitue les événements qui débutent l&#039;histoire du jeu.  Olimar vient de la planète Hocotate, et pendant ses missions de transportation de colis en tant que livreur pour Hocotate Freight, il découvre PNF-404, la planète sur laquelle il s&#039;écrase, finissant par rencontrer les Pikmin. Il a découvert toute les espèces de Pikmin hors le Pikmin luisant.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;Pikmin&#039;&#039; and &#039;&#039;Pikmin 4&#039;&#039;, he owns and captains a spaceship called the [[S.S. Dolphin]], and in &#039;&#039;Hey! Pikmin&#039;&#039;, he owns and captains the [[S.S. Dolphin II]]. He has a [[Minor characters#Olimar&#039;s family|family]] back on Hocotate, which includes his [[Minor characters#Olimar&#039;s wife|wife]], [[Minor characters#Olimar&#039;s son|son]], [[Minor characters#Olimar&#039;s daughter|daughter]], and [[Minor characters#Bulbie|dog]]. Olimar&#039;s writings in his [[Olimar&#039;s monologs|end-of-day monologs]], [[Piklopedia (Pikmin 2)#Olimar&#039;s notes|Piklopedia notes]], and [[Olimar&#039;s Log (Exploration Notes)|exploration logs]] are a major source of information about the world in each game.&lt;br /&gt;
&lt;br /&gt;
== Personnalité et apparence == &lt;br /&gt;
Olimar a trois courtes touffes de cheveux bruns et porte une combinaison spatiale jaune clair décorée de lignes rouges et de gants rouges. Il mesure 3,9 cm avec sa combinaison spatiale, des pieds au sommet de l’antenne, et 1,9 cm sans.&lt;br /&gt;
&lt;br /&gt;
Olimar est assez intellectuel, comme en témoignent ses nombreux écrits et son vocabulaire. Il s’intéresse également à la science et probablement à la biologie, prenant des notes d’Olimar et commentant chaque trésor et ennemi qu’il découvre. Ces notes contiennent [[Erreur#Incohérences de classification biologique|quelques erreurs]], probablement parce qu’il est un extraterrestre et ne peut pas comprendre ou expliquer complètement tout sur PNF-404. De plus, il peut aussi avoir un don pour l’ingénierie, car il était autrefois mécanicien et c’est lui qui a conçu le [[Bowsprit]]. Malgré cela, Olimar est suggéré comme étant relativement crédule (comme le montre son journal pour le [[Trait Extraordinaire]]) et préfère ses propres explications incorrectes aux explications correctes, comme le montrent ses notes pour le [[Com Universel]] et la [[Porte de Préservation]]. Sa couleur préférée est le rouge, qu’il associe à la passion et à l’émotion. {{citer la citation|C’est ma couleur préférée. J’aime la façon dont il insuffle de la passion et de l’émotion dans tout ce qu’il touche.|Le capitaine Olimar|son [[Treasure Catalog]] notes for the [[Uniquely You Goo]]}}&lt;br /&gt;
&lt;br /&gt;
Olimar aime sa famille, mais ils lui demandent beaucoup financièrement. C’est l’une des raisons pour lesquelles il aime prendre du temps pour lui. Il prend très au sérieux son devoir de leader envers les Pikmin, au point que si une extinction des Pikmin se produit, il a honte et prétend qu’il ne pourra pas dormir pendant la nuit. Olimar est une personne calme, attentionnée, honnête et responsable, mais il peut être sarcastique et salé lorsqu’il est agacé. Il n’a pas été dépeint comme trop gourmand dans &#039;&#039;[[Pikmin 2]]&#039;&#039;, mais ses [[Olimar’s Log (Exploration Notes)|entrées de journal]] aux États-Unis [[Region|version]] de &#039;&#039;[Pikmin 3]]&#039;&#039; révèlent qu’il a développé un intérêt fixe pour les trésors.&lt;br /&gt;
&lt;br /&gt;
D’après son journal sur le Cookie Impénétrable, Olimar a un tempérament colérique envers les questions de peu d’importance. Ceci est encore montré dans la mission Side Stories [[À la recherche de Louie]], où Olimar s’en prend à Louie mais se sent rapidement coupable de l’avoir fait. Olimar écrit également qu’il a honte de lui-même d’être devenu plus grincheux avec l’âge. Il mentionne qu’il s’est toujours « entendu avec » les animaux,Je suppose que je me suis toujours bien entendu avec les animaux, mais c’est un peu pousser...|Le capitaine Olimar|un [[fichier de données]]}} que l’on peut voir dans ses entrées de journal Piklopedia assez détaillées sur les différentes créatures de la planète. D’après ses entrées sur l’Enigme Paradoxale et le Synthétiseur Harmonique, il se considère également comme un mécène raffiné des arts, et ses entrées sur le Bulbe Pèlerin, il a un passe-temps pour le jardinage, désirant qu’on lui donne des titres tels que « génie botanique » et « Commandant Suprême des Fleurs ». Dans l’ensemble, Olimar est honnête et sympathique, n’a aucun problème à se remettre en question et à remettre en question ses actes, et est fasciné par la faune et la flore du PNF-404.&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
{{spoiler}}&lt;br /&gt;
&lt;br /&gt;
===Plot of &#039;&#039;Pikmin&#039;&#039;===&lt;br /&gt;
[[File:Olimar guides Red Pikmin P1 art.png|thumb|left|150px|Artwork of Olimar being followed by Red Pikmin.]]&lt;br /&gt;
While on an interstellar vacation from [[Hocotate]], Captain Olimar&#039;s ship, the [[S.S. Dolphin]], collides with a meteor, sending it hurtling toward an [[PNF-404|unknown planet]]. The next day, Olimar awakens on the planet&#039;s surface to find the S.S. Dolphin destroyed, and missing 30 of its [[Ship part|pieces]]. On top of this, the planet&#039;s oxygen is toxic for his species, leaving Olimar&#039;s life-support systems with only enough power for thirty days. Determined to escape, Olimar sets out to retrieve the ship&#039;s parts. While wandering around an area known as [[The Impact Site]], Olimar meets odd creatures that he calls [[Pikmin family|Pikmin]] at their nest, an [[Onion]]. Olimar names both after foods from Hocotate that they resemble.&lt;br /&gt;
&lt;br /&gt;
The first type of Pikmin Olimar meets is the [[Red Pikmin]], who are able to produce more of their species with Olimar&#039;s help. Olimar finds his ship&#039;s [[Main Engine]] and commands the Pikmin to bring it back to the S.S. Dolphin&#039;s remains, allowing the S.S. Dolphin to at least lift off for the night and avoid the hostile nocturnal creatures that reside on PNF-404.&lt;br /&gt;
&lt;br /&gt;
The following day, Olimar begins exploring the planet in search of ship pieces, discovering additional Pikmin types, including [[Yellow Pikmin]] and [[Blue Pikmin]], in the process. Olimar is able to find and recover all of the ship parts on the planet and restore the S.S. Dolphin to normal. Before leaving the planet, he bids farewell to the Pikmin, brings a bottle cap from the planet as a souvenir for his son, and takes notes on the wildlife.&lt;br /&gt;
&lt;br /&gt;
Although this is the canonical ending, it is possible for players to reach [[Cutscene|alternate endings]].&lt;br /&gt;
&lt;br /&gt;
===Return to Hocotate===&lt;br /&gt;
After Olimar&#039;s success on PNF-404, he was able to blast off the planet to return to Hocotate, see his family, and return to his normal life. After arriving at [[Hocotate Freight]], he met up with [[the President]] and a new employee named [[Louie]]. After landing his ship, he learned that the company was in debt, having to pay at least {{pokos|10,100}} for the loss of a [[golden Pikpik carrot]] shipment. Learning that the Dolphin was sold to help pay the debt, Olimar was so shocked he dropped the souvenir for his son. As the bottle cap rolled past Louie, an [[Hocotate ship|old ship]] was able to suck up the rusty bottle cap. Its pod analyzed the piece of salvage to be worth {{pokos|100}}, which lowered the debt to {{pokos|10,000}}. The President commanded Olimar and Louie to return to the Pikmin Planet and collect more [[treasure]] as a result.&lt;br /&gt;
&lt;br /&gt;
===Paying off Hocotate Freight&#039;s debt===&lt;br /&gt;
As Olimar and Louie were heading to the [[Valley of Repose]], the ship collided with a tree branch, and the resulting impact jolted Louie out of the cockpit, leaving Olimar to search for him. Luckily for Olimar, he found a group of [[Red Pikmin]] fighting a lone [[Dwarf Bulborb]]. He was able to unite with Louie by using the Pikmin to squash the [[bag]] separating them. Before, Louie had discovered a treasure, and with the help of Olimar, they were able to forage it. They then discovered a series of [[cave]]s, [[area]]s, and new [[Pikmin family|Pikmin types]].&lt;br /&gt;
&lt;br /&gt;
===The search for Louie===&lt;br /&gt;
After repaying the debt, Captain Olimar blasted off the planet but noticed that he somehow left Louie behind. Alas, it was too late, as he was going too fast to turn around and get him. After meeting the President once again to present him with all the treasures he and Louie found, the debt was fully paid.&lt;br /&gt;
&lt;br /&gt;
Olimar then told the President that there was more treasure on the planet. The President, looking to increase Hocotate Freight&#039;s fortune, then decided to send Olimar and Louie back to the planet. Only then did he realize that Louie was missing. The President decided that he would join Olimar to search for Louie and to make their company even wealthier. The two went to the [[Wistful Wild]] to start their search and eventually found Louie in the [[Dream Den]], and rescued him after defeating the [[Titan Dweevil]].&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Pikmin 3&#039;&#039;===&lt;br /&gt;
[[File:P3 Downed Olimar.jpg|thumb|Olimar asleep in &#039;&#039;Pikmin 3&#039;&#039;.]]&lt;br /&gt;
In &#039;&#039;[[Pikmin 3]]&#039;&#039;, Captain Olimar is present only as a plot element but is a playable character in some [[Mission Mode]] stages, as well as being player 2&#039;s leader in [[Bingo Battle]] mode.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;Pikmin 3&#039;&#039;, Olimar&#039;s unseen voyage is explained through [[Data File]]s the player can find throughout the game, as well as the [[Secret Files]]. &#039;&#039;Pikmin 3 Deluxe&#039;&#039; makes it fully playable as the [[Olimar&#039;s Assignment]] Side Story.&lt;br /&gt;
&lt;br /&gt;
Due to the President&#039;s excessive spending as well as the failure of a new business venture, Olimar is sent back to [[PNF-404]] with Louie in search of even more treasure to repay Hocotate Freight&#039;s newly acquired second debt, with Olimar also intending to buy back the [[S.S. Dolphin]]. While they explore the planet, Olimar finds the Koppaites&#039; [[cosmic drive key]] and takes it with him.&lt;br /&gt;
&lt;br /&gt;
After a period of searching the planet for treasure, Olimar eventually discovers the [[Formidable Oak]], seeing something glittering at the top of it. Thinking it must be valuable gold, he climbs to the top, only to find it is actually a living creature, the [[Plasm Wraith]]. The creature eventually obsesses over Olimar, preventing him from leaving, yet doesn&#039;t harm him. Because of the wraith, each time Olimar attempts to escape, the Plasm Wraith triggers his [[Spacesuit|suit]]&#039;s auto-sleep feature, preventing him from going through with it.&lt;br /&gt;
&lt;br /&gt;
With help from Louie, [[Alph]], [[Brittany]], and [[Charlie]] are able to locate Olimar and subdue the Plasm Wraith just long enough for them to take off with Olimar.&lt;br /&gt;
&lt;br /&gt;
In the [[Olimar&#039;s Comeback]] Side Story, Olimar and Louie successfully return to Hocotate with the Koppaites&#039; help. However, the President is livid when he learns that the Hocotate Ship was left behind and destroyed, so he sends Olimar and Louie back to PNF-404 in an [[Escape Pod]] to recover the ship. Upon their return to the planet, Olimar and Louie reunite with the Pikmin, collect even more treasure as well as the parts of the Hocotate Ship, and return to Hocotate.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Pikmin 4&#039;&#039;===&lt;br /&gt;
[[File:Olimar Leafling.png|thumb|Olimar&#039;s [[leafling]] form.]]&lt;br /&gt;
In {{p4}}, Olimar becomes stranded on PNF-404. While meeting with the Pikmin and recovering the parts of his ship, he befriends a space dog named [[Moss]], who helps him in his search. When Olimar recovers the [[Interstellar Radio]] with the help of Moss and the Pikmin, he uses it to send a distress signal. While he is ultimately successful in collecting all the parts of the S.S. Dolphin with their help, Olimar discovers that Moss had stowed away in the ship&#039;s cargo hold and is rapidly sickening. Realizing that she could not survive away from PNF-404, he tries to return to the planet to save her but crash-lands again. His life support system fails, and the Pikmin take him to an Onion, transforming him into a [[leafling]] with little memory of who he is.&lt;br /&gt;
&lt;br /&gt;
When he wakes up as a leafling, Olimar finds a [[Trial of the Sage Leaf|mysterious cave]] at what is later known as the [[Rescue Command Post]]. It is unknown if he entered it. Olimar&#039;s behavior as a leafling includes taking [[Castaway]]s and turning them into leaflings.&lt;br /&gt;
&lt;br /&gt;
One month later, the signal is intercepted by the [[Rescue Corps]], who set off to retrieve him before becoming in need of rescue themselves, leaving [[Rookie Rescue Officer|their newest recruit]] to rescue both Olimar and the castaway members of the Rescue Corps. During the mission, the recruit encounters Olimar in his leafling form on several occasions, and Olimar does several [[Dandori Battle]]s with the recruit.&lt;br /&gt;
&lt;br /&gt;
Olimar is eventually rescued and cured by the Rescue Corps but is forced to return to the planet when the Rescue Corps&#039; Rescue Pup [[Oatchi]] begins to get sick in the same way that Moss did. Noticing the leaf that had been growing from Oatchi&#039;s tail, Olimar suspects that any organism with leaves like that of a Pikmin is unable to survive away from PNF-404. Oatchi was eventually returned to normal. However, Moss does not respond to the treatment, and Olimar decides to leave her behind, as this is where she was born and raised. The Rescue Corps, accompanied by Olimar, depart the planet for the final time, as the Pikmin follow Moss as their new leader.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Hey! Pikmin&#039;&#039;===&lt;br /&gt;
In {{hp}}, Olimar flies on the [[S.S. Dolphin II]] until he comes across a shower of asteroids. He tries to dodge them but ends up getting hit, and the ship plummets into an alien planet, landing near a group of terrified Pikmin. After this, Olimar wakes up from the crash landing as the ship&#039;s pod assesses his and the ship&#039;s situation. After doing so, it concludes that the ship&#039;s fuel – the Sparklium supply – is completely empty. The pod picks up Sparklium signals and sends the captain onward, where the two stumble upon a wild Red Pikmin. After it is scared off, and the two continue going forward, Captain Olimar uses his whistle to bring out the Pikmin hiding in the weeds, only to realize there are actually four of them hiding, not just one. Moving forward a bit, the group discovers some Sparklium Seeds. It is at this point that the pod confirms that each seed contains one Sparklium, but Olimar needs 30 thousand to be able to escape. After the ship reassures the demoralized captain, everyone moves further onward, finds some more seeds, and the tutorial level is completed.&lt;br /&gt;
&lt;br /&gt;
Throughout the rest of the adventure, Olimar explores different areas, one at a time, gathering Sparklium Seeds and treasures along the way. There are two primary goals; the first is obtaining 30,000 Sparklium in order to fully power the ship again, and the second is searching for a missing key component of the S.S. Dolphin II, the Sparklium Converter, which is needed to return home. This final piece can be obtained from the last sector, The Final Stretch.&lt;br /&gt;
&lt;br /&gt;
In order to get home, Captain Olimar needs to find 30,000 Pokos and the Sparklium Converter. The ship does not know where the Sparklium Converter is, so the player needs to play through all eight main sectors, gathering Sparklium along the way. Once all eight sectors are finished and the Sparklium count reaches 30,000, the ship detects the Sparklium Converter in a new sector, The Final Stretch. Here, he battles against the fearsome Berserk Leech Hydroe, and after winning the fight, it is revealed that the Leech Hydroe that had taken control of the monster is holding the Sparklium Converter. After its defeat, the creature drops the ship part and then scurries away. The captain recovers the ship part and prepares to go home.&lt;br /&gt;
&lt;br /&gt;
As the ship is setting everything up for the ride, Olimar goes outside to meet the Pikmin for one final time. As he and a group of different Pikmin are frolicking around, the ship&#039;s pod calls him over, and he sorrowfully walks away from the Pikmin. At first, they follow him, but after they realize what is happening, they stop and stare at Olimar as he is getting beamed up into the ship&#039;s pod. As the ship takes off, the Pikmin all get inside the nearby Onion. The two blast off into space, but the Onion can only follow the ship up so far until it stays behind. The ship keeps going, eventually activates the warp, and disappears.&lt;br /&gt;
&lt;br /&gt;
After this, the credits roll. In the cutscene after the credits, a scene similar to the intro plays out, except instead of Olimar coming face to face with asteroids, he sees Hocotate in the distance. The ending finishes with the S.S. Dolphin II flying towards Olimar&#039;s home planet.&lt;br /&gt;
&lt;br /&gt;
==In the &#039;&#039;Super Smash Bros.&#039;&#039; series==&lt;br /&gt;
[[File:Olimar Brawl.PNG|thumb|185px|Olimar&#039;s official artwork for &#039;&#039;Smash Bros. Brawl&#039;&#039;.]]&lt;br /&gt;
{{external|Olimar as a fighter|[[smashwiki:Olimar|SmashWiki]]|SmashWiki.png}}&lt;br /&gt;
{{see also|Super Smash Bros. series}}&lt;br /&gt;
&lt;br /&gt;
Olimar is a playable character in &#039;&#039;[[Super Smash Bros. Brawl]]&#039;&#039;, &#039;&#039;[[Super Smash Bros. for Nintendo 3DS and Wii U]]&#039;&#039;, and &#039;&#039;[[Super Smash Bros. Ultimate]]&#039;&#039;. He commands his Pikmin in battle and is almost entirely dependent on them. Olimar is able to pluck new Pikmin from the ground at any time, and he can have up to six or three with him at once (depending on the game).&lt;br /&gt;
&lt;br /&gt;
As with most other characters in &#039;&#039;Smash&#039;&#039;, Olimar&#039;s design has multiple details not seen in the original games. His space suit has visible seams and straps, and his sleeves are decorated with the [[Hocotate Freight]] logo. Additionally, his backpack now has what appear to be ports for plugs of different shapes and sizes.&lt;br /&gt;
&lt;br /&gt;
The Pikmin, as in the original series, are fragile and can be defeated easily, but each of the five types has special unique properties (for example, the Red Pikmin are stronger than average and have fire-based attacks, as well as flame resistance). The Pikmin Olimar plucks are chosen at random in &#039;&#039;Brawl&#039;&#039; and appear in a set order starting in &#039;&#039;Smash 4&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Olimar&#039;s Final Smash is called End of Day, during which he leaves the arena via his spaceship as [[Day#Sunset|night]] falls. The players left behind are attacked by feeding Bulborbs and can be further damaged when Olimar&#039;s ship returns and explodes on impact. Although Olimar&#039;s Pikmin are left behind too, they go unharmed.&lt;br /&gt;
&lt;br /&gt;
In the Subspace Emissary, the adventure mode of &#039;&#039;Super Smash Bros. Brawl&#039;&#039;, Olimar serves a minor role as one of three people to investigate the Isle of the Ancients, (the other two being Samus and Captain Falcon). He gets there using the Hocotate Ship, which gets stuck. He uses his Pikmin to attempt to take down a massive R.O.B., when Captain Falcon jumps out of his vehicle and destroys the machine with a Falcon Punch, killing most of Olimar&#039;s Pikmin in the process. The two go forward together, and Olimar goes into the depths of the island, fighting the Subspace army along the way, and meeting up with several others. He is present for the destruction of the island and the fight against Meta-Ridley as the group escapes in the Falcon Flyer.&lt;br /&gt;
&lt;br /&gt;
After the escape, Olimar uses the Hocotate Ship, which somehow got off the island itself, to enter Subspace, dodging fire from the Gunship with his piloting skills. Olimar is subsequently turned into a trophy by Tabuu&#039;s off waves, along with most other fighters. Saved by King Dedede, alongside Luigi and Ness, Olimar is present for the final portion of the game, the Great Maze, and the fight against Tabuu.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Melee&#039;&#039; trophy===&lt;br /&gt;
Captain Olimar also appears in &#039;&#039;Super Smash Bros. Melee&#039;&#039;, but only as a trophy.&lt;br /&gt;
&lt;br /&gt;
{{smash trophy&lt;br /&gt;
|image  = Olimar SSBM trophy.png&lt;br /&gt;
|desc   = {{Notes:Captain Olimar/ssbm}}&lt;br /&gt;
|obtain = Have a &#039;&#039;Pikmin&#039;&#039; [[Saved game|save file]] in the memory card.&lt;br /&gt;
|type   = Other&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Brawl&#039;&#039; trophy===&lt;br /&gt;
{{smash trophy&lt;br /&gt;
|image  = Olimar trophy SSBB.png&lt;br /&gt;
|desc   = {{Notes:Captain Olimar/ssbb}}&lt;br /&gt;
|type   = Fighter&lt;br /&gt;
|obtain = Complete Classic mode with Olimar.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Smash 4&#039;&#039; trophy===&lt;br /&gt;
====Normal, 3DS====&lt;br /&gt;
{{smash trophy&lt;br /&gt;
|image  = Olimar3DSTrophy.png&lt;br /&gt;
|usdesc = {{Notes:Captain Olimar/ssb43dsus}}&lt;br /&gt;
|eudesc = {{Notes:Captain Olimar/ssb43dseu}}&lt;br /&gt;
|type   = Fighter&lt;br /&gt;
|obtain = Complete Classic mode while playing as Olimar or Alph.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Alt, 3DS====&lt;br /&gt;
{{smash trophy&lt;br /&gt;
|image  = Olimar3DSTrophy2.png&lt;br /&gt;
|usdesc = {{Notes:Captain Olimar (Alt.)/ssb43dsus}}&lt;br /&gt;
|eudesc = {{Notes:Captain Olimar (Alt.)/ssb43dseu}}&lt;br /&gt;
|type   = Fighter&lt;br /&gt;
|obtain = Complete All-Star mode while playing as Olimar or Alph.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Normal, Wii U====&lt;br /&gt;
{{smash trophy&lt;br /&gt;
|image  = OlimarTrophySSBU.png&lt;br /&gt;
|usdesc = {{Notes:Captain Olimar/ssb4wiiuus}}&lt;br /&gt;
|eudesc = {{Notes:Captain Olimar/ssb4wiiueu}}&lt;br /&gt;
|type   = Fighter&lt;br /&gt;
|box    = 62. Space Explorer&lt;br /&gt;
|obtain = Complete Classic mode with Olimar or Alph.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Alt, Wii U====&lt;br /&gt;
{{smash trophy&lt;br /&gt;
|image  = OlimarAltTrophySSBU.png&lt;br /&gt;
|usdesc = {{Notes:Captain Olimar (Alt.)/ssb4wiiuus}}&lt;br /&gt;
|eudesc = {{Notes:Captain Olimar (Alt.)/ssb4wiiueu}}&lt;br /&gt;
|type   = Fighter&lt;br /&gt;
|box    = 62. Space Explorer&lt;br /&gt;
|obtain = Unlock the Olimar trophy and buy it from the store.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===amiibo===&lt;br /&gt;
[[File:OlimarAmiibo.png|150px|thumb|A close up of the amiibo.]]&lt;br /&gt;
{{main|amiibo}}&lt;br /&gt;
In the {{date|1|April|2015}} Nintendo Direct, Olimar was confirmed to be a part of the &#039;&#039;Super Smash Bros.&#039;&#039; amiibo, launching in September 2015 in the US and July 2015 in all other regions. Like other fighters, his amiibo is identical to his main trophy from {{ssb4}}.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==As a Pikmin==&lt;br /&gt;
{{spoiler section|&lt;br /&gt;
[[File:Olimar Pikmin.png|thumb|Olimar as &amp;quot;Pikmar&amp;quot;.]]&lt;br /&gt;
Olimar becomes a [[Pikmin family|Pikmin]] (dubbed by fans as &#039;&#039;&#039;Pikmar&#039;&#039;&#039; or &#039;&#039;&#039;Olimin&#039;&#039;&#039;) in the bad &#039;alternative&#039; ending of {{p1}}, where the [[S.S. Dolphin]] fails to take off and crashes on the planet again; Olimar is then carried to the [[Red Onion]] by some Pikmin and ejected as a seed consisting of only his head and a small stem with leaf. Judging by the sounds and visual effects, he appears to flourish to his former size similar to the way Pikmin first grow.&lt;br /&gt;
&lt;br /&gt;
This ending is not considered [[canon]] with the rest of the series as in &#039;&#039;[[Pikmin 2]]&#039;&#039; he is seen proceeding to land on [[Hocotate]] in his [[S.S. Dolphin|ship]] and so must have obtained at least the 25 mandatory [[ship part]]s. Olimar in this form is only ever seen buried, so the rest of his appearance is unknown. It should also be noted that the model used in the in-game cutscene only contains a head.&lt;br /&gt;
&lt;br /&gt;
Why the Onion transforms him instead of turning him into true Pikmin seeds is unknown. However, it is worth noting that the Pikmin silently watch as he is spat out and cheer as he begins to grow, indicating that they expected the transformation to occur. In-game, when Pikmin [[Lie down|carry Olimar]] to their Onion, he is not affected in any way and merely bounces off the alien mother-ship. As such, the process may be controlled by the Pikmin themselves. A similar process occurs in &#039;&#039;[[Pikmin 4]]&#039;&#039; when Olimar is turned into a [[leafling]], and even occurs in very similar if not identical circumstances.&lt;br /&gt;
|the ending of &#039;&#039;Pikmin&#039;&#039;|collapsed=y&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Profiles==&lt;br /&gt;
=== ID badge ===&lt;br /&gt;
{{ID badge&lt;br /&gt;
|image = P4 ID Badge Olimar.png&lt;br /&gt;
|name = Olimar&lt;br /&gt;
|title = Hocotate Freight Employee&lt;br /&gt;
|icon = ID badge title Olimar P4 icon.png&lt;br /&gt;
|planet = Hocotate&lt;br /&gt;
|line1 = A hard worker and family man who often&lt;br /&gt;
|line2 = sacrifices his time off to support his family.&lt;br /&gt;
|line3 = He also seems to be a magnet for bad luck.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===e-card===&lt;br /&gt;
* &#039;&#039;&#039;Text&#039;&#039;&#039;: {{transcript|ホコタテ運送のベテラン社員。隕石との衝突事故で未開惑星に不時着したが、ピクミンの力をかりてなんとか脱出するも、社長の命令でまたもや未開惑星に逆戻り……。宇宙一不幸な平社員。彼が家族に再会できるのはいったいいつになるのか？}}&lt;br /&gt;
* &#039;&#039;&#039;Translation&#039;&#039;&#039;: {{transcript|A veteran employee of Hocotate Freight. He crash-landed on an uncharted planet after a collision with a meteorite, but although he managed to escape with the help of Pikmin, he was sent back to the uncharted planet again by order of the president... The unluckiest ordinary employee in the universe. When will he ever be reunited with his family?}}&lt;br /&gt;
&lt;br /&gt;
===Pikmin personality test===&lt;br /&gt;
&#039;&#039;&#039;Text&#039;&#039;&#039;&lt;br /&gt;
{{transcript|&lt;br /&gt;
あなたの性格は…&lt;br /&gt;
&lt;br /&gt;
オリマーです。&lt;br /&gt;
&lt;br /&gt;
家族を愛するはたらき者。リーダーシップがあり、ピクミンからしたわれる人気者。&lt;br /&gt;
&lt;br /&gt;
でもちょっぴり不幸属性。&lt;br /&gt;
|block=y}}&lt;br /&gt;
&#039;&#039;&#039;Translation&#039;&#039;&#039;&lt;br /&gt;
{{transcript|&lt;br /&gt;
Your personality is…&lt;br /&gt;
&lt;br /&gt;
Olimar.&lt;br /&gt;
&lt;br /&gt;
A hard worker who loves his family. You have leadership skills and are popular among Pikmin.&lt;br /&gt;
&lt;br /&gt;
However, you have a bit of bad luck.&lt;br /&gt;
|block=y}}&lt;br /&gt;
&lt;br /&gt;
===Nintendo Today! / Pikmin Garden Crew bio===&lt;br /&gt;
====English====&lt;br /&gt;
{{transcript|&lt;br /&gt;
Hocotate Freight Astronaut&lt;br /&gt;
&lt;br /&gt;
Captain Olimar&lt;br /&gt;
&lt;br /&gt;
Hails from: Planet Hocotate&lt;br /&gt;
&lt;br /&gt;
Hocotate {{color|2=#fab400|Freight astronaut}}. Always dreamed to be an {{color|2=#fab400|explorer}}. Works hard for his family even on holiday. Naturally {{color|2=#fab400|surrounded by troubles}}.&lt;br /&gt;
&lt;br /&gt;
Relationships: Wife, son, daughter, Bulbie (Pet dog from Space)&lt;br /&gt;
&lt;br /&gt;
Hobbies: Solo travel&lt;br /&gt;
&lt;br /&gt;
Dream: To be an explorer&lt;br /&gt;
|block=y}}&lt;br /&gt;
&lt;br /&gt;
====Japanese====&lt;br /&gt;
&#039;&#039;&#039;Text&#039;&#039;&#039;&lt;br /&gt;
{{transcript|&lt;br /&gt;
ホコタテ運送の宇宙飛行士&lt;br /&gt;
&lt;br /&gt;
キャプテン・オリマー&lt;br /&gt;
&lt;br /&gt;
出身星 ホコタテ星&lt;br /&gt;
&lt;br /&gt;
ホコタテ運送の{{color|2=#fab400|ベテラン宇宙飛行士}}。冒険家になるのを夢見ながら、家族のため休日返上で荷物を運んでいる。なぜか{{color|2=#fab400|トラブルによく巻き込まれてしまう}}。&lt;br /&gt;
&lt;br /&gt;
関係者 妻、息子、娘、チャッピー（ペットの宇宙犬）&lt;br /&gt;
&lt;br /&gt;
趣味 気ままな一人旅&lt;br /&gt;
&lt;br /&gt;
夢 冒険家になること&lt;br /&gt;
|block=y}}&lt;br /&gt;
&#039;&#039;&#039;Translation&#039;&#039;&#039;&lt;br /&gt;
{{transcript|&lt;br /&gt;
Hocotate Freight Astronaut&lt;br /&gt;
&lt;br /&gt;
Captain Olimar&lt;br /&gt;
&lt;br /&gt;
Home planet: Hocotate&lt;br /&gt;
&lt;br /&gt;
{{color|2=#fab400|Veteran astronaut}} of Hocotate Freight. While he dreams of becoming an adventurer, he works on holidays to transport cargo for his family. For some reason, he {{color|2=#fab400|often gets into trouble}}.&lt;br /&gt;
&lt;br /&gt;
Related persons: wife, son, daughter, Bulbie (pet space dog)&lt;br /&gt;
&lt;br /&gt;
Hobbies: carefree journeys alone&lt;br /&gt;
&lt;br /&gt;
Dreams: becoming an adventurer&lt;br /&gt;
|block=y}}&lt;br /&gt;
&lt;br /&gt;
==Naming==&lt;br /&gt;
Olimar&#039;s name is derived from [[mariowiki:Mario|Mario]], as &amp;quot;[[Louie]]&amp;quot; is from [[mariowiki:Luigi|Luigi]]. In Japanese, Olimar (オリマー &#039;&#039;Orima&#039;&#039;) is an anagram of Mario (マリオ &#039;&#039;Mario&#039;&#039;). Olimar also shares Mario&#039;s red color scheme and big nose.&lt;br /&gt;
&lt;br /&gt;
In {{p1}}, Olimar is internally named &amp;lt;code&amp;gt;navi&amp;lt;/code&amp;gt;, which is probably short for &amp;quot;navigator&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===Names in other languages===&lt;br /&gt;
&#039;&#039;&#039;Olimar&#039;&#039;&#039;&lt;br /&gt;
{{foreignname&lt;br /&gt;
|Jap  = オリマー&lt;br /&gt;
|JapR = Orimā&lt;br /&gt;
|JapM = An anagram of &amp;quot;[[mariowiki:Mario|Mario]]&amp;quot;&lt;br /&gt;
|ChiTrad  = 歐利瑪&lt;br /&gt;
|ChiTradR = Ōulìmǎ&lt;br /&gt;
|ChiTradM = Olimar&lt;br /&gt;
|ChiSimp  = 欧力马&lt;br /&gt;
|ChiSimpR = Ōulìmǎ&lt;br /&gt;
|ChiSimpM = Olimar&lt;br /&gt;
|Dut  = Olimar&lt;br /&gt;
|DutM = -&lt;br /&gt;
|Fra  = Olimar&lt;br /&gt;
|FraM = &lt;br /&gt;
|Ger  = Olimar&lt;br /&gt;
|GerM = -&lt;br /&gt;
|Ita  = Olimar&lt;br /&gt;
|ItaM = -&lt;br /&gt;
|Kor  = 올리마&lt;br /&gt;
|KorR = Ollima&lt;br /&gt;
|KorM = Olimar&lt;br /&gt;
|Spa  = Olimar&lt;br /&gt;
|SpaM = -&lt;br /&gt;
|Por  = Olimar&lt;br /&gt;
|PorM = -&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Captain Olimar&#039;&#039;&#039;&lt;br /&gt;
{{foreignname&lt;br /&gt;
|Jap  = キャプテン・オリマー&lt;br /&gt;
|JapR = Kyaputen Orimā&lt;br /&gt;
|JapM = An anagram of &amp;quot;[[mariowiki:Mario|Mario]]&amp;quot;&lt;br /&gt;
|ChiTrad  = 歐利瑪隊長&lt;br /&gt;
|ChiTradR = Ōulìmǎ Duìzhǎng&lt;br /&gt;
|ChiTradM = Captain Olimar&lt;br /&gt;
|ChiSimp  = 欧力马队长&lt;br /&gt;
|ChiSimpR = Ōulìmǎ Duìzhǎng&lt;br /&gt;
|ChiSimpM = Captain Olimar&lt;br /&gt;
|Dut  = Kapitein Olimar&lt;br /&gt;
|DutM = Captain Olimar&lt;br /&gt;
|Fra  = Capitaine Olimar&lt;br /&gt;
|FraM = Captain Olimar&lt;br /&gt;
|Ger  = Captain Olimar&lt;br /&gt;
|GerM = -&lt;br /&gt;
|Ita  = Capitano Olimar&lt;br /&gt;
|ItaM = Captain Olimar&lt;br /&gt;
|Kor  = 캡틴 올리마&lt;br /&gt;
|KorR = Kaeptin Ollima&lt;br /&gt;
|KorM = Captain Olimar&lt;br /&gt;
|Spa  = Capitán Olimar&lt;br /&gt;
|SpaM = Captain Olimar&lt;br /&gt;
|Por  = Capitão Olimar&lt;br /&gt;
|PorM = Captain Olimar&lt;br /&gt;
|PorN = Name taken from Nintendo&#039;s official website&lt;br /&gt;
|Cze=Kapitán Olimar&lt;br /&gt;
|CzeM=Captain Olimar&lt;br /&gt;
|CzeN=Name taken from Nintendo&#039;s official website&lt;br /&gt;
|Dan=Kaptajn Olimar&lt;br /&gt;
|DanM=Captain Olimar&lt;br /&gt;
|DanN=Name taken from Nintendo&#039;s official website&lt;br /&gt;
|Fin=Kapteeni Olimar&lt;br /&gt;
|FinM=Captain Olimar&lt;br /&gt;
|FinN=Name taken from Nintendo&#039;s official website&lt;br /&gt;
|Heb=אולימר&lt;br /&gt;
|HebR=Olimar&lt;br /&gt;
|HebM=Olimar&lt;br /&gt;
|Hun=Olimar kapitány&lt;br /&gt;
|HunM=Captain Olimar&lt;br /&gt;
|HunN=Name taken from Nintendo&#039;s official website&lt;br /&gt;
|Nor=Kaptein Olimar&lt;br /&gt;
|NorM=Captain Olimar&lt;br /&gt;
|NorN=Name taken from Nintendo&#039;s official website&lt;br /&gt;
|Pol=Kapitan Olimar&lt;br /&gt;
|PolM=Captain Olimar&lt;br /&gt;
|PolN=Name taken from the official Polish Facebook page&lt;br /&gt;
|Rus=Капитан&amp;amp;nbsp;Олимар&lt;br /&gt;
|RusR=Kapitan Olimar&lt;br /&gt;
|RusM=From&amp;amp;nbsp;English&amp;amp;nbsp;name&lt;br /&gt;
|RusN=&lt;br /&gt;
|Swe=Kapten Olimar&lt;br /&gt;
|SweM=Captain Olimar&lt;br /&gt;
|SweN=Name taken from Nintendo&#039;s official website&lt;br /&gt;
|notes=y&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===&#039;&#039;Pikmin&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Olimar P1 front artwork.png|Frontal artwork of Olimar.&lt;br /&gt;
Olimar walks Pikmin 1.png|Artwork of Olimar walking.&lt;br /&gt;
Olimar P1 side artwork.png|Artwork of Olimar whistling.&lt;br /&gt;
Olimar and Blue Pikmin sprout P1 art.png|Artwork of Olimar finding a [[Blue Pikmin]] sprout.&lt;br /&gt;
Olimar pulls Blue Pikmin P1 art.png|Artwork of Olimar pulling out a Blue Pikmin.&lt;br /&gt;
Olimar pulling out a Red Pikmin sprout.jpg|Similar artwork of Olimar pulling out a Red Pikmin from the &#039;&#039;New Play Control! Pikmin&#039;&#039; manual.&lt;br /&gt;
Olimar throws Blue Pikmin P1 art.png|Artwork of Olimar throwing a Blue Pikmin.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Pikmin 2&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Captain Olimar P2 clay art.png|Clay artwork of Captain Olimar.&lt;br /&gt;
Olimar Side View.jpg|Alternate viewing angle.&lt;br /&gt;
P2 Olimar Throwing Blue Pikmin.jpg|Clay art of Olimar throwing a Blue Pikmin. It mirrors one of the &#039;&#039;Pikmin&#039;&#039; artworks above.&lt;br /&gt;
P2 Olimar Throwing White Pikmin.jpg|Alternate version with a [[White Pikmin]] instead of a Blue Pikmin.&lt;br /&gt;
P2 Louie and Olimar Clay Artwork.png|Clay artwork of Olimar with [[Louie]].&lt;br /&gt;
Pm2 2playermodes.png|Clay artwork of Olimar facing Louie.&lt;br /&gt;
Olimar Plucking Clay Art.png|Clay artwork of Olimar plucking a Blue Pikmin.&lt;br /&gt;
P2 Olimar Pluck Alt.jpg|Alternate viewing angle.&lt;br /&gt;
Olimar plucks Blue Pikmin P2 clay art.jpg|Version with background.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Pikmin 3&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
OlimarP3.png|Close-up of Olimar.&lt;br /&gt;
Oh..png|Captain Olimar, as seen in the ending of &#039;&#039;Pikmin 3&#039;&#039;, including the new [[whistle]] which is built into the helmet.&lt;br /&gt;
P3 Downed Olimar.jpg|Olimar when he is captured by the [[Plasm Wraith]] in &#039;&#039;Pikmin 3&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Pikmin 4&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Pikmin 4 Olimar.png|Olimar&#039;s profile, as seen on the Japanese website.&lt;br /&gt;
P4 ID Badge Olimar.png|Olimar&#039;s ID badge.&lt;br /&gt;
Olimar Leafling.png|Olimar&#039;s [[leafling]] form.&lt;br /&gt;
File:Leafling Olimar and Moss (Blossoming Arcadia).jpg|Leafling Olimar and [[Moss]] standing outside a Dandori Battle cave entrance. &lt;br /&gt;
Leafling Olimar and Moss.png|Leafling Olimar and Moss.&lt;br /&gt;
P4Olimar.png|Olimar after being rescued and restored to normal by the [[Rescue Corps]].&lt;br /&gt;
Pikmin Comic Olimar.jpg|Olimar as seen in the &amp;quot;Dog People&amp;quot; comic.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Hey! Pikmin&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Hey! Pikmin Olimar.jpg|Artwork of Captain Olimar.&lt;br /&gt;
Hey! Pikmin throwing.png|Artwork of Olimar throwing Pikmin.&lt;br /&gt;
Hey! Pikmin Winged Pikmin artwork.png|Artwork of Winged Pikmin carrying Olimar.&lt;br /&gt;
Hey! Pikmin everyone artwork.png|Artwork of Olimar and the Pikmin.&lt;br /&gt;
File:Hey! Pikmin Olimar Point.png|Artwork of Olimar pointing.&lt;br /&gt;
File:Olimar jetpack.png|Artwork of Olimar showing off his jetpack.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Pikmin Short Movies&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:OlimarPikmin3Art.jpg|Artwork of Olimar, taken from the Pikmin Short Movies website.&lt;br /&gt;
NightJuicerSC.png|Olimar blending his drink in &#039;&#039;The Night Juicer&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Super Smash Bros.&#039;&#039; series===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
SSBB Olimar.jpg|Olimar as he appears in &#039;&#039;[[Super Smash Bros. Brawl]]&#039;&#039;.&lt;br /&gt;
Olimar and five Pikmin Brawl.jpg|Olimar and the five Pikmin types as they are seen in &#039;&#039;Brawl&#039;&#039;.&lt;br /&gt;
Olimar.png|Captain Olimar in &#039;&#039;[[Super Smash Bros. for Nintendo 3DS and Wii U]]&#039;&#039;.&lt;br /&gt;
Super Smash Bros. Ultimate Captain Olimar.png| Olimar as he appears in &#039;&#039;[[Super Smash Bros. Ultimate]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*It is referred to that Olimar used to be a repairman before his current job,{{cite quote|Gradually, my repairs to the Dolphin continue. This ship is like a part of me. One could even say that it is tied to my very essence. Yes, it was a long &amp;amp;ndash; one might say epic &amp;amp;ndash; journey, going from mere repairman to captain of my own ship... but now I&#039;m rambling.|Captain Olimar|his [[Olimar&#039;s voyage log|voyage log]]}} and has had conflicts with space pirates.{{cite quote|{{Notes:Guard Satellite/monolog}}|Captain Olimar|his monolog over the [[Guard Satellite]]}}&lt;br /&gt;
*Olimar was planned to appear in &#039;&#039;[[mariowiki:Mario &amp;amp; Luigi: Superstar Saga|Mario &amp;amp; Luigi: Superstar Saga]]&#039;&#039;. The captain was set to come in and taste the player&#039;s coffee, call Mario &amp;quot;Marlio&amp;quot; (an anagram of &amp;quot;Olimar&amp;quot;), and somehow mistake Luigi for a giant, scary beast. The scene was not used in the final release, and Olimar was replaced by Professor E. Gadd who was initially meant to make only one appearance, but needed a larger role.&lt;br /&gt;
*In &#039;&#039;[[mariowiki:Yoshi&#039;s Island DS|Yoshi&#039;s Island DS]]&#039;&#039;, a baby similar in appearance to Olimar is present in a few scenes.&lt;br /&gt;
*Although not seen, the player can get a message from Olimar in the [[Wii]] game &#039;&#039;[[nookipedia:Animal Crossing: City Folk|Animal Crossing: City Folk]]&#039;&#039;, which reads: {{transcript|I found this odd little hat on my travels. It looks just like one of those cute little creatures I&#039;ve met in outer space! Have fun wearing it! &amp;amp;ndash; From Captain Olimar.}}. When the player finishes reading the letter, they get an item called the &amp;quot;Red Pikmin Hat&amp;quot;, which looks like a [[Red Pikmin]]&#039;s stem with a leaf. A &amp;quot;life size&amp;quot; model of his [[S.S. Dolphin|ship]] has also been released.&lt;br /&gt;
*Olimar&#039;s [[carrying]] weight seems to vary in each game. He weighs 4 units in &#039;&#039;Pikmin&#039;&#039;, 1 unit in &#039;&#039;Pikmin 2&#039;&#039;, 5 units in &#039;&#039;Pikmin 3&#039;&#039;, and 3 units in &#039;&#039;Pikmin 4&#039;&#039;.&lt;br /&gt;
*The bad [[cutscene|ending]] in &#039;&#039;[[Pikmin (game)|Pikmin]]&#039;&#039; is possibly referenced in &#039;&#039;[[Pikmin 3]]&#039;&#039;, as one of Olimar&#039;s ship logs in a [[Data File]] states that he had a nightmare that the Pikmin dragged him into their [[Onion]] after being injured by a creature.&lt;br /&gt;
*In &#039;&#039;Pikmin 2&#039;&#039;, Olimar is voiced by [[nintendo:Kazumi Totaka|Kazumi Totaka]] &amp;amp;ndash; the music composer that added [[Easter eggs#Totaka&#039;s song|his song]] as a secret in the game.&lt;br /&gt;
*The trophy for Olimar in &#039;&#039;[[Super Smash Bros. Brawl]]&#039;&#039; serves as a trophy for the Pikmin and Olimar, as they fight together as a single fighter. The trophy [[Mistake|mistakenly]] calls them &amp;quot;veteran spacefarers&amp;quot;, even though that does not apply to the Pikmin, only to Olimar.&lt;br /&gt;
*Olimar also seems to have {{w|trypophobia}}, the fear of clusters of holes or bumps, as he gets very nervous while looking at a treasure with many holes around it.{{cite quote|It&#039;s...a nest of some kind? I&#039;m too nervous to see what lives in it. I...I don&#039;t need to analyze all of these things! It&#039;s not my job!|Captain Olimar|his notes on the [[Unexamined Nest]]}} He even gives the [[Stuffed Bellbloom]] a species name of &#039;&#039;trypophobis&#039;&#039;, a clear reference to the fear.&lt;br /&gt;
*In the French translation of {{hp}}, in the [[red pellet]]&#039;s notes, Olimar states that Red Pikmin are his favorite Pikmin.&lt;br /&gt;
*Olimar&#039;s voice is higher-pitched than Louie&#039;s, as seen in-game, during [[cutscene]]s, and even in [[Secret File]]s. However, this is not the case in a few cutscenes of &#039;&#039;Pikmin 3&#039;&#039;: when Louie breaks out of the S.S. Drake in the [[Garden of Hope]], or when he interrupts Olimar with &amp;quot;Food!&amp;quot; during the ending cutscene, his voice is higher pitched than normal.&lt;br /&gt;
&lt;br /&gt;
{{listen|filename=P2 Olimar name call.ogg|title=Name call after switching leaders, in &#039;&#039;Pikmin 2&#039;&#039;.}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Olimar&#039;s notes]]&lt;br /&gt;
*[[Olimar&#039;s journal]]&lt;br /&gt;
*[[Olimar&#039;s monologs]]&lt;br /&gt;
*[[Minor characters#Olimar&#039;s family|Olimar&#039;s family]]&lt;br /&gt;
*[[Oversized Replica]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{refs}}&lt;br /&gt;
&lt;br /&gt;
{{Characters}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Leaders]]&lt;br /&gt;
[[Category:Hocotatians]]&lt;/div&gt;</summary>
		<author><name>Yaya</name></author>
	</entry>
	<entry>
		<id>https://pikmin-fr.wiki/w/index.php?title=Capitaine_Olimar&amp;diff=1241</id>
		<title>Capitaine Olimar</title>
		<link rel="alternate" type="text/html" href="https://pikmin-fr.wiki/w/index.php?title=Capitaine_Olimar&amp;diff=1241"/>
		<updated>2025-09-18T03:43:29Z</updated>

		<summary type="html">&lt;p&gt;Yaya : &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox/Personnage&lt;br /&gt;
|name       = Olimar&lt;br /&gt;
|image      = Captain Olimar Pikmin 4 Render.png&lt;br /&gt;
|size       = 200px&lt;br /&gt;
|gender     = Masculin&lt;br /&gt;
|age        = Middle age{{cite quote|{{notes:Golden Vaulting Table/olimar}}|Captain Olimar|his notes on the [[Golden Vaulting Table]]}} (multiple decades{{cite quote|I&#039;ve lived for decades, and yet there are still mysteries that are beyond my comprehension. For example, why are some women so crazy about things that sparkle? That&#039;s one enigma I&#039;ll probably never unravel.|Captain Olimar|his journal entry for the [[Eternal Emerald Eye]]}})&lt;br /&gt;
|eyecolor   = Noir&lt;br /&gt;
|haircolor  = Brun&lt;br /&gt;
|homeplanet = Hocotate&lt;br /&gt;
|related    = [[Minor characters#Olimar&#039;s wife|Wife]], [[Minor characters#Olimar&#039;s son|son]], [[Minor characters#Olimar&#039;s daughter|daughter]], [[Minor characters#Bulbie|Bulbie]] (pet)&lt;br /&gt;
|height     = 1.9 cm (0.75 inches)&lt;br /&gt;
|firstgame  = {{p1}}&lt;br /&gt;
|latestgame = {{p4}}&lt;br /&gt;
|actor      = Kazumi Totaka ({{p2}} {{cite web|https://web.archive.org/web/20221206024347/https://www.nintendo.co.jp/nom/0405/1_2/index.html|Development staff interview for &#039;&#039;Pikmin 2&#039;&#039;|Wayback Machine}})&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Capitaine Olimar&#039;&#039;&#039;, aussi appelé &#039;&#039;&#039;Olimar&#039;&#039;&#039; est le protagoniste principal de la licence Pikmin, apparaissant comme personnage jouable dans Pikmin, Pikmin 2, Hey! Pikmin et Pikmin 4, ainsi qu&#039;en tant que personnage secondaire dans Pikmin 3. Son dernier rôle est dans l&#039;Aventure d&#039;Olimar, qui reconstitue les événements qui débutent le jeu.  Olimar vient de la planète Hocotate, et pendant ses missions de transportation de colis en tant que livreur pour Hocotate Freight, il découvre PNF-404, la planète sur laquelle il s&#039;écrase, finissant par rencontrer les Pikmin. Il a découvert toute les espèces de Pikmin hors le Pikmin luisant.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;Pikmin&#039;&#039; and &#039;&#039;Pikmin 4&#039;&#039;, he owns and captains a spaceship called the [[S.S. Dolphin]], and in &#039;&#039;Hey! Pikmin&#039;&#039;, he owns and captains the [[S.S. Dolphin II]]. He has a [[Minor characters#Olimar&#039;s family|family]] back on Hocotate, which includes his [[Minor characters#Olimar&#039;s wife|wife]], [[Minor characters#Olimar&#039;s son|son]], [[Minor characters#Olimar&#039;s daughter|daughter]], and [[Minor characters#Bulbie|dog]]. Olimar&#039;s writings in his [[Olimar&#039;s monologs|end-of-day monologs]], [[Piklopedia (Pikmin 2)#Olimar&#039;s notes|Piklopedia notes]], and [[Olimar&#039;s Log (Exploration Notes)|exploration logs]] are a major source of information about the world in each game.&lt;br /&gt;
&lt;br /&gt;
== Personnalité et apparence == &lt;br /&gt;
Olimar a trois courtes touffes de cheveux bruns et porte une combinaison spatiale jaune clair décorée de lignes rouges et de gants rouges. Il mesure 3,9 cm avec sa combinaison spatiale, des pieds au sommet de l’antenne, et 1,9 cm sans.&lt;br /&gt;
&lt;br /&gt;
Olimar est assez intellectuel, comme en témoignent ses nombreux écrits et son vocabulaire. Il s’intéresse également à la science et probablement à la biologie, prenant des notes d’Olimar et commentant chaque trésor et ennemi qu’il découvre. Ces notes contiennent [[Erreur#Incohérences de classification biologique|quelques erreurs]], probablement parce qu’il est un extraterrestre et ne peut pas comprendre ou expliquer complètement tout sur PNF-404. De plus, il peut aussi avoir un don pour l’ingénierie, car il était autrefois mécanicien et c’est lui qui a conçu le [[Bowsprit]]. Malgré cela, Olimar est suggéré comme étant relativement crédule (comme le montre son journal pour le [[Trait Extraordinaire]]) et préfère ses propres explications incorrectes aux explications correctes, comme le montrent ses notes pour le [[Com Universel]] et la [[Porte de Préservation]]. Sa couleur préférée est le rouge, qu’il associe à la passion et à l’émotion. {{citer la citation|C’est ma couleur préférée. J’aime la façon dont il insuffle de la passion et de l’émotion dans tout ce qu’il touche.|Le capitaine Olimar|son [[Treasure Catalog]] notes for the [[Uniquely You Goo]]}}&lt;br /&gt;
&lt;br /&gt;
Olimar aime sa famille, mais ils lui demandent beaucoup financièrement. C’est l’une des raisons pour lesquelles il aime prendre du temps pour lui. Il prend très au sérieux son devoir de leader envers les Pikmin, au point que si une extinction des Pikmin se produit, il a honte et prétend qu’il ne pourra pas dormir pendant la nuit. Olimar est une personne calme, attentionnée, honnête et responsable, mais il peut être sarcastique et salé lorsqu’il est agacé. Il n’a pas été dépeint comme trop gourmand dans &#039;&#039;[[Pikmin 2]]&#039;&#039;, mais ses [[Olimar’s Log (Exploration Notes)|entrées de journal]] aux États-Unis [[Region|version]] de &#039;&#039;[Pikmin 3]]&#039;&#039; révèlent qu’il a développé un intérêt fixe pour les trésors.&lt;br /&gt;
&lt;br /&gt;
D’après son journal sur le Cookie Impénétrable, Olimar a un tempérament colérique envers les questions de peu d’importance. Ceci est encore montré dans la mission Side Stories [[À la recherche de Louie]], où Olimar s’en prend à Louie mais se sent rapidement coupable de l’avoir fait. Olimar écrit également qu’il a honte de lui-même d’être devenu plus grincheux avec l’âge. Il mentionne qu’il s’est toujours « entendu avec » les animaux,Je suppose que je me suis toujours bien entendu avec les animaux, mais c’est un peu pousser...|Le capitaine Olimar|un [[fichier de données]]}} que l’on peut voir dans ses entrées de journal Piklopedia assez détaillées sur les différentes créatures de la planète. D’après ses entrées sur l’Enigme Paradoxale et le Synthétiseur Harmonique, il se considère également comme un mécène raffiné des arts, et ses entrées sur le Bulbe Pèlerin, il a un passe-temps pour le jardinage, désirant qu’on lui donne des titres tels que « génie botanique » et « Commandant Suprême des Fleurs ». Dans l’ensemble, Olimar est honnête et sympathique, n’a aucun problème à se remettre en question et à remettre en question ses actes, et est fasciné par la faune et la flore du PNF-404.&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
{{spoiler}}&lt;br /&gt;
&lt;br /&gt;
===Plot of &#039;&#039;Pikmin&#039;&#039;===&lt;br /&gt;
[[File:Olimar guides Red Pikmin P1 art.png|thumb|left|150px|Artwork of Olimar being followed by Red Pikmin.]]&lt;br /&gt;
While on an interstellar vacation from [[Hocotate]], Captain Olimar&#039;s ship, the [[S.S. Dolphin]], collides with a meteor, sending it hurtling toward an [[PNF-404|unknown planet]]. The next day, Olimar awakens on the planet&#039;s surface to find the S.S. Dolphin destroyed, and missing 30 of its [[Ship part|pieces]]. On top of this, the planet&#039;s oxygen is toxic for his species, leaving Olimar&#039;s life-support systems with only enough power for thirty days. Determined to escape, Olimar sets out to retrieve the ship&#039;s parts. While wandering around an area known as [[The Impact Site]], Olimar meets odd creatures that he calls [[Pikmin family|Pikmin]] at their nest, an [[Onion]]. Olimar names both after foods from Hocotate that they resemble.&lt;br /&gt;
&lt;br /&gt;
The first type of Pikmin Olimar meets is the [[Red Pikmin]], who are able to produce more of their species with Olimar&#039;s help. Olimar finds his ship&#039;s [[Main Engine]] and commands the Pikmin to bring it back to the S.S. Dolphin&#039;s remains, allowing the S.S. Dolphin to at least lift off for the night and avoid the hostile nocturnal creatures that reside on PNF-404.&lt;br /&gt;
&lt;br /&gt;
The following day, Olimar begins exploring the planet in search of ship pieces, discovering additional Pikmin types, including [[Yellow Pikmin]] and [[Blue Pikmin]], in the process. Olimar is able to find and recover all of the ship parts on the planet and restore the S.S. Dolphin to normal. Before leaving the planet, he bids farewell to the Pikmin, brings a bottle cap from the planet as a souvenir for his son, and takes notes on the wildlife.&lt;br /&gt;
&lt;br /&gt;
Although this is the canonical ending, it is possible for players to reach [[Cutscene|alternate endings]].&lt;br /&gt;
&lt;br /&gt;
===Return to Hocotate===&lt;br /&gt;
After Olimar&#039;s success on PNF-404, he was able to blast off the planet to return to Hocotate, see his family, and return to his normal life. After arriving at [[Hocotate Freight]], he met up with [[the President]] and a new employee named [[Louie]]. After landing his ship, he learned that the company was in debt, having to pay at least {{pokos|10,100}} for the loss of a [[golden Pikpik carrot]] shipment. Learning that the Dolphin was sold to help pay the debt, Olimar was so shocked he dropped the souvenir for his son. As the bottle cap rolled past Louie, an [[Hocotate ship|old ship]] was able to suck up the rusty bottle cap. Its pod analyzed the piece of salvage to be worth {{pokos|100}}, which lowered the debt to {{pokos|10,000}}. The President commanded Olimar and Louie to return to the Pikmin Planet and collect more [[treasure]] as a result.&lt;br /&gt;
&lt;br /&gt;
===Paying off Hocotate Freight&#039;s debt===&lt;br /&gt;
As Olimar and Louie were heading to the [[Valley of Repose]], the ship collided with a tree branch, and the resulting impact jolted Louie out of the cockpit, leaving Olimar to search for him. Luckily for Olimar, he found a group of [[Red Pikmin]] fighting a lone [[Dwarf Bulborb]]. He was able to unite with Louie by using the Pikmin to squash the [[bag]] separating them. Before, Louie had discovered a treasure, and with the help of Olimar, they were able to forage it. They then discovered a series of [[cave]]s, [[area]]s, and new [[Pikmin family|Pikmin types]].&lt;br /&gt;
&lt;br /&gt;
===The search for Louie===&lt;br /&gt;
After repaying the debt, Captain Olimar blasted off the planet but noticed that he somehow left Louie behind. Alas, it was too late, as he was going too fast to turn around and get him. After meeting the President once again to present him with all the treasures he and Louie found, the debt was fully paid.&lt;br /&gt;
&lt;br /&gt;
Olimar then told the President that there was more treasure on the planet. The President, looking to increase Hocotate Freight&#039;s fortune, then decided to send Olimar and Louie back to the planet. Only then did he realize that Louie was missing. The President decided that he would join Olimar to search for Louie and to make their company even wealthier. The two went to the [[Wistful Wild]] to start their search and eventually found Louie in the [[Dream Den]], and rescued him after defeating the [[Titan Dweevil]].&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Pikmin 3&#039;&#039;===&lt;br /&gt;
[[File:P3 Downed Olimar.jpg|thumb|Olimar asleep in &#039;&#039;Pikmin 3&#039;&#039;.]]&lt;br /&gt;
In &#039;&#039;[[Pikmin 3]]&#039;&#039;, Captain Olimar is present only as a plot element but is a playable character in some [[Mission Mode]] stages, as well as being player 2&#039;s leader in [[Bingo Battle]] mode.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;Pikmin 3&#039;&#039;, Olimar&#039;s unseen voyage is explained through [[Data File]]s the player can find throughout the game, as well as the [[Secret Files]]. &#039;&#039;Pikmin 3 Deluxe&#039;&#039; makes it fully playable as the [[Olimar&#039;s Assignment]] Side Story.&lt;br /&gt;
&lt;br /&gt;
Due to the President&#039;s excessive spending as well as the failure of a new business venture, Olimar is sent back to [[PNF-404]] with Louie in search of even more treasure to repay Hocotate Freight&#039;s newly acquired second debt, with Olimar also intending to buy back the [[S.S. Dolphin]]. While they explore the planet, Olimar finds the Koppaites&#039; [[cosmic drive key]] and takes it with him.&lt;br /&gt;
&lt;br /&gt;
After a period of searching the planet for treasure, Olimar eventually discovers the [[Formidable Oak]], seeing something glittering at the top of it. Thinking it must be valuable gold, he climbs to the top, only to find it is actually a living creature, the [[Plasm Wraith]]. The creature eventually obsesses over Olimar, preventing him from leaving, yet doesn&#039;t harm him. Because of the wraith, each time Olimar attempts to escape, the Plasm Wraith triggers his [[Spacesuit|suit]]&#039;s auto-sleep feature, preventing him from going through with it.&lt;br /&gt;
&lt;br /&gt;
With help from Louie, [[Alph]], [[Brittany]], and [[Charlie]] are able to locate Olimar and subdue the Plasm Wraith just long enough for them to take off with Olimar.&lt;br /&gt;
&lt;br /&gt;
In the [[Olimar&#039;s Comeback]] Side Story, Olimar and Louie successfully return to Hocotate with the Koppaites&#039; help. However, the President is livid when he learns that the Hocotate Ship was left behind and destroyed, so he sends Olimar and Louie back to PNF-404 in an [[Escape Pod]] to recover the ship. Upon their return to the planet, Olimar and Louie reunite with the Pikmin, collect even more treasure as well as the parts of the Hocotate Ship, and return to Hocotate.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Pikmin 4&#039;&#039;===&lt;br /&gt;
[[File:Olimar Leafling.png|thumb|Olimar&#039;s [[leafling]] form.]]&lt;br /&gt;
In {{p4}}, Olimar becomes stranded on PNF-404. While meeting with the Pikmin and recovering the parts of his ship, he befriends a space dog named [[Moss]], who helps him in his search. When Olimar recovers the [[Interstellar Radio]] with the help of Moss and the Pikmin, he uses it to send a distress signal. While he is ultimately successful in collecting all the parts of the S.S. Dolphin with their help, Olimar discovers that Moss had stowed away in the ship&#039;s cargo hold and is rapidly sickening. Realizing that she could not survive away from PNF-404, he tries to return to the planet to save her but crash-lands again. His life support system fails, and the Pikmin take him to an Onion, transforming him into a [[leafling]] with little memory of who he is.&lt;br /&gt;
&lt;br /&gt;
When he wakes up as a leafling, Olimar finds a [[Trial of the Sage Leaf|mysterious cave]] at what is later known as the [[Rescue Command Post]]. It is unknown if he entered it. Olimar&#039;s behavior as a leafling includes taking [[Castaway]]s and turning them into leaflings.&lt;br /&gt;
&lt;br /&gt;
One month later, the signal is intercepted by the [[Rescue Corps]], who set off to retrieve him before becoming in need of rescue themselves, leaving [[Rookie Rescue Officer|their newest recruit]] to rescue both Olimar and the castaway members of the Rescue Corps. During the mission, the recruit encounters Olimar in his leafling form on several occasions, and Olimar does several [[Dandori Battle]]s with the recruit.&lt;br /&gt;
&lt;br /&gt;
Olimar is eventually rescued and cured by the Rescue Corps but is forced to return to the planet when the Rescue Corps&#039; Rescue Pup [[Oatchi]] begins to get sick in the same way that Moss did. Noticing the leaf that had been growing from Oatchi&#039;s tail, Olimar suspects that any organism with leaves like that of a Pikmin is unable to survive away from PNF-404. Oatchi was eventually returned to normal. However, Moss does not respond to the treatment, and Olimar decides to leave her behind, as this is where she was born and raised. The Rescue Corps, accompanied by Olimar, depart the planet for the final time, as the Pikmin follow Moss as their new leader.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Hey! Pikmin&#039;&#039;===&lt;br /&gt;
In {{hp}}, Olimar flies on the [[S.S. Dolphin II]] until he comes across a shower of asteroids. He tries to dodge them but ends up getting hit, and the ship plummets into an alien planet, landing near a group of terrified Pikmin. After this, Olimar wakes up from the crash landing as the ship&#039;s pod assesses his and the ship&#039;s situation. After doing so, it concludes that the ship&#039;s fuel – the Sparklium supply – is completely empty. The pod picks up Sparklium signals and sends the captain onward, where the two stumble upon a wild Red Pikmin. After it is scared off, and the two continue going forward, Captain Olimar uses his whistle to bring out the Pikmin hiding in the weeds, only to realize there are actually four of them hiding, not just one. Moving forward a bit, the group discovers some Sparklium Seeds. It is at this point that the pod confirms that each seed contains one Sparklium, but Olimar needs 30 thousand to be able to escape. After the ship reassures the demoralized captain, everyone moves further onward, finds some more seeds, and the tutorial level is completed.&lt;br /&gt;
&lt;br /&gt;
Throughout the rest of the adventure, Olimar explores different areas, one at a time, gathering Sparklium Seeds and treasures along the way. There are two primary goals; the first is obtaining 30,000 Sparklium in order to fully power the ship again, and the second is searching for a missing key component of the S.S. Dolphin II, the Sparklium Converter, which is needed to return home. This final piece can be obtained from the last sector, The Final Stretch.&lt;br /&gt;
&lt;br /&gt;
In order to get home, Captain Olimar needs to find 30,000 Pokos and the Sparklium Converter. The ship does not know where the Sparklium Converter is, so the player needs to play through all eight main sectors, gathering Sparklium along the way. Once all eight sectors are finished and the Sparklium count reaches 30,000, the ship detects the Sparklium Converter in a new sector, The Final Stretch. Here, he battles against the fearsome Berserk Leech Hydroe, and after winning the fight, it is revealed that the Leech Hydroe that had taken control of the monster is holding the Sparklium Converter. After its defeat, the creature drops the ship part and then scurries away. The captain recovers the ship part and prepares to go home.&lt;br /&gt;
&lt;br /&gt;
As the ship is setting everything up for the ride, Olimar goes outside to meet the Pikmin for one final time. As he and a group of different Pikmin are frolicking around, the ship&#039;s pod calls him over, and he sorrowfully walks away from the Pikmin. At first, they follow him, but after they realize what is happening, they stop and stare at Olimar as he is getting beamed up into the ship&#039;s pod. As the ship takes off, the Pikmin all get inside the nearby Onion. The two blast off into space, but the Onion can only follow the ship up so far until it stays behind. The ship keeps going, eventually activates the warp, and disappears.&lt;br /&gt;
&lt;br /&gt;
After this, the credits roll. In the cutscene after the credits, a scene similar to the intro plays out, except instead of Olimar coming face to face with asteroids, he sees Hocotate in the distance. The ending finishes with the S.S. Dolphin II flying towards Olimar&#039;s home planet.&lt;br /&gt;
&lt;br /&gt;
==In the &#039;&#039;Super Smash Bros.&#039;&#039; series==&lt;br /&gt;
[[File:Olimar Brawl.PNG|thumb|185px|Olimar&#039;s official artwork for &#039;&#039;Smash Bros. Brawl&#039;&#039;.]]&lt;br /&gt;
{{external|Olimar as a fighter|[[smashwiki:Olimar|SmashWiki]]|SmashWiki.png}}&lt;br /&gt;
{{see also|Super Smash Bros. series}}&lt;br /&gt;
&lt;br /&gt;
Olimar is a playable character in &#039;&#039;[[Super Smash Bros. Brawl]]&#039;&#039;, &#039;&#039;[[Super Smash Bros. for Nintendo 3DS and Wii U]]&#039;&#039;, and &#039;&#039;[[Super Smash Bros. Ultimate]]&#039;&#039;. He commands his Pikmin in battle and is almost entirely dependent on them. Olimar is able to pluck new Pikmin from the ground at any time, and he can have up to six or three with him at once (depending on the game).&lt;br /&gt;
&lt;br /&gt;
As with most other characters in &#039;&#039;Smash&#039;&#039;, Olimar&#039;s design has multiple details not seen in the original games. His space suit has visible seams and straps, and his sleeves are decorated with the [[Hocotate Freight]] logo. Additionally, his backpack now has what appear to be ports for plugs of different shapes and sizes.&lt;br /&gt;
&lt;br /&gt;
The Pikmin, as in the original series, are fragile and can be defeated easily, but each of the five types has special unique properties (for example, the Red Pikmin are stronger than average and have fire-based attacks, as well as flame resistance). The Pikmin Olimar plucks are chosen at random in &#039;&#039;Brawl&#039;&#039; and appear in a set order starting in &#039;&#039;Smash 4&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Olimar&#039;s Final Smash is called End of Day, during which he leaves the arena via his spaceship as [[Day#Sunset|night]] falls. The players left behind are attacked by feeding Bulborbs and can be further damaged when Olimar&#039;s ship returns and explodes on impact. Although Olimar&#039;s Pikmin are left behind too, they go unharmed.&lt;br /&gt;
&lt;br /&gt;
In the Subspace Emissary, the adventure mode of &#039;&#039;Super Smash Bros. Brawl&#039;&#039;, Olimar serves a minor role as one of three people to investigate the Isle of the Ancients, (the other two being Samus and Captain Falcon). He gets there using the Hocotate Ship, which gets stuck. He uses his Pikmin to attempt to take down a massive R.O.B., when Captain Falcon jumps out of his vehicle and destroys the machine with a Falcon Punch, killing most of Olimar&#039;s Pikmin in the process. The two go forward together, and Olimar goes into the depths of the island, fighting the Subspace army along the way, and meeting up with several others. He is present for the destruction of the island and the fight against Meta-Ridley as the group escapes in the Falcon Flyer.&lt;br /&gt;
&lt;br /&gt;
After the escape, Olimar uses the Hocotate Ship, which somehow got off the island itself, to enter Subspace, dodging fire from the Gunship with his piloting skills. Olimar is subsequently turned into a trophy by Tabuu&#039;s off waves, along with most other fighters. Saved by King Dedede, alongside Luigi and Ness, Olimar is present for the final portion of the game, the Great Maze, and the fight against Tabuu.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Melee&#039;&#039; trophy===&lt;br /&gt;
Captain Olimar also appears in &#039;&#039;Super Smash Bros. Melee&#039;&#039;, but only as a trophy.&lt;br /&gt;
&lt;br /&gt;
{{smash trophy&lt;br /&gt;
|image  = Olimar SSBM trophy.png&lt;br /&gt;
|desc   = {{Notes:Captain Olimar/ssbm}}&lt;br /&gt;
|obtain = Have a &#039;&#039;Pikmin&#039;&#039; [[Saved game|save file]] in the memory card.&lt;br /&gt;
|type   = Other&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Brawl&#039;&#039; trophy===&lt;br /&gt;
{{smash trophy&lt;br /&gt;
|image  = Olimar trophy SSBB.png&lt;br /&gt;
|desc   = {{Notes:Captain Olimar/ssbb}}&lt;br /&gt;
|type   = Fighter&lt;br /&gt;
|obtain = Complete Classic mode with Olimar.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Smash 4&#039;&#039; trophy===&lt;br /&gt;
====Normal, 3DS====&lt;br /&gt;
{{smash trophy&lt;br /&gt;
|image  = Olimar3DSTrophy.png&lt;br /&gt;
|usdesc = {{Notes:Captain Olimar/ssb43dsus}}&lt;br /&gt;
|eudesc = {{Notes:Captain Olimar/ssb43dseu}}&lt;br /&gt;
|type   = Fighter&lt;br /&gt;
|obtain = Complete Classic mode while playing as Olimar or Alph.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Alt, 3DS====&lt;br /&gt;
{{smash trophy&lt;br /&gt;
|image  = Olimar3DSTrophy2.png&lt;br /&gt;
|usdesc = {{Notes:Captain Olimar (Alt.)/ssb43dsus}}&lt;br /&gt;
|eudesc = {{Notes:Captain Olimar (Alt.)/ssb43dseu}}&lt;br /&gt;
|type   = Fighter&lt;br /&gt;
|obtain = Complete All-Star mode while playing as Olimar or Alph.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Normal, Wii U====&lt;br /&gt;
{{smash trophy&lt;br /&gt;
|image  = OlimarTrophySSBU.png&lt;br /&gt;
|usdesc = {{Notes:Captain Olimar/ssb4wiiuus}}&lt;br /&gt;
|eudesc = {{Notes:Captain Olimar/ssb4wiiueu}}&lt;br /&gt;
|type   = Fighter&lt;br /&gt;
|box    = 62. Space Explorer&lt;br /&gt;
|obtain = Complete Classic mode with Olimar or Alph.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Alt, Wii U====&lt;br /&gt;
{{smash trophy&lt;br /&gt;
|image  = OlimarAltTrophySSBU.png&lt;br /&gt;
|usdesc = {{Notes:Captain Olimar (Alt.)/ssb4wiiuus}}&lt;br /&gt;
|eudesc = {{Notes:Captain Olimar (Alt.)/ssb4wiiueu}}&lt;br /&gt;
|type   = Fighter&lt;br /&gt;
|box    = 62. Space Explorer&lt;br /&gt;
|obtain = Unlock the Olimar trophy and buy it from the store.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===amiibo===&lt;br /&gt;
[[File:OlimarAmiibo.png|150px|thumb|A close up of the amiibo.]]&lt;br /&gt;
{{main|amiibo}}&lt;br /&gt;
In the {{date|1|April|2015}} Nintendo Direct, Olimar was confirmed to be a part of the &#039;&#039;Super Smash Bros.&#039;&#039; amiibo, launching in September 2015 in the US and July 2015 in all other regions. Like other fighters, his amiibo is identical to his main trophy from {{ssb4}}.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==As a Pikmin==&lt;br /&gt;
{{spoiler section|&lt;br /&gt;
[[File:Olimar Pikmin.png|thumb|Olimar as &amp;quot;Pikmar&amp;quot;.]]&lt;br /&gt;
Olimar becomes a [[Pikmin family|Pikmin]] (dubbed by fans as &#039;&#039;&#039;Pikmar&#039;&#039;&#039; or &#039;&#039;&#039;Olimin&#039;&#039;&#039;) in the bad &#039;alternative&#039; ending of {{p1}}, where the [[S.S. Dolphin]] fails to take off and crashes on the planet again; Olimar is then carried to the [[Red Onion]] by some Pikmin and ejected as a seed consisting of only his head and a small stem with leaf. Judging by the sounds and visual effects, he appears to flourish to his former size similar to the way Pikmin first grow.&lt;br /&gt;
&lt;br /&gt;
This ending is not considered [[canon]] with the rest of the series as in &#039;&#039;[[Pikmin 2]]&#039;&#039; he is seen proceeding to land on [[Hocotate]] in his [[S.S. Dolphin|ship]] and so must have obtained at least the 25 mandatory [[ship part]]s. Olimar in this form is only ever seen buried, so the rest of his appearance is unknown. It should also be noted that the model used in the in-game cutscene only contains a head.&lt;br /&gt;
&lt;br /&gt;
Why the Onion transforms him instead of turning him into true Pikmin seeds is unknown. However, it is worth noting that the Pikmin silently watch as he is spat out and cheer as he begins to grow, indicating that they expected the transformation to occur. In-game, when Pikmin [[Lie down|carry Olimar]] to their Onion, he is not affected in any way and merely bounces off the alien mother-ship. As such, the process may be controlled by the Pikmin themselves. A similar process occurs in &#039;&#039;[[Pikmin 4]]&#039;&#039; when Olimar is turned into a [[leafling]], and even occurs in very similar if not identical circumstances.&lt;br /&gt;
|the ending of &#039;&#039;Pikmin&#039;&#039;|collapsed=y&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Profiles==&lt;br /&gt;
=== ID badge ===&lt;br /&gt;
{{ID badge&lt;br /&gt;
|image = P4 ID Badge Olimar.png&lt;br /&gt;
|name = Olimar&lt;br /&gt;
|title = Hocotate Freight Employee&lt;br /&gt;
|icon = ID badge title Olimar P4 icon.png&lt;br /&gt;
|planet = Hocotate&lt;br /&gt;
|line1 = A hard worker and family man who often&lt;br /&gt;
|line2 = sacrifices his time off to support his family.&lt;br /&gt;
|line3 = He also seems to be a magnet for bad luck.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===e-card===&lt;br /&gt;
* &#039;&#039;&#039;Text&#039;&#039;&#039;: {{transcript|ホコタテ運送のベテラン社員。隕石との衝突事故で未開惑星に不時着したが、ピクミンの力をかりてなんとか脱出するも、社長の命令でまたもや未開惑星に逆戻り……。宇宙一不幸な平社員。彼が家族に再会できるのはいったいいつになるのか？}}&lt;br /&gt;
* &#039;&#039;&#039;Translation&#039;&#039;&#039;: {{transcript|A veteran employee of Hocotate Freight. He crash-landed on an uncharted planet after a collision with a meteorite, but although he managed to escape with the help of Pikmin, he was sent back to the uncharted planet again by order of the president... The unluckiest ordinary employee in the universe. When will he ever be reunited with his family?}}&lt;br /&gt;
&lt;br /&gt;
===Pikmin personality test===&lt;br /&gt;
&#039;&#039;&#039;Text&#039;&#039;&#039;&lt;br /&gt;
{{transcript|&lt;br /&gt;
あなたの性格は…&lt;br /&gt;
&lt;br /&gt;
オリマーです。&lt;br /&gt;
&lt;br /&gt;
家族を愛するはたらき者。リーダーシップがあり、ピクミンからしたわれる人気者。&lt;br /&gt;
&lt;br /&gt;
でもちょっぴり不幸属性。&lt;br /&gt;
|block=y}}&lt;br /&gt;
&#039;&#039;&#039;Translation&#039;&#039;&#039;&lt;br /&gt;
{{transcript|&lt;br /&gt;
Your personality is…&lt;br /&gt;
&lt;br /&gt;
Olimar.&lt;br /&gt;
&lt;br /&gt;
A hard worker who loves his family. You have leadership skills and are popular among Pikmin.&lt;br /&gt;
&lt;br /&gt;
However, you have a bit of bad luck.&lt;br /&gt;
|block=y}}&lt;br /&gt;
&lt;br /&gt;
===Nintendo Today! / Pikmin Garden Crew bio===&lt;br /&gt;
====English====&lt;br /&gt;
{{transcript|&lt;br /&gt;
Hocotate Freight Astronaut&lt;br /&gt;
&lt;br /&gt;
Captain Olimar&lt;br /&gt;
&lt;br /&gt;
Hails from: Planet Hocotate&lt;br /&gt;
&lt;br /&gt;
Hocotate {{color|2=#fab400|Freight astronaut}}. Always dreamed to be an {{color|2=#fab400|explorer}}. Works hard for his family even on holiday. Naturally {{color|2=#fab400|surrounded by troubles}}.&lt;br /&gt;
&lt;br /&gt;
Relationships: Wife, son, daughter, Bulbie (Pet dog from Space)&lt;br /&gt;
&lt;br /&gt;
Hobbies: Solo travel&lt;br /&gt;
&lt;br /&gt;
Dream: To be an explorer&lt;br /&gt;
|block=y}}&lt;br /&gt;
&lt;br /&gt;
====Japanese====&lt;br /&gt;
&#039;&#039;&#039;Text&#039;&#039;&#039;&lt;br /&gt;
{{transcript|&lt;br /&gt;
ホコタテ運送の宇宙飛行士&lt;br /&gt;
&lt;br /&gt;
キャプテン・オリマー&lt;br /&gt;
&lt;br /&gt;
出身星 ホコタテ星&lt;br /&gt;
&lt;br /&gt;
ホコタテ運送の{{color|2=#fab400|ベテラン宇宙飛行士}}。冒険家になるのを夢見ながら、家族のため休日返上で荷物を運んでいる。なぜか{{color|2=#fab400|トラブルによく巻き込まれてしまう}}。&lt;br /&gt;
&lt;br /&gt;
関係者 妻、息子、娘、チャッピー（ペットの宇宙犬）&lt;br /&gt;
&lt;br /&gt;
趣味 気ままな一人旅&lt;br /&gt;
&lt;br /&gt;
夢 冒険家になること&lt;br /&gt;
|block=y}}&lt;br /&gt;
&#039;&#039;&#039;Translation&#039;&#039;&#039;&lt;br /&gt;
{{transcript|&lt;br /&gt;
Hocotate Freight Astronaut&lt;br /&gt;
&lt;br /&gt;
Captain Olimar&lt;br /&gt;
&lt;br /&gt;
Home planet: Hocotate&lt;br /&gt;
&lt;br /&gt;
{{color|2=#fab400|Veteran astronaut}} of Hocotate Freight. While he dreams of becoming an adventurer, he works on holidays to transport cargo for his family. For some reason, he {{color|2=#fab400|often gets into trouble}}.&lt;br /&gt;
&lt;br /&gt;
Related persons: wife, son, daughter, Bulbie (pet space dog)&lt;br /&gt;
&lt;br /&gt;
Hobbies: carefree journeys alone&lt;br /&gt;
&lt;br /&gt;
Dreams: becoming an adventurer&lt;br /&gt;
|block=y}}&lt;br /&gt;
&lt;br /&gt;
==Naming==&lt;br /&gt;
Olimar&#039;s name is derived from [[mariowiki:Mario|Mario]], as &amp;quot;[[Louie]]&amp;quot; is from [[mariowiki:Luigi|Luigi]]. In Japanese, Olimar (オリマー &#039;&#039;Orima&#039;&#039;) is an anagram of Mario (マリオ &#039;&#039;Mario&#039;&#039;). Olimar also shares Mario&#039;s red color scheme and big nose.&lt;br /&gt;
&lt;br /&gt;
In {{p1}}, Olimar is internally named &amp;lt;code&amp;gt;navi&amp;lt;/code&amp;gt;, which is probably short for &amp;quot;navigator&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===Names in other languages===&lt;br /&gt;
&#039;&#039;&#039;Olimar&#039;&#039;&#039;&lt;br /&gt;
{{foreignname&lt;br /&gt;
|Jap  = オリマー&lt;br /&gt;
|JapR = Orimā&lt;br /&gt;
|JapM = An anagram of &amp;quot;[[mariowiki:Mario|Mario]]&amp;quot;&lt;br /&gt;
|ChiTrad  = 歐利瑪&lt;br /&gt;
|ChiTradR = Ōulìmǎ&lt;br /&gt;
|ChiTradM = Olimar&lt;br /&gt;
|ChiSimp  = 欧力马&lt;br /&gt;
|ChiSimpR = Ōulìmǎ&lt;br /&gt;
|ChiSimpM = Olimar&lt;br /&gt;
|Dut  = Olimar&lt;br /&gt;
|DutM = -&lt;br /&gt;
|Fra  = Olimar&lt;br /&gt;
|FraM = &lt;br /&gt;
|Ger  = Olimar&lt;br /&gt;
|GerM = -&lt;br /&gt;
|Ita  = Olimar&lt;br /&gt;
|ItaM = -&lt;br /&gt;
|Kor  = 올리마&lt;br /&gt;
|KorR = Ollima&lt;br /&gt;
|KorM = Olimar&lt;br /&gt;
|Spa  = Olimar&lt;br /&gt;
|SpaM = -&lt;br /&gt;
|Por  = Olimar&lt;br /&gt;
|PorM = -&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Captain Olimar&#039;&#039;&#039;&lt;br /&gt;
{{foreignname&lt;br /&gt;
|Jap  = キャプテン・オリマー&lt;br /&gt;
|JapR = Kyaputen Orimā&lt;br /&gt;
|JapM = An anagram of &amp;quot;[[mariowiki:Mario|Mario]]&amp;quot;&lt;br /&gt;
|ChiTrad  = 歐利瑪隊長&lt;br /&gt;
|ChiTradR = Ōulìmǎ Duìzhǎng&lt;br /&gt;
|ChiTradM = Captain Olimar&lt;br /&gt;
|ChiSimp  = 欧力马队长&lt;br /&gt;
|ChiSimpR = Ōulìmǎ Duìzhǎng&lt;br /&gt;
|ChiSimpM = Captain Olimar&lt;br /&gt;
|Dut  = Kapitein Olimar&lt;br /&gt;
|DutM = Captain Olimar&lt;br /&gt;
|Fra  = Capitaine Olimar&lt;br /&gt;
|FraM = Captain Olimar&lt;br /&gt;
|Ger  = Captain Olimar&lt;br /&gt;
|GerM = -&lt;br /&gt;
|Ita  = Capitano Olimar&lt;br /&gt;
|ItaM = Captain Olimar&lt;br /&gt;
|Kor  = 캡틴 올리마&lt;br /&gt;
|KorR = Kaeptin Ollima&lt;br /&gt;
|KorM = Captain Olimar&lt;br /&gt;
|Spa  = Capitán Olimar&lt;br /&gt;
|SpaM = Captain Olimar&lt;br /&gt;
|Por  = Capitão Olimar&lt;br /&gt;
|PorM = Captain Olimar&lt;br /&gt;
|PorN = Name taken from Nintendo&#039;s official website&lt;br /&gt;
|Cze=Kapitán Olimar&lt;br /&gt;
|CzeM=Captain Olimar&lt;br /&gt;
|CzeN=Name taken from Nintendo&#039;s official website&lt;br /&gt;
|Dan=Kaptajn Olimar&lt;br /&gt;
|DanM=Captain Olimar&lt;br /&gt;
|DanN=Name taken from Nintendo&#039;s official website&lt;br /&gt;
|Fin=Kapteeni Olimar&lt;br /&gt;
|FinM=Captain Olimar&lt;br /&gt;
|FinN=Name taken from Nintendo&#039;s official website&lt;br /&gt;
|Heb=אולימר&lt;br /&gt;
|HebR=Olimar&lt;br /&gt;
|HebM=Olimar&lt;br /&gt;
|Hun=Olimar kapitány&lt;br /&gt;
|HunM=Captain Olimar&lt;br /&gt;
|HunN=Name taken from Nintendo&#039;s official website&lt;br /&gt;
|Nor=Kaptein Olimar&lt;br /&gt;
|NorM=Captain Olimar&lt;br /&gt;
|NorN=Name taken from Nintendo&#039;s official website&lt;br /&gt;
|Pol=Kapitan Olimar&lt;br /&gt;
|PolM=Captain Olimar&lt;br /&gt;
|PolN=Name taken from the official Polish Facebook page&lt;br /&gt;
|Rus=Капитан&amp;amp;nbsp;Олимар&lt;br /&gt;
|RusR=Kapitan Olimar&lt;br /&gt;
|RusM=From&amp;amp;nbsp;English&amp;amp;nbsp;name&lt;br /&gt;
|RusN=&lt;br /&gt;
|Swe=Kapten Olimar&lt;br /&gt;
|SweM=Captain Olimar&lt;br /&gt;
|SweN=Name taken from Nintendo&#039;s official website&lt;br /&gt;
|notes=y&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===&#039;&#039;Pikmin&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Olimar P1 front artwork.png|Frontal artwork of Olimar.&lt;br /&gt;
Olimar walks Pikmin 1.png|Artwork of Olimar walking.&lt;br /&gt;
Olimar P1 side artwork.png|Artwork of Olimar whistling.&lt;br /&gt;
Olimar and Blue Pikmin sprout P1 art.png|Artwork of Olimar finding a [[Blue Pikmin]] sprout.&lt;br /&gt;
Olimar pulls Blue Pikmin P1 art.png|Artwork of Olimar pulling out a Blue Pikmin.&lt;br /&gt;
Olimar pulling out a Red Pikmin sprout.jpg|Similar artwork of Olimar pulling out a Red Pikmin from the &#039;&#039;New Play Control! Pikmin&#039;&#039; manual.&lt;br /&gt;
Olimar throws Blue Pikmin P1 art.png|Artwork of Olimar throwing a Blue Pikmin.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Pikmin 2&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Captain Olimar P2 clay art.png|Clay artwork of Captain Olimar.&lt;br /&gt;
Olimar Side View.jpg|Alternate viewing angle.&lt;br /&gt;
P2 Olimar Throwing Blue Pikmin.jpg|Clay art of Olimar throwing a Blue Pikmin. It mirrors one of the &#039;&#039;Pikmin&#039;&#039; artworks above.&lt;br /&gt;
P2 Olimar Throwing White Pikmin.jpg|Alternate version with a [[White Pikmin]] instead of a Blue Pikmin.&lt;br /&gt;
P2 Louie and Olimar Clay Artwork.png|Clay artwork of Olimar with [[Louie]].&lt;br /&gt;
Pm2 2playermodes.png|Clay artwork of Olimar facing Louie.&lt;br /&gt;
Olimar Plucking Clay Art.png|Clay artwork of Olimar plucking a Blue Pikmin.&lt;br /&gt;
P2 Olimar Pluck Alt.jpg|Alternate viewing angle.&lt;br /&gt;
Olimar plucks Blue Pikmin P2 clay art.jpg|Version with background.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Pikmin 3&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
OlimarP3.png|Close-up of Olimar.&lt;br /&gt;
Oh..png|Captain Olimar, as seen in the ending of &#039;&#039;Pikmin 3&#039;&#039;, including the new [[whistle]] which is built into the helmet.&lt;br /&gt;
P3 Downed Olimar.jpg|Olimar when he is captured by the [[Plasm Wraith]] in &#039;&#039;Pikmin 3&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Pikmin 4&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Pikmin 4 Olimar.png|Olimar&#039;s profile, as seen on the Japanese website.&lt;br /&gt;
P4 ID Badge Olimar.png|Olimar&#039;s ID badge.&lt;br /&gt;
Olimar Leafling.png|Olimar&#039;s [[leafling]] form.&lt;br /&gt;
File:Leafling Olimar and Moss (Blossoming Arcadia).jpg|Leafling Olimar and [[Moss]] standing outside a Dandori Battle cave entrance. &lt;br /&gt;
Leafling Olimar and Moss.png|Leafling Olimar and Moss.&lt;br /&gt;
P4Olimar.png|Olimar after being rescued and restored to normal by the [[Rescue Corps]].&lt;br /&gt;
Pikmin Comic Olimar.jpg|Olimar as seen in the &amp;quot;Dog People&amp;quot; comic.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Hey! Pikmin&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Hey! Pikmin Olimar.jpg|Artwork of Captain Olimar.&lt;br /&gt;
Hey! Pikmin throwing.png|Artwork of Olimar throwing Pikmin.&lt;br /&gt;
Hey! Pikmin Winged Pikmin artwork.png|Artwork of Winged Pikmin carrying Olimar.&lt;br /&gt;
Hey! Pikmin everyone artwork.png|Artwork of Olimar and the Pikmin.&lt;br /&gt;
File:Hey! Pikmin Olimar Point.png|Artwork of Olimar pointing.&lt;br /&gt;
File:Olimar jetpack.png|Artwork of Olimar showing off his jetpack.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Pikmin Short Movies&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:OlimarPikmin3Art.jpg|Artwork of Olimar, taken from the Pikmin Short Movies website.&lt;br /&gt;
NightJuicerSC.png|Olimar blending his drink in &#039;&#039;The Night Juicer&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Super Smash Bros.&#039;&#039; series===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
SSBB Olimar.jpg|Olimar as he appears in &#039;&#039;[[Super Smash Bros. Brawl]]&#039;&#039;.&lt;br /&gt;
Olimar and five Pikmin Brawl.jpg|Olimar and the five Pikmin types as they are seen in &#039;&#039;Brawl&#039;&#039;.&lt;br /&gt;
Olimar.png|Captain Olimar in &#039;&#039;[[Super Smash Bros. for Nintendo 3DS and Wii U]]&#039;&#039;.&lt;br /&gt;
Super Smash Bros. Ultimate Captain Olimar.png| Olimar as he appears in &#039;&#039;[[Super Smash Bros. Ultimate]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*It is referred to that Olimar used to be a repairman before his current job,{{cite quote|Gradually, my repairs to the Dolphin continue. This ship is like a part of me. One could even say that it is tied to my very essence. Yes, it was a long &amp;amp;ndash; one might say epic &amp;amp;ndash; journey, going from mere repairman to captain of my own ship... but now I&#039;m rambling.|Captain Olimar|his [[Olimar&#039;s voyage log|voyage log]]}} and has had conflicts with space pirates.{{cite quote|{{Notes:Guard Satellite/monolog}}|Captain Olimar|his monolog over the [[Guard Satellite]]}}&lt;br /&gt;
*Olimar was planned to appear in &#039;&#039;[[mariowiki:Mario &amp;amp; Luigi: Superstar Saga|Mario &amp;amp; Luigi: Superstar Saga]]&#039;&#039;. The captain was set to come in and taste the player&#039;s coffee, call Mario &amp;quot;Marlio&amp;quot; (an anagram of &amp;quot;Olimar&amp;quot;), and somehow mistake Luigi for a giant, scary beast. The scene was not used in the final release, and Olimar was replaced by Professor E. Gadd who was initially meant to make only one appearance, but needed a larger role.&lt;br /&gt;
*In &#039;&#039;[[mariowiki:Yoshi&#039;s Island DS|Yoshi&#039;s Island DS]]&#039;&#039;, a baby similar in appearance to Olimar is present in a few scenes.&lt;br /&gt;
*Although not seen, the player can get a message from Olimar in the [[Wii]] game &#039;&#039;[[nookipedia:Animal Crossing: City Folk|Animal Crossing: City Folk]]&#039;&#039;, which reads: {{transcript|I found this odd little hat on my travels. It looks just like one of those cute little creatures I&#039;ve met in outer space! Have fun wearing it! &amp;amp;ndash; From Captain Olimar.}}. When the player finishes reading the letter, they get an item called the &amp;quot;Red Pikmin Hat&amp;quot;, which looks like a [[Red Pikmin]]&#039;s stem with a leaf. A &amp;quot;life size&amp;quot; model of his [[S.S. Dolphin|ship]] has also been released.&lt;br /&gt;
*Olimar&#039;s [[carrying]] weight seems to vary in each game. He weighs 4 units in &#039;&#039;Pikmin&#039;&#039;, 1 unit in &#039;&#039;Pikmin 2&#039;&#039;, 5 units in &#039;&#039;Pikmin 3&#039;&#039;, and 3 units in &#039;&#039;Pikmin 4&#039;&#039;.&lt;br /&gt;
*The bad [[cutscene|ending]] in &#039;&#039;[[Pikmin (game)|Pikmin]]&#039;&#039; is possibly referenced in &#039;&#039;[[Pikmin 3]]&#039;&#039;, as one of Olimar&#039;s ship logs in a [[Data File]] states that he had a nightmare that the Pikmin dragged him into their [[Onion]] after being injured by a creature.&lt;br /&gt;
*In &#039;&#039;Pikmin 2&#039;&#039;, Olimar is voiced by [[nintendo:Kazumi Totaka|Kazumi Totaka]] &amp;amp;ndash; the music composer that added [[Easter eggs#Totaka&#039;s song|his song]] as a secret in the game.&lt;br /&gt;
*The trophy for Olimar in &#039;&#039;[[Super Smash Bros. Brawl]]&#039;&#039; serves as a trophy for the Pikmin and Olimar, as they fight together as a single fighter. The trophy [[Mistake|mistakenly]] calls them &amp;quot;veteran spacefarers&amp;quot;, even though that does not apply to the Pikmin, only to Olimar.&lt;br /&gt;
*Olimar also seems to have {{w|trypophobia}}, the fear of clusters of holes or bumps, as he gets very nervous while looking at a treasure with many holes around it.{{cite quote|It&#039;s...a nest of some kind? I&#039;m too nervous to see what lives in it. I...I don&#039;t need to analyze all of these things! It&#039;s not my job!|Captain Olimar|his notes on the [[Unexamined Nest]]}} He even gives the [[Stuffed Bellbloom]] a species name of &#039;&#039;trypophobis&#039;&#039;, a clear reference to the fear.&lt;br /&gt;
*In the French translation of {{hp}}, in the [[red pellet]]&#039;s notes, Olimar states that Red Pikmin are his favorite Pikmin.&lt;br /&gt;
*Olimar&#039;s voice is higher-pitched than Louie&#039;s, as seen in-game, during [[cutscene]]s, and even in [[Secret File]]s. However, this is not the case in a few cutscenes of &#039;&#039;Pikmin 3&#039;&#039;: when Louie breaks out of the S.S. Drake in the [[Garden of Hope]], or when he interrupts Olimar with &amp;quot;Food!&amp;quot; during the ending cutscene, his voice is higher pitched than normal.&lt;br /&gt;
&lt;br /&gt;
{{listen|filename=P2 Olimar name call.ogg|title=Name call after switching leaders, in &#039;&#039;Pikmin 2&#039;&#039;.}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Olimar&#039;s notes]]&lt;br /&gt;
*[[Olimar&#039;s journal]]&lt;br /&gt;
*[[Olimar&#039;s monologs]]&lt;br /&gt;
*[[Minor characters#Olimar&#039;s family|Olimar&#039;s family]]&lt;br /&gt;
*[[Oversized Replica]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{refs}}&lt;br /&gt;
&lt;br /&gt;
{{Characters}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Leaders]]&lt;br /&gt;
[[Category:Hocotatians]]&lt;/div&gt;</summary>
		<author><name>Yaya</name></author>
	</entry>
	<entry>
		<id>https://pikmin-fr.wiki/w/index.php?title=Capitaine_Olimar&amp;diff=1240</id>
		<title>Capitaine Olimar</title>
		<link rel="alternate" type="text/html" href="https://pikmin-fr.wiki/w/index.php?title=Capitaine_Olimar&amp;diff=1240"/>
		<updated>2025-09-18T03:43:22Z</updated>

		<summary type="html">&lt;p&gt;Yaya : &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox/Personnage&lt;br /&gt;
|name       = Olimar&lt;br /&gt;
|image      = Captain Olimar Pikmin 4 Render.png&lt;br /&gt;
|size       = 200px&lt;br /&gt;
|gender     = Masculin&lt;br /&gt;
|age        = Middle age{{cite quote|{{notes:Golden Vaulting Table/olimar}}|Captain Olimar|his notes on the [[Golden Vaulting Table]]}} (multiple decades{{cite quote|I&#039;ve lived for decades, and yet there are still mysteries that are beyond my comprehension. For example, why are some women so crazy about things that sparkle? That&#039;s one enigma I&#039;ll probably never unravel.|Captain Olimar|his journal entry for the [[Eternal Emerald Eye]]}})&lt;br /&gt;
|eyecolor   = Noir&lt;br /&gt;
|haircolor  = Brun&lt;br /&gt;
|homeplanet = Hocotate&lt;br /&gt;
|related    = [[Minor characters#Olimar&#039;s wife|Wife]], [[Minor characters#Olimar&#039;s son|son]], [[Minor characters#Olimar&#039;s daughter|daughter]], [[Minor characters#Bulbie|Bulbie]] (pet)&lt;br /&gt;
|height     = 1.9 cm (0.75 inches)&lt;br /&gt;
|firstgame  = {{p1}}&lt;br /&gt;
|latestgame = {{p4}}&lt;br /&gt;
|actor      = Kazumi Totaka ({{p2}} {{cite web|https://web.archive.org/web/20221206024347/https://www.nintendo.co.jp/nom/0405/1_2/index.html|Development staff interview for &#039;&#039;Pikmin 2&#039;&#039;|Wayback Machine}})&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Capitaine Olimar&#039;&#039;&#039; , aussi appelé &#039;&#039;&#039;Olimar&#039;&#039;&#039; est le protagoniste principal de la licence Pikmin, apparaissant comme personnage jouable dans Pikmin, Pikmin 2, Hey! Pikmin et Pikmin 4, ainsi qu&#039;en tant que personnage secondaire dans Pikmin 3. Son dernier rôle est dans l&#039;Aventure d&#039;Olimar, qui reconstitue les événements qui débutent le jeu.  Olimar vient de la planète Hocotate, et pendant ses missions de transportation de colis en tant que livreur pour Hocotate Freight, il découvre PNF-404, la planète sur laquelle il s&#039;écrase, finissant par rencontrer les Pikmin. Il a découvert toute les espèces de Pikmin hors le Pikmin luisant.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;Pikmin&#039;&#039; and &#039;&#039;Pikmin 4&#039;&#039;, he owns and captains a spaceship called the [[S.S. Dolphin]], and in &#039;&#039;Hey! Pikmin&#039;&#039;, he owns and captains the [[S.S. Dolphin II]]. He has a [[Minor characters#Olimar&#039;s family|family]] back on Hocotate, which includes his [[Minor characters#Olimar&#039;s wife|wife]], [[Minor characters#Olimar&#039;s son|son]], [[Minor characters#Olimar&#039;s daughter|daughter]], and [[Minor characters#Bulbie|dog]]. Olimar&#039;s writings in his [[Olimar&#039;s monologs|end-of-day monologs]], [[Piklopedia (Pikmin 2)#Olimar&#039;s notes|Piklopedia notes]], and [[Olimar&#039;s Log (Exploration Notes)|exploration logs]] are a major source of information about the world in each game.&lt;br /&gt;
&lt;br /&gt;
== Personnalité et apparence == &lt;br /&gt;
Olimar a trois courtes touffes de cheveux bruns et porte une combinaison spatiale jaune clair décorée de lignes rouges et de gants rouges. Il mesure 3,9 cm avec sa combinaison spatiale, des pieds au sommet de l’antenne, et 1,9 cm sans.&lt;br /&gt;
&lt;br /&gt;
Olimar est assez intellectuel, comme en témoignent ses nombreux écrits et son vocabulaire. Il s’intéresse également à la science et probablement à la biologie, prenant des notes d’Olimar et commentant chaque trésor et ennemi qu’il découvre. Ces notes contiennent [[Erreur#Incohérences de classification biologique|quelques erreurs]], probablement parce qu’il est un extraterrestre et ne peut pas comprendre ou expliquer complètement tout sur PNF-404. De plus, il peut aussi avoir un don pour l’ingénierie, car il était autrefois mécanicien et c’est lui qui a conçu le [[Bowsprit]]. Malgré cela, Olimar est suggéré comme étant relativement crédule (comme le montre son journal pour le [[Trait Extraordinaire]]) et préfère ses propres explications incorrectes aux explications correctes, comme le montrent ses notes pour le [[Com Universel]] et la [[Porte de Préservation]]. Sa couleur préférée est le rouge, qu’il associe à la passion et à l’émotion. {{citer la citation|C’est ma couleur préférée. J’aime la façon dont il insuffle de la passion et de l’émotion dans tout ce qu’il touche.|Le capitaine Olimar|son [[Treasure Catalog]] notes for the [[Uniquely You Goo]]}}&lt;br /&gt;
&lt;br /&gt;
Olimar aime sa famille, mais ils lui demandent beaucoup financièrement. C’est l’une des raisons pour lesquelles il aime prendre du temps pour lui. Il prend très au sérieux son devoir de leader envers les Pikmin, au point que si une extinction des Pikmin se produit, il a honte et prétend qu’il ne pourra pas dormir pendant la nuit. Olimar est une personne calme, attentionnée, honnête et responsable, mais il peut être sarcastique et salé lorsqu’il est agacé. Il n’a pas été dépeint comme trop gourmand dans &#039;&#039;[[Pikmin 2]]&#039;&#039;, mais ses [[Olimar’s Log (Exploration Notes)|entrées de journal]] aux États-Unis [[Region|version]] de &#039;&#039;[Pikmin 3]]&#039;&#039; révèlent qu’il a développé un intérêt fixe pour les trésors.&lt;br /&gt;
&lt;br /&gt;
D’après son journal sur le Cookie Impénétrable, Olimar a un tempérament colérique envers les questions de peu d’importance. Ceci est encore montré dans la mission Side Stories [[À la recherche de Louie]], où Olimar s’en prend à Louie mais se sent rapidement coupable de l’avoir fait. Olimar écrit également qu’il a honte de lui-même d’être devenu plus grincheux avec l’âge. Il mentionne qu’il s’est toujours « entendu avec » les animaux,Je suppose que je me suis toujours bien entendu avec les animaux, mais c’est un peu pousser...|Le capitaine Olimar|un [[fichier de données]]}} que l’on peut voir dans ses entrées de journal Piklopedia assez détaillées sur les différentes créatures de la planète. D’après ses entrées sur l’Enigme Paradoxale et le Synthétiseur Harmonique, il se considère également comme un mécène raffiné des arts, et ses entrées sur le Bulbe Pèlerin, il a un passe-temps pour le jardinage, désirant qu’on lui donne des titres tels que « génie botanique » et « Commandant Suprême des Fleurs ». Dans l’ensemble, Olimar est honnête et sympathique, n’a aucun problème à se remettre en question et à remettre en question ses actes, et est fasciné par la faune et la flore du PNF-404.&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
{{spoiler}}&lt;br /&gt;
&lt;br /&gt;
===Plot of &#039;&#039;Pikmin&#039;&#039;===&lt;br /&gt;
[[File:Olimar guides Red Pikmin P1 art.png|thumb|left|150px|Artwork of Olimar being followed by Red Pikmin.]]&lt;br /&gt;
While on an interstellar vacation from [[Hocotate]], Captain Olimar&#039;s ship, the [[S.S. Dolphin]], collides with a meteor, sending it hurtling toward an [[PNF-404|unknown planet]]. The next day, Olimar awakens on the planet&#039;s surface to find the S.S. Dolphin destroyed, and missing 30 of its [[Ship part|pieces]]. On top of this, the planet&#039;s oxygen is toxic for his species, leaving Olimar&#039;s life-support systems with only enough power for thirty days. Determined to escape, Olimar sets out to retrieve the ship&#039;s parts. While wandering around an area known as [[The Impact Site]], Olimar meets odd creatures that he calls [[Pikmin family|Pikmin]] at their nest, an [[Onion]]. Olimar names both after foods from Hocotate that they resemble.&lt;br /&gt;
&lt;br /&gt;
The first type of Pikmin Olimar meets is the [[Red Pikmin]], who are able to produce more of their species with Olimar&#039;s help. Olimar finds his ship&#039;s [[Main Engine]] and commands the Pikmin to bring it back to the S.S. Dolphin&#039;s remains, allowing the S.S. Dolphin to at least lift off for the night and avoid the hostile nocturnal creatures that reside on PNF-404.&lt;br /&gt;
&lt;br /&gt;
The following day, Olimar begins exploring the planet in search of ship pieces, discovering additional Pikmin types, including [[Yellow Pikmin]] and [[Blue Pikmin]], in the process. Olimar is able to find and recover all of the ship parts on the planet and restore the S.S. Dolphin to normal. Before leaving the planet, he bids farewell to the Pikmin, brings a bottle cap from the planet as a souvenir for his son, and takes notes on the wildlife.&lt;br /&gt;
&lt;br /&gt;
Although this is the canonical ending, it is possible for players to reach [[Cutscene|alternate endings]].&lt;br /&gt;
&lt;br /&gt;
===Return to Hocotate===&lt;br /&gt;
After Olimar&#039;s success on PNF-404, he was able to blast off the planet to return to Hocotate, see his family, and return to his normal life. After arriving at [[Hocotate Freight]], he met up with [[the President]] and a new employee named [[Louie]]. After landing his ship, he learned that the company was in debt, having to pay at least {{pokos|10,100}} for the loss of a [[golden Pikpik carrot]] shipment. Learning that the Dolphin was sold to help pay the debt, Olimar was so shocked he dropped the souvenir for his son. As the bottle cap rolled past Louie, an [[Hocotate ship|old ship]] was able to suck up the rusty bottle cap. Its pod analyzed the piece of salvage to be worth {{pokos|100}}, which lowered the debt to {{pokos|10,000}}. The President commanded Olimar and Louie to return to the Pikmin Planet and collect more [[treasure]] as a result.&lt;br /&gt;
&lt;br /&gt;
===Paying off Hocotate Freight&#039;s debt===&lt;br /&gt;
As Olimar and Louie were heading to the [[Valley of Repose]], the ship collided with a tree branch, and the resulting impact jolted Louie out of the cockpit, leaving Olimar to search for him. Luckily for Olimar, he found a group of [[Red Pikmin]] fighting a lone [[Dwarf Bulborb]]. He was able to unite with Louie by using the Pikmin to squash the [[bag]] separating them. Before, Louie had discovered a treasure, and with the help of Olimar, they were able to forage it. They then discovered a series of [[cave]]s, [[area]]s, and new [[Pikmin family|Pikmin types]].&lt;br /&gt;
&lt;br /&gt;
===The search for Louie===&lt;br /&gt;
After repaying the debt, Captain Olimar blasted off the planet but noticed that he somehow left Louie behind. Alas, it was too late, as he was going too fast to turn around and get him. After meeting the President once again to present him with all the treasures he and Louie found, the debt was fully paid.&lt;br /&gt;
&lt;br /&gt;
Olimar then told the President that there was more treasure on the planet. The President, looking to increase Hocotate Freight&#039;s fortune, then decided to send Olimar and Louie back to the planet. Only then did he realize that Louie was missing. The President decided that he would join Olimar to search for Louie and to make their company even wealthier. The two went to the [[Wistful Wild]] to start their search and eventually found Louie in the [[Dream Den]], and rescued him after defeating the [[Titan Dweevil]].&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Pikmin 3&#039;&#039;===&lt;br /&gt;
[[File:P3 Downed Olimar.jpg|thumb|Olimar asleep in &#039;&#039;Pikmin 3&#039;&#039;.]]&lt;br /&gt;
In &#039;&#039;[[Pikmin 3]]&#039;&#039;, Captain Olimar is present only as a plot element but is a playable character in some [[Mission Mode]] stages, as well as being player 2&#039;s leader in [[Bingo Battle]] mode.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;Pikmin 3&#039;&#039;, Olimar&#039;s unseen voyage is explained through [[Data File]]s the player can find throughout the game, as well as the [[Secret Files]]. &#039;&#039;Pikmin 3 Deluxe&#039;&#039; makes it fully playable as the [[Olimar&#039;s Assignment]] Side Story.&lt;br /&gt;
&lt;br /&gt;
Due to the President&#039;s excessive spending as well as the failure of a new business venture, Olimar is sent back to [[PNF-404]] with Louie in search of even more treasure to repay Hocotate Freight&#039;s newly acquired second debt, with Olimar also intending to buy back the [[S.S. Dolphin]]. While they explore the planet, Olimar finds the Koppaites&#039; [[cosmic drive key]] and takes it with him.&lt;br /&gt;
&lt;br /&gt;
After a period of searching the planet for treasure, Olimar eventually discovers the [[Formidable Oak]], seeing something glittering at the top of it. Thinking it must be valuable gold, he climbs to the top, only to find it is actually a living creature, the [[Plasm Wraith]]. The creature eventually obsesses over Olimar, preventing him from leaving, yet doesn&#039;t harm him. Because of the wraith, each time Olimar attempts to escape, the Plasm Wraith triggers his [[Spacesuit|suit]]&#039;s auto-sleep feature, preventing him from going through with it.&lt;br /&gt;
&lt;br /&gt;
With help from Louie, [[Alph]], [[Brittany]], and [[Charlie]] are able to locate Olimar and subdue the Plasm Wraith just long enough for them to take off with Olimar.&lt;br /&gt;
&lt;br /&gt;
In the [[Olimar&#039;s Comeback]] Side Story, Olimar and Louie successfully return to Hocotate with the Koppaites&#039; help. However, the President is livid when he learns that the Hocotate Ship was left behind and destroyed, so he sends Olimar and Louie back to PNF-404 in an [[Escape Pod]] to recover the ship. Upon their return to the planet, Olimar and Louie reunite with the Pikmin, collect even more treasure as well as the parts of the Hocotate Ship, and return to Hocotate.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Pikmin 4&#039;&#039;===&lt;br /&gt;
[[File:Olimar Leafling.png|thumb|Olimar&#039;s [[leafling]] form.]]&lt;br /&gt;
In {{p4}}, Olimar becomes stranded on PNF-404. While meeting with the Pikmin and recovering the parts of his ship, he befriends a space dog named [[Moss]], who helps him in his search. When Olimar recovers the [[Interstellar Radio]] with the help of Moss and the Pikmin, he uses it to send a distress signal. While he is ultimately successful in collecting all the parts of the S.S. Dolphin with their help, Olimar discovers that Moss had stowed away in the ship&#039;s cargo hold and is rapidly sickening. Realizing that she could not survive away from PNF-404, he tries to return to the planet to save her but crash-lands again. His life support system fails, and the Pikmin take him to an Onion, transforming him into a [[leafling]] with little memory of who he is.&lt;br /&gt;
&lt;br /&gt;
When he wakes up as a leafling, Olimar finds a [[Trial of the Sage Leaf|mysterious cave]] at what is later known as the [[Rescue Command Post]]. It is unknown if he entered it. Olimar&#039;s behavior as a leafling includes taking [[Castaway]]s and turning them into leaflings.&lt;br /&gt;
&lt;br /&gt;
One month later, the signal is intercepted by the [[Rescue Corps]], who set off to retrieve him before becoming in need of rescue themselves, leaving [[Rookie Rescue Officer|their newest recruit]] to rescue both Olimar and the castaway members of the Rescue Corps. During the mission, the recruit encounters Olimar in his leafling form on several occasions, and Olimar does several [[Dandori Battle]]s with the recruit.&lt;br /&gt;
&lt;br /&gt;
Olimar is eventually rescued and cured by the Rescue Corps but is forced to return to the planet when the Rescue Corps&#039; Rescue Pup [[Oatchi]] begins to get sick in the same way that Moss did. Noticing the leaf that had been growing from Oatchi&#039;s tail, Olimar suspects that any organism with leaves like that of a Pikmin is unable to survive away from PNF-404. Oatchi was eventually returned to normal. However, Moss does not respond to the treatment, and Olimar decides to leave her behind, as this is where she was born and raised. The Rescue Corps, accompanied by Olimar, depart the planet for the final time, as the Pikmin follow Moss as their new leader.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Hey! Pikmin&#039;&#039;===&lt;br /&gt;
In {{hp}}, Olimar flies on the [[S.S. Dolphin II]] until he comes across a shower of asteroids. He tries to dodge them but ends up getting hit, and the ship plummets into an alien planet, landing near a group of terrified Pikmin. After this, Olimar wakes up from the crash landing as the ship&#039;s pod assesses his and the ship&#039;s situation. After doing so, it concludes that the ship&#039;s fuel – the Sparklium supply – is completely empty. The pod picks up Sparklium signals and sends the captain onward, where the two stumble upon a wild Red Pikmin. After it is scared off, and the two continue going forward, Captain Olimar uses his whistle to bring out the Pikmin hiding in the weeds, only to realize there are actually four of them hiding, not just one. Moving forward a bit, the group discovers some Sparklium Seeds. It is at this point that the pod confirms that each seed contains one Sparklium, but Olimar needs 30 thousand to be able to escape. After the ship reassures the demoralized captain, everyone moves further onward, finds some more seeds, and the tutorial level is completed.&lt;br /&gt;
&lt;br /&gt;
Throughout the rest of the adventure, Olimar explores different areas, one at a time, gathering Sparklium Seeds and treasures along the way. There are two primary goals; the first is obtaining 30,000 Sparklium in order to fully power the ship again, and the second is searching for a missing key component of the S.S. Dolphin II, the Sparklium Converter, which is needed to return home. This final piece can be obtained from the last sector, The Final Stretch.&lt;br /&gt;
&lt;br /&gt;
In order to get home, Captain Olimar needs to find 30,000 Pokos and the Sparklium Converter. The ship does not know where the Sparklium Converter is, so the player needs to play through all eight main sectors, gathering Sparklium along the way. Once all eight sectors are finished and the Sparklium count reaches 30,000, the ship detects the Sparklium Converter in a new sector, The Final Stretch. Here, he battles against the fearsome Berserk Leech Hydroe, and after winning the fight, it is revealed that the Leech Hydroe that had taken control of the monster is holding the Sparklium Converter. After its defeat, the creature drops the ship part and then scurries away. The captain recovers the ship part and prepares to go home.&lt;br /&gt;
&lt;br /&gt;
As the ship is setting everything up for the ride, Olimar goes outside to meet the Pikmin for one final time. As he and a group of different Pikmin are frolicking around, the ship&#039;s pod calls him over, and he sorrowfully walks away from the Pikmin. At first, they follow him, but after they realize what is happening, they stop and stare at Olimar as he is getting beamed up into the ship&#039;s pod. As the ship takes off, the Pikmin all get inside the nearby Onion. The two blast off into space, but the Onion can only follow the ship up so far until it stays behind. The ship keeps going, eventually activates the warp, and disappears.&lt;br /&gt;
&lt;br /&gt;
After this, the credits roll. In the cutscene after the credits, a scene similar to the intro plays out, except instead of Olimar coming face to face with asteroids, he sees Hocotate in the distance. The ending finishes with the S.S. Dolphin II flying towards Olimar&#039;s home planet.&lt;br /&gt;
&lt;br /&gt;
==In the &#039;&#039;Super Smash Bros.&#039;&#039; series==&lt;br /&gt;
[[File:Olimar Brawl.PNG|thumb|185px|Olimar&#039;s official artwork for &#039;&#039;Smash Bros. Brawl&#039;&#039;.]]&lt;br /&gt;
{{external|Olimar as a fighter|[[smashwiki:Olimar|SmashWiki]]|SmashWiki.png}}&lt;br /&gt;
{{see also|Super Smash Bros. series}}&lt;br /&gt;
&lt;br /&gt;
Olimar is a playable character in &#039;&#039;[[Super Smash Bros. Brawl]]&#039;&#039;, &#039;&#039;[[Super Smash Bros. for Nintendo 3DS and Wii U]]&#039;&#039;, and &#039;&#039;[[Super Smash Bros. Ultimate]]&#039;&#039;. He commands his Pikmin in battle and is almost entirely dependent on them. Olimar is able to pluck new Pikmin from the ground at any time, and he can have up to six or three with him at once (depending on the game).&lt;br /&gt;
&lt;br /&gt;
As with most other characters in &#039;&#039;Smash&#039;&#039;, Olimar&#039;s design has multiple details not seen in the original games. His space suit has visible seams and straps, and his sleeves are decorated with the [[Hocotate Freight]] logo. Additionally, his backpack now has what appear to be ports for plugs of different shapes and sizes.&lt;br /&gt;
&lt;br /&gt;
The Pikmin, as in the original series, are fragile and can be defeated easily, but each of the five types has special unique properties (for example, the Red Pikmin are stronger than average and have fire-based attacks, as well as flame resistance). The Pikmin Olimar plucks are chosen at random in &#039;&#039;Brawl&#039;&#039; and appear in a set order starting in &#039;&#039;Smash 4&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Olimar&#039;s Final Smash is called End of Day, during which he leaves the arena via his spaceship as [[Day#Sunset|night]] falls. The players left behind are attacked by feeding Bulborbs and can be further damaged when Olimar&#039;s ship returns and explodes on impact. Although Olimar&#039;s Pikmin are left behind too, they go unharmed.&lt;br /&gt;
&lt;br /&gt;
In the Subspace Emissary, the adventure mode of &#039;&#039;Super Smash Bros. Brawl&#039;&#039;, Olimar serves a minor role as one of three people to investigate the Isle of the Ancients, (the other two being Samus and Captain Falcon). He gets there using the Hocotate Ship, which gets stuck. He uses his Pikmin to attempt to take down a massive R.O.B., when Captain Falcon jumps out of his vehicle and destroys the machine with a Falcon Punch, killing most of Olimar&#039;s Pikmin in the process. The two go forward together, and Olimar goes into the depths of the island, fighting the Subspace army along the way, and meeting up with several others. He is present for the destruction of the island and the fight against Meta-Ridley as the group escapes in the Falcon Flyer.&lt;br /&gt;
&lt;br /&gt;
After the escape, Olimar uses the Hocotate Ship, which somehow got off the island itself, to enter Subspace, dodging fire from the Gunship with his piloting skills. Olimar is subsequently turned into a trophy by Tabuu&#039;s off waves, along with most other fighters. Saved by King Dedede, alongside Luigi and Ness, Olimar is present for the final portion of the game, the Great Maze, and the fight against Tabuu.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Melee&#039;&#039; trophy===&lt;br /&gt;
Captain Olimar also appears in &#039;&#039;Super Smash Bros. Melee&#039;&#039;, but only as a trophy.&lt;br /&gt;
&lt;br /&gt;
{{smash trophy&lt;br /&gt;
|image  = Olimar SSBM trophy.png&lt;br /&gt;
|desc   = {{Notes:Captain Olimar/ssbm}}&lt;br /&gt;
|obtain = Have a &#039;&#039;Pikmin&#039;&#039; [[Saved game|save file]] in the memory card.&lt;br /&gt;
|type   = Other&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Brawl&#039;&#039; trophy===&lt;br /&gt;
{{smash trophy&lt;br /&gt;
|image  = Olimar trophy SSBB.png&lt;br /&gt;
|desc   = {{Notes:Captain Olimar/ssbb}}&lt;br /&gt;
|type   = Fighter&lt;br /&gt;
|obtain = Complete Classic mode with Olimar.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Smash 4&#039;&#039; trophy===&lt;br /&gt;
====Normal, 3DS====&lt;br /&gt;
{{smash trophy&lt;br /&gt;
|image  = Olimar3DSTrophy.png&lt;br /&gt;
|usdesc = {{Notes:Captain Olimar/ssb43dsus}}&lt;br /&gt;
|eudesc = {{Notes:Captain Olimar/ssb43dseu}}&lt;br /&gt;
|type   = Fighter&lt;br /&gt;
|obtain = Complete Classic mode while playing as Olimar or Alph.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Alt, 3DS====&lt;br /&gt;
{{smash trophy&lt;br /&gt;
|image  = Olimar3DSTrophy2.png&lt;br /&gt;
|usdesc = {{Notes:Captain Olimar (Alt.)/ssb43dsus}}&lt;br /&gt;
|eudesc = {{Notes:Captain Olimar (Alt.)/ssb43dseu}}&lt;br /&gt;
|type   = Fighter&lt;br /&gt;
|obtain = Complete All-Star mode while playing as Olimar or Alph.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Normal, Wii U====&lt;br /&gt;
{{smash trophy&lt;br /&gt;
|image  = OlimarTrophySSBU.png&lt;br /&gt;
|usdesc = {{Notes:Captain Olimar/ssb4wiiuus}}&lt;br /&gt;
|eudesc = {{Notes:Captain Olimar/ssb4wiiueu}}&lt;br /&gt;
|type   = Fighter&lt;br /&gt;
|box    = 62. Space Explorer&lt;br /&gt;
|obtain = Complete Classic mode with Olimar or Alph.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Alt, Wii U====&lt;br /&gt;
{{smash trophy&lt;br /&gt;
|image  = OlimarAltTrophySSBU.png&lt;br /&gt;
|usdesc = {{Notes:Captain Olimar (Alt.)/ssb4wiiuus}}&lt;br /&gt;
|eudesc = {{Notes:Captain Olimar (Alt.)/ssb4wiiueu}}&lt;br /&gt;
|type   = Fighter&lt;br /&gt;
|box    = 62. Space Explorer&lt;br /&gt;
|obtain = Unlock the Olimar trophy and buy it from the store.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===amiibo===&lt;br /&gt;
[[File:OlimarAmiibo.png|150px|thumb|A close up of the amiibo.]]&lt;br /&gt;
{{main|amiibo}}&lt;br /&gt;
In the {{date|1|April|2015}} Nintendo Direct, Olimar was confirmed to be a part of the &#039;&#039;Super Smash Bros.&#039;&#039; amiibo, launching in September 2015 in the US and July 2015 in all other regions. Like other fighters, his amiibo is identical to his main trophy from {{ssb4}}.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==As a Pikmin==&lt;br /&gt;
{{spoiler section|&lt;br /&gt;
[[File:Olimar Pikmin.png|thumb|Olimar as &amp;quot;Pikmar&amp;quot;.]]&lt;br /&gt;
Olimar becomes a [[Pikmin family|Pikmin]] (dubbed by fans as &#039;&#039;&#039;Pikmar&#039;&#039;&#039; or &#039;&#039;&#039;Olimin&#039;&#039;&#039;) in the bad &#039;alternative&#039; ending of {{p1}}, where the [[S.S. Dolphin]] fails to take off and crashes on the planet again; Olimar is then carried to the [[Red Onion]] by some Pikmin and ejected as a seed consisting of only his head and a small stem with leaf. Judging by the sounds and visual effects, he appears to flourish to his former size similar to the way Pikmin first grow.&lt;br /&gt;
&lt;br /&gt;
This ending is not considered [[canon]] with the rest of the series as in &#039;&#039;[[Pikmin 2]]&#039;&#039; he is seen proceeding to land on [[Hocotate]] in his [[S.S. Dolphin|ship]] and so must have obtained at least the 25 mandatory [[ship part]]s. Olimar in this form is only ever seen buried, so the rest of his appearance is unknown. It should also be noted that the model used in the in-game cutscene only contains a head.&lt;br /&gt;
&lt;br /&gt;
Why the Onion transforms him instead of turning him into true Pikmin seeds is unknown. However, it is worth noting that the Pikmin silently watch as he is spat out and cheer as he begins to grow, indicating that they expected the transformation to occur. In-game, when Pikmin [[Lie down|carry Olimar]] to their Onion, he is not affected in any way and merely bounces off the alien mother-ship. As such, the process may be controlled by the Pikmin themselves. A similar process occurs in &#039;&#039;[[Pikmin 4]]&#039;&#039; when Olimar is turned into a [[leafling]], and even occurs in very similar if not identical circumstances.&lt;br /&gt;
|the ending of &#039;&#039;Pikmin&#039;&#039;|collapsed=y&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Profiles==&lt;br /&gt;
=== ID badge ===&lt;br /&gt;
{{ID badge&lt;br /&gt;
|image = P4 ID Badge Olimar.png&lt;br /&gt;
|name = Olimar&lt;br /&gt;
|title = Hocotate Freight Employee&lt;br /&gt;
|icon = ID badge title Olimar P4 icon.png&lt;br /&gt;
|planet = Hocotate&lt;br /&gt;
|line1 = A hard worker and family man who often&lt;br /&gt;
|line2 = sacrifices his time off to support his family.&lt;br /&gt;
|line3 = He also seems to be a magnet for bad luck.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===e-card===&lt;br /&gt;
* &#039;&#039;&#039;Text&#039;&#039;&#039;: {{transcript|ホコタテ運送のベテラン社員。隕石との衝突事故で未開惑星に不時着したが、ピクミンの力をかりてなんとか脱出するも、社長の命令でまたもや未開惑星に逆戻り……。宇宙一不幸な平社員。彼が家族に再会できるのはいったいいつになるのか？}}&lt;br /&gt;
* &#039;&#039;&#039;Translation&#039;&#039;&#039;: {{transcript|A veteran employee of Hocotate Freight. He crash-landed on an uncharted planet after a collision with a meteorite, but although he managed to escape with the help of Pikmin, he was sent back to the uncharted planet again by order of the president... The unluckiest ordinary employee in the universe. When will he ever be reunited with his family?}}&lt;br /&gt;
&lt;br /&gt;
===Pikmin personality test===&lt;br /&gt;
&#039;&#039;&#039;Text&#039;&#039;&#039;&lt;br /&gt;
{{transcript|&lt;br /&gt;
あなたの性格は…&lt;br /&gt;
&lt;br /&gt;
オリマーです。&lt;br /&gt;
&lt;br /&gt;
家族を愛するはたらき者。リーダーシップがあり、ピクミンからしたわれる人気者。&lt;br /&gt;
&lt;br /&gt;
でもちょっぴり不幸属性。&lt;br /&gt;
|block=y}}&lt;br /&gt;
&#039;&#039;&#039;Translation&#039;&#039;&#039;&lt;br /&gt;
{{transcript|&lt;br /&gt;
Your personality is…&lt;br /&gt;
&lt;br /&gt;
Olimar.&lt;br /&gt;
&lt;br /&gt;
A hard worker who loves his family. You have leadership skills and are popular among Pikmin.&lt;br /&gt;
&lt;br /&gt;
However, you have a bit of bad luck.&lt;br /&gt;
|block=y}}&lt;br /&gt;
&lt;br /&gt;
===Nintendo Today! / Pikmin Garden Crew bio===&lt;br /&gt;
====English====&lt;br /&gt;
{{transcript|&lt;br /&gt;
Hocotate Freight Astronaut&lt;br /&gt;
&lt;br /&gt;
Captain Olimar&lt;br /&gt;
&lt;br /&gt;
Hails from: Planet Hocotate&lt;br /&gt;
&lt;br /&gt;
Hocotate {{color|2=#fab400|Freight astronaut}}. Always dreamed to be an {{color|2=#fab400|explorer}}. Works hard for his family even on holiday. Naturally {{color|2=#fab400|surrounded by troubles}}.&lt;br /&gt;
&lt;br /&gt;
Relationships: Wife, son, daughter, Bulbie (Pet dog from Space)&lt;br /&gt;
&lt;br /&gt;
Hobbies: Solo travel&lt;br /&gt;
&lt;br /&gt;
Dream: To be an explorer&lt;br /&gt;
|block=y}}&lt;br /&gt;
&lt;br /&gt;
====Japanese====&lt;br /&gt;
&#039;&#039;&#039;Text&#039;&#039;&#039;&lt;br /&gt;
{{transcript|&lt;br /&gt;
ホコタテ運送の宇宙飛行士&lt;br /&gt;
&lt;br /&gt;
キャプテン・オリマー&lt;br /&gt;
&lt;br /&gt;
出身星 ホコタテ星&lt;br /&gt;
&lt;br /&gt;
ホコタテ運送の{{color|2=#fab400|ベテラン宇宙飛行士}}。冒険家になるのを夢見ながら、家族のため休日返上で荷物を運んでいる。なぜか{{color|2=#fab400|トラブルによく巻き込まれてしまう}}。&lt;br /&gt;
&lt;br /&gt;
関係者 妻、息子、娘、チャッピー（ペットの宇宙犬）&lt;br /&gt;
&lt;br /&gt;
趣味 気ままな一人旅&lt;br /&gt;
&lt;br /&gt;
夢 冒険家になること&lt;br /&gt;
|block=y}}&lt;br /&gt;
&#039;&#039;&#039;Translation&#039;&#039;&#039;&lt;br /&gt;
{{transcript|&lt;br /&gt;
Hocotate Freight Astronaut&lt;br /&gt;
&lt;br /&gt;
Captain Olimar&lt;br /&gt;
&lt;br /&gt;
Home planet: Hocotate&lt;br /&gt;
&lt;br /&gt;
{{color|2=#fab400|Veteran astronaut}} of Hocotate Freight. While he dreams of becoming an adventurer, he works on holidays to transport cargo for his family. For some reason, he {{color|2=#fab400|often gets into trouble}}.&lt;br /&gt;
&lt;br /&gt;
Related persons: wife, son, daughter, Bulbie (pet space dog)&lt;br /&gt;
&lt;br /&gt;
Hobbies: carefree journeys alone&lt;br /&gt;
&lt;br /&gt;
Dreams: becoming an adventurer&lt;br /&gt;
|block=y}}&lt;br /&gt;
&lt;br /&gt;
==Naming==&lt;br /&gt;
Olimar&#039;s name is derived from [[mariowiki:Mario|Mario]], as &amp;quot;[[Louie]]&amp;quot; is from [[mariowiki:Luigi|Luigi]]. In Japanese, Olimar (オリマー &#039;&#039;Orima&#039;&#039;) is an anagram of Mario (マリオ &#039;&#039;Mario&#039;&#039;). Olimar also shares Mario&#039;s red color scheme and big nose.&lt;br /&gt;
&lt;br /&gt;
In {{p1}}, Olimar is internally named &amp;lt;code&amp;gt;navi&amp;lt;/code&amp;gt;, which is probably short for &amp;quot;navigator&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===Names in other languages===&lt;br /&gt;
&#039;&#039;&#039;Olimar&#039;&#039;&#039;&lt;br /&gt;
{{foreignname&lt;br /&gt;
|Jap  = オリマー&lt;br /&gt;
|JapR = Orimā&lt;br /&gt;
|JapM = An anagram of &amp;quot;[[mariowiki:Mario|Mario]]&amp;quot;&lt;br /&gt;
|ChiTrad  = 歐利瑪&lt;br /&gt;
|ChiTradR = Ōulìmǎ&lt;br /&gt;
|ChiTradM = Olimar&lt;br /&gt;
|ChiSimp  = 欧力马&lt;br /&gt;
|ChiSimpR = Ōulìmǎ&lt;br /&gt;
|ChiSimpM = Olimar&lt;br /&gt;
|Dut  = Olimar&lt;br /&gt;
|DutM = -&lt;br /&gt;
|Fra  = Olimar&lt;br /&gt;
|FraM = &lt;br /&gt;
|Ger  = Olimar&lt;br /&gt;
|GerM = -&lt;br /&gt;
|Ita  = Olimar&lt;br /&gt;
|ItaM = -&lt;br /&gt;
|Kor  = 올리마&lt;br /&gt;
|KorR = Ollima&lt;br /&gt;
|KorM = Olimar&lt;br /&gt;
|Spa  = Olimar&lt;br /&gt;
|SpaM = -&lt;br /&gt;
|Por  = Olimar&lt;br /&gt;
|PorM = -&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Captain Olimar&#039;&#039;&#039;&lt;br /&gt;
{{foreignname&lt;br /&gt;
|Jap  = キャプテン・オリマー&lt;br /&gt;
|JapR = Kyaputen Orimā&lt;br /&gt;
|JapM = An anagram of &amp;quot;[[mariowiki:Mario|Mario]]&amp;quot;&lt;br /&gt;
|ChiTrad  = 歐利瑪隊長&lt;br /&gt;
|ChiTradR = Ōulìmǎ Duìzhǎng&lt;br /&gt;
|ChiTradM = Captain Olimar&lt;br /&gt;
|ChiSimp  = 欧力马队长&lt;br /&gt;
|ChiSimpR = Ōulìmǎ Duìzhǎng&lt;br /&gt;
|ChiSimpM = Captain Olimar&lt;br /&gt;
|Dut  = Kapitein Olimar&lt;br /&gt;
|DutM = Captain Olimar&lt;br /&gt;
|Fra  = Capitaine Olimar&lt;br /&gt;
|FraM = Captain Olimar&lt;br /&gt;
|Ger  = Captain Olimar&lt;br /&gt;
|GerM = -&lt;br /&gt;
|Ita  = Capitano Olimar&lt;br /&gt;
|ItaM = Captain Olimar&lt;br /&gt;
|Kor  = 캡틴 올리마&lt;br /&gt;
|KorR = Kaeptin Ollima&lt;br /&gt;
|KorM = Captain Olimar&lt;br /&gt;
|Spa  = Capitán Olimar&lt;br /&gt;
|SpaM = Captain Olimar&lt;br /&gt;
|Por  = Capitão Olimar&lt;br /&gt;
|PorM = Captain Olimar&lt;br /&gt;
|PorN = Name taken from Nintendo&#039;s official website&lt;br /&gt;
|Cze=Kapitán Olimar&lt;br /&gt;
|CzeM=Captain Olimar&lt;br /&gt;
|CzeN=Name taken from Nintendo&#039;s official website&lt;br /&gt;
|Dan=Kaptajn Olimar&lt;br /&gt;
|DanM=Captain Olimar&lt;br /&gt;
|DanN=Name taken from Nintendo&#039;s official website&lt;br /&gt;
|Fin=Kapteeni Olimar&lt;br /&gt;
|FinM=Captain Olimar&lt;br /&gt;
|FinN=Name taken from Nintendo&#039;s official website&lt;br /&gt;
|Heb=אולימר&lt;br /&gt;
|HebR=Olimar&lt;br /&gt;
|HebM=Olimar&lt;br /&gt;
|Hun=Olimar kapitány&lt;br /&gt;
|HunM=Captain Olimar&lt;br /&gt;
|HunN=Name taken from Nintendo&#039;s official website&lt;br /&gt;
|Nor=Kaptein Olimar&lt;br /&gt;
|NorM=Captain Olimar&lt;br /&gt;
|NorN=Name taken from Nintendo&#039;s official website&lt;br /&gt;
|Pol=Kapitan Olimar&lt;br /&gt;
|PolM=Captain Olimar&lt;br /&gt;
|PolN=Name taken from the official Polish Facebook page&lt;br /&gt;
|Rus=Капитан&amp;amp;nbsp;Олимар&lt;br /&gt;
|RusR=Kapitan Olimar&lt;br /&gt;
|RusM=From&amp;amp;nbsp;English&amp;amp;nbsp;name&lt;br /&gt;
|RusN=&lt;br /&gt;
|Swe=Kapten Olimar&lt;br /&gt;
|SweM=Captain Olimar&lt;br /&gt;
|SweN=Name taken from Nintendo&#039;s official website&lt;br /&gt;
|notes=y&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===&#039;&#039;Pikmin&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Olimar P1 front artwork.png|Frontal artwork of Olimar.&lt;br /&gt;
Olimar walks Pikmin 1.png|Artwork of Olimar walking.&lt;br /&gt;
Olimar P1 side artwork.png|Artwork of Olimar whistling.&lt;br /&gt;
Olimar and Blue Pikmin sprout P1 art.png|Artwork of Olimar finding a [[Blue Pikmin]] sprout.&lt;br /&gt;
Olimar pulls Blue Pikmin P1 art.png|Artwork of Olimar pulling out a Blue Pikmin.&lt;br /&gt;
Olimar pulling out a Red Pikmin sprout.jpg|Similar artwork of Olimar pulling out a Red Pikmin from the &#039;&#039;New Play Control! Pikmin&#039;&#039; manual.&lt;br /&gt;
Olimar throws Blue Pikmin P1 art.png|Artwork of Olimar throwing a Blue Pikmin.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Pikmin 2&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Captain Olimar P2 clay art.png|Clay artwork of Captain Olimar.&lt;br /&gt;
Olimar Side View.jpg|Alternate viewing angle.&lt;br /&gt;
P2 Olimar Throwing Blue Pikmin.jpg|Clay art of Olimar throwing a Blue Pikmin. It mirrors one of the &#039;&#039;Pikmin&#039;&#039; artworks above.&lt;br /&gt;
P2 Olimar Throwing White Pikmin.jpg|Alternate version with a [[White Pikmin]] instead of a Blue Pikmin.&lt;br /&gt;
P2 Louie and Olimar Clay Artwork.png|Clay artwork of Olimar with [[Louie]].&lt;br /&gt;
Pm2 2playermodes.png|Clay artwork of Olimar facing Louie.&lt;br /&gt;
Olimar Plucking Clay Art.png|Clay artwork of Olimar plucking a Blue Pikmin.&lt;br /&gt;
P2 Olimar Pluck Alt.jpg|Alternate viewing angle.&lt;br /&gt;
Olimar plucks Blue Pikmin P2 clay art.jpg|Version with background.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Pikmin 3&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
OlimarP3.png|Close-up of Olimar.&lt;br /&gt;
Oh..png|Captain Olimar, as seen in the ending of &#039;&#039;Pikmin 3&#039;&#039;, including the new [[whistle]] which is built into the helmet.&lt;br /&gt;
P3 Downed Olimar.jpg|Olimar when he is captured by the [[Plasm Wraith]] in &#039;&#039;Pikmin 3&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Pikmin 4&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Pikmin 4 Olimar.png|Olimar&#039;s profile, as seen on the Japanese website.&lt;br /&gt;
P4 ID Badge Olimar.png|Olimar&#039;s ID badge.&lt;br /&gt;
Olimar Leafling.png|Olimar&#039;s [[leafling]] form.&lt;br /&gt;
File:Leafling Olimar and Moss (Blossoming Arcadia).jpg|Leafling Olimar and [[Moss]] standing outside a Dandori Battle cave entrance. &lt;br /&gt;
Leafling Olimar and Moss.png|Leafling Olimar and Moss.&lt;br /&gt;
P4Olimar.png|Olimar after being rescued and restored to normal by the [[Rescue Corps]].&lt;br /&gt;
Pikmin Comic Olimar.jpg|Olimar as seen in the &amp;quot;Dog People&amp;quot; comic.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Hey! Pikmin&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Hey! Pikmin Olimar.jpg|Artwork of Captain Olimar.&lt;br /&gt;
Hey! Pikmin throwing.png|Artwork of Olimar throwing Pikmin.&lt;br /&gt;
Hey! Pikmin Winged Pikmin artwork.png|Artwork of Winged Pikmin carrying Olimar.&lt;br /&gt;
Hey! Pikmin everyone artwork.png|Artwork of Olimar and the Pikmin.&lt;br /&gt;
File:Hey! Pikmin Olimar Point.png|Artwork of Olimar pointing.&lt;br /&gt;
File:Olimar jetpack.png|Artwork of Olimar showing off his jetpack.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Pikmin Short Movies&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:OlimarPikmin3Art.jpg|Artwork of Olimar, taken from the Pikmin Short Movies website.&lt;br /&gt;
NightJuicerSC.png|Olimar blending his drink in &#039;&#039;The Night Juicer&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Super Smash Bros.&#039;&#039; series===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
SSBB Olimar.jpg|Olimar as he appears in &#039;&#039;[[Super Smash Bros. Brawl]]&#039;&#039;.&lt;br /&gt;
Olimar and five Pikmin Brawl.jpg|Olimar and the five Pikmin types as they are seen in &#039;&#039;Brawl&#039;&#039;.&lt;br /&gt;
Olimar.png|Captain Olimar in &#039;&#039;[[Super Smash Bros. for Nintendo 3DS and Wii U]]&#039;&#039;.&lt;br /&gt;
Super Smash Bros. Ultimate Captain Olimar.png| Olimar as he appears in &#039;&#039;[[Super Smash Bros. Ultimate]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*It is referred to that Olimar used to be a repairman before his current job,{{cite quote|Gradually, my repairs to the Dolphin continue. This ship is like a part of me. One could even say that it is tied to my very essence. Yes, it was a long &amp;amp;ndash; one might say epic &amp;amp;ndash; journey, going from mere repairman to captain of my own ship... but now I&#039;m rambling.|Captain Olimar|his [[Olimar&#039;s voyage log|voyage log]]}} and has had conflicts with space pirates.{{cite quote|{{Notes:Guard Satellite/monolog}}|Captain Olimar|his monolog over the [[Guard Satellite]]}}&lt;br /&gt;
*Olimar was planned to appear in &#039;&#039;[[mariowiki:Mario &amp;amp; Luigi: Superstar Saga|Mario &amp;amp; Luigi: Superstar Saga]]&#039;&#039;. The captain was set to come in and taste the player&#039;s coffee, call Mario &amp;quot;Marlio&amp;quot; (an anagram of &amp;quot;Olimar&amp;quot;), and somehow mistake Luigi for a giant, scary beast. The scene was not used in the final release, and Olimar was replaced by Professor E. Gadd who was initially meant to make only one appearance, but needed a larger role.&lt;br /&gt;
*In &#039;&#039;[[mariowiki:Yoshi&#039;s Island DS|Yoshi&#039;s Island DS]]&#039;&#039;, a baby similar in appearance to Olimar is present in a few scenes.&lt;br /&gt;
*Although not seen, the player can get a message from Olimar in the [[Wii]] game &#039;&#039;[[nookipedia:Animal Crossing: City Folk|Animal Crossing: City Folk]]&#039;&#039;, which reads: {{transcript|I found this odd little hat on my travels. It looks just like one of those cute little creatures I&#039;ve met in outer space! Have fun wearing it! &amp;amp;ndash; From Captain Olimar.}}. When the player finishes reading the letter, they get an item called the &amp;quot;Red Pikmin Hat&amp;quot;, which looks like a [[Red Pikmin]]&#039;s stem with a leaf. A &amp;quot;life size&amp;quot; model of his [[S.S. Dolphin|ship]] has also been released.&lt;br /&gt;
*Olimar&#039;s [[carrying]] weight seems to vary in each game. He weighs 4 units in &#039;&#039;Pikmin&#039;&#039;, 1 unit in &#039;&#039;Pikmin 2&#039;&#039;, 5 units in &#039;&#039;Pikmin 3&#039;&#039;, and 3 units in &#039;&#039;Pikmin 4&#039;&#039;.&lt;br /&gt;
*The bad [[cutscene|ending]] in &#039;&#039;[[Pikmin (game)|Pikmin]]&#039;&#039; is possibly referenced in &#039;&#039;[[Pikmin 3]]&#039;&#039;, as one of Olimar&#039;s ship logs in a [[Data File]] states that he had a nightmare that the Pikmin dragged him into their [[Onion]] after being injured by a creature.&lt;br /&gt;
*In &#039;&#039;Pikmin 2&#039;&#039;, Olimar is voiced by [[nintendo:Kazumi Totaka|Kazumi Totaka]] &amp;amp;ndash; the music composer that added [[Easter eggs#Totaka&#039;s song|his song]] as a secret in the game.&lt;br /&gt;
*The trophy for Olimar in &#039;&#039;[[Super Smash Bros. Brawl]]&#039;&#039; serves as a trophy for the Pikmin and Olimar, as they fight together as a single fighter. The trophy [[Mistake|mistakenly]] calls them &amp;quot;veteran spacefarers&amp;quot;, even though that does not apply to the Pikmin, only to Olimar.&lt;br /&gt;
*Olimar also seems to have {{w|trypophobia}}, the fear of clusters of holes or bumps, as he gets very nervous while looking at a treasure with many holes around it.{{cite quote|It&#039;s...a nest of some kind? I&#039;m too nervous to see what lives in it. I...I don&#039;t need to analyze all of these things! It&#039;s not my job!|Captain Olimar|his notes on the [[Unexamined Nest]]}} He even gives the [[Stuffed Bellbloom]] a species name of &#039;&#039;trypophobis&#039;&#039;, a clear reference to the fear.&lt;br /&gt;
*In the French translation of {{hp}}, in the [[red pellet]]&#039;s notes, Olimar states that Red Pikmin are his favorite Pikmin.&lt;br /&gt;
*Olimar&#039;s voice is higher-pitched than Louie&#039;s, as seen in-game, during [[cutscene]]s, and even in [[Secret File]]s. However, this is not the case in a few cutscenes of &#039;&#039;Pikmin 3&#039;&#039;: when Louie breaks out of the S.S. Drake in the [[Garden of Hope]], or when he interrupts Olimar with &amp;quot;Food!&amp;quot; during the ending cutscene, his voice is higher pitched than normal.&lt;br /&gt;
&lt;br /&gt;
{{listen|filename=P2 Olimar name call.ogg|title=Name call after switching leaders, in &#039;&#039;Pikmin 2&#039;&#039;.}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Olimar&#039;s notes]]&lt;br /&gt;
*[[Olimar&#039;s journal]]&lt;br /&gt;
*[[Olimar&#039;s monologs]]&lt;br /&gt;
*[[Minor characters#Olimar&#039;s family|Olimar&#039;s family]]&lt;br /&gt;
*[[Oversized Replica]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{refs}}&lt;br /&gt;
&lt;br /&gt;
{{Characters}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Leaders]]&lt;br /&gt;
[[Category:Hocotatians]]&lt;/div&gt;</summary>
		<author><name>Yaya</name></author>
	</entry>
	<entry>
		<id>https://pikmin-fr.wiki/w/index.php?title=Capitaine_Olimar&amp;diff=1239</id>
		<title>Capitaine Olimar</title>
		<link rel="alternate" type="text/html" href="https://pikmin-fr.wiki/w/index.php?title=Capitaine_Olimar&amp;diff=1239"/>
		<updated>2025-09-18T03:43:13Z</updated>

		<summary type="html">&lt;p&gt;Yaya : &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox/Personnage&lt;br /&gt;
|name       = Olimar&lt;br /&gt;
|image      = Captain Olimar Pikmin 4 Render.png&lt;br /&gt;
|size       = 200px&lt;br /&gt;
|gender     = Masculin&lt;br /&gt;
|age        = Middle age{{cite quote|{{notes:Golden Vaulting Table/olimar}}|Captain Olimar|his notes on the [[Golden Vaulting Table]]}} (multiple decades{{cite quote|I&#039;ve lived for decades, and yet there are still mysteries that are beyond my comprehension. For example, why are some women so crazy about things that sparkle? That&#039;s one enigma I&#039;ll probably never unravel.|Captain Olimar|his journal entry for the [[Eternal Emerald Eye]]}})&lt;br /&gt;
|eyecolor   = Noir&lt;br /&gt;
|haircolor  = Brun&lt;br /&gt;
|homeplanet = Hocotate&lt;br /&gt;
|related    = [[Minor characters#Olimar&#039;s wife|Wife]], [[Minor characters#Olimar&#039;s son|son]], [[Minor characters#Olimar&#039;s daughter|daughter]], [[Minor characters#Bulbie|Bulbie]] (pet)&lt;br /&gt;
|height     = 1.9 cm (0.75 inches)&lt;br /&gt;
|firstgame  = {{p1}}&lt;br /&gt;
|latestgame = {{p4}}&lt;br /&gt;
|actor      = Kazumi Totaka ({{p2}} {{cite web|https://web.archive.org/web/20221206024347/https://www.nintendo.co.jp/nom/0405/1_2/index.html|Development staff interview for &#039;&#039;Pikmin 2&#039;&#039;|Wayback Machine}})&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Capitaine Olimar&#039;&#039;&#039; ({{j|キャプテン・オリマー|Kyaputen Orimā}}), aussi appelé &#039;&#039;&#039;Olimar&#039;&#039;&#039; est le protagoniste principal de la licence Pikmin, apparaissant comme personnage jouable dans Pikmin, Pikmin 2, Hey! Pikmin et Pikmin 4, ainsi qu&#039;en tant que personnage secondaire dans Pikmin 3. Son dernier rôle est dans l&#039;Aventure d&#039;Olimar, qui reconstitue les événements qui débutent le jeu.  Olimar vient de la planète Hocotate, et pendant ses missions de transportation de colis en tant que livreur pour Hocotate Freight, il découvre PNF-404, la planète sur laquelle il s&#039;écrase, finissant par rencontrer les Pikmin. Il a découvert toute les espèces de Pikmin hors le Pikmin luisant.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;Pikmin&#039;&#039; and &#039;&#039;Pikmin 4&#039;&#039;, he owns and captains a spaceship called the [[S.S. Dolphin]], and in &#039;&#039;Hey! Pikmin&#039;&#039;, he owns and captains the [[S.S. Dolphin II]]. He has a [[Minor characters#Olimar&#039;s family|family]] back on Hocotate, which includes his [[Minor characters#Olimar&#039;s wife|wife]], [[Minor characters#Olimar&#039;s son|son]], [[Minor characters#Olimar&#039;s daughter|daughter]], and [[Minor characters#Bulbie|dog]]. Olimar&#039;s writings in his [[Olimar&#039;s monologs|end-of-day monologs]], [[Piklopedia (Pikmin 2)#Olimar&#039;s notes|Piklopedia notes]], and [[Olimar&#039;s Log (Exploration Notes)|exploration logs]] are a major source of information about the world in each game.&lt;br /&gt;
&lt;br /&gt;
== Personnalité et apparence == &lt;br /&gt;
Olimar a trois courtes touffes de cheveux bruns et porte une combinaison spatiale jaune clair décorée de lignes rouges et de gants rouges. Il mesure 3,9 cm avec sa combinaison spatiale, des pieds au sommet de l’antenne, et 1,9 cm sans.&lt;br /&gt;
&lt;br /&gt;
Olimar est assez intellectuel, comme en témoignent ses nombreux écrits et son vocabulaire. Il s’intéresse également à la science et probablement à la biologie, prenant des notes d’Olimar et commentant chaque trésor et ennemi qu’il découvre. Ces notes contiennent [[Erreur#Incohérences de classification biologique|quelques erreurs]], probablement parce qu’il est un extraterrestre et ne peut pas comprendre ou expliquer complètement tout sur PNF-404. De plus, il peut aussi avoir un don pour l’ingénierie, car il était autrefois mécanicien et c’est lui qui a conçu le [[Bowsprit]]. Malgré cela, Olimar est suggéré comme étant relativement crédule (comme le montre son journal pour le [[Trait Extraordinaire]]) et préfère ses propres explications incorrectes aux explications correctes, comme le montrent ses notes pour le [[Com Universel]] et la [[Porte de Préservation]]. Sa couleur préférée est le rouge, qu’il associe à la passion et à l’émotion. {{citer la citation|C’est ma couleur préférée. J’aime la façon dont il insuffle de la passion et de l’émotion dans tout ce qu’il touche.|Le capitaine Olimar|son [[Treasure Catalog]] notes for the [[Uniquely You Goo]]}}&lt;br /&gt;
&lt;br /&gt;
Olimar aime sa famille, mais ils lui demandent beaucoup financièrement. C’est l’une des raisons pour lesquelles il aime prendre du temps pour lui. Il prend très au sérieux son devoir de leader envers les Pikmin, au point que si une extinction des Pikmin se produit, il a honte et prétend qu’il ne pourra pas dormir pendant la nuit. Olimar est une personne calme, attentionnée, honnête et responsable, mais il peut être sarcastique et salé lorsqu’il est agacé. Il n’a pas été dépeint comme trop gourmand dans &#039;&#039;[[Pikmin 2]]&#039;&#039;, mais ses [[Olimar’s Log (Exploration Notes)|entrées de journal]] aux États-Unis [[Region|version]] de &#039;&#039;[Pikmin 3]]&#039;&#039; révèlent qu’il a développé un intérêt fixe pour les trésors.&lt;br /&gt;
&lt;br /&gt;
D’après son journal sur le Cookie Impénétrable, Olimar a un tempérament colérique envers les questions de peu d’importance. Ceci est encore montré dans la mission Side Stories [[À la recherche de Louie]], où Olimar s’en prend à Louie mais se sent rapidement coupable de l’avoir fait. Olimar écrit également qu’il a honte de lui-même d’être devenu plus grincheux avec l’âge. Il mentionne qu’il s’est toujours « entendu avec » les animaux,Je suppose que je me suis toujours bien entendu avec les animaux, mais c’est un peu pousser...|Le capitaine Olimar|un [[fichier de données]]}} que l’on peut voir dans ses entrées de journal Piklopedia assez détaillées sur les différentes créatures de la planète. D’après ses entrées sur l’Enigme Paradoxale et le Synthétiseur Harmonique, il se considère également comme un mécène raffiné des arts, et ses entrées sur le Bulbe Pèlerin, il a un passe-temps pour le jardinage, désirant qu’on lui donne des titres tels que « génie botanique » et « Commandant Suprême des Fleurs ». Dans l’ensemble, Olimar est honnête et sympathique, n’a aucun problème à se remettre en question et à remettre en question ses actes, et est fasciné par la faune et la flore du PNF-404.&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
{{spoiler}}&lt;br /&gt;
&lt;br /&gt;
===Plot of &#039;&#039;Pikmin&#039;&#039;===&lt;br /&gt;
[[File:Olimar guides Red Pikmin P1 art.png|thumb|left|150px|Artwork of Olimar being followed by Red Pikmin.]]&lt;br /&gt;
While on an interstellar vacation from [[Hocotate]], Captain Olimar&#039;s ship, the [[S.S. Dolphin]], collides with a meteor, sending it hurtling toward an [[PNF-404|unknown planet]]. The next day, Olimar awakens on the planet&#039;s surface to find the S.S. Dolphin destroyed, and missing 30 of its [[Ship part|pieces]]. On top of this, the planet&#039;s oxygen is toxic for his species, leaving Olimar&#039;s life-support systems with only enough power for thirty days. Determined to escape, Olimar sets out to retrieve the ship&#039;s parts. While wandering around an area known as [[The Impact Site]], Olimar meets odd creatures that he calls [[Pikmin family|Pikmin]] at their nest, an [[Onion]]. Olimar names both after foods from Hocotate that they resemble.&lt;br /&gt;
&lt;br /&gt;
The first type of Pikmin Olimar meets is the [[Red Pikmin]], who are able to produce more of their species with Olimar&#039;s help. Olimar finds his ship&#039;s [[Main Engine]] and commands the Pikmin to bring it back to the S.S. Dolphin&#039;s remains, allowing the S.S. Dolphin to at least lift off for the night and avoid the hostile nocturnal creatures that reside on PNF-404.&lt;br /&gt;
&lt;br /&gt;
The following day, Olimar begins exploring the planet in search of ship pieces, discovering additional Pikmin types, including [[Yellow Pikmin]] and [[Blue Pikmin]], in the process. Olimar is able to find and recover all of the ship parts on the planet and restore the S.S. Dolphin to normal. Before leaving the planet, he bids farewell to the Pikmin, brings a bottle cap from the planet as a souvenir for his son, and takes notes on the wildlife.&lt;br /&gt;
&lt;br /&gt;
Although this is the canonical ending, it is possible for players to reach [[Cutscene|alternate endings]].&lt;br /&gt;
&lt;br /&gt;
===Return to Hocotate===&lt;br /&gt;
After Olimar&#039;s success on PNF-404, he was able to blast off the planet to return to Hocotate, see his family, and return to his normal life. After arriving at [[Hocotate Freight]], he met up with [[the President]] and a new employee named [[Louie]]. After landing his ship, he learned that the company was in debt, having to pay at least {{pokos|10,100}} for the loss of a [[golden Pikpik carrot]] shipment. Learning that the Dolphin was sold to help pay the debt, Olimar was so shocked he dropped the souvenir for his son. As the bottle cap rolled past Louie, an [[Hocotate ship|old ship]] was able to suck up the rusty bottle cap. Its pod analyzed the piece of salvage to be worth {{pokos|100}}, which lowered the debt to {{pokos|10,000}}. The President commanded Olimar and Louie to return to the Pikmin Planet and collect more [[treasure]] as a result.&lt;br /&gt;
&lt;br /&gt;
===Paying off Hocotate Freight&#039;s debt===&lt;br /&gt;
As Olimar and Louie were heading to the [[Valley of Repose]], the ship collided with a tree branch, and the resulting impact jolted Louie out of the cockpit, leaving Olimar to search for him. Luckily for Olimar, he found a group of [[Red Pikmin]] fighting a lone [[Dwarf Bulborb]]. He was able to unite with Louie by using the Pikmin to squash the [[bag]] separating them. Before, Louie had discovered a treasure, and with the help of Olimar, they were able to forage it. They then discovered a series of [[cave]]s, [[area]]s, and new [[Pikmin family|Pikmin types]].&lt;br /&gt;
&lt;br /&gt;
===The search for Louie===&lt;br /&gt;
After repaying the debt, Captain Olimar blasted off the planet but noticed that he somehow left Louie behind. Alas, it was too late, as he was going too fast to turn around and get him. After meeting the President once again to present him with all the treasures he and Louie found, the debt was fully paid.&lt;br /&gt;
&lt;br /&gt;
Olimar then told the President that there was more treasure on the planet. The President, looking to increase Hocotate Freight&#039;s fortune, then decided to send Olimar and Louie back to the planet. Only then did he realize that Louie was missing. The President decided that he would join Olimar to search for Louie and to make their company even wealthier. The two went to the [[Wistful Wild]] to start their search and eventually found Louie in the [[Dream Den]], and rescued him after defeating the [[Titan Dweevil]].&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Pikmin 3&#039;&#039;===&lt;br /&gt;
[[File:P3 Downed Olimar.jpg|thumb|Olimar asleep in &#039;&#039;Pikmin 3&#039;&#039;.]]&lt;br /&gt;
In &#039;&#039;[[Pikmin 3]]&#039;&#039;, Captain Olimar is present only as a plot element but is a playable character in some [[Mission Mode]] stages, as well as being player 2&#039;s leader in [[Bingo Battle]] mode.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;Pikmin 3&#039;&#039;, Olimar&#039;s unseen voyage is explained through [[Data File]]s the player can find throughout the game, as well as the [[Secret Files]]. &#039;&#039;Pikmin 3 Deluxe&#039;&#039; makes it fully playable as the [[Olimar&#039;s Assignment]] Side Story.&lt;br /&gt;
&lt;br /&gt;
Due to the President&#039;s excessive spending as well as the failure of a new business venture, Olimar is sent back to [[PNF-404]] with Louie in search of even more treasure to repay Hocotate Freight&#039;s newly acquired second debt, with Olimar also intending to buy back the [[S.S. Dolphin]]. While they explore the planet, Olimar finds the Koppaites&#039; [[cosmic drive key]] and takes it with him.&lt;br /&gt;
&lt;br /&gt;
After a period of searching the planet for treasure, Olimar eventually discovers the [[Formidable Oak]], seeing something glittering at the top of it. Thinking it must be valuable gold, he climbs to the top, only to find it is actually a living creature, the [[Plasm Wraith]]. The creature eventually obsesses over Olimar, preventing him from leaving, yet doesn&#039;t harm him. Because of the wraith, each time Olimar attempts to escape, the Plasm Wraith triggers his [[Spacesuit|suit]]&#039;s auto-sleep feature, preventing him from going through with it.&lt;br /&gt;
&lt;br /&gt;
With help from Louie, [[Alph]], [[Brittany]], and [[Charlie]] are able to locate Olimar and subdue the Plasm Wraith just long enough for them to take off with Olimar.&lt;br /&gt;
&lt;br /&gt;
In the [[Olimar&#039;s Comeback]] Side Story, Olimar and Louie successfully return to Hocotate with the Koppaites&#039; help. However, the President is livid when he learns that the Hocotate Ship was left behind and destroyed, so he sends Olimar and Louie back to PNF-404 in an [[Escape Pod]] to recover the ship. Upon their return to the planet, Olimar and Louie reunite with the Pikmin, collect even more treasure as well as the parts of the Hocotate Ship, and return to Hocotate.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Pikmin 4&#039;&#039;===&lt;br /&gt;
[[File:Olimar Leafling.png|thumb|Olimar&#039;s [[leafling]] form.]]&lt;br /&gt;
In {{p4}}, Olimar becomes stranded on PNF-404. While meeting with the Pikmin and recovering the parts of his ship, he befriends a space dog named [[Moss]], who helps him in his search. When Olimar recovers the [[Interstellar Radio]] with the help of Moss and the Pikmin, he uses it to send a distress signal. While he is ultimately successful in collecting all the parts of the S.S. Dolphin with their help, Olimar discovers that Moss had stowed away in the ship&#039;s cargo hold and is rapidly sickening. Realizing that she could not survive away from PNF-404, he tries to return to the planet to save her but crash-lands again. His life support system fails, and the Pikmin take him to an Onion, transforming him into a [[leafling]] with little memory of who he is.&lt;br /&gt;
&lt;br /&gt;
When he wakes up as a leafling, Olimar finds a [[Trial of the Sage Leaf|mysterious cave]] at what is later known as the [[Rescue Command Post]]. It is unknown if he entered it. Olimar&#039;s behavior as a leafling includes taking [[Castaway]]s and turning them into leaflings.&lt;br /&gt;
&lt;br /&gt;
One month later, the signal is intercepted by the [[Rescue Corps]], who set off to retrieve him before becoming in need of rescue themselves, leaving [[Rookie Rescue Officer|their newest recruit]] to rescue both Olimar and the castaway members of the Rescue Corps. During the mission, the recruit encounters Olimar in his leafling form on several occasions, and Olimar does several [[Dandori Battle]]s with the recruit.&lt;br /&gt;
&lt;br /&gt;
Olimar is eventually rescued and cured by the Rescue Corps but is forced to return to the planet when the Rescue Corps&#039; Rescue Pup [[Oatchi]] begins to get sick in the same way that Moss did. Noticing the leaf that had been growing from Oatchi&#039;s tail, Olimar suspects that any organism with leaves like that of a Pikmin is unable to survive away from PNF-404. Oatchi was eventually returned to normal. However, Moss does not respond to the treatment, and Olimar decides to leave her behind, as this is where she was born and raised. The Rescue Corps, accompanied by Olimar, depart the planet for the final time, as the Pikmin follow Moss as their new leader.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Hey! Pikmin&#039;&#039;===&lt;br /&gt;
In {{hp}}, Olimar flies on the [[S.S. Dolphin II]] until he comes across a shower of asteroids. He tries to dodge them but ends up getting hit, and the ship plummets into an alien planet, landing near a group of terrified Pikmin. After this, Olimar wakes up from the crash landing as the ship&#039;s pod assesses his and the ship&#039;s situation. After doing so, it concludes that the ship&#039;s fuel – the Sparklium supply – is completely empty. The pod picks up Sparklium signals and sends the captain onward, where the two stumble upon a wild Red Pikmin. After it is scared off, and the two continue going forward, Captain Olimar uses his whistle to bring out the Pikmin hiding in the weeds, only to realize there are actually four of them hiding, not just one. Moving forward a bit, the group discovers some Sparklium Seeds. It is at this point that the pod confirms that each seed contains one Sparklium, but Olimar needs 30 thousand to be able to escape. After the ship reassures the demoralized captain, everyone moves further onward, finds some more seeds, and the tutorial level is completed.&lt;br /&gt;
&lt;br /&gt;
Throughout the rest of the adventure, Olimar explores different areas, one at a time, gathering Sparklium Seeds and treasures along the way. There are two primary goals; the first is obtaining 30,000 Sparklium in order to fully power the ship again, and the second is searching for a missing key component of the S.S. Dolphin II, the Sparklium Converter, which is needed to return home. This final piece can be obtained from the last sector, The Final Stretch.&lt;br /&gt;
&lt;br /&gt;
In order to get home, Captain Olimar needs to find 30,000 Pokos and the Sparklium Converter. The ship does not know where the Sparklium Converter is, so the player needs to play through all eight main sectors, gathering Sparklium along the way. Once all eight sectors are finished and the Sparklium count reaches 30,000, the ship detects the Sparklium Converter in a new sector, The Final Stretch. Here, he battles against the fearsome Berserk Leech Hydroe, and after winning the fight, it is revealed that the Leech Hydroe that had taken control of the monster is holding the Sparklium Converter. After its defeat, the creature drops the ship part and then scurries away. The captain recovers the ship part and prepares to go home.&lt;br /&gt;
&lt;br /&gt;
As the ship is setting everything up for the ride, Olimar goes outside to meet the Pikmin for one final time. As he and a group of different Pikmin are frolicking around, the ship&#039;s pod calls him over, and he sorrowfully walks away from the Pikmin. At first, they follow him, but after they realize what is happening, they stop and stare at Olimar as he is getting beamed up into the ship&#039;s pod. As the ship takes off, the Pikmin all get inside the nearby Onion. The two blast off into space, but the Onion can only follow the ship up so far until it stays behind. The ship keeps going, eventually activates the warp, and disappears.&lt;br /&gt;
&lt;br /&gt;
After this, the credits roll. In the cutscene after the credits, a scene similar to the intro plays out, except instead of Olimar coming face to face with asteroids, he sees Hocotate in the distance. The ending finishes with the S.S. Dolphin II flying towards Olimar&#039;s home planet.&lt;br /&gt;
&lt;br /&gt;
==In the &#039;&#039;Super Smash Bros.&#039;&#039; series==&lt;br /&gt;
[[File:Olimar Brawl.PNG|thumb|185px|Olimar&#039;s official artwork for &#039;&#039;Smash Bros. Brawl&#039;&#039;.]]&lt;br /&gt;
{{external|Olimar as a fighter|[[smashwiki:Olimar|SmashWiki]]|SmashWiki.png}}&lt;br /&gt;
{{see also|Super Smash Bros. series}}&lt;br /&gt;
&lt;br /&gt;
Olimar is a playable character in &#039;&#039;[[Super Smash Bros. Brawl]]&#039;&#039;, &#039;&#039;[[Super Smash Bros. for Nintendo 3DS and Wii U]]&#039;&#039;, and &#039;&#039;[[Super Smash Bros. Ultimate]]&#039;&#039;. He commands his Pikmin in battle and is almost entirely dependent on them. Olimar is able to pluck new Pikmin from the ground at any time, and he can have up to six or three with him at once (depending on the game).&lt;br /&gt;
&lt;br /&gt;
As with most other characters in &#039;&#039;Smash&#039;&#039;, Olimar&#039;s design has multiple details not seen in the original games. His space suit has visible seams and straps, and his sleeves are decorated with the [[Hocotate Freight]] logo. Additionally, his backpack now has what appear to be ports for plugs of different shapes and sizes.&lt;br /&gt;
&lt;br /&gt;
The Pikmin, as in the original series, are fragile and can be defeated easily, but each of the five types has special unique properties (for example, the Red Pikmin are stronger than average and have fire-based attacks, as well as flame resistance). The Pikmin Olimar plucks are chosen at random in &#039;&#039;Brawl&#039;&#039; and appear in a set order starting in &#039;&#039;Smash 4&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Olimar&#039;s Final Smash is called End of Day, during which he leaves the arena via his spaceship as [[Day#Sunset|night]] falls. The players left behind are attacked by feeding Bulborbs and can be further damaged when Olimar&#039;s ship returns and explodes on impact. Although Olimar&#039;s Pikmin are left behind too, they go unharmed.&lt;br /&gt;
&lt;br /&gt;
In the Subspace Emissary, the adventure mode of &#039;&#039;Super Smash Bros. Brawl&#039;&#039;, Olimar serves a minor role as one of three people to investigate the Isle of the Ancients, (the other two being Samus and Captain Falcon). He gets there using the Hocotate Ship, which gets stuck. He uses his Pikmin to attempt to take down a massive R.O.B., when Captain Falcon jumps out of his vehicle and destroys the machine with a Falcon Punch, killing most of Olimar&#039;s Pikmin in the process. The two go forward together, and Olimar goes into the depths of the island, fighting the Subspace army along the way, and meeting up with several others. He is present for the destruction of the island and the fight against Meta-Ridley as the group escapes in the Falcon Flyer.&lt;br /&gt;
&lt;br /&gt;
After the escape, Olimar uses the Hocotate Ship, which somehow got off the island itself, to enter Subspace, dodging fire from the Gunship with his piloting skills. Olimar is subsequently turned into a trophy by Tabuu&#039;s off waves, along with most other fighters. Saved by King Dedede, alongside Luigi and Ness, Olimar is present for the final portion of the game, the Great Maze, and the fight against Tabuu.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Melee&#039;&#039; trophy===&lt;br /&gt;
Captain Olimar also appears in &#039;&#039;Super Smash Bros. Melee&#039;&#039;, but only as a trophy.&lt;br /&gt;
&lt;br /&gt;
{{smash trophy&lt;br /&gt;
|image  = Olimar SSBM trophy.png&lt;br /&gt;
|desc   = {{Notes:Captain Olimar/ssbm}}&lt;br /&gt;
|obtain = Have a &#039;&#039;Pikmin&#039;&#039; [[Saved game|save file]] in the memory card.&lt;br /&gt;
|type   = Other&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Brawl&#039;&#039; trophy===&lt;br /&gt;
{{smash trophy&lt;br /&gt;
|image  = Olimar trophy SSBB.png&lt;br /&gt;
|desc   = {{Notes:Captain Olimar/ssbb}}&lt;br /&gt;
|type   = Fighter&lt;br /&gt;
|obtain = Complete Classic mode with Olimar.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Smash 4&#039;&#039; trophy===&lt;br /&gt;
====Normal, 3DS====&lt;br /&gt;
{{smash trophy&lt;br /&gt;
|image  = Olimar3DSTrophy.png&lt;br /&gt;
|usdesc = {{Notes:Captain Olimar/ssb43dsus}}&lt;br /&gt;
|eudesc = {{Notes:Captain Olimar/ssb43dseu}}&lt;br /&gt;
|type   = Fighter&lt;br /&gt;
|obtain = Complete Classic mode while playing as Olimar or Alph.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Alt, 3DS====&lt;br /&gt;
{{smash trophy&lt;br /&gt;
|image  = Olimar3DSTrophy2.png&lt;br /&gt;
|usdesc = {{Notes:Captain Olimar (Alt.)/ssb43dsus}}&lt;br /&gt;
|eudesc = {{Notes:Captain Olimar (Alt.)/ssb43dseu}}&lt;br /&gt;
|type   = Fighter&lt;br /&gt;
|obtain = Complete All-Star mode while playing as Olimar or Alph.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Normal, Wii U====&lt;br /&gt;
{{smash trophy&lt;br /&gt;
|image  = OlimarTrophySSBU.png&lt;br /&gt;
|usdesc = {{Notes:Captain Olimar/ssb4wiiuus}}&lt;br /&gt;
|eudesc = {{Notes:Captain Olimar/ssb4wiiueu}}&lt;br /&gt;
|type   = Fighter&lt;br /&gt;
|box    = 62. Space Explorer&lt;br /&gt;
|obtain = Complete Classic mode with Olimar or Alph.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Alt, Wii U====&lt;br /&gt;
{{smash trophy&lt;br /&gt;
|image  = OlimarAltTrophySSBU.png&lt;br /&gt;
|usdesc = {{Notes:Captain Olimar (Alt.)/ssb4wiiuus}}&lt;br /&gt;
|eudesc = {{Notes:Captain Olimar (Alt.)/ssb4wiiueu}}&lt;br /&gt;
|type   = Fighter&lt;br /&gt;
|box    = 62. Space Explorer&lt;br /&gt;
|obtain = Unlock the Olimar trophy and buy it from the store.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===amiibo===&lt;br /&gt;
[[File:OlimarAmiibo.png|150px|thumb|A close up of the amiibo.]]&lt;br /&gt;
{{main|amiibo}}&lt;br /&gt;
In the {{date|1|April|2015}} Nintendo Direct, Olimar was confirmed to be a part of the &#039;&#039;Super Smash Bros.&#039;&#039; amiibo, launching in September 2015 in the US and July 2015 in all other regions. Like other fighters, his amiibo is identical to his main trophy from {{ssb4}}.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==As a Pikmin==&lt;br /&gt;
{{spoiler section|&lt;br /&gt;
[[File:Olimar Pikmin.png|thumb|Olimar as &amp;quot;Pikmar&amp;quot;.]]&lt;br /&gt;
Olimar becomes a [[Pikmin family|Pikmin]] (dubbed by fans as &#039;&#039;&#039;Pikmar&#039;&#039;&#039; or &#039;&#039;&#039;Olimin&#039;&#039;&#039;) in the bad &#039;alternative&#039; ending of {{p1}}, where the [[S.S. Dolphin]] fails to take off and crashes on the planet again; Olimar is then carried to the [[Red Onion]] by some Pikmin and ejected as a seed consisting of only his head and a small stem with leaf. Judging by the sounds and visual effects, he appears to flourish to his former size similar to the way Pikmin first grow.&lt;br /&gt;
&lt;br /&gt;
This ending is not considered [[canon]] with the rest of the series as in &#039;&#039;[[Pikmin 2]]&#039;&#039; he is seen proceeding to land on [[Hocotate]] in his [[S.S. Dolphin|ship]] and so must have obtained at least the 25 mandatory [[ship part]]s. Olimar in this form is only ever seen buried, so the rest of his appearance is unknown. It should also be noted that the model used in the in-game cutscene only contains a head.&lt;br /&gt;
&lt;br /&gt;
Why the Onion transforms him instead of turning him into true Pikmin seeds is unknown. However, it is worth noting that the Pikmin silently watch as he is spat out and cheer as he begins to grow, indicating that they expected the transformation to occur. In-game, when Pikmin [[Lie down|carry Olimar]] to their Onion, he is not affected in any way and merely bounces off the alien mother-ship. As such, the process may be controlled by the Pikmin themselves. A similar process occurs in &#039;&#039;[[Pikmin 4]]&#039;&#039; when Olimar is turned into a [[leafling]], and even occurs in very similar if not identical circumstances.&lt;br /&gt;
|the ending of &#039;&#039;Pikmin&#039;&#039;|collapsed=y&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Profiles==&lt;br /&gt;
=== ID badge ===&lt;br /&gt;
{{ID badge&lt;br /&gt;
|image = P4 ID Badge Olimar.png&lt;br /&gt;
|name = Olimar&lt;br /&gt;
|title = Hocotate Freight Employee&lt;br /&gt;
|icon = ID badge title Olimar P4 icon.png&lt;br /&gt;
|planet = Hocotate&lt;br /&gt;
|line1 = A hard worker and family man who often&lt;br /&gt;
|line2 = sacrifices his time off to support his family.&lt;br /&gt;
|line3 = He also seems to be a magnet for bad luck.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===e-card===&lt;br /&gt;
* &#039;&#039;&#039;Text&#039;&#039;&#039;: {{transcript|ホコタテ運送のベテラン社員。隕石との衝突事故で未開惑星に不時着したが、ピクミンの力をかりてなんとか脱出するも、社長の命令でまたもや未開惑星に逆戻り……。宇宙一不幸な平社員。彼が家族に再会できるのはいったいいつになるのか？}}&lt;br /&gt;
* &#039;&#039;&#039;Translation&#039;&#039;&#039;: {{transcript|A veteran employee of Hocotate Freight. He crash-landed on an uncharted planet after a collision with a meteorite, but although he managed to escape with the help of Pikmin, he was sent back to the uncharted planet again by order of the president... The unluckiest ordinary employee in the universe. When will he ever be reunited with his family?}}&lt;br /&gt;
&lt;br /&gt;
===Pikmin personality test===&lt;br /&gt;
&#039;&#039;&#039;Text&#039;&#039;&#039;&lt;br /&gt;
{{transcript|&lt;br /&gt;
あなたの性格は…&lt;br /&gt;
&lt;br /&gt;
オリマーです。&lt;br /&gt;
&lt;br /&gt;
家族を愛するはたらき者。リーダーシップがあり、ピクミンからしたわれる人気者。&lt;br /&gt;
&lt;br /&gt;
でもちょっぴり不幸属性。&lt;br /&gt;
|block=y}}&lt;br /&gt;
&#039;&#039;&#039;Translation&#039;&#039;&#039;&lt;br /&gt;
{{transcript|&lt;br /&gt;
Your personality is…&lt;br /&gt;
&lt;br /&gt;
Olimar.&lt;br /&gt;
&lt;br /&gt;
A hard worker who loves his family. You have leadership skills and are popular among Pikmin.&lt;br /&gt;
&lt;br /&gt;
However, you have a bit of bad luck.&lt;br /&gt;
|block=y}}&lt;br /&gt;
&lt;br /&gt;
===Nintendo Today! / Pikmin Garden Crew bio===&lt;br /&gt;
====English====&lt;br /&gt;
{{transcript|&lt;br /&gt;
Hocotate Freight Astronaut&lt;br /&gt;
&lt;br /&gt;
Captain Olimar&lt;br /&gt;
&lt;br /&gt;
Hails from: Planet Hocotate&lt;br /&gt;
&lt;br /&gt;
Hocotate {{color|2=#fab400|Freight astronaut}}. Always dreamed to be an {{color|2=#fab400|explorer}}. Works hard for his family even on holiday. Naturally {{color|2=#fab400|surrounded by troubles}}.&lt;br /&gt;
&lt;br /&gt;
Relationships: Wife, son, daughter, Bulbie (Pet dog from Space)&lt;br /&gt;
&lt;br /&gt;
Hobbies: Solo travel&lt;br /&gt;
&lt;br /&gt;
Dream: To be an explorer&lt;br /&gt;
|block=y}}&lt;br /&gt;
&lt;br /&gt;
====Japanese====&lt;br /&gt;
&#039;&#039;&#039;Text&#039;&#039;&#039;&lt;br /&gt;
{{transcript|&lt;br /&gt;
ホコタテ運送の宇宙飛行士&lt;br /&gt;
&lt;br /&gt;
キャプテン・オリマー&lt;br /&gt;
&lt;br /&gt;
出身星 ホコタテ星&lt;br /&gt;
&lt;br /&gt;
ホコタテ運送の{{color|2=#fab400|ベテラン宇宙飛行士}}。冒険家になるのを夢見ながら、家族のため休日返上で荷物を運んでいる。なぜか{{color|2=#fab400|トラブルによく巻き込まれてしまう}}。&lt;br /&gt;
&lt;br /&gt;
関係者 妻、息子、娘、チャッピー（ペットの宇宙犬）&lt;br /&gt;
&lt;br /&gt;
趣味 気ままな一人旅&lt;br /&gt;
&lt;br /&gt;
夢 冒険家になること&lt;br /&gt;
|block=y}}&lt;br /&gt;
&#039;&#039;&#039;Translation&#039;&#039;&#039;&lt;br /&gt;
{{transcript|&lt;br /&gt;
Hocotate Freight Astronaut&lt;br /&gt;
&lt;br /&gt;
Captain Olimar&lt;br /&gt;
&lt;br /&gt;
Home planet: Hocotate&lt;br /&gt;
&lt;br /&gt;
{{color|2=#fab400|Veteran astronaut}} of Hocotate Freight. While he dreams of becoming an adventurer, he works on holidays to transport cargo for his family. For some reason, he {{color|2=#fab400|often gets into trouble}}.&lt;br /&gt;
&lt;br /&gt;
Related persons: wife, son, daughter, Bulbie (pet space dog)&lt;br /&gt;
&lt;br /&gt;
Hobbies: carefree journeys alone&lt;br /&gt;
&lt;br /&gt;
Dreams: becoming an adventurer&lt;br /&gt;
|block=y}}&lt;br /&gt;
&lt;br /&gt;
==Naming==&lt;br /&gt;
Olimar&#039;s name is derived from [[mariowiki:Mario|Mario]], as &amp;quot;[[Louie]]&amp;quot; is from [[mariowiki:Luigi|Luigi]]. In Japanese, Olimar (オリマー &#039;&#039;Orima&#039;&#039;) is an anagram of Mario (マリオ &#039;&#039;Mario&#039;&#039;). Olimar also shares Mario&#039;s red color scheme and big nose.&lt;br /&gt;
&lt;br /&gt;
In {{p1}}, Olimar is internally named &amp;lt;code&amp;gt;navi&amp;lt;/code&amp;gt;, which is probably short for &amp;quot;navigator&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===Names in other languages===&lt;br /&gt;
&#039;&#039;&#039;Olimar&#039;&#039;&#039;&lt;br /&gt;
{{foreignname&lt;br /&gt;
|Jap  = オリマー&lt;br /&gt;
|JapR = Orimā&lt;br /&gt;
|JapM = An anagram of &amp;quot;[[mariowiki:Mario|Mario]]&amp;quot;&lt;br /&gt;
|ChiTrad  = 歐利瑪&lt;br /&gt;
|ChiTradR = Ōulìmǎ&lt;br /&gt;
|ChiTradM = Olimar&lt;br /&gt;
|ChiSimp  = 欧力马&lt;br /&gt;
|ChiSimpR = Ōulìmǎ&lt;br /&gt;
|ChiSimpM = Olimar&lt;br /&gt;
|Dut  = Olimar&lt;br /&gt;
|DutM = -&lt;br /&gt;
|Fra  = Olimar&lt;br /&gt;
|FraM = &lt;br /&gt;
|Ger  = Olimar&lt;br /&gt;
|GerM = -&lt;br /&gt;
|Ita  = Olimar&lt;br /&gt;
|ItaM = -&lt;br /&gt;
|Kor  = 올리마&lt;br /&gt;
|KorR = Ollima&lt;br /&gt;
|KorM = Olimar&lt;br /&gt;
|Spa  = Olimar&lt;br /&gt;
|SpaM = -&lt;br /&gt;
|Por  = Olimar&lt;br /&gt;
|PorM = -&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Captain Olimar&#039;&#039;&#039;&lt;br /&gt;
{{foreignname&lt;br /&gt;
|Jap  = キャプテン・オリマー&lt;br /&gt;
|JapR = Kyaputen Orimā&lt;br /&gt;
|JapM = An anagram of &amp;quot;[[mariowiki:Mario|Mario]]&amp;quot;&lt;br /&gt;
|ChiTrad  = 歐利瑪隊長&lt;br /&gt;
|ChiTradR = Ōulìmǎ Duìzhǎng&lt;br /&gt;
|ChiTradM = Captain Olimar&lt;br /&gt;
|ChiSimp  = 欧力马队长&lt;br /&gt;
|ChiSimpR = Ōulìmǎ Duìzhǎng&lt;br /&gt;
|ChiSimpM = Captain Olimar&lt;br /&gt;
|Dut  = Kapitein Olimar&lt;br /&gt;
|DutM = Captain Olimar&lt;br /&gt;
|Fra  = Capitaine Olimar&lt;br /&gt;
|FraM = Captain Olimar&lt;br /&gt;
|Ger  = Captain Olimar&lt;br /&gt;
|GerM = -&lt;br /&gt;
|Ita  = Capitano Olimar&lt;br /&gt;
|ItaM = Captain Olimar&lt;br /&gt;
|Kor  = 캡틴 올리마&lt;br /&gt;
|KorR = Kaeptin Ollima&lt;br /&gt;
|KorM = Captain Olimar&lt;br /&gt;
|Spa  = Capitán Olimar&lt;br /&gt;
|SpaM = Captain Olimar&lt;br /&gt;
|Por  = Capitão Olimar&lt;br /&gt;
|PorM = Captain Olimar&lt;br /&gt;
|PorN = Name taken from Nintendo&#039;s official website&lt;br /&gt;
|Cze=Kapitán Olimar&lt;br /&gt;
|CzeM=Captain Olimar&lt;br /&gt;
|CzeN=Name taken from Nintendo&#039;s official website&lt;br /&gt;
|Dan=Kaptajn Olimar&lt;br /&gt;
|DanM=Captain Olimar&lt;br /&gt;
|DanN=Name taken from Nintendo&#039;s official website&lt;br /&gt;
|Fin=Kapteeni Olimar&lt;br /&gt;
|FinM=Captain Olimar&lt;br /&gt;
|FinN=Name taken from Nintendo&#039;s official website&lt;br /&gt;
|Heb=אולימר&lt;br /&gt;
|HebR=Olimar&lt;br /&gt;
|HebM=Olimar&lt;br /&gt;
|Hun=Olimar kapitány&lt;br /&gt;
|HunM=Captain Olimar&lt;br /&gt;
|HunN=Name taken from Nintendo&#039;s official website&lt;br /&gt;
|Nor=Kaptein Olimar&lt;br /&gt;
|NorM=Captain Olimar&lt;br /&gt;
|NorN=Name taken from Nintendo&#039;s official website&lt;br /&gt;
|Pol=Kapitan Olimar&lt;br /&gt;
|PolM=Captain Olimar&lt;br /&gt;
|PolN=Name taken from the official Polish Facebook page&lt;br /&gt;
|Rus=Капитан&amp;amp;nbsp;Олимар&lt;br /&gt;
|RusR=Kapitan Olimar&lt;br /&gt;
|RusM=From&amp;amp;nbsp;English&amp;amp;nbsp;name&lt;br /&gt;
|RusN=&lt;br /&gt;
|Swe=Kapten Olimar&lt;br /&gt;
|SweM=Captain Olimar&lt;br /&gt;
|SweN=Name taken from Nintendo&#039;s official website&lt;br /&gt;
|notes=y&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===&#039;&#039;Pikmin&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Olimar P1 front artwork.png|Frontal artwork of Olimar.&lt;br /&gt;
Olimar walks Pikmin 1.png|Artwork of Olimar walking.&lt;br /&gt;
Olimar P1 side artwork.png|Artwork of Olimar whistling.&lt;br /&gt;
Olimar and Blue Pikmin sprout P1 art.png|Artwork of Olimar finding a [[Blue Pikmin]] sprout.&lt;br /&gt;
Olimar pulls Blue Pikmin P1 art.png|Artwork of Olimar pulling out a Blue Pikmin.&lt;br /&gt;
Olimar pulling out a Red Pikmin sprout.jpg|Similar artwork of Olimar pulling out a Red Pikmin from the &#039;&#039;New Play Control! Pikmin&#039;&#039; manual.&lt;br /&gt;
Olimar throws Blue Pikmin P1 art.png|Artwork of Olimar throwing a Blue Pikmin.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Pikmin 2&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Captain Olimar P2 clay art.png|Clay artwork of Captain Olimar.&lt;br /&gt;
Olimar Side View.jpg|Alternate viewing angle.&lt;br /&gt;
P2 Olimar Throwing Blue Pikmin.jpg|Clay art of Olimar throwing a Blue Pikmin. It mirrors one of the &#039;&#039;Pikmin&#039;&#039; artworks above.&lt;br /&gt;
P2 Olimar Throwing White Pikmin.jpg|Alternate version with a [[White Pikmin]] instead of a Blue Pikmin.&lt;br /&gt;
P2 Louie and Olimar Clay Artwork.png|Clay artwork of Olimar with [[Louie]].&lt;br /&gt;
Pm2 2playermodes.png|Clay artwork of Olimar facing Louie.&lt;br /&gt;
Olimar Plucking Clay Art.png|Clay artwork of Olimar plucking a Blue Pikmin.&lt;br /&gt;
P2 Olimar Pluck Alt.jpg|Alternate viewing angle.&lt;br /&gt;
Olimar plucks Blue Pikmin P2 clay art.jpg|Version with background.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Pikmin 3&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
OlimarP3.png|Close-up of Olimar.&lt;br /&gt;
Oh..png|Captain Olimar, as seen in the ending of &#039;&#039;Pikmin 3&#039;&#039;, including the new [[whistle]] which is built into the helmet.&lt;br /&gt;
P3 Downed Olimar.jpg|Olimar when he is captured by the [[Plasm Wraith]] in &#039;&#039;Pikmin 3&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Pikmin 4&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Pikmin 4 Olimar.png|Olimar&#039;s profile, as seen on the Japanese website.&lt;br /&gt;
P4 ID Badge Olimar.png|Olimar&#039;s ID badge.&lt;br /&gt;
Olimar Leafling.png|Olimar&#039;s [[leafling]] form.&lt;br /&gt;
File:Leafling Olimar and Moss (Blossoming Arcadia).jpg|Leafling Olimar and [[Moss]] standing outside a Dandori Battle cave entrance. &lt;br /&gt;
Leafling Olimar and Moss.png|Leafling Olimar and Moss.&lt;br /&gt;
P4Olimar.png|Olimar after being rescued and restored to normal by the [[Rescue Corps]].&lt;br /&gt;
Pikmin Comic Olimar.jpg|Olimar as seen in the &amp;quot;Dog People&amp;quot; comic.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Hey! Pikmin&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Hey! Pikmin Olimar.jpg|Artwork of Captain Olimar.&lt;br /&gt;
Hey! Pikmin throwing.png|Artwork of Olimar throwing Pikmin.&lt;br /&gt;
Hey! Pikmin Winged Pikmin artwork.png|Artwork of Winged Pikmin carrying Olimar.&lt;br /&gt;
Hey! Pikmin everyone artwork.png|Artwork of Olimar and the Pikmin.&lt;br /&gt;
File:Hey! Pikmin Olimar Point.png|Artwork of Olimar pointing.&lt;br /&gt;
File:Olimar jetpack.png|Artwork of Olimar showing off his jetpack.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Pikmin Short Movies&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:OlimarPikmin3Art.jpg|Artwork of Olimar, taken from the Pikmin Short Movies website.&lt;br /&gt;
NightJuicerSC.png|Olimar blending his drink in &#039;&#039;The Night Juicer&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Super Smash Bros.&#039;&#039; series===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
SSBB Olimar.jpg|Olimar as he appears in &#039;&#039;[[Super Smash Bros. Brawl]]&#039;&#039;.&lt;br /&gt;
Olimar and five Pikmin Brawl.jpg|Olimar and the five Pikmin types as they are seen in &#039;&#039;Brawl&#039;&#039;.&lt;br /&gt;
Olimar.png|Captain Olimar in &#039;&#039;[[Super Smash Bros. for Nintendo 3DS and Wii U]]&#039;&#039;.&lt;br /&gt;
Super Smash Bros. Ultimate Captain Olimar.png| Olimar as he appears in &#039;&#039;[[Super Smash Bros. Ultimate]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*It is referred to that Olimar used to be a repairman before his current job,{{cite quote|Gradually, my repairs to the Dolphin continue. This ship is like a part of me. One could even say that it is tied to my very essence. Yes, it was a long &amp;amp;ndash; one might say epic &amp;amp;ndash; journey, going from mere repairman to captain of my own ship... but now I&#039;m rambling.|Captain Olimar|his [[Olimar&#039;s voyage log|voyage log]]}} and has had conflicts with space pirates.{{cite quote|{{Notes:Guard Satellite/monolog}}|Captain Olimar|his monolog over the [[Guard Satellite]]}}&lt;br /&gt;
*Olimar was planned to appear in &#039;&#039;[[mariowiki:Mario &amp;amp; Luigi: Superstar Saga|Mario &amp;amp; Luigi: Superstar Saga]]&#039;&#039;. The captain was set to come in and taste the player&#039;s coffee, call Mario &amp;quot;Marlio&amp;quot; (an anagram of &amp;quot;Olimar&amp;quot;), and somehow mistake Luigi for a giant, scary beast. The scene was not used in the final release, and Olimar was replaced by Professor E. Gadd who was initially meant to make only one appearance, but needed a larger role.&lt;br /&gt;
*In &#039;&#039;[[mariowiki:Yoshi&#039;s Island DS|Yoshi&#039;s Island DS]]&#039;&#039;, a baby similar in appearance to Olimar is present in a few scenes.&lt;br /&gt;
*Although not seen, the player can get a message from Olimar in the [[Wii]] game &#039;&#039;[[nookipedia:Animal Crossing: City Folk|Animal Crossing: City Folk]]&#039;&#039;, which reads: {{transcript|I found this odd little hat on my travels. It looks just like one of those cute little creatures I&#039;ve met in outer space! Have fun wearing it! &amp;amp;ndash; From Captain Olimar.}}. When the player finishes reading the letter, they get an item called the &amp;quot;Red Pikmin Hat&amp;quot;, which looks like a [[Red Pikmin]]&#039;s stem with a leaf. A &amp;quot;life size&amp;quot; model of his [[S.S. Dolphin|ship]] has also been released.&lt;br /&gt;
*Olimar&#039;s [[carrying]] weight seems to vary in each game. He weighs 4 units in &#039;&#039;Pikmin&#039;&#039;, 1 unit in &#039;&#039;Pikmin 2&#039;&#039;, 5 units in &#039;&#039;Pikmin 3&#039;&#039;, and 3 units in &#039;&#039;Pikmin 4&#039;&#039;.&lt;br /&gt;
*The bad [[cutscene|ending]] in &#039;&#039;[[Pikmin (game)|Pikmin]]&#039;&#039; is possibly referenced in &#039;&#039;[[Pikmin 3]]&#039;&#039;, as one of Olimar&#039;s ship logs in a [[Data File]] states that he had a nightmare that the Pikmin dragged him into their [[Onion]] after being injured by a creature.&lt;br /&gt;
*In &#039;&#039;Pikmin 2&#039;&#039;, Olimar is voiced by [[nintendo:Kazumi Totaka|Kazumi Totaka]] &amp;amp;ndash; the music composer that added [[Easter eggs#Totaka&#039;s song|his song]] as a secret in the game.&lt;br /&gt;
*The trophy for Olimar in &#039;&#039;[[Super Smash Bros. Brawl]]&#039;&#039; serves as a trophy for the Pikmin and Olimar, as they fight together as a single fighter. The trophy [[Mistake|mistakenly]] calls them &amp;quot;veteran spacefarers&amp;quot;, even though that does not apply to the Pikmin, only to Olimar.&lt;br /&gt;
*Olimar also seems to have {{w|trypophobia}}, the fear of clusters of holes or bumps, as he gets very nervous while looking at a treasure with many holes around it.{{cite quote|It&#039;s...a nest of some kind? I&#039;m too nervous to see what lives in it. I...I don&#039;t need to analyze all of these things! It&#039;s not my job!|Captain Olimar|his notes on the [[Unexamined Nest]]}} He even gives the [[Stuffed Bellbloom]] a species name of &#039;&#039;trypophobis&#039;&#039;, a clear reference to the fear.&lt;br /&gt;
*In the French translation of {{hp}}, in the [[red pellet]]&#039;s notes, Olimar states that Red Pikmin are his favorite Pikmin.&lt;br /&gt;
*Olimar&#039;s voice is higher-pitched than Louie&#039;s, as seen in-game, during [[cutscene]]s, and even in [[Secret File]]s. However, this is not the case in a few cutscenes of &#039;&#039;Pikmin 3&#039;&#039;: when Louie breaks out of the S.S. Drake in the [[Garden of Hope]], or when he interrupts Olimar with &amp;quot;Food!&amp;quot; during the ending cutscene, his voice is higher pitched than normal.&lt;br /&gt;
&lt;br /&gt;
{{listen|filename=P2 Olimar name call.ogg|title=Name call after switching leaders, in &#039;&#039;Pikmin 2&#039;&#039;.}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Olimar&#039;s notes]]&lt;br /&gt;
*[[Olimar&#039;s journal]]&lt;br /&gt;
*[[Olimar&#039;s monologs]]&lt;br /&gt;
*[[Minor characters#Olimar&#039;s family|Olimar&#039;s family]]&lt;br /&gt;
*[[Oversized Replica]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{refs}}&lt;br /&gt;
&lt;br /&gt;
{{Characters}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Leaders]]&lt;br /&gt;
[[Category:Hocotatians]]&lt;/div&gt;</summary>
		<author><name>Yaya</name></author>
	</entry>
	<entry>
		<id>https://pikmin-fr.wiki/w/index.php?title=Capitaine_Olimar&amp;diff=1238</id>
		<title>Capitaine Olimar</title>
		<link rel="alternate" type="text/html" href="https://pikmin-fr.wiki/w/index.php?title=Capitaine_Olimar&amp;diff=1238"/>
		<updated>2025-09-18T03:41:40Z</updated>

		<summary type="html">&lt;p&gt;Yaya : &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox/Personnage&lt;br /&gt;
|name       = Olimar&lt;br /&gt;
|image      = Captain Olimar Pikmin 4 Render.png&lt;br /&gt;
|size       = 200px&lt;br /&gt;
|gender     = Masculin&lt;br /&gt;
|age        = Middle age{{cite quote|{{notes:Golden Vaulting Table/olimar}}|Captain Olimar|his notes on the [[Golden Vaulting Table]]}} (multiple decades{{cite quote|I&#039;ve lived for decades, and yet there are still mysteries that are beyond my comprehension. For example, why are some women so crazy about things that sparkle? That&#039;s one enigma I&#039;ll probably never unravel.|Captain Olimar|his journal entry for the [[Eternal Emerald Eye]]}})&lt;br /&gt;
|eyecolor   = Noir&lt;br /&gt;
|haircolor  = Brun&lt;br /&gt;
|homeplanet = Hocotate&lt;br /&gt;
|related    = [[Minor characters#Olimar&#039;s wife|Wife]], [[Minor characters#Olimar&#039;s son|son]], [[Minor characters#Olimar&#039;s daughter|daughter]], [[Minor characters#Bulbie|Bulbie]] (pet)&lt;br /&gt;
|height     = 1.9 cm (0.75 inches)&lt;br /&gt;
|firstgame  = {{p1}}&lt;br /&gt;
|latestgame = {{p4}}&lt;br /&gt;
|actor      = Kazumi Totaka ({{p2}} {{cite web|https://web.archive.org/web/20221206024347/https://www.nintendo.co.jp/nom/0405/1_2/index.html|Development staff interview for &#039;&#039;Pikmin 2&#039;&#039;|Wayback Machine}})&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Capitaine Olimar&#039;&#039;&#039; ({{j|キャプテン・オリマー|Kyaputen Orimā}}), aussi appelé &#039;&#039;&#039;Olimar&#039;&#039;&#039; est le protagoniste principal de la licence Pikmin, apparaissant comme personnage jouable dans Pikmin, Pikmin 2, Hey! Pikmin et Pikmin 4, ainsi qu&#039;en tant que personnage secondaire dans Pikmin 3. Son dernier rôle est dans l&#039;Aventure d&#039;Olimar, qui reconstitue les événements qui débutent le jeu.  He is from the planet [[Hocotate]], and while on several missions for his employer, [[Hocotate Freight]], he discovered [[PNF-404]] and on it, he teams up with the extraterrestrial species called [[Pikmin family|Pikmin]]. He has discovered all types of Pikmin (excluding Glow Pikmin) so far.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;Pikmin&#039;&#039; and &#039;&#039;Pikmin 4&#039;&#039;, he owns and captains a spaceship called the [[S.S. Dolphin]], and in &#039;&#039;Hey! Pikmin&#039;&#039;, he owns and captains the [[S.S. Dolphin II]]. He has a [[Minor characters#Olimar&#039;s family|family]] back on Hocotate, which includes his [[Minor characters#Olimar&#039;s wife|wife]], [[Minor characters#Olimar&#039;s son|son]], [[Minor characters#Olimar&#039;s daughter|daughter]], and [[Minor characters#Bulbie|dog]]. Olimar&#039;s writings in his [[Olimar&#039;s monologs|end-of-day monologs]], [[Piklopedia (Pikmin 2)#Olimar&#039;s notes|Piklopedia notes]], and [[Olimar&#039;s Log (Exploration Notes)|exploration logs]] are a major source of information about the world in each game.&lt;br /&gt;
&lt;br /&gt;
== Personnalité et apparence == &lt;br /&gt;
Olimar a trois courtes touffes de cheveux bruns et porte une combinaison spatiale jaune clair décorée de lignes rouges et de gants rouges. Il mesure 3,9 cm avec sa combinaison spatiale, des pieds au sommet de l’antenne, et 1,9 cm sans.&lt;br /&gt;
&lt;br /&gt;
Olimar est assez intellectuel, comme en témoignent ses nombreux écrits et son vocabulaire. Il s’intéresse également à la science et probablement à la biologie, prenant des notes d’Olimar et commentant chaque trésor et ennemi qu’il découvre. Ces notes contiennent [[Erreur#Incohérences de classification biologique|quelques erreurs]], probablement parce qu’il est un extraterrestre et ne peut pas comprendre ou expliquer complètement tout sur PNF-404. De plus, il peut aussi avoir un don pour l’ingénierie, car il était autrefois mécanicien et c’est lui qui a conçu le [[Bowsprit]]. Malgré cela, Olimar est suggéré comme étant relativement crédule (comme le montre son journal pour le [[Trait Extraordinaire]]) et préfère ses propres explications incorrectes aux explications correctes, comme le montrent ses notes pour le [[Com Universel]] et la [[Porte de Préservation]]. Sa couleur préférée est le rouge, qu’il associe à la passion et à l’émotion. {{citer la citation|C’est ma couleur préférée. J’aime la façon dont il insuffle de la passion et de l’émotion dans tout ce qu’il touche.|Le capitaine Olimar|son [[Treasure Catalog]] notes for the [[Uniquely You Goo]]}}&lt;br /&gt;
&lt;br /&gt;
Olimar aime sa famille, mais ils lui demandent beaucoup financièrement. C’est l’une des raisons pour lesquelles il aime prendre du temps pour lui. Il prend très au sérieux son devoir de leader envers les Pikmin, au point que si une extinction des Pikmin se produit, il a honte et prétend qu’il ne pourra pas dormir pendant la nuit. Olimar est une personne calme, attentionnée, honnête et responsable, mais il peut être sarcastique et salé lorsqu’il est agacé. Il n’a pas été dépeint comme trop gourmand dans &#039;&#039;[[Pikmin 2]]&#039;&#039;, mais ses [[Olimar’s Log (Exploration Notes)|entrées de journal]] aux États-Unis [[Region|version]] de &#039;&#039;[Pikmin 3]]&#039;&#039; révèlent qu’il a développé un intérêt fixe pour les trésors.&lt;br /&gt;
&lt;br /&gt;
D’après son journal sur le Cookie Impénétrable, Olimar a un tempérament colérique envers les questions de peu d’importance. Ceci est encore montré dans la mission Side Stories [[À la recherche de Louie]], où Olimar s’en prend à Louie mais se sent rapidement coupable de l’avoir fait. Olimar écrit également qu’il a honte de lui-même d’être devenu plus grincheux avec l’âge. Il mentionne qu’il s’est toujours « entendu avec » les animaux,Je suppose que je me suis toujours bien entendu avec les animaux, mais c’est un peu pousser...|Le capitaine Olimar|un [[fichier de données]]}} que l’on peut voir dans ses entrées de journal Piklopedia assez détaillées sur les différentes créatures de la planète. D’après ses entrées sur l’Enigme Paradoxale et le Synthétiseur Harmonique, il se considère également comme un mécène raffiné des arts, et ses entrées sur le Bulbe Pèlerin, il a un passe-temps pour le jardinage, désirant qu’on lui donne des titres tels que « génie botanique » et « Commandant Suprême des Fleurs ». Dans l’ensemble, Olimar est honnête et sympathique, n’a aucun problème à se remettre en question et à remettre en question ses actes, et est fasciné par la faune et la flore du PNF-404.&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
{{spoiler}}&lt;br /&gt;
&lt;br /&gt;
===Plot of &#039;&#039;Pikmin&#039;&#039;===&lt;br /&gt;
[[File:Olimar guides Red Pikmin P1 art.png|thumb|left|150px|Artwork of Olimar being followed by Red Pikmin.]]&lt;br /&gt;
While on an interstellar vacation from [[Hocotate]], Captain Olimar&#039;s ship, the [[S.S. Dolphin]], collides with a meteor, sending it hurtling toward an [[PNF-404|unknown planet]]. The next day, Olimar awakens on the planet&#039;s surface to find the S.S. Dolphin destroyed, and missing 30 of its [[Ship part|pieces]]. On top of this, the planet&#039;s oxygen is toxic for his species, leaving Olimar&#039;s life-support systems with only enough power for thirty days. Determined to escape, Olimar sets out to retrieve the ship&#039;s parts. While wandering around an area known as [[The Impact Site]], Olimar meets odd creatures that he calls [[Pikmin family|Pikmin]] at their nest, an [[Onion]]. Olimar names both after foods from Hocotate that they resemble.&lt;br /&gt;
&lt;br /&gt;
The first type of Pikmin Olimar meets is the [[Red Pikmin]], who are able to produce more of their species with Olimar&#039;s help. Olimar finds his ship&#039;s [[Main Engine]] and commands the Pikmin to bring it back to the S.S. Dolphin&#039;s remains, allowing the S.S. Dolphin to at least lift off for the night and avoid the hostile nocturnal creatures that reside on PNF-404.&lt;br /&gt;
&lt;br /&gt;
The following day, Olimar begins exploring the planet in search of ship pieces, discovering additional Pikmin types, including [[Yellow Pikmin]] and [[Blue Pikmin]], in the process. Olimar is able to find and recover all of the ship parts on the planet and restore the S.S. Dolphin to normal. Before leaving the planet, he bids farewell to the Pikmin, brings a bottle cap from the planet as a souvenir for his son, and takes notes on the wildlife.&lt;br /&gt;
&lt;br /&gt;
Although this is the canonical ending, it is possible for players to reach [[Cutscene|alternate endings]].&lt;br /&gt;
&lt;br /&gt;
===Return to Hocotate===&lt;br /&gt;
After Olimar&#039;s success on PNF-404, he was able to blast off the planet to return to Hocotate, see his family, and return to his normal life. After arriving at [[Hocotate Freight]], he met up with [[the President]] and a new employee named [[Louie]]. After landing his ship, he learned that the company was in debt, having to pay at least {{pokos|10,100}} for the loss of a [[golden Pikpik carrot]] shipment. Learning that the Dolphin was sold to help pay the debt, Olimar was so shocked he dropped the souvenir for his son. As the bottle cap rolled past Louie, an [[Hocotate ship|old ship]] was able to suck up the rusty bottle cap. Its pod analyzed the piece of salvage to be worth {{pokos|100}}, which lowered the debt to {{pokos|10,000}}. The President commanded Olimar and Louie to return to the Pikmin Planet and collect more [[treasure]] as a result.&lt;br /&gt;
&lt;br /&gt;
===Paying off Hocotate Freight&#039;s debt===&lt;br /&gt;
As Olimar and Louie were heading to the [[Valley of Repose]], the ship collided with a tree branch, and the resulting impact jolted Louie out of the cockpit, leaving Olimar to search for him. Luckily for Olimar, he found a group of [[Red Pikmin]] fighting a lone [[Dwarf Bulborb]]. He was able to unite with Louie by using the Pikmin to squash the [[bag]] separating them. Before, Louie had discovered a treasure, and with the help of Olimar, they were able to forage it. They then discovered a series of [[cave]]s, [[area]]s, and new [[Pikmin family|Pikmin types]].&lt;br /&gt;
&lt;br /&gt;
===The search for Louie===&lt;br /&gt;
After repaying the debt, Captain Olimar blasted off the planet but noticed that he somehow left Louie behind. Alas, it was too late, as he was going too fast to turn around and get him. After meeting the President once again to present him with all the treasures he and Louie found, the debt was fully paid.&lt;br /&gt;
&lt;br /&gt;
Olimar then told the President that there was more treasure on the planet. The President, looking to increase Hocotate Freight&#039;s fortune, then decided to send Olimar and Louie back to the planet. Only then did he realize that Louie was missing. The President decided that he would join Olimar to search for Louie and to make their company even wealthier. The two went to the [[Wistful Wild]] to start their search and eventually found Louie in the [[Dream Den]], and rescued him after defeating the [[Titan Dweevil]].&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Pikmin 3&#039;&#039;===&lt;br /&gt;
[[File:P3 Downed Olimar.jpg|thumb|Olimar asleep in &#039;&#039;Pikmin 3&#039;&#039;.]]&lt;br /&gt;
In &#039;&#039;[[Pikmin 3]]&#039;&#039;, Captain Olimar is present only as a plot element but is a playable character in some [[Mission Mode]] stages, as well as being player 2&#039;s leader in [[Bingo Battle]] mode.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;Pikmin 3&#039;&#039;, Olimar&#039;s unseen voyage is explained through [[Data File]]s the player can find throughout the game, as well as the [[Secret Files]]. &#039;&#039;Pikmin 3 Deluxe&#039;&#039; makes it fully playable as the [[Olimar&#039;s Assignment]] Side Story.&lt;br /&gt;
&lt;br /&gt;
Due to the President&#039;s excessive spending as well as the failure of a new business venture, Olimar is sent back to [[PNF-404]] with Louie in search of even more treasure to repay Hocotate Freight&#039;s newly acquired second debt, with Olimar also intending to buy back the [[S.S. Dolphin]]. While they explore the planet, Olimar finds the Koppaites&#039; [[cosmic drive key]] and takes it with him.&lt;br /&gt;
&lt;br /&gt;
After a period of searching the planet for treasure, Olimar eventually discovers the [[Formidable Oak]], seeing something glittering at the top of it. Thinking it must be valuable gold, he climbs to the top, only to find it is actually a living creature, the [[Plasm Wraith]]. The creature eventually obsesses over Olimar, preventing him from leaving, yet doesn&#039;t harm him. Because of the wraith, each time Olimar attempts to escape, the Plasm Wraith triggers his [[Spacesuit|suit]]&#039;s auto-sleep feature, preventing him from going through with it.&lt;br /&gt;
&lt;br /&gt;
With help from Louie, [[Alph]], [[Brittany]], and [[Charlie]] are able to locate Olimar and subdue the Plasm Wraith just long enough for them to take off with Olimar.&lt;br /&gt;
&lt;br /&gt;
In the [[Olimar&#039;s Comeback]] Side Story, Olimar and Louie successfully return to Hocotate with the Koppaites&#039; help. However, the President is livid when he learns that the Hocotate Ship was left behind and destroyed, so he sends Olimar and Louie back to PNF-404 in an [[Escape Pod]] to recover the ship. Upon their return to the planet, Olimar and Louie reunite with the Pikmin, collect even more treasure as well as the parts of the Hocotate Ship, and return to Hocotate.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Pikmin 4&#039;&#039;===&lt;br /&gt;
[[File:Olimar Leafling.png|thumb|Olimar&#039;s [[leafling]] form.]]&lt;br /&gt;
In {{p4}}, Olimar becomes stranded on PNF-404. While meeting with the Pikmin and recovering the parts of his ship, he befriends a space dog named [[Moss]], who helps him in his search. When Olimar recovers the [[Interstellar Radio]] with the help of Moss and the Pikmin, he uses it to send a distress signal. While he is ultimately successful in collecting all the parts of the S.S. Dolphin with their help, Olimar discovers that Moss had stowed away in the ship&#039;s cargo hold and is rapidly sickening. Realizing that she could not survive away from PNF-404, he tries to return to the planet to save her but crash-lands again. His life support system fails, and the Pikmin take him to an Onion, transforming him into a [[leafling]] with little memory of who he is.&lt;br /&gt;
&lt;br /&gt;
When he wakes up as a leafling, Olimar finds a [[Trial of the Sage Leaf|mysterious cave]] at what is later known as the [[Rescue Command Post]]. It is unknown if he entered it. Olimar&#039;s behavior as a leafling includes taking [[Castaway]]s and turning them into leaflings.&lt;br /&gt;
&lt;br /&gt;
One month later, the signal is intercepted by the [[Rescue Corps]], who set off to retrieve him before becoming in need of rescue themselves, leaving [[Rookie Rescue Officer|their newest recruit]] to rescue both Olimar and the castaway members of the Rescue Corps. During the mission, the recruit encounters Olimar in his leafling form on several occasions, and Olimar does several [[Dandori Battle]]s with the recruit.&lt;br /&gt;
&lt;br /&gt;
Olimar is eventually rescued and cured by the Rescue Corps but is forced to return to the planet when the Rescue Corps&#039; Rescue Pup [[Oatchi]] begins to get sick in the same way that Moss did. Noticing the leaf that had been growing from Oatchi&#039;s tail, Olimar suspects that any organism with leaves like that of a Pikmin is unable to survive away from PNF-404. Oatchi was eventually returned to normal. However, Moss does not respond to the treatment, and Olimar decides to leave her behind, as this is where she was born and raised. The Rescue Corps, accompanied by Olimar, depart the planet for the final time, as the Pikmin follow Moss as their new leader.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Hey! Pikmin&#039;&#039;===&lt;br /&gt;
In {{hp}}, Olimar flies on the [[S.S. Dolphin II]] until he comes across a shower of asteroids. He tries to dodge them but ends up getting hit, and the ship plummets into an alien planet, landing near a group of terrified Pikmin. After this, Olimar wakes up from the crash landing as the ship&#039;s pod assesses his and the ship&#039;s situation. After doing so, it concludes that the ship&#039;s fuel – the Sparklium supply – is completely empty. The pod picks up Sparklium signals and sends the captain onward, where the two stumble upon a wild Red Pikmin. After it is scared off, and the two continue going forward, Captain Olimar uses his whistle to bring out the Pikmin hiding in the weeds, only to realize there are actually four of them hiding, not just one. Moving forward a bit, the group discovers some Sparklium Seeds. It is at this point that the pod confirms that each seed contains one Sparklium, but Olimar needs 30 thousand to be able to escape. After the ship reassures the demoralized captain, everyone moves further onward, finds some more seeds, and the tutorial level is completed.&lt;br /&gt;
&lt;br /&gt;
Throughout the rest of the adventure, Olimar explores different areas, one at a time, gathering Sparklium Seeds and treasures along the way. There are two primary goals; the first is obtaining 30,000 Sparklium in order to fully power the ship again, and the second is searching for a missing key component of the S.S. Dolphin II, the Sparklium Converter, which is needed to return home. This final piece can be obtained from the last sector, The Final Stretch.&lt;br /&gt;
&lt;br /&gt;
In order to get home, Captain Olimar needs to find 30,000 Pokos and the Sparklium Converter. The ship does not know where the Sparklium Converter is, so the player needs to play through all eight main sectors, gathering Sparklium along the way. Once all eight sectors are finished and the Sparklium count reaches 30,000, the ship detects the Sparklium Converter in a new sector, The Final Stretch. Here, he battles against the fearsome Berserk Leech Hydroe, and after winning the fight, it is revealed that the Leech Hydroe that had taken control of the monster is holding the Sparklium Converter. After its defeat, the creature drops the ship part and then scurries away. The captain recovers the ship part and prepares to go home.&lt;br /&gt;
&lt;br /&gt;
As the ship is setting everything up for the ride, Olimar goes outside to meet the Pikmin for one final time. As he and a group of different Pikmin are frolicking around, the ship&#039;s pod calls him over, and he sorrowfully walks away from the Pikmin. At first, they follow him, but after they realize what is happening, they stop and stare at Olimar as he is getting beamed up into the ship&#039;s pod. As the ship takes off, the Pikmin all get inside the nearby Onion. The two blast off into space, but the Onion can only follow the ship up so far until it stays behind. The ship keeps going, eventually activates the warp, and disappears.&lt;br /&gt;
&lt;br /&gt;
After this, the credits roll. In the cutscene after the credits, a scene similar to the intro plays out, except instead of Olimar coming face to face with asteroids, he sees Hocotate in the distance. The ending finishes with the S.S. Dolphin II flying towards Olimar&#039;s home planet.&lt;br /&gt;
&lt;br /&gt;
==In the &#039;&#039;Super Smash Bros.&#039;&#039; series==&lt;br /&gt;
[[File:Olimar Brawl.PNG|thumb|185px|Olimar&#039;s official artwork for &#039;&#039;Smash Bros. Brawl&#039;&#039;.]]&lt;br /&gt;
{{external|Olimar as a fighter|[[smashwiki:Olimar|SmashWiki]]|SmashWiki.png}}&lt;br /&gt;
{{see also|Super Smash Bros. series}}&lt;br /&gt;
&lt;br /&gt;
Olimar is a playable character in &#039;&#039;[[Super Smash Bros. Brawl]]&#039;&#039;, &#039;&#039;[[Super Smash Bros. for Nintendo 3DS and Wii U]]&#039;&#039;, and &#039;&#039;[[Super Smash Bros. Ultimate]]&#039;&#039;. He commands his Pikmin in battle and is almost entirely dependent on them. Olimar is able to pluck new Pikmin from the ground at any time, and he can have up to six or three with him at once (depending on the game).&lt;br /&gt;
&lt;br /&gt;
As with most other characters in &#039;&#039;Smash&#039;&#039;, Olimar&#039;s design has multiple details not seen in the original games. His space suit has visible seams and straps, and his sleeves are decorated with the [[Hocotate Freight]] logo. Additionally, his backpack now has what appear to be ports for plugs of different shapes and sizes.&lt;br /&gt;
&lt;br /&gt;
The Pikmin, as in the original series, are fragile and can be defeated easily, but each of the five types has special unique properties (for example, the Red Pikmin are stronger than average and have fire-based attacks, as well as flame resistance). The Pikmin Olimar plucks are chosen at random in &#039;&#039;Brawl&#039;&#039; and appear in a set order starting in &#039;&#039;Smash 4&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Olimar&#039;s Final Smash is called End of Day, during which he leaves the arena via his spaceship as [[Day#Sunset|night]] falls. The players left behind are attacked by feeding Bulborbs and can be further damaged when Olimar&#039;s ship returns and explodes on impact. Although Olimar&#039;s Pikmin are left behind too, they go unharmed.&lt;br /&gt;
&lt;br /&gt;
In the Subspace Emissary, the adventure mode of &#039;&#039;Super Smash Bros. Brawl&#039;&#039;, Olimar serves a minor role as one of three people to investigate the Isle of the Ancients, (the other two being Samus and Captain Falcon). He gets there using the Hocotate Ship, which gets stuck. He uses his Pikmin to attempt to take down a massive R.O.B., when Captain Falcon jumps out of his vehicle and destroys the machine with a Falcon Punch, killing most of Olimar&#039;s Pikmin in the process. The two go forward together, and Olimar goes into the depths of the island, fighting the Subspace army along the way, and meeting up with several others. He is present for the destruction of the island and the fight against Meta-Ridley as the group escapes in the Falcon Flyer.&lt;br /&gt;
&lt;br /&gt;
After the escape, Olimar uses the Hocotate Ship, which somehow got off the island itself, to enter Subspace, dodging fire from the Gunship with his piloting skills. Olimar is subsequently turned into a trophy by Tabuu&#039;s off waves, along with most other fighters. Saved by King Dedede, alongside Luigi and Ness, Olimar is present for the final portion of the game, the Great Maze, and the fight against Tabuu.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Melee&#039;&#039; trophy===&lt;br /&gt;
Captain Olimar also appears in &#039;&#039;Super Smash Bros. Melee&#039;&#039;, but only as a trophy.&lt;br /&gt;
&lt;br /&gt;
{{smash trophy&lt;br /&gt;
|image  = Olimar SSBM trophy.png&lt;br /&gt;
|desc   = {{Notes:Captain Olimar/ssbm}}&lt;br /&gt;
|obtain = Have a &#039;&#039;Pikmin&#039;&#039; [[Saved game|save file]] in the memory card.&lt;br /&gt;
|type   = Other&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Brawl&#039;&#039; trophy===&lt;br /&gt;
{{smash trophy&lt;br /&gt;
|image  = Olimar trophy SSBB.png&lt;br /&gt;
|desc   = {{Notes:Captain Olimar/ssbb}}&lt;br /&gt;
|type   = Fighter&lt;br /&gt;
|obtain = Complete Classic mode with Olimar.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Smash 4&#039;&#039; trophy===&lt;br /&gt;
====Normal, 3DS====&lt;br /&gt;
{{smash trophy&lt;br /&gt;
|image  = Olimar3DSTrophy.png&lt;br /&gt;
|usdesc = {{Notes:Captain Olimar/ssb43dsus}}&lt;br /&gt;
|eudesc = {{Notes:Captain Olimar/ssb43dseu}}&lt;br /&gt;
|type   = Fighter&lt;br /&gt;
|obtain = Complete Classic mode while playing as Olimar or Alph.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Alt, 3DS====&lt;br /&gt;
{{smash trophy&lt;br /&gt;
|image  = Olimar3DSTrophy2.png&lt;br /&gt;
|usdesc = {{Notes:Captain Olimar (Alt.)/ssb43dsus}}&lt;br /&gt;
|eudesc = {{Notes:Captain Olimar (Alt.)/ssb43dseu}}&lt;br /&gt;
|type   = Fighter&lt;br /&gt;
|obtain = Complete All-Star mode while playing as Olimar or Alph.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Normal, Wii U====&lt;br /&gt;
{{smash trophy&lt;br /&gt;
|image  = OlimarTrophySSBU.png&lt;br /&gt;
|usdesc = {{Notes:Captain Olimar/ssb4wiiuus}}&lt;br /&gt;
|eudesc = {{Notes:Captain Olimar/ssb4wiiueu}}&lt;br /&gt;
|type   = Fighter&lt;br /&gt;
|box    = 62. Space Explorer&lt;br /&gt;
|obtain = Complete Classic mode with Olimar or Alph.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Alt, Wii U====&lt;br /&gt;
{{smash trophy&lt;br /&gt;
|image  = OlimarAltTrophySSBU.png&lt;br /&gt;
|usdesc = {{Notes:Captain Olimar (Alt.)/ssb4wiiuus}}&lt;br /&gt;
|eudesc = {{Notes:Captain Olimar (Alt.)/ssb4wiiueu}}&lt;br /&gt;
|type   = Fighter&lt;br /&gt;
|box    = 62. Space Explorer&lt;br /&gt;
|obtain = Unlock the Olimar trophy and buy it from the store.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===amiibo===&lt;br /&gt;
[[File:OlimarAmiibo.png|150px|thumb|A close up of the amiibo.]]&lt;br /&gt;
{{main|amiibo}}&lt;br /&gt;
In the {{date|1|April|2015}} Nintendo Direct, Olimar was confirmed to be a part of the &#039;&#039;Super Smash Bros.&#039;&#039; amiibo, launching in September 2015 in the US and July 2015 in all other regions. Like other fighters, his amiibo is identical to his main trophy from {{ssb4}}.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==As a Pikmin==&lt;br /&gt;
{{spoiler section|&lt;br /&gt;
[[File:Olimar Pikmin.png|thumb|Olimar as &amp;quot;Pikmar&amp;quot;.]]&lt;br /&gt;
Olimar becomes a [[Pikmin family|Pikmin]] (dubbed by fans as &#039;&#039;&#039;Pikmar&#039;&#039;&#039; or &#039;&#039;&#039;Olimin&#039;&#039;&#039;) in the bad &#039;alternative&#039; ending of {{p1}}, where the [[S.S. Dolphin]] fails to take off and crashes on the planet again; Olimar is then carried to the [[Red Onion]] by some Pikmin and ejected as a seed consisting of only his head and a small stem with leaf. Judging by the sounds and visual effects, he appears to flourish to his former size similar to the way Pikmin first grow.&lt;br /&gt;
&lt;br /&gt;
This ending is not considered [[canon]] with the rest of the series as in &#039;&#039;[[Pikmin 2]]&#039;&#039; he is seen proceeding to land on [[Hocotate]] in his [[S.S. Dolphin|ship]] and so must have obtained at least the 25 mandatory [[ship part]]s. Olimar in this form is only ever seen buried, so the rest of his appearance is unknown. It should also be noted that the model used in the in-game cutscene only contains a head.&lt;br /&gt;
&lt;br /&gt;
Why the Onion transforms him instead of turning him into true Pikmin seeds is unknown. However, it is worth noting that the Pikmin silently watch as he is spat out and cheer as he begins to grow, indicating that they expected the transformation to occur. In-game, when Pikmin [[Lie down|carry Olimar]] to their Onion, he is not affected in any way and merely bounces off the alien mother-ship. As such, the process may be controlled by the Pikmin themselves. A similar process occurs in &#039;&#039;[[Pikmin 4]]&#039;&#039; when Olimar is turned into a [[leafling]], and even occurs in very similar if not identical circumstances.&lt;br /&gt;
|the ending of &#039;&#039;Pikmin&#039;&#039;|collapsed=y&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Profiles==&lt;br /&gt;
=== ID badge ===&lt;br /&gt;
{{ID badge&lt;br /&gt;
|image = P4 ID Badge Olimar.png&lt;br /&gt;
|name = Olimar&lt;br /&gt;
|title = Hocotate Freight Employee&lt;br /&gt;
|icon = ID badge title Olimar P4 icon.png&lt;br /&gt;
|planet = Hocotate&lt;br /&gt;
|line1 = A hard worker and family man who often&lt;br /&gt;
|line2 = sacrifices his time off to support his family.&lt;br /&gt;
|line3 = He also seems to be a magnet for bad luck.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===e-card===&lt;br /&gt;
* &#039;&#039;&#039;Text&#039;&#039;&#039;: {{transcript|ホコタテ運送のベテラン社員。隕石との衝突事故で未開惑星に不時着したが、ピクミンの力をかりてなんとか脱出するも、社長の命令でまたもや未開惑星に逆戻り……。宇宙一不幸な平社員。彼が家族に再会できるのはいったいいつになるのか？}}&lt;br /&gt;
* &#039;&#039;&#039;Translation&#039;&#039;&#039;: {{transcript|A veteran employee of Hocotate Freight. He crash-landed on an uncharted planet after a collision with a meteorite, but although he managed to escape with the help of Pikmin, he was sent back to the uncharted planet again by order of the president... The unluckiest ordinary employee in the universe. When will he ever be reunited with his family?}}&lt;br /&gt;
&lt;br /&gt;
===Pikmin personality test===&lt;br /&gt;
&#039;&#039;&#039;Text&#039;&#039;&#039;&lt;br /&gt;
{{transcript|&lt;br /&gt;
あなたの性格は…&lt;br /&gt;
&lt;br /&gt;
オリマーです。&lt;br /&gt;
&lt;br /&gt;
家族を愛するはたらき者。リーダーシップがあり、ピクミンからしたわれる人気者。&lt;br /&gt;
&lt;br /&gt;
でもちょっぴり不幸属性。&lt;br /&gt;
|block=y}}&lt;br /&gt;
&#039;&#039;&#039;Translation&#039;&#039;&#039;&lt;br /&gt;
{{transcript|&lt;br /&gt;
Your personality is…&lt;br /&gt;
&lt;br /&gt;
Olimar.&lt;br /&gt;
&lt;br /&gt;
A hard worker who loves his family. You have leadership skills and are popular among Pikmin.&lt;br /&gt;
&lt;br /&gt;
However, you have a bit of bad luck.&lt;br /&gt;
|block=y}}&lt;br /&gt;
&lt;br /&gt;
===Nintendo Today! / Pikmin Garden Crew bio===&lt;br /&gt;
====English====&lt;br /&gt;
{{transcript|&lt;br /&gt;
Hocotate Freight Astronaut&lt;br /&gt;
&lt;br /&gt;
Captain Olimar&lt;br /&gt;
&lt;br /&gt;
Hails from: Planet Hocotate&lt;br /&gt;
&lt;br /&gt;
Hocotate {{color|2=#fab400|Freight astronaut}}. Always dreamed to be an {{color|2=#fab400|explorer}}. Works hard for his family even on holiday. Naturally {{color|2=#fab400|surrounded by troubles}}.&lt;br /&gt;
&lt;br /&gt;
Relationships: Wife, son, daughter, Bulbie (Pet dog from Space)&lt;br /&gt;
&lt;br /&gt;
Hobbies: Solo travel&lt;br /&gt;
&lt;br /&gt;
Dream: To be an explorer&lt;br /&gt;
|block=y}}&lt;br /&gt;
&lt;br /&gt;
====Japanese====&lt;br /&gt;
&#039;&#039;&#039;Text&#039;&#039;&#039;&lt;br /&gt;
{{transcript|&lt;br /&gt;
ホコタテ運送の宇宙飛行士&lt;br /&gt;
&lt;br /&gt;
キャプテン・オリマー&lt;br /&gt;
&lt;br /&gt;
出身星 ホコタテ星&lt;br /&gt;
&lt;br /&gt;
ホコタテ運送の{{color|2=#fab400|ベテラン宇宙飛行士}}。冒険家になるのを夢見ながら、家族のため休日返上で荷物を運んでいる。なぜか{{color|2=#fab400|トラブルによく巻き込まれてしまう}}。&lt;br /&gt;
&lt;br /&gt;
関係者 妻、息子、娘、チャッピー（ペットの宇宙犬）&lt;br /&gt;
&lt;br /&gt;
趣味 気ままな一人旅&lt;br /&gt;
&lt;br /&gt;
夢 冒険家になること&lt;br /&gt;
|block=y}}&lt;br /&gt;
&#039;&#039;&#039;Translation&#039;&#039;&#039;&lt;br /&gt;
{{transcript|&lt;br /&gt;
Hocotate Freight Astronaut&lt;br /&gt;
&lt;br /&gt;
Captain Olimar&lt;br /&gt;
&lt;br /&gt;
Home planet: Hocotate&lt;br /&gt;
&lt;br /&gt;
{{color|2=#fab400|Veteran astronaut}} of Hocotate Freight. While he dreams of becoming an adventurer, he works on holidays to transport cargo for his family. For some reason, he {{color|2=#fab400|often gets into trouble}}.&lt;br /&gt;
&lt;br /&gt;
Related persons: wife, son, daughter, Bulbie (pet space dog)&lt;br /&gt;
&lt;br /&gt;
Hobbies: carefree journeys alone&lt;br /&gt;
&lt;br /&gt;
Dreams: becoming an adventurer&lt;br /&gt;
|block=y}}&lt;br /&gt;
&lt;br /&gt;
==Naming==&lt;br /&gt;
Olimar&#039;s name is derived from [[mariowiki:Mario|Mario]], as &amp;quot;[[Louie]]&amp;quot; is from [[mariowiki:Luigi|Luigi]]. In Japanese, Olimar (オリマー &#039;&#039;Orima&#039;&#039;) is an anagram of Mario (マリオ &#039;&#039;Mario&#039;&#039;). Olimar also shares Mario&#039;s red color scheme and big nose.&lt;br /&gt;
&lt;br /&gt;
In {{p1}}, Olimar is internally named &amp;lt;code&amp;gt;navi&amp;lt;/code&amp;gt;, which is probably short for &amp;quot;navigator&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===Names in other languages===&lt;br /&gt;
&#039;&#039;&#039;Olimar&#039;&#039;&#039;&lt;br /&gt;
{{foreignname&lt;br /&gt;
|Jap  = オリマー&lt;br /&gt;
|JapR = Orimā&lt;br /&gt;
|JapM = An anagram of &amp;quot;[[mariowiki:Mario|Mario]]&amp;quot;&lt;br /&gt;
|ChiTrad  = 歐利瑪&lt;br /&gt;
|ChiTradR = Ōulìmǎ&lt;br /&gt;
|ChiTradM = Olimar&lt;br /&gt;
|ChiSimp  = 欧力马&lt;br /&gt;
|ChiSimpR = Ōulìmǎ&lt;br /&gt;
|ChiSimpM = Olimar&lt;br /&gt;
|Dut  = Olimar&lt;br /&gt;
|DutM = -&lt;br /&gt;
|Fra  = Olimar&lt;br /&gt;
|FraM = &lt;br /&gt;
|Ger  = Olimar&lt;br /&gt;
|GerM = -&lt;br /&gt;
|Ita  = Olimar&lt;br /&gt;
|ItaM = -&lt;br /&gt;
|Kor  = 올리마&lt;br /&gt;
|KorR = Ollima&lt;br /&gt;
|KorM = Olimar&lt;br /&gt;
|Spa  = Olimar&lt;br /&gt;
|SpaM = -&lt;br /&gt;
|Por  = Olimar&lt;br /&gt;
|PorM = -&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Captain Olimar&#039;&#039;&#039;&lt;br /&gt;
{{foreignname&lt;br /&gt;
|Jap  = キャプテン・オリマー&lt;br /&gt;
|JapR = Kyaputen Orimā&lt;br /&gt;
|JapM = An anagram of &amp;quot;[[mariowiki:Mario|Mario]]&amp;quot;&lt;br /&gt;
|ChiTrad  = 歐利瑪隊長&lt;br /&gt;
|ChiTradR = Ōulìmǎ Duìzhǎng&lt;br /&gt;
|ChiTradM = Captain Olimar&lt;br /&gt;
|ChiSimp  = 欧力马队长&lt;br /&gt;
|ChiSimpR = Ōulìmǎ Duìzhǎng&lt;br /&gt;
|ChiSimpM = Captain Olimar&lt;br /&gt;
|Dut  = Kapitein Olimar&lt;br /&gt;
|DutM = Captain Olimar&lt;br /&gt;
|Fra  = Capitaine Olimar&lt;br /&gt;
|FraM = Captain Olimar&lt;br /&gt;
|Ger  = Captain Olimar&lt;br /&gt;
|GerM = -&lt;br /&gt;
|Ita  = Capitano Olimar&lt;br /&gt;
|ItaM = Captain Olimar&lt;br /&gt;
|Kor  = 캡틴 올리마&lt;br /&gt;
|KorR = Kaeptin Ollima&lt;br /&gt;
|KorM = Captain Olimar&lt;br /&gt;
|Spa  = Capitán Olimar&lt;br /&gt;
|SpaM = Captain Olimar&lt;br /&gt;
|Por  = Capitão Olimar&lt;br /&gt;
|PorM = Captain Olimar&lt;br /&gt;
|PorN = Name taken from Nintendo&#039;s official website&lt;br /&gt;
|Cze=Kapitán Olimar&lt;br /&gt;
|CzeM=Captain Olimar&lt;br /&gt;
|CzeN=Name taken from Nintendo&#039;s official website&lt;br /&gt;
|Dan=Kaptajn Olimar&lt;br /&gt;
|DanM=Captain Olimar&lt;br /&gt;
|DanN=Name taken from Nintendo&#039;s official website&lt;br /&gt;
|Fin=Kapteeni Olimar&lt;br /&gt;
|FinM=Captain Olimar&lt;br /&gt;
|FinN=Name taken from Nintendo&#039;s official website&lt;br /&gt;
|Heb=אולימר&lt;br /&gt;
|HebR=Olimar&lt;br /&gt;
|HebM=Olimar&lt;br /&gt;
|Hun=Olimar kapitány&lt;br /&gt;
|HunM=Captain Olimar&lt;br /&gt;
|HunN=Name taken from Nintendo&#039;s official website&lt;br /&gt;
|Nor=Kaptein Olimar&lt;br /&gt;
|NorM=Captain Olimar&lt;br /&gt;
|NorN=Name taken from Nintendo&#039;s official website&lt;br /&gt;
|Pol=Kapitan Olimar&lt;br /&gt;
|PolM=Captain Olimar&lt;br /&gt;
|PolN=Name taken from the official Polish Facebook page&lt;br /&gt;
|Rus=Капитан&amp;amp;nbsp;Олимар&lt;br /&gt;
|RusR=Kapitan Olimar&lt;br /&gt;
|RusM=From&amp;amp;nbsp;English&amp;amp;nbsp;name&lt;br /&gt;
|RusN=&lt;br /&gt;
|Swe=Kapten Olimar&lt;br /&gt;
|SweM=Captain Olimar&lt;br /&gt;
|SweN=Name taken from Nintendo&#039;s official website&lt;br /&gt;
|notes=y&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===&#039;&#039;Pikmin&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Olimar P1 front artwork.png|Frontal artwork of Olimar.&lt;br /&gt;
Olimar walks Pikmin 1.png|Artwork of Olimar walking.&lt;br /&gt;
Olimar P1 side artwork.png|Artwork of Olimar whistling.&lt;br /&gt;
Olimar and Blue Pikmin sprout P1 art.png|Artwork of Olimar finding a [[Blue Pikmin]] sprout.&lt;br /&gt;
Olimar pulls Blue Pikmin P1 art.png|Artwork of Olimar pulling out a Blue Pikmin.&lt;br /&gt;
Olimar pulling out a Red Pikmin sprout.jpg|Similar artwork of Olimar pulling out a Red Pikmin from the &#039;&#039;New Play Control! Pikmin&#039;&#039; manual.&lt;br /&gt;
Olimar throws Blue Pikmin P1 art.png|Artwork of Olimar throwing a Blue Pikmin.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Pikmin 2&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Captain Olimar P2 clay art.png|Clay artwork of Captain Olimar.&lt;br /&gt;
Olimar Side View.jpg|Alternate viewing angle.&lt;br /&gt;
P2 Olimar Throwing Blue Pikmin.jpg|Clay art of Olimar throwing a Blue Pikmin. It mirrors one of the &#039;&#039;Pikmin&#039;&#039; artworks above.&lt;br /&gt;
P2 Olimar Throwing White Pikmin.jpg|Alternate version with a [[White Pikmin]] instead of a Blue Pikmin.&lt;br /&gt;
P2 Louie and Olimar Clay Artwork.png|Clay artwork of Olimar with [[Louie]].&lt;br /&gt;
Pm2 2playermodes.png|Clay artwork of Olimar facing Louie.&lt;br /&gt;
Olimar Plucking Clay Art.png|Clay artwork of Olimar plucking a Blue Pikmin.&lt;br /&gt;
P2 Olimar Pluck Alt.jpg|Alternate viewing angle.&lt;br /&gt;
Olimar plucks Blue Pikmin P2 clay art.jpg|Version with background.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Pikmin 3&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
OlimarP3.png|Close-up of Olimar.&lt;br /&gt;
Oh..png|Captain Olimar, as seen in the ending of &#039;&#039;Pikmin 3&#039;&#039;, including the new [[whistle]] which is built into the helmet.&lt;br /&gt;
P3 Downed Olimar.jpg|Olimar when he is captured by the [[Plasm Wraith]] in &#039;&#039;Pikmin 3&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Pikmin 4&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Pikmin 4 Olimar.png|Olimar&#039;s profile, as seen on the Japanese website.&lt;br /&gt;
P4 ID Badge Olimar.png|Olimar&#039;s ID badge.&lt;br /&gt;
Olimar Leafling.png|Olimar&#039;s [[leafling]] form.&lt;br /&gt;
File:Leafling Olimar and Moss (Blossoming Arcadia).jpg|Leafling Olimar and [[Moss]] standing outside a Dandori Battle cave entrance. &lt;br /&gt;
Leafling Olimar and Moss.png|Leafling Olimar and Moss.&lt;br /&gt;
P4Olimar.png|Olimar after being rescued and restored to normal by the [[Rescue Corps]].&lt;br /&gt;
Pikmin Comic Olimar.jpg|Olimar as seen in the &amp;quot;Dog People&amp;quot; comic.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Hey! Pikmin&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Hey! Pikmin Olimar.jpg|Artwork of Captain Olimar.&lt;br /&gt;
Hey! Pikmin throwing.png|Artwork of Olimar throwing Pikmin.&lt;br /&gt;
Hey! Pikmin Winged Pikmin artwork.png|Artwork of Winged Pikmin carrying Olimar.&lt;br /&gt;
Hey! Pikmin everyone artwork.png|Artwork of Olimar and the Pikmin.&lt;br /&gt;
File:Hey! Pikmin Olimar Point.png|Artwork of Olimar pointing.&lt;br /&gt;
File:Olimar jetpack.png|Artwork of Olimar showing off his jetpack.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Pikmin Short Movies&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:OlimarPikmin3Art.jpg|Artwork of Olimar, taken from the Pikmin Short Movies website.&lt;br /&gt;
NightJuicerSC.png|Olimar blending his drink in &#039;&#039;The Night Juicer&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Super Smash Bros.&#039;&#039; series===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
SSBB Olimar.jpg|Olimar as he appears in &#039;&#039;[[Super Smash Bros. Brawl]]&#039;&#039;.&lt;br /&gt;
Olimar and five Pikmin Brawl.jpg|Olimar and the five Pikmin types as they are seen in &#039;&#039;Brawl&#039;&#039;.&lt;br /&gt;
Olimar.png|Captain Olimar in &#039;&#039;[[Super Smash Bros. for Nintendo 3DS and Wii U]]&#039;&#039;.&lt;br /&gt;
Super Smash Bros. Ultimate Captain Olimar.png| Olimar as he appears in &#039;&#039;[[Super Smash Bros. Ultimate]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*It is referred to that Olimar used to be a repairman before his current job,{{cite quote|Gradually, my repairs to the Dolphin continue. This ship is like a part of me. One could even say that it is tied to my very essence. Yes, it was a long &amp;amp;ndash; one might say epic &amp;amp;ndash; journey, going from mere repairman to captain of my own ship... but now I&#039;m rambling.|Captain Olimar|his [[Olimar&#039;s voyage log|voyage log]]}} and has had conflicts with space pirates.{{cite quote|{{Notes:Guard Satellite/monolog}}|Captain Olimar|his monolog over the [[Guard Satellite]]}}&lt;br /&gt;
*Olimar was planned to appear in &#039;&#039;[[mariowiki:Mario &amp;amp; Luigi: Superstar Saga|Mario &amp;amp; Luigi: Superstar Saga]]&#039;&#039;. The captain was set to come in and taste the player&#039;s coffee, call Mario &amp;quot;Marlio&amp;quot; (an anagram of &amp;quot;Olimar&amp;quot;), and somehow mistake Luigi for a giant, scary beast. The scene was not used in the final release, and Olimar was replaced by Professor E. Gadd who was initially meant to make only one appearance, but needed a larger role.&lt;br /&gt;
*In &#039;&#039;[[mariowiki:Yoshi&#039;s Island DS|Yoshi&#039;s Island DS]]&#039;&#039;, a baby similar in appearance to Olimar is present in a few scenes.&lt;br /&gt;
*Although not seen, the player can get a message from Olimar in the [[Wii]] game &#039;&#039;[[nookipedia:Animal Crossing: City Folk|Animal Crossing: City Folk]]&#039;&#039;, which reads: {{transcript|I found this odd little hat on my travels. It looks just like one of those cute little creatures I&#039;ve met in outer space! Have fun wearing it! &amp;amp;ndash; From Captain Olimar.}}. When the player finishes reading the letter, they get an item called the &amp;quot;Red Pikmin Hat&amp;quot;, which looks like a [[Red Pikmin]]&#039;s stem with a leaf. A &amp;quot;life size&amp;quot; model of his [[S.S. Dolphin|ship]] has also been released.&lt;br /&gt;
*Olimar&#039;s [[carrying]] weight seems to vary in each game. He weighs 4 units in &#039;&#039;Pikmin&#039;&#039;, 1 unit in &#039;&#039;Pikmin 2&#039;&#039;, 5 units in &#039;&#039;Pikmin 3&#039;&#039;, and 3 units in &#039;&#039;Pikmin 4&#039;&#039;.&lt;br /&gt;
*The bad [[cutscene|ending]] in &#039;&#039;[[Pikmin (game)|Pikmin]]&#039;&#039; is possibly referenced in &#039;&#039;[[Pikmin 3]]&#039;&#039;, as one of Olimar&#039;s ship logs in a [[Data File]] states that he had a nightmare that the Pikmin dragged him into their [[Onion]] after being injured by a creature.&lt;br /&gt;
*In &#039;&#039;Pikmin 2&#039;&#039;, Olimar is voiced by [[nintendo:Kazumi Totaka|Kazumi Totaka]] &amp;amp;ndash; the music composer that added [[Easter eggs#Totaka&#039;s song|his song]] as a secret in the game.&lt;br /&gt;
*The trophy for Olimar in &#039;&#039;[[Super Smash Bros. Brawl]]&#039;&#039; serves as a trophy for the Pikmin and Olimar, as they fight together as a single fighter. The trophy [[Mistake|mistakenly]] calls them &amp;quot;veteran spacefarers&amp;quot;, even though that does not apply to the Pikmin, only to Olimar.&lt;br /&gt;
*Olimar also seems to have {{w|trypophobia}}, the fear of clusters of holes or bumps, as he gets very nervous while looking at a treasure with many holes around it.{{cite quote|It&#039;s...a nest of some kind? I&#039;m too nervous to see what lives in it. I...I don&#039;t need to analyze all of these things! It&#039;s not my job!|Captain Olimar|his notes on the [[Unexamined Nest]]}} He even gives the [[Stuffed Bellbloom]] a species name of &#039;&#039;trypophobis&#039;&#039;, a clear reference to the fear.&lt;br /&gt;
*In the French translation of {{hp}}, in the [[red pellet]]&#039;s notes, Olimar states that Red Pikmin are his favorite Pikmin.&lt;br /&gt;
*Olimar&#039;s voice is higher-pitched than Louie&#039;s, as seen in-game, during [[cutscene]]s, and even in [[Secret File]]s. However, this is not the case in a few cutscenes of &#039;&#039;Pikmin 3&#039;&#039;: when Louie breaks out of the S.S. Drake in the [[Garden of Hope]], or when he interrupts Olimar with &amp;quot;Food!&amp;quot; during the ending cutscene, his voice is higher pitched than normal.&lt;br /&gt;
&lt;br /&gt;
{{listen|filename=P2 Olimar name call.ogg|title=Name call after switching leaders, in &#039;&#039;Pikmin 2&#039;&#039;.}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Olimar&#039;s notes]]&lt;br /&gt;
*[[Olimar&#039;s journal]]&lt;br /&gt;
*[[Olimar&#039;s monologs]]&lt;br /&gt;
*[[Minor characters#Olimar&#039;s family|Olimar&#039;s family]]&lt;br /&gt;
*[[Oversized Replica]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{refs}}&lt;br /&gt;
&lt;br /&gt;
{{Characters}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Leaders]]&lt;br /&gt;
[[Category:Hocotatians]]&lt;/div&gt;</summary>
		<author><name>Yaya</name></author>
	</entry>
	<entry>
		<id>https://pikmin-fr.wiki/w/index.php?title=Capitaine_Olimar&amp;diff=1237</id>
		<title>Capitaine Olimar</title>
		<link rel="alternate" type="text/html" href="https://pikmin-fr.wiki/w/index.php?title=Capitaine_Olimar&amp;diff=1237"/>
		<updated>2025-09-18T02:49:38Z</updated>

		<summary type="html">&lt;p&gt;Yaya : &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{game icons|p=y|p2=y|p3=y|p4=y|hp=y|pa=y}}&lt;br /&gt;
{{Infobox/Personnage&lt;br /&gt;
|name       = Olimar&lt;br /&gt;
|image      = Captain Olimar Pikmin 4 Render.png&lt;br /&gt;
|size       = 200px&lt;br /&gt;
|gender     = Masculin&lt;br /&gt;
|age        = Middle age{{cite quote|{{notes:Golden Vaulting Table/olimar}}|Captain Olimar|his notes on the [[Golden Vaulting Table]]}} (multiple decades{{cite quote|I&#039;ve lived for decades, and yet there are still mysteries that are beyond my comprehension. For example, why are some women so crazy about things that sparkle? That&#039;s one enigma I&#039;ll probably never unravel.|Captain Olimar|his journal entry for the [[Eternal Emerald Eye]]}})&lt;br /&gt;
|eyecolor   = Noir&lt;br /&gt;
|haircolor  = Brown&lt;br /&gt;
|homeplanet = Hocotate&lt;br /&gt;
|related    = [[Minor characters#Olimar&#039;s wife|Wife]], [[Minor characters#Olimar&#039;s son|son]], [[Minor characters#Olimar&#039;s daughter|daughter]], [[Minor characters#Bulbie|Bulbie]] (pet)&lt;br /&gt;
|height     = 1.9 cm (0.75 inches)&lt;br /&gt;
|firstgame  = {{p1}}&lt;br /&gt;
|latestgame = {{p4}}&lt;br /&gt;
|actor      = Kazumi Totaka ({{p2}} {{cite web|https://web.archive.org/web/20221206024347/https://www.nintendo.co.jp/nom/0405/1_2/index.html|Development staff interview for &#039;&#039;Pikmin 2&#039;&#039;|Wayback Machine}})&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Capitaine Olimar&#039;&#039;&#039; ({{j|キャプテン・オリマー|Kyaputen Orimā}}), aussi appelé &#039;&#039;&#039;Olimar&#039;&#039;&#039; est le protagoniste principal de la licence Pikmin, apparaissant comme personnage jouable dans Pikmin, Pikmin 2, Hey! Pikmin et Pikmin 4, ainsi qu&#039;en tant que personnage secondaire dans Pikmin 3. Son dernier rôle est dans l&#039;Aventure d&#039;Olimar, qui reconstitue les événements qui débutent le jeu.  He is from the planet [[Hocotate]], and while on several missions for his employer, [[Hocotate Freight]], he discovered [[PNF-404]] and on it, he teams up with the extraterrestrial species called [[Pikmin family|Pikmin]]. He has discovered all types of Pikmin (excluding Glow Pikmin) so far.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;Pikmin&#039;&#039; and &#039;&#039;Pikmin 4&#039;&#039;, he owns and captains a spaceship called the [[S.S. Dolphin]], and in &#039;&#039;Hey! Pikmin&#039;&#039;, he owns and captains the [[S.S. Dolphin II]]. He has a [[Minor characters#Olimar&#039;s family|family]] back on Hocotate, which includes his [[Minor characters#Olimar&#039;s wife|wife]], [[Minor characters#Olimar&#039;s son|son]], [[Minor characters#Olimar&#039;s daughter|daughter]], and [[Minor characters#Bulbie|dog]]. Olimar&#039;s writings in his [[Olimar&#039;s monologs|end-of-day monologs]], [[Piklopedia (Pikmin 2)#Olimar&#039;s notes|Piklopedia notes]], and [[Olimar&#039;s Log (Exploration Notes)|exploration logs]] are a major source of information about the world in each game.&lt;br /&gt;
&lt;br /&gt;
== Personnalité et apparence == &lt;br /&gt;
Olimar a trois courtes touffes de cheveux bruns et porte une combinaison spatiale jaune clair décorée de lignes rouges et de gants rouges. Il mesure 3,9 cm avec sa combinaison spatiale, des pieds au sommet de l’antenne, et 1,9 cm sans.&lt;br /&gt;
&lt;br /&gt;
Olimar est assez intellectuel, comme en témoignent ses nombreux écrits et son vocabulaire. Il s’intéresse également à la science et probablement à la biologie, prenant des notes d’Olimar et commentant chaque trésor et ennemi qu’il découvre. Ces notes contiennent [[Erreur#Incohérences de classification biologique|quelques erreurs]], probablement parce qu’il est un extraterrestre et ne peut pas comprendre ou expliquer complètement tout sur PNF-404. De plus, il peut aussi avoir un don pour l’ingénierie, car il était autrefois mécanicien et c’est lui qui a conçu le [[Bowsprit]]. Malgré cela, Olimar est suggéré comme étant relativement crédule (comme le montre son journal pour le [[Trait Extraordinaire]]) et préfère ses propres explications incorrectes aux explications correctes, comme le montrent ses notes pour le [[Com Universel]] et la [[Porte de Préservation]]. Sa couleur préférée est le rouge, qu’il associe à la passion et à l’émotion. {{citer la citation|C’est ma couleur préférée. J’aime la façon dont il insuffle de la passion et de l’émotion dans tout ce qu’il touche.|Le capitaine Olimar|son [[Treasure Catalog]] notes for the [[Uniquely You Goo]]}}&lt;br /&gt;
&lt;br /&gt;
Olimar aime sa famille, mais ils lui demandent beaucoup financièrement. C’est l’une des raisons pour lesquelles il aime prendre du temps pour lui. Il prend très au sérieux son devoir de leader envers les Pikmin, au point que si une extinction des Pikmin se produit, il a honte et prétend qu’il ne pourra pas dormir pendant la nuit. Olimar est une personne calme, attentionnée, honnête et responsable, mais il peut être sarcastique et salé lorsqu’il est agacé. Il n’a pas été dépeint comme trop gourmand dans &#039;&#039;[[Pikmin 2]]&#039;&#039;, mais ses [[Olimar’s Log (Exploration Notes)|entrées de journal]] aux États-Unis [[Region|version]] de &#039;&#039;[Pikmin 3]]&#039;&#039; révèlent qu’il a développé un intérêt fixe pour les trésors.&lt;br /&gt;
&lt;br /&gt;
D’après son journal sur le Cookie Impénétrable, Olimar a un tempérament colérique envers les questions de peu d’importance. Ceci est encore montré dans la mission Side Stories [[À la recherche de Louie]], où Olimar s’en prend à Louie mais se sent rapidement coupable de l’avoir fait. Olimar écrit également qu’il a honte de lui-même d’être devenu plus grincheux avec l’âge. Il mentionne qu’il s’est toujours « entendu avec » les animaux,Je suppose que je me suis toujours bien entendu avec les animaux, mais c’est un peu pousser...|Le capitaine Olimar|un [[fichier de données]]}} que l’on peut voir dans ses entrées de journal Piklopedia assez détaillées sur les différentes créatures de la planète. D’après ses entrées sur l’Enigme Paradoxale et le Synthétiseur Harmonique, il se considère également comme un mécène raffiné des arts, et ses entrées sur le Bulbe Pèlerin, il a un passe-temps pour le jardinage, désirant qu’on lui donne des titres tels que « génie botanique » et « Commandant Suprême des Fleurs ». Dans l’ensemble, Olimar est honnête et sympathique, n’a aucun problème à se remettre en question et à remettre en question ses actes, et est fasciné par la faune et la flore du PNF-404.&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
{{spoiler}}&lt;br /&gt;
&lt;br /&gt;
===Plot of &#039;&#039;Pikmin&#039;&#039;===&lt;br /&gt;
[[File:Olimar guides Red Pikmin P1 art.png|thumb|left|150px|Artwork of Olimar being followed by Red Pikmin.]]&lt;br /&gt;
While on an interstellar vacation from [[Hocotate]], Captain Olimar&#039;s ship, the [[S.S. Dolphin]], collides with a meteor, sending it hurtling toward an [[PNF-404|unknown planet]]. The next day, Olimar awakens on the planet&#039;s surface to find the S.S. Dolphin destroyed, and missing 30 of its [[Ship part|pieces]]. On top of this, the planet&#039;s oxygen is toxic for his species, leaving Olimar&#039;s life-support systems with only enough power for thirty days. Determined to escape, Olimar sets out to retrieve the ship&#039;s parts. While wandering around an area known as [[The Impact Site]], Olimar meets odd creatures that he calls [[Pikmin family|Pikmin]] at their nest, an [[Onion]]. Olimar names both after foods from Hocotate that they resemble.&lt;br /&gt;
&lt;br /&gt;
The first type of Pikmin Olimar meets is the [[Red Pikmin]], who are able to produce more of their species with Olimar&#039;s help. Olimar finds his ship&#039;s [[Main Engine]] and commands the Pikmin to bring it back to the S.S. Dolphin&#039;s remains, allowing the S.S. Dolphin to at least lift off for the night and avoid the hostile nocturnal creatures that reside on PNF-404.&lt;br /&gt;
&lt;br /&gt;
The following day, Olimar begins exploring the planet in search of ship pieces, discovering additional Pikmin types, including [[Yellow Pikmin]] and [[Blue Pikmin]], in the process. Olimar is able to find and recover all of the ship parts on the planet and restore the S.S. Dolphin to normal. Before leaving the planet, he bids farewell to the Pikmin, brings a bottle cap from the planet as a souvenir for his son, and takes notes on the wildlife.&lt;br /&gt;
&lt;br /&gt;
Although this is the canonical ending, it is possible for players to reach [[Cutscene|alternate endings]].&lt;br /&gt;
&lt;br /&gt;
===Return to Hocotate===&lt;br /&gt;
After Olimar&#039;s success on PNF-404, he was able to blast off the planet to return to Hocotate, see his family, and return to his normal life. After arriving at [[Hocotate Freight]], he met up with [[the President]] and a new employee named [[Louie]]. After landing his ship, he learned that the company was in debt, having to pay at least {{pokos|10,100}} for the loss of a [[golden Pikpik carrot]] shipment. Learning that the Dolphin was sold to help pay the debt, Olimar was so shocked he dropped the souvenir for his son. As the bottle cap rolled past Louie, an [[Hocotate ship|old ship]] was able to suck up the rusty bottle cap. Its pod analyzed the piece of salvage to be worth {{pokos|100}}, which lowered the debt to {{pokos|10,000}}. The President commanded Olimar and Louie to return to the Pikmin Planet and collect more [[treasure]] as a result.&lt;br /&gt;
&lt;br /&gt;
===Paying off Hocotate Freight&#039;s debt===&lt;br /&gt;
As Olimar and Louie were heading to the [[Valley of Repose]], the ship collided with a tree branch, and the resulting impact jolted Louie out of the cockpit, leaving Olimar to search for him. Luckily for Olimar, he found a group of [[Red Pikmin]] fighting a lone [[Dwarf Bulborb]]. He was able to unite with Louie by using the Pikmin to squash the [[bag]] separating them. Before, Louie had discovered a treasure, and with the help of Olimar, they were able to forage it. They then discovered a series of [[cave]]s, [[area]]s, and new [[Pikmin family|Pikmin types]].&lt;br /&gt;
&lt;br /&gt;
===The search for Louie===&lt;br /&gt;
After repaying the debt, Captain Olimar blasted off the planet but noticed that he somehow left Louie behind. Alas, it was too late, as he was going too fast to turn around and get him. After meeting the President once again to present him with all the treasures he and Louie found, the debt was fully paid.&lt;br /&gt;
&lt;br /&gt;
Olimar then told the President that there was more treasure on the planet. The President, looking to increase Hocotate Freight&#039;s fortune, then decided to send Olimar and Louie back to the planet. Only then did he realize that Louie was missing. The President decided that he would join Olimar to search for Louie and to make their company even wealthier. The two went to the [[Wistful Wild]] to start their search and eventually found Louie in the [[Dream Den]], and rescued him after defeating the [[Titan Dweevil]].&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Pikmin 3&#039;&#039;===&lt;br /&gt;
[[File:P3 Downed Olimar.jpg|thumb|Olimar asleep in &#039;&#039;Pikmin 3&#039;&#039;.]]&lt;br /&gt;
In &#039;&#039;[[Pikmin 3]]&#039;&#039;, Captain Olimar is present only as a plot element but is a playable character in some [[Mission Mode]] stages, as well as being player 2&#039;s leader in [[Bingo Battle]] mode.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;Pikmin 3&#039;&#039;, Olimar&#039;s unseen voyage is explained through [[Data File]]s the player can find throughout the game, as well as the [[Secret Files]]. &#039;&#039;Pikmin 3 Deluxe&#039;&#039; makes it fully playable as the [[Olimar&#039;s Assignment]] Side Story.&lt;br /&gt;
&lt;br /&gt;
Due to the President&#039;s excessive spending as well as the failure of a new business venture, Olimar is sent back to [[PNF-404]] with Louie in search of even more treasure to repay Hocotate Freight&#039;s newly acquired second debt, with Olimar also intending to buy back the [[S.S. Dolphin]]. While they explore the planet, Olimar finds the Koppaites&#039; [[cosmic drive key]] and takes it with him.&lt;br /&gt;
&lt;br /&gt;
After a period of searching the planet for treasure, Olimar eventually discovers the [[Formidable Oak]], seeing something glittering at the top of it. Thinking it must be valuable gold, he climbs to the top, only to find it is actually a living creature, the [[Plasm Wraith]]. The creature eventually obsesses over Olimar, preventing him from leaving, yet doesn&#039;t harm him. Because of the wraith, each time Olimar attempts to escape, the Plasm Wraith triggers his [[Spacesuit|suit]]&#039;s auto-sleep feature, preventing him from going through with it.&lt;br /&gt;
&lt;br /&gt;
With help from Louie, [[Alph]], [[Brittany]], and [[Charlie]] are able to locate Olimar and subdue the Plasm Wraith just long enough for them to take off with Olimar.&lt;br /&gt;
&lt;br /&gt;
In the [[Olimar&#039;s Comeback]] Side Story, Olimar and Louie successfully return to Hocotate with the Koppaites&#039; help. However, the President is livid when he learns that the Hocotate Ship was left behind and destroyed, so he sends Olimar and Louie back to PNF-404 in an [[Escape Pod]] to recover the ship. Upon their return to the planet, Olimar and Louie reunite with the Pikmin, collect even more treasure as well as the parts of the Hocotate Ship, and return to Hocotate.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Pikmin 4&#039;&#039;===&lt;br /&gt;
[[File:Olimar Leafling.png|thumb|Olimar&#039;s [[leafling]] form.]]&lt;br /&gt;
In {{p4}}, Olimar becomes stranded on PNF-404. While meeting with the Pikmin and recovering the parts of his ship, he befriends a space dog named [[Moss]], who helps him in his search. When Olimar recovers the [[Interstellar Radio]] with the help of Moss and the Pikmin, he uses it to send a distress signal. While he is ultimately successful in collecting all the parts of the S.S. Dolphin with their help, Olimar discovers that Moss had stowed away in the ship&#039;s cargo hold and is rapidly sickening. Realizing that she could not survive away from PNF-404, he tries to return to the planet to save her but crash-lands again. His life support system fails, and the Pikmin take him to an Onion, transforming him into a [[leafling]] with little memory of who he is.&lt;br /&gt;
&lt;br /&gt;
When he wakes up as a leafling, Olimar finds a [[Trial of the Sage Leaf|mysterious cave]] at what is later known as the [[Rescue Command Post]]. It is unknown if he entered it. Olimar&#039;s behavior as a leafling includes taking [[Castaway]]s and turning them into leaflings.&lt;br /&gt;
&lt;br /&gt;
One month later, the signal is intercepted by the [[Rescue Corps]], who set off to retrieve him before becoming in need of rescue themselves, leaving [[Rookie Rescue Officer|their newest recruit]] to rescue both Olimar and the castaway members of the Rescue Corps. During the mission, the recruit encounters Olimar in his leafling form on several occasions, and Olimar does several [[Dandori Battle]]s with the recruit.&lt;br /&gt;
&lt;br /&gt;
Olimar is eventually rescued and cured by the Rescue Corps but is forced to return to the planet when the Rescue Corps&#039; Rescue Pup [[Oatchi]] begins to get sick in the same way that Moss did. Noticing the leaf that had been growing from Oatchi&#039;s tail, Olimar suspects that any organism with leaves like that of a Pikmin is unable to survive away from PNF-404. Oatchi was eventually returned to normal. However, Moss does not respond to the treatment, and Olimar decides to leave her behind, as this is where she was born and raised. The Rescue Corps, accompanied by Olimar, depart the planet for the final time, as the Pikmin follow Moss as their new leader.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Hey! Pikmin&#039;&#039;===&lt;br /&gt;
In {{hp}}, Olimar flies on the [[S.S. Dolphin II]] until he comes across a shower of asteroids. He tries to dodge them but ends up getting hit, and the ship plummets into an alien planet, landing near a group of terrified Pikmin. After this, Olimar wakes up from the crash landing as the ship&#039;s pod assesses his and the ship&#039;s situation. After doing so, it concludes that the ship&#039;s fuel – the Sparklium supply – is completely empty. The pod picks up Sparklium signals and sends the captain onward, where the two stumble upon a wild Red Pikmin. After it is scared off, and the two continue going forward, Captain Olimar uses his whistle to bring out the Pikmin hiding in the weeds, only to realize there are actually four of them hiding, not just one. Moving forward a bit, the group discovers some Sparklium Seeds. It is at this point that the pod confirms that each seed contains one Sparklium, but Olimar needs 30 thousand to be able to escape. After the ship reassures the demoralized captain, everyone moves further onward, finds some more seeds, and the tutorial level is completed.&lt;br /&gt;
&lt;br /&gt;
Throughout the rest of the adventure, Olimar explores different areas, one at a time, gathering Sparklium Seeds and treasures along the way. There are two primary goals; the first is obtaining 30,000 Sparklium in order to fully power the ship again, and the second is searching for a missing key component of the S.S. Dolphin II, the Sparklium Converter, which is needed to return home. This final piece can be obtained from the last sector, The Final Stretch.&lt;br /&gt;
&lt;br /&gt;
In order to get home, Captain Olimar needs to find 30,000 Pokos and the Sparklium Converter. The ship does not know where the Sparklium Converter is, so the player needs to play through all eight main sectors, gathering Sparklium along the way. Once all eight sectors are finished and the Sparklium count reaches 30,000, the ship detects the Sparklium Converter in a new sector, The Final Stretch. Here, he battles against the fearsome Berserk Leech Hydroe, and after winning the fight, it is revealed that the Leech Hydroe that had taken control of the monster is holding the Sparklium Converter. After its defeat, the creature drops the ship part and then scurries away. The captain recovers the ship part and prepares to go home.&lt;br /&gt;
&lt;br /&gt;
As the ship is setting everything up for the ride, Olimar goes outside to meet the Pikmin for one final time. As he and a group of different Pikmin are frolicking around, the ship&#039;s pod calls him over, and he sorrowfully walks away from the Pikmin. At first, they follow him, but after they realize what is happening, they stop and stare at Olimar as he is getting beamed up into the ship&#039;s pod. As the ship takes off, the Pikmin all get inside the nearby Onion. The two blast off into space, but the Onion can only follow the ship up so far until it stays behind. The ship keeps going, eventually activates the warp, and disappears.&lt;br /&gt;
&lt;br /&gt;
After this, the credits roll. In the cutscene after the credits, a scene similar to the intro plays out, except instead of Olimar coming face to face with asteroids, he sees Hocotate in the distance. The ending finishes with the S.S. Dolphin II flying towards Olimar&#039;s home planet.&lt;br /&gt;
&lt;br /&gt;
==In the &#039;&#039;Super Smash Bros.&#039;&#039; series==&lt;br /&gt;
[[File:Olimar Brawl.PNG|thumb|185px|Olimar&#039;s official artwork for &#039;&#039;Smash Bros. Brawl&#039;&#039;.]]&lt;br /&gt;
{{external|Olimar as a fighter|[[smashwiki:Olimar|SmashWiki]]|SmashWiki.png}}&lt;br /&gt;
{{see also|Super Smash Bros. series}}&lt;br /&gt;
&lt;br /&gt;
Olimar is a playable character in &#039;&#039;[[Super Smash Bros. Brawl]]&#039;&#039;, &#039;&#039;[[Super Smash Bros. for Nintendo 3DS and Wii U]]&#039;&#039;, and &#039;&#039;[[Super Smash Bros. Ultimate]]&#039;&#039;. He commands his Pikmin in battle and is almost entirely dependent on them. Olimar is able to pluck new Pikmin from the ground at any time, and he can have up to six or three with him at once (depending on the game).&lt;br /&gt;
&lt;br /&gt;
As with most other characters in &#039;&#039;Smash&#039;&#039;, Olimar&#039;s design has multiple details not seen in the original games. His space suit has visible seams and straps, and his sleeves are decorated with the [[Hocotate Freight]] logo. Additionally, his backpack now has what appear to be ports for plugs of different shapes and sizes.&lt;br /&gt;
&lt;br /&gt;
The Pikmin, as in the original series, are fragile and can be defeated easily, but each of the five types has special unique properties (for example, the Red Pikmin are stronger than average and have fire-based attacks, as well as flame resistance). The Pikmin Olimar plucks are chosen at random in &#039;&#039;Brawl&#039;&#039; and appear in a set order starting in &#039;&#039;Smash 4&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Olimar&#039;s Final Smash is called End of Day, during which he leaves the arena via his spaceship as [[Day#Sunset|night]] falls. The players left behind are attacked by feeding Bulborbs and can be further damaged when Olimar&#039;s ship returns and explodes on impact. Although Olimar&#039;s Pikmin are left behind too, they go unharmed.&lt;br /&gt;
&lt;br /&gt;
In the Subspace Emissary, the adventure mode of &#039;&#039;Super Smash Bros. Brawl&#039;&#039;, Olimar serves a minor role as one of three people to investigate the Isle of the Ancients, (the other two being Samus and Captain Falcon). He gets there using the Hocotate Ship, which gets stuck. He uses his Pikmin to attempt to take down a massive R.O.B., when Captain Falcon jumps out of his vehicle and destroys the machine with a Falcon Punch, killing most of Olimar&#039;s Pikmin in the process. The two go forward together, and Olimar goes into the depths of the island, fighting the Subspace army along the way, and meeting up with several others. He is present for the destruction of the island and the fight against Meta-Ridley as the group escapes in the Falcon Flyer.&lt;br /&gt;
&lt;br /&gt;
After the escape, Olimar uses the Hocotate Ship, which somehow got off the island itself, to enter Subspace, dodging fire from the Gunship with his piloting skills. Olimar is subsequently turned into a trophy by Tabuu&#039;s off waves, along with most other fighters. Saved by King Dedede, alongside Luigi and Ness, Olimar is present for the final portion of the game, the Great Maze, and the fight against Tabuu.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Melee&#039;&#039; trophy===&lt;br /&gt;
Captain Olimar also appears in &#039;&#039;Super Smash Bros. Melee&#039;&#039;, but only as a trophy.&lt;br /&gt;
&lt;br /&gt;
{{smash trophy&lt;br /&gt;
|image  = Olimar SSBM trophy.png&lt;br /&gt;
|desc   = {{Notes:Captain Olimar/ssbm}}&lt;br /&gt;
|obtain = Have a &#039;&#039;Pikmin&#039;&#039; [[Saved game|save file]] in the memory card.&lt;br /&gt;
|type   = Other&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Brawl&#039;&#039; trophy===&lt;br /&gt;
{{smash trophy&lt;br /&gt;
|image  = Olimar trophy SSBB.png&lt;br /&gt;
|desc   = {{Notes:Captain Olimar/ssbb}}&lt;br /&gt;
|type   = Fighter&lt;br /&gt;
|obtain = Complete Classic mode with Olimar.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Smash 4&#039;&#039; trophy===&lt;br /&gt;
====Normal, 3DS====&lt;br /&gt;
{{smash trophy&lt;br /&gt;
|image  = Olimar3DSTrophy.png&lt;br /&gt;
|usdesc = {{Notes:Captain Olimar/ssb43dsus}}&lt;br /&gt;
|eudesc = {{Notes:Captain Olimar/ssb43dseu}}&lt;br /&gt;
|type   = Fighter&lt;br /&gt;
|obtain = Complete Classic mode while playing as Olimar or Alph.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Alt, 3DS====&lt;br /&gt;
{{smash trophy&lt;br /&gt;
|image  = Olimar3DSTrophy2.png&lt;br /&gt;
|usdesc = {{Notes:Captain Olimar (Alt.)/ssb43dsus}}&lt;br /&gt;
|eudesc = {{Notes:Captain Olimar (Alt.)/ssb43dseu}}&lt;br /&gt;
|type   = Fighter&lt;br /&gt;
|obtain = Complete All-Star mode while playing as Olimar or Alph.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Normal, Wii U====&lt;br /&gt;
{{smash trophy&lt;br /&gt;
|image  = OlimarTrophySSBU.png&lt;br /&gt;
|usdesc = {{Notes:Captain Olimar/ssb4wiiuus}}&lt;br /&gt;
|eudesc = {{Notes:Captain Olimar/ssb4wiiueu}}&lt;br /&gt;
|type   = Fighter&lt;br /&gt;
|box    = 62. Space Explorer&lt;br /&gt;
|obtain = Complete Classic mode with Olimar or Alph.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Alt, Wii U====&lt;br /&gt;
{{smash trophy&lt;br /&gt;
|image  = OlimarAltTrophySSBU.png&lt;br /&gt;
|usdesc = {{Notes:Captain Olimar (Alt.)/ssb4wiiuus}}&lt;br /&gt;
|eudesc = {{Notes:Captain Olimar (Alt.)/ssb4wiiueu}}&lt;br /&gt;
|type   = Fighter&lt;br /&gt;
|box    = 62. Space Explorer&lt;br /&gt;
|obtain = Unlock the Olimar trophy and buy it from the store.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===amiibo===&lt;br /&gt;
[[File:OlimarAmiibo.png|150px|thumb|A close up of the amiibo.]]&lt;br /&gt;
{{main|amiibo}}&lt;br /&gt;
In the {{date|1|April|2015}} Nintendo Direct, Olimar was confirmed to be a part of the &#039;&#039;Super Smash Bros.&#039;&#039; amiibo, launching in September 2015 in the US and July 2015 in all other regions. Like other fighters, his amiibo is identical to his main trophy from {{ssb4}}.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==As a Pikmin==&lt;br /&gt;
{{spoiler section|&lt;br /&gt;
[[File:Olimar Pikmin.png|thumb|Olimar as &amp;quot;Pikmar&amp;quot;.]]&lt;br /&gt;
Olimar becomes a [[Pikmin family|Pikmin]] (dubbed by fans as &#039;&#039;&#039;Pikmar&#039;&#039;&#039; or &#039;&#039;&#039;Olimin&#039;&#039;&#039;) in the bad &#039;alternative&#039; ending of {{p1}}, where the [[S.S. Dolphin]] fails to take off and crashes on the planet again; Olimar is then carried to the [[Red Onion]] by some Pikmin and ejected as a seed consisting of only his head and a small stem with leaf. Judging by the sounds and visual effects, he appears to flourish to his former size similar to the way Pikmin first grow.&lt;br /&gt;
&lt;br /&gt;
This ending is not considered [[canon]] with the rest of the series as in &#039;&#039;[[Pikmin 2]]&#039;&#039; he is seen proceeding to land on [[Hocotate]] in his [[S.S. Dolphin|ship]] and so must have obtained at least the 25 mandatory [[ship part]]s. Olimar in this form is only ever seen buried, so the rest of his appearance is unknown. It should also be noted that the model used in the in-game cutscene only contains a head.&lt;br /&gt;
&lt;br /&gt;
Why the Onion transforms him instead of turning him into true Pikmin seeds is unknown. However, it is worth noting that the Pikmin silently watch as he is spat out and cheer as he begins to grow, indicating that they expected the transformation to occur. In-game, when Pikmin [[Lie down|carry Olimar]] to their Onion, he is not affected in any way and merely bounces off the alien mother-ship. As such, the process may be controlled by the Pikmin themselves. A similar process occurs in &#039;&#039;[[Pikmin 4]]&#039;&#039; when Olimar is turned into a [[leafling]], and even occurs in very similar if not identical circumstances.&lt;br /&gt;
|the ending of &#039;&#039;Pikmin&#039;&#039;|collapsed=y&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Profiles==&lt;br /&gt;
=== ID badge ===&lt;br /&gt;
{{ID badge&lt;br /&gt;
|image = P4 ID Badge Olimar.png&lt;br /&gt;
|name = Olimar&lt;br /&gt;
|title = Hocotate Freight Employee&lt;br /&gt;
|icon = ID badge title Olimar P4 icon.png&lt;br /&gt;
|planet = Hocotate&lt;br /&gt;
|line1 = A hard worker and family man who often&lt;br /&gt;
|line2 = sacrifices his time off to support his family.&lt;br /&gt;
|line3 = He also seems to be a magnet for bad luck.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===e-card===&lt;br /&gt;
* &#039;&#039;&#039;Text&#039;&#039;&#039;: {{transcript|ホコタテ運送のベテラン社員。隕石との衝突事故で未開惑星に不時着したが、ピクミンの力をかりてなんとか脱出するも、社長の命令でまたもや未開惑星に逆戻り……。宇宙一不幸な平社員。彼が家族に再会できるのはいったいいつになるのか？}}&lt;br /&gt;
* &#039;&#039;&#039;Translation&#039;&#039;&#039;: {{transcript|A veteran employee of Hocotate Freight. He crash-landed on an uncharted planet after a collision with a meteorite, but although he managed to escape with the help of Pikmin, he was sent back to the uncharted planet again by order of the president... The unluckiest ordinary employee in the universe. When will he ever be reunited with his family?}}&lt;br /&gt;
&lt;br /&gt;
===Pikmin personality test===&lt;br /&gt;
&#039;&#039;&#039;Text&#039;&#039;&#039;&lt;br /&gt;
{{transcript|&lt;br /&gt;
あなたの性格は…&lt;br /&gt;
&lt;br /&gt;
オリマーです。&lt;br /&gt;
&lt;br /&gt;
家族を愛するはたらき者。リーダーシップがあり、ピクミンからしたわれる人気者。&lt;br /&gt;
&lt;br /&gt;
でもちょっぴり不幸属性。&lt;br /&gt;
|block=y}}&lt;br /&gt;
&#039;&#039;&#039;Translation&#039;&#039;&#039;&lt;br /&gt;
{{transcript|&lt;br /&gt;
Your personality is…&lt;br /&gt;
&lt;br /&gt;
Olimar.&lt;br /&gt;
&lt;br /&gt;
A hard worker who loves his family. You have leadership skills and are popular among Pikmin.&lt;br /&gt;
&lt;br /&gt;
However, you have a bit of bad luck.&lt;br /&gt;
|block=y}}&lt;br /&gt;
&lt;br /&gt;
===Nintendo Today! / Pikmin Garden Crew bio===&lt;br /&gt;
====English====&lt;br /&gt;
{{transcript|&lt;br /&gt;
Hocotate Freight Astronaut&lt;br /&gt;
&lt;br /&gt;
Captain Olimar&lt;br /&gt;
&lt;br /&gt;
Hails from: Planet Hocotate&lt;br /&gt;
&lt;br /&gt;
Hocotate {{color|2=#fab400|Freight astronaut}}. Always dreamed to be an {{color|2=#fab400|explorer}}. Works hard for his family even on holiday. Naturally {{color|2=#fab400|surrounded by troubles}}.&lt;br /&gt;
&lt;br /&gt;
Relationships: Wife, son, daughter, Bulbie (Pet dog from Space)&lt;br /&gt;
&lt;br /&gt;
Hobbies: Solo travel&lt;br /&gt;
&lt;br /&gt;
Dream: To be an explorer&lt;br /&gt;
|block=y}}&lt;br /&gt;
&lt;br /&gt;
====Japanese====&lt;br /&gt;
&#039;&#039;&#039;Text&#039;&#039;&#039;&lt;br /&gt;
{{transcript|&lt;br /&gt;
ホコタテ運送の宇宙飛行士&lt;br /&gt;
&lt;br /&gt;
キャプテン・オリマー&lt;br /&gt;
&lt;br /&gt;
出身星 ホコタテ星&lt;br /&gt;
&lt;br /&gt;
ホコタテ運送の{{color|2=#fab400|ベテラン宇宙飛行士}}。冒険家になるのを夢見ながら、家族のため休日返上で荷物を運んでいる。なぜか{{color|2=#fab400|トラブルによく巻き込まれてしまう}}。&lt;br /&gt;
&lt;br /&gt;
関係者 妻、息子、娘、チャッピー（ペットの宇宙犬）&lt;br /&gt;
&lt;br /&gt;
趣味 気ままな一人旅&lt;br /&gt;
&lt;br /&gt;
夢 冒険家になること&lt;br /&gt;
|block=y}}&lt;br /&gt;
&#039;&#039;&#039;Translation&#039;&#039;&#039;&lt;br /&gt;
{{transcript|&lt;br /&gt;
Hocotate Freight Astronaut&lt;br /&gt;
&lt;br /&gt;
Captain Olimar&lt;br /&gt;
&lt;br /&gt;
Home planet: Hocotate&lt;br /&gt;
&lt;br /&gt;
{{color|2=#fab400|Veteran astronaut}} of Hocotate Freight. While he dreams of becoming an adventurer, he works on holidays to transport cargo for his family. For some reason, he {{color|2=#fab400|often gets into trouble}}.&lt;br /&gt;
&lt;br /&gt;
Related persons: wife, son, daughter, Bulbie (pet space dog)&lt;br /&gt;
&lt;br /&gt;
Hobbies: carefree journeys alone&lt;br /&gt;
&lt;br /&gt;
Dreams: becoming an adventurer&lt;br /&gt;
|block=y}}&lt;br /&gt;
&lt;br /&gt;
==Naming==&lt;br /&gt;
Olimar&#039;s name is derived from [[mariowiki:Mario|Mario]], as &amp;quot;[[Louie]]&amp;quot; is from [[mariowiki:Luigi|Luigi]]. In Japanese, Olimar (オリマー &#039;&#039;Orima&#039;&#039;) is an anagram of Mario (マリオ &#039;&#039;Mario&#039;&#039;). Olimar also shares Mario&#039;s red color scheme and big nose.&lt;br /&gt;
&lt;br /&gt;
In {{p1}}, Olimar is internally named &amp;lt;code&amp;gt;navi&amp;lt;/code&amp;gt;, which is probably short for &amp;quot;navigator&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===Names in other languages===&lt;br /&gt;
&#039;&#039;&#039;Olimar&#039;&#039;&#039;&lt;br /&gt;
{{foreignname&lt;br /&gt;
|Jap  = オリマー&lt;br /&gt;
|JapR = Orimā&lt;br /&gt;
|JapM = An anagram of &amp;quot;[[mariowiki:Mario|Mario]]&amp;quot;&lt;br /&gt;
|ChiTrad  = 歐利瑪&lt;br /&gt;
|ChiTradR = Ōulìmǎ&lt;br /&gt;
|ChiTradM = Olimar&lt;br /&gt;
|ChiSimp  = 欧力马&lt;br /&gt;
|ChiSimpR = Ōulìmǎ&lt;br /&gt;
|ChiSimpM = Olimar&lt;br /&gt;
|Dut  = Olimar&lt;br /&gt;
|DutM = -&lt;br /&gt;
|Fra  = Olimar&lt;br /&gt;
|FraM = &lt;br /&gt;
|Ger  = Olimar&lt;br /&gt;
|GerM = -&lt;br /&gt;
|Ita  = Olimar&lt;br /&gt;
|ItaM = -&lt;br /&gt;
|Kor  = 올리마&lt;br /&gt;
|KorR = Ollima&lt;br /&gt;
|KorM = Olimar&lt;br /&gt;
|Spa  = Olimar&lt;br /&gt;
|SpaM = -&lt;br /&gt;
|Por  = Olimar&lt;br /&gt;
|PorM = -&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Captain Olimar&#039;&#039;&#039;&lt;br /&gt;
{{foreignname&lt;br /&gt;
|Jap  = キャプテン・オリマー&lt;br /&gt;
|JapR = Kyaputen Orimā&lt;br /&gt;
|JapM = An anagram of &amp;quot;[[mariowiki:Mario|Mario]]&amp;quot;&lt;br /&gt;
|ChiTrad  = 歐利瑪隊長&lt;br /&gt;
|ChiTradR = Ōulìmǎ Duìzhǎng&lt;br /&gt;
|ChiTradM = Captain Olimar&lt;br /&gt;
|ChiSimp  = 欧力马队长&lt;br /&gt;
|ChiSimpR = Ōulìmǎ Duìzhǎng&lt;br /&gt;
|ChiSimpM = Captain Olimar&lt;br /&gt;
|Dut  = Kapitein Olimar&lt;br /&gt;
|DutM = Captain Olimar&lt;br /&gt;
|Fra  = Capitaine Olimar&lt;br /&gt;
|FraM = Captain Olimar&lt;br /&gt;
|Ger  = Captain Olimar&lt;br /&gt;
|GerM = -&lt;br /&gt;
|Ita  = Capitano Olimar&lt;br /&gt;
|ItaM = Captain Olimar&lt;br /&gt;
|Kor  = 캡틴 올리마&lt;br /&gt;
|KorR = Kaeptin Ollima&lt;br /&gt;
|KorM = Captain Olimar&lt;br /&gt;
|Spa  = Capitán Olimar&lt;br /&gt;
|SpaM = Captain Olimar&lt;br /&gt;
|Por  = Capitão Olimar&lt;br /&gt;
|PorM = Captain Olimar&lt;br /&gt;
|PorN = Name taken from Nintendo&#039;s official website&lt;br /&gt;
|Cze=Kapitán Olimar&lt;br /&gt;
|CzeM=Captain Olimar&lt;br /&gt;
|CzeN=Name taken from Nintendo&#039;s official website&lt;br /&gt;
|Dan=Kaptajn Olimar&lt;br /&gt;
|DanM=Captain Olimar&lt;br /&gt;
|DanN=Name taken from Nintendo&#039;s official website&lt;br /&gt;
|Fin=Kapteeni Olimar&lt;br /&gt;
|FinM=Captain Olimar&lt;br /&gt;
|FinN=Name taken from Nintendo&#039;s official website&lt;br /&gt;
|Heb=אולימר&lt;br /&gt;
|HebR=Olimar&lt;br /&gt;
|HebM=Olimar&lt;br /&gt;
|Hun=Olimar kapitány&lt;br /&gt;
|HunM=Captain Olimar&lt;br /&gt;
|HunN=Name taken from Nintendo&#039;s official website&lt;br /&gt;
|Nor=Kaptein Olimar&lt;br /&gt;
|NorM=Captain Olimar&lt;br /&gt;
|NorN=Name taken from Nintendo&#039;s official website&lt;br /&gt;
|Pol=Kapitan Olimar&lt;br /&gt;
|PolM=Captain Olimar&lt;br /&gt;
|PolN=Name taken from the official Polish Facebook page&lt;br /&gt;
|Rus=Капитан&amp;amp;nbsp;Олимар&lt;br /&gt;
|RusR=Kapitan Olimar&lt;br /&gt;
|RusM=From&amp;amp;nbsp;English&amp;amp;nbsp;name&lt;br /&gt;
|RusN=&lt;br /&gt;
|Swe=Kapten Olimar&lt;br /&gt;
|SweM=Captain Olimar&lt;br /&gt;
|SweN=Name taken from Nintendo&#039;s official website&lt;br /&gt;
|notes=y&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===&#039;&#039;Pikmin&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Olimar P1 front artwork.png|Frontal artwork of Olimar.&lt;br /&gt;
Olimar walks Pikmin 1.png|Artwork of Olimar walking.&lt;br /&gt;
Olimar P1 side artwork.png|Artwork of Olimar whistling.&lt;br /&gt;
Olimar and Blue Pikmin sprout P1 art.png|Artwork of Olimar finding a [[Blue Pikmin]] sprout.&lt;br /&gt;
Olimar pulls Blue Pikmin P1 art.png|Artwork of Olimar pulling out a Blue Pikmin.&lt;br /&gt;
Olimar pulling out a Red Pikmin sprout.jpg|Similar artwork of Olimar pulling out a Red Pikmin from the &#039;&#039;New Play Control! Pikmin&#039;&#039; manual.&lt;br /&gt;
Olimar throws Blue Pikmin P1 art.png|Artwork of Olimar throwing a Blue Pikmin.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Pikmin 2&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Captain Olimar P2 clay art.png|Clay artwork of Captain Olimar.&lt;br /&gt;
Olimar Side View.jpg|Alternate viewing angle.&lt;br /&gt;
P2 Olimar Throwing Blue Pikmin.jpg|Clay art of Olimar throwing a Blue Pikmin. It mirrors one of the &#039;&#039;Pikmin&#039;&#039; artworks above.&lt;br /&gt;
P2 Olimar Throwing White Pikmin.jpg|Alternate version with a [[White Pikmin]] instead of a Blue Pikmin.&lt;br /&gt;
P2 Louie and Olimar Clay Artwork.png|Clay artwork of Olimar with [[Louie]].&lt;br /&gt;
Pm2 2playermodes.png|Clay artwork of Olimar facing Louie.&lt;br /&gt;
Olimar Plucking Clay Art.png|Clay artwork of Olimar plucking a Blue Pikmin.&lt;br /&gt;
P2 Olimar Pluck Alt.jpg|Alternate viewing angle.&lt;br /&gt;
Olimar plucks Blue Pikmin P2 clay art.jpg|Version with background.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Pikmin 3&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
OlimarP3.png|Close-up of Olimar.&lt;br /&gt;
Oh..png|Captain Olimar, as seen in the ending of &#039;&#039;Pikmin 3&#039;&#039;, including the new [[whistle]] which is built into the helmet.&lt;br /&gt;
P3 Downed Olimar.jpg|Olimar when he is captured by the [[Plasm Wraith]] in &#039;&#039;Pikmin 3&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Pikmin 4&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Pikmin 4 Olimar.png|Olimar&#039;s profile, as seen on the Japanese website.&lt;br /&gt;
P4 ID Badge Olimar.png|Olimar&#039;s ID badge.&lt;br /&gt;
Olimar Leafling.png|Olimar&#039;s [[leafling]] form.&lt;br /&gt;
File:Leafling Olimar and Moss (Blossoming Arcadia).jpg|Leafling Olimar and [[Moss]] standing outside a Dandori Battle cave entrance. &lt;br /&gt;
Leafling Olimar and Moss.png|Leafling Olimar and Moss.&lt;br /&gt;
P4Olimar.png|Olimar after being rescued and restored to normal by the [[Rescue Corps]].&lt;br /&gt;
Pikmin Comic Olimar.jpg|Olimar as seen in the &amp;quot;Dog People&amp;quot; comic.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Hey! Pikmin&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Hey! Pikmin Olimar.jpg|Artwork of Captain Olimar.&lt;br /&gt;
Hey! Pikmin throwing.png|Artwork of Olimar throwing Pikmin.&lt;br /&gt;
Hey! Pikmin Winged Pikmin artwork.png|Artwork of Winged Pikmin carrying Olimar.&lt;br /&gt;
Hey! Pikmin everyone artwork.png|Artwork of Olimar and the Pikmin.&lt;br /&gt;
File:Hey! Pikmin Olimar Point.png|Artwork of Olimar pointing.&lt;br /&gt;
File:Olimar jetpack.png|Artwork of Olimar showing off his jetpack.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Pikmin Short Movies&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:OlimarPikmin3Art.jpg|Artwork of Olimar, taken from the Pikmin Short Movies website.&lt;br /&gt;
NightJuicerSC.png|Olimar blending his drink in &#039;&#039;The Night Juicer&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Super Smash Bros.&#039;&#039; series===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
SSBB Olimar.jpg|Olimar as he appears in &#039;&#039;[[Super Smash Bros. Brawl]]&#039;&#039;.&lt;br /&gt;
Olimar and five Pikmin Brawl.jpg|Olimar and the five Pikmin types as they are seen in &#039;&#039;Brawl&#039;&#039;.&lt;br /&gt;
Olimar.png|Captain Olimar in &#039;&#039;[[Super Smash Bros. for Nintendo 3DS and Wii U]]&#039;&#039;.&lt;br /&gt;
Super Smash Bros. Ultimate Captain Olimar.png| Olimar as he appears in &#039;&#039;[[Super Smash Bros. Ultimate]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*It is referred to that Olimar used to be a repairman before his current job,{{cite quote|Gradually, my repairs to the Dolphin continue. This ship is like a part of me. One could even say that it is tied to my very essence. Yes, it was a long &amp;amp;ndash; one might say epic &amp;amp;ndash; journey, going from mere repairman to captain of my own ship... but now I&#039;m rambling.|Captain Olimar|his [[Olimar&#039;s voyage log|voyage log]]}} and has had conflicts with space pirates.{{cite quote|{{Notes:Guard Satellite/monolog}}|Captain Olimar|his monolog over the [[Guard Satellite]]}}&lt;br /&gt;
*Olimar was planned to appear in &#039;&#039;[[mariowiki:Mario &amp;amp; Luigi: Superstar Saga|Mario &amp;amp; Luigi: Superstar Saga]]&#039;&#039;. The captain was set to come in and taste the player&#039;s coffee, call Mario &amp;quot;Marlio&amp;quot; (an anagram of &amp;quot;Olimar&amp;quot;), and somehow mistake Luigi for a giant, scary beast. The scene was not used in the final release, and Olimar was replaced by Professor E. Gadd who was initially meant to make only one appearance, but needed a larger role.&lt;br /&gt;
*In &#039;&#039;[[mariowiki:Yoshi&#039;s Island DS|Yoshi&#039;s Island DS]]&#039;&#039;, a baby similar in appearance to Olimar is present in a few scenes.&lt;br /&gt;
*Although not seen, the player can get a message from Olimar in the [[Wii]] game &#039;&#039;[[nookipedia:Animal Crossing: City Folk|Animal Crossing: City Folk]]&#039;&#039;, which reads: {{transcript|I found this odd little hat on my travels. It looks just like one of those cute little creatures I&#039;ve met in outer space! Have fun wearing it! &amp;amp;ndash; From Captain Olimar.}}. When the player finishes reading the letter, they get an item called the &amp;quot;Red Pikmin Hat&amp;quot;, which looks like a [[Red Pikmin]]&#039;s stem with a leaf. A &amp;quot;life size&amp;quot; model of his [[S.S. Dolphin|ship]] has also been released.&lt;br /&gt;
*Olimar&#039;s [[carrying]] weight seems to vary in each game. He weighs 4 units in &#039;&#039;Pikmin&#039;&#039;, 1 unit in &#039;&#039;Pikmin 2&#039;&#039;, 5 units in &#039;&#039;Pikmin 3&#039;&#039;, and 3 units in &#039;&#039;Pikmin 4&#039;&#039;.&lt;br /&gt;
*The bad [[cutscene|ending]] in &#039;&#039;[[Pikmin (game)|Pikmin]]&#039;&#039; is possibly referenced in &#039;&#039;[[Pikmin 3]]&#039;&#039;, as one of Olimar&#039;s ship logs in a [[Data File]] states that he had a nightmare that the Pikmin dragged him into their [[Onion]] after being injured by a creature.&lt;br /&gt;
*In &#039;&#039;Pikmin 2&#039;&#039;, Olimar is voiced by [[nintendo:Kazumi Totaka|Kazumi Totaka]] &amp;amp;ndash; the music composer that added [[Easter eggs#Totaka&#039;s song|his song]] as a secret in the game.&lt;br /&gt;
*The trophy for Olimar in &#039;&#039;[[Super Smash Bros. Brawl]]&#039;&#039; serves as a trophy for the Pikmin and Olimar, as they fight together as a single fighter. The trophy [[Mistake|mistakenly]] calls them &amp;quot;veteran spacefarers&amp;quot;, even though that does not apply to the Pikmin, only to Olimar.&lt;br /&gt;
*Olimar also seems to have {{w|trypophobia}}, the fear of clusters of holes or bumps, as he gets very nervous while looking at a treasure with many holes around it.{{cite quote|It&#039;s...a nest of some kind? I&#039;m too nervous to see what lives in it. I...I don&#039;t need to analyze all of these things! It&#039;s not my job!|Captain Olimar|his notes on the [[Unexamined Nest]]}} He even gives the [[Stuffed Bellbloom]] a species name of &#039;&#039;trypophobis&#039;&#039;, a clear reference to the fear.&lt;br /&gt;
*In the French translation of {{hp}}, in the [[red pellet]]&#039;s notes, Olimar states that Red Pikmin are his favorite Pikmin.&lt;br /&gt;
*Olimar&#039;s voice is higher-pitched than Louie&#039;s, as seen in-game, during [[cutscene]]s, and even in [[Secret File]]s. However, this is not the case in a few cutscenes of &#039;&#039;Pikmin 3&#039;&#039;: when Louie breaks out of the S.S. Drake in the [[Garden of Hope]], or when he interrupts Olimar with &amp;quot;Food!&amp;quot; during the ending cutscene, his voice is higher pitched than normal.&lt;br /&gt;
&lt;br /&gt;
{{listen|filename=P2 Olimar name call.ogg|title=Name call after switching leaders, in &#039;&#039;Pikmin 2&#039;&#039;.}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Olimar&#039;s notes]]&lt;br /&gt;
*[[Olimar&#039;s journal]]&lt;br /&gt;
*[[Olimar&#039;s monologs]]&lt;br /&gt;
*[[Minor characters#Olimar&#039;s family|Olimar&#039;s family]]&lt;br /&gt;
*[[Oversized Replica]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{refs}}&lt;br /&gt;
&lt;br /&gt;
{{Characters}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Leaders]]&lt;br /&gt;
[[Category:Hocotatians]]&lt;/div&gt;</summary>
		<author><name>Yaya</name></author>
	</entry>
	<entry>
		<id>https://pikmin-fr.wiki/w/index.php?title=Capitaine_Olimar&amp;diff=1235</id>
		<title>Capitaine Olimar</title>
		<link rel="alternate" type="text/html" href="https://pikmin-fr.wiki/w/index.php?title=Capitaine_Olimar&amp;diff=1235"/>
		<updated>2025-09-18T02:45:27Z</updated>

		<summary type="html">&lt;p&gt;Yaya : &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{game icons|p=y|p2=y|p3=y|p4=y|hp=y|pa=y}}&lt;br /&gt;
{{Infobox/Personnage&lt;br /&gt;
|name       = Olimar&lt;br /&gt;
|image      = Captain Olimar Pikmin 4 Render.png&lt;br /&gt;
|size       = 200px&lt;br /&gt;
|gender     = Masculin&lt;br /&gt;
|age        = Middle age{{cite quote|{{notes:Golden Vaulting Table/olimar}}|Captain Olimar|his notes on the [[Golden Vaulting Table]]}} (multiple decades{{cite quote|I&#039;ve lived for decades, and yet there are still mysteries that are beyond my comprehension. For example, why are some women so crazy about things that sparkle? That&#039;s one enigma I&#039;ll probably never unravel.|Captain Olimar|his journal entry for the [[Eternal Emerald Eye]]}})&lt;br /&gt;
|eyecolor   = Noir&lt;br /&gt;
|haircolor  = Brown&lt;br /&gt;
|homeplanet = Hocotate&lt;br /&gt;
|related    = [[Minor characters#Olimar&#039;s wife|Wife]], [[Minor characters#Olimar&#039;s son|son]], [[Minor characters#Olimar&#039;s daughter|daughter]], [[Minor characters#Bulbie|Bulbie]] (pet)&lt;br /&gt;
|height     = 1.9 cm (0.75 inches)&lt;br /&gt;
|firstgame  = {{p1}}&lt;br /&gt;
|latestgame = {{p4}}&lt;br /&gt;
|actor      = Kazumi Totaka ({{p2}} {{cite web|https://web.archive.org/web/20221206024347/https://www.nintendo.co.jp/nom/0405/1_2/index.html|Development staff interview for &#039;&#039;Pikmin 2&#039;&#039;|Wayback Machine}})&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Capitaine Olimar&#039;&#039;&#039; ({{j|キャプテン・オリマー|Kyaputen Orimā}}), also referred to as simply &#039;&#039;&#039;Olimar&#039;&#039;&#039; ({{j|オリマー|Orimā}}), is the main protagonist of the {{ps}}, and the main character in {{p1}}, {{p2}}, and {{hp}}. Olimar appears as a supporting character in {{p3}} and even more so in {{p4}} with him even being playable in his own side story mode [[Olimar&#039;s Shipwreck Tale]], being set right before the events of the game. He is from the planet [[Hocotate]], and while on several missions for his employer, [[Hocotate Freight]], he discovered [[PNF-404]] and on it, he teams up with the extraterrestrial species called [[Pikmin family|Pikmin]]. He has discovered all types of Pikmin (excluding Glow Pikmin) so far.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;Pikmin&#039;&#039; and &#039;&#039;Pikmin 4&#039;&#039;, he owns and captains a spaceship called the [[S.S. Dolphin]], and in &#039;&#039;Hey! Pikmin&#039;&#039;, he owns and captains the [[S.S. Dolphin II]]. He has a [[Minor characters#Olimar&#039;s family|family]] back on Hocotate, which includes his [[Minor characters#Olimar&#039;s wife|wife]], [[Minor characters#Olimar&#039;s son|son]], [[Minor characters#Olimar&#039;s daughter|daughter]], and [[Minor characters#Bulbie|dog]]. Olimar&#039;s writings in his [[Olimar&#039;s monologs|end-of-day monologs]], [[Piklopedia (Pikmin 2)#Olimar&#039;s notes|Piklopedia notes]], and [[Olimar&#039;s Log (Exploration Notes)|exploration logs]] are a major source of information about the world in each game.&lt;br /&gt;
&lt;br /&gt;
== Personnalité et apparence == &lt;br /&gt;
Olimar a trois courtes touffes de cheveux bruns et porte une combinaison spatiale jaune clair décorée de lignes rouges et de gants rouges. Il mesure 3,9 cm avec sa combinaison spatiale, des pieds au sommet de l’antenne, et 1,9 cm sans.&lt;br /&gt;
&lt;br /&gt;
Olimar est assez intellectuel, comme en témoignent ses nombreux écrits et son vocabulaire. Il s’intéresse également à la science et probablement à la biologie, prenant des notes d’Olimar et commentant chaque trésor et ennemi qu’il découvre. Ces notes contiennent [[Erreur#Incohérences de classification biologique|quelques erreurs]], probablement parce qu’il est un extraterrestre et ne peut pas comprendre ou expliquer complètement tout sur PNF-404. De plus, il peut aussi avoir un don pour l’ingénierie, car il était autrefois mécanicien et c’est lui qui a conçu le [[Bowsprit]]. Malgré cela, Olimar est suggéré comme étant relativement crédule (comme le montre son journal pour le [[Trait Extraordinaire]]) et préfère ses propres explications incorrectes aux explications correctes, comme le montrent ses notes pour le [[Com Universel]] et la [[Porte de Préservation]]. Sa couleur préférée est le rouge, qu’il associe à la passion et à l’émotion. {{citer la citation|C’est ma couleur préférée. J’aime la façon dont il insuffle de la passion et de l’émotion dans tout ce qu’il touche.|Le capitaine Olimar|son [[Treasure Catalog]] notes for the [[Uniquely You Goo]]}}&lt;br /&gt;
&lt;br /&gt;
Olimar aime sa famille, mais ils lui demandent beaucoup financièrement. C’est l’une des raisons pour lesquelles il aime prendre du temps pour lui. Il prend très au sérieux son devoir de leader envers les Pikmin, au point que si une extinction des Pikmin se produit, il a honte et prétend qu’il ne pourra pas dormir pendant la nuit. Olimar est une personne calme, attentionnée, honnête et responsable, mais il peut être sarcastique et salé lorsqu’il est agacé. Il n’a pas été dépeint comme trop gourmand dans &#039;&#039;[[Pikmin 2]]&#039;&#039;, mais ses [[Olimar’s Log (Exploration Notes)|entrées de journal]] aux États-Unis [[Region|version]] de &#039;&#039;[Pikmin 3]]&#039;&#039; révèlent qu’il a développé un intérêt fixe pour les trésors.&lt;br /&gt;
&lt;br /&gt;
D’après son journal sur le Cookie Impénétrable, Olimar a un tempérament colérique envers les questions de peu d’importance. Ceci est encore montré dans la mission Side Stories [[À la recherche de Louie]], où Olimar s’en prend à Louie mais se sent rapidement coupable de l’avoir fait. Olimar écrit également qu’il a honte de lui-même d’être devenu plus grincheux avec l’âge. Il mentionne qu’il s’est toujours « entendu avec » les animaux,Je suppose que je me suis toujours bien entendu avec les animaux, mais c’est un peu pousser...|Le capitaine Olimar|un [[fichier de données]]}} que l’on peut voir dans ses entrées de journal Piklopedia assez détaillées sur les différentes créatures de la planète. D’après ses entrées sur l’Enigme Paradoxale et le Synthétiseur Harmonique, il se considère également comme un mécène raffiné des arts, et ses entrées sur le Bulbe Pèlerin, il a un passe-temps pour le jardinage, désirant qu’on lui donne des titres tels que « génie botanique » et « Commandant Suprême des Fleurs ». Dans l’ensemble, Olimar est honnête et sympathique, n’a aucun problème à se remettre en question et à remettre en question ses actes, et est fasciné par la faune et la flore du PNF-404.&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
{{spoiler}}&lt;br /&gt;
&lt;br /&gt;
===Plot of &#039;&#039;Pikmin&#039;&#039;===&lt;br /&gt;
[[File:Olimar guides Red Pikmin P1 art.png|thumb|left|150px|Artwork of Olimar being followed by Red Pikmin.]]&lt;br /&gt;
While on an interstellar vacation from [[Hocotate]], Captain Olimar&#039;s ship, the [[S.S. Dolphin]], collides with a meteor, sending it hurtling toward an [[PNF-404|unknown planet]]. The next day, Olimar awakens on the planet&#039;s surface to find the S.S. Dolphin destroyed, and missing 30 of its [[Ship part|pieces]]. On top of this, the planet&#039;s oxygen is toxic for his species, leaving Olimar&#039;s life-support systems with only enough power for thirty days. Determined to escape, Olimar sets out to retrieve the ship&#039;s parts. While wandering around an area known as [[The Impact Site]], Olimar meets odd creatures that he calls [[Pikmin family|Pikmin]] at their nest, an [[Onion]]. Olimar names both after foods from Hocotate that they resemble.&lt;br /&gt;
&lt;br /&gt;
The first type of Pikmin Olimar meets is the [[Red Pikmin]], who are able to produce more of their species with Olimar&#039;s help. Olimar finds his ship&#039;s [[Main Engine]] and commands the Pikmin to bring it back to the S.S. Dolphin&#039;s remains, allowing the S.S. Dolphin to at least lift off for the night and avoid the hostile nocturnal creatures that reside on PNF-404.&lt;br /&gt;
&lt;br /&gt;
The following day, Olimar begins exploring the planet in search of ship pieces, discovering additional Pikmin types, including [[Yellow Pikmin]] and [[Blue Pikmin]], in the process. Olimar is able to find and recover all of the ship parts on the planet and restore the S.S. Dolphin to normal. Before leaving the planet, he bids farewell to the Pikmin, brings a bottle cap from the planet as a souvenir for his son, and takes notes on the wildlife.&lt;br /&gt;
&lt;br /&gt;
Although this is the canonical ending, it is possible for players to reach [[Cutscene|alternate endings]].&lt;br /&gt;
&lt;br /&gt;
===Return to Hocotate===&lt;br /&gt;
After Olimar&#039;s success on PNF-404, he was able to blast off the planet to return to Hocotate, see his family, and return to his normal life. After arriving at [[Hocotate Freight]], he met up with [[the President]] and a new employee named [[Louie]]. After landing his ship, he learned that the company was in debt, having to pay at least {{pokos|10,100}} for the loss of a [[golden Pikpik carrot]] shipment. Learning that the Dolphin was sold to help pay the debt, Olimar was so shocked he dropped the souvenir for his son. As the bottle cap rolled past Louie, an [[Hocotate ship|old ship]] was able to suck up the rusty bottle cap. Its pod analyzed the piece of salvage to be worth {{pokos|100}}, which lowered the debt to {{pokos|10,000}}. The President commanded Olimar and Louie to return to the Pikmin Planet and collect more [[treasure]] as a result.&lt;br /&gt;
&lt;br /&gt;
===Paying off Hocotate Freight&#039;s debt===&lt;br /&gt;
As Olimar and Louie were heading to the [[Valley of Repose]], the ship collided with a tree branch, and the resulting impact jolted Louie out of the cockpit, leaving Olimar to search for him. Luckily for Olimar, he found a group of [[Red Pikmin]] fighting a lone [[Dwarf Bulborb]]. He was able to unite with Louie by using the Pikmin to squash the [[bag]] separating them. Before, Louie had discovered a treasure, and with the help of Olimar, they were able to forage it. They then discovered a series of [[cave]]s, [[area]]s, and new [[Pikmin family|Pikmin types]].&lt;br /&gt;
&lt;br /&gt;
===The search for Louie===&lt;br /&gt;
After repaying the debt, Captain Olimar blasted off the planet but noticed that he somehow left Louie behind. Alas, it was too late, as he was going too fast to turn around and get him. After meeting the President once again to present him with all the treasures he and Louie found, the debt was fully paid.&lt;br /&gt;
&lt;br /&gt;
Olimar then told the President that there was more treasure on the planet. The President, looking to increase Hocotate Freight&#039;s fortune, then decided to send Olimar and Louie back to the planet. Only then did he realize that Louie was missing. The President decided that he would join Olimar to search for Louie and to make their company even wealthier. The two went to the [[Wistful Wild]] to start their search and eventually found Louie in the [[Dream Den]], and rescued him after defeating the [[Titan Dweevil]].&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Pikmin 3&#039;&#039;===&lt;br /&gt;
[[File:P3 Downed Olimar.jpg|thumb|Olimar asleep in &#039;&#039;Pikmin 3&#039;&#039;.]]&lt;br /&gt;
In &#039;&#039;[[Pikmin 3]]&#039;&#039;, Captain Olimar is present only as a plot element but is a playable character in some [[Mission Mode]] stages, as well as being player 2&#039;s leader in [[Bingo Battle]] mode.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;Pikmin 3&#039;&#039;, Olimar&#039;s unseen voyage is explained through [[Data File]]s the player can find throughout the game, as well as the [[Secret Files]]. &#039;&#039;Pikmin 3 Deluxe&#039;&#039; makes it fully playable as the [[Olimar&#039;s Assignment]] Side Story.&lt;br /&gt;
&lt;br /&gt;
Due to the President&#039;s excessive spending as well as the failure of a new business venture, Olimar is sent back to [[PNF-404]] with Louie in search of even more treasure to repay Hocotate Freight&#039;s newly acquired second debt, with Olimar also intending to buy back the [[S.S. Dolphin]]. While they explore the planet, Olimar finds the Koppaites&#039; [[cosmic drive key]] and takes it with him.&lt;br /&gt;
&lt;br /&gt;
After a period of searching the planet for treasure, Olimar eventually discovers the [[Formidable Oak]], seeing something glittering at the top of it. Thinking it must be valuable gold, he climbs to the top, only to find it is actually a living creature, the [[Plasm Wraith]]. The creature eventually obsesses over Olimar, preventing him from leaving, yet doesn&#039;t harm him. Because of the wraith, each time Olimar attempts to escape, the Plasm Wraith triggers his [[Spacesuit|suit]]&#039;s auto-sleep feature, preventing him from going through with it.&lt;br /&gt;
&lt;br /&gt;
With help from Louie, [[Alph]], [[Brittany]], and [[Charlie]] are able to locate Olimar and subdue the Plasm Wraith just long enough for them to take off with Olimar.&lt;br /&gt;
&lt;br /&gt;
In the [[Olimar&#039;s Comeback]] Side Story, Olimar and Louie successfully return to Hocotate with the Koppaites&#039; help. However, the President is livid when he learns that the Hocotate Ship was left behind and destroyed, so he sends Olimar and Louie back to PNF-404 in an [[Escape Pod]] to recover the ship. Upon their return to the planet, Olimar and Louie reunite with the Pikmin, collect even more treasure as well as the parts of the Hocotate Ship, and return to Hocotate.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Pikmin 4&#039;&#039;===&lt;br /&gt;
[[File:Olimar Leafling.png|thumb|Olimar&#039;s [[leafling]] form.]]&lt;br /&gt;
In {{p4}}, Olimar becomes stranded on PNF-404. While meeting with the Pikmin and recovering the parts of his ship, he befriends a space dog named [[Moss]], who helps him in his search. When Olimar recovers the [[Interstellar Radio]] with the help of Moss and the Pikmin, he uses it to send a distress signal. While he is ultimately successful in collecting all the parts of the S.S. Dolphin with their help, Olimar discovers that Moss had stowed away in the ship&#039;s cargo hold and is rapidly sickening. Realizing that she could not survive away from PNF-404, he tries to return to the planet to save her but crash-lands again. His life support system fails, and the Pikmin take him to an Onion, transforming him into a [[leafling]] with little memory of who he is.&lt;br /&gt;
&lt;br /&gt;
When he wakes up as a leafling, Olimar finds a [[Trial of the Sage Leaf|mysterious cave]] at what is later known as the [[Rescue Command Post]]. It is unknown if he entered it. Olimar&#039;s behavior as a leafling includes taking [[Castaway]]s and turning them into leaflings.&lt;br /&gt;
&lt;br /&gt;
One month later, the signal is intercepted by the [[Rescue Corps]], who set off to retrieve him before becoming in need of rescue themselves, leaving [[Rookie Rescue Officer|their newest recruit]] to rescue both Olimar and the castaway members of the Rescue Corps. During the mission, the recruit encounters Olimar in his leafling form on several occasions, and Olimar does several [[Dandori Battle]]s with the recruit.&lt;br /&gt;
&lt;br /&gt;
Olimar is eventually rescued and cured by the Rescue Corps but is forced to return to the planet when the Rescue Corps&#039; Rescue Pup [[Oatchi]] begins to get sick in the same way that Moss did. Noticing the leaf that had been growing from Oatchi&#039;s tail, Olimar suspects that any organism with leaves like that of a Pikmin is unable to survive away from PNF-404. Oatchi was eventually returned to normal. However, Moss does not respond to the treatment, and Olimar decides to leave her behind, as this is where she was born and raised. The Rescue Corps, accompanied by Olimar, depart the planet for the final time, as the Pikmin follow Moss as their new leader.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Hey! Pikmin&#039;&#039;===&lt;br /&gt;
In {{hp}}, Olimar flies on the [[S.S. Dolphin II]] until he comes across a shower of asteroids. He tries to dodge them but ends up getting hit, and the ship plummets into an alien planet, landing near a group of terrified Pikmin. After this, Olimar wakes up from the crash landing as the ship&#039;s pod assesses his and the ship&#039;s situation. After doing so, it concludes that the ship&#039;s fuel – the Sparklium supply – is completely empty. The pod picks up Sparklium signals and sends the captain onward, where the two stumble upon a wild Red Pikmin. After it is scared off, and the two continue going forward, Captain Olimar uses his whistle to bring out the Pikmin hiding in the weeds, only to realize there are actually four of them hiding, not just one. Moving forward a bit, the group discovers some Sparklium Seeds. It is at this point that the pod confirms that each seed contains one Sparklium, but Olimar needs 30 thousand to be able to escape. After the ship reassures the demoralized captain, everyone moves further onward, finds some more seeds, and the tutorial level is completed.&lt;br /&gt;
&lt;br /&gt;
Throughout the rest of the adventure, Olimar explores different areas, one at a time, gathering Sparklium Seeds and treasures along the way. There are two primary goals; the first is obtaining 30,000 Sparklium in order to fully power the ship again, and the second is searching for a missing key component of the S.S. Dolphin II, the Sparklium Converter, which is needed to return home. This final piece can be obtained from the last sector, The Final Stretch.&lt;br /&gt;
&lt;br /&gt;
In order to get home, Captain Olimar needs to find 30,000 Pokos and the Sparklium Converter. The ship does not know where the Sparklium Converter is, so the player needs to play through all eight main sectors, gathering Sparklium along the way. Once all eight sectors are finished and the Sparklium count reaches 30,000, the ship detects the Sparklium Converter in a new sector, The Final Stretch. Here, he battles against the fearsome Berserk Leech Hydroe, and after winning the fight, it is revealed that the Leech Hydroe that had taken control of the monster is holding the Sparklium Converter. After its defeat, the creature drops the ship part and then scurries away. The captain recovers the ship part and prepares to go home.&lt;br /&gt;
&lt;br /&gt;
As the ship is setting everything up for the ride, Olimar goes outside to meet the Pikmin for one final time. As he and a group of different Pikmin are frolicking around, the ship&#039;s pod calls him over, and he sorrowfully walks away from the Pikmin. At first, they follow him, but after they realize what is happening, they stop and stare at Olimar as he is getting beamed up into the ship&#039;s pod. As the ship takes off, the Pikmin all get inside the nearby Onion. The two blast off into space, but the Onion can only follow the ship up so far until it stays behind. The ship keeps going, eventually activates the warp, and disappears.&lt;br /&gt;
&lt;br /&gt;
After this, the credits roll. In the cutscene after the credits, a scene similar to the intro plays out, except instead of Olimar coming face to face with asteroids, he sees Hocotate in the distance. The ending finishes with the S.S. Dolphin II flying towards Olimar&#039;s home planet.&lt;br /&gt;
&lt;br /&gt;
==In the &#039;&#039;Super Smash Bros.&#039;&#039; series==&lt;br /&gt;
[[File:Olimar Brawl.PNG|thumb|185px|Olimar&#039;s official artwork for &#039;&#039;Smash Bros. Brawl&#039;&#039;.]]&lt;br /&gt;
{{external|Olimar as a fighter|[[smashwiki:Olimar|SmashWiki]]|SmashWiki.png}}&lt;br /&gt;
{{see also|Super Smash Bros. series}}&lt;br /&gt;
&lt;br /&gt;
Olimar is a playable character in &#039;&#039;[[Super Smash Bros. Brawl]]&#039;&#039;, &#039;&#039;[[Super Smash Bros. for Nintendo 3DS and Wii U]]&#039;&#039;, and &#039;&#039;[[Super Smash Bros. Ultimate]]&#039;&#039;. He commands his Pikmin in battle and is almost entirely dependent on them. Olimar is able to pluck new Pikmin from the ground at any time, and he can have up to six or three with him at once (depending on the game).&lt;br /&gt;
&lt;br /&gt;
As with most other characters in &#039;&#039;Smash&#039;&#039;, Olimar&#039;s design has multiple details not seen in the original games. His space suit has visible seams and straps, and his sleeves are decorated with the [[Hocotate Freight]] logo. Additionally, his backpack now has what appear to be ports for plugs of different shapes and sizes.&lt;br /&gt;
&lt;br /&gt;
The Pikmin, as in the original series, are fragile and can be defeated easily, but each of the five types has special unique properties (for example, the Red Pikmin are stronger than average and have fire-based attacks, as well as flame resistance). The Pikmin Olimar plucks are chosen at random in &#039;&#039;Brawl&#039;&#039; and appear in a set order starting in &#039;&#039;Smash 4&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Olimar&#039;s Final Smash is called End of Day, during which he leaves the arena via his spaceship as [[Day#Sunset|night]] falls. The players left behind are attacked by feeding Bulborbs and can be further damaged when Olimar&#039;s ship returns and explodes on impact. Although Olimar&#039;s Pikmin are left behind too, they go unharmed.&lt;br /&gt;
&lt;br /&gt;
In the Subspace Emissary, the adventure mode of &#039;&#039;Super Smash Bros. Brawl&#039;&#039;, Olimar serves a minor role as one of three people to investigate the Isle of the Ancients, (the other two being Samus and Captain Falcon). He gets there using the Hocotate Ship, which gets stuck. He uses his Pikmin to attempt to take down a massive R.O.B., when Captain Falcon jumps out of his vehicle and destroys the machine with a Falcon Punch, killing most of Olimar&#039;s Pikmin in the process. The two go forward together, and Olimar goes into the depths of the island, fighting the Subspace army along the way, and meeting up with several others. He is present for the destruction of the island and the fight against Meta-Ridley as the group escapes in the Falcon Flyer.&lt;br /&gt;
&lt;br /&gt;
After the escape, Olimar uses the Hocotate Ship, which somehow got off the island itself, to enter Subspace, dodging fire from the Gunship with his piloting skills. Olimar is subsequently turned into a trophy by Tabuu&#039;s off waves, along with most other fighters. Saved by King Dedede, alongside Luigi and Ness, Olimar is present for the final portion of the game, the Great Maze, and the fight against Tabuu.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Melee&#039;&#039; trophy===&lt;br /&gt;
Captain Olimar also appears in &#039;&#039;Super Smash Bros. Melee&#039;&#039;, but only as a trophy.&lt;br /&gt;
&lt;br /&gt;
{{smash trophy&lt;br /&gt;
|image  = Olimar SSBM trophy.png&lt;br /&gt;
|desc   = {{Notes:Captain Olimar/ssbm}}&lt;br /&gt;
|obtain = Have a &#039;&#039;Pikmin&#039;&#039; [[Saved game|save file]] in the memory card.&lt;br /&gt;
|type   = Other&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Brawl&#039;&#039; trophy===&lt;br /&gt;
{{smash trophy&lt;br /&gt;
|image  = Olimar trophy SSBB.png&lt;br /&gt;
|desc   = {{Notes:Captain Olimar/ssbb}}&lt;br /&gt;
|type   = Fighter&lt;br /&gt;
|obtain = Complete Classic mode with Olimar.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Smash 4&#039;&#039; trophy===&lt;br /&gt;
====Normal, 3DS====&lt;br /&gt;
{{smash trophy&lt;br /&gt;
|image  = Olimar3DSTrophy.png&lt;br /&gt;
|usdesc = {{Notes:Captain Olimar/ssb43dsus}}&lt;br /&gt;
|eudesc = {{Notes:Captain Olimar/ssb43dseu}}&lt;br /&gt;
|type   = Fighter&lt;br /&gt;
|obtain = Complete Classic mode while playing as Olimar or Alph.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Alt, 3DS====&lt;br /&gt;
{{smash trophy&lt;br /&gt;
|image  = Olimar3DSTrophy2.png&lt;br /&gt;
|usdesc = {{Notes:Captain Olimar (Alt.)/ssb43dsus}}&lt;br /&gt;
|eudesc = {{Notes:Captain Olimar (Alt.)/ssb43dseu}}&lt;br /&gt;
|type   = Fighter&lt;br /&gt;
|obtain = Complete All-Star mode while playing as Olimar or Alph.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Normal, Wii U====&lt;br /&gt;
{{smash trophy&lt;br /&gt;
|image  = OlimarTrophySSBU.png&lt;br /&gt;
|usdesc = {{Notes:Captain Olimar/ssb4wiiuus}}&lt;br /&gt;
|eudesc = {{Notes:Captain Olimar/ssb4wiiueu}}&lt;br /&gt;
|type   = Fighter&lt;br /&gt;
|box    = 62. Space Explorer&lt;br /&gt;
|obtain = Complete Classic mode with Olimar or Alph.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Alt, Wii U====&lt;br /&gt;
{{smash trophy&lt;br /&gt;
|image  = OlimarAltTrophySSBU.png&lt;br /&gt;
|usdesc = {{Notes:Captain Olimar (Alt.)/ssb4wiiuus}}&lt;br /&gt;
|eudesc = {{Notes:Captain Olimar (Alt.)/ssb4wiiueu}}&lt;br /&gt;
|type   = Fighter&lt;br /&gt;
|box    = 62. Space Explorer&lt;br /&gt;
|obtain = Unlock the Olimar trophy and buy it from the store.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===amiibo===&lt;br /&gt;
[[File:OlimarAmiibo.png|150px|thumb|A close up of the amiibo.]]&lt;br /&gt;
{{main|amiibo}}&lt;br /&gt;
In the {{date|1|April|2015}} Nintendo Direct, Olimar was confirmed to be a part of the &#039;&#039;Super Smash Bros.&#039;&#039; amiibo, launching in September 2015 in the US and July 2015 in all other regions. Like other fighters, his amiibo is identical to his main trophy from {{ssb4}}.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==As a Pikmin==&lt;br /&gt;
{{spoiler section|&lt;br /&gt;
[[File:Olimar Pikmin.png|thumb|Olimar as &amp;quot;Pikmar&amp;quot;.]]&lt;br /&gt;
Olimar becomes a [[Pikmin family|Pikmin]] (dubbed by fans as &#039;&#039;&#039;Pikmar&#039;&#039;&#039; or &#039;&#039;&#039;Olimin&#039;&#039;&#039;) in the bad &#039;alternative&#039; ending of {{p1}}, where the [[S.S. Dolphin]] fails to take off and crashes on the planet again; Olimar is then carried to the [[Red Onion]] by some Pikmin and ejected as a seed consisting of only his head and a small stem with leaf. Judging by the sounds and visual effects, he appears to flourish to his former size similar to the way Pikmin first grow.&lt;br /&gt;
&lt;br /&gt;
This ending is not considered [[canon]] with the rest of the series as in &#039;&#039;[[Pikmin 2]]&#039;&#039; he is seen proceeding to land on [[Hocotate]] in his [[S.S. Dolphin|ship]] and so must have obtained at least the 25 mandatory [[ship part]]s. Olimar in this form is only ever seen buried, so the rest of his appearance is unknown. It should also be noted that the model used in the in-game cutscene only contains a head.&lt;br /&gt;
&lt;br /&gt;
Why the Onion transforms him instead of turning him into true Pikmin seeds is unknown. However, it is worth noting that the Pikmin silently watch as he is spat out and cheer as he begins to grow, indicating that they expected the transformation to occur. In-game, when Pikmin [[Lie down|carry Olimar]] to their Onion, he is not affected in any way and merely bounces off the alien mother-ship. As such, the process may be controlled by the Pikmin themselves. A similar process occurs in &#039;&#039;[[Pikmin 4]]&#039;&#039; when Olimar is turned into a [[leafling]], and even occurs in very similar if not identical circumstances.&lt;br /&gt;
|the ending of &#039;&#039;Pikmin&#039;&#039;|collapsed=y&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Profiles==&lt;br /&gt;
=== ID badge ===&lt;br /&gt;
{{ID badge&lt;br /&gt;
|image = P4 ID Badge Olimar.png&lt;br /&gt;
|name = Olimar&lt;br /&gt;
|title = Hocotate Freight Employee&lt;br /&gt;
|icon = ID badge title Olimar P4 icon.png&lt;br /&gt;
|planet = Hocotate&lt;br /&gt;
|line1 = A hard worker and family man who often&lt;br /&gt;
|line2 = sacrifices his time off to support his family.&lt;br /&gt;
|line3 = He also seems to be a magnet for bad luck.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===e-card===&lt;br /&gt;
* &#039;&#039;&#039;Text&#039;&#039;&#039;: {{transcript|ホコタテ運送のベテラン社員。隕石との衝突事故で未開惑星に不時着したが、ピクミンの力をかりてなんとか脱出するも、社長の命令でまたもや未開惑星に逆戻り……。宇宙一不幸な平社員。彼が家族に再会できるのはいったいいつになるのか？}}&lt;br /&gt;
* &#039;&#039;&#039;Translation&#039;&#039;&#039;: {{transcript|A veteran employee of Hocotate Freight. He crash-landed on an uncharted planet after a collision with a meteorite, but although he managed to escape with the help of Pikmin, he was sent back to the uncharted planet again by order of the president... The unluckiest ordinary employee in the universe. When will he ever be reunited with his family?}}&lt;br /&gt;
&lt;br /&gt;
===Pikmin personality test===&lt;br /&gt;
&#039;&#039;&#039;Text&#039;&#039;&#039;&lt;br /&gt;
{{transcript|&lt;br /&gt;
あなたの性格は…&lt;br /&gt;
&lt;br /&gt;
オリマーです。&lt;br /&gt;
&lt;br /&gt;
家族を愛するはたらき者。リーダーシップがあり、ピクミンからしたわれる人気者。&lt;br /&gt;
&lt;br /&gt;
でもちょっぴり不幸属性。&lt;br /&gt;
|block=y}}&lt;br /&gt;
&#039;&#039;&#039;Translation&#039;&#039;&#039;&lt;br /&gt;
{{transcript|&lt;br /&gt;
Your personality is…&lt;br /&gt;
&lt;br /&gt;
Olimar.&lt;br /&gt;
&lt;br /&gt;
A hard worker who loves his family. You have leadership skills and are popular among Pikmin.&lt;br /&gt;
&lt;br /&gt;
However, you have a bit of bad luck.&lt;br /&gt;
|block=y}}&lt;br /&gt;
&lt;br /&gt;
===Nintendo Today! / Pikmin Garden Crew bio===&lt;br /&gt;
====English====&lt;br /&gt;
{{transcript|&lt;br /&gt;
Hocotate Freight Astronaut&lt;br /&gt;
&lt;br /&gt;
Captain Olimar&lt;br /&gt;
&lt;br /&gt;
Hails from: Planet Hocotate&lt;br /&gt;
&lt;br /&gt;
Hocotate {{color|2=#fab400|Freight astronaut}}. Always dreamed to be an {{color|2=#fab400|explorer}}. Works hard for his family even on holiday. Naturally {{color|2=#fab400|surrounded by troubles}}.&lt;br /&gt;
&lt;br /&gt;
Relationships: Wife, son, daughter, Bulbie (Pet dog from Space)&lt;br /&gt;
&lt;br /&gt;
Hobbies: Solo travel&lt;br /&gt;
&lt;br /&gt;
Dream: To be an explorer&lt;br /&gt;
|block=y}}&lt;br /&gt;
&lt;br /&gt;
====Japanese====&lt;br /&gt;
&#039;&#039;&#039;Text&#039;&#039;&#039;&lt;br /&gt;
{{transcript|&lt;br /&gt;
ホコタテ運送の宇宙飛行士&lt;br /&gt;
&lt;br /&gt;
キャプテン・オリマー&lt;br /&gt;
&lt;br /&gt;
出身星 ホコタテ星&lt;br /&gt;
&lt;br /&gt;
ホコタテ運送の{{color|2=#fab400|ベテラン宇宙飛行士}}。冒険家になるのを夢見ながら、家族のため休日返上で荷物を運んでいる。なぜか{{color|2=#fab400|トラブルによく巻き込まれてしまう}}。&lt;br /&gt;
&lt;br /&gt;
関係者 妻、息子、娘、チャッピー（ペットの宇宙犬）&lt;br /&gt;
&lt;br /&gt;
趣味 気ままな一人旅&lt;br /&gt;
&lt;br /&gt;
夢 冒険家になること&lt;br /&gt;
|block=y}}&lt;br /&gt;
&#039;&#039;&#039;Translation&#039;&#039;&#039;&lt;br /&gt;
{{transcript|&lt;br /&gt;
Hocotate Freight Astronaut&lt;br /&gt;
&lt;br /&gt;
Captain Olimar&lt;br /&gt;
&lt;br /&gt;
Home planet: Hocotate&lt;br /&gt;
&lt;br /&gt;
{{color|2=#fab400|Veteran astronaut}} of Hocotate Freight. While he dreams of becoming an adventurer, he works on holidays to transport cargo for his family. For some reason, he {{color|2=#fab400|often gets into trouble}}.&lt;br /&gt;
&lt;br /&gt;
Related persons: wife, son, daughter, Bulbie (pet space dog)&lt;br /&gt;
&lt;br /&gt;
Hobbies: carefree journeys alone&lt;br /&gt;
&lt;br /&gt;
Dreams: becoming an adventurer&lt;br /&gt;
|block=y}}&lt;br /&gt;
&lt;br /&gt;
==Naming==&lt;br /&gt;
Olimar&#039;s name is derived from [[mariowiki:Mario|Mario]], as &amp;quot;[[Louie]]&amp;quot; is from [[mariowiki:Luigi|Luigi]]. In Japanese, Olimar (オリマー &#039;&#039;Orima&#039;&#039;) is an anagram of Mario (マリオ &#039;&#039;Mario&#039;&#039;). Olimar also shares Mario&#039;s red color scheme and big nose.&lt;br /&gt;
&lt;br /&gt;
In {{p1}}, Olimar is internally named &amp;lt;code&amp;gt;navi&amp;lt;/code&amp;gt;, which is probably short for &amp;quot;navigator&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===Names in other languages===&lt;br /&gt;
&#039;&#039;&#039;Olimar&#039;&#039;&#039;&lt;br /&gt;
{{foreignname&lt;br /&gt;
|Jap  = オリマー&lt;br /&gt;
|JapR = Orimā&lt;br /&gt;
|JapM = An anagram of &amp;quot;[[mariowiki:Mario|Mario]]&amp;quot;&lt;br /&gt;
|ChiTrad  = 歐利瑪&lt;br /&gt;
|ChiTradR = Ōulìmǎ&lt;br /&gt;
|ChiTradM = Olimar&lt;br /&gt;
|ChiSimp  = 欧力马&lt;br /&gt;
|ChiSimpR = Ōulìmǎ&lt;br /&gt;
|ChiSimpM = Olimar&lt;br /&gt;
|Dut  = Olimar&lt;br /&gt;
|DutM = -&lt;br /&gt;
|Fra  = Olimar&lt;br /&gt;
|FraM = &lt;br /&gt;
|Ger  = Olimar&lt;br /&gt;
|GerM = -&lt;br /&gt;
|Ita  = Olimar&lt;br /&gt;
|ItaM = -&lt;br /&gt;
|Kor  = 올리마&lt;br /&gt;
|KorR = Ollima&lt;br /&gt;
|KorM = Olimar&lt;br /&gt;
|Spa  = Olimar&lt;br /&gt;
|SpaM = -&lt;br /&gt;
|Por  = Olimar&lt;br /&gt;
|PorM = -&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Captain Olimar&#039;&#039;&#039;&lt;br /&gt;
{{foreignname&lt;br /&gt;
|Jap  = キャプテン・オリマー&lt;br /&gt;
|JapR = Kyaputen Orimā&lt;br /&gt;
|JapM = An anagram of &amp;quot;[[mariowiki:Mario|Mario]]&amp;quot;&lt;br /&gt;
|ChiTrad  = 歐利瑪隊長&lt;br /&gt;
|ChiTradR = Ōulìmǎ Duìzhǎng&lt;br /&gt;
|ChiTradM = Captain Olimar&lt;br /&gt;
|ChiSimp  = 欧力马队长&lt;br /&gt;
|ChiSimpR = Ōulìmǎ Duìzhǎng&lt;br /&gt;
|ChiSimpM = Captain Olimar&lt;br /&gt;
|Dut  = Kapitein Olimar&lt;br /&gt;
|DutM = Captain Olimar&lt;br /&gt;
|Fra  = Capitaine Olimar&lt;br /&gt;
|FraM = Captain Olimar&lt;br /&gt;
|Ger  = Captain Olimar&lt;br /&gt;
|GerM = -&lt;br /&gt;
|Ita  = Capitano Olimar&lt;br /&gt;
|ItaM = Captain Olimar&lt;br /&gt;
|Kor  = 캡틴 올리마&lt;br /&gt;
|KorR = Kaeptin Ollima&lt;br /&gt;
|KorM = Captain Olimar&lt;br /&gt;
|Spa  = Capitán Olimar&lt;br /&gt;
|SpaM = Captain Olimar&lt;br /&gt;
|Por  = Capitão Olimar&lt;br /&gt;
|PorM = Captain Olimar&lt;br /&gt;
|PorN = Name taken from Nintendo&#039;s official website&lt;br /&gt;
|Cze=Kapitán Olimar&lt;br /&gt;
|CzeM=Captain Olimar&lt;br /&gt;
|CzeN=Name taken from Nintendo&#039;s official website&lt;br /&gt;
|Dan=Kaptajn Olimar&lt;br /&gt;
|DanM=Captain Olimar&lt;br /&gt;
|DanN=Name taken from Nintendo&#039;s official website&lt;br /&gt;
|Fin=Kapteeni Olimar&lt;br /&gt;
|FinM=Captain Olimar&lt;br /&gt;
|FinN=Name taken from Nintendo&#039;s official website&lt;br /&gt;
|Heb=אולימר&lt;br /&gt;
|HebR=Olimar&lt;br /&gt;
|HebM=Olimar&lt;br /&gt;
|Hun=Olimar kapitány&lt;br /&gt;
|HunM=Captain Olimar&lt;br /&gt;
|HunN=Name taken from Nintendo&#039;s official website&lt;br /&gt;
|Nor=Kaptein Olimar&lt;br /&gt;
|NorM=Captain Olimar&lt;br /&gt;
|NorN=Name taken from Nintendo&#039;s official website&lt;br /&gt;
|Pol=Kapitan Olimar&lt;br /&gt;
|PolM=Captain Olimar&lt;br /&gt;
|PolN=Name taken from the official Polish Facebook page&lt;br /&gt;
|Rus=Капитан&amp;amp;nbsp;Олимар&lt;br /&gt;
|RusR=Kapitan Olimar&lt;br /&gt;
|RusM=From&amp;amp;nbsp;English&amp;amp;nbsp;name&lt;br /&gt;
|RusN=&lt;br /&gt;
|Swe=Kapten Olimar&lt;br /&gt;
|SweM=Captain Olimar&lt;br /&gt;
|SweN=Name taken from Nintendo&#039;s official website&lt;br /&gt;
|notes=y&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===&#039;&#039;Pikmin&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Olimar P1 front artwork.png|Frontal artwork of Olimar.&lt;br /&gt;
Olimar walks Pikmin 1.png|Artwork of Olimar walking.&lt;br /&gt;
Olimar P1 side artwork.png|Artwork of Olimar whistling.&lt;br /&gt;
Olimar and Blue Pikmin sprout P1 art.png|Artwork of Olimar finding a [[Blue Pikmin]] sprout.&lt;br /&gt;
Olimar pulls Blue Pikmin P1 art.png|Artwork of Olimar pulling out a Blue Pikmin.&lt;br /&gt;
Olimar pulling out a Red Pikmin sprout.jpg|Similar artwork of Olimar pulling out a Red Pikmin from the &#039;&#039;New Play Control! Pikmin&#039;&#039; manual.&lt;br /&gt;
Olimar throws Blue Pikmin P1 art.png|Artwork of Olimar throwing a Blue Pikmin.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Pikmin 2&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Captain Olimar P2 clay art.png|Clay artwork of Captain Olimar.&lt;br /&gt;
Olimar Side View.jpg|Alternate viewing angle.&lt;br /&gt;
P2 Olimar Throwing Blue Pikmin.jpg|Clay art of Olimar throwing a Blue Pikmin. It mirrors one of the &#039;&#039;Pikmin&#039;&#039; artworks above.&lt;br /&gt;
P2 Olimar Throwing White Pikmin.jpg|Alternate version with a [[White Pikmin]] instead of a Blue Pikmin.&lt;br /&gt;
P2 Louie and Olimar Clay Artwork.png|Clay artwork of Olimar with [[Louie]].&lt;br /&gt;
Pm2 2playermodes.png|Clay artwork of Olimar facing Louie.&lt;br /&gt;
Olimar Plucking Clay Art.png|Clay artwork of Olimar plucking a Blue Pikmin.&lt;br /&gt;
P2 Olimar Pluck Alt.jpg|Alternate viewing angle.&lt;br /&gt;
Olimar plucks Blue Pikmin P2 clay art.jpg|Version with background.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Pikmin 3&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
OlimarP3.png|Close-up of Olimar.&lt;br /&gt;
Oh..png|Captain Olimar, as seen in the ending of &#039;&#039;Pikmin 3&#039;&#039;, including the new [[whistle]] which is built into the helmet.&lt;br /&gt;
P3 Downed Olimar.jpg|Olimar when he is captured by the [[Plasm Wraith]] in &#039;&#039;Pikmin 3&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Pikmin 4&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Pikmin 4 Olimar.png|Olimar&#039;s profile, as seen on the Japanese website.&lt;br /&gt;
P4 ID Badge Olimar.png|Olimar&#039;s ID badge.&lt;br /&gt;
Olimar Leafling.png|Olimar&#039;s [[leafling]] form.&lt;br /&gt;
File:Leafling Olimar and Moss (Blossoming Arcadia).jpg|Leafling Olimar and [[Moss]] standing outside a Dandori Battle cave entrance. &lt;br /&gt;
Leafling Olimar and Moss.png|Leafling Olimar and Moss.&lt;br /&gt;
P4Olimar.png|Olimar after being rescued and restored to normal by the [[Rescue Corps]].&lt;br /&gt;
Pikmin Comic Olimar.jpg|Olimar as seen in the &amp;quot;Dog People&amp;quot; comic.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Hey! Pikmin&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Hey! Pikmin Olimar.jpg|Artwork of Captain Olimar.&lt;br /&gt;
Hey! Pikmin throwing.png|Artwork of Olimar throwing Pikmin.&lt;br /&gt;
Hey! Pikmin Winged Pikmin artwork.png|Artwork of Winged Pikmin carrying Olimar.&lt;br /&gt;
Hey! Pikmin everyone artwork.png|Artwork of Olimar and the Pikmin.&lt;br /&gt;
File:Hey! Pikmin Olimar Point.png|Artwork of Olimar pointing.&lt;br /&gt;
File:Olimar jetpack.png|Artwork of Olimar showing off his jetpack.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Pikmin Short Movies&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:OlimarPikmin3Art.jpg|Artwork of Olimar, taken from the Pikmin Short Movies website.&lt;br /&gt;
NightJuicerSC.png|Olimar blending his drink in &#039;&#039;The Night Juicer&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Super Smash Bros.&#039;&#039; series===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
SSBB Olimar.jpg|Olimar as he appears in &#039;&#039;[[Super Smash Bros. Brawl]]&#039;&#039;.&lt;br /&gt;
Olimar and five Pikmin Brawl.jpg|Olimar and the five Pikmin types as they are seen in &#039;&#039;Brawl&#039;&#039;.&lt;br /&gt;
Olimar.png|Captain Olimar in &#039;&#039;[[Super Smash Bros. for Nintendo 3DS and Wii U]]&#039;&#039;.&lt;br /&gt;
Super Smash Bros. Ultimate Captain Olimar.png| Olimar as he appears in &#039;&#039;[[Super Smash Bros. Ultimate]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*It is referred to that Olimar used to be a repairman before his current job,{{cite quote|Gradually, my repairs to the Dolphin continue. This ship is like a part of me. One could even say that it is tied to my very essence. Yes, it was a long &amp;amp;ndash; one might say epic &amp;amp;ndash; journey, going from mere repairman to captain of my own ship... but now I&#039;m rambling.|Captain Olimar|his [[Olimar&#039;s voyage log|voyage log]]}} and has had conflicts with space pirates.{{cite quote|{{Notes:Guard Satellite/monolog}}|Captain Olimar|his monolog over the [[Guard Satellite]]}}&lt;br /&gt;
*Olimar was planned to appear in &#039;&#039;[[mariowiki:Mario &amp;amp; Luigi: Superstar Saga|Mario &amp;amp; Luigi: Superstar Saga]]&#039;&#039;. The captain was set to come in and taste the player&#039;s coffee, call Mario &amp;quot;Marlio&amp;quot; (an anagram of &amp;quot;Olimar&amp;quot;), and somehow mistake Luigi for a giant, scary beast. The scene was not used in the final release, and Olimar was replaced by Professor E. Gadd who was initially meant to make only one appearance, but needed a larger role.&lt;br /&gt;
*In &#039;&#039;[[mariowiki:Yoshi&#039;s Island DS|Yoshi&#039;s Island DS]]&#039;&#039;, a baby similar in appearance to Olimar is present in a few scenes.&lt;br /&gt;
*Although not seen, the player can get a message from Olimar in the [[Wii]] game &#039;&#039;[[nookipedia:Animal Crossing: City Folk|Animal Crossing: City Folk]]&#039;&#039;, which reads: {{transcript|I found this odd little hat on my travels. It looks just like one of those cute little creatures I&#039;ve met in outer space! Have fun wearing it! &amp;amp;ndash; From Captain Olimar.}}. When the player finishes reading the letter, they get an item called the &amp;quot;Red Pikmin Hat&amp;quot;, which looks like a [[Red Pikmin]]&#039;s stem with a leaf. A &amp;quot;life size&amp;quot; model of his [[S.S. Dolphin|ship]] has also been released.&lt;br /&gt;
*Olimar&#039;s [[carrying]] weight seems to vary in each game. He weighs 4 units in &#039;&#039;Pikmin&#039;&#039;, 1 unit in &#039;&#039;Pikmin 2&#039;&#039;, 5 units in &#039;&#039;Pikmin 3&#039;&#039;, and 3 units in &#039;&#039;Pikmin 4&#039;&#039;.&lt;br /&gt;
*The bad [[cutscene|ending]] in &#039;&#039;[[Pikmin (game)|Pikmin]]&#039;&#039; is possibly referenced in &#039;&#039;[[Pikmin 3]]&#039;&#039;, as one of Olimar&#039;s ship logs in a [[Data File]] states that he had a nightmare that the Pikmin dragged him into their [[Onion]] after being injured by a creature.&lt;br /&gt;
*In &#039;&#039;Pikmin 2&#039;&#039;, Olimar is voiced by [[nintendo:Kazumi Totaka|Kazumi Totaka]] &amp;amp;ndash; the music composer that added [[Easter eggs#Totaka&#039;s song|his song]] as a secret in the game.&lt;br /&gt;
*The trophy for Olimar in &#039;&#039;[[Super Smash Bros. Brawl]]&#039;&#039; serves as a trophy for the Pikmin and Olimar, as they fight together as a single fighter. The trophy [[Mistake|mistakenly]] calls them &amp;quot;veteran spacefarers&amp;quot;, even though that does not apply to the Pikmin, only to Olimar.&lt;br /&gt;
*Olimar also seems to have {{w|trypophobia}}, the fear of clusters of holes or bumps, as he gets very nervous while looking at a treasure with many holes around it.{{cite quote|It&#039;s...a nest of some kind? I&#039;m too nervous to see what lives in it. I...I don&#039;t need to analyze all of these things! It&#039;s not my job!|Captain Olimar|his notes on the [[Unexamined Nest]]}} He even gives the [[Stuffed Bellbloom]] a species name of &#039;&#039;trypophobis&#039;&#039;, a clear reference to the fear.&lt;br /&gt;
*In the French translation of {{hp}}, in the [[red pellet]]&#039;s notes, Olimar states that Red Pikmin are his favorite Pikmin.&lt;br /&gt;
*Olimar&#039;s voice is higher-pitched than Louie&#039;s, as seen in-game, during [[cutscene]]s, and even in [[Secret File]]s. However, this is not the case in a few cutscenes of &#039;&#039;Pikmin 3&#039;&#039;: when Louie breaks out of the S.S. Drake in the [[Garden of Hope]], or when he interrupts Olimar with &amp;quot;Food!&amp;quot; during the ending cutscene, his voice is higher pitched than normal.&lt;br /&gt;
&lt;br /&gt;
{{listen|filename=P2 Olimar name call.ogg|title=Name call after switching leaders, in &#039;&#039;Pikmin 2&#039;&#039;.}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Olimar&#039;s notes]]&lt;br /&gt;
*[[Olimar&#039;s journal]]&lt;br /&gt;
*[[Olimar&#039;s monologs]]&lt;br /&gt;
*[[Minor characters#Olimar&#039;s family|Olimar&#039;s family]]&lt;br /&gt;
*[[Oversized Replica]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{refs}}&lt;br /&gt;
&lt;br /&gt;
{{Characters}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Leaders]]&lt;br /&gt;
[[Category:Hocotatians]]&lt;/div&gt;</summary>
		<author><name>Yaya</name></author>
	</entry>
	<entry>
		<id>https://pikmin-fr.wiki/w/index.php?title=Capitaine_Olimar&amp;diff=1234</id>
		<title>Capitaine Olimar</title>
		<link rel="alternate" type="text/html" href="https://pikmin-fr.wiki/w/index.php?title=Capitaine_Olimar&amp;diff=1234"/>
		<updated>2025-09-10T21:29:15Z</updated>

		<summary type="html">&lt;p&gt;Yaya : &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{game icons|p=y|p2=y|p3=y|p4=y|hp=y|pa=y}}&lt;br /&gt;
{{Infobox/Personnage&lt;br /&gt;
|name       = Olimar&lt;br /&gt;
|image      = Captain Olimar Pikmin 4 Render.png&lt;br /&gt;
|size       = 200px&lt;br /&gt;
|gender     = Masculin&lt;br /&gt;
|age        = Middle age{{cite quote|{{notes:Golden Vaulting Table/olimar}}|Captain Olimar|his notes on the [[Golden Vaulting Table]]}} (multiple decades{{cite quote|I&#039;ve lived for decades, and yet there are still mysteries that are beyond my comprehension. For example, why are some women so crazy about things that sparkle? That&#039;s one enigma I&#039;ll probably never unravel.|Captain Olimar|his journal entry for the [[Eternal Emerald Eye]]}})&lt;br /&gt;
|eyecolor   = Noir&lt;br /&gt;
|haircolor  = Brown&lt;br /&gt;
|homeplanet = Hocotate&lt;br /&gt;
|related    = [[Minor characters#Olimar&#039;s wife|Wife]], [[Minor characters#Olimar&#039;s son|son]], [[Minor characters#Olimar&#039;s daughter|daughter]], [[Minor characters#Bulbie|Bulbie]] (pet)&lt;br /&gt;
|height     = 1.9 cm (0.75 inches)&lt;br /&gt;
|firstgame  = {{p1}}&lt;br /&gt;
|latestgame = {{p4}}&lt;br /&gt;
|actor      = Kazumi Totaka ({{p2}} {{cite web|https://web.archive.org/web/20221206024347/https://www.nintendo.co.jp/nom/0405/1_2/index.html|Development staff interview for &#039;&#039;Pikmin 2&#039;&#039;|Wayback Machine}})&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Captain Olimar&#039;&#039;&#039; ({{j|キャプテン・オリマー|Kyaputen Orimā}}), also referred to as simply &#039;&#039;&#039;Olimar&#039;&#039;&#039; ({{j|オリマー|Orimā}}), is the main protagonist of the {{ps}}, and the main character in {{p1}}, {{p2}}, and {{hp}}. Olimar appears as a supporting character in {{p3}} and even more so in {{p4}} with him even being playable in his own side story mode [[Olimar&#039;s Shipwreck Tale]], being set right before the events of the game. He is from the planet [[Hocotate]], and while on several missions for his employer, [[Hocotate Freight]], he discovered [[PNF-404]] and on it, he teams up with the extraterrestrial species called [[Pikmin family|Pikmin]]. He has discovered all types of Pikmin (excluding Glow Pikmin) so far.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;Pikmin&#039;&#039; and &#039;&#039;Pikmin 4&#039;&#039;, he owns and captains a spaceship called the [[S.S. Dolphin]], and in &#039;&#039;Hey! Pikmin&#039;&#039;, he owns and captains the [[S.S. Dolphin II]]. He has a [[Minor characters#Olimar&#039;s family|family]] back on Hocotate, which includes his [[Minor characters#Olimar&#039;s wife|wife]], [[Minor characters#Olimar&#039;s son|son]], [[Minor characters#Olimar&#039;s daughter|daughter]], and [[Minor characters#Bulbie|dog]]. Olimar&#039;s writings in his [[Olimar&#039;s monologs|end-of-day monologs]], [[Piklopedia (Pikmin 2)#Olimar&#039;s notes|Piklopedia notes]], and [[Olimar&#039;s Log (Exploration Notes)|exploration logs]] are a major source of information about the world in each game.&lt;br /&gt;
&lt;br /&gt;
== Personnalité et apparence == &lt;br /&gt;
Olimar a trois courtes touffes de cheveux bruns et porte une combinaison spatiale jaune clair décorée de lignes rouges et de gants rouges. Il mesure 3,9 cm avec sa combinaison spatiale, des pieds au sommet de l’antenne, et 1,9 cm sans.&lt;br /&gt;
&lt;br /&gt;
Olimar est assez intellectuel, comme en témoignent ses nombreux écrits et son vocabulaire. Il s’intéresse également à la science et probablement à la biologie, prenant des notes d’Olimar et commentant chaque trésor et ennemi qu’il découvre. Ces notes contiennent [[Erreur#Incohérences de classification biologique|quelques erreurs]], probablement parce qu’il est un extraterrestre et ne peut pas comprendre ou expliquer complètement tout sur PNF-404. De plus, il peut aussi avoir un don pour l’ingénierie, car il était autrefois mécanicien et c’est lui qui a conçu le [[Bowsprit]]. Malgré cela, Olimar est suggéré comme étant relativement crédule (comme le montre son journal pour le [[Trait Extraordinaire]]) et préfère ses propres explications incorrectes aux explications correctes, comme le montrent ses notes pour le [[Com Universel]] et la [[Porte de Préservation]]. Sa couleur préférée est le rouge, qu’il associe à la passion et à l’émotion. {{citer la citation|C’est ma couleur préférée. J’aime la façon dont il insuffle de la passion et de l’émotion dans tout ce qu’il touche.|Le capitaine Olimar|son [[Treasure Catalog]] notes for the [[Uniquely You Goo]]}}&lt;br /&gt;
&lt;br /&gt;
Olimar aime sa famille, mais ils lui demandent beaucoup financièrement. C’est l’une des raisons pour lesquelles il aime prendre du temps pour lui. Il prend très au sérieux son devoir de leader envers les Pikmin, au point que si une extinction des Pikmin se produit, il a honte et prétend qu’il ne pourra pas dormir pendant la nuit. Olimar est une personne calme, attentionnée, honnête et responsable, mais il peut être sarcastique et salé lorsqu’il est agacé. Il n’a pas été dépeint comme trop gourmand dans &#039;&#039;[[Pikmin 2]]&#039;&#039;, mais ses [[Olimar’s Log (Exploration Notes)|entrées de journal]] aux États-Unis [[Region|version]] de &#039;&#039;[Pikmin 3]]&#039;&#039; révèlent qu’il a développé un intérêt fixe pour les trésors.&lt;br /&gt;
&lt;br /&gt;
D’après son journal sur le Cookie Impénétrable, Olimar a un tempérament colérique envers les questions de peu d’importance. Ceci est encore montré dans la mission Side Stories [[À la recherche de Louie]], où Olimar s’en prend à Louie mais se sent rapidement coupable de l’avoir fait. Olimar écrit également qu’il a honte de lui-même d’être devenu plus grincheux avec l’âge. Il mentionne qu’il s’est toujours « entendu avec » les animaux,Je suppose que je me suis toujours bien entendu avec les animaux, mais c’est un peu pousser...|Le capitaine Olimar|un [[fichier de données]]}} que l’on peut voir dans ses entrées de journal Piklopedia assez détaillées sur les différentes créatures de la planète. D’après ses entrées sur l’Enigme Paradoxale et le Synthétiseur Harmonique, il se considère également comme un mécène raffiné des arts, et ses entrées sur le Bulbe Pèlerin, il a un passe-temps pour le jardinage, désirant qu’on lui donne des titres tels que « génie botanique » et « Commandant Suprême des Fleurs ». Dans l’ensemble, Olimar est honnête et sympathique, n’a aucun problème à se remettre en question et à remettre en question ses actes, et est fasciné par la faune et la flore du PNF-404.&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
{{spoiler}}&lt;br /&gt;
&lt;br /&gt;
===Plot of &#039;&#039;Pikmin&#039;&#039;===&lt;br /&gt;
[[File:Olimar guides Red Pikmin P1 art.png|thumb|left|150px|Artwork of Olimar being followed by Red Pikmin.]]&lt;br /&gt;
While on an interstellar vacation from [[Hocotate]], Captain Olimar&#039;s ship, the [[S.S. Dolphin]], collides with a meteor, sending it hurtling toward an [[PNF-404|unknown planet]]. The next day, Olimar awakens on the planet&#039;s surface to find the S.S. Dolphin destroyed, and missing 30 of its [[Ship part|pieces]]. On top of this, the planet&#039;s oxygen is toxic for his species, leaving Olimar&#039;s life-support systems with only enough power for thirty days. Determined to escape, Olimar sets out to retrieve the ship&#039;s parts. While wandering around an area known as [[The Impact Site]], Olimar meets odd creatures that he calls [[Pikmin family|Pikmin]] at their nest, an [[Onion]]. Olimar names both after foods from Hocotate that they resemble.&lt;br /&gt;
&lt;br /&gt;
The first type of Pikmin Olimar meets is the [[Red Pikmin]], who are able to produce more of their species with Olimar&#039;s help. Olimar finds his ship&#039;s [[Main Engine]] and commands the Pikmin to bring it back to the S.S. Dolphin&#039;s remains, allowing the S.S. Dolphin to at least lift off for the night and avoid the hostile nocturnal creatures that reside on PNF-404.&lt;br /&gt;
&lt;br /&gt;
The following day, Olimar begins exploring the planet in search of ship pieces, discovering additional Pikmin types, including [[Yellow Pikmin]] and [[Blue Pikmin]], in the process. Olimar is able to find and recover all of the ship parts on the planet and restore the S.S. Dolphin to normal. Before leaving the planet, he bids farewell to the Pikmin, brings a bottle cap from the planet as a souvenir for his son, and takes notes on the wildlife.&lt;br /&gt;
&lt;br /&gt;
Although this is the canonical ending, it is possible for players to reach [[Cutscene|alternate endings]].&lt;br /&gt;
&lt;br /&gt;
===Return to Hocotate===&lt;br /&gt;
After Olimar&#039;s success on PNF-404, he was able to blast off the planet to return to Hocotate, see his family, and return to his normal life. After arriving at [[Hocotate Freight]], he met up with [[the President]] and a new employee named [[Louie]]. After landing his ship, he learned that the company was in debt, having to pay at least {{pokos|10,100}} for the loss of a [[golden Pikpik carrot]] shipment. Learning that the Dolphin was sold to help pay the debt, Olimar was so shocked he dropped the souvenir for his son. As the bottle cap rolled past Louie, an [[Hocotate ship|old ship]] was able to suck up the rusty bottle cap. Its pod analyzed the piece of salvage to be worth {{pokos|100}}, which lowered the debt to {{pokos|10,000}}. The President commanded Olimar and Louie to return to the Pikmin Planet and collect more [[treasure]] as a result.&lt;br /&gt;
&lt;br /&gt;
===Paying off Hocotate Freight&#039;s debt===&lt;br /&gt;
As Olimar and Louie were heading to the [[Valley of Repose]], the ship collided with a tree branch, and the resulting impact jolted Louie out of the cockpit, leaving Olimar to search for him. Luckily for Olimar, he found a group of [[Red Pikmin]] fighting a lone [[Dwarf Bulborb]]. He was able to unite with Louie by using the Pikmin to squash the [[bag]] separating them. Before, Louie had discovered a treasure, and with the help of Olimar, they were able to forage it. They then discovered a series of [[cave]]s, [[area]]s, and new [[Pikmin family|Pikmin types]].&lt;br /&gt;
&lt;br /&gt;
===The search for Louie===&lt;br /&gt;
After repaying the debt, Captain Olimar blasted off the planet but noticed that he somehow left Louie behind. Alas, it was too late, as he was going too fast to turn around and get him. After meeting the President once again to present him with all the treasures he and Louie found, the debt was fully paid.&lt;br /&gt;
&lt;br /&gt;
Olimar then told the President that there was more treasure on the planet. The President, looking to increase Hocotate Freight&#039;s fortune, then decided to send Olimar and Louie back to the planet. Only then did he realize that Louie was missing. The President decided that he would join Olimar to search for Louie and to make their company even wealthier. The two went to the [[Wistful Wild]] to start their search and eventually found Louie in the [[Dream Den]], and rescued him after defeating the [[Titan Dweevil]].&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Pikmin 3&#039;&#039;===&lt;br /&gt;
[[File:P3 Downed Olimar.jpg|thumb|Olimar asleep in &#039;&#039;Pikmin 3&#039;&#039;.]]&lt;br /&gt;
In &#039;&#039;[[Pikmin 3]]&#039;&#039;, Captain Olimar is present only as a plot element but is a playable character in some [[Mission Mode]] stages, as well as being player 2&#039;s leader in [[Bingo Battle]] mode.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;Pikmin 3&#039;&#039;, Olimar&#039;s unseen voyage is explained through [[Data File]]s the player can find throughout the game, as well as the [[Secret Files]]. &#039;&#039;Pikmin 3 Deluxe&#039;&#039; makes it fully playable as the [[Olimar&#039;s Assignment]] Side Story.&lt;br /&gt;
&lt;br /&gt;
Due to the President&#039;s excessive spending as well as the failure of a new business venture, Olimar is sent back to [[PNF-404]] with Louie in search of even more treasure to repay Hocotate Freight&#039;s newly acquired second debt, with Olimar also intending to buy back the [[S.S. Dolphin]]. While they explore the planet, Olimar finds the Koppaites&#039; [[cosmic drive key]] and takes it with him.&lt;br /&gt;
&lt;br /&gt;
After a period of searching the planet for treasure, Olimar eventually discovers the [[Formidable Oak]], seeing something glittering at the top of it. Thinking it must be valuable gold, he climbs to the top, only to find it is actually a living creature, the [[Plasm Wraith]]. The creature eventually obsesses over Olimar, preventing him from leaving, yet doesn&#039;t harm him. Because of the wraith, each time Olimar attempts to escape, the Plasm Wraith triggers his [[Spacesuit|suit]]&#039;s auto-sleep feature, preventing him from going through with it.&lt;br /&gt;
&lt;br /&gt;
With help from Louie, [[Alph]], [[Brittany]], and [[Charlie]] are able to locate Olimar and subdue the Plasm Wraith just long enough for them to take off with Olimar.&lt;br /&gt;
&lt;br /&gt;
In the [[Olimar&#039;s Comeback]] Side Story, Olimar and Louie successfully return to Hocotate with the Koppaites&#039; help. However, the President is livid when he learns that the Hocotate Ship was left behind and destroyed, so he sends Olimar and Louie back to PNF-404 in an [[Escape Pod]] to recover the ship. Upon their return to the planet, Olimar and Louie reunite with the Pikmin, collect even more treasure as well as the parts of the Hocotate Ship, and return to Hocotate.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Pikmin 4&#039;&#039;===&lt;br /&gt;
[[File:Olimar Leafling.png|thumb|Olimar&#039;s [[leafling]] form.]]&lt;br /&gt;
In {{p4}}, Olimar becomes stranded on PNF-404. While meeting with the Pikmin and recovering the parts of his ship, he befriends a space dog named [[Moss]], who helps him in his search. When Olimar recovers the [[Interstellar Radio]] with the help of Moss and the Pikmin, he uses it to send a distress signal. While he is ultimately successful in collecting all the parts of the S.S. Dolphin with their help, Olimar discovers that Moss had stowed away in the ship&#039;s cargo hold and is rapidly sickening. Realizing that she could not survive away from PNF-404, he tries to return to the planet to save her but crash-lands again. His life support system fails, and the Pikmin take him to an Onion, transforming him into a [[leafling]] with little memory of who he is.&lt;br /&gt;
&lt;br /&gt;
When he wakes up as a leafling, Olimar finds a [[Trial of the Sage Leaf|mysterious cave]] at what is later known as the [[Rescue Command Post]]. It is unknown if he entered it. Olimar&#039;s behavior as a leafling includes taking [[Castaway]]s and turning them into leaflings.&lt;br /&gt;
&lt;br /&gt;
One month later, the signal is intercepted by the [[Rescue Corps]], who set off to retrieve him before becoming in need of rescue themselves, leaving [[Rookie Rescue Officer|their newest recruit]] to rescue both Olimar and the castaway members of the Rescue Corps. During the mission, the recruit encounters Olimar in his leafling form on several occasions, and Olimar does several [[Dandori Battle]]s with the recruit.&lt;br /&gt;
&lt;br /&gt;
Olimar is eventually rescued and cured by the Rescue Corps but is forced to return to the planet when the Rescue Corps&#039; Rescue Pup [[Oatchi]] begins to get sick in the same way that Moss did. Noticing the leaf that had been growing from Oatchi&#039;s tail, Olimar suspects that any organism with leaves like that of a Pikmin is unable to survive away from PNF-404. Oatchi was eventually returned to normal. However, Moss does not respond to the treatment, and Olimar decides to leave her behind, as this is where she was born and raised. The Rescue Corps, accompanied by Olimar, depart the planet for the final time, as the Pikmin follow Moss as their new leader.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Hey! Pikmin&#039;&#039;===&lt;br /&gt;
In {{hp}}, Olimar flies on the [[S.S. Dolphin II]] until he comes across a shower of asteroids. He tries to dodge them but ends up getting hit, and the ship plummets into an alien planet, landing near a group of terrified Pikmin. After this, Olimar wakes up from the crash landing as the ship&#039;s pod assesses his and the ship&#039;s situation. After doing so, it concludes that the ship&#039;s fuel – the Sparklium supply – is completely empty. The pod picks up Sparklium signals and sends the captain onward, where the two stumble upon a wild Red Pikmin. After it is scared off, and the two continue going forward, Captain Olimar uses his whistle to bring out the Pikmin hiding in the weeds, only to realize there are actually four of them hiding, not just one. Moving forward a bit, the group discovers some Sparklium Seeds. It is at this point that the pod confirms that each seed contains one Sparklium, but Olimar needs 30 thousand to be able to escape. After the ship reassures the demoralized captain, everyone moves further onward, finds some more seeds, and the tutorial level is completed.&lt;br /&gt;
&lt;br /&gt;
Throughout the rest of the adventure, Olimar explores different areas, one at a time, gathering Sparklium Seeds and treasures along the way. There are two primary goals; the first is obtaining 30,000 Sparklium in order to fully power the ship again, and the second is searching for a missing key component of the S.S. Dolphin II, the Sparklium Converter, which is needed to return home. This final piece can be obtained from the last sector, The Final Stretch.&lt;br /&gt;
&lt;br /&gt;
In order to get home, Captain Olimar needs to find 30,000 Pokos and the Sparklium Converter. The ship does not know where the Sparklium Converter is, so the player needs to play through all eight main sectors, gathering Sparklium along the way. Once all eight sectors are finished and the Sparklium count reaches 30,000, the ship detects the Sparklium Converter in a new sector, The Final Stretch. Here, he battles against the fearsome Berserk Leech Hydroe, and after winning the fight, it is revealed that the Leech Hydroe that had taken control of the monster is holding the Sparklium Converter. After its defeat, the creature drops the ship part and then scurries away. The captain recovers the ship part and prepares to go home.&lt;br /&gt;
&lt;br /&gt;
As the ship is setting everything up for the ride, Olimar goes outside to meet the Pikmin for one final time. As he and a group of different Pikmin are frolicking around, the ship&#039;s pod calls him over, and he sorrowfully walks away from the Pikmin. At first, they follow him, but after they realize what is happening, they stop and stare at Olimar as he is getting beamed up into the ship&#039;s pod. As the ship takes off, the Pikmin all get inside the nearby Onion. The two blast off into space, but the Onion can only follow the ship up so far until it stays behind. The ship keeps going, eventually activates the warp, and disappears.&lt;br /&gt;
&lt;br /&gt;
After this, the credits roll. In the cutscene after the credits, a scene similar to the intro plays out, except instead of Olimar coming face to face with asteroids, he sees Hocotate in the distance. The ending finishes with the S.S. Dolphin II flying towards Olimar&#039;s home planet.&lt;br /&gt;
&lt;br /&gt;
==In the &#039;&#039;Super Smash Bros.&#039;&#039; series==&lt;br /&gt;
[[File:Olimar Brawl.PNG|thumb|185px|Olimar&#039;s official artwork for &#039;&#039;Smash Bros. Brawl&#039;&#039;.]]&lt;br /&gt;
{{external|Olimar as a fighter|[[smashwiki:Olimar|SmashWiki]]|SmashWiki.png}}&lt;br /&gt;
{{see also|Super Smash Bros. series}}&lt;br /&gt;
&lt;br /&gt;
Olimar is a playable character in &#039;&#039;[[Super Smash Bros. Brawl]]&#039;&#039;, &#039;&#039;[[Super Smash Bros. for Nintendo 3DS and Wii U]]&#039;&#039;, and &#039;&#039;[[Super Smash Bros. Ultimate]]&#039;&#039;. He commands his Pikmin in battle and is almost entirely dependent on them. Olimar is able to pluck new Pikmin from the ground at any time, and he can have up to six or three with him at once (depending on the game).&lt;br /&gt;
&lt;br /&gt;
As with most other characters in &#039;&#039;Smash&#039;&#039;, Olimar&#039;s design has multiple details not seen in the original games. His space suit has visible seams and straps, and his sleeves are decorated with the [[Hocotate Freight]] logo. Additionally, his backpack now has what appear to be ports for plugs of different shapes and sizes.&lt;br /&gt;
&lt;br /&gt;
The Pikmin, as in the original series, are fragile and can be defeated easily, but each of the five types has special unique properties (for example, the Red Pikmin are stronger than average and have fire-based attacks, as well as flame resistance). The Pikmin Olimar plucks are chosen at random in &#039;&#039;Brawl&#039;&#039; and appear in a set order starting in &#039;&#039;Smash 4&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Olimar&#039;s Final Smash is called End of Day, during which he leaves the arena via his spaceship as [[Day#Sunset|night]] falls. The players left behind are attacked by feeding Bulborbs and can be further damaged when Olimar&#039;s ship returns and explodes on impact. Although Olimar&#039;s Pikmin are left behind too, they go unharmed.&lt;br /&gt;
&lt;br /&gt;
In the Subspace Emissary, the adventure mode of &#039;&#039;Super Smash Bros. Brawl&#039;&#039;, Olimar serves a minor role as one of three people to investigate the Isle of the Ancients, (the other two being Samus and Captain Falcon). He gets there using the Hocotate Ship, which gets stuck. He uses his Pikmin to attempt to take down a massive R.O.B., when Captain Falcon jumps out of his vehicle and destroys the machine with a Falcon Punch, killing most of Olimar&#039;s Pikmin in the process. The two go forward together, and Olimar goes into the depths of the island, fighting the Subspace army along the way, and meeting up with several others. He is present for the destruction of the island and the fight against Meta-Ridley as the group escapes in the Falcon Flyer.&lt;br /&gt;
&lt;br /&gt;
After the escape, Olimar uses the Hocotate Ship, which somehow got off the island itself, to enter Subspace, dodging fire from the Gunship with his piloting skills. Olimar is subsequently turned into a trophy by Tabuu&#039;s off waves, along with most other fighters. Saved by King Dedede, alongside Luigi and Ness, Olimar is present for the final portion of the game, the Great Maze, and the fight against Tabuu.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Melee&#039;&#039; trophy===&lt;br /&gt;
Captain Olimar also appears in &#039;&#039;Super Smash Bros. Melee&#039;&#039;, but only as a trophy.&lt;br /&gt;
&lt;br /&gt;
{{smash trophy&lt;br /&gt;
|image  = Olimar SSBM trophy.png&lt;br /&gt;
|desc   = {{Notes:Captain Olimar/ssbm}}&lt;br /&gt;
|obtain = Have a &#039;&#039;Pikmin&#039;&#039; [[Saved game|save file]] in the memory card.&lt;br /&gt;
|type   = Other&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Brawl&#039;&#039; trophy===&lt;br /&gt;
{{smash trophy&lt;br /&gt;
|image  = Olimar trophy SSBB.png&lt;br /&gt;
|desc   = {{Notes:Captain Olimar/ssbb}}&lt;br /&gt;
|type   = Fighter&lt;br /&gt;
|obtain = Complete Classic mode with Olimar.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Smash 4&#039;&#039; trophy===&lt;br /&gt;
====Normal, 3DS====&lt;br /&gt;
{{smash trophy&lt;br /&gt;
|image  = Olimar3DSTrophy.png&lt;br /&gt;
|usdesc = {{Notes:Captain Olimar/ssb43dsus}}&lt;br /&gt;
|eudesc = {{Notes:Captain Olimar/ssb43dseu}}&lt;br /&gt;
|type   = Fighter&lt;br /&gt;
|obtain = Complete Classic mode while playing as Olimar or Alph.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Alt, 3DS====&lt;br /&gt;
{{smash trophy&lt;br /&gt;
|image  = Olimar3DSTrophy2.png&lt;br /&gt;
|usdesc = {{Notes:Captain Olimar (Alt.)/ssb43dsus}}&lt;br /&gt;
|eudesc = {{Notes:Captain Olimar (Alt.)/ssb43dseu}}&lt;br /&gt;
|type   = Fighter&lt;br /&gt;
|obtain = Complete All-Star mode while playing as Olimar or Alph.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Normal, Wii U====&lt;br /&gt;
{{smash trophy&lt;br /&gt;
|image  = OlimarTrophySSBU.png&lt;br /&gt;
|usdesc = {{Notes:Captain Olimar/ssb4wiiuus}}&lt;br /&gt;
|eudesc = {{Notes:Captain Olimar/ssb4wiiueu}}&lt;br /&gt;
|type   = Fighter&lt;br /&gt;
|box    = 62. Space Explorer&lt;br /&gt;
|obtain = Complete Classic mode with Olimar or Alph.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Alt, Wii U====&lt;br /&gt;
{{smash trophy&lt;br /&gt;
|image  = OlimarAltTrophySSBU.png&lt;br /&gt;
|usdesc = {{Notes:Captain Olimar (Alt.)/ssb4wiiuus}}&lt;br /&gt;
|eudesc = {{Notes:Captain Olimar (Alt.)/ssb4wiiueu}}&lt;br /&gt;
|type   = Fighter&lt;br /&gt;
|box    = 62. Space Explorer&lt;br /&gt;
|obtain = Unlock the Olimar trophy and buy it from the store.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===amiibo===&lt;br /&gt;
[[File:OlimarAmiibo.png|150px|thumb|A close up of the amiibo.]]&lt;br /&gt;
{{main|amiibo}}&lt;br /&gt;
In the {{date|1|April|2015}} Nintendo Direct, Olimar was confirmed to be a part of the &#039;&#039;Super Smash Bros.&#039;&#039; amiibo, launching in September 2015 in the US and July 2015 in all other regions. Like other fighters, his amiibo is identical to his main trophy from {{ssb4}}.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==As a Pikmin==&lt;br /&gt;
{{spoiler section|&lt;br /&gt;
[[File:Olimar Pikmin.png|thumb|Olimar as &amp;quot;Pikmar&amp;quot;.]]&lt;br /&gt;
Olimar becomes a [[Pikmin family|Pikmin]] (dubbed by fans as &#039;&#039;&#039;Pikmar&#039;&#039;&#039; or &#039;&#039;&#039;Olimin&#039;&#039;&#039;) in the bad &#039;alternative&#039; ending of {{p1}}, where the [[S.S. Dolphin]] fails to take off and crashes on the planet again; Olimar is then carried to the [[Red Onion]] by some Pikmin and ejected as a seed consisting of only his head and a small stem with leaf. Judging by the sounds and visual effects, he appears to flourish to his former size similar to the way Pikmin first grow.&lt;br /&gt;
&lt;br /&gt;
This ending is not considered [[canon]] with the rest of the series as in &#039;&#039;[[Pikmin 2]]&#039;&#039; he is seen proceeding to land on [[Hocotate]] in his [[S.S. Dolphin|ship]] and so must have obtained at least the 25 mandatory [[ship part]]s. Olimar in this form is only ever seen buried, so the rest of his appearance is unknown. It should also be noted that the model used in the in-game cutscene only contains a head.&lt;br /&gt;
&lt;br /&gt;
Why the Onion transforms him instead of turning him into true Pikmin seeds is unknown. However, it is worth noting that the Pikmin silently watch as he is spat out and cheer as he begins to grow, indicating that they expected the transformation to occur. In-game, when Pikmin [[Lie down|carry Olimar]] to their Onion, he is not affected in any way and merely bounces off the alien mother-ship. As such, the process may be controlled by the Pikmin themselves. A similar process occurs in &#039;&#039;[[Pikmin 4]]&#039;&#039; when Olimar is turned into a [[leafling]], and even occurs in very similar if not identical circumstances.&lt;br /&gt;
|the ending of &#039;&#039;Pikmin&#039;&#039;|collapsed=y&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Profiles==&lt;br /&gt;
=== ID badge ===&lt;br /&gt;
{{ID badge&lt;br /&gt;
|image = P4 ID Badge Olimar.png&lt;br /&gt;
|name = Olimar&lt;br /&gt;
|title = Hocotate Freight Employee&lt;br /&gt;
|icon = ID badge title Olimar P4 icon.png&lt;br /&gt;
|planet = Hocotate&lt;br /&gt;
|line1 = A hard worker and family man who often&lt;br /&gt;
|line2 = sacrifices his time off to support his family.&lt;br /&gt;
|line3 = He also seems to be a magnet for bad luck.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===e-card===&lt;br /&gt;
* &#039;&#039;&#039;Text&#039;&#039;&#039;: {{transcript|ホコタテ運送のベテラン社員。隕石との衝突事故で未開惑星に不時着したが、ピクミンの力をかりてなんとか脱出するも、社長の命令でまたもや未開惑星に逆戻り……。宇宙一不幸な平社員。彼が家族に再会できるのはいったいいつになるのか？}}&lt;br /&gt;
* &#039;&#039;&#039;Translation&#039;&#039;&#039;: {{transcript|A veteran employee of Hocotate Freight. He crash-landed on an uncharted planet after a collision with a meteorite, but although he managed to escape with the help of Pikmin, he was sent back to the uncharted planet again by order of the president... The unluckiest ordinary employee in the universe. When will he ever be reunited with his family?}}&lt;br /&gt;
&lt;br /&gt;
===Pikmin personality test===&lt;br /&gt;
&#039;&#039;&#039;Text&#039;&#039;&#039;&lt;br /&gt;
{{transcript|&lt;br /&gt;
あなたの性格は…&lt;br /&gt;
&lt;br /&gt;
オリマーです。&lt;br /&gt;
&lt;br /&gt;
家族を愛するはたらき者。リーダーシップがあり、ピクミンからしたわれる人気者。&lt;br /&gt;
&lt;br /&gt;
でもちょっぴり不幸属性。&lt;br /&gt;
|block=y}}&lt;br /&gt;
&#039;&#039;&#039;Translation&#039;&#039;&#039;&lt;br /&gt;
{{transcript|&lt;br /&gt;
Your personality is…&lt;br /&gt;
&lt;br /&gt;
Olimar.&lt;br /&gt;
&lt;br /&gt;
A hard worker who loves his family. You have leadership skills and are popular among Pikmin.&lt;br /&gt;
&lt;br /&gt;
However, you have a bit of bad luck.&lt;br /&gt;
|block=y}}&lt;br /&gt;
&lt;br /&gt;
===Nintendo Today! / Pikmin Garden Crew bio===&lt;br /&gt;
====English====&lt;br /&gt;
{{transcript|&lt;br /&gt;
Hocotate Freight Astronaut&lt;br /&gt;
&lt;br /&gt;
Captain Olimar&lt;br /&gt;
&lt;br /&gt;
Hails from: Planet Hocotate&lt;br /&gt;
&lt;br /&gt;
Hocotate {{color|2=#fab400|Freight astronaut}}. Always dreamed to be an {{color|2=#fab400|explorer}}. Works hard for his family even on holiday. Naturally {{color|2=#fab400|surrounded by troubles}}.&lt;br /&gt;
&lt;br /&gt;
Relationships: Wife, son, daughter, Bulbie (Pet dog from Space)&lt;br /&gt;
&lt;br /&gt;
Hobbies: Solo travel&lt;br /&gt;
&lt;br /&gt;
Dream: To be an explorer&lt;br /&gt;
|block=y}}&lt;br /&gt;
&lt;br /&gt;
====Japanese====&lt;br /&gt;
&#039;&#039;&#039;Text&#039;&#039;&#039;&lt;br /&gt;
{{transcript|&lt;br /&gt;
ホコタテ運送の宇宙飛行士&lt;br /&gt;
&lt;br /&gt;
キャプテン・オリマー&lt;br /&gt;
&lt;br /&gt;
出身星 ホコタテ星&lt;br /&gt;
&lt;br /&gt;
ホコタテ運送の{{color|2=#fab400|ベテラン宇宙飛行士}}。冒険家になるのを夢見ながら、家族のため休日返上で荷物を運んでいる。なぜか{{color|2=#fab400|トラブルによく巻き込まれてしまう}}。&lt;br /&gt;
&lt;br /&gt;
関係者 妻、息子、娘、チャッピー（ペットの宇宙犬）&lt;br /&gt;
&lt;br /&gt;
趣味 気ままな一人旅&lt;br /&gt;
&lt;br /&gt;
夢 冒険家になること&lt;br /&gt;
|block=y}}&lt;br /&gt;
&#039;&#039;&#039;Translation&#039;&#039;&#039;&lt;br /&gt;
{{transcript|&lt;br /&gt;
Hocotate Freight Astronaut&lt;br /&gt;
&lt;br /&gt;
Captain Olimar&lt;br /&gt;
&lt;br /&gt;
Home planet: Hocotate&lt;br /&gt;
&lt;br /&gt;
{{color|2=#fab400|Veteran astronaut}} of Hocotate Freight. While he dreams of becoming an adventurer, he works on holidays to transport cargo for his family. For some reason, he {{color|2=#fab400|often gets into trouble}}.&lt;br /&gt;
&lt;br /&gt;
Related persons: wife, son, daughter, Bulbie (pet space dog)&lt;br /&gt;
&lt;br /&gt;
Hobbies: carefree journeys alone&lt;br /&gt;
&lt;br /&gt;
Dreams: becoming an adventurer&lt;br /&gt;
|block=y}}&lt;br /&gt;
&lt;br /&gt;
==Naming==&lt;br /&gt;
Olimar&#039;s name is derived from [[mariowiki:Mario|Mario]], as &amp;quot;[[Louie]]&amp;quot; is from [[mariowiki:Luigi|Luigi]]. In Japanese, Olimar (オリマー &#039;&#039;Orima&#039;&#039;) is an anagram of Mario (マリオ &#039;&#039;Mario&#039;&#039;). Olimar also shares Mario&#039;s red color scheme and big nose.&lt;br /&gt;
&lt;br /&gt;
In {{p1}}, Olimar is internally named &amp;lt;code&amp;gt;navi&amp;lt;/code&amp;gt;, which is probably short for &amp;quot;navigator&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===Names in other languages===&lt;br /&gt;
&#039;&#039;&#039;Olimar&#039;&#039;&#039;&lt;br /&gt;
{{foreignname&lt;br /&gt;
|Jap  = オリマー&lt;br /&gt;
|JapR = Orimā&lt;br /&gt;
|JapM = An anagram of &amp;quot;[[mariowiki:Mario|Mario]]&amp;quot;&lt;br /&gt;
|ChiTrad  = 歐利瑪&lt;br /&gt;
|ChiTradR = Ōulìmǎ&lt;br /&gt;
|ChiTradM = Olimar&lt;br /&gt;
|ChiSimp  = 欧力马&lt;br /&gt;
|ChiSimpR = Ōulìmǎ&lt;br /&gt;
|ChiSimpM = Olimar&lt;br /&gt;
|Dut  = Olimar&lt;br /&gt;
|DutM = -&lt;br /&gt;
|Fra  = Olimar&lt;br /&gt;
|FraM = &lt;br /&gt;
|Ger  = Olimar&lt;br /&gt;
|GerM = -&lt;br /&gt;
|Ita  = Olimar&lt;br /&gt;
|ItaM = -&lt;br /&gt;
|Kor  = 올리마&lt;br /&gt;
|KorR = Ollima&lt;br /&gt;
|KorM = Olimar&lt;br /&gt;
|Spa  = Olimar&lt;br /&gt;
|SpaM = -&lt;br /&gt;
|Por  = Olimar&lt;br /&gt;
|PorM = -&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Captain Olimar&#039;&#039;&#039;&lt;br /&gt;
{{foreignname&lt;br /&gt;
|Jap  = キャプテン・オリマー&lt;br /&gt;
|JapR = Kyaputen Orimā&lt;br /&gt;
|JapM = An anagram of &amp;quot;[[mariowiki:Mario|Mario]]&amp;quot;&lt;br /&gt;
|ChiTrad  = 歐利瑪隊長&lt;br /&gt;
|ChiTradR = Ōulìmǎ Duìzhǎng&lt;br /&gt;
|ChiTradM = Captain Olimar&lt;br /&gt;
|ChiSimp  = 欧力马队长&lt;br /&gt;
|ChiSimpR = Ōulìmǎ Duìzhǎng&lt;br /&gt;
|ChiSimpM = Captain Olimar&lt;br /&gt;
|Dut  = Kapitein Olimar&lt;br /&gt;
|DutM = Captain Olimar&lt;br /&gt;
|Fra  = Capitaine Olimar&lt;br /&gt;
|FraM = Captain Olimar&lt;br /&gt;
|Ger  = Captain Olimar&lt;br /&gt;
|GerM = -&lt;br /&gt;
|Ita  = Capitano Olimar&lt;br /&gt;
|ItaM = Captain Olimar&lt;br /&gt;
|Kor  = 캡틴 올리마&lt;br /&gt;
|KorR = Kaeptin Ollima&lt;br /&gt;
|KorM = Captain Olimar&lt;br /&gt;
|Spa  = Capitán Olimar&lt;br /&gt;
|SpaM = Captain Olimar&lt;br /&gt;
|Por  = Capitão Olimar&lt;br /&gt;
|PorM = Captain Olimar&lt;br /&gt;
|PorN = Name taken from Nintendo&#039;s official website&lt;br /&gt;
|Cze=Kapitán Olimar&lt;br /&gt;
|CzeM=Captain Olimar&lt;br /&gt;
|CzeN=Name taken from Nintendo&#039;s official website&lt;br /&gt;
|Dan=Kaptajn Olimar&lt;br /&gt;
|DanM=Captain Olimar&lt;br /&gt;
|DanN=Name taken from Nintendo&#039;s official website&lt;br /&gt;
|Fin=Kapteeni Olimar&lt;br /&gt;
|FinM=Captain Olimar&lt;br /&gt;
|FinN=Name taken from Nintendo&#039;s official website&lt;br /&gt;
|Heb=אולימר&lt;br /&gt;
|HebR=Olimar&lt;br /&gt;
|HebM=Olimar&lt;br /&gt;
|Hun=Olimar kapitány&lt;br /&gt;
|HunM=Captain Olimar&lt;br /&gt;
|HunN=Name taken from Nintendo&#039;s official website&lt;br /&gt;
|Nor=Kaptein Olimar&lt;br /&gt;
|NorM=Captain Olimar&lt;br /&gt;
|NorN=Name taken from Nintendo&#039;s official website&lt;br /&gt;
|Pol=Kapitan Olimar&lt;br /&gt;
|PolM=Captain Olimar&lt;br /&gt;
|PolN=Name taken from the official Polish Facebook page&lt;br /&gt;
|Rus=Капитан&amp;amp;nbsp;Олимар&lt;br /&gt;
|RusR=Kapitan Olimar&lt;br /&gt;
|RusM=From&amp;amp;nbsp;English&amp;amp;nbsp;name&lt;br /&gt;
|RusN=&lt;br /&gt;
|Swe=Kapten Olimar&lt;br /&gt;
|SweM=Captain Olimar&lt;br /&gt;
|SweN=Name taken from Nintendo&#039;s official website&lt;br /&gt;
|notes=y&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===&#039;&#039;Pikmin&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Olimar P1 front artwork.png|Frontal artwork of Olimar.&lt;br /&gt;
Olimar walks Pikmin 1.png|Artwork of Olimar walking.&lt;br /&gt;
Olimar P1 side artwork.png|Artwork of Olimar whistling.&lt;br /&gt;
Olimar and Blue Pikmin sprout P1 art.png|Artwork of Olimar finding a [[Blue Pikmin]] sprout.&lt;br /&gt;
Olimar pulls Blue Pikmin P1 art.png|Artwork of Olimar pulling out a Blue Pikmin.&lt;br /&gt;
Olimar pulling out a Red Pikmin sprout.jpg|Similar artwork of Olimar pulling out a Red Pikmin from the &#039;&#039;New Play Control! Pikmin&#039;&#039; manual.&lt;br /&gt;
Olimar throws Blue Pikmin P1 art.png|Artwork of Olimar throwing a Blue Pikmin.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Pikmin 2&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Captain Olimar P2 clay art.png|Clay artwork of Captain Olimar.&lt;br /&gt;
Olimar Side View.jpg|Alternate viewing angle.&lt;br /&gt;
P2 Olimar Throwing Blue Pikmin.jpg|Clay art of Olimar throwing a Blue Pikmin. It mirrors one of the &#039;&#039;Pikmin&#039;&#039; artworks above.&lt;br /&gt;
P2 Olimar Throwing White Pikmin.jpg|Alternate version with a [[White Pikmin]] instead of a Blue Pikmin.&lt;br /&gt;
P2 Louie and Olimar Clay Artwork.png|Clay artwork of Olimar with [[Louie]].&lt;br /&gt;
Pm2 2playermodes.png|Clay artwork of Olimar facing Louie.&lt;br /&gt;
Olimar Plucking Clay Art.png|Clay artwork of Olimar plucking a Blue Pikmin.&lt;br /&gt;
P2 Olimar Pluck Alt.jpg|Alternate viewing angle.&lt;br /&gt;
Olimar plucks Blue Pikmin P2 clay art.jpg|Version with background.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Pikmin 3&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
OlimarP3.png|Close-up of Olimar.&lt;br /&gt;
Oh..png|Captain Olimar, as seen in the ending of &#039;&#039;Pikmin 3&#039;&#039;, including the new [[whistle]] which is built into the helmet.&lt;br /&gt;
P3 Downed Olimar.jpg|Olimar when he is captured by the [[Plasm Wraith]] in &#039;&#039;Pikmin 3&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Pikmin 4&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Pikmin 4 Olimar.png|Olimar&#039;s profile, as seen on the Japanese website.&lt;br /&gt;
P4 ID Badge Olimar.png|Olimar&#039;s ID badge.&lt;br /&gt;
Olimar Leafling.png|Olimar&#039;s [[leafling]] form.&lt;br /&gt;
File:Leafling Olimar and Moss (Blossoming Arcadia).jpg|Leafling Olimar and [[Moss]] standing outside a Dandori Battle cave entrance. &lt;br /&gt;
Leafling Olimar and Moss.png|Leafling Olimar and Moss.&lt;br /&gt;
P4Olimar.png|Olimar after being rescued and restored to normal by the [[Rescue Corps]].&lt;br /&gt;
Pikmin Comic Olimar.jpg|Olimar as seen in the &amp;quot;Dog People&amp;quot; comic.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Hey! Pikmin&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Hey! Pikmin Olimar.jpg|Artwork of Captain Olimar.&lt;br /&gt;
Hey! Pikmin throwing.png|Artwork of Olimar throwing Pikmin.&lt;br /&gt;
Hey! Pikmin Winged Pikmin artwork.png|Artwork of Winged Pikmin carrying Olimar.&lt;br /&gt;
Hey! Pikmin everyone artwork.png|Artwork of Olimar and the Pikmin.&lt;br /&gt;
File:Hey! Pikmin Olimar Point.png|Artwork of Olimar pointing.&lt;br /&gt;
File:Olimar jetpack.png|Artwork of Olimar showing off his jetpack.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Pikmin Short Movies&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:OlimarPikmin3Art.jpg|Artwork of Olimar, taken from the Pikmin Short Movies website.&lt;br /&gt;
NightJuicerSC.png|Olimar blending his drink in &#039;&#039;The Night Juicer&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Super Smash Bros.&#039;&#039; series===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
SSBB Olimar.jpg|Olimar as he appears in &#039;&#039;[[Super Smash Bros. Brawl]]&#039;&#039;.&lt;br /&gt;
Olimar and five Pikmin Brawl.jpg|Olimar and the five Pikmin types as they are seen in &#039;&#039;Brawl&#039;&#039;.&lt;br /&gt;
Olimar.png|Captain Olimar in &#039;&#039;[[Super Smash Bros. for Nintendo 3DS and Wii U]]&#039;&#039;.&lt;br /&gt;
Super Smash Bros. Ultimate Captain Olimar.png| Olimar as he appears in &#039;&#039;[[Super Smash Bros. Ultimate]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*It is referred to that Olimar used to be a repairman before his current job,{{cite quote|Gradually, my repairs to the Dolphin continue. This ship is like a part of me. One could even say that it is tied to my very essence. Yes, it was a long &amp;amp;ndash; one might say epic &amp;amp;ndash; journey, going from mere repairman to captain of my own ship... but now I&#039;m rambling.|Captain Olimar|his [[Olimar&#039;s voyage log|voyage log]]}} and has had conflicts with space pirates.{{cite quote|{{Notes:Guard Satellite/monolog}}|Captain Olimar|his monolog over the [[Guard Satellite]]}}&lt;br /&gt;
*Olimar was planned to appear in &#039;&#039;[[mariowiki:Mario &amp;amp; Luigi: Superstar Saga|Mario &amp;amp; Luigi: Superstar Saga]]&#039;&#039;. The captain was set to come in and taste the player&#039;s coffee, call Mario &amp;quot;Marlio&amp;quot; (an anagram of &amp;quot;Olimar&amp;quot;), and somehow mistake Luigi for a giant, scary beast. The scene was not used in the final release, and Olimar was replaced by Professor E. Gadd who was initially meant to make only one appearance, but needed a larger role.&lt;br /&gt;
*In &#039;&#039;[[mariowiki:Yoshi&#039;s Island DS|Yoshi&#039;s Island DS]]&#039;&#039;, a baby similar in appearance to Olimar is present in a few scenes.&lt;br /&gt;
*Although not seen, the player can get a message from Olimar in the [[Wii]] game &#039;&#039;[[nookipedia:Animal Crossing: City Folk|Animal Crossing: City Folk]]&#039;&#039;, which reads: {{transcript|I found this odd little hat on my travels. It looks just like one of those cute little creatures I&#039;ve met in outer space! Have fun wearing it! &amp;amp;ndash; From Captain Olimar.}}. When the player finishes reading the letter, they get an item called the &amp;quot;Red Pikmin Hat&amp;quot;, which looks like a [[Red Pikmin]]&#039;s stem with a leaf. A &amp;quot;life size&amp;quot; model of his [[S.S. Dolphin|ship]] has also been released.&lt;br /&gt;
*Olimar&#039;s [[carrying]] weight seems to vary in each game. He weighs 4 units in &#039;&#039;Pikmin&#039;&#039;, 1 unit in &#039;&#039;Pikmin 2&#039;&#039;, 5 units in &#039;&#039;Pikmin 3&#039;&#039;, and 3 units in &#039;&#039;Pikmin 4&#039;&#039;.&lt;br /&gt;
*The bad [[cutscene|ending]] in &#039;&#039;[[Pikmin (game)|Pikmin]]&#039;&#039; is possibly referenced in &#039;&#039;[[Pikmin 3]]&#039;&#039;, as one of Olimar&#039;s ship logs in a [[Data File]] states that he had a nightmare that the Pikmin dragged him into their [[Onion]] after being injured by a creature.&lt;br /&gt;
*In &#039;&#039;Pikmin 2&#039;&#039;, Olimar is voiced by [[nintendo:Kazumi Totaka|Kazumi Totaka]] &amp;amp;ndash; the music composer that added [[Easter eggs#Totaka&#039;s song|his song]] as a secret in the game.&lt;br /&gt;
*The trophy for Olimar in &#039;&#039;[[Super Smash Bros. Brawl]]&#039;&#039; serves as a trophy for the Pikmin and Olimar, as they fight together as a single fighter. The trophy [[Mistake|mistakenly]] calls them &amp;quot;veteran spacefarers&amp;quot;, even though that does not apply to the Pikmin, only to Olimar.&lt;br /&gt;
*Olimar also seems to have {{w|trypophobia}}, the fear of clusters of holes or bumps, as he gets very nervous while looking at a treasure with many holes around it.{{cite quote|It&#039;s...a nest of some kind? I&#039;m too nervous to see what lives in it. I...I don&#039;t need to analyze all of these things! It&#039;s not my job!|Captain Olimar|his notes on the [[Unexamined Nest]]}} He even gives the [[Stuffed Bellbloom]] a species name of &#039;&#039;trypophobis&#039;&#039;, a clear reference to the fear.&lt;br /&gt;
*In the French translation of {{hp}}, in the [[red pellet]]&#039;s notes, Olimar states that Red Pikmin are his favorite Pikmin.&lt;br /&gt;
*Olimar&#039;s voice is higher-pitched than Louie&#039;s, as seen in-game, during [[cutscene]]s, and even in [[Secret File]]s. However, this is not the case in a few cutscenes of &#039;&#039;Pikmin 3&#039;&#039;: when Louie breaks out of the S.S. Drake in the [[Garden of Hope]], or when he interrupts Olimar with &amp;quot;Food!&amp;quot; during the ending cutscene, his voice is higher pitched than normal.&lt;br /&gt;
&lt;br /&gt;
{{listen|filename=P2 Olimar name call.ogg|title=Name call after switching leaders, in &#039;&#039;Pikmin 2&#039;&#039;.}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Olimar&#039;s notes]]&lt;br /&gt;
*[[Olimar&#039;s journal]]&lt;br /&gt;
*[[Olimar&#039;s monologs]]&lt;br /&gt;
*[[Minor characters#Olimar&#039;s family|Olimar&#039;s family]]&lt;br /&gt;
*[[Oversized Replica]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{refs}}&lt;br /&gt;
&lt;br /&gt;
{{Characters}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Leaders]]&lt;br /&gt;
[[Category:Hocotatians]]&lt;/div&gt;</summary>
		<author><name>Yaya</name></author>
	</entry>
	<entry>
		<id>https://pikmin-fr.wiki/w/index.php?title=Capitaine_Olimar&amp;diff=1233</id>
		<title>Capitaine Olimar</title>
		<link rel="alternate" type="text/html" href="https://pikmin-fr.wiki/w/index.php?title=Capitaine_Olimar&amp;diff=1233"/>
		<updated>2025-09-10T21:28:13Z</updated>

		<summary type="html">&lt;p&gt;Yaya : &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{game icons|p=y|p2=y|p3=y|p4=y|hp=y|pa=y}}&lt;br /&gt;
{{Infobox/Personnage&lt;br /&gt;
|name       = Olimar&lt;br /&gt;
|image      = Captain Olimar Pikmin 4 Render.png&lt;br /&gt;
|size       = 200px&lt;br /&gt;
|gender     = Male&lt;br /&gt;
|age        = Middle age{{cite quote|{{notes:Golden Vaulting Table/olimar}}|Captain Olimar|his notes on the [[Golden Vaulting Table]]}} (multiple decades{{cite quote|I&#039;ve lived for decades, and yet there are still mysteries that are beyond my comprehension. For example, why are some women so crazy about things that sparkle? That&#039;s one enigma I&#039;ll probably never unravel.|Captain Olimar|his journal entry for the [[Eternal Emerald Eye]]}})&lt;br /&gt;
|eyecolor   = Noir&lt;br /&gt;
|haircolor  = Brown&lt;br /&gt;
|homeplanet = Hocotate&lt;br /&gt;
|related    = [[Minor characters#Olimar&#039;s wife|Wife]], [[Minor characters#Olimar&#039;s son|son]], [[Minor characters#Olimar&#039;s daughter|daughter]], [[Minor characters#Bulbie|Bulbie]] (pet)&lt;br /&gt;
|height     = 1.9 cm (0.75 inches)&lt;br /&gt;
|firstgame  = {{p1}}&lt;br /&gt;
|latestgame = {{p4}}&lt;br /&gt;
|actor      = Kazumi Totaka ({{p2}} {{cite web|https://web.archive.org/web/20221206024347/https://www.nintendo.co.jp/nom/0405/1_2/index.html|Development staff interview for &#039;&#039;Pikmin 2&#039;&#039;|Wayback Machine}})&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Captain Olimar&#039;&#039;&#039; ({{j|キャプテン・オリマー|Kyaputen Orimā}}), also referred to as simply &#039;&#039;&#039;Olimar&#039;&#039;&#039; ({{j|オリマー|Orimā}}), is the main protagonist of the {{ps}}, and the main character in {{p1}}, {{p2}}, and {{hp}}. Olimar appears as a supporting character in {{p3}} and even more so in {{p4}} with him even being playable in his own side story mode [[Olimar&#039;s Shipwreck Tale]], being set right before the events of the game. He is from the planet [[Hocotate]], and while on several missions for his employer, [[Hocotate Freight]], he discovered [[PNF-404]] and on it, he teams up with the extraterrestrial species called [[Pikmin family|Pikmin]]. He has discovered all types of Pikmin (excluding Glow Pikmin) so far.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;Pikmin&#039;&#039; and &#039;&#039;Pikmin 4&#039;&#039;, he owns and captains a spaceship called the [[S.S. Dolphin]], and in &#039;&#039;Hey! Pikmin&#039;&#039;, he owns and captains the [[S.S. Dolphin II]]. He has a [[Minor characters#Olimar&#039;s family|family]] back on Hocotate, which includes his [[Minor characters#Olimar&#039;s wife|wife]], [[Minor characters#Olimar&#039;s son|son]], [[Minor characters#Olimar&#039;s daughter|daughter]], and [[Minor characters#Bulbie|dog]]. Olimar&#039;s writings in his [[Olimar&#039;s monologs|end-of-day monologs]], [[Piklopedia (Pikmin 2)#Olimar&#039;s notes|Piklopedia notes]], and [[Olimar&#039;s Log (Exploration Notes)|exploration logs]] are a major source of information about the world in each game.&lt;br /&gt;
&lt;br /&gt;
== Personnalité et apparence == &lt;br /&gt;
Olimar a trois courtes touffes de cheveux bruns et porte une combinaison spatiale jaune clair décorée de lignes rouges et de gants rouges. Il mesure 3,9 cm avec sa combinaison spatiale, des pieds au sommet de l’antenne, et 1,9 cm sans.&lt;br /&gt;
&lt;br /&gt;
Olimar est assez intellectuel, comme en témoignent ses nombreux écrits et son vocabulaire. Il s’intéresse également à la science et probablement à la biologie, prenant des notes d’Olimar et commentant chaque trésor et ennemi qu’il découvre. Ces notes contiennent [[Erreur#Incohérences de classification biologique|quelques erreurs]], probablement parce qu’il est un extraterrestre et ne peut pas comprendre ou expliquer complètement tout sur PNF-404. De plus, il peut aussi avoir un don pour l’ingénierie, car il était autrefois mécanicien et c’est lui qui a conçu le [[Bowsprit]]. Malgré cela, Olimar est suggéré comme étant relativement crédule (comme le montre son journal pour le [[Trait Extraordinaire]]) et préfère ses propres explications incorrectes aux explications correctes, comme le montrent ses notes pour le [[Com Universel]] et la [[Porte de Préservation]]. Sa couleur préférée est le rouge, qu’il associe à la passion et à l’émotion. {{citer la citation|C’est ma couleur préférée. J’aime la façon dont il insuffle de la passion et de l’émotion dans tout ce qu’il touche.|Le capitaine Olimar|son [[Treasure Catalog]] notes for the [[Uniquely You Goo]]}}&lt;br /&gt;
&lt;br /&gt;
Olimar aime sa famille, mais ils lui demandent beaucoup financièrement. C’est l’une des raisons pour lesquelles il aime prendre du temps pour lui. Il prend très au sérieux son devoir de leader envers les Pikmin, au point que si une extinction des Pikmin se produit, il a honte et prétend qu’il ne pourra pas dormir pendant la nuit. Olimar est une personne calme, attentionnée, honnête et responsable, mais il peut être sarcastique et salé lorsqu’il est agacé. Il n’a pas été dépeint comme trop gourmand dans &#039;&#039;[[Pikmin 2]]&#039;&#039;, mais ses [[Olimar’s Log (Exploration Notes)|entrées de journal]] aux États-Unis [[Region|version]] de &#039;&#039;[Pikmin 3]]&#039;&#039; révèlent qu’il a développé un intérêt fixe pour les trésors.&lt;br /&gt;
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D’après son journal sur le Cookie Impénétrable, Olimar a un tempérament colérique envers les questions de peu d’importance. Ceci est encore montré dans la mission Side Stories [[À la recherche de Louie]], où Olimar s’en prend à Louie mais se sent rapidement coupable de l’avoir fait. Olimar écrit également qu’il a honte de lui-même d’être devenu plus grincheux avec l’âge. Il mentionne qu’il s’est toujours « entendu avec » les animaux,Je suppose que je me suis toujours bien entendu avec les animaux, mais c’est un peu pousser...|Le capitaine Olimar|un [[fichier de données]]}} que l’on peut voir dans ses entrées de journal Piklopedia assez détaillées sur les différentes créatures de la planète. D’après ses entrées sur l’Enigme Paradoxale et le Synthétiseur Harmonique, il se considère également comme un mécène raffiné des arts, et ses entrées sur le Bulbe Pèlerin, il a un passe-temps pour le jardinage, désirant qu’on lui donne des titres tels que « génie botanique » et « Commandant Suprême des Fleurs ». Dans l’ensemble, Olimar est honnête et sympathique, n’a aucun problème à se remettre en question et à remettre en question ses actes, et est fasciné par la faune et la flore du PNF-404.&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
{{spoiler}}&lt;br /&gt;
&lt;br /&gt;
===Plot of &#039;&#039;Pikmin&#039;&#039;===&lt;br /&gt;
[[File:Olimar guides Red Pikmin P1 art.png|thumb|left|150px|Artwork of Olimar being followed by Red Pikmin.]]&lt;br /&gt;
While on an interstellar vacation from [[Hocotate]], Captain Olimar&#039;s ship, the [[S.S. Dolphin]], collides with a meteor, sending it hurtling toward an [[PNF-404|unknown planet]]. The next day, Olimar awakens on the planet&#039;s surface to find the S.S. Dolphin destroyed, and missing 30 of its [[Ship part|pieces]]. On top of this, the planet&#039;s oxygen is toxic for his species, leaving Olimar&#039;s life-support systems with only enough power for thirty days. Determined to escape, Olimar sets out to retrieve the ship&#039;s parts. While wandering around an area known as [[The Impact Site]], Olimar meets odd creatures that he calls [[Pikmin family|Pikmin]] at their nest, an [[Onion]]. Olimar names both after foods from Hocotate that they resemble.&lt;br /&gt;
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The first type of Pikmin Olimar meets is the [[Red Pikmin]], who are able to produce more of their species with Olimar&#039;s help. Olimar finds his ship&#039;s [[Main Engine]] and commands the Pikmin to bring it back to the S.S. Dolphin&#039;s remains, allowing the S.S. Dolphin to at least lift off for the night and avoid the hostile nocturnal creatures that reside on PNF-404.&lt;br /&gt;
&lt;br /&gt;
The following day, Olimar begins exploring the planet in search of ship pieces, discovering additional Pikmin types, including [[Yellow Pikmin]] and [[Blue Pikmin]], in the process. Olimar is able to find and recover all of the ship parts on the planet and restore the S.S. Dolphin to normal. Before leaving the planet, he bids farewell to the Pikmin, brings a bottle cap from the planet as a souvenir for his son, and takes notes on the wildlife.&lt;br /&gt;
&lt;br /&gt;
Although this is the canonical ending, it is possible for players to reach [[Cutscene|alternate endings]].&lt;br /&gt;
&lt;br /&gt;
===Return to Hocotate===&lt;br /&gt;
After Olimar&#039;s success on PNF-404, he was able to blast off the planet to return to Hocotate, see his family, and return to his normal life. After arriving at [[Hocotate Freight]], he met up with [[the President]] and a new employee named [[Louie]]. After landing his ship, he learned that the company was in debt, having to pay at least {{pokos|10,100}} for the loss of a [[golden Pikpik carrot]] shipment. Learning that the Dolphin was sold to help pay the debt, Olimar was so shocked he dropped the souvenir for his son. As the bottle cap rolled past Louie, an [[Hocotate ship|old ship]] was able to suck up the rusty bottle cap. Its pod analyzed the piece of salvage to be worth {{pokos|100}}, which lowered the debt to {{pokos|10,000}}. The President commanded Olimar and Louie to return to the Pikmin Planet and collect more [[treasure]] as a result.&lt;br /&gt;
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===Paying off Hocotate Freight&#039;s debt===&lt;br /&gt;
As Olimar and Louie were heading to the [[Valley of Repose]], the ship collided with a tree branch, and the resulting impact jolted Louie out of the cockpit, leaving Olimar to search for him. Luckily for Olimar, he found a group of [[Red Pikmin]] fighting a lone [[Dwarf Bulborb]]. He was able to unite with Louie by using the Pikmin to squash the [[bag]] separating them. Before, Louie had discovered a treasure, and with the help of Olimar, they were able to forage it. They then discovered a series of [[cave]]s, [[area]]s, and new [[Pikmin family|Pikmin types]].&lt;br /&gt;
&lt;br /&gt;
===The search for Louie===&lt;br /&gt;
After repaying the debt, Captain Olimar blasted off the planet but noticed that he somehow left Louie behind. Alas, it was too late, as he was going too fast to turn around and get him. After meeting the President once again to present him with all the treasures he and Louie found, the debt was fully paid.&lt;br /&gt;
&lt;br /&gt;
Olimar then told the President that there was more treasure on the planet. The President, looking to increase Hocotate Freight&#039;s fortune, then decided to send Olimar and Louie back to the planet. Only then did he realize that Louie was missing. The President decided that he would join Olimar to search for Louie and to make their company even wealthier. The two went to the [[Wistful Wild]] to start their search and eventually found Louie in the [[Dream Den]], and rescued him after defeating the [[Titan Dweevil]].&lt;br /&gt;
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===&#039;&#039;Pikmin 3&#039;&#039;===&lt;br /&gt;
[[File:P3 Downed Olimar.jpg|thumb|Olimar asleep in &#039;&#039;Pikmin 3&#039;&#039;.]]&lt;br /&gt;
In &#039;&#039;[[Pikmin 3]]&#039;&#039;, Captain Olimar is present only as a plot element but is a playable character in some [[Mission Mode]] stages, as well as being player 2&#039;s leader in [[Bingo Battle]] mode.&lt;br /&gt;
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In &#039;&#039;Pikmin 3&#039;&#039;, Olimar&#039;s unseen voyage is explained through [[Data File]]s the player can find throughout the game, as well as the [[Secret Files]]. &#039;&#039;Pikmin 3 Deluxe&#039;&#039; makes it fully playable as the [[Olimar&#039;s Assignment]] Side Story.&lt;br /&gt;
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Due to the President&#039;s excessive spending as well as the failure of a new business venture, Olimar is sent back to [[PNF-404]] with Louie in search of even more treasure to repay Hocotate Freight&#039;s newly acquired second debt, with Olimar also intending to buy back the [[S.S. Dolphin]]. While they explore the planet, Olimar finds the Koppaites&#039; [[cosmic drive key]] and takes it with him.&lt;br /&gt;
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After a period of searching the planet for treasure, Olimar eventually discovers the [[Formidable Oak]], seeing something glittering at the top of it. Thinking it must be valuable gold, he climbs to the top, only to find it is actually a living creature, the [[Plasm Wraith]]. The creature eventually obsesses over Olimar, preventing him from leaving, yet doesn&#039;t harm him. Because of the wraith, each time Olimar attempts to escape, the Plasm Wraith triggers his [[Spacesuit|suit]]&#039;s auto-sleep feature, preventing him from going through with it.&lt;br /&gt;
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With help from Louie, [[Alph]], [[Brittany]], and [[Charlie]] are able to locate Olimar and subdue the Plasm Wraith just long enough for them to take off with Olimar.&lt;br /&gt;
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In the [[Olimar&#039;s Comeback]] Side Story, Olimar and Louie successfully return to Hocotate with the Koppaites&#039; help. However, the President is livid when he learns that the Hocotate Ship was left behind and destroyed, so he sends Olimar and Louie back to PNF-404 in an [[Escape Pod]] to recover the ship. Upon their return to the planet, Olimar and Louie reunite with the Pikmin, collect even more treasure as well as the parts of the Hocotate Ship, and return to Hocotate.&lt;br /&gt;
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===&#039;&#039;Pikmin 4&#039;&#039;===&lt;br /&gt;
[[File:Olimar Leafling.png|thumb|Olimar&#039;s [[leafling]] form.]]&lt;br /&gt;
In {{p4}}, Olimar becomes stranded on PNF-404. While meeting with the Pikmin and recovering the parts of his ship, he befriends a space dog named [[Moss]], who helps him in his search. When Olimar recovers the [[Interstellar Radio]] with the help of Moss and the Pikmin, he uses it to send a distress signal. While he is ultimately successful in collecting all the parts of the S.S. Dolphin with their help, Olimar discovers that Moss had stowed away in the ship&#039;s cargo hold and is rapidly sickening. Realizing that she could not survive away from PNF-404, he tries to return to the planet to save her but crash-lands again. His life support system fails, and the Pikmin take him to an Onion, transforming him into a [[leafling]] with little memory of who he is.&lt;br /&gt;
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When he wakes up as a leafling, Olimar finds a [[Trial of the Sage Leaf|mysterious cave]] at what is later known as the [[Rescue Command Post]]. It is unknown if he entered it. Olimar&#039;s behavior as a leafling includes taking [[Castaway]]s and turning them into leaflings.&lt;br /&gt;
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One month later, the signal is intercepted by the [[Rescue Corps]], who set off to retrieve him before becoming in need of rescue themselves, leaving [[Rookie Rescue Officer|their newest recruit]] to rescue both Olimar and the castaway members of the Rescue Corps. During the mission, the recruit encounters Olimar in his leafling form on several occasions, and Olimar does several [[Dandori Battle]]s with the recruit.&lt;br /&gt;
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Olimar is eventually rescued and cured by the Rescue Corps but is forced to return to the planet when the Rescue Corps&#039; Rescue Pup [[Oatchi]] begins to get sick in the same way that Moss did. Noticing the leaf that had been growing from Oatchi&#039;s tail, Olimar suspects that any organism with leaves like that of a Pikmin is unable to survive away from PNF-404. Oatchi was eventually returned to normal. However, Moss does not respond to the treatment, and Olimar decides to leave her behind, as this is where she was born and raised. The Rescue Corps, accompanied by Olimar, depart the planet for the final time, as the Pikmin follow Moss as their new leader.&lt;br /&gt;
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===&#039;&#039;Hey! Pikmin&#039;&#039;===&lt;br /&gt;
In {{hp}}, Olimar flies on the [[S.S. Dolphin II]] until he comes across a shower of asteroids. He tries to dodge them but ends up getting hit, and the ship plummets into an alien planet, landing near a group of terrified Pikmin. After this, Olimar wakes up from the crash landing as the ship&#039;s pod assesses his and the ship&#039;s situation. After doing so, it concludes that the ship&#039;s fuel – the Sparklium supply – is completely empty. The pod picks up Sparklium signals and sends the captain onward, where the two stumble upon a wild Red Pikmin. After it is scared off, and the two continue going forward, Captain Olimar uses his whistle to bring out the Pikmin hiding in the weeds, only to realize there are actually four of them hiding, not just one. Moving forward a bit, the group discovers some Sparklium Seeds. It is at this point that the pod confirms that each seed contains one Sparklium, but Olimar needs 30 thousand to be able to escape. After the ship reassures the demoralized captain, everyone moves further onward, finds some more seeds, and the tutorial level is completed.&lt;br /&gt;
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Throughout the rest of the adventure, Olimar explores different areas, one at a time, gathering Sparklium Seeds and treasures along the way. There are two primary goals; the first is obtaining 30,000 Sparklium in order to fully power the ship again, and the second is searching for a missing key component of the S.S. Dolphin II, the Sparklium Converter, which is needed to return home. This final piece can be obtained from the last sector, The Final Stretch.&lt;br /&gt;
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In order to get home, Captain Olimar needs to find 30,000 Pokos and the Sparklium Converter. The ship does not know where the Sparklium Converter is, so the player needs to play through all eight main sectors, gathering Sparklium along the way. Once all eight sectors are finished and the Sparklium count reaches 30,000, the ship detects the Sparklium Converter in a new sector, The Final Stretch. Here, he battles against the fearsome Berserk Leech Hydroe, and after winning the fight, it is revealed that the Leech Hydroe that had taken control of the monster is holding the Sparklium Converter. After its defeat, the creature drops the ship part and then scurries away. The captain recovers the ship part and prepares to go home.&lt;br /&gt;
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As the ship is setting everything up for the ride, Olimar goes outside to meet the Pikmin for one final time. As he and a group of different Pikmin are frolicking around, the ship&#039;s pod calls him over, and he sorrowfully walks away from the Pikmin. At first, they follow him, but after they realize what is happening, they stop and stare at Olimar as he is getting beamed up into the ship&#039;s pod. As the ship takes off, the Pikmin all get inside the nearby Onion. The two blast off into space, but the Onion can only follow the ship up so far until it stays behind. The ship keeps going, eventually activates the warp, and disappears.&lt;br /&gt;
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After this, the credits roll. In the cutscene after the credits, a scene similar to the intro plays out, except instead of Olimar coming face to face with asteroids, he sees Hocotate in the distance. The ending finishes with the S.S. Dolphin II flying towards Olimar&#039;s home planet.&lt;br /&gt;
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==In the &#039;&#039;Super Smash Bros.&#039;&#039; series==&lt;br /&gt;
[[File:Olimar Brawl.PNG|thumb|185px|Olimar&#039;s official artwork for &#039;&#039;Smash Bros. Brawl&#039;&#039;.]]&lt;br /&gt;
{{external|Olimar as a fighter|[[smashwiki:Olimar|SmashWiki]]|SmashWiki.png}}&lt;br /&gt;
{{see also|Super Smash Bros. series}}&lt;br /&gt;
&lt;br /&gt;
Olimar is a playable character in &#039;&#039;[[Super Smash Bros. Brawl]]&#039;&#039;, &#039;&#039;[[Super Smash Bros. for Nintendo 3DS and Wii U]]&#039;&#039;, and &#039;&#039;[[Super Smash Bros. Ultimate]]&#039;&#039;. He commands his Pikmin in battle and is almost entirely dependent on them. Olimar is able to pluck new Pikmin from the ground at any time, and he can have up to six or three with him at once (depending on the game).&lt;br /&gt;
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As with most other characters in &#039;&#039;Smash&#039;&#039;, Olimar&#039;s design has multiple details not seen in the original games. His space suit has visible seams and straps, and his sleeves are decorated with the [[Hocotate Freight]] logo. Additionally, his backpack now has what appear to be ports for plugs of different shapes and sizes.&lt;br /&gt;
&lt;br /&gt;
The Pikmin, as in the original series, are fragile and can be defeated easily, but each of the five types has special unique properties (for example, the Red Pikmin are stronger than average and have fire-based attacks, as well as flame resistance). The Pikmin Olimar plucks are chosen at random in &#039;&#039;Brawl&#039;&#039; and appear in a set order starting in &#039;&#039;Smash 4&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Olimar&#039;s Final Smash is called End of Day, during which he leaves the arena via his spaceship as [[Day#Sunset|night]] falls. The players left behind are attacked by feeding Bulborbs and can be further damaged when Olimar&#039;s ship returns and explodes on impact. Although Olimar&#039;s Pikmin are left behind too, they go unharmed.&lt;br /&gt;
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In the Subspace Emissary, the adventure mode of &#039;&#039;Super Smash Bros. Brawl&#039;&#039;, Olimar serves a minor role as one of three people to investigate the Isle of the Ancients, (the other two being Samus and Captain Falcon). He gets there using the Hocotate Ship, which gets stuck. He uses his Pikmin to attempt to take down a massive R.O.B., when Captain Falcon jumps out of his vehicle and destroys the machine with a Falcon Punch, killing most of Olimar&#039;s Pikmin in the process. The two go forward together, and Olimar goes into the depths of the island, fighting the Subspace army along the way, and meeting up with several others. He is present for the destruction of the island and the fight against Meta-Ridley as the group escapes in the Falcon Flyer.&lt;br /&gt;
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After the escape, Olimar uses the Hocotate Ship, which somehow got off the island itself, to enter Subspace, dodging fire from the Gunship with his piloting skills. Olimar is subsequently turned into a trophy by Tabuu&#039;s off waves, along with most other fighters. Saved by King Dedede, alongside Luigi and Ness, Olimar is present for the final portion of the game, the Great Maze, and the fight against Tabuu.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Melee&#039;&#039; trophy===&lt;br /&gt;
Captain Olimar also appears in &#039;&#039;Super Smash Bros. Melee&#039;&#039;, but only as a trophy.&lt;br /&gt;
&lt;br /&gt;
{{smash trophy&lt;br /&gt;
|image  = Olimar SSBM trophy.png&lt;br /&gt;
|desc   = {{Notes:Captain Olimar/ssbm}}&lt;br /&gt;
|obtain = Have a &#039;&#039;Pikmin&#039;&#039; [[Saved game|save file]] in the memory card.&lt;br /&gt;
|type   = Other&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Brawl&#039;&#039; trophy===&lt;br /&gt;
{{smash trophy&lt;br /&gt;
|image  = Olimar trophy SSBB.png&lt;br /&gt;
|desc   = {{Notes:Captain Olimar/ssbb}}&lt;br /&gt;
|type   = Fighter&lt;br /&gt;
|obtain = Complete Classic mode with Olimar.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Smash 4&#039;&#039; trophy===&lt;br /&gt;
====Normal, 3DS====&lt;br /&gt;
{{smash trophy&lt;br /&gt;
|image  = Olimar3DSTrophy.png&lt;br /&gt;
|usdesc = {{Notes:Captain Olimar/ssb43dsus}}&lt;br /&gt;
|eudesc = {{Notes:Captain Olimar/ssb43dseu}}&lt;br /&gt;
|type   = Fighter&lt;br /&gt;
|obtain = Complete Classic mode while playing as Olimar or Alph.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Alt, 3DS====&lt;br /&gt;
{{smash trophy&lt;br /&gt;
|image  = Olimar3DSTrophy2.png&lt;br /&gt;
|usdesc = {{Notes:Captain Olimar (Alt.)/ssb43dsus}}&lt;br /&gt;
|eudesc = {{Notes:Captain Olimar (Alt.)/ssb43dseu}}&lt;br /&gt;
|type   = Fighter&lt;br /&gt;
|obtain = Complete All-Star mode while playing as Olimar or Alph.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Normal, Wii U====&lt;br /&gt;
{{smash trophy&lt;br /&gt;
|image  = OlimarTrophySSBU.png&lt;br /&gt;
|usdesc = {{Notes:Captain Olimar/ssb4wiiuus}}&lt;br /&gt;
|eudesc = {{Notes:Captain Olimar/ssb4wiiueu}}&lt;br /&gt;
|type   = Fighter&lt;br /&gt;
|box    = 62. Space Explorer&lt;br /&gt;
|obtain = Complete Classic mode with Olimar or Alph.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Alt, Wii U====&lt;br /&gt;
{{smash trophy&lt;br /&gt;
|image  = OlimarAltTrophySSBU.png&lt;br /&gt;
|usdesc = {{Notes:Captain Olimar (Alt.)/ssb4wiiuus}}&lt;br /&gt;
|eudesc = {{Notes:Captain Olimar (Alt.)/ssb4wiiueu}}&lt;br /&gt;
|type   = Fighter&lt;br /&gt;
|box    = 62. Space Explorer&lt;br /&gt;
|obtain = Unlock the Olimar trophy and buy it from the store.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===amiibo===&lt;br /&gt;
[[File:OlimarAmiibo.png|150px|thumb|A close up of the amiibo.]]&lt;br /&gt;
{{main|amiibo}}&lt;br /&gt;
In the {{date|1|April|2015}} Nintendo Direct, Olimar was confirmed to be a part of the &#039;&#039;Super Smash Bros.&#039;&#039; amiibo, launching in September 2015 in the US and July 2015 in all other regions. Like other fighters, his amiibo is identical to his main trophy from {{ssb4}}.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==As a Pikmin==&lt;br /&gt;
{{spoiler section|&lt;br /&gt;
[[File:Olimar Pikmin.png|thumb|Olimar as &amp;quot;Pikmar&amp;quot;.]]&lt;br /&gt;
Olimar becomes a [[Pikmin family|Pikmin]] (dubbed by fans as &#039;&#039;&#039;Pikmar&#039;&#039;&#039; or &#039;&#039;&#039;Olimin&#039;&#039;&#039;) in the bad &#039;alternative&#039; ending of {{p1}}, where the [[S.S. Dolphin]] fails to take off and crashes on the planet again; Olimar is then carried to the [[Red Onion]] by some Pikmin and ejected as a seed consisting of only his head and a small stem with leaf. Judging by the sounds and visual effects, he appears to flourish to his former size similar to the way Pikmin first grow.&lt;br /&gt;
&lt;br /&gt;
This ending is not considered [[canon]] with the rest of the series as in &#039;&#039;[[Pikmin 2]]&#039;&#039; he is seen proceeding to land on [[Hocotate]] in his [[S.S. Dolphin|ship]] and so must have obtained at least the 25 mandatory [[ship part]]s. Olimar in this form is only ever seen buried, so the rest of his appearance is unknown. It should also be noted that the model used in the in-game cutscene only contains a head.&lt;br /&gt;
&lt;br /&gt;
Why the Onion transforms him instead of turning him into true Pikmin seeds is unknown. However, it is worth noting that the Pikmin silently watch as he is spat out and cheer as he begins to grow, indicating that they expected the transformation to occur. In-game, when Pikmin [[Lie down|carry Olimar]] to their Onion, he is not affected in any way and merely bounces off the alien mother-ship. As such, the process may be controlled by the Pikmin themselves. A similar process occurs in &#039;&#039;[[Pikmin 4]]&#039;&#039; when Olimar is turned into a [[leafling]], and even occurs in very similar if not identical circumstances.&lt;br /&gt;
|the ending of &#039;&#039;Pikmin&#039;&#039;|collapsed=y&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Profiles==&lt;br /&gt;
=== ID badge ===&lt;br /&gt;
{{ID badge&lt;br /&gt;
|image = P4 ID Badge Olimar.png&lt;br /&gt;
|name = Olimar&lt;br /&gt;
|title = Hocotate Freight Employee&lt;br /&gt;
|icon = ID badge title Olimar P4 icon.png&lt;br /&gt;
|planet = Hocotate&lt;br /&gt;
|line1 = A hard worker and family man who often&lt;br /&gt;
|line2 = sacrifices his time off to support his family.&lt;br /&gt;
|line3 = He also seems to be a magnet for bad luck.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===e-card===&lt;br /&gt;
* &#039;&#039;&#039;Text&#039;&#039;&#039;: {{transcript|ホコタテ運送のベテラン社員。隕石との衝突事故で未開惑星に不時着したが、ピクミンの力をかりてなんとか脱出するも、社長の命令でまたもや未開惑星に逆戻り……。宇宙一不幸な平社員。彼が家族に再会できるのはいったいいつになるのか？}}&lt;br /&gt;
* &#039;&#039;&#039;Translation&#039;&#039;&#039;: {{transcript|A veteran employee of Hocotate Freight. He crash-landed on an uncharted planet after a collision with a meteorite, but although he managed to escape with the help of Pikmin, he was sent back to the uncharted planet again by order of the president... The unluckiest ordinary employee in the universe. When will he ever be reunited with his family?}}&lt;br /&gt;
&lt;br /&gt;
===Pikmin personality test===&lt;br /&gt;
&#039;&#039;&#039;Text&#039;&#039;&#039;&lt;br /&gt;
{{transcript|&lt;br /&gt;
あなたの性格は…&lt;br /&gt;
&lt;br /&gt;
オリマーです。&lt;br /&gt;
&lt;br /&gt;
家族を愛するはたらき者。リーダーシップがあり、ピクミンからしたわれる人気者。&lt;br /&gt;
&lt;br /&gt;
でもちょっぴり不幸属性。&lt;br /&gt;
|block=y}}&lt;br /&gt;
&#039;&#039;&#039;Translation&#039;&#039;&#039;&lt;br /&gt;
{{transcript|&lt;br /&gt;
Your personality is…&lt;br /&gt;
&lt;br /&gt;
Olimar.&lt;br /&gt;
&lt;br /&gt;
A hard worker who loves his family. You have leadership skills and are popular among Pikmin.&lt;br /&gt;
&lt;br /&gt;
However, you have a bit of bad luck.&lt;br /&gt;
|block=y}}&lt;br /&gt;
&lt;br /&gt;
===Nintendo Today! / Pikmin Garden Crew bio===&lt;br /&gt;
====English====&lt;br /&gt;
{{transcript|&lt;br /&gt;
Hocotate Freight Astronaut&lt;br /&gt;
&lt;br /&gt;
Captain Olimar&lt;br /&gt;
&lt;br /&gt;
Hails from: Planet Hocotate&lt;br /&gt;
&lt;br /&gt;
Hocotate {{color|2=#fab400|Freight astronaut}}. Always dreamed to be an {{color|2=#fab400|explorer}}. Works hard for his family even on holiday. Naturally {{color|2=#fab400|surrounded by troubles}}.&lt;br /&gt;
&lt;br /&gt;
Relationships: Wife, son, daughter, Bulbie (Pet dog from Space)&lt;br /&gt;
&lt;br /&gt;
Hobbies: Solo travel&lt;br /&gt;
&lt;br /&gt;
Dream: To be an explorer&lt;br /&gt;
|block=y}}&lt;br /&gt;
&lt;br /&gt;
====Japanese====&lt;br /&gt;
&#039;&#039;&#039;Text&#039;&#039;&#039;&lt;br /&gt;
{{transcript|&lt;br /&gt;
ホコタテ運送の宇宙飛行士&lt;br /&gt;
&lt;br /&gt;
キャプテン・オリマー&lt;br /&gt;
&lt;br /&gt;
出身星 ホコタテ星&lt;br /&gt;
&lt;br /&gt;
ホコタテ運送の{{color|2=#fab400|ベテラン宇宙飛行士}}。冒険家になるのを夢見ながら、家族のため休日返上で荷物を運んでいる。なぜか{{color|2=#fab400|トラブルによく巻き込まれてしまう}}。&lt;br /&gt;
&lt;br /&gt;
関係者 妻、息子、娘、チャッピー（ペットの宇宙犬）&lt;br /&gt;
&lt;br /&gt;
趣味 気ままな一人旅&lt;br /&gt;
&lt;br /&gt;
夢 冒険家になること&lt;br /&gt;
|block=y}}&lt;br /&gt;
&#039;&#039;&#039;Translation&#039;&#039;&#039;&lt;br /&gt;
{{transcript|&lt;br /&gt;
Hocotate Freight Astronaut&lt;br /&gt;
&lt;br /&gt;
Captain Olimar&lt;br /&gt;
&lt;br /&gt;
Home planet: Hocotate&lt;br /&gt;
&lt;br /&gt;
{{color|2=#fab400|Veteran astronaut}} of Hocotate Freight. While he dreams of becoming an adventurer, he works on holidays to transport cargo for his family. For some reason, he {{color|2=#fab400|often gets into trouble}}.&lt;br /&gt;
&lt;br /&gt;
Related persons: wife, son, daughter, Bulbie (pet space dog)&lt;br /&gt;
&lt;br /&gt;
Hobbies: carefree journeys alone&lt;br /&gt;
&lt;br /&gt;
Dreams: becoming an adventurer&lt;br /&gt;
|block=y}}&lt;br /&gt;
&lt;br /&gt;
==Naming==&lt;br /&gt;
Olimar&#039;s name is derived from [[mariowiki:Mario|Mario]], as &amp;quot;[[Louie]]&amp;quot; is from [[mariowiki:Luigi|Luigi]]. In Japanese, Olimar (オリマー &#039;&#039;Orima&#039;&#039;) is an anagram of Mario (マリオ &#039;&#039;Mario&#039;&#039;). Olimar also shares Mario&#039;s red color scheme and big nose.&lt;br /&gt;
&lt;br /&gt;
In {{p1}}, Olimar is internally named &amp;lt;code&amp;gt;navi&amp;lt;/code&amp;gt;, which is probably short for &amp;quot;navigator&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===Names in other languages===&lt;br /&gt;
&#039;&#039;&#039;Olimar&#039;&#039;&#039;&lt;br /&gt;
{{foreignname&lt;br /&gt;
|Jap  = オリマー&lt;br /&gt;
|JapR = Orimā&lt;br /&gt;
|JapM = An anagram of &amp;quot;[[mariowiki:Mario|Mario]]&amp;quot;&lt;br /&gt;
|ChiTrad  = 歐利瑪&lt;br /&gt;
|ChiTradR = Ōulìmǎ&lt;br /&gt;
|ChiTradM = Olimar&lt;br /&gt;
|ChiSimp  = 欧力马&lt;br /&gt;
|ChiSimpR = Ōulìmǎ&lt;br /&gt;
|ChiSimpM = Olimar&lt;br /&gt;
|Dut  = Olimar&lt;br /&gt;
|DutM = -&lt;br /&gt;
|Fra  = Olimar&lt;br /&gt;
|FraM = &lt;br /&gt;
|Ger  = Olimar&lt;br /&gt;
|GerM = -&lt;br /&gt;
|Ita  = Olimar&lt;br /&gt;
|ItaM = -&lt;br /&gt;
|Kor  = 올리마&lt;br /&gt;
|KorR = Ollima&lt;br /&gt;
|KorM = Olimar&lt;br /&gt;
|Spa  = Olimar&lt;br /&gt;
|SpaM = -&lt;br /&gt;
|Por  = Olimar&lt;br /&gt;
|PorM = -&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Captain Olimar&#039;&#039;&#039;&lt;br /&gt;
{{foreignname&lt;br /&gt;
|Jap  = キャプテン・オリマー&lt;br /&gt;
|JapR = Kyaputen Orimā&lt;br /&gt;
|JapM = An anagram of &amp;quot;[[mariowiki:Mario|Mario]]&amp;quot;&lt;br /&gt;
|ChiTrad  = 歐利瑪隊長&lt;br /&gt;
|ChiTradR = Ōulìmǎ Duìzhǎng&lt;br /&gt;
|ChiTradM = Captain Olimar&lt;br /&gt;
|ChiSimp  = 欧力马队长&lt;br /&gt;
|ChiSimpR = Ōulìmǎ Duìzhǎng&lt;br /&gt;
|ChiSimpM = Captain Olimar&lt;br /&gt;
|Dut  = Kapitein Olimar&lt;br /&gt;
|DutM = Captain Olimar&lt;br /&gt;
|Fra  = Capitaine Olimar&lt;br /&gt;
|FraM = Captain Olimar&lt;br /&gt;
|Ger  = Captain Olimar&lt;br /&gt;
|GerM = -&lt;br /&gt;
|Ita  = Capitano Olimar&lt;br /&gt;
|ItaM = Captain Olimar&lt;br /&gt;
|Kor  = 캡틴 올리마&lt;br /&gt;
|KorR = Kaeptin Ollima&lt;br /&gt;
|KorM = Captain Olimar&lt;br /&gt;
|Spa  = Capitán Olimar&lt;br /&gt;
|SpaM = Captain Olimar&lt;br /&gt;
|Por  = Capitão Olimar&lt;br /&gt;
|PorM = Captain Olimar&lt;br /&gt;
|PorN = Name taken from Nintendo&#039;s official website&lt;br /&gt;
|Cze=Kapitán Olimar&lt;br /&gt;
|CzeM=Captain Olimar&lt;br /&gt;
|CzeN=Name taken from Nintendo&#039;s official website&lt;br /&gt;
|Dan=Kaptajn Olimar&lt;br /&gt;
|DanM=Captain Olimar&lt;br /&gt;
|DanN=Name taken from Nintendo&#039;s official website&lt;br /&gt;
|Fin=Kapteeni Olimar&lt;br /&gt;
|FinM=Captain Olimar&lt;br /&gt;
|FinN=Name taken from Nintendo&#039;s official website&lt;br /&gt;
|Heb=אולימר&lt;br /&gt;
|HebR=Olimar&lt;br /&gt;
|HebM=Olimar&lt;br /&gt;
|Hun=Olimar kapitány&lt;br /&gt;
|HunM=Captain Olimar&lt;br /&gt;
|HunN=Name taken from Nintendo&#039;s official website&lt;br /&gt;
|Nor=Kaptein Olimar&lt;br /&gt;
|NorM=Captain Olimar&lt;br /&gt;
|NorN=Name taken from Nintendo&#039;s official website&lt;br /&gt;
|Pol=Kapitan Olimar&lt;br /&gt;
|PolM=Captain Olimar&lt;br /&gt;
|PolN=Name taken from the official Polish Facebook page&lt;br /&gt;
|Rus=Капитан&amp;amp;nbsp;Олимар&lt;br /&gt;
|RusR=Kapitan Olimar&lt;br /&gt;
|RusM=From&amp;amp;nbsp;English&amp;amp;nbsp;name&lt;br /&gt;
|RusN=&lt;br /&gt;
|Swe=Kapten Olimar&lt;br /&gt;
|SweM=Captain Olimar&lt;br /&gt;
|SweN=Name taken from Nintendo&#039;s official website&lt;br /&gt;
|notes=y&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===&#039;&#039;Pikmin&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Olimar P1 front artwork.png|Frontal artwork of Olimar.&lt;br /&gt;
Olimar walks Pikmin 1.png|Artwork of Olimar walking.&lt;br /&gt;
Olimar P1 side artwork.png|Artwork of Olimar whistling.&lt;br /&gt;
Olimar and Blue Pikmin sprout P1 art.png|Artwork of Olimar finding a [[Blue Pikmin]] sprout.&lt;br /&gt;
Olimar pulls Blue Pikmin P1 art.png|Artwork of Olimar pulling out a Blue Pikmin.&lt;br /&gt;
Olimar pulling out a Red Pikmin sprout.jpg|Similar artwork of Olimar pulling out a Red Pikmin from the &#039;&#039;New Play Control! Pikmin&#039;&#039; manual.&lt;br /&gt;
Olimar throws Blue Pikmin P1 art.png|Artwork of Olimar throwing a Blue Pikmin.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Pikmin 2&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Captain Olimar P2 clay art.png|Clay artwork of Captain Olimar.&lt;br /&gt;
Olimar Side View.jpg|Alternate viewing angle.&lt;br /&gt;
P2 Olimar Throwing Blue Pikmin.jpg|Clay art of Olimar throwing a Blue Pikmin. It mirrors one of the &#039;&#039;Pikmin&#039;&#039; artworks above.&lt;br /&gt;
P2 Olimar Throwing White Pikmin.jpg|Alternate version with a [[White Pikmin]] instead of a Blue Pikmin.&lt;br /&gt;
P2 Louie and Olimar Clay Artwork.png|Clay artwork of Olimar with [[Louie]].&lt;br /&gt;
Pm2 2playermodes.png|Clay artwork of Olimar facing Louie.&lt;br /&gt;
Olimar Plucking Clay Art.png|Clay artwork of Olimar plucking a Blue Pikmin.&lt;br /&gt;
P2 Olimar Pluck Alt.jpg|Alternate viewing angle.&lt;br /&gt;
Olimar plucks Blue Pikmin P2 clay art.jpg|Version with background.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Pikmin 3&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
OlimarP3.png|Close-up of Olimar.&lt;br /&gt;
Oh..png|Captain Olimar, as seen in the ending of &#039;&#039;Pikmin 3&#039;&#039;, including the new [[whistle]] which is built into the helmet.&lt;br /&gt;
P3 Downed Olimar.jpg|Olimar when he is captured by the [[Plasm Wraith]] in &#039;&#039;Pikmin 3&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Pikmin 4&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Pikmin 4 Olimar.png|Olimar&#039;s profile, as seen on the Japanese website.&lt;br /&gt;
P4 ID Badge Olimar.png|Olimar&#039;s ID badge.&lt;br /&gt;
Olimar Leafling.png|Olimar&#039;s [[leafling]] form.&lt;br /&gt;
File:Leafling Olimar and Moss (Blossoming Arcadia).jpg|Leafling Olimar and [[Moss]] standing outside a Dandori Battle cave entrance. &lt;br /&gt;
Leafling Olimar and Moss.png|Leafling Olimar and Moss.&lt;br /&gt;
P4Olimar.png|Olimar after being rescued and restored to normal by the [[Rescue Corps]].&lt;br /&gt;
Pikmin Comic Olimar.jpg|Olimar as seen in the &amp;quot;Dog People&amp;quot; comic.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Hey! Pikmin&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Hey! Pikmin Olimar.jpg|Artwork of Captain Olimar.&lt;br /&gt;
Hey! Pikmin throwing.png|Artwork of Olimar throwing Pikmin.&lt;br /&gt;
Hey! Pikmin Winged Pikmin artwork.png|Artwork of Winged Pikmin carrying Olimar.&lt;br /&gt;
Hey! Pikmin everyone artwork.png|Artwork of Olimar and the Pikmin.&lt;br /&gt;
File:Hey! Pikmin Olimar Point.png|Artwork of Olimar pointing.&lt;br /&gt;
File:Olimar jetpack.png|Artwork of Olimar showing off his jetpack.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Pikmin Short Movies&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:OlimarPikmin3Art.jpg|Artwork of Olimar, taken from the Pikmin Short Movies website.&lt;br /&gt;
NightJuicerSC.png|Olimar blending his drink in &#039;&#039;The Night Juicer&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Super Smash Bros.&#039;&#039; series===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
SSBB Olimar.jpg|Olimar as he appears in &#039;&#039;[[Super Smash Bros. Brawl]]&#039;&#039;.&lt;br /&gt;
Olimar and five Pikmin Brawl.jpg|Olimar and the five Pikmin types as they are seen in &#039;&#039;Brawl&#039;&#039;.&lt;br /&gt;
Olimar.png|Captain Olimar in &#039;&#039;[[Super Smash Bros. for Nintendo 3DS and Wii U]]&#039;&#039;.&lt;br /&gt;
Super Smash Bros. Ultimate Captain Olimar.png| Olimar as he appears in &#039;&#039;[[Super Smash Bros. Ultimate]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*It is referred to that Olimar used to be a repairman before his current job,{{cite quote|Gradually, my repairs to the Dolphin continue. This ship is like a part of me. One could even say that it is tied to my very essence. Yes, it was a long &amp;amp;ndash; one might say epic &amp;amp;ndash; journey, going from mere repairman to captain of my own ship... but now I&#039;m rambling.|Captain Olimar|his [[Olimar&#039;s voyage log|voyage log]]}} and has had conflicts with space pirates.{{cite quote|{{Notes:Guard Satellite/monolog}}|Captain Olimar|his monolog over the [[Guard Satellite]]}}&lt;br /&gt;
*Olimar was planned to appear in &#039;&#039;[[mariowiki:Mario &amp;amp; Luigi: Superstar Saga|Mario &amp;amp; Luigi: Superstar Saga]]&#039;&#039;. The captain was set to come in and taste the player&#039;s coffee, call Mario &amp;quot;Marlio&amp;quot; (an anagram of &amp;quot;Olimar&amp;quot;), and somehow mistake Luigi for a giant, scary beast. The scene was not used in the final release, and Olimar was replaced by Professor E. Gadd who was initially meant to make only one appearance, but needed a larger role.&lt;br /&gt;
*In &#039;&#039;[[mariowiki:Yoshi&#039;s Island DS|Yoshi&#039;s Island DS]]&#039;&#039;, a baby similar in appearance to Olimar is present in a few scenes.&lt;br /&gt;
*Although not seen, the player can get a message from Olimar in the [[Wii]] game &#039;&#039;[[nookipedia:Animal Crossing: City Folk|Animal Crossing: City Folk]]&#039;&#039;, which reads: {{transcript|I found this odd little hat on my travels. It looks just like one of those cute little creatures I&#039;ve met in outer space! Have fun wearing it! &amp;amp;ndash; From Captain Olimar.}}. When the player finishes reading the letter, they get an item called the &amp;quot;Red Pikmin Hat&amp;quot;, which looks like a [[Red Pikmin]]&#039;s stem with a leaf. A &amp;quot;life size&amp;quot; model of his [[S.S. Dolphin|ship]] has also been released.&lt;br /&gt;
*Olimar&#039;s [[carrying]] weight seems to vary in each game. He weighs 4 units in &#039;&#039;Pikmin&#039;&#039;, 1 unit in &#039;&#039;Pikmin 2&#039;&#039;, 5 units in &#039;&#039;Pikmin 3&#039;&#039;, and 3 units in &#039;&#039;Pikmin 4&#039;&#039;.&lt;br /&gt;
*The bad [[cutscene|ending]] in &#039;&#039;[[Pikmin (game)|Pikmin]]&#039;&#039; is possibly referenced in &#039;&#039;[[Pikmin 3]]&#039;&#039;, as one of Olimar&#039;s ship logs in a [[Data File]] states that he had a nightmare that the Pikmin dragged him into their [[Onion]] after being injured by a creature.&lt;br /&gt;
*In &#039;&#039;Pikmin 2&#039;&#039;, Olimar is voiced by [[nintendo:Kazumi Totaka|Kazumi Totaka]] &amp;amp;ndash; the music composer that added [[Easter eggs#Totaka&#039;s song|his song]] as a secret in the game.&lt;br /&gt;
*The trophy for Olimar in &#039;&#039;[[Super Smash Bros. Brawl]]&#039;&#039; serves as a trophy for the Pikmin and Olimar, as they fight together as a single fighter. The trophy [[Mistake|mistakenly]] calls them &amp;quot;veteran spacefarers&amp;quot;, even though that does not apply to the Pikmin, only to Olimar.&lt;br /&gt;
*Olimar also seems to have {{w|trypophobia}}, the fear of clusters of holes or bumps, as he gets very nervous while looking at a treasure with many holes around it.{{cite quote|It&#039;s...a nest of some kind? I&#039;m too nervous to see what lives in it. I...I don&#039;t need to analyze all of these things! It&#039;s not my job!|Captain Olimar|his notes on the [[Unexamined Nest]]}} He even gives the [[Stuffed Bellbloom]] a species name of &#039;&#039;trypophobis&#039;&#039;, a clear reference to the fear.&lt;br /&gt;
*In the French translation of {{hp}}, in the [[red pellet]]&#039;s notes, Olimar states that Red Pikmin are his favorite Pikmin.&lt;br /&gt;
*Olimar&#039;s voice is higher-pitched than Louie&#039;s, as seen in-game, during [[cutscene]]s, and even in [[Secret File]]s. However, this is not the case in a few cutscenes of &#039;&#039;Pikmin 3&#039;&#039;: when Louie breaks out of the S.S. Drake in the [[Garden of Hope]], or when he interrupts Olimar with &amp;quot;Food!&amp;quot; during the ending cutscene, his voice is higher pitched than normal.&lt;br /&gt;
&lt;br /&gt;
{{listen|filename=P2 Olimar name call.ogg|title=Name call after switching leaders, in &#039;&#039;Pikmin 2&#039;&#039;.}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Olimar&#039;s notes]]&lt;br /&gt;
*[[Olimar&#039;s journal]]&lt;br /&gt;
*[[Olimar&#039;s monologs]]&lt;br /&gt;
*[[Minor characters#Olimar&#039;s family|Olimar&#039;s family]]&lt;br /&gt;
*[[Oversized Replica]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{refs}}&lt;br /&gt;
&lt;br /&gt;
{{Characters}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Leaders]]&lt;br /&gt;
[[Category:Hocotatians]]&lt;/div&gt;</summary>
		<author><name>Yaya</name></author>
	</entry>
	<entry>
		<id>https://pikmin-fr.wiki/w/index.php?title=Louie&amp;diff=1227</id>
		<title>Louie</title>
		<link rel="alternate" type="text/html" href="https://pikmin-fr.wiki/w/index.php?title=Louie&amp;diff=1227"/>
		<updated>2025-06-23T17:43:30Z</updated>

		<summary type="html">&lt;p&gt;Yaya : &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox/Personnage&lt;br /&gt;
|titre      = Louie&lt;br /&gt;
|image      = &lt;br /&gt;
|format     = 200px&lt;br /&gt;
|nom        = Louie&lt;br /&gt;
|genre      = Masculin&lt;br /&gt;
|âge        = Inconnu&lt;br /&gt;
|planète natale = Hocotate&lt;br /&gt;
|relations  = &lt;br /&gt;
|taille     = &lt;br /&gt;
|première apparence = &lt;br /&gt;
|dernière apparence = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Louie&#039;&#039;&#039; ({{j|ルーイ|Rūi}}) is a secondary protagonist in the [[Pikmin series|&#039;&#039;Pikmin&#039;&#039; series]], serving as [[Olimar]]&#039;s partner and co-worker. He first appears in &#039;&#039;[[Pikmin 2]]&#039;&#039; &amp;amp;ndash; the only game in which he is a [[Leader|playable character]] in [[Story Mode]]. In &#039;&#039;Pikmin 3&#039;&#039;, he stays at the [[Koppai]]tes&#039; ship after being saved, twice, and appears as Olimar&#039;s partner in [[Bingo Battle]], as well as a playable character in some [[Mission Mode|missions]]. In &#039;&#039;[[Pikmin 3 Deluxe]]&#039;&#039;, he once again accompanies Olimar as a second leader in the [[Side Stories]] mode. He appears once again in the second act of {{p4}} with a more antagonistic role.&lt;br /&gt;
&lt;br /&gt;
Louie is relatively new to the shipping business and has a ravenous appetite. He was raised by his [[Louie&#039;s grandmother|grandmother]], who encouraged him to play with bugs, as well as eat them &amp;amp;ndash; an activity he seems to partake while on [[PNF-404]].&lt;br /&gt;
&lt;br /&gt;
==Appearance and personality==&lt;br /&gt;
Physically, Louie has a single yellow tuft of hair and light yellow (beige) spacesuit, decorated with blue lines and blue gloves, like Olimar&#039;s spacesuit. Unlike Olimar, Louie is slightly lankier, his nose is rounder and slightly smaller, and his head is pear-shaped.&lt;br /&gt;
&lt;br /&gt;
Louie is known to have a very ravenous appetite.{{cite quote|Louie has become even more problematic. All he does is nod or shake his head. And yet he consumes three times the amount of food that I do. Not cool, Louie...not cool|Captain Olimar|a [[Olimar&#039;s_Log_(Exploration_Notes)#Journal_Entry_#2|Pikmin 3 Olimar&#039;s Log]]}}{{cite quote|With Louie&#039;s help, we’ve collected a pretty good treasure haul so far. I just wish he’d stop eating every fruit he sees.|Captain Olimar|a [[River#Assignment_Report|Olimar&#039;s Assignment Report]]}} He has prepared [[Louie&#039;s notes|many recipes]] for creatures on PNF-404, even attempting to eat creatures that may be inedible to his species. His notes on the [[Iridescent Glint Beetle]] suggest he wants to start his own cooking show, called &amp;quot;The Insect Gourmet!&amp;quot;{{cite quote|This precious treat is exceptionally rare. I could sell it back at home for a fortune! Then, I could use the cash to upgrade my kitchen, buy galactic-class ingredients, and even star in my own cooking show... The Insect Gourmet!|Louie|[[Iridescent_Glint_Beetle#Louie&#039;s_notes|Louie&#039;s notes on the Iridescent Glint Beetle]]}} His favorite color is blue.{{cite quote|{{Notes:Decorative Goo/louie}}|Louie|his &#039;&#039;Pikmin 4&#039;&#039; notes for the [[Decorative Goo]]}}&lt;br /&gt;
&lt;br /&gt;
Louie is known to be very quiet and apathetic towards efforts he does not value. He does not care about anybody but his grandmother, not even his job – he will often abandon ship and attempt to live on PNF-404 forever, or tamper with valuable delivery cargo. Whenever Louie goes rogue, he has a remarkable tendency to survive and brave through dangerous environments extremely quickly and easily, even to [[Dream Den|the depths of]] [[Cavern for a King|extremely long caverns.]] During [[Olimar&#039;s Comeback]], he quietly admits that he prefers solitude on PNF-404 to Captain Olimar&#039;s company.{{cite quote|I&#039;m enjoying the solitude.|Louie|[[Looking for Louie]]}}&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
{{spoiler}}&lt;br /&gt;
&lt;br /&gt;
===Earlier life===&lt;br /&gt;
As a child, he was quite skinny, and his grandmother always had him eat everything on his plate.{{cite quote|Louie! Are you eating well? When you were a boy, you were quite skinny, so I made you clean your plate. Be sure to cook suspicious food before eating it!|Louie&#039;s grandmother|a [[Mail|letter]]}} When he lived with his grandmother, he used to be forced to play on a hill behind their house, where she would make him eat [[plant]]s and bugs{{cite quote|At my age, reminiscing is wonderful. Louie, do you remember the hill behind our house? You hated to play outside, so I made you eat bugs and plants. Ah, memories...|Louie&#039;s grandmother|a [[Mail|letter]]}}, the latter of which kept nibbling on him.{{cite quote|Louie, I sent you some of the preserved bug foods from home. You should share some with your company president. As a kid, bugs loved you so much. Always nibbling...|Louie&#039;s grandmother|a [[Mail|letter]]}}&lt;br /&gt;
&lt;br /&gt;
===Olimar&#039;s return===&lt;br /&gt;
[[File:Louie P2 opening cutscene.png|thumb|120px|left|Louie during the &#039;&#039;Pikmin 2&#039;&#039; introduction cutscene.]]&lt;br /&gt;
Louie&#039;s first mission for [[Hocotate Freight]] was to transport a shipment of valuable [[golden pikpik carrot]]s. In it, he was supposedly attacked by a ravenous space bunny, and the carrots were lost. [[The President]] of Hocotate Freight took out a giant loan to cover the losses of the carrots, and had no way to repay the debt other than sell off company assets. On Olimar&#039;s return to Hocotate, the President learns of the existence of [[treasure]] on PNF-404, and orders both Olimar and Louie to retrieve objects that can be sold for profit, in order to save the company. A few days after the departure, it is confirmed by a [[Mail|letter]] from the President that Louie has been working at Hocotate Freight for three months by that point.{{cite quote|Louie: It&#039;s been three months since you joined our company, and I&#039;m sure you love it. I expect big things from you, Louie. Far bigger things than I expect from Olimar!|The President|a [[Mail|letter]]}}&lt;br /&gt;
&lt;br /&gt;
===Paying Hocotate Freight&#039;s debt off===&lt;br /&gt;
As Olimar and Louie head to the [[Valley of Repose]] at the start of &#039;&#039;Pikmin 2&#039;&#039;, Louie falls out of the cockpit, leaving Olimar alone. After making contact with the ship, Louie sets off to return to Olimar at the landing area. On the way, he discovers a [[Red Onion]] and cultivates some Pikmin sprouts, just as Olimar had done when he was stranded in the [[Pikmin (game)|first game]]. The player can control Olimar or Louie, and using the latter, make him reach Olimar through the use of the loyal [[Red Pikmin]]. The two then proceed to retrieve the [[Courage Reactor]], the first treasure of the game, effectively starting the adventure.&lt;br /&gt;
&lt;br /&gt;
The debt is eventually paid off throughout the game, treasures being found in the [[Awakening Wood]] and the [[Perplexing Pool]], as well as the Valley of Repose. After collecting {{pokos|10,000}} worth of treasure, Olimar blasts off from the planet, noticing too late that Louie is left behind.&lt;br /&gt;
&lt;br /&gt;
===The Titan Dweevil===&lt;br /&gt;
[[File:P2 Louie on the Titan Dweevil.jpg|thumb|Louie, as seen before the fight with the [[Titan Dweevil]].]]&lt;br /&gt;
Olimar and the President of Hocotate Freight return to the planet to find Louie and gather more treasure. Louie aimlessly wanders around the planet for a bit, as seen in the [[credits]] roll of the game. Olimar and the President later find him in the [[Wistful Wild]], hidden deep in the [[Dream Den]], on top of the [[Titan Dweevil]]. They rescue him and send him to the ship&#039;s [[Treasure Hoard|treasure hoard]] (since the cockpit is already full), calling him the [[King of Bugs]].&lt;br /&gt;
&lt;br /&gt;
It is unknown whether Louie was a captive of the Titan Dweevil, or in actuality controlling it. Some of the pieces of [[mail]] the player receives from Louie&#039;s grandmother reflect that he was made to play with bugs by his grandmother as a child, so he has a great deal of experience with them; therefore it is possible he had the ability to control the Titan Dweevil. This is heavily hinted at by the sales pitch on Louie, here denoted as the King of Bugs, which in itself implies this as well, and the fact that [[Dweevil]]s naturally mimic the objects they carry. However, if Louie really was in control of the Titan Dweevil, it was still not him or the Titan Dweevil who attacked, but actually the [[Titan Dweevil Series|treasures]] carried by the Titan Dweevil. Of note is that if Louie is rescued, but the weapons are not, the Dweevil will still be fully aggressive on the next trip to the sublevel. In addition, in the Titan Dweevil&#039;s Piklopedia entry, it is noted that the creature has a habit of picking up shiny objects &amp;amp;ndash; potentially including Louie&#039;s helmet or its antenna.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
===Louie&#039;s Dark Secret===&lt;br /&gt;
{{spoiler section&lt;br /&gt;
|[[File:P2 Louie&#039;s Dark Secret.jpg|thumb|Louie, eating the golden pikpik carrots.]]&lt;br /&gt;
Louie is actually the one responsible for the debt Hocotate Freight suffers. It was truly him who ate the load of golden Pikpik carrots. When he returned from his first mission, he falsified his report to the President, explaining that a &amp;quot;ravenous space bunny&amp;quot; ate all of the carrots. This is revealed in a cutscene, called &amp;quot;Louie&#039;s Dark Secret&amp;quot;, unlocked by getting a pink flower for all 30 of the [[Challenge Mode (Pikmin 2)|Challenge Mode]] levels, which is achieved by completing the stages without losing any Pikmin. A section in Louie&#039;s [[Pikmin 4 voyage log|voyage log]] in {{p4}} hints that this was premeditated rather than him simply being unable to control his appetite. &lt;br /&gt;
|an unlockable cutscene&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Pikmin 3&#039;&#039;===&lt;br /&gt;
[[File:NotOlimar.jpg|thumb|left|Alph realizing Louie&#039;s identity.]]&lt;br /&gt;
In &#039;&#039;[[Pikmin 3]]&#039;&#039;, Louie makes his first appearance in a transmission received by the [[Leader|Koppaite explorers]], who mistakenly assume him to be Olimar and set out to find him. After rescuing him from [[Scornet Maestro|a swarm of Scornets]], the Koppaites take him back to the [[S.S. Drake]], and the ship labels him &amp;quot;Hocotatian&amp;quot;. They then discover he has gone into a forced sleep caused by his suit; when he wakes up, he lands the Drake in the [[Garden of Hope]] while the crew sleeps, steals their juice supplies and the [[Captain Charlie|captain]]&#039;s rubber duck, and flees. In the process of fleeing, he manages to blow up a cinder-brick wall thus giving access to the second section of the Garden of Hope. It is currently unknown how he managed to do this.&lt;br /&gt;
&lt;br /&gt;
Later, the Koppaites find Louie in the remains of the [[Quaggled Mireclops]]. They take him back to the ship and tie him up, retrieving the stolen items and interrogating him on the whereabouts of the actual Captain Olimar, once they learn his identity. The [[S.S. Drake]] now labels him &amp;quot;Food Thief&amp;quot;. After rescuing Olimar from the [[Plasm Wraith]], they give Olimar and Louie a lift back to Hocotate. However, after taking off, Alph writes in a note that Louie has gone missing again. Still, the Koppaites do not show much interest in trying to rescue him, as Alph simply says that &amp;quot;I&#039;m sure he will be fine...&amp;quot; He is confirmed to have returned to Hocotate with Olimar in [[Olimar&#039;s Comeback]], possibly retconning his second disappearance.&lt;br /&gt;
&lt;br /&gt;
===In Olimar&#039;s secret logs===&lt;br /&gt;
Louie is featured shortly in each of the expedition logs that the player can unlock by collecting every [[secret memo]]. He is usually seen being ambushed by some enemies, like the [[Peckish Aristocrab]] or some [[Scornet]]s. In the last exploration log, he is seen running away before Captain Olimar gets kidnapped by the [[Plasm Wraith]]. He even said that he had a bad feeling about landing at the [[Formidable Oak]]. He appears to have fled to the Twilight River right after.&lt;br /&gt;
&lt;br /&gt;
There is an unreleased video that was never announced by [[Nintendo]] and was kept as a secret. This one, unlike Olimar&#039;s logs, seems to take place during the Koppaites&#039; hunt for fruit. In it, he explains how he stole the juice from the leaders and found the [[Wayward Moon]], just before being kidnapped by the [[Quaggled Mireclops]].&lt;br /&gt;
&lt;br /&gt;
===Mission Mode===&lt;br /&gt;
[[File:ForgottenCoveSlurker.jpg|thumb|Louie being held captive by a [[Medusal Slurker]].]]&lt;br /&gt;
Louie is an unlockable character in some [[Mission Mode]] levels, as of the {{date|2|December|2013}} [[Downloadable content|DLC pack]]. Louie is always kidnapped by an enemy, and by carrying him back, the player will be able to play as him. He functions the same as any other character, and has a yellow background for his character icon on the bottom left. When saved, he will say something arrogant, like &amp;quot;Took you long enough!&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Pikmin 4&#039;&#039;===&lt;br /&gt;
In {{p4}}, Louie first appears during the credits and unites with [[Moss]]. While originally ordered by the President to find Olimar, he couldn&#039;t recall what Olimar actually looked like and quickly lost interest in his assigned task in favor of looking for creatures to eat. &lt;br /&gt;
&lt;br /&gt;
After landing in the [[Giant&#039;s Hearth]], the [[rookie Rescue Officer]] encounters Louie and Moss dragging away [[Yorke]], shocking Olimar as he was unaware that Louie was on the planet. After defeating Louie and Moss in [[Dandori Battle]]s in both the [[Giant&#039;s Hearth]] and the [[Primordial Thicket]], Louie abandons Moss and flees to the [[Cavern for a King]], pursued by the player deep into the depths despite Louie&#039;s assumptions that they will give up and go home. On the final floor of the cavern, Louie challenges the player while riding the [[Ancient Sirehound]] in the final boss encounter of the game. After defeating him, Louie will give the player a series of Side Missions, where the player needs to bring various enemies in caves back to the [[S.S. Beagle]]. For completing all the missions, the player receives the [[Extra Hand]], which lets the rookie Rescue Officer carry objects themselves with the carrying strength of 1 Pikmin.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Hey! Pikmin&#039;&#039;===&lt;br /&gt;
Louie is also briefly mentioned on Olimar&#039;s notes on the [[Crammed Wraith]]. He says how he wishes Louie was with him, so he could tell with his cooking skills if the creature is actually delicious.&lt;br /&gt;
&lt;br /&gt;
==In the &#039;&#039;Super Smash Bros.&#039;&#039; series==&lt;br /&gt;
Louie appears as a trophy in &#039;&#039;[[Super Smash Bros. Brawl]]&#039;&#039; and &#039;&#039;[[Super Smash Bros. for Nintendo 3DS and Wii U]]&#039;&#039;. In addition, both games give Olimar an alternate costume with a blue color scheme, resembling Louie&#039;s attire. He also appears as a [[Super Smash Bros. Brawl#Stickers|sticker]] in &#039;&#039;Brawl&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In {{ssbu}}, Louie appears as a primary spirit. It can be acquired by Summoning with cores from Snorlax, Postman, and any Grab core&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Brawl&#039;&#039; trophy===&lt;br /&gt;
{{smash trophy&lt;br /&gt;
|image  = Louie trophy SSBB.png&lt;br /&gt;
|desc   = {{Notes:Louie/ssbb}}&lt;br /&gt;
|type   = Fighter Related&lt;br /&gt;
|obtain = Random appearance.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Smash 4&#039;&#039; trophy===&lt;br /&gt;
;3DS:&lt;br /&gt;
{{smash trophy&lt;br /&gt;
|image  = Louie3DSTrophy.png&lt;br /&gt;
|usdesc = {{Notes:Louie/ssb43dsus}}&lt;br /&gt;
|eudesc = {{Notes:Louie/ssb43dseu}}&lt;br /&gt;
|type   = Series Related&lt;br /&gt;
|obtain = Random appearance.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
;Wii U:&lt;br /&gt;
{{smash trophy&lt;br /&gt;
|image  = LouieTrophySSBU.png&lt;br /&gt;
|usdesc = {{Notes:Louie/ssb4wiiuus}}&lt;br /&gt;
|eudesc = {{Notes:Louie/ssb4wiiueu}}&lt;br /&gt;
|type   = Series Related&lt;br /&gt;
|box    = 62. Space Explorer&lt;br /&gt;
|obtain = Random appearance.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Ultimate&#039;&#039; spirit===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Spirit info || colspan=&amp;quot;6&amp;quot; | Augmented Fighter info&lt;br /&gt;
|-&lt;br /&gt;
! Name || Type || Class || Slots || Fighter(s) || Stage || Music || Rules/Hazards || Conditions || Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Louie]]&lt;br /&gt;
| Grab || ★★★ || 3 || colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | None ([[smashwiki:Summon|Summoned]] with cores from Snorlax, Postman, and any Grab core) || [[File:Louie spirit SSBU.jpg|150px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Profiles==&lt;br /&gt;
===ID badge===&lt;br /&gt;
{{ID badge&lt;br /&gt;
|image = P4 ID Badge Louie.png&lt;br /&gt;
|name = Louie&lt;br /&gt;
|title = Hocotate Freight Employee&lt;br /&gt;
|planet = Hocotate&lt;br /&gt;
|line1 = The quiet new driver and the embodiment of &lt;br /&gt;
|line2 = the word &amp;quot;troublemaker.&amp;quot; He has a ravenous &lt;br /&gt;
|line3 = and alarmingly adventurous appetite.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===e-card===&lt;br /&gt;
* &#039;&#039;&#039;Text&#039;&#039;&#039;: {{transcript|ホコタテ運送の新入社員。いつも無口で、いったいなにを考えているのか、わからない。一見、無欲そうだが、じつはムッツリよくばりとのうわさあり。食い意地もはっているらしい。本能で生きる彼は、昆虫とは気が合うかもしれない。}}&lt;br /&gt;
* &#039;&#039;&#039;Translation&#039;&#039;&#039;: {{transcript|A new employee of Hocotate Freight. He is always quiet and it is hard to tell just what he is thinking. At first glance, he appears unselfish, but in fact, he is rumored to be quietly avaricious. He also seems to have a voracious appetite. He lives by instinct and may get along well with bugs.}}&lt;br /&gt;
&lt;br /&gt;
===Pikmin personality test===&lt;br /&gt;
&#039;&#039;&#039;Text&#039;&#039;&#039;&lt;br /&gt;
{{transcript|&lt;br /&gt;
あなたの性格は…&lt;br /&gt;
&lt;br /&gt;
ルーイです。&lt;br /&gt;
&lt;br /&gt;
ちょっとコミュニケーションが苦手。なにを考えているかわからない、と他人から誤解されがち。&lt;br /&gt;
&lt;br /&gt;
自分の気持ちはもっと言葉にしたほうがいいかも？&lt;br /&gt;
|block=y}}&lt;br /&gt;
&#039;&#039;&#039;Translation&#039;&#039;&#039;&lt;br /&gt;
{{transcript|&lt;br /&gt;
Your personality is…&lt;br /&gt;
&lt;br /&gt;
Louie.&lt;br /&gt;
&lt;br /&gt;
You&#039;re not very good at communicating. Others don&#039;t know what you&#039;re thinking, and tend to misunderstand you.&lt;br /&gt;
&lt;br /&gt;
Maybe you should put your feelings into words more often?&lt;br /&gt;
|block=y}}&lt;br /&gt;
&lt;br /&gt;
===Nintendo Today! / Pikmin Garden Crew bio===&lt;br /&gt;
====English====&lt;br /&gt;
{{transcript|&lt;br /&gt;
Wordless newbie Driver&lt;br /&gt;
&lt;br /&gt;
Louie&lt;br /&gt;
&lt;br /&gt;
Hails from: Planet Hocotate&lt;br /&gt;
&lt;br /&gt;
{{color|2=#fab400|He doesn&#039;t talk much}} and no one knows what he is thinking. Hocotate Freight&#039;s new crew member. He is a real {{color|2=#fab400|trouble maker}}. Follows his own will and is a super fighter when it comes to food.&lt;br /&gt;
&lt;br /&gt;
Relationships: Grandmother in hometown&lt;br /&gt;
&lt;br /&gt;
Hobbies: Cooking&lt;br /&gt;
&lt;br /&gt;
Dream: To live freely&lt;br /&gt;
|block=y}}&lt;br /&gt;
&lt;br /&gt;
====Japanese====&lt;br /&gt;
&#039;&#039;&#039;Text&#039;&#039;&#039;&lt;br /&gt;
{{transcript|&lt;br /&gt;
無口な新米ドライバー&lt;br /&gt;
&lt;br /&gt;
ルーイ&lt;br /&gt;
&lt;br /&gt;
出身星 ホコタテ星&lt;br /&gt;
&lt;br /&gt;
{{color|2=#fab400|無口}}で何を考えているかわからない、ホコタテ運送の新入社員。{{color|2=#fab400|トラブルメーカー}}を体現する人物で、本能のままに行動する超ド級の食いしん坊。&lt;br /&gt;
&lt;br /&gt;
関係者 田舎のババ&lt;br /&gt;
&lt;br /&gt;
趣味 料理&lt;br /&gt;
&lt;br /&gt;
夢 自由に暮らすこと&lt;br /&gt;
|block=y}}&lt;br /&gt;
&#039;&#039;&#039;Translation&#039;&#039;&#039;&lt;br /&gt;
{{transcript|&lt;br /&gt;
Quiet New Driver&lt;br /&gt;
&lt;br /&gt;
Louie&lt;br /&gt;
&lt;br /&gt;
Home planet: Hocotate&lt;br /&gt;
&lt;br /&gt;
A new employee of Hocotate Freight, he&#039;s {{color|2=#fab400|quiet}} and it&#039;s hard to tell what he&#039;s thinking. He is the embodiment of a {{color|2=#fab400|troublemaker}}, and a huge glutton who acts on instinct.&lt;br /&gt;
&lt;br /&gt;
Related persons: nana in the countryside&lt;br /&gt;
&lt;br /&gt;
Hobbies: cooking&lt;br /&gt;
&lt;br /&gt;
Dreams: living as he wishes&lt;br /&gt;
|block=y}}&lt;br /&gt;
&lt;br /&gt;
==Naming==&lt;br /&gt;
Louie&#039;s name is derived from [[mariowiki:Luigi|Luigi]]&#039;s name, as Olimar&#039;s is derived from [[mariowiki:Mario|Mario]]&#039;s. The two bear other similarities as well, such as height differences.&lt;br /&gt;
&lt;br /&gt;
Occasionally, Louie will mutter to himself &amp;quot;Olimar &amp;amp;ndash; ...Huh?...Olimar?&amp;quot;, while idling in &#039;&#039;Pikmin 2&#039;&#039;. Luigi says &amp;quot;Mario... Uh... Mario?&amp;quot; occasionally while wandering the mansion in &#039;&#039;[[mariowiki:Luigi&#039;s Mansion|Luigi&#039;s Mansion]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Inside &#039;&#039;Pikmin 2&#039;&#039;&#039;s files, the name &amp;quot;Loozy&amp;quot; ({{j|ルージー|Rūjī}}) is very common, like the internal name for the [[King of Bugs]]. This name can also be found in some prerelease articles{{cite web|http://www.nintendoworldreport.com/hands-on-preview/3100/pikmin-2-gamecube|Pikmin 2 Hands-on Preview|Nintendo World Report|published={{date|20|May|2003}}|retrieved={{date|8|February|2023}}}}, and is mentioned in a developer interview.{{cite web|https://web.archive.org/web/20221206024347/https://www.nintendo.co.jp/nom/0405/1_2/index.html|Development staff interview for &#039;&#039;Pikmin 2&#039;&#039;|Wayback Machine}}&lt;br /&gt;
&lt;br /&gt;
===Names in other languages===&lt;br /&gt;
{{foreignname&lt;br /&gt;
|Jap  = ルーイ&lt;br /&gt;
|JapR = Rūi&lt;br /&gt;
|JapM = Louie&lt;br /&gt;
|ChiTrad  = 路易&lt;br /&gt;
|ChiTradR = Lùyì&lt;br /&gt;
|ChiTradM = Louie&lt;br /&gt;
|ChiSimp  = 路易&lt;br /&gt;
|ChiSimpR = Lùyì&lt;br /&gt;
|ChiSimpM = Louie&lt;br /&gt;
|Dut  = Louie&lt;br /&gt;
|DutM = -&lt;br /&gt;
|Fra  = Louie&lt;br /&gt;
|FraM = -&lt;br /&gt;
|Ger  = Louie&lt;br /&gt;
|GerM = -&lt;br /&gt;
|Ita  = Louie&lt;br /&gt;
|ItaM = -&lt;br /&gt;
|Kor  = 루이&lt;br /&gt;
|KorR = Lui&lt;br /&gt;
|KorM = Louie&lt;br /&gt;
|Spa  = Luis&lt;br /&gt;
|SpaM = Spanish equivalent to &amp;quot;Louie&amp;quot;&lt;br /&gt;
|Por  = Louie&lt;br /&gt;
|PorM = -&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===&#039;&#039;Pikmin 2&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
P2 Louie Front View Clay Artwork.png|Clay artwork of Louie.&lt;br /&gt;
P2 Louie Side View Clay Artwork.jpg|The same clay model, but from a side-on perspective.&lt;br /&gt;
P2 Louie With White Pikmin Artwork.jpg|Clay artwork of Louie running while holding a [[White Pikmin]].&lt;br /&gt;
P2 Louie and Olimar Clay Artwork.png|Clay artwork of Louie with [[Captain Olimar]].&lt;br /&gt;
Pm2 2playermodes.png|Louie and Olimar facing each other down.&lt;br /&gt;
P2 King of Bugs Artwork.jpg|Artwork of Louie as he appears as the [[King of Bugs]].&lt;br /&gt;
Louie and the President.jpg|thumb|center|Louie and [[the President]] in the intro cutscene of &#039;&#039;Pikmin 2&#039;&#039;.&lt;br /&gt;
Louie P2 opening cutscene.png|thumb|120px|left|Louie during the &#039;&#039;Pikmin 2&#039;&#039; introduction cutscene.&lt;br /&gt;
P2 Louie Left Behind.png|Louie at the end of the credits in &#039;&#039;Pikmin 2&#039;&#039;.&lt;br /&gt;
P2S Louie Left Behind.png|Louie at the end of the credits in the [[Pikmin 2 (Nintendo Switch)|Nintendo Switch version of &#039;&#039;Pikmin 2&#039;&#039;]].&lt;br /&gt;
P2 Louie on the Titan Dweevil.jpg|thumb|Louie, as seen in the cutscene before the fight with the Titan Dweevil.&lt;br /&gt;
Pikmin2 Switch Louie&#039;s Dark Secret.jpeg|thumb|Louie eating a cargo of Golden Pikpik Carrots in the [[Cutscene#Louie&#039;s Dark Secret|Louie&#039;s Dark Secret]] cinematic in the Nintendo Switch rerelease of &#039;&#039;Pikmin 2&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Pikmin 3&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
P3 Louie Unconscious Twilight River.png|An unconscious Louie atop the tree trunk on the Twilight River before he was captured by the Scornet Maestro.&lt;br /&gt;
P3 Louie Analysis.jpg|Analysis of Louie in &#039;&#039;Pikmin 3&#039;&#039;.&lt;br /&gt;
Winged Pikmin lift Louie P3.jpg|Louie is lifted up by Winged Pikmin.&lt;br /&gt;
P3 Louie Returns JP.jpg|Louie as he appears in the Japanese version of &#039;&#039;Pikmin 3&#039;&#039;.&lt;br /&gt;
Exploration Notes President.jpg|Louie in the [[Exploration Notes]]. This is the only instance of him in the whole series where he is depicted with purple.&lt;br /&gt;
P3 Louie Memo Recording.png|Louie recording a memo in the [[Quaggled Mireclops]] arena.&lt;br /&gt;
P3 Louie Inside Drake.jpg|A tied-up Louie floats around the [[S.S. Drake]].&lt;br /&gt;
P3 Louie With Wayward Moon.png|Louie with the [[Wayward Moon]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Pikmin 4&#039;&#039;===&lt;br /&gt;
{{image}}&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Pikmin 4 Louie.png|Louie&#039;s profile, as seen on the [[Pikmin Garden#乗組員名簿 (Crew List)|Japanese website]].&lt;br /&gt;
P4 ID Badge Louie.png|Louie&#039;s ID badge.&lt;br /&gt;
P4 Louie Dandori Battle Opening.png|Louie in a [[Dandori Battle]].&lt;br /&gt;
P4 Comic Louie.png|Louie as seen in the &amp;quot;Extra Hand&amp;quot; [[Pikmin comic|comic]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*In &#039;&#039;Pikmin 3&#039;&#039;, [[Brittany]] states that she was surprised to hear that Louie eats meat, due to Koppaites thinking that Hocotatians usually stick to a vegetable-only diet.&lt;br /&gt;
*In &#039;&#039;Pikmin 2&#039;&#039;, he only needs one Pikmin to [[carry]] him, when in &#039;&#039;Pikmin 3&#039;&#039; he needs five.&lt;br /&gt;
*Louie can somehow cook creatures that are not salvageable for the ship, such as [[Bulborb Larva]]e and [[Pellet Posy|Pellet Posies]].&lt;br /&gt;
*In the European version of &#039;&#039;Pikmin 3&#039;&#039;&#039;s [[Mission Mode]], Louie refers to himself as Louis when being attacked by a creature (&amp;quot;Louis here... Waaah!&amp;quot;). Based on the fact that this alternate spelling of Louie&#039;s name is never used anywhere else in the &#039;&#039;Pikmin&#039;&#039; series, this is likely the result of a [[Mistake|misspelling or mistranslation]].&lt;br /&gt;
*Olimar&#039;s voice is higher-pitched than Louie&#039;s, as seen in-game, during [[cutscene]]s, and even in [[Secret File]]s. However, this is not the case in a few cutscenes of &#039;&#039;Pikmin 3&#039;&#039;: when Louie breaks out of the S.S. Drake in the [[Garden of Hope]], or when he interrupts Olimar with &amp;quot;Food!&amp;quot; during the ending cutscene, his voice is higher pitched than normal.&lt;br /&gt;
*In &#039;&#039;Pikmin 3&#039;&#039;, Louie uses the same whistle sound as all other leaders, and is still using his name call from &#039;&#039;Pikmin 2&#039;&#039;. This was later changed in &#039;&#039;Pikmin 3 Deluxe&#039;&#039;, where his whistle resembles the pea whistle from &#039;&#039;Pikmin 2&#039;&#039;, and his name call is a more generic grunt that vaguely sounds like his name. In &#039;&#039;Pikmin 4&#039;&#039;, he keeps his original whistle sound from &#039;&#039;Pikmin 2&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{columns|2|margin=10px 0|&lt;br /&gt;
{{listen|filename=P2 Louie name call.ogg|title=Name call after switching leaders in &#039;&#039;Pikmin 2&#039;&#039;.}}&lt;br /&gt;
{{listen|filename=P2 whistle Louie.ogg|title=Louie&#039;s whistle in &#039;&#039;Pikmin 2&#039;&#039;.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
{{spoiler section|&lt;br /&gt;
*[[King of Bugs]]&lt;br /&gt;
*[[Louie&#039;s notes]]&lt;br /&gt;
*[[Titan Dweevil]]&lt;br /&gt;
*[[Quaggled Mireclops]]&lt;br /&gt;
*[[Ancient Sirehound]]&lt;br /&gt;
|the end of the plots in &#039;&#039;Pikmin 2&#039;&#039; and &#039;&#039;Pikmin 4&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://www.youtube.com/watch?v=3Cj_QMRvpWc The unreleased memo log in &#039;&#039;Pikmin 3&#039;&#039;, starring Louie]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{refs}}&lt;br /&gt;
&lt;br /&gt;
{{Characters}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Leaders]]&lt;br /&gt;
[[Category:Hocotatians]]&lt;br /&gt;
[[Category:Boss rewards]]&lt;br /&gt;
[[Category:Super Smash Bros. series]]&lt;/div&gt;</summary>
		<author><name>Yaya</name></author>
	</entry>
	<entry>
		<id>https://pikmin-fr.wiki/w/index.php?title=Louie&amp;diff=1226</id>
		<title>Louie</title>
		<link rel="alternate" type="text/html" href="https://pikmin-fr.wiki/w/index.php?title=Louie&amp;diff=1226"/>
		<updated>2025-06-23T17:39:08Z</updated>

		<summary type="html">&lt;p&gt;Yaya : &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox character&lt;br /&gt;
|titre      = Louie&lt;br /&gt;
|image      = &lt;br /&gt;
|format     = 200px&lt;br /&gt;
|nom        = Louie&lt;br /&gt;
|genre      = Masculin&lt;br /&gt;
|âge        = Inconnu&lt;br /&gt;
|planète natale = Hocotate&lt;br /&gt;
|relations  = &lt;br /&gt;
|taille     = &lt;br /&gt;
|première apparence = &lt;br /&gt;
|dernière apparence = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Louie&#039;&#039;&#039; ({{j|ルーイ|Rūi}}) is a secondary protagonist in the [[Pikmin series|&#039;&#039;Pikmin&#039;&#039; series]], serving as [[Olimar]]&#039;s partner and co-worker. He first appears in &#039;&#039;[[Pikmin 2]]&#039;&#039; &amp;amp;ndash; the only game in which he is a [[Leader|playable character]] in [[Story Mode]]. In &#039;&#039;Pikmin 3&#039;&#039;, he stays at the [[Koppai]]tes&#039; ship after being saved, twice, and appears as Olimar&#039;s partner in [[Bingo Battle]], as well as a playable character in some [[Mission Mode|missions]]. In &#039;&#039;[[Pikmin 3 Deluxe]]&#039;&#039;, he once again accompanies Olimar as a second leader in the [[Side Stories]] mode. He appears once again in the second act of {{p4}} with a more antagonistic role.&lt;br /&gt;
&lt;br /&gt;
Louie is relatively new to the shipping business and has a ravenous appetite. He was raised by his [[Louie&#039;s grandmother|grandmother]], who encouraged him to play with bugs, as well as eat them &amp;amp;ndash; an activity he seems to partake while on [[PNF-404]].&lt;br /&gt;
&lt;br /&gt;
==Appearance and personality==&lt;br /&gt;
Physically, Louie has a single yellow tuft of hair and light yellow (beige) spacesuit, decorated with blue lines and blue gloves, like Olimar&#039;s spacesuit. Unlike Olimar, Louie is slightly lankier, his nose is rounder and slightly smaller, and his head is pear-shaped.&lt;br /&gt;
&lt;br /&gt;
Louie is known to have a very ravenous appetite.{{cite quote|Louie has become even more problematic. All he does is nod or shake his head. And yet he consumes three times the amount of food that I do. Not cool, Louie...not cool|Captain Olimar|a [[Olimar&#039;s_Log_(Exploration_Notes)#Journal_Entry_#2|Pikmin 3 Olimar&#039;s Log]]}}{{cite quote|With Louie&#039;s help, we’ve collected a pretty good treasure haul so far. I just wish he’d stop eating every fruit he sees.|Captain Olimar|a [[River#Assignment_Report|Olimar&#039;s Assignment Report]]}} He has prepared [[Louie&#039;s notes|many recipes]] for creatures on PNF-404, even attempting to eat creatures that may be inedible to his species. His notes on the [[Iridescent Glint Beetle]] suggest he wants to start his own cooking show, called &amp;quot;The Insect Gourmet!&amp;quot;{{cite quote|This precious treat is exceptionally rare. I could sell it back at home for a fortune! Then, I could use the cash to upgrade my kitchen, buy galactic-class ingredients, and even star in my own cooking show... The Insect Gourmet!|Louie|[[Iridescent_Glint_Beetle#Louie&#039;s_notes|Louie&#039;s notes on the Iridescent Glint Beetle]]}} His favorite color is blue.{{cite quote|{{Notes:Decorative Goo/louie}}|Louie|his &#039;&#039;Pikmin 4&#039;&#039; notes for the [[Decorative Goo]]}}&lt;br /&gt;
&lt;br /&gt;
Louie is known to be very quiet and apathetic towards efforts he does not value. He does not care about anybody but his grandmother, not even his job – he will often abandon ship and attempt to live on PNF-404 forever, or tamper with valuable delivery cargo. Whenever Louie goes rogue, he has a remarkable tendency to survive and brave through dangerous environments extremely quickly and easily, even to [[Dream Den|the depths of]] [[Cavern for a King|extremely long caverns.]] During [[Olimar&#039;s Comeback]], he quietly admits that he prefers solitude on PNF-404 to Captain Olimar&#039;s company.{{cite quote|I&#039;m enjoying the solitude.|Louie|[[Looking for Louie]]}}&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
{{spoiler}}&lt;br /&gt;
&lt;br /&gt;
===Earlier life===&lt;br /&gt;
As a child, he was quite skinny, and his grandmother always had him eat everything on his plate.{{cite quote|Louie! Are you eating well? When you were a boy, you were quite skinny, so I made you clean your plate. Be sure to cook suspicious food before eating it!|Louie&#039;s grandmother|a [[Mail|letter]]}} When he lived with his grandmother, he used to be forced to play on a hill behind their house, where she would make him eat [[plant]]s and bugs{{cite quote|At my age, reminiscing is wonderful. Louie, do you remember the hill behind our house? You hated to play outside, so I made you eat bugs and plants. Ah, memories...|Louie&#039;s grandmother|a [[Mail|letter]]}}, the latter of which kept nibbling on him.{{cite quote|Louie, I sent you some of the preserved bug foods from home. You should share some with your company president. As a kid, bugs loved you so much. Always nibbling...|Louie&#039;s grandmother|a [[Mail|letter]]}}&lt;br /&gt;
&lt;br /&gt;
===Olimar&#039;s return===&lt;br /&gt;
[[File:Louie P2 opening cutscene.png|thumb|120px|left|Louie during the &#039;&#039;Pikmin 2&#039;&#039; introduction cutscene.]]&lt;br /&gt;
Louie&#039;s first mission for [[Hocotate Freight]] was to transport a shipment of valuable [[golden pikpik carrot]]s. In it, he was supposedly attacked by a ravenous space bunny, and the carrots were lost. [[The President]] of Hocotate Freight took out a giant loan to cover the losses of the carrots, and had no way to repay the debt other than sell off company assets. On Olimar&#039;s return to Hocotate, the President learns of the existence of [[treasure]] on PNF-404, and orders both Olimar and Louie to retrieve objects that can be sold for profit, in order to save the company. A few days after the departure, it is confirmed by a [[Mail|letter]] from the President that Louie has been working at Hocotate Freight for three months by that point.{{cite quote|Louie: It&#039;s been three months since you joined our company, and I&#039;m sure you love it. I expect big things from you, Louie. Far bigger things than I expect from Olimar!|The President|a [[Mail|letter]]}}&lt;br /&gt;
&lt;br /&gt;
===Paying Hocotate Freight&#039;s debt off===&lt;br /&gt;
As Olimar and Louie head to the [[Valley of Repose]] at the start of &#039;&#039;Pikmin 2&#039;&#039;, Louie falls out of the cockpit, leaving Olimar alone. After making contact with the ship, Louie sets off to return to Olimar at the landing area. On the way, he discovers a [[Red Onion]] and cultivates some Pikmin sprouts, just as Olimar had done when he was stranded in the [[Pikmin (game)|first game]]. The player can control Olimar or Louie, and using the latter, make him reach Olimar through the use of the loyal [[Red Pikmin]]. The two then proceed to retrieve the [[Courage Reactor]], the first treasure of the game, effectively starting the adventure.&lt;br /&gt;
&lt;br /&gt;
The debt is eventually paid off throughout the game, treasures being found in the [[Awakening Wood]] and the [[Perplexing Pool]], as well as the Valley of Repose. After collecting {{pokos|10,000}} worth of treasure, Olimar blasts off from the planet, noticing too late that Louie is left behind.&lt;br /&gt;
&lt;br /&gt;
===The Titan Dweevil===&lt;br /&gt;
[[File:P2 Louie on the Titan Dweevil.jpg|thumb|Louie, as seen before the fight with the [[Titan Dweevil]].]]&lt;br /&gt;
Olimar and the President of Hocotate Freight return to the planet to find Louie and gather more treasure. Louie aimlessly wanders around the planet for a bit, as seen in the [[credits]] roll of the game. Olimar and the President later find him in the [[Wistful Wild]], hidden deep in the [[Dream Den]], on top of the [[Titan Dweevil]]. They rescue him and send him to the ship&#039;s [[Treasure Hoard|treasure hoard]] (since the cockpit is already full), calling him the [[King of Bugs]].&lt;br /&gt;
&lt;br /&gt;
It is unknown whether Louie was a captive of the Titan Dweevil, or in actuality controlling it. Some of the pieces of [[mail]] the player receives from Louie&#039;s grandmother reflect that he was made to play with bugs by his grandmother as a child, so he has a great deal of experience with them; therefore it is possible he had the ability to control the Titan Dweevil. This is heavily hinted at by the sales pitch on Louie, here denoted as the King of Bugs, which in itself implies this as well, and the fact that [[Dweevil]]s naturally mimic the objects they carry. However, if Louie really was in control of the Titan Dweevil, it was still not him or the Titan Dweevil who attacked, but actually the [[Titan Dweevil Series|treasures]] carried by the Titan Dweevil. Of note is that if Louie is rescued, but the weapons are not, the Dweevil will still be fully aggressive on the next trip to the sublevel. In addition, in the Titan Dweevil&#039;s Piklopedia entry, it is noted that the creature has a habit of picking up shiny objects &amp;amp;ndash; potentially including Louie&#039;s helmet or its antenna.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
===Louie&#039;s Dark Secret===&lt;br /&gt;
{{spoiler section&lt;br /&gt;
|[[File:P2 Louie&#039;s Dark Secret.jpg|thumb|Louie, eating the golden pikpik carrots.]]&lt;br /&gt;
Louie is actually the one responsible for the debt Hocotate Freight suffers. It was truly him who ate the load of golden Pikpik carrots. When he returned from his first mission, he falsified his report to the President, explaining that a &amp;quot;ravenous space bunny&amp;quot; ate all of the carrots. This is revealed in a cutscene, called &amp;quot;Louie&#039;s Dark Secret&amp;quot;, unlocked by getting a pink flower for all 30 of the [[Challenge Mode (Pikmin 2)|Challenge Mode]] levels, which is achieved by completing the stages without losing any Pikmin. A section in Louie&#039;s [[Pikmin 4 voyage log|voyage log]] in {{p4}} hints that this was premeditated rather than him simply being unable to control his appetite. &lt;br /&gt;
|an unlockable cutscene&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Pikmin 3&#039;&#039;===&lt;br /&gt;
[[File:NotOlimar.jpg|thumb|left|Alph realizing Louie&#039;s identity.]]&lt;br /&gt;
In &#039;&#039;[[Pikmin 3]]&#039;&#039;, Louie makes his first appearance in a transmission received by the [[Leader|Koppaite explorers]], who mistakenly assume him to be Olimar and set out to find him. After rescuing him from [[Scornet Maestro|a swarm of Scornets]], the Koppaites take him back to the [[S.S. Drake]], and the ship labels him &amp;quot;Hocotatian&amp;quot;. They then discover he has gone into a forced sleep caused by his suit; when he wakes up, he lands the Drake in the [[Garden of Hope]] while the crew sleeps, steals their juice supplies and the [[Captain Charlie|captain]]&#039;s rubber duck, and flees. In the process of fleeing, he manages to blow up a cinder-brick wall thus giving access to the second section of the Garden of Hope. It is currently unknown how he managed to do this.&lt;br /&gt;
&lt;br /&gt;
Later, the Koppaites find Louie in the remains of the [[Quaggled Mireclops]]. They take him back to the ship and tie him up, retrieving the stolen items and interrogating him on the whereabouts of the actual Captain Olimar, once they learn his identity. The [[S.S. Drake]] now labels him &amp;quot;Food Thief&amp;quot;. After rescuing Olimar from the [[Plasm Wraith]], they give Olimar and Louie a lift back to Hocotate. However, after taking off, Alph writes in a note that Louie has gone missing again. Still, the Koppaites do not show much interest in trying to rescue him, as Alph simply says that &amp;quot;I&#039;m sure he will be fine...&amp;quot; He is confirmed to have returned to Hocotate with Olimar in [[Olimar&#039;s Comeback]], possibly retconning his second disappearance.&lt;br /&gt;
&lt;br /&gt;
===In Olimar&#039;s secret logs===&lt;br /&gt;
Louie is featured shortly in each of the expedition logs that the player can unlock by collecting every [[secret memo]]. He is usually seen being ambushed by some enemies, like the [[Peckish Aristocrab]] or some [[Scornet]]s. In the last exploration log, he is seen running away before Captain Olimar gets kidnapped by the [[Plasm Wraith]]. He even said that he had a bad feeling about landing at the [[Formidable Oak]]. He appears to have fled to the Twilight River right after.&lt;br /&gt;
&lt;br /&gt;
There is an unreleased video that was never announced by [[Nintendo]] and was kept as a secret. This one, unlike Olimar&#039;s logs, seems to take place during the Koppaites&#039; hunt for fruit. In it, he explains how he stole the juice from the leaders and found the [[Wayward Moon]], just before being kidnapped by the [[Quaggled Mireclops]].&lt;br /&gt;
&lt;br /&gt;
===Mission Mode===&lt;br /&gt;
[[File:ForgottenCoveSlurker.jpg|thumb|Louie being held captive by a [[Medusal Slurker]].]]&lt;br /&gt;
Louie is an unlockable character in some [[Mission Mode]] levels, as of the {{date|2|December|2013}} [[Downloadable content|DLC pack]]. Louie is always kidnapped by an enemy, and by carrying him back, the player will be able to play as him. He functions the same as any other character, and has a yellow background for his character icon on the bottom left. When saved, he will say something arrogant, like &amp;quot;Took you long enough!&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Pikmin 4&#039;&#039;===&lt;br /&gt;
In {{p4}}, Louie first appears during the credits and unites with [[Moss]]. While originally ordered by the President to find Olimar, he couldn&#039;t recall what Olimar actually looked like and quickly lost interest in his assigned task in favor of looking for creatures to eat. &lt;br /&gt;
&lt;br /&gt;
After landing in the [[Giant&#039;s Hearth]], the [[rookie Rescue Officer]] encounters Louie and Moss dragging away [[Yorke]], shocking Olimar as he was unaware that Louie was on the planet. After defeating Louie and Moss in [[Dandori Battle]]s in both the [[Giant&#039;s Hearth]] and the [[Primordial Thicket]], Louie abandons Moss and flees to the [[Cavern for a King]], pursued by the player deep into the depths despite Louie&#039;s assumptions that they will give up and go home. On the final floor of the cavern, Louie challenges the player while riding the [[Ancient Sirehound]] in the final boss encounter of the game. After defeating him, Louie will give the player a series of Side Missions, where the player needs to bring various enemies in caves back to the [[S.S. Beagle]]. For completing all the missions, the player receives the [[Extra Hand]], which lets the rookie Rescue Officer carry objects themselves with the carrying strength of 1 Pikmin.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Hey! Pikmin&#039;&#039;===&lt;br /&gt;
Louie is also briefly mentioned on Olimar&#039;s notes on the [[Crammed Wraith]]. He says how he wishes Louie was with him, so he could tell with his cooking skills if the creature is actually delicious.&lt;br /&gt;
&lt;br /&gt;
==In the &#039;&#039;Super Smash Bros.&#039;&#039; series==&lt;br /&gt;
Louie appears as a trophy in &#039;&#039;[[Super Smash Bros. Brawl]]&#039;&#039; and &#039;&#039;[[Super Smash Bros. for Nintendo 3DS and Wii U]]&#039;&#039;. In addition, both games give Olimar an alternate costume with a blue color scheme, resembling Louie&#039;s attire. He also appears as a [[Super Smash Bros. Brawl#Stickers|sticker]] in &#039;&#039;Brawl&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In {{ssbu}}, Louie appears as a primary spirit. It can be acquired by Summoning with cores from Snorlax, Postman, and any Grab core&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Brawl&#039;&#039; trophy===&lt;br /&gt;
{{smash trophy&lt;br /&gt;
|image  = Louie trophy SSBB.png&lt;br /&gt;
|desc   = {{Notes:Louie/ssbb}}&lt;br /&gt;
|type   = Fighter Related&lt;br /&gt;
|obtain = Random appearance.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Smash 4&#039;&#039; trophy===&lt;br /&gt;
;3DS:&lt;br /&gt;
{{smash trophy&lt;br /&gt;
|image  = Louie3DSTrophy.png&lt;br /&gt;
|usdesc = {{Notes:Louie/ssb43dsus}}&lt;br /&gt;
|eudesc = {{Notes:Louie/ssb43dseu}}&lt;br /&gt;
|type   = Series Related&lt;br /&gt;
|obtain = Random appearance.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
;Wii U:&lt;br /&gt;
{{smash trophy&lt;br /&gt;
|image  = LouieTrophySSBU.png&lt;br /&gt;
|usdesc = {{Notes:Louie/ssb4wiiuus}}&lt;br /&gt;
|eudesc = {{Notes:Louie/ssb4wiiueu}}&lt;br /&gt;
|type   = Series Related&lt;br /&gt;
|box    = 62. Space Explorer&lt;br /&gt;
|obtain = Random appearance.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Ultimate&#039;&#039; spirit===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Spirit info || colspan=&amp;quot;6&amp;quot; | Augmented Fighter info&lt;br /&gt;
|-&lt;br /&gt;
! Name || Type || Class || Slots || Fighter(s) || Stage || Music || Rules/Hazards || Conditions || Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Louie]]&lt;br /&gt;
| Grab || ★★★ || 3 || colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | None ([[smashwiki:Summon|Summoned]] with cores from Snorlax, Postman, and any Grab core) || [[File:Louie spirit SSBU.jpg|150px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Profiles==&lt;br /&gt;
===ID badge===&lt;br /&gt;
{{ID badge&lt;br /&gt;
|image = P4 ID Badge Louie.png&lt;br /&gt;
|name = Louie&lt;br /&gt;
|title = Hocotate Freight Employee&lt;br /&gt;
|planet = Hocotate&lt;br /&gt;
|line1 = The quiet new driver and the embodiment of &lt;br /&gt;
|line2 = the word &amp;quot;troublemaker.&amp;quot; He has a ravenous &lt;br /&gt;
|line3 = and alarmingly adventurous appetite.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===e-card===&lt;br /&gt;
* &#039;&#039;&#039;Text&#039;&#039;&#039;: {{transcript|ホコタテ運送の新入社員。いつも無口で、いったいなにを考えているのか、わからない。一見、無欲そうだが、じつはムッツリよくばりとのうわさあり。食い意地もはっているらしい。本能で生きる彼は、昆虫とは気が合うかもしれない。}}&lt;br /&gt;
* &#039;&#039;&#039;Translation&#039;&#039;&#039;: {{transcript|A new employee of Hocotate Freight. He is always quiet and it is hard to tell just what he is thinking. At first glance, he appears unselfish, but in fact, he is rumored to be quietly avaricious. He also seems to have a voracious appetite. He lives by instinct and may get along well with bugs.}}&lt;br /&gt;
&lt;br /&gt;
===Pikmin personality test===&lt;br /&gt;
&#039;&#039;&#039;Text&#039;&#039;&#039;&lt;br /&gt;
{{transcript|&lt;br /&gt;
あなたの性格は…&lt;br /&gt;
&lt;br /&gt;
ルーイです。&lt;br /&gt;
&lt;br /&gt;
ちょっとコミュニケーションが苦手。なにを考えているかわからない、と他人から誤解されがち。&lt;br /&gt;
&lt;br /&gt;
自分の気持ちはもっと言葉にしたほうがいいかも？&lt;br /&gt;
|block=y}}&lt;br /&gt;
&#039;&#039;&#039;Translation&#039;&#039;&#039;&lt;br /&gt;
{{transcript|&lt;br /&gt;
Your personality is…&lt;br /&gt;
&lt;br /&gt;
Louie.&lt;br /&gt;
&lt;br /&gt;
You&#039;re not very good at communicating. Others don&#039;t know what you&#039;re thinking, and tend to misunderstand you.&lt;br /&gt;
&lt;br /&gt;
Maybe you should put your feelings into words more often?&lt;br /&gt;
|block=y}}&lt;br /&gt;
&lt;br /&gt;
===Nintendo Today! / Pikmin Garden Crew bio===&lt;br /&gt;
====English====&lt;br /&gt;
{{transcript|&lt;br /&gt;
Wordless newbie Driver&lt;br /&gt;
&lt;br /&gt;
Louie&lt;br /&gt;
&lt;br /&gt;
Hails from: Planet Hocotate&lt;br /&gt;
&lt;br /&gt;
{{color|2=#fab400|He doesn&#039;t talk much}} and no one knows what he is thinking. Hocotate Freight&#039;s new crew member. He is a real {{color|2=#fab400|trouble maker}}. Follows his own will and is a super fighter when it comes to food.&lt;br /&gt;
&lt;br /&gt;
Relationships: Grandmother in hometown&lt;br /&gt;
&lt;br /&gt;
Hobbies: Cooking&lt;br /&gt;
&lt;br /&gt;
Dream: To live freely&lt;br /&gt;
|block=y}}&lt;br /&gt;
&lt;br /&gt;
====Japanese====&lt;br /&gt;
&#039;&#039;&#039;Text&#039;&#039;&#039;&lt;br /&gt;
{{transcript|&lt;br /&gt;
無口な新米ドライバー&lt;br /&gt;
&lt;br /&gt;
ルーイ&lt;br /&gt;
&lt;br /&gt;
出身星 ホコタテ星&lt;br /&gt;
&lt;br /&gt;
{{color|2=#fab400|無口}}で何を考えているかわからない、ホコタテ運送の新入社員。{{color|2=#fab400|トラブルメーカー}}を体現する人物で、本能のままに行動する超ド級の食いしん坊。&lt;br /&gt;
&lt;br /&gt;
関係者 田舎のババ&lt;br /&gt;
&lt;br /&gt;
趣味 料理&lt;br /&gt;
&lt;br /&gt;
夢 自由に暮らすこと&lt;br /&gt;
|block=y}}&lt;br /&gt;
&#039;&#039;&#039;Translation&#039;&#039;&#039;&lt;br /&gt;
{{transcript|&lt;br /&gt;
Quiet New Driver&lt;br /&gt;
&lt;br /&gt;
Louie&lt;br /&gt;
&lt;br /&gt;
Home planet: Hocotate&lt;br /&gt;
&lt;br /&gt;
A new employee of Hocotate Freight, he&#039;s {{color|2=#fab400|quiet}} and it&#039;s hard to tell what he&#039;s thinking. He is the embodiment of a {{color|2=#fab400|troublemaker}}, and a huge glutton who acts on instinct.&lt;br /&gt;
&lt;br /&gt;
Related persons: nana in the countryside&lt;br /&gt;
&lt;br /&gt;
Hobbies: cooking&lt;br /&gt;
&lt;br /&gt;
Dreams: living as he wishes&lt;br /&gt;
|block=y}}&lt;br /&gt;
&lt;br /&gt;
==Naming==&lt;br /&gt;
Louie&#039;s name is derived from [[mariowiki:Luigi|Luigi]]&#039;s name, as Olimar&#039;s is derived from [[mariowiki:Mario|Mario]]&#039;s. The two bear other similarities as well, such as height differences.&lt;br /&gt;
&lt;br /&gt;
Occasionally, Louie will mutter to himself &amp;quot;Olimar &amp;amp;ndash; ...Huh?...Olimar?&amp;quot;, while idling in &#039;&#039;Pikmin 2&#039;&#039;. Luigi says &amp;quot;Mario... Uh... Mario?&amp;quot; occasionally while wandering the mansion in &#039;&#039;[[mariowiki:Luigi&#039;s Mansion|Luigi&#039;s Mansion]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Inside &#039;&#039;Pikmin 2&#039;&#039;&#039;s files, the name &amp;quot;Loozy&amp;quot; ({{j|ルージー|Rūjī}}) is very common, like the internal name for the [[King of Bugs]]. This name can also be found in some prerelease articles{{cite web|http://www.nintendoworldreport.com/hands-on-preview/3100/pikmin-2-gamecube|Pikmin 2 Hands-on Preview|Nintendo World Report|published={{date|20|May|2003}}|retrieved={{date|8|February|2023}}}}, and is mentioned in a developer interview.{{cite web|https://web.archive.org/web/20221206024347/https://www.nintendo.co.jp/nom/0405/1_2/index.html|Development staff interview for &#039;&#039;Pikmin 2&#039;&#039;|Wayback Machine}}&lt;br /&gt;
&lt;br /&gt;
===Names in other languages===&lt;br /&gt;
{{foreignname&lt;br /&gt;
|Jap  = ルーイ&lt;br /&gt;
|JapR = Rūi&lt;br /&gt;
|JapM = Louie&lt;br /&gt;
|ChiTrad  = 路易&lt;br /&gt;
|ChiTradR = Lùyì&lt;br /&gt;
|ChiTradM = Louie&lt;br /&gt;
|ChiSimp  = 路易&lt;br /&gt;
|ChiSimpR = Lùyì&lt;br /&gt;
|ChiSimpM = Louie&lt;br /&gt;
|Dut  = Louie&lt;br /&gt;
|DutM = -&lt;br /&gt;
|Fra  = Louie&lt;br /&gt;
|FraM = -&lt;br /&gt;
|Ger  = Louie&lt;br /&gt;
|GerM = -&lt;br /&gt;
|Ita  = Louie&lt;br /&gt;
|ItaM = -&lt;br /&gt;
|Kor  = 루이&lt;br /&gt;
|KorR = Lui&lt;br /&gt;
|KorM = Louie&lt;br /&gt;
|Spa  = Luis&lt;br /&gt;
|SpaM = Spanish equivalent to &amp;quot;Louie&amp;quot;&lt;br /&gt;
|Por  = Louie&lt;br /&gt;
|PorM = -&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===&#039;&#039;Pikmin 2&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
P2 Louie Front View Clay Artwork.png|Clay artwork of Louie.&lt;br /&gt;
P2 Louie Side View Clay Artwork.jpg|The same clay model, but from a side-on perspective.&lt;br /&gt;
P2 Louie With White Pikmin Artwork.jpg|Clay artwork of Louie running while holding a [[White Pikmin]].&lt;br /&gt;
P2 Louie and Olimar Clay Artwork.png|Clay artwork of Louie with [[Captain Olimar]].&lt;br /&gt;
Pm2 2playermodes.png|Louie and Olimar facing each other down.&lt;br /&gt;
P2 King of Bugs Artwork.jpg|Artwork of Louie as he appears as the [[King of Bugs]].&lt;br /&gt;
Louie and the President.jpg|thumb|center|Louie and [[the President]] in the intro cutscene of &#039;&#039;Pikmin 2&#039;&#039;.&lt;br /&gt;
Louie P2 opening cutscene.png|thumb|120px|left|Louie during the &#039;&#039;Pikmin 2&#039;&#039; introduction cutscene.&lt;br /&gt;
P2 Louie Left Behind.png|Louie at the end of the credits in &#039;&#039;Pikmin 2&#039;&#039;.&lt;br /&gt;
P2S Louie Left Behind.png|Louie at the end of the credits in the [[Pikmin 2 (Nintendo Switch)|Nintendo Switch version of &#039;&#039;Pikmin 2&#039;&#039;]].&lt;br /&gt;
P2 Louie on the Titan Dweevil.jpg|thumb|Louie, as seen in the cutscene before the fight with the Titan Dweevil.&lt;br /&gt;
Pikmin2 Switch Louie&#039;s Dark Secret.jpeg|thumb|Louie eating a cargo of Golden Pikpik Carrots in the [[Cutscene#Louie&#039;s Dark Secret|Louie&#039;s Dark Secret]] cinematic in the Nintendo Switch rerelease of &#039;&#039;Pikmin 2&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Pikmin 3&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
P3 Louie Unconscious Twilight River.png|An unconscious Louie atop the tree trunk on the Twilight River before he was captured by the Scornet Maestro.&lt;br /&gt;
P3 Louie Analysis.jpg|Analysis of Louie in &#039;&#039;Pikmin 3&#039;&#039;.&lt;br /&gt;
Winged Pikmin lift Louie P3.jpg|Louie is lifted up by Winged Pikmin.&lt;br /&gt;
P3 Louie Returns JP.jpg|Louie as he appears in the Japanese version of &#039;&#039;Pikmin 3&#039;&#039;.&lt;br /&gt;
Exploration Notes President.jpg|Louie in the [[Exploration Notes]]. This is the only instance of him in the whole series where he is depicted with purple.&lt;br /&gt;
P3 Louie Memo Recording.png|Louie recording a memo in the [[Quaggled Mireclops]] arena.&lt;br /&gt;
P3 Louie Inside Drake.jpg|A tied-up Louie floats around the [[S.S. Drake]].&lt;br /&gt;
P3 Louie With Wayward Moon.png|Louie with the [[Wayward Moon]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Pikmin 4&#039;&#039;===&lt;br /&gt;
{{image}}&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Pikmin 4 Louie.png|Louie&#039;s profile, as seen on the [[Pikmin Garden#乗組員名簿 (Crew List)|Japanese website]].&lt;br /&gt;
P4 ID Badge Louie.png|Louie&#039;s ID badge.&lt;br /&gt;
P4 Louie Dandori Battle Opening.png|Louie in a [[Dandori Battle]].&lt;br /&gt;
P4 Comic Louie.png|Louie as seen in the &amp;quot;Extra Hand&amp;quot; [[Pikmin comic|comic]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*In &#039;&#039;Pikmin 3&#039;&#039;, [[Brittany]] states that she was surprised to hear that Louie eats meat, due to Koppaites thinking that Hocotatians usually stick to a vegetable-only diet.&lt;br /&gt;
*In &#039;&#039;Pikmin 2&#039;&#039;, he only needs one Pikmin to [[carry]] him, when in &#039;&#039;Pikmin 3&#039;&#039; he needs five.&lt;br /&gt;
*Louie can somehow cook creatures that are not salvageable for the ship, such as [[Bulborb Larva]]e and [[Pellet Posy|Pellet Posies]].&lt;br /&gt;
*In the European version of &#039;&#039;Pikmin 3&#039;&#039;&#039;s [[Mission Mode]], Louie refers to himself as Louis when being attacked by a creature (&amp;quot;Louis here... Waaah!&amp;quot;). Based on the fact that this alternate spelling of Louie&#039;s name is never used anywhere else in the &#039;&#039;Pikmin&#039;&#039; series, this is likely the result of a [[Mistake|misspelling or mistranslation]].&lt;br /&gt;
*Olimar&#039;s voice is higher-pitched than Louie&#039;s, as seen in-game, during [[cutscene]]s, and even in [[Secret File]]s. However, this is not the case in a few cutscenes of &#039;&#039;Pikmin 3&#039;&#039;: when Louie breaks out of the S.S. Drake in the [[Garden of Hope]], or when he interrupts Olimar with &amp;quot;Food!&amp;quot; during the ending cutscene, his voice is higher pitched than normal.&lt;br /&gt;
*In &#039;&#039;Pikmin 3&#039;&#039;, Louie uses the same whistle sound as all other leaders, and is still using his name call from &#039;&#039;Pikmin 2&#039;&#039;. This was later changed in &#039;&#039;Pikmin 3 Deluxe&#039;&#039;, where his whistle resembles the pea whistle from &#039;&#039;Pikmin 2&#039;&#039;, and his name call is a more generic grunt that vaguely sounds like his name. In &#039;&#039;Pikmin 4&#039;&#039;, he keeps his original whistle sound from &#039;&#039;Pikmin 2&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{columns|2|margin=10px 0|&lt;br /&gt;
{{listen|filename=P2 Louie name call.ogg|title=Name call after switching leaders in &#039;&#039;Pikmin 2&#039;&#039;.}}&lt;br /&gt;
{{listen|filename=P2 whistle Louie.ogg|title=Louie&#039;s whistle in &#039;&#039;Pikmin 2&#039;&#039;.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
{{spoiler section|&lt;br /&gt;
*[[King of Bugs]]&lt;br /&gt;
*[[Louie&#039;s notes]]&lt;br /&gt;
*[[Titan Dweevil]]&lt;br /&gt;
*[[Quaggled Mireclops]]&lt;br /&gt;
*[[Ancient Sirehound]]&lt;br /&gt;
|the end of the plots in &#039;&#039;Pikmin 2&#039;&#039; and &#039;&#039;Pikmin 4&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://www.youtube.com/watch?v=3Cj_QMRvpWc The unreleased memo log in &#039;&#039;Pikmin 3&#039;&#039;, starring Louie]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{refs}}&lt;br /&gt;
&lt;br /&gt;
{{Characters}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Leaders]]&lt;br /&gt;
[[Category:Hocotatians]]&lt;br /&gt;
[[Category:Boss rewards]]&lt;br /&gt;
[[Category:Super Smash Bros. series]]&lt;/div&gt;</summary>
		<author><name>Yaya</name></author>
	</entry>
	<entry>
		<id>https://pikmin-fr.wiki/w/index.php?title=Mod%C3%A8le:Infobox/Personnage&amp;diff=1225</id>
		<title>Modèle:Infobox/Personnage</title>
		<link rel="alternate" type="text/html" href="https://pikmin-fr.wiki/w/index.php?title=Mod%C3%A8le:Infobox/Personnage&amp;diff=1225"/>
		<updated>2025-06-23T17:36:32Z</updated>

		<summary type="html">&lt;p&gt;Yaya : &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; class=&amp;quot;infoboxTitle&amp;quot; | &#039;&#039;{{{title|{{{name|{{PAGENAME}}}}}}}}&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center;&amp;quot; | [[File:{{{image}}}|{{{size|160px}}}|{{{caption|}}}]]&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{caption|}}}|{{!}} colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center&amp;quot; {{!}} {{{caption}}} }}&lt;br /&gt;
|-&lt;br /&gt;
! Nom&lt;br /&gt;
| {{{Nom}}}&lt;br /&gt;
|-&lt;br /&gt;
! Genre&lt;br /&gt;
{{!}} {{{Genre}}}&lt;br /&gt;
|-&lt;br /&gt;
! Âge&lt;br /&gt;
{{!}} {{{age}}}&lt;br /&gt;
|-&lt;br /&gt;
! Planète natale&lt;br /&gt;
| {{#if:{{{homeplanet|}}}|[[{{{homeplanet}}}]]|Unknown}}&lt;br /&gt;
|-&lt;br /&gt;
! Relations&lt;br /&gt;
| {{{Relations|None}}}&lt;br /&gt;
|-&lt;br /&gt;
! Taille&lt;br /&gt;
| {{{Taille|Unknown}}}&lt;br /&gt;
|-&lt;br /&gt;
! Première apparence&lt;br /&gt;
{{#if:{{{Première apparence|}}}|! First game&lt;br /&gt;
{{!}} {{{firstgame}}} }}&lt;br /&gt;
|-&lt;br /&gt;
! Dernière apparence&lt;br /&gt;
{{#if:{{{Dernière apparence|}}}|! Latest game&lt;br /&gt;
{{!}} {{{latestgame}}} }}&lt;br /&gt;
|}&amp;lt;includeonly&amp;gt;{{#if:{{{nocat|{{NAMESPACE}}}}}||[[Category:Characters]]}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
==Info==&lt;br /&gt;
Placez ce modèle au début des articles sur les personnages. Cela créera une boîte d&#039;information avec des données sur le personnage. &lt;br /&gt;
&lt;br /&gt;
Les articles avec ce modèle sont automatiquement classés sous la [[:Catégorie:Personnages]]&lt;br /&gt;
&lt;br /&gt;
==Paramètres==&lt;br /&gt;
{| class = &amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Paramètres || Obligatoire || Par défaut || Utilité&lt;br /&gt;
|-&lt;br /&gt;
! Titre&lt;br /&gt;
| No ||  || Infobox title, if different from the character&#039;s name.&lt;br /&gt;
|-&lt;br /&gt;
! Image&lt;br /&gt;
| &#039;&#039;&#039;Yes&#039;&#039;&#039; ||  || Image file name, with extension.&lt;br /&gt;
|-&lt;br /&gt;
! Format&lt;br /&gt;
| No || 160px || Size of the image.&lt;br /&gt;
|-&lt;br /&gt;
! Nom&lt;br /&gt;
| &#039;&#039;&#039;Yes&#039;&#039;&#039; ||  || The character&#039;s name.&lt;br /&gt;
|-&lt;br /&gt;
! Genre&lt;br /&gt;
| No ||  || The character&#039;s gender.&lt;br /&gt;
|-&lt;br /&gt;
! Âge&lt;br /&gt;
| No ||  || The character&#039;s age. If unknown but the stage of life is evident, write the name of the stage (e.g. adulthood), followed by &amp;quot;(age unknown)&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
! Planète natale&lt;br /&gt;
| No || Unknown || The character&#039;s home planet. If unknown, leave blank.&lt;br /&gt;
|-&lt;br /&gt;
! Relations&lt;br /&gt;
| No || None || Known related characters, like family members. These are characters that have been mentioned or shown in any [[canon]] media. These should be comma-separated, and after each one&#039;s name (if known), the relation should be in parenthesis. e.g.: &amp;quot;[[Olimar]] (father), [[Olimar&#039;s wife|mother]], [[Olimar&#039;s son|brother]]&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
! Taille&lt;br /&gt;
| No || Unknown || The character&#039;s official height.&lt;br /&gt;
|-&lt;br /&gt;
! Première apparence&lt;br /&gt;
| No ||  || First canon game in which the character is mentioned or appears in.&lt;br /&gt;
|-&lt;br /&gt;
! Dernière apparence&lt;br /&gt;
| No ||  || Latest canon game in which the character is mentioned or appears in.&lt;br /&gt;
|-&lt;br /&gt;
! Non-catégorisé&lt;br /&gt;
| No ||  || If this has a value, like &amp;quot;y&amp;quot; the page it&#039;s in will not be categorized.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Skeleton==&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{infobox character&lt;br /&gt;
|titre      = &lt;br /&gt;
|image      = &lt;br /&gt;
|format     = &lt;br /&gt;
|nom        = &lt;br /&gt;
|genre      = &lt;br /&gt;
|âge        = &lt;br /&gt;
|planète natale = &lt;br /&gt;
|relations  = &lt;br /&gt;
|taille     = &lt;br /&gt;
|première apparence = &lt;br /&gt;
|dernière apparence = &lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Information boxes]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Yaya</name></author>
	</entry>
	<entry>
		<id>https://pikmin-fr.wiki/w/index.php?title=Mod%C3%A8le:Infobox/Personnage&amp;diff=1224</id>
		<title>Modèle:Infobox/Personnage</title>
		<link rel="alternate" type="text/html" href="https://pikmin-fr.wiki/w/index.php?title=Mod%C3%A8le:Infobox/Personnage&amp;diff=1224"/>
		<updated>2025-06-23T17:12:56Z</updated>

		<summary type="html">&lt;p&gt;Yaya : &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; class=&amp;quot;infoboxTitle&amp;quot; | &#039;&#039;{{{title|{{{name|{{PAGENAME}}}}}}}}&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center;&amp;quot; | [[File:{{{image}}}|{{{size|160px}}}|{{{caption|}}}]]&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{caption|}}}|{{!}} colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center&amp;quot; {{!}} {{{caption}}} }}&lt;br /&gt;
|-&lt;br /&gt;
! Nom&lt;br /&gt;
| {{{Nom}}}&lt;br /&gt;
|-&lt;br /&gt;
! Genre&lt;br /&gt;
{{!}} {{{Genre}}}&lt;br /&gt;
|-&lt;br /&gt;
! Âge&lt;br /&gt;
{{!}} {{{age}}}&lt;br /&gt;
|-&lt;br /&gt;
! Planète natale&lt;br /&gt;
| {{#if:{{{homeplanet|}}}|[[{{{homeplanet}}}]]|Unknown}}&lt;br /&gt;
|-&lt;br /&gt;
! Relations&lt;br /&gt;
| {{{Relations|None}}}&lt;br /&gt;
|-&lt;br /&gt;
! Taille&lt;br /&gt;
| {{{Taille|Unknown}}}&lt;br /&gt;
|-&lt;br /&gt;
! Première apparence&lt;br /&gt;
{{#if:{{{Première apparence|}}}|! First game&lt;br /&gt;
{{!}} {{{firstgame}}} }}&lt;br /&gt;
|-&lt;br /&gt;
! Dernière apparence&lt;br /&gt;
{{#if:{{{Dernière apparence|}}}|! Latest game&lt;br /&gt;
{{!}} {{{latestgame}}} }}&lt;br /&gt;
|}&amp;lt;includeonly&amp;gt;{{#if:{{{nocat|{{NAMESPACE}}}}}||[[Category:Characters]]}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
==Info==&lt;br /&gt;
Place this template at the top of character articles. This will create an information box with data about the character.&lt;br /&gt;
&lt;br /&gt;
Articles with this template are automatically categorized under [[:Category:Characters]].&lt;br /&gt;
&lt;br /&gt;
==Parameters==&lt;br /&gt;
{| class = &amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Parameter || Mandatory || Default || Detailed description&lt;br /&gt;
|-&lt;br /&gt;
! title&lt;br /&gt;
| No ||  || Infobox title, if different from the character&#039;s name.&lt;br /&gt;
|-&lt;br /&gt;
! image&lt;br /&gt;
| &#039;&#039;&#039;Yes&#039;&#039;&#039; ||  || Image file name, with extension.&lt;br /&gt;
|-&lt;br /&gt;
! size&lt;br /&gt;
| No || 160px || Size of the image.&lt;br /&gt;
|-&lt;br /&gt;
! name&lt;br /&gt;
| &#039;&#039;&#039;Yes&#039;&#039;&#039; ||  || The character&#039;s name.&lt;br /&gt;
|-&lt;br /&gt;
! gender&lt;br /&gt;
| No ||  || The character&#039;s gender.&lt;br /&gt;
|-&lt;br /&gt;
! age&lt;br /&gt;
| No ||  || The character&#039;s age. If unknown but the stage of life is evident, write the name of the stage (e.g. adulthood), followed by &amp;quot;(age unknown)&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
! eyecolor&lt;br /&gt;
| No ||  || Eye color.&lt;br /&gt;
|-&lt;br /&gt;
! haircolor&lt;br /&gt;
| No ||  || Hair color.&lt;br /&gt;
|-&lt;br /&gt;
! homeplanet&lt;br /&gt;
| No || Unknown || The character&#039;s home planet. If unknown, leave blank.&lt;br /&gt;
|-&lt;br /&gt;
! related&lt;br /&gt;
| No || None || Known related characters, like family members. These are characters that have been mentioned or shown in any [[canon]] media. These should be comma-separated, and after each one&#039;s name (if known), the relation should be in parenthesis. e.g.: &amp;quot;[[Olimar]] (father), [[Olimar&#039;s wife|mother]], [[Olimar&#039;s son|brother]]&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
! height&lt;br /&gt;
| No || Unknown || The character&#039;s official height.&lt;br /&gt;
|-&lt;br /&gt;
! actor&lt;br /&gt;
| No ||  || The character&#039;s voice actor, if applicable.&lt;br /&gt;
|-&lt;br /&gt;
! firstgame&lt;br /&gt;
| No ||  || First canon game in which the character is mentioned or appears in.&lt;br /&gt;
|-&lt;br /&gt;
! latestgame&lt;br /&gt;
| No ||  || Latest canon game in which the character is mentioned or appears in.&lt;br /&gt;
|-&lt;br /&gt;
! nocat&lt;br /&gt;
| No ||  || If this has a value, like &amp;quot;y&amp;quot; the page it&#039;s in will not be categorized.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Skeleton==&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{infobox character&lt;br /&gt;
|title      = &lt;br /&gt;
|image      = &lt;br /&gt;
|size       = &lt;br /&gt;
|name       = &lt;br /&gt;
|gender     = &lt;br /&gt;
|age        = &lt;br /&gt;
|eyecolor   = &lt;br /&gt;
|haircolor  = &lt;br /&gt;
|homeplanet = &lt;br /&gt;
|related    = &lt;br /&gt;
|height     = &lt;br /&gt;
|actor      = &lt;br /&gt;
|firstgame  = &lt;br /&gt;
|latestgame = &lt;br /&gt;
|nocat      = &lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Information boxes]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Yaya</name></author>
	</entry>
	<entry>
		<id>https://pikmin-fr.wiki/w/index.php?title=Pikmin&amp;diff=1221</id>
		<title>Pikmin</title>
		<link rel="alternate" type="text/html" href="https://pikmin-fr.wiki/w/index.php?title=Pikmin&amp;diff=1221"/>
		<updated>2025-06-23T16:58:22Z</updated>

		<summary type="html">&lt;p&gt;Yaya : &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox/Game&lt;br /&gt;
|headerborder={{color|light-green}}&lt;br /&gt;
|headercolor={{color|green}}&lt;br /&gt;
|image=Pikmin 1 Logo.png&lt;br /&gt;
|size=200px&lt;br /&gt;
|japonais=ピクミン&lt;br /&gt;
|console=[[Nintendo Gamecube]]&lt;br /&gt;
|développeur=Nintendo EAD&lt;br /&gt;
|éditeur=Nintendo&lt;br /&gt;
|genre=Stratégie en temps réel&lt;br /&gt;
|joueurs=Solo&lt;br /&gt;
|jp=26 Octobre 2001&lt;br /&gt;
|na=3 Décembre 2001&lt;br /&gt;
|eu=14 Juin 2002&lt;br /&gt;
|aus=14 Juin 2002&lt;br /&gt;
|cds=Aucune donnée&lt;br /&gt;
|prédécesseur=N/A&lt;br /&gt;
|successeur=[[Pikmin 2]]&lt;br /&gt;
|re-sorties=[[Nouvelles façons de jouer ! Pikmin]]&amp;lt;br&amp;gt;[[Pikmin 1 (Nintendo Switch)]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Pikmin&#039;&#039;&#039;&#039;&#039; est le premier jeu de la série Pikmin, sorti en 2001, c&#039;est un des premiers jeux disponibles pour la GameCube. Le jeu est chronologiquement le premier de la série, voyant le crash du Capitaine Olimar sur une planète inconnue et devant collecter les pièces perdues de son vaisseau dans le but de s&#039;échapper. Le jeu introduit les méchaniques de base de faire pousser des Pikmin, de contrôller les Pikmin en groupe, abbatre des obsatcles, porter des objets, et combattre des ennemis. Le jeu a été porté sur la Wii sous le titre de Nouvelles façons de jouer ! Pikmin, et porté sur la Nintendo Switch sous le titre de Pikmin 1. Sa suite, [[Pikmin 2]], est sortie trois ans plus tard en 2004.&lt;br /&gt;
&lt;br /&gt;
==Histoire==&lt;br /&gt;
&lt;br /&gt;
[[Capitaine Olimar]], un pilote, dirige son vaisseau spatial, le [[S.S. Dolphin]], à travers l&#039;espace. Soudainement, une météorite fonce dans sa direction et frappe le Dolphin, le faisant plonger vers une planète semblable à la &#039;&#039;Terre&#039;&#039;. Pendant la chute, le Dolphin s&#039;enflamme, et ses différentes [[Pièces de vaisseau|parties]] se détachent de la coque et se dispersent à travers la planète.&lt;br /&gt;
&lt;br /&gt;
Le lendemain, Olimar reprend connaissance sur le [[Site du crash]], se lève et se retourne pour constater que le Dolphin est gravement endommagé. Réalisant que l&#039;oxygène sur la planète est mortel pour lui et que son système de survie n&#039;a que suffisamment d&#039;énergie pour durer 30 jours, Olimar se met en route pour localiser les pièces manquantes du Dolphin, espérant pouvoir reconstruire son vaisseau et retourner sur sa planète d&#039;origine [[Hocotate]].&lt;br /&gt;
&lt;br /&gt;
Après avoir exploré un peu, Olimar trouve un [[Oignon]] inactif. En s&#039;en approchant, l&#039;Oignon prend vie, et celui-ci expulse une graine. En [[Cueillir|cueillant]] cette graine et en expérimentant avec la créature en la [[Lancer|lançant]], il apprend sur la [[famille Pikmin|famille Pikmin]] et leurs capacités. Avec l&#039;aide des [[Pikmin rouges]] qu&#039;il accumule, Olimar récupère le [[Moteur Principal]], qui permet à son vaisseau de s&#039;envoler de la surface de la planète, qui devient trop dangereuse durant la nuit.&lt;br /&gt;
&lt;br /&gt;
Olimar et les Pikmin découvrent ensuite une nouvelle zone, la [[Forêt de l&#039;Espoir]] ainsi que l&#039;Oignon qui y réside: celui des [[Pikmin jaunes]]. Il s&#039;affranchis aussi sur les particularités ainsi que les créatures de la planètes, et apprends à utiliser les Pikmin à leur plein potentiel. Après avoir récupéré assez de pièces de son vaisseau, il combat l&#039;Empereur Bulblax avec l&#039;aide des Pikmin et retourne sur Hocotate.&lt;br /&gt;
&lt;br /&gt;
===Endings===&lt;br /&gt;
{|class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; align=&amp;quot;right&amp;quot;&lt;br /&gt;
!Click [show] to display the image.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Olimar Pikmin.png|thumb|300px|The bad ending of &#039;&#039;Pikmin&#039;&#039;.]]&lt;br /&gt;
|}&lt;br /&gt;
{{see also|Completion}}&lt;br /&gt;
&lt;br /&gt;
There are three possible ways for Olimar&#039;s adventure to end, which depend on the ship parts the player can gather before the [[day]]s run out. Videos of each ending can be found on the [[#External links|external links]] section of this article.&lt;br /&gt;
&lt;br /&gt;
The [[canon]] ending is the best one; this is when all thirty ship parts are recovered within the thirty day time limit. After the [[Secret Safe]] is gathered, the [[camera]] zooms into the Dolphin and Captain Olimar jumps with joy. Then the scene darkens, becoming night, Olimar walks to his ship and stops to look at the Pikmin one last time. The Pikmin tilt their heads in curiosity. Olimar gives the Pikmin a short wave good-bye, to which the Pikmin tilt their heads in the opposite direction. With a sigh, Olimar looks down and shakes his head. He then boards the Dolphin and lifts off successfully, and the Pikmin attack a nearby [[Bulborb|Spotty Bulborb]] on their own. Next, the ship is seen flying away, with [[Onion]]s of many, unseen colors following him. After the [[credits]], the [[enemy reel]] is shown.&lt;br /&gt;
&lt;br /&gt;
The neutral ending is when the time runs out, but Olimar manages to escape with the ship parts he collected. Out of the 30 parts, only 25 specific ones are necessary for the captain to return to Hocotate. The five optional parts are the [[Nova Blaster]], the [[Space Float]], the [[Massage Machine]], the [[UV Lamp]] and the [[Secret Safe]]. With this ending, at the night of the final day, Captain Olimar walks towards the Dolphin and takes a quick glance back before entering the cockpit of his ship and attempting to blast off. He successfully flies off while three Pikmin (one red, one yellow, and one blue) look up into the sky with curiosity.&lt;br /&gt;
&lt;br /&gt;
The bad ending takes place when Olimar does not manage to retrieve the 25 mandatory parts. On his last day, he realizes that time is up and attempts to lift off. Immediately after taking off, the [[Main Engine|engine]] explodes and his ship crashes back onto the planet. The Pikmin [[carry]] his unconscious body to an Onion, making Olimar pop out as a [[Olimar as Pikmin|Pikmin-like creature]], having his normal head, but the sprout of a Pikmin with a black stem, and without his [[spacesuit]] helmet.&lt;br /&gt;
&lt;br /&gt;
It is known that the best ending is the canon one, seeing as in &#039;&#039;[[Pikmin 2]]&#039;&#039;, Olimar has brought a souvenir home for his son, and the best ending is the only one where he would have time to pick one up. In addition, it&#039;s revealed that Olimar&#039;s wife eventually finds the [[Secret Safe]] during his absence, and that ship part can only be retrieved after all other 29 were. Naturally, the worst ending is not canon, as Olimar is known to return safely to Hocotate at the start of the second game.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
&#039;&#039;Pikmin&#039;&#039; is a three-dimensional strategy-based game, in which the player is given control of Olimar, who in turn has control over the Pikmin that follow him. The goal of the game is to find and collect as many of his 30 lost ship parts as possible, in fewer than the 30 days Olimar has to live, so that he can escape the planet before his life-support system fails. This is achieved by directing Pikmin to [[carry]] the parts to Olimar&#039;s ship. 13 minutes and 30 seconds are spent on its surface each [[day]]; as nightfall approaches, he must gather stray and toiling Pikmin so that they don&#039;t fall victim to the voracious nocturnal predators, such as the [[Bulborb|Spotty Bulborb]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;Pikmin&#039;&#039;, players will face many obstacles in order to secure the parts required to rebuild the ship. This must be done with care, as many obstacles are [[hazard]]ous to the Pikmin, such as water, fire and explosions. There are also other things that block the way, such as walls, bridges and gaps. Many different animal species on the planet hinder the progress of working Pikmin. However, the forces are limited; Olimar can only have up to [[Pikmin limit|100 Pikmin out in the field]] and no more under any circumstances. The rest are stored in the [[Onion]]s, considered by Olimar to be some sort of mothership for the species.&lt;br /&gt;
&lt;br /&gt;
The primary way to control Pikmin is to [[throw]] them at targets, although they can also be [[swarm|issued]] to them. By gathering resources back into the Onions, new seeds will pop out, which increase the supply of Pikmin. The creatures can also [[maturity|mature]] with the likes of [[nectar]].&lt;br /&gt;
&lt;br /&gt;
===Challenge Mode===&lt;br /&gt;
{{main|Challenge Mode (Pikmin)|t1=Challenge Mode in &#039;&#039;Pikmin&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
In addition to the regular story mode, there is an alternate game mode where players are challenged to grow the most Pikmin they can in a single day, with slightly different rules. The player&#039;s top 5 scores for each area are saved.&lt;br /&gt;
&lt;br /&gt;
==Content==&lt;br /&gt;
===Pikmin===&lt;br /&gt;
[[File:Destroyingwall.jpg|thumb|150px|These Pikmin are destroying a wall to clear a path for [[Captain Olimar|Olimar]].]]&lt;br /&gt;
{{main|Pikmin family}}&lt;br /&gt;
Pikmin are the plant/animal hybrids that are discovered by Captain Olimar when he crash-landed on the planet. The Pikmin willingly follow his orders and imitate his movements, despite whatever fate may await them. Each species of Pikmin has weaknesses and strengths and all Pikmin must be used in cooperation in order to collect all of the missing ship parts. These are the types of Pikmin encountered in this game.&lt;br /&gt;
&lt;br /&gt;
====Red Pikmin====&lt;br /&gt;
[[File:Red Pikmin waves P1 art.png|thumb|100px|left|A Red Pikmin waving.]]&lt;br /&gt;
{{main|Red Pikmin}}&lt;br /&gt;
Red Pikmin are the first type of Pikmin encountered by Captain Olimar, at [[The Impact Site]]. They are used to retrieve the [[Main Engine]], since they are the only Pikmin he has at the time. Red Pikmin are resistant to fire and have more [[Combat|attack]] power than the other Pikmin types. Besides their color, they can also distinguished from other Pikmin types with their pointed nose-like growth.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
====Yellow Pikmin====&lt;br /&gt;
[[File:Relaxing Pikmin.jpg|thumb|100px|A Yellow Pikmin laying down.]]&lt;br /&gt;
{{main|Yellow Pikmin}}&lt;br /&gt;
Yellow Pikmin are the second Pikmin discovered by Olimar, found in [[The Forest of Hope]]. Yellow Pikmin are the only Pikmin with the ability to carry [[Bomb rock|bomb-rocks]] (in this game), and can be [[throw]]n higher than normal. The Yellow Pikmin&#039;s defining physical characteristic is their large ears.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
====Blue Pikmin====&lt;br /&gt;
[[File:Blue Pikmin thrown P1 art.png|thumb|left|75px|A Blue Pikmin being thrown.]]&lt;br /&gt;
{{main|Blue Pikmin}}&lt;br /&gt;
Blue Pikmin are the third and last kind of Pikmin found in the game. They are located in [[The Forest Navel]]. Blue Pikmin are the only species of Pikmin that can move around in bodies of water, thanks to their gills. When non-Blue Pikmin fall in the water, Blue Pikmin will run to them and [[throw]] them out of the water, saving their lives.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
===Characters===&lt;br /&gt;
====Captain Olimar====&lt;br /&gt;
[[File:Olimar guides Red Pikmin P1 art.png|thumb|right|150px|Olimar, followed by a trio of Red Pikmin.]]&lt;br /&gt;
{{main|Captain Olimar}}&lt;br /&gt;
Captain Olimar is the main character of &#039;&#039;Pikmin&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Areas===&lt;br /&gt;
[[File:Overworld.JPG|thumb|250px|The [[Menu/Area selection|area selection screen]], where areas are selected at the start of each day.]]&lt;br /&gt;
The explorable area of the planet is split into five different [[area]]s. After 1, 5, 12 and 29 ship parts are recovered, the [[S.S. Dolphin]] receives an upgrade, which allows it to fly to an additional area. The following list of areas is ordered from the first one unlocked to the last.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[The Impact Site]]&#039;&#039;&#039;: a small and peaceful area where Captain Olimar first lands.&lt;br /&gt;
*&#039;&#039;&#039;[[The Forest of Hope]]&#039;&#039;&#039;: a temperate forest-like area.&lt;br /&gt;
*&#039;&#039;&#039;[[The Forest Navel]]&#039;&#039;&#039;: an underground area, with a beach and some rimstone dams.&lt;br /&gt;
*&#039;&#039;&#039;[[The Distant Spring]]&#039;&#039;&#039;: a large wetland-like area.&lt;br /&gt;
*&#039;&#039;&#039;[[The Final Trial]]&#039;&#039;&#039;: a linear challenge-like level where the player&#039;s knowledge is put to the test.&lt;br /&gt;
&lt;br /&gt;
===Ship parts===&lt;br /&gt;
{{see|Ship part}}&lt;br /&gt;
Ship parts are what the player needs to collect in order to advance with the game. There are 30 in total, and they can upgrade the [[S.S. Dolphin]] once certain amounts of parts are recovered. Each ship part is unique, and 5 of them are not required for Olimar to succeed in his escape.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
{{see|Enemy#In Pikmin|t1=Enemies in &#039;&#039;Pikmin&#039;&#039;}}&lt;br /&gt;
There are a number of creatures in the planet that are enemies to the Pikmin. They are mostly predators, although almost all of them can be killed by large armies of Pikmin.&lt;br /&gt;
&lt;br /&gt;
===Plants and fungi===&lt;br /&gt;
{{see|Vegetation#Pikmin|t1=Vegetation in &#039;&#039;Pikmin&#039;&#039;}}&lt;br /&gt;
A few decorative plants and fungi exist in each area. Most of them are plants in the real world.&lt;br /&gt;
&lt;br /&gt;
==Controls==&lt;br /&gt;
{{see|Controls#Pikmin|t1=Controls in &#039;&#039;Pikmin&#039;&#039;}}&lt;br /&gt;
Players control the game with a [[GameCube]] controller. In-game, they take control of Olimar, and if he has any Pikmin on his group, he can control them to some degree by shifting the group&#039;s position, dismissing them, or throwing them. The player is also given some control over the [[camera]].&lt;br /&gt;
&lt;br /&gt;
==Lists==&lt;br /&gt;
===Quotes===&lt;br /&gt;
{{see|Olimar&#039;s voyage log}}&lt;br /&gt;
{{see|Olimar&#039;s monologs}}&lt;br /&gt;
&lt;br /&gt;
===Soundtrack===&lt;br /&gt;
{{see|Music in Pikmin|t1=Music in &#039;&#039;Pikmin&#039;&#039;}}&lt;br /&gt;
{{see|Pikmin World}}&lt;br /&gt;
&lt;br /&gt;
===Easter eggs and secrets===&lt;br /&gt;
{{see|Easter eggs#Pikmin|t1=Easter eggs}}&lt;br /&gt;
&lt;br /&gt;
===Regional differences===&lt;br /&gt;
{{see|Region#Pikmin|t1=Region}}&lt;br /&gt;
&lt;br /&gt;
===Mistakes===&lt;br /&gt;
{{see|Mistakes}}&lt;br /&gt;
&lt;br /&gt;
===Glitches===&lt;br /&gt;
{{see|Glitches in Pikmin}}&lt;br /&gt;
&lt;br /&gt;
===Prerelease information===&lt;br /&gt;
{{see|Pikmin prerelease information|t1=&#039;&#039;Pikmin&#039;&#039; prerelease information}}&lt;br /&gt;
&lt;br /&gt;
===Unused content===&lt;br /&gt;
{{see|Unused content in Pikmin|t1=Unused content in &#039;&#039;Pikmin&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
===Development===&lt;br /&gt;
{{todo|1=Expand this section. [https://www.youtube.com/watch?v=V_VgT8WJxZ0 This video] has some useful information and sources. Also, [https://www.nintendo.com/whatsnew/ask-the-developer-vol-10-pikmin-4-part-1/ Ask the Developer Vol. 10]}}&lt;br /&gt;
During development of the [[GameCube]], a tech demo was created that showed off multiple [[mariowiki:Mario|Mario]]s, under the title &#039;&#039;[[mariowiki:Super Mario 128|Super Mario 128]]&#039;&#039;. This demo demonstrated the console&#039;s ability to have several dozens of individual objects on-screen at once. This concept was later recycled and lead to the creation of &#039;&#039;Pikmin&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
While experimenting with the idea for a game, Nintendo came up with a concept of a god-related game. According to an interview with Shigeru Miyamoto, it would feature the player character as a god, looking over two humans &amp;amp;ndash; then called Adam and Eve &amp;amp;ndash; that would develop by themselves. They would multiply over time, and depending on the player&#039;s decisions, the characters could do things such as fight, or nest and have children. Eventually, it was deemed too uninteractive, and Pikmin were added. Soon after, the whole idea was scrapped, and development for &#039;&#039;Pikmin&#039;&#039; began. The [[Bulborb|Spotty Bulborb]], which originated as a mammoth-like creature in that game, was re-used for &#039;&#039;Pikmin&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
The first reveal of the &#039;&#039;Pikmin&#039;&#039; project came in [[Pikmin prerelease information#E3 2001 Tech Demo Show Off|E3 2001]], where [[Shigeru Miyamoto]] played the game live. By that point, the general mechanics resembled the final product, but several assets, resources and quirks were different.&lt;br /&gt;
&lt;br /&gt;
===Releases===&lt;br /&gt;
{{main|Region|Nintendo Selects}}&lt;br /&gt;
The game was released on {{date|26|October|2001}} in Japan, {{date|3|December|2001}}&amp;lt;ref name=nintendocom&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;ref name=pikmincom&amp;gt;&amp;lt;/ref&amp;gt; in North America, and {{date|14|June|2002}} in Europe and Australia. In North America, the game was originally planned to release as a GameCube launch title on {{date|11|November|2001}},{{source needed}} however it was delayed for unknown reasons and was released on {{date|3|December}} instead. The game was later re-released with different packaging.&lt;br /&gt;
&lt;br /&gt;
There are three versions of the software, [[#Versions|listed below]]. Each physical release can have the Japanese, American, or European game disc inside. The Japanese version of the game is only available in Japanese, the American version is only available in English, and the European version of the game is available in English, European French, German, Italian, and Castilian Spanish.&lt;br /&gt;
&lt;br /&gt;
Below is a complete list of all known releases of &#039;&#039;Pikmin&#039;&#039;, including the box art, release locations, and product information.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | List of physical releases&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Box&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Location(s)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Software&amp;lt;br&amp;gt;region&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Release date&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Nintendo&amp;lt;br&amp;gt;Product ID&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | UPC/A&lt;br /&gt;
|-&lt;br /&gt;
! Front || Back&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Japanese Pikmin.jpg|60px]] ||  || Original release || Japan || Japanese || {{date|26|October|2001}} || GS-DOL-GPIJ-JPN || 4 902370 505672&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pikmin1boxart.jpg|60px]] ||  || Original release || North America || American || {{date|3|December|2001}} || DL-DOL-GPIE-USA || 0 45496 96002 5 (00100)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PikminBoxFrontCanada.jpeg|60px]] ||  || Original release || Canada || American || {{date|3|December|2001}} || DL-DOL-GPIE-USA || 0 45496 96009 4 (00000)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PikminboxfrontUK.jpeg|60px]] ||  || Original release || United Kingdom&amp;lt;br&amp;gt;Spain&amp;lt;br&amp;gt;Italy || European || {{date|14|June|2002}} || DOL-GPIP-UKV || 0 45496 96002 5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PikminBoxFrontAustralia.jpg|60px]] ||  || Original release || Australia&amp;lt;br&amp;gt;New Zealand || European || {{date|14|June|2002}} || GS-DOL-GPIP-AUS || 0 45496 96002 5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PikminBoxFrontGermany.jpeg|60px]] ||  || Original release || Germany&amp;lt;br&amp;gt;Austria&amp;lt;br&amp;gt;Switzerland || European || {{date|14|June|2002}} || DOL-GPIP-NOE || 0 45496 39015 0&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PikminboxfrontUK.jpeg|60px]] ||  || Original release || Netherlands&amp;lt;br&amp;gt;Belgium || European || {{date|14|June|2002}} || DOL-GPIP-HOL || 0 45496 39018 1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PikminBoxFrontFrance.jpg|60px]] ||  || Original release || France || European || {{date|14|June|2002}} || DOL-GPIP-FRA || 0 45496 39017 4&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PikminBoxFrontUSAPC.jpg|60px]] ||  || Player&#039;s Choice || North America || American || {{date|9|Feburary|2003}} || DL-DOL-GPIE-USA || 0 45496 96002 5 (00101)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PikminBoxFrontCanadaPC.jpg|60px]] ||  || Player&#039;s Choice || Canada || American || {{date|9|Feburary|2003}} || DL-DOL-GPIE-USA || 0 45496 96009 4 (00101)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PikminBoxFrontNetherlandsPC.jpg|60px]] ||  || Player&#039;s Choice || United Kingdom&amp;lt;br&amp;gt;Spain&amp;lt;br&amp;gt;Italy || European || April 2003 || DOL-GPIP-UKV ||  0 45496 39095 2&lt;br /&gt;
|-&lt;br /&gt;
| ||  || Player&#039;s Choice&amp;lt;br&amp;gt;(Silver banner) || United Kingdom&amp;lt;br&amp;gt;Spain&amp;lt;br&amp;gt;Italy || European || April 2003 || DOL-GPIP-UKV ||  0 45496 39095 2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PikminBoxFrontAustraliaPC.jpg|60px]] ||  || Player&#039;s Choice || Australia&amp;lt;br&amp;gt;New Zealand || European || April 2003 || GS-DOL-GPIP-AUS || 0 45496 96002 5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PikminBoxFrontGermanyPC.jpg|60px]] ||  || Player&#039;s Choice || Germany&amp;lt;br&amp;gt;Austria&amp;lt;br&amp;gt;Switzerland || European || April 2003 || DOL-GPIP-NOE || 0 45496 39093 8&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PikminBoxFrontNetherlandsPC.jpg|60px]] ||  || Player&#039;s Choice || Netherlands&amp;lt;br&amp;gt;Belgium || European || April 2003 || DOL-GPIP-HOL || 0 45496 39097 6&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Japanese Pikmin.jpg|60px]] ||  || Pikmin 1 + 2 || Japan || Japanese || {{date|23|July|2004}} || DOL-GPIJ-JPN || 4 902370 505672&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[New Play Control! Pikmin]]&#039;&#039; is a different game, but an enhanced port of this one. It was released for the [[Wii]], and features a new control method and other slight differences.&lt;br /&gt;
&lt;br /&gt;
On {{date|21|June|2023}} a [[Pikmin 1 (Nintendo Switch)|Nintendo Switch port]] of the game based on the &#039;&#039;New Play Control!&#039;&#039; version was released, albeit with a number of changes.&lt;br /&gt;
&lt;br /&gt;
===Versions===&lt;br /&gt;
{{main|Region}}&lt;br /&gt;
The first version of the game, the &amp;quot;Japanese version&amp;quot;, was released for the [[GameCube]] in Japan, in October of 2001. Throughout the next months, the localization team of Nintendo of America changed the game for release in North America. Finally, later, Nintendo of Europe made their own tweaks, and released that version in Europe and Oceania. Although these three regions received a different version each, the differences between them are minor. The biggest one is that the Japanese version uses Japanese text, while the others use English or European-language text. Not much changes between the US and the European versions, but it became possible to skip the [[sunset]] cutscene in the European version.&lt;br /&gt;
&lt;br /&gt;
Below is a complete list of all of the different software versions of the game.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | List of game versions&lt;br /&gt;
|-&lt;br /&gt;
! Disc&lt;br /&gt;
! Game ID&lt;br /&gt;
! Region&lt;br /&gt;
! Region Code&lt;br /&gt;
! Publisher&lt;br /&gt;
|-&lt;br /&gt;
| || DPIJ01 || Japan || NTSC-J || Nintendo Co., Ltd.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PikminDiscNorthAmerica.jpg|60px]] || DPIE01 || North America || NTSC || Nintendo of America Inc.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PikminDiscEurope.jpg|60px]] || DPIP01 || Europe&amp;lt;br&amp;gt; Australia || PAL || Nintendo of Europe GmbH&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Reception===&lt;br /&gt;
&#039;&#039;Pikmin&#039;&#039; received mostly positive reviews. Sites like IGN and GameSpot gave it scores close to 90%, praising its uniqueness and visuals, but complaining about the [[camera]].{{cite web|https://www.ign.com/articles/2001/05/31/gamecube-at-e3-the-goods-and-the-bads-4|GameCube at E3: The Goods and the Bads|IGN|published={{date|21|June|2012}}|retrieved={{date|8|August|2020}}}} On its first week, it sold over 100,000 copies, although the numbers started decreasing in the following weeks. The song [[Ai no Uta]] helped boost sales, and became an unexpected hit, even surpassing the sales for the game itself.&lt;br /&gt;
&lt;br /&gt;
==Connections to other games==&lt;br /&gt;
{{see also|Canon}}&lt;br /&gt;
This is the first game in the series, both in terms of releases, and in terms of plot timeline. The story of {{p2}} takes place directly after Olimar&#039;s return from his adventure in &#039;&#039;Pikmin&#039;&#039;. Other than that, &#039;&#039;Pikmin&#039;&#039; is alluded to in other games of the series, whenever Olimar&#039;s first voyage and original discovery of the Pikmin are referred. The story of {{p4}} is in some ways a retelling of the story of this game.&lt;br /&gt;
&lt;br /&gt;
==Credits==&lt;br /&gt;
{{see|Credits#Pikmin|t1=&#039;&#039;Pikmin&#039;&#039; credits}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
{{see also|Promotional material#Pikmin|t1=Promotional material in &#039;&#039;Pikmin&#039;&#039;}}&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Pikmin logo.png|Logo.&lt;br /&gt;
Player&#039;s Choice Pikmin.jpg|[[Player&#039;s Choice]] box art.&lt;br /&gt;
Japanese Pikmin.jpg|Japanese box art.&lt;br /&gt;
PikminEUbox.jpg|European box art.&lt;br /&gt;
PikminBoxFrontUKPC.jpg|United Kingdom Player&#039;s Choice box art.&lt;br /&gt;
PikminDEPCbox.jpg|German Player&#039;s Choice box art.&lt;br /&gt;
PikminBoxFrontNetherlands.jpg|Netherlands box art.&lt;br /&gt;
PikminNABetaBox.png|Early North American box art.&lt;br /&gt;
P1 Nintendo of Europe wallpaper.jpg|Wallpaper from Nintendo of Europe.&lt;br /&gt;
P1 Nintendo of Europe wallpaper 2.jpg|Another wallpaper from Nintendo of Europe.&lt;br /&gt;
Pikmin fight Red Bulborb P1 art.png|Artwork used on boxart outside from Japan.&lt;br /&gt;
Pikmintitlescreen.png|Title screen.&lt;br /&gt;
Nintendo Power Pikmin interview page 90.jpg|Page 90 of a Nintendo Power interview with Shigeru Miyamoto describing &#039;&#039;Adam and Eve&#039;&#039;.&lt;br /&gt;
Nintendo Power Pikmin interview page 91.jpg|Page 91 of the same interview.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Page 23 of the instruction manual describes a strategy against [[Bulborb|Spotty Bulborb]]s, but contains a [[Mistake|typo]]: it has &amp;quot;holdung on to the feet&amp;quot; instead of &amp;quot;holding on to the feet&amp;quot;.&lt;br /&gt;
*Some of the resources used for the scenery in the game come from the mountains and the gardens around [[Shigeru Miyamoto]]&#039;s house.{{cite youtube|IdQwnLW2eoY|where Miyamoto explains the resource&#039;s origins|m=11|s=11}}&lt;br /&gt;
*It is possible to collect all 30 ship parts in 6 in-game [[day]]s. Such a playthrough is known as a [[6 day run]].&lt;br /&gt;
&lt;br /&gt;
==Names in other languages==&lt;br /&gt;
{{foreignname&lt;br /&gt;
|Jap=ピクミン&lt;br /&gt;
|JapR=Pikumin&lt;br /&gt;
|JapM=Pikmin&lt;br /&gt;
|Fra=Pikmin&lt;br /&gt;
|FraM=-&lt;br /&gt;
|Ger=Pikmin&lt;br /&gt;
|GerM=-&lt;br /&gt;
|Ita=Pikmin&lt;br /&gt;
|ItaM=-&lt;br /&gt;
|Spa=Pikmin&lt;br /&gt;
|SpaM=-&lt;br /&gt;
|Chi=皮克敏&lt;br /&gt;
|ChiM=-&lt;br /&gt;
|ChiN=Transliteration&lt;br /&gt;
|Dut=Pikmin&lt;br /&gt;
|DutM=-&lt;br /&gt;
|DutN=Name taken from the official &#039;&#039;Pikmin&#039;&#039; website.&lt;br /&gt;
|notes=y&lt;br /&gt;
|ItaI=Pikmin (gioco)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*&#039;&#039;[[Pikmin.com SpaceForce]]&#039;&#039;&lt;br /&gt;
*{{npcp1}}&lt;br /&gt;
*{{p1s}}&lt;br /&gt;
*{{p1+2}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://www.nintendo.co.jp/ngc/gpij/index.html Official Japanese website]&lt;br /&gt;
*{{w|Pikmin|Wikipedia&#039;s article on &#039;&#039;Pikmin&#039;&#039;}}&lt;br /&gt;
*[[strategywiki:Pikmin|StrategyWiki&#039;s article on &#039;&#039;Pikmin&#039;&#039;]]&lt;br /&gt;
*[[NWiki:Pikmin (game)|NintendoWiki&#039;s article on &#039;&#039;Pikmin&#039;&#039;]]&lt;br /&gt;
*[http://files.replacementdocs.com/Pikmin_-_AU_Manual_-_GC.pdf &#039;&#039;Pikmin&#039;&#039; game manual (Australian copy)]&lt;br /&gt;
*[https://drive.google.com/file/d/1u6ng7oWY5G0YnfleUEx3DBoIkqkvfGkO/view &#039;&#039;Pikmin&#039;&#039; game manual (Japanese copy)]&lt;br /&gt;
*[https://www.youtube.com/watch?v=geIe011iI9k YouTube video of the good ending]&lt;br /&gt;
*[https://www.youtube.com/watch?v=oevDcLvdRkM YouTube video of the neutral ending]&lt;br /&gt;
*[https://www.youtube.com/watch?v=Xpe6njHRJP8 YouTube video of the bad ending]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{refs}}&lt;br /&gt;
&lt;br /&gt;
{{Games}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pikmin 1| ]]&lt;br /&gt;
[[Category:Main series]]&lt;br /&gt;
[[it:Pikmin (gioco)]]&lt;/div&gt;</summary>
		<author><name>Yaya</name></author>
	</entry>
	<entry>
		<id>https://pikmin-fr.wiki/w/index.php?title=Pikmin&amp;diff=1220</id>
		<title>Pikmin</title>
		<link rel="alternate" type="text/html" href="https://pikmin-fr.wiki/w/index.php?title=Pikmin&amp;diff=1220"/>
		<updated>2025-06-23T16:44:11Z</updated>

		<summary type="html">&lt;p&gt;Yaya : /* Plot */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox/Game&lt;br /&gt;
|headerborder={{color|light-green}}&lt;br /&gt;
|headercolor={{color|green}}&lt;br /&gt;
|image=Pikmin 1 Logo.png&lt;br /&gt;
|size=200px&lt;br /&gt;
|japonais=ピクミン&lt;br /&gt;
|console=[[Nintendo Gamecube]]&lt;br /&gt;
|développeur=Nintendo EAD&lt;br /&gt;
|éditeur=Nintendo&lt;br /&gt;
|genre=Stratégie en temps réel&lt;br /&gt;
|joueurs=Solo&lt;br /&gt;
|jp=26 Octobre 2001&lt;br /&gt;
|na=3 Décembre 2001&lt;br /&gt;
|eu=14 Juin 2002&lt;br /&gt;
|aus=14 Juin 2002&lt;br /&gt;
|cds=Aucune donnée&lt;br /&gt;
|prédécesseur=N/A&lt;br /&gt;
|successeur=[[Pikmin 2]]&lt;br /&gt;
|re-sorties=[[Nouvelles façons de jouer ! Pikmin]]&amp;lt;br&amp;gt;[[Pikmin 1 (Nintendo Switch)]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Pikmin&#039;&#039;&#039;&#039;&#039; est le premier jeu de la série Pikmin, sorti en 2001, c&#039;est un des premiers jeux disponibles pour la GameCube. Le jeu est chronologiquement le premier de la série, voyant le crash du Capitaine Olimar sur une planète inconnue et devant collecter les pièces perdues de son vaisseau dans le but de s&#039;échapper. Le jeu introduit les méchaniques de base de faire pousser des Pikmin, de contrôller les Pikmin en groupe, abbatre des obsatcles, porter des objets, et combattre des ennemis. Le jeu a été porté sur la Wii sous le titre de Nouvelles façons de jouer ! Pikmin, et porté sur la Nintendo Switch sous le titre de Pikmin 1. Sa suite, [[Pikmin 2]], est sortie trois ans plus tard en 2004.&lt;br /&gt;
&lt;br /&gt;
==Histoire==&lt;br /&gt;
&lt;br /&gt;
[[Capitaine Olimar]], un pilote, dirige son vaisseau spatial, le [[S.S. Dolphin]], à travers l&#039;espace. Soudainement, une météorite fonce dans sa direction et frappe le Dolphin, le faisant plonger vers une planète semblable à la {{w|Terre}}. Pendant la chute, le Dolphin s&#039;enflamme, et ses différentes [[Pièces de vaisseau|parties]] se détachent de la coque et se dispersent à travers la planète.&lt;br /&gt;
&lt;br /&gt;
Le lendemain, Olimar reprend connaissance sur le [[Site du crash]], se lève et se retourne pour constater que le Dolphin est gravement endommagé. Réalisant que l&#039;oxygène sur la planète est mortel pour lui et que son système de survie n&#039;a que suffisamment d&#039;énergie pour durer 30 jours, Olimar se met en route pour localiser les pièces manquantes du Dolphin, espérant pouvoir reconstruire son vaisseau et retourner sur sa planète d&#039;origine [[Hocotate]].&lt;br /&gt;
&lt;br /&gt;
Après avoir exploré un peu, Olimar trouve un [[Oignon]] inactif. En s&#039;en approchant, l&#039;Oignon prend vie, et celui-ci expulse une graine. En [[Cueillir|cueillant]] cette graine et en expérimentant avec la créature en la [[Lancer|lançant]], il apprend sur la [[famille Pikmin|famille Pikmin]] et leurs capacités. Avec l&#039;aide des [[Pikmin rouges]] qu&#039;il accumule, Olimar récupère le [[Moteur Principal]], qui permet à son vaisseau de s&#039;envoler de la surface de la planète, qui devient trop dangereuse durant la nuit.&lt;br /&gt;
&lt;br /&gt;
Olimar et les Pikmin découvrent ensuite une nouvelle zone, la [[Forêt de l&#039;Espoir]] ainsi que l&#039;Oignon qui y réside: celui des [[Pikmin jaunes]]. Il s&#039;affranchis aussi sur les particularités ainsi que les créatures de la planètes, et apprends à utiliser les Pikmin à leur plein potentiel. Après avoir récupéré assez de pièces de son vaisseau, il combat l&#039;Empereur Bulblax avec l&#039;aide des Pikmin et retourne sur Hocotate.&lt;br /&gt;
&lt;br /&gt;
===Endings===&lt;br /&gt;
{|class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; align=&amp;quot;right&amp;quot;&lt;br /&gt;
!Click [show] to display the image.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Olimar Pikmin.png|thumb|300px|The bad ending of &#039;&#039;Pikmin&#039;&#039;.]]&lt;br /&gt;
|}&lt;br /&gt;
{{see also|Completion}}&lt;br /&gt;
&lt;br /&gt;
There are three possible ways for Olimar&#039;s adventure to end, which depend on the ship parts the player can gather before the [[day]]s run out. Videos of each ending can be found on the [[#External links|external links]] section of this article.&lt;br /&gt;
&lt;br /&gt;
The [[canon]] ending is the best one; this is when all thirty ship parts are recovered within the thirty day time limit. After the [[Secret Safe]] is gathered, the [[camera]] zooms into the Dolphin and Captain Olimar jumps with joy. Then the scene darkens, becoming night, Olimar walks to his ship and stops to look at the Pikmin one last time. The Pikmin tilt their heads in curiosity. Olimar gives the Pikmin a short wave good-bye, to which the Pikmin tilt their heads in the opposite direction. With a sigh, Olimar looks down and shakes his head. He then boards the Dolphin and lifts off successfully, and the Pikmin attack a nearby [[Bulborb|Spotty Bulborb]] on their own. Next, the ship is seen flying away, with [[Onion]]s of many, unseen colors following him. After the [[credits]], the [[enemy reel]] is shown.&lt;br /&gt;
&lt;br /&gt;
The neutral ending is when the time runs out, but Olimar manages to escape with the ship parts he collected. Out of the 30 parts, only 25 specific ones are necessary for the captain to return to Hocotate. The five optional parts are the [[Nova Blaster]], the [[Space Float]], the [[Massage Machine]], the [[UV Lamp]] and the [[Secret Safe]]. With this ending, at the night of the final day, Captain Olimar walks towards the Dolphin and takes a quick glance back before entering the cockpit of his ship and attempting to blast off. He successfully flies off while three Pikmin (one red, one yellow, and one blue) look up into the sky with curiosity.&lt;br /&gt;
&lt;br /&gt;
The bad ending takes place when Olimar does not manage to retrieve the 25 mandatory parts. On his last day, he realizes that time is up and attempts to lift off. Immediately after taking off, the [[Main Engine|engine]] explodes and his ship crashes back onto the planet. The Pikmin [[carry]] his unconscious body to an Onion, making Olimar pop out as a [[Olimar as Pikmin|Pikmin-like creature]], having his normal head, but the sprout of a Pikmin with a black stem, and without his [[spacesuit]] helmet.&lt;br /&gt;
&lt;br /&gt;
It is known that the best ending is the canon one, seeing as in &#039;&#039;[[Pikmin 2]]&#039;&#039;, Olimar has brought a souvenir home for his son, and the best ending is the only one where he would have time to pick one up. In addition, it&#039;s revealed that Olimar&#039;s wife eventually finds the [[Secret Safe]] during his absence, and that ship part can only be retrieved after all other 29 were. Naturally, the worst ending is not canon, as Olimar is known to return safely to Hocotate at the start of the second game.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
&#039;&#039;Pikmin&#039;&#039; is a three-dimensional strategy-based game, in which the player is given control of Olimar, who in turn has control over the Pikmin that follow him. The goal of the game is to find and collect as many of his 30 lost ship parts as possible, in fewer than the 30 days Olimar has to live, so that he can escape the planet before his life-support system fails. This is achieved by directing Pikmin to [[carry]] the parts to Olimar&#039;s ship. 13 minutes and 30 seconds are spent on its surface each [[day]]; as nightfall approaches, he must gather stray and toiling Pikmin so that they don&#039;t fall victim to the voracious nocturnal predators, such as the [[Bulborb|Spotty Bulborb]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;Pikmin&#039;&#039;, players will face many obstacles in order to secure the parts required to rebuild the ship. This must be done with care, as many obstacles are [[hazard]]ous to the Pikmin, such as water, fire and explosions. There are also other things that block the way, such as walls, bridges and gaps. Many different animal species on the planet hinder the progress of working Pikmin. However, the forces are limited; Olimar can only have up to [[Pikmin limit|100 Pikmin out in the field]] and no more under any circumstances. The rest are stored in the [[Onion]]s, considered by Olimar to be some sort of mothership for the species.&lt;br /&gt;
&lt;br /&gt;
The primary way to control Pikmin is to [[throw]] them at targets, although they can also be [[swarm|issued]] to them. By gathering resources back into the Onions, new seeds will pop out, which increase the supply of Pikmin. The creatures can also [[maturity|mature]] with the likes of [[nectar]].&lt;br /&gt;
&lt;br /&gt;
===Challenge Mode===&lt;br /&gt;
{{main|Challenge Mode (Pikmin)|t1=Challenge Mode in &#039;&#039;Pikmin&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
In addition to the regular story mode, there is an alternate game mode where players are challenged to grow the most Pikmin they can in a single day, with slightly different rules. The player&#039;s top 5 scores for each area are saved.&lt;br /&gt;
&lt;br /&gt;
==Content==&lt;br /&gt;
===Pikmin===&lt;br /&gt;
[[File:Destroyingwall.jpg|thumb|150px|These Pikmin are destroying a wall to clear a path for [[Captain Olimar|Olimar]].]]&lt;br /&gt;
{{main|Pikmin family}}&lt;br /&gt;
Pikmin are the plant/animal hybrids that are discovered by Captain Olimar when he crash-landed on the planet. The Pikmin willingly follow his orders and imitate his movements, despite whatever fate may await them. Each species of Pikmin has weaknesses and strengths and all Pikmin must be used in cooperation in order to collect all of the missing ship parts. These are the types of Pikmin encountered in this game.&lt;br /&gt;
&lt;br /&gt;
====Red Pikmin====&lt;br /&gt;
[[File:Red Pikmin waves P1 art.png|thumb|100px|left|A Red Pikmin waving.]]&lt;br /&gt;
{{main|Red Pikmin}}&lt;br /&gt;
Red Pikmin are the first type of Pikmin encountered by Captain Olimar, at [[The Impact Site]]. They are used to retrieve the [[Main Engine]], since they are the only Pikmin he has at the time. Red Pikmin are resistant to fire and have more [[Combat|attack]] power than the other Pikmin types. Besides their color, they can also distinguished from other Pikmin types with their pointed nose-like growth.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
====Yellow Pikmin====&lt;br /&gt;
[[File:Relaxing Pikmin.jpg|thumb|100px|A Yellow Pikmin laying down.]]&lt;br /&gt;
{{main|Yellow Pikmin}}&lt;br /&gt;
Yellow Pikmin are the second Pikmin discovered by Olimar, found in [[The Forest of Hope]]. Yellow Pikmin are the only Pikmin with the ability to carry [[Bomb rock|bomb-rocks]] (in this game), and can be [[throw]]n higher than normal. The Yellow Pikmin&#039;s defining physical characteristic is their large ears.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
====Blue Pikmin====&lt;br /&gt;
[[File:Blue Pikmin thrown P1 art.png|thumb|left|75px|A Blue Pikmin being thrown.]]&lt;br /&gt;
{{main|Blue Pikmin}}&lt;br /&gt;
Blue Pikmin are the third and last kind of Pikmin found in the game. They are located in [[The Forest Navel]]. Blue Pikmin are the only species of Pikmin that can move around in bodies of water, thanks to their gills. When non-Blue Pikmin fall in the water, Blue Pikmin will run to them and [[throw]] them out of the water, saving their lives.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
===Characters===&lt;br /&gt;
====Captain Olimar====&lt;br /&gt;
[[File:Olimar guides Red Pikmin P1 art.png|thumb|right|150px|Olimar, followed by a trio of Red Pikmin.]]&lt;br /&gt;
{{main|Captain Olimar}}&lt;br /&gt;
Captain Olimar is the main character of &#039;&#039;Pikmin&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Areas===&lt;br /&gt;
[[File:Overworld.JPG|thumb|250px|The [[Menu/Area selection|area selection screen]], where areas are selected at the start of each day.]]&lt;br /&gt;
The explorable area of the planet is split into five different [[area]]s. After 1, 5, 12 and 29 ship parts are recovered, the [[S.S. Dolphin]] receives an upgrade, which allows it to fly to an additional area. The following list of areas is ordered from the first one unlocked to the last.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[The Impact Site]]&#039;&#039;&#039;: a small and peaceful area where Captain Olimar first lands.&lt;br /&gt;
*&#039;&#039;&#039;[[The Forest of Hope]]&#039;&#039;&#039;: a temperate forest-like area.&lt;br /&gt;
*&#039;&#039;&#039;[[The Forest Navel]]&#039;&#039;&#039;: an underground area, with a beach and some rimstone dams.&lt;br /&gt;
*&#039;&#039;&#039;[[The Distant Spring]]&#039;&#039;&#039;: a large wetland-like area.&lt;br /&gt;
*&#039;&#039;&#039;[[The Final Trial]]&#039;&#039;&#039;: a linear challenge-like level where the player&#039;s knowledge is put to the test.&lt;br /&gt;
&lt;br /&gt;
===Ship parts===&lt;br /&gt;
{{see|Ship part}}&lt;br /&gt;
Ship parts are what the player needs to collect in order to advance with the game. There are 30 in total, and they can upgrade the [[S.S. Dolphin]] once certain amounts of parts are recovered. Each ship part is unique, and 5 of them are not required for Olimar to succeed in his escape.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
{{see|Enemy#In Pikmin|t1=Enemies in &#039;&#039;Pikmin&#039;&#039;}}&lt;br /&gt;
There are a number of creatures in the planet that are enemies to the Pikmin. They are mostly predators, although almost all of them can be killed by large armies of Pikmin.&lt;br /&gt;
&lt;br /&gt;
===Plants and fungi===&lt;br /&gt;
{{see|Vegetation#Pikmin|t1=Vegetation in &#039;&#039;Pikmin&#039;&#039;}}&lt;br /&gt;
A few decorative plants and fungi exist in each area. Most of them are plants in the real world.&lt;br /&gt;
&lt;br /&gt;
==Controls==&lt;br /&gt;
{{see|Controls#Pikmin|t1=Controls in &#039;&#039;Pikmin&#039;&#039;}}&lt;br /&gt;
Players control the game with a [[GameCube]] controller. In-game, they take control of Olimar, and if he has any Pikmin on his group, he can control them to some degree by shifting the group&#039;s position, dismissing them, or throwing them. The player is also given some control over the [[camera]].&lt;br /&gt;
&lt;br /&gt;
==Lists==&lt;br /&gt;
===Quotes===&lt;br /&gt;
{{see|Olimar&#039;s voyage log}}&lt;br /&gt;
{{see|Olimar&#039;s monologs}}&lt;br /&gt;
&lt;br /&gt;
===Soundtrack===&lt;br /&gt;
{{see|Music in Pikmin|t1=Music in &#039;&#039;Pikmin&#039;&#039;}}&lt;br /&gt;
{{see|Pikmin World}}&lt;br /&gt;
&lt;br /&gt;
===Easter eggs and secrets===&lt;br /&gt;
{{see|Easter eggs#Pikmin|t1=Easter eggs}}&lt;br /&gt;
&lt;br /&gt;
===Regional differences===&lt;br /&gt;
{{see|Region#Pikmin|t1=Region}}&lt;br /&gt;
&lt;br /&gt;
===Mistakes===&lt;br /&gt;
{{see|Mistakes}}&lt;br /&gt;
&lt;br /&gt;
===Glitches===&lt;br /&gt;
{{see|Glitches in Pikmin}}&lt;br /&gt;
&lt;br /&gt;
===Prerelease information===&lt;br /&gt;
{{see|Pikmin prerelease information|t1=&#039;&#039;Pikmin&#039;&#039; prerelease information}}&lt;br /&gt;
&lt;br /&gt;
===Unused content===&lt;br /&gt;
{{see|Unused content in Pikmin|t1=Unused content in &#039;&#039;Pikmin&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
===Development===&lt;br /&gt;
{{todo|1=Expand this section. [https://www.youtube.com/watch?v=V_VgT8WJxZ0 This video] has some useful information and sources. Also, [https://www.nintendo.com/whatsnew/ask-the-developer-vol-10-pikmin-4-part-1/ Ask the Developer Vol. 10]}}&lt;br /&gt;
During development of the [[GameCube]], a tech demo was created that showed off multiple [[mariowiki:Mario|Mario]]s, under the title &#039;&#039;[[mariowiki:Super Mario 128|Super Mario 128]]&#039;&#039;. This demo demonstrated the console&#039;s ability to have several dozens of individual objects on-screen at once. This concept was later recycled and lead to the creation of &#039;&#039;Pikmin&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
While experimenting with the idea for a game, Nintendo came up with a concept of a god-related game. According to an interview with Shigeru Miyamoto, it would feature the player character as a god, looking over two humans &amp;amp;ndash; then called Adam and Eve &amp;amp;ndash; that would develop by themselves. They would multiply over time, and depending on the player&#039;s decisions, the characters could do things such as fight, or nest and have children. Eventually, it was deemed too uninteractive, and Pikmin were added. Soon after, the whole idea was scrapped, and development for &#039;&#039;Pikmin&#039;&#039; began. The [[Bulborb|Spotty Bulborb]], which originated as a mammoth-like creature in that game, was re-used for &#039;&#039;Pikmin&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
The first reveal of the &#039;&#039;Pikmin&#039;&#039; project came in [[Pikmin prerelease information#E3 2001 Tech Demo Show Off|E3 2001]], where [[Shigeru Miyamoto]] played the game live. By that point, the general mechanics resembled the final product, but several assets, resources and quirks were different.&lt;br /&gt;
&lt;br /&gt;
===Releases===&lt;br /&gt;
{{main|Region|Nintendo Selects}}&lt;br /&gt;
The game was released on {{date|26|October|2001}} in Japan, {{date|3|December|2001}}&amp;lt;ref name=nintendocom&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;ref name=pikmincom&amp;gt;&amp;lt;/ref&amp;gt; in North America, and {{date|14|June|2002}} in Europe and Australia. In North America, the game was originally planned to release as a GameCube launch title on {{date|11|November|2001}},{{source needed}} however it was delayed for unknown reasons and was released on {{date|3|December}} instead. The game was later re-released with different packaging.&lt;br /&gt;
&lt;br /&gt;
There are three versions of the software, [[#Versions|listed below]]. Each physical release can have the Japanese, American, or European game disc inside. The Japanese version of the game is only available in Japanese, the American version is only available in English, and the European version of the game is available in English, European French, German, Italian, and Castilian Spanish.&lt;br /&gt;
&lt;br /&gt;
Below is a complete list of all known releases of &#039;&#039;Pikmin&#039;&#039;, including the box art, release locations, and product information.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | List of physical releases&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Box&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Location(s)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Software&amp;lt;br&amp;gt;region&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Release date&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Nintendo&amp;lt;br&amp;gt;Product ID&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | UPC/A&lt;br /&gt;
|-&lt;br /&gt;
! Front || Back&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Japanese Pikmin.jpg|60px]] ||  || Original release || Japan || Japanese || {{date|26|October|2001}} || GS-DOL-GPIJ-JPN || 4 902370 505672&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pikmin1boxart.jpg|60px]] ||  || Original release || North America || American || {{date|3|December|2001}} || DL-DOL-GPIE-USA || 0 45496 96002 5 (00100)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PikminBoxFrontCanada.jpeg|60px]] ||  || Original release || Canada || American || {{date|3|December|2001}} || DL-DOL-GPIE-USA || 0 45496 96009 4 (00000)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PikminboxfrontUK.jpeg|60px]] ||  || Original release || United Kingdom&amp;lt;br&amp;gt;Spain&amp;lt;br&amp;gt;Italy || European || {{date|14|June|2002}} || DOL-GPIP-UKV || 0 45496 96002 5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PikminBoxFrontAustralia.jpg|60px]] ||  || Original release || Australia&amp;lt;br&amp;gt;New Zealand || European || {{date|14|June|2002}} || GS-DOL-GPIP-AUS || 0 45496 96002 5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PikminBoxFrontGermany.jpeg|60px]] ||  || Original release || Germany&amp;lt;br&amp;gt;Austria&amp;lt;br&amp;gt;Switzerland || European || {{date|14|June|2002}} || DOL-GPIP-NOE || 0 45496 39015 0&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PikminboxfrontUK.jpeg|60px]] ||  || Original release || Netherlands&amp;lt;br&amp;gt;Belgium || European || {{date|14|June|2002}} || DOL-GPIP-HOL || 0 45496 39018 1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PikminBoxFrontFrance.jpg|60px]] ||  || Original release || France || European || {{date|14|June|2002}} || DOL-GPIP-FRA || 0 45496 39017 4&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PikminBoxFrontUSAPC.jpg|60px]] ||  || Player&#039;s Choice || North America || American || {{date|9|Feburary|2003}} || DL-DOL-GPIE-USA || 0 45496 96002 5 (00101)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PikminBoxFrontCanadaPC.jpg|60px]] ||  || Player&#039;s Choice || Canada || American || {{date|9|Feburary|2003}} || DL-DOL-GPIE-USA || 0 45496 96009 4 (00101)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PikminBoxFrontNetherlandsPC.jpg|60px]] ||  || Player&#039;s Choice || United Kingdom&amp;lt;br&amp;gt;Spain&amp;lt;br&amp;gt;Italy || European || April 2003 || DOL-GPIP-UKV ||  0 45496 39095 2&lt;br /&gt;
|-&lt;br /&gt;
| ||  || Player&#039;s Choice&amp;lt;br&amp;gt;(Silver banner) || United Kingdom&amp;lt;br&amp;gt;Spain&amp;lt;br&amp;gt;Italy || European || April 2003 || DOL-GPIP-UKV ||  0 45496 39095 2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PikminBoxFrontAustraliaPC.jpg|60px]] ||  || Player&#039;s Choice || Australia&amp;lt;br&amp;gt;New Zealand || European || April 2003 || GS-DOL-GPIP-AUS || 0 45496 96002 5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PikminBoxFrontGermanyPC.jpg|60px]] ||  || Player&#039;s Choice || Germany&amp;lt;br&amp;gt;Austria&amp;lt;br&amp;gt;Switzerland || European || April 2003 || DOL-GPIP-NOE || 0 45496 39093 8&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PikminBoxFrontNetherlandsPC.jpg|60px]] ||  || Player&#039;s Choice || Netherlands&amp;lt;br&amp;gt;Belgium || European || April 2003 || DOL-GPIP-HOL || 0 45496 39097 6&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Japanese Pikmin.jpg|60px]] ||  || Pikmin 1 + 2 || Japan || Japanese || {{date|23|July|2004}} || DOL-GPIJ-JPN || 4 902370 505672&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[New Play Control! Pikmin]]&#039;&#039; is a different game, but an enhanced port of this one. It was released for the [[Wii]], and features a new control method and other slight differences.&lt;br /&gt;
&lt;br /&gt;
On {{date|21|June|2023}} a [[Pikmin 1 (Nintendo Switch)|Nintendo Switch port]] of the game based on the &#039;&#039;New Play Control!&#039;&#039; version was released, albeit with a number of changes.&lt;br /&gt;
&lt;br /&gt;
===Versions===&lt;br /&gt;
{{main|Region}}&lt;br /&gt;
The first version of the game, the &amp;quot;Japanese version&amp;quot;, was released for the [[GameCube]] in Japan, in October of 2001. Throughout the next months, the localization team of Nintendo of America changed the game for release in North America. Finally, later, Nintendo of Europe made their own tweaks, and released that version in Europe and Oceania. Although these three regions received a different version each, the differences between them are minor. The biggest one is that the Japanese version uses Japanese text, while the others use English or European-language text. Not much changes between the US and the European versions, but it became possible to skip the [[sunset]] cutscene in the European version.&lt;br /&gt;
&lt;br /&gt;
Below is a complete list of all of the different software versions of the game.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | List of game versions&lt;br /&gt;
|-&lt;br /&gt;
! Disc&lt;br /&gt;
! Game ID&lt;br /&gt;
! Region&lt;br /&gt;
! Region Code&lt;br /&gt;
! Publisher&lt;br /&gt;
|-&lt;br /&gt;
| || DPIJ01 || Japan || NTSC-J || Nintendo Co., Ltd.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PikminDiscNorthAmerica.jpg|60px]] || DPIE01 || North America || NTSC || Nintendo of America Inc.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PikminDiscEurope.jpg|60px]] || DPIP01 || Europe&amp;lt;br&amp;gt; Australia || PAL || Nintendo of Europe GmbH&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Reception===&lt;br /&gt;
&#039;&#039;Pikmin&#039;&#039; received mostly positive reviews. Sites like IGN and GameSpot gave it scores close to 90%, praising its uniqueness and visuals, but complaining about the [[camera]].{{cite web|https://www.ign.com/articles/2001/05/31/gamecube-at-e3-the-goods-and-the-bads-4|GameCube at E3: The Goods and the Bads|IGN|published={{date|21|June|2012}}|retrieved={{date|8|August|2020}}}} On its first week, it sold over 100,000 copies, although the numbers started decreasing in the following weeks. The song [[Ai no Uta]] helped boost sales, and became an unexpected hit, even surpassing the sales for the game itself.&lt;br /&gt;
&lt;br /&gt;
==Connections to other games==&lt;br /&gt;
{{see also|Canon}}&lt;br /&gt;
This is the first game in the series, both in terms of releases, and in terms of plot timeline. The story of {{p2}} takes place directly after Olimar&#039;s return from his adventure in &#039;&#039;Pikmin&#039;&#039;. Other than that, &#039;&#039;Pikmin&#039;&#039; is alluded to in other games of the series, whenever Olimar&#039;s first voyage and original discovery of the Pikmin are referred. The story of {{p4}} is in some ways a retelling of the story of this game.&lt;br /&gt;
&lt;br /&gt;
==Credits==&lt;br /&gt;
{{see|Credits#Pikmin|t1=&#039;&#039;Pikmin&#039;&#039; credits}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
{{see also|Promotional material#Pikmin|t1=Promotional material in &#039;&#039;Pikmin&#039;&#039;}}&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Pikmin logo.png|Logo.&lt;br /&gt;
Player&#039;s Choice Pikmin.jpg|[[Player&#039;s Choice]] box art.&lt;br /&gt;
Japanese Pikmin.jpg|Japanese box art.&lt;br /&gt;
PikminEUbox.jpg|European box art.&lt;br /&gt;
PikminBoxFrontUKPC.jpg|United Kingdom Player&#039;s Choice box art.&lt;br /&gt;
PikminDEPCbox.jpg|German Player&#039;s Choice box art.&lt;br /&gt;
PikminBoxFrontNetherlands.jpg|Netherlands box art.&lt;br /&gt;
PikminNABetaBox.png|Early North American box art.&lt;br /&gt;
P1 Nintendo of Europe wallpaper.jpg|Wallpaper from Nintendo of Europe.&lt;br /&gt;
P1 Nintendo of Europe wallpaper 2.jpg|Another wallpaper from Nintendo of Europe.&lt;br /&gt;
Pikmin fight Red Bulborb P1 art.png|Artwork used on boxart outside from Japan.&lt;br /&gt;
Pikmintitlescreen.png|Title screen.&lt;br /&gt;
Nintendo Power Pikmin interview page 90.jpg|Page 90 of a Nintendo Power interview with Shigeru Miyamoto describing &#039;&#039;Adam and Eve&#039;&#039;.&lt;br /&gt;
Nintendo Power Pikmin interview page 91.jpg|Page 91 of the same interview.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Page 23 of the instruction manual describes a strategy against [[Bulborb|Spotty Bulborb]]s, but contains a [[Mistake|typo]]: it has &amp;quot;holdung on to the feet&amp;quot; instead of &amp;quot;holding on to the feet&amp;quot;.&lt;br /&gt;
*Some of the resources used for the scenery in the game come from the mountains and the gardens around [[Shigeru Miyamoto]]&#039;s house.{{cite youtube|IdQwnLW2eoY|where Miyamoto explains the resource&#039;s origins|m=11|s=11}}&lt;br /&gt;
*It is possible to collect all 30 ship parts in 6 in-game [[day]]s. Such a playthrough is known as a [[6 day run]].&lt;br /&gt;
&lt;br /&gt;
==Names in other languages==&lt;br /&gt;
{{foreignname&lt;br /&gt;
|Jap=ピクミン&lt;br /&gt;
|JapR=Pikumin&lt;br /&gt;
|JapM=Pikmin&lt;br /&gt;
|Fra=Pikmin&lt;br /&gt;
|FraM=-&lt;br /&gt;
|Ger=Pikmin&lt;br /&gt;
|GerM=-&lt;br /&gt;
|Ita=Pikmin&lt;br /&gt;
|ItaM=-&lt;br /&gt;
|Spa=Pikmin&lt;br /&gt;
|SpaM=-&lt;br /&gt;
|Chi=皮克敏&lt;br /&gt;
|ChiM=-&lt;br /&gt;
|ChiN=Transliteration&lt;br /&gt;
|Dut=Pikmin&lt;br /&gt;
|DutM=-&lt;br /&gt;
|DutN=Name taken from the official &#039;&#039;Pikmin&#039;&#039; website.&lt;br /&gt;
|notes=y&lt;br /&gt;
|ItaI=Pikmin (gioco)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*&#039;&#039;[[Pikmin.com SpaceForce]]&#039;&#039;&lt;br /&gt;
*{{npcp1}}&lt;br /&gt;
*{{p1s}}&lt;br /&gt;
*{{p1+2}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://www.nintendo.co.jp/ngc/gpij/index.html Official Japanese website]&lt;br /&gt;
*{{w|Pikmin|Wikipedia&#039;s article on &#039;&#039;Pikmin&#039;&#039;}}&lt;br /&gt;
*[[strategywiki:Pikmin|StrategyWiki&#039;s article on &#039;&#039;Pikmin&#039;&#039;]]&lt;br /&gt;
*[[NWiki:Pikmin (game)|NintendoWiki&#039;s article on &#039;&#039;Pikmin&#039;&#039;]]&lt;br /&gt;
*[http://files.replacementdocs.com/Pikmin_-_AU_Manual_-_GC.pdf &#039;&#039;Pikmin&#039;&#039; game manual (Australian copy)]&lt;br /&gt;
*[https://drive.google.com/file/d/1u6ng7oWY5G0YnfleUEx3DBoIkqkvfGkO/view &#039;&#039;Pikmin&#039;&#039; game manual (Japanese copy)]&lt;br /&gt;
*[https://www.youtube.com/watch?v=geIe011iI9k YouTube video of the good ending]&lt;br /&gt;
*[https://www.youtube.com/watch?v=oevDcLvdRkM YouTube video of the neutral ending]&lt;br /&gt;
*[https://www.youtube.com/watch?v=Xpe6njHRJP8 YouTube video of the bad ending]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{refs}}&lt;br /&gt;
&lt;br /&gt;
{{Games}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pikmin 1| ]]&lt;br /&gt;
[[Category:Main series]]&lt;br /&gt;
[[it:Pikmin (gioco)]]&lt;/div&gt;</summary>
		<author><name>Yaya</name></author>
	</entry>
	<entry>
		<id>https://pikmin-fr.wiki/w/index.php?title=Louie&amp;diff=1219</id>
		<title>Louie</title>
		<link rel="alternate" type="text/html" href="https://pikmin-fr.wiki/w/index.php?title=Louie&amp;diff=1219"/>
		<updated>2025-06-23T16:18:01Z</updated>

		<summary type="html">&lt;p&gt;Yaya : &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox/Personnage}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Louie&#039;&#039;&#039; ({{j|ルーイ|Rūi}}) is a secondary protagonist in the [[Pikmin series|&#039;&#039;Pikmin&#039;&#039; series]], serving as [[Olimar]]&#039;s partner and co-worker. He first appears in &#039;&#039;[[Pikmin 2]]&#039;&#039; &amp;amp;ndash; the only game in which he is a [[Leader|playable character]] in [[Story Mode]]. In &#039;&#039;Pikmin 3&#039;&#039;, he stays at the [[Koppai]]tes&#039; ship after being saved, twice, and appears as Olimar&#039;s partner in [[Bingo Battle]], as well as a playable character in some [[Mission Mode|missions]]. In &#039;&#039;[[Pikmin 3 Deluxe]]&#039;&#039;, he once again accompanies Olimar as a second leader in the [[Side Stories]] mode. He appears once again in the second act of {{p4}} with a more antagonistic role.&lt;br /&gt;
&lt;br /&gt;
Louie is relatively new to the shipping business and has a ravenous appetite. He was raised by his [[Louie&#039;s grandmother|grandmother]], who encouraged him to play with bugs, as well as eat them &amp;amp;ndash; an activity he seems to partake while on [[PNF-404]].&lt;br /&gt;
&lt;br /&gt;
==Appearance and personality==&lt;br /&gt;
Physically, Louie has a single yellow tuft of hair and light yellow (beige) spacesuit, decorated with blue lines and blue gloves, like Olimar&#039;s spacesuit. Unlike Olimar, Louie is slightly lankier, his nose is rounder and slightly smaller, and his head is pear-shaped.&lt;br /&gt;
&lt;br /&gt;
Louie is known to have a very ravenous appetite.{{cite quote|Louie has become even more problematic. All he does is nod or shake his head. And yet he consumes three times the amount of food that I do. Not cool, Louie...not cool|Captain Olimar|a [[Olimar&#039;s_Log_(Exploration_Notes)#Journal_Entry_#2|Pikmin 3 Olimar&#039;s Log]]}}{{cite quote|With Louie&#039;s help, we’ve collected a pretty good treasure haul so far. I just wish he’d stop eating every fruit he sees.|Captain Olimar|a [[River#Assignment_Report|Olimar&#039;s Assignment Report]]}} He has prepared [[Louie&#039;s notes|many recipes]] for creatures on PNF-404, even attempting to eat creatures that may be inedible to his species. His notes on the [[Iridescent Glint Beetle]] suggest he wants to start his own cooking show, called &amp;quot;The Insect Gourmet!&amp;quot;{{cite quote|This precious treat is exceptionally rare. I could sell it back at home for a fortune! Then, I could use the cash to upgrade my kitchen, buy galactic-class ingredients, and even star in my own cooking show... The Insect Gourmet!|Louie|[[Iridescent_Glint_Beetle#Louie&#039;s_notes|Louie&#039;s notes on the Iridescent Glint Beetle]]}} His favorite color is blue.{{cite quote|{{Notes:Decorative Goo/louie}}|Louie|his &#039;&#039;Pikmin 4&#039;&#039; notes for the [[Decorative Goo]]}}&lt;br /&gt;
&lt;br /&gt;
Louie is known to be very quiet and apathetic towards efforts he does not value. He does not care about anybody but his grandmother, not even his job – he will often abandon ship and attempt to live on PNF-404 forever, or tamper with valuable delivery cargo. Whenever Louie goes rogue, he has a remarkable tendency to survive and brave through dangerous environments extremely quickly and easily, even to [[Dream Den|the depths of]] [[Cavern for a King|extremely long caverns.]] During [[Olimar&#039;s Comeback]], he quietly admits that he prefers solitude on PNF-404 to Captain Olimar&#039;s company.{{cite quote|I&#039;m enjoying the solitude.|Louie|[[Looking for Louie]]}}&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
{{spoiler}}&lt;br /&gt;
&lt;br /&gt;
===Earlier life===&lt;br /&gt;
As a child, he was quite skinny, and his grandmother always had him eat everything on his plate.{{cite quote|Louie! Are you eating well? When you were a boy, you were quite skinny, so I made you clean your plate. Be sure to cook suspicious food before eating it!|Louie&#039;s grandmother|a [[Mail|letter]]}} When he lived with his grandmother, he used to be forced to play on a hill behind their house, where she would make him eat [[plant]]s and bugs{{cite quote|At my age, reminiscing is wonderful. Louie, do you remember the hill behind our house? You hated to play outside, so I made you eat bugs and plants. Ah, memories...|Louie&#039;s grandmother|a [[Mail|letter]]}}, the latter of which kept nibbling on him.{{cite quote|Louie, I sent you some of the preserved bug foods from home. You should share some with your company president. As a kid, bugs loved you so much. Always nibbling...|Louie&#039;s grandmother|a [[Mail|letter]]}}&lt;br /&gt;
&lt;br /&gt;
===Olimar&#039;s return===&lt;br /&gt;
[[File:Louie P2 opening cutscene.png|thumb|120px|left|Louie during the &#039;&#039;Pikmin 2&#039;&#039; introduction cutscene.]]&lt;br /&gt;
Louie&#039;s first mission for [[Hocotate Freight]] was to transport a shipment of valuable [[golden pikpik carrot]]s. In it, he was supposedly attacked by a ravenous space bunny, and the carrots were lost. [[The President]] of Hocotate Freight took out a giant loan to cover the losses of the carrots, and had no way to repay the debt other than sell off company assets. On Olimar&#039;s return to Hocotate, the President learns of the existence of [[treasure]] on PNF-404, and orders both Olimar and Louie to retrieve objects that can be sold for profit, in order to save the company. A few days after the departure, it is confirmed by a [[Mail|letter]] from the President that Louie has been working at Hocotate Freight for three months by that point.{{cite quote|Louie: It&#039;s been three months since you joined our company, and I&#039;m sure you love it. I expect big things from you, Louie. Far bigger things than I expect from Olimar!|The President|a [[Mail|letter]]}}&lt;br /&gt;
&lt;br /&gt;
===Paying Hocotate Freight&#039;s debt off===&lt;br /&gt;
As Olimar and Louie head to the [[Valley of Repose]] at the start of &#039;&#039;Pikmin 2&#039;&#039;, Louie falls out of the cockpit, leaving Olimar alone. After making contact with the ship, Louie sets off to return to Olimar at the landing area. On the way, he discovers a [[Red Onion]] and cultivates some Pikmin sprouts, just as Olimar had done when he was stranded in the [[Pikmin (game)|first game]]. The player can control Olimar or Louie, and using the latter, make him reach Olimar through the use of the loyal [[Red Pikmin]]. The two then proceed to retrieve the [[Courage Reactor]], the first treasure of the game, effectively starting the adventure.&lt;br /&gt;
&lt;br /&gt;
The debt is eventually paid off throughout the game, treasures being found in the [[Awakening Wood]] and the [[Perplexing Pool]], as well as the Valley of Repose. After collecting {{pokos|10,000}} worth of treasure, Olimar blasts off from the planet, noticing too late that Louie is left behind.&lt;br /&gt;
&lt;br /&gt;
===The Titan Dweevil===&lt;br /&gt;
[[File:P2 Louie on the Titan Dweevil.jpg|thumb|Louie, as seen before the fight with the [[Titan Dweevil]].]]&lt;br /&gt;
Olimar and the President of Hocotate Freight return to the planet to find Louie and gather more treasure. Louie aimlessly wanders around the planet for a bit, as seen in the [[credits]] roll of the game. Olimar and the President later find him in the [[Wistful Wild]], hidden deep in the [[Dream Den]], on top of the [[Titan Dweevil]]. They rescue him and send him to the ship&#039;s [[Treasure Hoard|treasure hoard]] (since the cockpit is already full), calling him the [[King of Bugs]].&lt;br /&gt;
&lt;br /&gt;
It is unknown whether Louie was a captive of the Titan Dweevil, or in actuality controlling it. Some of the pieces of [[mail]] the player receives from Louie&#039;s grandmother reflect that he was made to play with bugs by his grandmother as a child, so he has a great deal of experience with them; therefore it is possible he had the ability to control the Titan Dweevil. This is heavily hinted at by the sales pitch on Louie, here denoted as the King of Bugs, which in itself implies this as well, and the fact that [[Dweevil]]s naturally mimic the objects they carry. However, if Louie really was in control of the Titan Dweevil, it was still not him or the Titan Dweevil who attacked, but actually the [[Titan Dweevil Series|treasures]] carried by the Titan Dweevil. Of note is that if Louie is rescued, but the weapons are not, the Dweevil will still be fully aggressive on the next trip to the sublevel. In addition, in the Titan Dweevil&#039;s Piklopedia entry, it is noted that the creature has a habit of picking up shiny objects &amp;amp;ndash; potentially including Louie&#039;s helmet or its antenna.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
===Louie&#039;s Dark Secret===&lt;br /&gt;
{{spoiler section&lt;br /&gt;
|[[File:P2 Louie&#039;s Dark Secret.jpg|thumb|Louie, eating the golden pikpik carrots.]]&lt;br /&gt;
Louie is actually the one responsible for the debt Hocotate Freight suffers. It was truly him who ate the load of golden Pikpik carrots. When he returned from his first mission, he falsified his report to the President, explaining that a &amp;quot;ravenous space bunny&amp;quot; ate all of the carrots. This is revealed in a cutscene, called &amp;quot;Louie&#039;s Dark Secret&amp;quot;, unlocked by getting a pink flower for all 30 of the [[Challenge Mode (Pikmin 2)|Challenge Mode]] levels, which is achieved by completing the stages without losing any Pikmin. A section in Louie&#039;s [[Pikmin 4 voyage log|voyage log]] in {{p4}} hints that this was premeditated rather than him simply being unable to control his appetite. &lt;br /&gt;
|an unlockable cutscene&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Pikmin 3&#039;&#039;===&lt;br /&gt;
[[File:NotOlimar.jpg|thumb|left|Alph realizing Louie&#039;s identity.]]&lt;br /&gt;
In &#039;&#039;[[Pikmin 3]]&#039;&#039;, Louie makes his first appearance in a transmission received by the [[Leader|Koppaite explorers]], who mistakenly assume him to be Olimar and set out to find him. After rescuing him from [[Scornet Maestro|a swarm of Scornets]], the Koppaites take him back to the [[S.S. Drake]], and the ship labels him &amp;quot;Hocotatian&amp;quot;. They then discover he has gone into a forced sleep caused by his suit; when he wakes up, he lands the Drake in the [[Garden of Hope]] while the crew sleeps, steals their juice supplies and the [[Captain Charlie|captain]]&#039;s rubber duck, and flees. In the process of fleeing, he manages to blow up a cinder-brick wall thus giving access to the second section of the Garden of Hope. It is currently unknown how he managed to do this.&lt;br /&gt;
&lt;br /&gt;
Later, the Koppaites find Louie in the remains of the [[Quaggled Mireclops]]. They take him back to the ship and tie him up, retrieving the stolen items and interrogating him on the whereabouts of the actual Captain Olimar, once they learn his identity. The [[S.S. Drake]] now labels him &amp;quot;Food Thief&amp;quot;. After rescuing Olimar from the [[Plasm Wraith]], they give Olimar and Louie a lift back to Hocotate. However, after taking off, Alph writes in a note that Louie has gone missing again. Still, the Koppaites do not show much interest in trying to rescue him, as Alph simply says that &amp;quot;I&#039;m sure he will be fine...&amp;quot; He is confirmed to have returned to Hocotate with Olimar in [[Olimar&#039;s Comeback]], possibly retconning his second disappearance.&lt;br /&gt;
&lt;br /&gt;
===In Olimar&#039;s secret logs===&lt;br /&gt;
Louie is featured shortly in each of the expedition logs that the player can unlock by collecting every [[secret memo]]. He is usually seen being ambushed by some enemies, like the [[Peckish Aristocrab]] or some [[Scornet]]s. In the last exploration log, he is seen running away before Captain Olimar gets kidnapped by the [[Plasm Wraith]]. He even said that he had a bad feeling about landing at the [[Formidable Oak]]. He appears to have fled to the Twilight River right after.&lt;br /&gt;
&lt;br /&gt;
There is an unreleased video that was never announced by [[Nintendo]] and was kept as a secret. This one, unlike Olimar&#039;s logs, seems to take place during the Koppaites&#039; hunt for fruit. In it, he explains how he stole the juice from the leaders and found the [[Wayward Moon]], just before being kidnapped by the [[Quaggled Mireclops]].&lt;br /&gt;
&lt;br /&gt;
===Mission Mode===&lt;br /&gt;
[[File:ForgottenCoveSlurker.jpg|thumb|Louie being held captive by a [[Medusal Slurker]].]]&lt;br /&gt;
Louie is an unlockable character in some [[Mission Mode]] levels, as of the {{date|2|December|2013}} [[Downloadable content|DLC pack]]. Louie is always kidnapped by an enemy, and by carrying him back, the player will be able to play as him. He functions the same as any other character, and has a yellow background for his character icon on the bottom left. When saved, he will say something arrogant, like &amp;quot;Took you long enough!&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Pikmin 4&#039;&#039;===&lt;br /&gt;
In {{p4}}, Louie first appears during the credits and unites with [[Moss]]. While originally ordered by the President to find Olimar, he couldn&#039;t recall what Olimar actually looked like and quickly lost interest in his assigned task in favor of looking for creatures to eat. &lt;br /&gt;
&lt;br /&gt;
After landing in the [[Giant&#039;s Hearth]], the [[rookie Rescue Officer]] encounters Louie and Moss dragging away [[Yorke]], shocking Olimar as he was unaware that Louie was on the planet. After defeating Louie and Moss in [[Dandori Battle]]s in both the [[Giant&#039;s Hearth]] and the [[Primordial Thicket]], Louie abandons Moss and flees to the [[Cavern for a King]], pursued by the player deep into the depths despite Louie&#039;s assumptions that they will give up and go home. On the final floor of the cavern, Louie challenges the player while riding the [[Ancient Sirehound]] in the final boss encounter of the game. After defeating him, Louie will give the player a series of Side Missions, where the player needs to bring various enemies in caves back to the [[S.S. Beagle]]. For completing all the missions, the player receives the [[Extra Hand]], which lets the rookie Rescue Officer carry objects themselves with the carrying strength of 1 Pikmin.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Hey! Pikmin&#039;&#039;===&lt;br /&gt;
Louie is also briefly mentioned on Olimar&#039;s notes on the [[Crammed Wraith]]. He says how he wishes Louie was with him, so he could tell with his cooking skills if the creature is actually delicious.&lt;br /&gt;
&lt;br /&gt;
==In the &#039;&#039;Super Smash Bros.&#039;&#039; series==&lt;br /&gt;
Louie appears as a trophy in &#039;&#039;[[Super Smash Bros. Brawl]]&#039;&#039; and &#039;&#039;[[Super Smash Bros. for Nintendo 3DS and Wii U]]&#039;&#039;. In addition, both games give Olimar an alternate costume with a blue color scheme, resembling Louie&#039;s attire. He also appears as a [[Super Smash Bros. Brawl#Stickers|sticker]] in &#039;&#039;Brawl&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In {{ssbu}}, Louie appears as a primary spirit. It can be acquired by Summoning with cores from Snorlax, Postman, and any Grab core&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Brawl&#039;&#039; trophy===&lt;br /&gt;
{{smash trophy&lt;br /&gt;
|image  = Louie trophy SSBB.png&lt;br /&gt;
|desc   = {{Notes:Louie/ssbb}}&lt;br /&gt;
|type   = Fighter Related&lt;br /&gt;
|obtain = Random appearance.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Smash 4&#039;&#039; trophy===&lt;br /&gt;
;3DS:&lt;br /&gt;
{{smash trophy&lt;br /&gt;
|image  = Louie3DSTrophy.png&lt;br /&gt;
|usdesc = {{Notes:Louie/ssb43dsus}}&lt;br /&gt;
|eudesc = {{Notes:Louie/ssb43dseu}}&lt;br /&gt;
|type   = Series Related&lt;br /&gt;
|obtain = Random appearance.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
;Wii U:&lt;br /&gt;
{{smash trophy&lt;br /&gt;
|image  = LouieTrophySSBU.png&lt;br /&gt;
|usdesc = {{Notes:Louie/ssb4wiiuus}}&lt;br /&gt;
|eudesc = {{Notes:Louie/ssb4wiiueu}}&lt;br /&gt;
|type   = Series Related&lt;br /&gt;
|box    = 62. Space Explorer&lt;br /&gt;
|obtain = Random appearance.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Ultimate&#039;&#039; spirit===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Spirit info || colspan=&amp;quot;6&amp;quot; | Augmented Fighter info&lt;br /&gt;
|-&lt;br /&gt;
! Name || Type || Class || Slots || Fighter(s) || Stage || Music || Rules/Hazards || Conditions || Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Louie]]&lt;br /&gt;
| Grab || ★★★ || 3 || colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | None ([[smashwiki:Summon|Summoned]] with cores from Snorlax, Postman, and any Grab core) || [[File:Louie spirit SSBU.jpg|150px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Profiles==&lt;br /&gt;
===ID badge===&lt;br /&gt;
{{ID badge&lt;br /&gt;
|image = P4 ID Badge Louie.png&lt;br /&gt;
|name = Louie&lt;br /&gt;
|title = Hocotate Freight Employee&lt;br /&gt;
|planet = Hocotate&lt;br /&gt;
|line1 = The quiet new driver and the embodiment of &lt;br /&gt;
|line2 = the word &amp;quot;troublemaker.&amp;quot; He has a ravenous &lt;br /&gt;
|line3 = and alarmingly adventurous appetite.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===e-card===&lt;br /&gt;
* &#039;&#039;&#039;Text&#039;&#039;&#039;: {{transcript|ホコタテ運送の新入社員。いつも無口で、いったいなにを考えているのか、わからない。一見、無欲そうだが、じつはムッツリよくばりとのうわさあり。食い意地もはっているらしい。本能で生きる彼は、昆虫とは気が合うかもしれない。}}&lt;br /&gt;
* &#039;&#039;&#039;Translation&#039;&#039;&#039;: {{transcript|A new employee of Hocotate Freight. He is always quiet and it is hard to tell just what he is thinking. At first glance, he appears unselfish, but in fact, he is rumored to be quietly avaricious. He also seems to have a voracious appetite. He lives by instinct and may get along well with bugs.}}&lt;br /&gt;
&lt;br /&gt;
===Pikmin personality test===&lt;br /&gt;
&#039;&#039;&#039;Text&#039;&#039;&#039;&lt;br /&gt;
{{transcript|&lt;br /&gt;
あなたの性格は…&lt;br /&gt;
&lt;br /&gt;
ルーイです。&lt;br /&gt;
&lt;br /&gt;
ちょっとコミュニケーションが苦手。なにを考えているかわからない、と他人から誤解されがち。&lt;br /&gt;
&lt;br /&gt;
自分の気持ちはもっと言葉にしたほうがいいかも？&lt;br /&gt;
|block=y}}&lt;br /&gt;
&#039;&#039;&#039;Translation&#039;&#039;&#039;&lt;br /&gt;
{{transcript|&lt;br /&gt;
Your personality is…&lt;br /&gt;
&lt;br /&gt;
Louie.&lt;br /&gt;
&lt;br /&gt;
You&#039;re not very good at communicating. Others don&#039;t know what you&#039;re thinking, and tend to misunderstand you.&lt;br /&gt;
&lt;br /&gt;
Maybe you should put your feelings into words more often?&lt;br /&gt;
|block=y}}&lt;br /&gt;
&lt;br /&gt;
===Nintendo Today! / Pikmin Garden Crew bio===&lt;br /&gt;
====English====&lt;br /&gt;
{{transcript|&lt;br /&gt;
Wordless newbie Driver&lt;br /&gt;
&lt;br /&gt;
Louie&lt;br /&gt;
&lt;br /&gt;
Hails from: Planet Hocotate&lt;br /&gt;
&lt;br /&gt;
{{color|2=#fab400|He doesn&#039;t talk much}} and no one knows what he is thinking. Hocotate Freight&#039;s new crew member. He is a real {{color|2=#fab400|trouble maker}}. Follows his own will and is a super fighter when it comes to food.&lt;br /&gt;
&lt;br /&gt;
Relationships: Grandmother in hometown&lt;br /&gt;
&lt;br /&gt;
Hobbies: Cooking&lt;br /&gt;
&lt;br /&gt;
Dream: To live freely&lt;br /&gt;
|block=y}}&lt;br /&gt;
&lt;br /&gt;
====Japanese====&lt;br /&gt;
&#039;&#039;&#039;Text&#039;&#039;&#039;&lt;br /&gt;
{{transcript|&lt;br /&gt;
無口な新米ドライバー&lt;br /&gt;
&lt;br /&gt;
ルーイ&lt;br /&gt;
&lt;br /&gt;
出身星 ホコタテ星&lt;br /&gt;
&lt;br /&gt;
{{color|2=#fab400|無口}}で何を考えているかわからない、ホコタテ運送の新入社員。{{color|2=#fab400|トラブルメーカー}}を体現する人物で、本能のままに行動する超ド級の食いしん坊。&lt;br /&gt;
&lt;br /&gt;
関係者 田舎のババ&lt;br /&gt;
&lt;br /&gt;
趣味 料理&lt;br /&gt;
&lt;br /&gt;
夢 自由に暮らすこと&lt;br /&gt;
|block=y}}&lt;br /&gt;
&#039;&#039;&#039;Translation&#039;&#039;&#039;&lt;br /&gt;
{{transcript|&lt;br /&gt;
Quiet New Driver&lt;br /&gt;
&lt;br /&gt;
Louie&lt;br /&gt;
&lt;br /&gt;
Home planet: Hocotate&lt;br /&gt;
&lt;br /&gt;
A new employee of Hocotate Freight, he&#039;s {{color|2=#fab400|quiet}} and it&#039;s hard to tell what he&#039;s thinking. He is the embodiment of a {{color|2=#fab400|troublemaker}}, and a huge glutton who acts on instinct.&lt;br /&gt;
&lt;br /&gt;
Related persons: nana in the countryside&lt;br /&gt;
&lt;br /&gt;
Hobbies: cooking&lt;br /&gt;
&lt;br /&gt;
Dreams: living as he wishes&lt;br /&gt;
|block=y}}&lt;br /&gt;
&lt;br /&gt;
==Naming==&lt;br /&gt;
Louie&#039;s name is derived from [[mariowiki:Luigi|Luigi]]&#039;s name, as Olimar&#039;s is derived from [[mariowiki:Mario|Mario]]&#039;s. The two bear other similarities as well, such as height differences.&lt;br /&gt;
&lt;br /&gt;
Occasionally, Louie will mutter to himself &amp;quot;Olimar &amp;amp;ndash; ...Huh?...Olimar?&amp;quot;, while idling in &#039;&#039;Pikmin 2&#039;&#039;. Luigi says &amp;quot;Mario... Uh... Mario?&amp;quot; occasionally while wandering the mansion in &#039;&#039;[[mariowiki:Luigi&#039;s Mansion|Luigi&#039;s Mansion]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Inside &#039;&#039;Pikmin 2&#039;&#039;&#039;s files, the name &amp;quot;Loozy&amp;quot; ({{j|ルージー|Rūjī}}) is very common, like the internal name for the [[King of Bugs]]. This name can also be found in some prerelease articles{{cite web|http://www.nintendoworldreport.com/hands-on-preview/3100/pikmin-2-gamecube|Pikmin 2 Hands-on Preview|Nintendo World Report|published={{date|20|May|2003}}|retrieved={{date|8|February|2023}}}}, and is mentioned in a developer interview.{{cite web|https://web.archive.org/web/20221206024347/https://www.nintendo.co.jp/nom/0405/1_2/index.html|Development staff interview for &#039;&#039;Pikmin 2&#039;&#039;|Wayback Machine}}&lt;br /&gt;
&lt;br /&gt;
===Names in other languages===&lt;br /&gt;
{{foreignname&lt;br /&gt;
|Jap  = ルーイ&lt;br /&gt;
|JapR = Rūi&lt;br /&gt;
|JapM = Louie&lt;br /&gt;
|ChiTrad  = 路易&lt;br /&gt;
|ChiTradR = Lùyì&lt;br /&gt;
|ChiTradM = Louie&lt;br /&gt;
|ChiSimp  = 路易&lt;br /&gt;
|ChiSimpR = Lùyì&lt;br /&gt;
|ChiSimpM = Louie&lt;br /&gt;
|Dut  = Louie&lt;br /&gt;
|DutM = -&lt;br /&gt;
|Fra  = Louie&lt;br /&gt;
|FraM = -&lt;br /&gt;
|Ger  = Louie&lt;br /&gt;
|GerM = -&lt;br /&gt;
|Ita  = Louie&lt;br /&gt;
|ItaM = -&lt;br /&gt;
|Kor  = 루이&lt;br /&gt;
|KorR = Lui&lt;br /&gt;
|KorM = Louie&lt;br /&gt;
|Spa  = Luis&lt;br /&gt;
|SpaM = Spanish equivalent to &amp;quot;Louie&amp;quot;&lt;br /&gt;
|Por  = Louie&lt;br /&gt;
|PorM = -&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===&#039;&#039;Pikmin 2&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
P2 Louie Front View Clay Artwork.png|Clay artwork of Louie.&lt;br /&gt;
P2 Louie Side View Clay Artwork.jpg|The same clay model, but from a side-on perspective.&lt;br /&gt;
P2 Louie With White Pikmin Artwork.jpg|Clay artwork of Louie running while holding a [[White Pikmin]].&lt;br /&gt;
P2 Louie and Olimar Clay Artwork.png|Clay artwork of Louie with [[Captain Olimar]].&lt;br /&gt;
Pm2 2playermodes.png|Louie and Olimar facing each other down.&lt;br /&gt;
P2 King of Bugs Artwork.jpg|Artwork of Louie as he appears as the [[King of Bugs]].&lt;br /&gt;
Louie and the President.jpg|thumb|center|Louie and [[the President]] in the intro cutscene of &#039;&#039;Pikmin 2&#039;&#039;.&lt;br /&gt;
Louie P2 opening cutscene.png|thumb|120px|left|Louie during the &#039;&#039;Pikmin 2&#039;&#039; introduction cutscene.&lt;br /&gt;
P2 Louie Left Behind.png|Louie at the end of the credits in &#039;&#039;Pikmin 2&#039;&#039;.&lt;br /&gt;
P2S Louie Left Behind.png|Louie at the end of the credits in the [[Pikmin 2 (Nintendo Switch)|Nintendo Switch version of &#039;&#039;Pikmin 2&#039;&#039;]].&lt;br /&gt;
P2 Louie on the Titan Dweevil.jpg|thumb|Louie, as seen in the cutscene before the fight with the Titan Dweevil.&lt;br /&gt;
Pikmin2 Switch Louie&#039;s Dark Secret.jpeg|thumb|Louie eating a cargo of Golden Pikpik Carrots in the [[Cutscene#Louie&#039;s Dark Secret|Louie&#039;s Dark Secret]] cinematic in the Nintendo Switch rerelease of &#039;&#039;Pikmin 2&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Pikmin 3&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
P3 Louie Unconscious Twilight River.png|An unconscious Louie atop the tree trunk on the Twilight River before he was captured by the Scornet Maestro.&lt;br /&gt;
P3 Louie Analysis.jpg|Analysis of Louie in &#039;&#039;Pikmin 3&#039;&#039;.&lt;br /&gt;
Winged Pikmin lift Louie P3.jpg|Louie is lifted up by Winged Pikmin.&lt;br /&gt;
P3 Louie Returns JP.jpg|Louie as he appears in the Japanese version of &#039;&#039;Pikmin 3&#039;&#039;.&lt;br /&gt;
Exploration Notes President.jpg|Louie in the [[Exploration Notes]]. This is the only instance of him in the whole series where he is depicted with purple.&lt;br /&gt;
P3 Louie Memo Recording.png|Louie recording a memo in the [[Quaggled Mireclops]] arena.&lt;br /&gt;
P3 Louie Inside Drake.jpg|A tied-up Louie floats around the [[S.S. Drake]].&lt;br /&gt;
P3 Louie With Wayward Moon.png|Louie with the [[Wayward Moon]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Pikmin 4&#039;&#039;===&lt;br /&gt;
{{image}}&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Pikmin 4 Louie.png|Louie&#039;s profile, as seen on the [[Pikmin Garden#乗組員名簿 (Crew List)|Japanese website]].&lt;br /&gt;
P4 ID Badge Louie.png|Louie&#039;s ID badge.&lt;br /&gt;
P4 Louie Dandori Battle Opening.png|Louie in a [[Dandori Battle]].&lt;br /&gt;
P4 Comic Louie.png|Louie as seen in the &amp;quot;Extra Hand&amp;quot; [[Pikmin comic|comic]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*In &#039;&#039;Pikmin 3&#039;&#039;, [[Brittany]] states that she was surprised to hear that Louie eats meat, due to Koppaites thinking that Hocotatians usually stick to a vegetable-only diet.&lt;br /&gt;
*In &#039;&#039;Pikmin 2&#039;&#039;, he only needs one Pikmin to [[carry]] him, when in &#039;&#039;Pikmin 3&#039;&#039; he needs five.&lt;br /&gt;
*Louie can somehow cook creatures that are not salvageable for the ship, such as [[Bulborb Larva]]e and [[Pellet Posy|Pellet Posies]].&lt;br /&gt;
*In the European version of &#039;&#039;Pikmin 3&#039;&#039;&#039;s [[Mission Mode]], Louie refers to himself as Louis when being attacked by a creature (&amp;quot;Louis here... Waaah!&amp;quot;). Based on the fact that this alternate spelling of Louie&#039;s name is never used anywhere else in the &#039;&#039;Pikmin&#039;&#039; series, this is likely the result of a [[Mistake|misspelling or mistranslation]].&lt;br /&gt;
*Olimar&#039;s voice is higher-pitched than Louie&#039;s, as seen in-game, during [[cutscene]]s, and even in [[Secret File]]s. However, this is not the case in a few cutscenes of &#039;&#039;Pikmin 3&#039;&#039;: when Louie breaks out of the S.S. Drake in the [[Garden of Hope]], or when he interrupts Olimar with &amp;quot;Food!&amp;quot; during the ending cutscene, his voice is higher pitched than normal.&lt;br /&gt;
*In &#039;&#039;Pikmin 3&#039;&#039;, Louie uses the same whistle sound as all other leaders, and is still using his name call from &#039;&#039;Pikmin 2&#039;&#039;. This was later changed in &#039;&#039;Pikmin 3 Deluxe&#039;&#039;, where his whistle resembles the pea whistle from &#039;&#039;Pikmin 2&#039;&#039;, and his name call is a more generic grunt that vaguely sounds like his name. In &#039;&#039;Pikmin 4&#039;&#039;, he keeps his original whistle sound from &#039;&#039;Pikmin 2&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{columns|2|margin=10px 0|&lt;br /&gt;
{{listen|filename=P2 Louie name call.ogg|title=Name call after switching leaders in &#039;&#039;Pikmin 2&#039;&#039;.}}&lt;br /&gt;
{{listen|filename=P2 whistle Louie.ogg|title=Louie&#039;s whistle in &#039;&#039;Pikmin 2&#039;&#039;.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
{{spoiler section|&lt;br /&gt;
*[[King of Bugs]]&lt;br /&gt;
*[[Louie&#039;s notes]]&lt;br /&gt;
*[[Titan Dweevil]]&lt;br /&gt;
*[[Quaggled Mireclops]]&lt;br /&gt;
*[[Ancient Sirehound]]&lt;br /&gt;
|the end of the plots in &#039;&#039;Pikmin 2&#039;&#039; and &#039;&#039;Pikmin 4&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://www.youtube.com/watch?v=3Cj_QMRvpWc The unreleased memo log in &#039;&#039;Pikmin 3&#039;&#039;, starring Louie]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{refs}}&lt;br /&gt;
&lt;br /&gt;
{{Characters}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Leaders]]&lt;br /&gt;
[[Category:Hocotatians]]&lt;br /&gt;
[[Category:Boss rewards]]&lt;br /&gt;
[[Category:Super Smash Bros. series]]&lt;/div&gt;</summary>
		<author><name>Yaya</name></author>
	</entry>
	<entry>
		<id>https://pikmin-fr.wiki/w/index.php?title=Pikmin&amp;diff=1218</id>
		<title>Pikmin</title>
		<link rel="alternate" type="text/html" href="https://pikmin-fr.wiki/w/index.php?title=Pikmin&amp;diff=1218"/>
		<updated>2025-06-13T21:14:52Z</updated>

		<summary type="html">&lt;p&gt;Yaya : &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox/Game&lt;br /&gt;
|headerborder={{color|light-green}}&lt;br /&gt;
|headercolor={{color|green}}&lt;br /&gt;
|image=Pikmin 1 Logo.png&lt;br /&gt;
|size=200px&lt;br /&gt;
|japonais=ピクミン&lt;br /&gt;
|console=[[Nintendo Gamecube]]&lt;br /&gt;
|développeur=Nintendo EAD&lt;br /&gt;
|éditeur=Nintendo&lt;br /&gt;
|genre=Stratégie en temps réel&lt;br /&gt;
|joueurs=Solo&lt;br /&gt;
|jp=26 Octobre 2001&lt;br /&gt;
|na=3 Décembre 2001&lt;br /&gt;
|eu=14 Juin 2002&lt;br /&gt;
|aus=14 Juin 2002&lt;br /&gt;
|cds=Aucune donnée&lt;br /&gt;
|prédécesseur=N/A&lt;br /&gt;
|successeur=[[Pikmin 2]]&lt;br /&gt;
|re-sorties=[[Nouvelles façons de jouer ! Pikmin]]&amp;lt;br&amp;gt;[[Pikmin 1 (Nintendo Switch)]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Pikmin&#039;&#039;&#039;&#039;&#039; est le premier jeu de la série Pikmin, sorti en 2001, c&#039;est un des premiers jeux disponibles pour la GameCube. Le jeu est chronologiquement le premier de la série, voyant le crash du Capitaine Olimar sur une planète inconnue et devant collecter les pièces perdues de son vaisseau dans le but de s&#039;échapper. Le jeu introduit les méchaniques de base de faire pousser des Pikmin, de contrôller les Pikmin en groupe, abbatre des obsatcles, porter des objets, et combattre des ennemis. Le jeu a été porté sur la Wii sous le titre de Nouvelles façons de jouer ! Pikmin, et porté sur la Nintendo Switch sous le titre de Pikmin 1. Sa suite, [[Pikmin 2]], est sortie trois ans plus tard en 2004.&lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
{{spoiler}}&lt;br /&gt;
[[Captain Olimar]], a pilot, flies his spacecraft, the [[S.S. Dolphin]], through space. Suddenly, a meteor hurdles toward his direction and hits the Dolphin, sending it plummeting toward an {{w|Earth}}-like [[PNF-404|planet]]. During the fall, the Dolphin ignites, and its various [[Ship part|parts]] are released from the hull and scattered across the planet.&lt;br /&gt;
&lt;br /&gt;
The next morning, Olimar regains consciousness on [[The Impact Site]] and turns around to find the Dolphin badly damaged. Realizing that the oxygen on the planet is deadly to his body and his life-support systems only have enough power to last 30 days, Olimar sets out to locate the missing parts of the Dolphin, hoping he can rebuild his ship and return to his home planet of [[Hocotate]].&lt;br /&gt;
&lt;br /&gt;
After exploring a bit, Olimar finds a dormant [[Onion]]. Upon approaching it, it springs to life, and out comes a seed. Upon [[pluck]]ing it and experimenting with the creature by [[throw]]ing it, [[dismiss]]ing it, etc., he learns about the [[Pikmin family|Pikmin]] and their abilities. With the help of the [[Red Pikmin]] he raises, Olimar recovers the [[Main Engine]], which allows him to at least hover above the surface during the night, which he later learns is too dangerous.&lt;br /&gt;
&lt;br /&gt;
Olimar and the Pikmin then discover a new area, [[The Forest of Hope]] and the Onion within: the [[Yellow Pikmin]]&#039;s Onion. In addition, he gradually learns more about the various [[enemies]] and quirks of the planet, and how to use each Pikmin type&#039;s abilities to their full potential. As he gathers more parts, he eventually manages to discover [[The Forest Navel]], the [[Blue Pikmin]], [[The Distant Spring]], and [[The Final Trial]]. After defeating the [[Emperor Bulblax]] and recovering the final ship part, Olimar sails back to Hocotate.&lt;br /&gt;
&lt;br /&gt;
===Endings===&lt;br /&gt;
{|class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; align=&amp;quot;right&amp;quot;&lt;br /&gt;
!Click [show] to display the image.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Olimar Pikmin.png|thumb|300px|The bad ending of &#039;&#039;Pikmin&#039;&#039;.]]&lt;br /&gt;
|}&lt;br /&gt;
{{see also|Completion}}&lt;br /&gt;
&lt;br /&gt;
There are three possible ways for Olimar&#039;s adventure to end, which depend on the ship parts the player can gather before the [[day]]s run out. Videos of each ending can be found on the [[#External links|external links]] section of this article.&lt;br /&gt;
&lt;br /&gt;
The [[canon]] ending is the best one; this is when all thirty ship parts are recovered within the thirty day time limit. After the [[Secret Safe]] is gathered, the [[camera]] zooms into the Dolphin and Captain Olimar jumps with joy. Then the scene darkens, becoming night, Olimar walks to his ship and stops to look at the Pikmin one last time. The Pikmin tilt their heads in curiosity. Olimar gives the Pikmin a short wave good-bye, to which the Pikmin tilt their heads in the opposite direction. With a sigh, Olimar looks down and shakes his head. He then boards the Dolphin and lifts off successfully, and the Pikmin attack a nearby [[Bulborb|Spotty Bulborb]] on their own. Next, the ship is seen flying away, with [[Onion]]s of many, unseen colors following him. After the [[credits]], the [[enemy reel]] is shown.&lt;br /&gt;
&lt;br /&gt;
The neutral ending is when the time runs out, but Olimar manages to escape with the ship parts he collected. Out of the 30 parts, only 25 specific ones are necessary for the captain to return to Hocotate. The five optional parts are the [[Nova Blaster]], the [[Space Float]], the [[Massage Machine]], the [[UV Lamp]] and the [[Secret Safe]]. With this ending, at the night of the final day, Captain Olimar walks towards the Dolphin and takes a quick glance back before entering the cockpit of his ship and attempting to blast off. He successfully flies off while three Pikmin (one red, one yellow, and one blue) look up into the sky with curiosity.&lt;br /&gt;
&lt;br /&gt;
The bad ending takes place when Olimar does not manage to retrieve the 25 mandatory parts. On his last day, he realizes that time is up and attempts to lift off. Immediately after taking off, the [[Main Engine|engine]] explodes and his ship crashes back onto the planet. The Pikmin [[carry]] his unconscious body to an Onion, making Olimar pop out as a [[Olimar as Pikmin|Pikmin-like creature]], having his normal head, but the sprout of a Pikmin with a black stem, and without his [[spacesuit]] helmet.&lt;br /&gt;
&lt;br /&gt;
It is known that the best ending is the canon one, seeing as in &#039;&#039;[[Pikmin 2]]&#039;&#039;, Olimar has brought a souvenir home for his son, and the best ending is the only one where he would have time to pick one up. In addition, it&#039;s revealed that Olimar&#039;s wife eventually finds the [[Secret Safe]] during his absence, and that ship part can only be retrieved after all other 29 were. Naturally, the worst ending is not canon, as Olimar is known to return safely to Hocotate at the start of the second game.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
&#039;&#039;Pikmin&#039;&#039; is a three-dimensional strategy-based game, in which the player is given control of Olimar, who in turn has control over the Pikmin that follow him. The goal of the game is to find and collect as many of his 30 lost ship parts as possible, in fewer than the 30 days Olimar has to live, so that he can escape the planet before his life-support system fails. This is achieved by directing Pikmin to [[carry]] the parts to Olimar&#039;s ship. 13 minutes and 30 seconds are spent on its surface each [[day]]; as nightfall approaches, he must gather stray and toiling Pikmin so that they don&#039;t fall victim to the voracious nocturnal predators, such as the [[Bulborb|Spotty Bulborb]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;Pikmin&#039;&#039;, players will face many obstacles in order to secure the parts required to rebuild the ship. This must be done with care, as many obstacles are [[hazard]]ous to the Pikmin, such as water, fire and explosions. There are also other things that block the way, such as walls, bridges and gaps. Many different animal species on the planet hinder the progress of working Pikmin. However, the forces are limited; Olimar can only have up to [[Pikmin limit|100 Pikmin out in the field]] and no more under any circumstances. The rest are stored in the [[Onion]]s, considered by Olimar to be some sort of mothership for the species.&lt;br /&gt;
&lt;br /&gt;
The primary way to control Pikmin is to [[throw]] them at targets, although they can also be [[swarm|issued]] to them. By gathering resources back into the Onions, new seeds will pop out, which increase the supply of Pikmin. The creatures can also [[maturity|mature]] with the likes of [[nectar]].&lt;br /&gt;
&lt;br /&gt;
===Challenge Mode===&lt;br /&gt;
{{main|Challenge Mode (Pikmin)|t1=Challenge Mode in &#039;&#039;Pikmin&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
In addition to the regular story mode, there is an alternate game mode where players are challenged to grow the most Pikmin they can in a single day, with slightly different rules. The player&#039;s top 5 scores for each area are saved.&lt;br /&gt;
&lt;br /&gt;
==Content==&lt;br /&gt;
===Pikmin===&lt;br /&gt;
[[File:Destroyingwall.jpg|thumb|150px|These Pikmin are destroying a wall to clear a path for [[Captain Olimar|Olimar]].]]&lt;br /&gt;
{{main|Pikmin family}}&lt;br /&gt;
Pikmin are the plant/animal hybrids that are discovered by Captain Olimar when he crash-landed on the planet. The Pikmin willingly follow his orders and imitate his movements, despite whatever fate may await them. Each species of Pikmin has weaknesses and strengths and all Pikmin must be used in cooperation in order to collect all of the missing ship parts. These are the types of Pikmin encountered in this game.&lt;br /&gt;
&lt;br /&gt;
====Red Pikmin====&lt;br /&gt;
[[File:Red Pikmin waves P1 art.png|thumb|100px|left|A Red Pikmin waving.]]&lt;br /&gt;
{{main|Red Pikmin}}&lt;br /&gt;
Red Pikmin are the first type of Pikmin encountered by Captain Olimar, at [[The Impact Site]]. They are used to retrieve the [[Main Engine]], since they are the only Pikmin he has at the time. Red Pikmin are resistant to fire and have more [[Combat|attack]] power than the other Pikmin types. Besides their color, they can also distinguished from other Pikmin types with their pointed nose-like growth.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
====Yellow Pikmin====&lt;br /&gt;
[[File:Relaxing Pikmin.jpg|thumb|100px|A Yellow Pikmin laying down.]]&lt;br /&gt;
{{main|Yellow Pikmin}}&lt;br /&gt;
Yellow Pikmin are the second Pikmin discovered by Olimar, found in [[The Forest of Hope]]. Yellow Pikmin are the only Pikmin with the ability to carry [[Bomb rock|bomb-rocks]] (in this game), and can be [[throw]]n higher than normal. The Yellow Pikmin&#039;s defining physical characteristic is their large ears.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
====Blue Pikmin====&lt;br /&gt;
[[File:Blue Pikmin thrown P1 art.png|thumb|left|75px|A Blue Pikmin being thrown.]]&lt;br /&gt;
{{main|Blue Pikmin}}&lt;br /&gt;
Blue Pikmin are the third and last kind of Pikmin found in the game. They are located in [[The Forest Navel]]. Blue Pikmin are the only species of Pikmin that can move around in bodies of water, thanks to their gills. When non-Blue Pikmin fall in the water, Blue Pikmin will run to them and [[throw]] them out of the water, saving their lives.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
===Characters===&lt;br /&gt;
====Captain Olimar====&lt;br /&gt;
[[File:Olimar guides Red Pikmin P1 art.png|thumb|right|150px|Olimar, followed by a trio of Red Pikmin.]]&lt;br /&gt;
{{main|Captain Olimar}}&lt;br /&gt;
Captain Olimar is the main character of &#039;&#039;Pikmin&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Areas===&lt;br /&gt;
[[File:Overworld.JPG|thumb|250px|The [[Menu/Area selection|area selection screen]], where areas are selected at the start of each day.]]&lt;br /&gt;
The explorable area of the planet is split into five different [[area]]s. After 1, 5, 12 and 29 ship parts are recovered, the [[S.S. Dolphin]] receives an upgrade, which allows it to fly to an additional area. The following list of areas is ordered from the first one unlocked to the last.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[The Impact Site]]&#039;&#039;&#039;: a small and peaceful area where Captain Olimar first lands.&lt;br /&gt;
*&#039;&#039;&#039;[[The Forest of Hope]]&#039;&#039;&#039;: a temperate forest-like area.&lt;br /&gt;
*&#039;&#039;&#039;[[The Forest Navel]]&#039;&#039;&#039;: an underground area, with a beach and some rimstone dams.&lt;br /&gt;
*&#039;&#039;&#039;[[The Distant Spring]]&#039;&#039;&#039;: a large wetland-like area.&lt;br /&gt;
*&#039;&#039;&#039;[[The Final Trial]]&#039;&#039;&#039;: a linear challenge-like level where the player&#039;s knowledge is put to the test.&lt;br /&gt;
&lt;br /&gt;
===Ship parts===&lt;br /&gt;
{{see|Ship part}}&lt;br /&gt;
Ship parts are what the player needs to collect in order to advance with the game. There are 30 in total, and they can upgrade the [[S.S. Dolphin]] once certain amounts of parts are recovered. Each ship part is unique, and 5 of them are not required for Olimar to succeed in his escape.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
{{see|Enemy#In Pikmin|t1=Enemies in &#039;&#039;Pikmin&#039;&#039;}}&lt;br /&gt;
There are a number of creatures in the planet that are enemies to the Pikmin. They are mostly predators, although almost all of them can be killed by large armies of Pikmin.&lt;br /&gt;
&lt;br /&gt;
===Plants and fungi===&lt;br /&gt;
{{see|Vegetation#Pikmin|t1=Vegetation in &#039;&#039;Pikmin&#039;&#039;}}&lt;br /&gt;
A few decorative plants and fungi exist in each area. Most of them are plants in the real world.&lt;br /&gt;
&lt;br /&gt;
==Controls==&lt;br /&gt;
{{see|Controls#Pikmin|t1=Controls in &#039;&#039;Pikmin&#039;&#039;}}&lt;br /&gt;
Players control the game with a [[GameCube]] controller. In-game, they take control of Olimar, and if he has any Pikmin on his group, he can control them to some degree by shifting the group&#039;s position, dismissing them, or throwing them. The player is also given some control over the [[camera]].&lt;br /&gt;
&lt;br /&gt;
==Lists==&lt;br /&gt;
===Quotes===&lt;br /&gt;
{{see|Olimar&#039;s voyage log}}&lt;br /&gt;
{{see|Olimar&#039;s monologs}}&lt;br /&gt;
&lt;br /&gt;
===Soundtrack===&lt;br /&gt;
{{see|Music in Pikmin|t1=Music in &#039;&#039;Pikmin&#039;&#039;}}&lt;br /&gt;
{{see|Pikmin World}}&lt;br /&gt;
&lt;br /&gt;
===Easter eggs and secrets===&lt;br /&gt;
{{see|Easter eggs#Pikmin|t1=Easter eggs}}&lt;br /&gt;
&lt;br /&gt;
===Regional differences===&lt;br /&gt;
{{see|Region#Pikmin|t1=Region}}&lt;br /&gt;
&lt;br /&gt;
===Mistakes===&lt;br /&gt;
{{see|Mistakes}}&lt;br /&gt;
&lt;br /&gt;
===Glitches===&lt;br /&gt;
{{see|Glitches in Pikmin}}&lt;br /&gt;
&lt;br /&gt;
===Prerelease information===&lt;br /&gt;
{{see|Pikmin prerelease information|t1=&#039;&#039;Pikmin&#039;&#039; prerelease information}}&lt;br /&gt;
&lt;br /&gt;
===Unused content===&lt;br /&gt;
{{see|Unused content in Pikmin|t1=Unused content in &#039;&#039;Pikmin&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
===Development===&lt;br /&gt;
{{todo|1=Expand this section. [https://www.youtube.com/watch?v=V_VgT8WJxZ0 This video] has some useful information and sources. Also, [https://www.nintendo.com/whatsnew/ask-the-developer-vol-10-pikmin-4-part-1/ Ask the Developer Vol. 10]}}&lt;br /&gt;
During development of the [[GameCube]], a tech demo was created that showed off multiple [[mariowiki:Mario|Mario]]s, under the title &#039;&#039;[[mariowiki:Super Mario 128|Super Mario 128]]&#039;&#039;. This demo demonstrated the console&#039;s ability to have several dozens of individual objects on-screen at once. This concept was later recycled and lead to the creation of &#039;&#039;Pikmin&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
While experimenting with the idea for a game, Nintendo came up with a concept of a god-related game. According to an interview with Shigeru Miyamoto, it would feature the player character as a god, looking over two humans &amp;amp;ndash; then called Adam and Eve &amp;amp;ndash; that would develop by themselves. They would multiply over time, and depending on the player&#039;s decisions, the characters could do things such as fight, or nest and have children. Eventually, it was deemed too uninteractive, and Pikmin were added. Soon after, the whole idea was scrapped, and development for &#039;&#039;Pikmin&#039;&#039; began. The [[Bulborb|Spotty Bulborb]], which originated as a mammoth-like creature in that game, was re-used for &#039;&#039;Pikmin&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
The first reveal of the &#039;&#039;Pikmin&#039;&#039; project came in [[Pikmin prerelease information#E3 2001 Tech Demo Show Off|E3 2001]], where [[Shigeru Miyamoto]] played the game live. By that point, the general mechanics resembled the final product, but several assets, resources and quirks were different.&lt;br /&gt;
&lt;br /&gt;
===Releases===&lt;br /&gt;
{{main|Region|Nintendo Selects}}&lt;br /&gt;
The game was released on {{date|26|October|2001}} in Japan, {{date|3|December|2001}}&amp;lt;ref name=nintendocom&amp;gt;&amp;lt;/ref&amp;gt;&amp;lt;ref name=pikmincom&amp;gt;&amp;lt;/ref&amp;gt; in North America, and {{date|14|June|2002}} in Europe and Australia. In North America, the game was originally planned to release as a GameCube launch title on {{date|11|November|2001}},{{source needed}} however it was delayed for unknown reasons and was released on {{date|3|December}} instead. The game was later re-released with different packaging.&lt;br /&gt;
&lt;br /&gt;
There are three versions of the software, [[#Versions|listed below]]. Each physical release can have the Japanese, American, or European game disc inside. The Japanese version of the game is only available in Japanese, the American version is only available in English, and the European version of the game is available in English, European French, German, Italian, and Castilian Spanish.&lt;br /&gt;
&lt;br /&gt;
Below is a complete list of all known releases of &#039;&#039;Pikmin&#039;&#039;, including the box art, release locations, and product information.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot; | List of physical releases&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Box&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Type&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Location(s)&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Software&amp;lt;br&amp;gt;region&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Release date&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Nintendo&amp;lt;br&amp;gt;Product ID&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | UPC/A&lt;br /&gt;
|-&lt;br /&gt;
! Front || Back&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Japanese Pikmin.jpg|60px]] ||  || Original release || Japan || Japanese || {{date|26|October|2001}} || GS-DOL-GPIJ-JPN || 4 902370 505672&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pikmin1boxart.jpg|60px]] ||  || Original release || North America || American || {{date|3|December|2001}} || DL-DOL-GPIE-USA || 0 45496 96002 5 (00100)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PikminBoxFrontCanada.jpeg|60px]] ||  || Original release || Canada || American || {{date|3|December|2001}} || DL-DOL-GPIE-USA || 0 45496 96009 4 (00000)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PikminboxfrontUK.jpeg|60px]] ||  || Original release || United Kingdom&amp;lt;br&amp;gt;Spain&amp;lt;br&amp;gt;Italy || European || {{date|14|June|2002}} || DOL-GPIP-UKV || 0 45496 96002 5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PikminBoxFrontAustralia.jpg|60px]] ||  || Original release || Australia&amp;lt;br&amp;gt;New Zealand || European || {{date|14|June|2002}} || GS-DOL-GPIP-AUS || 0 45496 96002 5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PikminBoxFrontGermany.jpeg|60px]] ||  || Original release || Germany&amp;lt;br&amp;gt;Austria&amp;lt;br&amp;gt;Switzerland || European || {{date|14|June|2002}} || DOL-GPIP-NOE || 0 45496 39015 0&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PikminboxfrontUK.jpeg|60px]] ||  || Original release || Netherlands&amp;lt;br&amp;gt;Belgium || European || {{date|14|June|2002}} || DOL-GPIP-HOL || 0 45496 39018 1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PikminBoxFrontFrance.jpg|60px]] ||  || Original release || France || European || {{date|14|June|2002}} || DOL-GPIP-FRA || 0 45496 39017 4&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PikminBoxFrontUSAPC.jpg|60px]] ||  || Player&#039;s Choice || North America || American || {{date|9|Feburary|2003}} || DL-DOL-GPIE-USA || 0 45496 96002 5 (00101)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PikminBoxFrontCanadaPC.jpg|60px]] ||  || Player&#039;s Choice || Canada || American || {{date|9|Feburary|2003}} || DL-DOL-GPIE-USA || 0 45496 96009 4 (00101)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PikminBoxFrontNetherlandsPC.jpg|60px]] ||  || Player&#039;s Choice || United Kingdom&amp;lt;br&amp;gt;Spain&amp;lt;br&amp;gt;Italy || European || April 2003 || DOL-GPIP-UKV ||  0 45496 39095 2&lt;br /&gt;
|-&lt;br /&gt;
| ||  || Player&#039;s Choice&amp;lt;br&amp;gt;(Silver banner) || United Kingdom&amp;lt;br&amp;gt;Spain&amp;lt;br&amp;gt;Italy || European || April 2003 || DOL-GPIP-UKV ||  0 45496 39095 2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PikminBoxFrontAustraliaPC.jpg|60px]] ||  || Player&#039;s Choice || Australia&amp;lt;br&amp;gt;New Zealand || European || April 2003 || GS-DOL-GPIP-AUS || 0 45496 96002 5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PikminBoxFrontGermanyPC.jpg|60px]] ||  || Player&#039;s Choice || Germany&amp;lt;br&amp;gt;Austria&amp;lt;br&amp;gt;Switzerland || European || April 2003 || DOL-GPIP-NOE || 0 45496 39093 8&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PikminBoxFrontNetherlandsPC.jpg|60px]] ||  || Player&#039;s Choice || Netherlands&amp;lt;br&amp;gt;Belgium || European || April 2003 || DOL-GPIP-HOL || 0 45496 39097 6&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Japanese Pikmin.jpg|60px]] ||  || Pikmin 1 + 2 || Japan || Japanese || {{date|23|July|2004}} || DOL-GPIJ-JPN || 4 902370 505672&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[New Play Control! Pikmin]]&#039;&#039; is a different game, but an enhanced port of this one. It was released for the [[Wii]], and features a new control method and other slight differences.&lt;br /&gt;
&lt;br /&gt;
On {{date|21|June|2023}} a [[Pikmin 1 (Nintendo Switch)|Nintendo Switch port]] of the game based on the &#039;&#039;New Play Control!&#039;&#039; version was released, albeit with a number of changes.&lt;br /&gt;
&lt;br /&gt;
===Versions===&lt;br /&gt;
{{main|Region}}&lt;br /&gt;
The first version of the game, the &amp;quot;Japanese version&amp;quot;, was released for the [[GameCube]] in Japan, in October of 2001. Throughout the next months, the localization team of Nintendo of America changed the game for release in North America. Finally, later, Nintendo of Europe made their own tweaks, and released that version in Europe and Oceania. Although these three regions received a different version each, the differences between them are minor. The biggest one is that the Japanese version uses Japanese text, while the others use English or European-language text. Not much changes between the US and the European versions, but it became possible to skip the [[sunset]] cutscene in the European version.&lt;br /&gt;
&lt;br /&gt;
Below is a complete list of all of the different software versions of the game.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | List of game versions&lt;br /&gt;
|-&lt;br /&gt;
! Disc&lt;br /&gt;
! Game ID&lt;br /&gt;
! Region&lt;br /&gt;
! Region Code&lt;br /&gt;
! Publisher&lt;br /&gt;
|-&lt;br /&gt;
| || DPIJ01 || Japan || NTSC-J || Nintendo Co., Ltd.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PikminDiscNorthAmerica.jpg|60px]] || DPIE01 || North America || NTSC || Nintendo of America Inc.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PikminDiscEurope.jpg|60px]] || DPIP01 || Europe&amp;lt;br&amp;gt; Australia || PAL || Nintendo of Europe GmbH&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Reception===&lt;br /&gt;
&#039;&#039;Pikmin&#039;&#039; received mostly positive reviews. Sites like IGN and GameSpot gave it scores close to 90%, praising its uniqueness and visuals, but complaining about the [[camera]].{{cite web|https://www.ign.com/articles/2001/05/31/gamecube-at-e3-the-goods-and-the-bads-4|GameCube at E3: The Goods and the Bads|IGN|published={{date|21|June|2012}}|retrieved={{date|8|August|2020}}}} On its first week, it sold over 100,000 copies, although the numbers started decreasing in the following weeks. The song [[Ai no Uta]] helped boost sales, and became an unexpected hit, even surpassing the sales for the game itself.&lt;br /&gt;
&lt;br /&gt;
==Connections to other games==&lt;br /&gt;
{{see also|Canon}}&lt;br /&gt;
This is the first game in the series, both in terms of releases, and in terms of plot timeline. The story of {{p2}} takes place directly after Olimar&#039;s return from his adventure in &#039;&#039;Pikmin&#039;&#039;. Other than that, &#039;&#039;Pikmin&#039;&#039; is alluded to in other games of the series, whenever Olimar&#039;s first voyage and original discovery of the Pikmin are referred. The story of {{p4}} is in some ways a retelling of the story of this game.&lt;br /&gt;
&lt;br /&gt;
==Credits==&lt;br /&gt;
{{see|Credits#Pikmin|t1=&#039;&#039;Pikmin&#039;&#039; credits}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
{{see also|Promotional material#Pikmin|t1=Promotional material in &#039;&#039;Pikmin&#039;&#039;}}&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Pikmin logo.png|Logo.&lt;br /&gt;
Player&#039;s Choice Pikmin.jpg|[[Player&#039;s Choice]] box art.&lt;br /&gt;
Japanese Pikmin.jpg|Japanese box art.&lt;br /&gt;
PikminEUbox.jpg|European box art.&lt;br /&gt;
PikminBoxFrontUKPC.jpg|United Kingdom Player&#039;s Choice box art.&lt;br /&gt;
PikminDEPCbox.jpg|German Player&#039;s Choice box art.&lt;br /&gt;
PikminBoxFrontNetherlands.jpg|Netherlands box art.&lt;br /&gt;
PikminNABetaBox.png|Early North American box art.&lt;br /&gt;
P1 Nintendo of Europe wallpaper.jpg|Wallpaper from Nintendo of Europe.&lt;br /&gt;
P1 Nintendo of Europe wallpaper 2.jpg|Another wallpaper from Nintendo of Europe.&lt;br /&gt;
Pikmin fight Red Bulborb P1 art.png|Artwork used on boxart outside from Japan.&lt;br /&gt;
Pikmintitlescreen.png|Title screen.&lt;br /&gt;
Nintendo Power Pikmin interview page 90.jpg|Page 90 of a Nintendo Power interview with Shigeru Miyamoto describing &#039;&#039;Adam and Eve&#039;&#039;.&lt;br /&gt;
Nintendo Power Pikmin interview page 91.jpg|Page 91 of the same interview.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Page 23 of the instruction manual describes a strategy against [[Bulborb|Spotty Bulborb]]s, but contains a [[Mistake|typo]]: it has &amp;quot;holdung on to the feet&amp;quot; instead of &amp;quot;holding on to the feet&amp;quot;.&lt;br /&gt;
*Some of the resources used for the scenery in the game come from the mountains and the gardens around [[Shigeru Miyamoto]]&#039;s house.{{cite youtube|IdQwnLW2eoY|where Miyamoto explains the resource&#039;s origins|m=11|s=11}}&lt;br /&gt;
*It is possible to collect all 30 ship parts in 6 in-game [[day]]s. Such a playthrough is known as a [[6 day run]].&lt;br /&gt;
&lt;br /&gt;
==Names in other languages==&lt;br /&gt;
{{foreignname&lt;br /&gt;
|Jap=ピクミン&lt;br /&gt;
|JapR=Pikumin&lt;br /&gt;
|JapM=Pikmin&lt;br /&gt;
|Fra=Pikmin&lt;br /&gt;
|FraM=-&lt;br /&gt;
|Ger=Pikmin&lt;br /&gt;
|GerM=-&lt;br /&gt;
|Ita=Pikmin&lt;br /&gt;
|ItaM=-&lt;br /&gt;
|Spa=Pikmin&lt;br /&gt;
|SpaM=-&lt;br /&gt;
|Chi=皮克敏&lt;br /&gt;
|ChiM=-&lt;br /&gt;
|ChiN=Transliteration&lt;br /&gt;
|Dut=Pikmin&lt;br /&gt;
|DutM=-&lt;br /&gt;
|DutN=Name taken from the official &#039;&#039;Pikmin&#039;&#039; website.&lt;br /&gt;
|notes=y&lt;br /&gt;
|ItaI=Pikmin (gioco)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*&#039;&#039;[[Pikmin.com SpaceForce]]&#039;&#039;&lt;br /&gt;
*{{npcp1}}&lt;br /&gt;
*{{p1s}}&lt;br /&gt;
*{{p1+2}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://www.nintendo.co.jp/ngc/gpij/index.html Official Japanese website]&lt;br /&gt;
*{{w|Pikmin|Wikipedia&#039;s article on &#039;&#039;Pikmin&#039;&#039;}}&lt;br /&gt;
*[[strategywiki:Pikmin|StrategyWiki&#039;s article on &#039;&#039;Pikmin&#039;&#039;]]&lt;br /&gt;
*[[NWiki:Pikmin (game)|NintendoWiki&#039;s article on &#039;&#039;Pikmin&#039;&#039;]]&lt;br /&gt;
*[http://files.replacementdocs.com/Pikmin_-_AU_Manual_-_GC.pdf &#039;&#039;Pikmin&#039;&#039; game manual (Australian copy)]&lt;br /&gt;
*[https://drive.google.com/file/d/1u6ng7oWY5G0YnfleUEx3DBoIkqkvfGkO/view &#039;&#039;Pikmin&#039;&#039; game manual (Japanese copy)]&lt;br /&gt;
*[https://www.youtube.com/watch?v=geIe011iI9k YouTube video of the good ending]&lt;br /&gt;
*[https://www.youtube.com/watch?v=oevDcLvdRkM YouTube video of the neutral ending]&lt;br /&gt;
*[https://www.youtube.com/watch?v=Xpe6njHRJP8 YouTube video of the bad ending]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{refs}}&lt;br /&gt;
&lt;br /&gt;
{{Games}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pikmin 1| ]]&lt;br /&gt;
[[Category:Main series]]&lt;br /&gt;
[[it:Pikmin (gioco)]]&lt;/div&gt;</summary>
		<author><name>Yaya</name></author>
	</entry>
	<entry>
		<id>https://pikmin-fr.wiki/w/index.php?title=Louie&amp;diff=1217</id>
		<title>Louie</title>
		<link rel="alternate" type="text/html" href="https://pikmin-fr.wiki/w/index.php?title=Louie&amp;diff=1217"/>
		<updated>2025-04-27T14:15:03Z</updated>

		<summary type="html">&lt;p&gt;Yaya : Page créée avec « {{game icons|p2=y|p3=y|p4=y|hp=y}} {{Infobox character |name       = Louie |image      = Louie and White Pikmin P2 art.png |size       = 200px |gender     = Male |age        = Unknown  (young{{cite quote|This object must have been manufactured long ago by some kind of machine. Back then, they didn&amp;#039;t have the fun toys kids have these days. My son is a video game addict, but I&amp;#039;m terrible at them! He teases me about it all the time. Wait... I&amp;#039;ve got it! Louie&amp;#039;s youn... »&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{game icons|p2=y|p3=y|p4=y|hp=y}}&lt;br /&gt;
{{Infobox character&lt;br /&gt;
|name       = Louie&lt;br /&gt;
|image      = Louie and White Pikmin P2 art.png&lt;br /&gt;
|size       = 200px&lt;br /&gt;
|gender     = Male&lt;br /&gt;
|age        = Unknown  (young{{cite quote|This object must have been manufactured long ago by some kind of machine. Back then, they didn&#039;t have the fun toys kids have these days. My son is a video game addict, but I&#039;m terrible at them! He teases me about it all the time. Wait... I&#039;ve got it! Louie&#039;s young... He must be a video game wizard! He can give me some hot tips!|Captain Olimar|his journal entry for the [[Repair Juggernaut]]}})&lt;br /&gt;
|eyecolor   = Hazel&lt;br /&gt;
|haircolor  = Blond&lt;br /&gt;
|homeplanet = Hocotate&lt;br /&gt;
|related    = [[Minor characters#Louie&#039;s grandmother|Grandmother]]&lt;br /&gt;
|height     = 2.3 cm (0.91 inches)&lt;br /&gt;
|actor      = Kazumi Totaka ({{P2}}{{cite web|https://web.archive.org/web/20221206024347/https://www.nintendo.co.jp/nom/0405/1_2/index.html|Development staff interview for &#039;&#039;Pikmin 2&#039;&#039;|Wayback Machine}})&lt;br /&gt;
|firstgame  = {{p2}}&lt;br /&gt;
|latestgame = {{p4}}&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Louie&#039;&#039;&#039; ({{j|ルーイ|Rūi}}) is a secondary protagonist in the [[Pikmin series|&#039;&#039;Pikmin&#039;&#039; series]], serving as [[Olimar]]&#039;s partner and co-worker. He first appears in &#039;&#039;[[Pikmin 2]]&#039;&#039; &amp;amp;ndash; the only game in which he is a [[Leader|playable character]] in [[Story Mode]]. In &#039;&#039;Pikmin 3&#039;&#039;, he stays at the [[Koppai]]tes&#039; ship after being saved, twice, and appears as Olimar&#039;s partner in [[Bingo Battle]], as well as a playable character in some [[Mission Mode|missions]]. In &#039;&#039;[[Pikmin 3 Deluxe]]&#039;&#039;, he once again accompanies Olimar as a second leader in the [[Side Stories]] mode. He appears once again in the second act of {{p4}} with a more antagonistic role.&lt;br /&gt;
&lt;br /&gt;
Louie is relatively new to the shipping business and has a ravenous appetite. He was raised by his [[Louie&#039;s grandmother|grandmother]], who encouraged him to play with bugs, as well as eat them &amp;amp;ndash; an activity he seems to partake while on [[PNF-404]].&lt;br /&gt;
&lt;br /&gt;
==Appearance and personality==&lt;br /&gt;
Physically, Louie has a single yellow tuft of hair and light yellow (beige) spacesuit, decorated with blue lines and blue gloves, like Olimar&#039;s spacesuit. Unlike Olimar, Louie is slightly lankier, his nose is rounder and slightly smaller, and his head is pear-shaped.&lt;br /&gt;
&lt;br /&gt;
Louie is known to have a very ravenous appetite.{{cite quote|Louie has become even more problematic. All he does is nod or shake his head. And yet he consumes three times the amount of food that I do. Not cool, Louie...not cool|Captain Olimar|a [[Olimar&#039;s_Log_(Exploration_Notes)#Journal_Entry_#2|Pikmin 3 Olimar&#039;s Log]]}}{{cite quote|With Louie&#039;s help, we’ve collected a pretty good treasure haul so far. I just wish he’d stop eating every fruit he sees.|Captain Olimar|a [[River#Assignment_Report|Olimar&#039;s Assignment Report]]}} He has prepared [[Louie&#039;s notes|many recipes]] for creatures on PNF-404, even attempting to eat creatures that may be inedible to his species. His notes on the [[Iridescent Glint Beetle]] suggest he wants to start his own cooking show, called &amp;quot;The Insect Gourmet!&amp;quot;{{cite quote|This precious treat is exceptionally rare. I could sell it back at home for a fortune! Then, I could use the cash to upgrade my kitchen, buy galactic-class ingredients, and even star in my own cooking show... The Insect Gourmet!|Louie|[[Iridescent_Glint_Beetle#Louie&#039;s_notes|Louie&#039;s notes on the Iridescent Glint Beetle]]}} His favorite color is blue.{{cite quote|{{Notes:Decorative Goo/louie}}|Louie|his &#039;&#039;Pikmin 4&#039;&#039; notes for the [[Decorative Goo]]}}&lt;br /&gt;
&lt;br /&gt;
Louie is known to be very quiet and apathetic towards efforts he does not value. He does not care about anybody but his grandmother, not even his job – he will often abandon ship and attempt to live on PNF-404 forever, or tamper with valuable delivery cargo. Whenever Louie goes rogue, he has a remarkable tendency to survive and brave through dangerous environments extremely quickly and easily, even to [[Dream Den|the depths of]] [[Cavern for a King|extremely long caverns.]] During [[Olimar&#039;s Comeback]], he quietly admits that he prefers solitude on PNF-404 to Captain Olimar&#039;s company.{{cite quote|I&#039;m enjoying the solitude.|Louie|[[Looking for Louie]]}}&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
{{spoiler}}&lt;br /&gt;
&lt;br /&gt;
===Earlier life===&lt;br /&gt;
As a child, he was quite skinny, and his grandmother always had him eat everything on his plate.{{cite quote|Louie! Are you eating well? When you were a boy, you were quite skinny, so I made you clean your plate. Be sure to cook suspicious food before eating it!|Louie&#039;s grandmother|a [[Mail|letter]]}} When he lived with his grandmother, he used to be forced to play on a hill behind their house, where she would make him eat [[plant]]s and bugs{{cite quote|At my age, reminiscing is wonderful. Louie, do you remember the hill behind our house? You hated to play outside, so I made you eat bugs and plants. Ah, memories...|Louie&#039;s grandmother|a [[Mail|letter]]}}, the latter of which kept nibbling on him.{{cite quote|Louie, I sent you some of the preserved bug foods from home. You should share some with your company president. As a kid, bugs loved you so much. Always nibbling...|Louie&#039;s grandmother|a [[Mail|letter]]}}&lt;br /&gt;
&lt;br /&gt;
===Olimar&#039;s return===&lt;br /&gt;
[[File:Louie P2 opening cutscene.png|thumb|120px|left|Louie during the &#039;&#039;Pikmin 2&#039;&#039; introduction cutscene.]]&lt;br /&gt;
Louie&#039;s first mission for [[Hocotate Freight]] was to transport a shipment of valuable [[golden pikpik carrot]]s. In it, he was supposedly attacked by a ravenous space bunny, and the carrots were lost. [[The President]] of Hocotate Freight took out a giant loan to cover the losses of the carrots, and had no way to repay the debt other than sell off company assets. On Olimar&#039;s return to Hocotate, the President learns of the existence of [[treasure]] on PNF-404, and orders both Olimar and Louie to retrieve objects that can be sold for profit, in order to save the company. A few days after the departure, it is confirmed by a [[Mail|letter]] from the President that Louie has been working at Hocotate Freight for three months by that point.{{cite quote|Louie: It&#039;s been three months since you joined our company, and I&#039;m sure you love it. I expect big things from you, Louie. Far bigger things than I expect from Olimar!|The President|a [[Mail|letter]]}}&lt;br /&gt;
&lt;br /&gt;
===Paying Hocotate Freight&#039;s debt off===&lt;br /&gt;
As Olimar and Louie head to the [[Valley of Repose]] at the start of &#039;&#039;Pikmin 2&#039;&#039;, Louie falls out of the cockpit, leaving Olimar alone. After making contact with the ship, Louie sets off to return to Olimar at the landing area. On the way, he discovers a [[Red Onion]] and cultivates some Pikmin sprouts, just as Olimar had done when he was stranded in the [[Pikmin (game)|first game]]. The player can control Olimar or Louie, and using the latter, make him reach Olimar through the use of the loyal [[Red Pikmin]]. The two then proceed to retrieve the [[Courage Reactor]], the first treasure of the game, effectively starting the adventure.&lt;br /&gt;
&lt;br /&gt;
The debt is eventually paid off throughout the game, treasures being found in the [[Awakening Wood]] and the [[Perplexing Pool]], as well as the Valley of Repose. After collecting {{pokos|10,000}} worth of treasure, Olimar blasts off from the planet, noticing too late that Louie is left behind.&lt;br /&gt;
&lt;br /&gt;
===The Titan Dweevil===&lt;br /&gt;
[[File:P2 Louie on the Titan Dweevil.jpg|thumb|Louie, as seen before the fight with the [[Titan Dweevil]].]]&lt;br /&gt;
Olimar and the President of Hocotate Freight return to the planet to find Louie and gather more treasure. Louie aimlessly wanders around the planet for a bit, as seen in the [[credits]] roll of the game. Olimar and the President later find him in the [[Wistful Wild]], hidden deep in the [[Dream Den]], on top of the [[Titan Dweevil]]. They rescue him and send him to the ship&#039;s [[Treasure Hoard|treasure hoard]] (since the cockpit is already full), calling him the [[King of Bugs]].&lt;br /&gt;
&lt;br /&gt;
It is unknown whether Louie was a captive of the Titan Dweevil, or in actuality controlling it. Some of the pieces of [[mail]] the player receives from Louie&#039;s grandmother reflect that he was made to play with bugs by his grandmother as a child, so he has a great deal of experience with them; therefore it is possible he had the ability to control the Titan Dweevil. This is heavily hinted at by the sales pitch on Louie, here denoted as the King of Bugs, which in itself implies this as well, and the fact that [[Dweevil]]s naturally mimic the objects they carry. However, if Louie really was in control of the Titan Dweevil, it was still not him or the Titan Dweevil who attacked, but actually the [[Titan Dweevil Series|treasures]] carried by the Titan Dweevil. Of note is that if Louie is rescued, but the weapons are not, the Dweevil will still be fully aggressive on the next trip to the sublevel. In addition, in the Titan Dweevil&#039;s Piklopedia entry, it is noted that the creature has a habit of picking up shiny objects &amp;amp;ndash; potentially including Louie&#039;s helmet or its antenna.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
===Louie&#039;s Dark Secret===&lt;br /&gt;
{{spoiler section&lt;br /&gt;
|[[File:P2 Louie&#039;s Dark Secret.jpg|thumb|Louie, eating the golden pikpik carrots.]]&lt;br /&gt;
Louie is actually the one responsible for the debt Hocotate Freight suffers. It was truly him who ate the load of golden Pikpik carrots. When he returned from his first mission, he falsified his report to the President, explaining that a &amp;quot;ravenous space bunny&amp;quot; ate all of the carrots. This is revealed in a cutscene, called &amp;quot;Louie&#039;s Dark Secret&amp;quot;, unlocked by getting a pink flower for all 30 of the [[Challenge Mode (Pikmin 2)|Challenge Mode]] levels, which is achieved by completing the stages without losing any Pikmin. A section in Louie&#039;s [[Pikmin 4 voyage log|voyage log]] in {{p4}} hints that this was premeditated rather than him simply being unable to control his appetite. &lt;br /&gt;
|an unlockable cutscene&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Pikmin 3&#039;&#039;===&lt;br /&gt;
[[File:NotOlimar.jpg|thumb|left|Alph realizing Louie&#039;s identity.]]&lt;br /&gt;
In &#039;&#039;[[Pikmin 3]]&#039;&#039;, Louie makes his first appearance in a transmission received by the [[Leader|Koppaite explorers]], who mistakenly assume him to be Olimar and set out to find him. After rescuing him from [[Scornet Maestro|a swarm of Scornets]], the Koppaites take him back to the [[S.S. Drake]], and the ship labels him &amp;quot;Hocotatian&amp;quot;. They then discover he has gone into a forced sleep caused by his suit; when he wakes up, he lands the Drake in the [[Garden of Hope]] while the crew sleeps, steals their juice supplies and the [[Captain Charlie|captain]]&#039;s rubber duck, and flees. In the process of fleeing, he manages to blow up a cinder-brick wall thus giving access to the second section of the Garden of Hope. It is currently unknown how he managed to do this.&lt;br /&gt;
&lt;br /&gt;
Later, the Koppaites find Louie in the remains of the [[Quaggled Mireclops]]. They take him back to the ship and tie him up, retrieving the stolen items and interrogating him on the whereabouts of the actual Captain Olimar, once they learn his identity. The [[S.S. Drake]] now labels him &amp;quot;Food Thief&amp;quot;. After rescuing Olimar from the [[Plasm Wraith]], they give Olimar and Louie a lift back to Hocotate. However, after taking off, Alph writes in a note that Louie has gone missing again. Still, the Koppaites do not show much interest in trying to rescue him, as Alph simply says that &amp;quot;I&#039;m sure he will be fine...&amp;quot; He is confirmed to have returned to Hocotate with Olimar in [[Olimar&#039;s Comeback]], possibly retconning his second disappearance.&lt;br /&gt;
&lt;br /&gt;
===In Olimar&#039;s secret logs===&lt;br /&gt;
Louie is featured shortly in each of the expedition logs that the player can unlock by collecting every [[secret memo]]. He is usually seen being ambushed by some enemies, like the [[Peckish Aristocrab]] or some [[Scornet]]s. In the last exploration log, he is seen running away before Captain Olimar gets kidnapped by the [[Plasm Wraith]]. He even said that he had a bad feeling about landing at the [[Formidable Oak]]. He appears to have fled to the Twilight River right after.&lt;br /&gt;
&lt;br /&gt;
There is an unreleased video that was never announced by [[Nintendo]] and was kept as a secret. This one, unlike Olimar&#039;s logs, seems to take place during the Koppaites&#039; hunt for fruit. In it, he explains how he stole the juice from the leaders and found the [[Wayward Moon]], just before being kidnapped by the [[Quaggled Mireclops]].&lt;br /&gt;
&lt;br /&gt;
===Mission Mode===&lt;br /&gt;
[[File:ForgottenCoveSlurker.jpg|thumb|Louie being held captive by a [[Medusal Slurker]].]]&lt;br /&gt;
Louie is an unlockable character in some [[Mission Mode]] levels, as of the {{date|2|December|2013}} [[Downloadable content|DLC pack]]. Louie is always kidnapped by an enemy, and by carrying him back, the player will be able to play as him. He functions the same as any other character, and has a yellow background for his character icon on the bottom left. When saved, he will say something arrogant, like &amp;quot;Took you long enough!&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Pikmin 4&#039;&#039;===&lt;br /&gt;
In {{p4}}, Louie first appears during the credits and unites with [[Moss]]. While originally ordered by the President to find Olimar, he couldn&#039;t recall what Olimar actually looked like and quickly lost interest in his assigned task in favor of looking for creatures to eat. &lt;br /&gt;
&lt;br /&gt;
After landing in the [[Giant&#039;s Hearth]], the [[rookie Rescue Officer]] encounters Louie and Moss dragging away [[Yorke]], shocking Olimar as he was unaware that Louie was on the planet. After defeating Louie and Moss in [[Dandori Battle]]s in both the [[Giant&#039;s Hearth]] and the [[Primordial Thicket]], Louie abandons Moss and flees to the [[Cavern for a King]], pursued by the player deep into the depths despite Louie&#039;s assumptions that they will give up and go home. On the final floor of the cavern, Louie challenges the player while riding the [[Ancient Sirehound]] in the final boss encounter of the game. After defeating him, Louie will give the player a series of Side Missions, where the player needs to bring various enemies in caves back to the [[S.S. Beagle]]. For completing all the missions, the player receives the [[Extra Hand]], which lets the rookie Rescue Officer carry objects themselves with the carrying strength of 1 Pikmin.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Hey! Pikmin&#039;&#039;===&lt;br /&gt;
Louie is also briefly mentioned on Olimar&#039;s notes on the [[Crammed Wraith]]. He says how he wishes Louie was with him, so he could tell with his cooking skills if the creature is actually delicious.&lt;br /&gt;
&lt;br /&gt;
==In the &#039;&#039;Super Smash Bros.&#039;&#039; series==&lt;br /&gt;
Louie appears as a trophy in &#039;&#039;[[Super Smash Bros. Brawl]]&#039;&#039; and &#039;&#039;[[Super Smash Bros. for Nintendo 3DS and Wii U]]&#039;&#039;. In addition, both games give Olimar an alternate costume with a blue color scheme, resembling Louie&#039;s attire. He also appears as a [[Super Smash Bros. Brawl#Stickers|sticker]] in &#039;&#039;Brawl&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In {{ssbu}}, Louie appears as a primary spirit. It can be acquired by Summoning with cores from Snorlax, Postman, and any Grab core&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Brawl&#039;&#039; trophy===&lt;br /&gt;
{{smash trophy&lt;br /&gt;
|image  = Louie trophy SSBB.png&lt;br /&gt;
|desc   = {{Notes:Louie/ssbb}}&lt;br /&gt;
|type   = Fighter Related&lt;br /&gt;
|obtain = Random appearance.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Smash 4&#039;&#039; trophy===&lt;br /&gt;
;3DS:&lt;br /&gt;
{{smash trophy&lt;br /&gt;
|image  = Louie3DSTrophy.png&lt;br /&gt;
|usdesc = {{Notes:Louie/ssb43dsus}}&lt;br /&gt;
|eudesc = {{Notes:Louie/ssb43dseu}}&lt;br /&gt;
|type   = Series Related&lt;br /&gt;
|obtain = Random appearance.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
;Wii U:&lt;br /&gt;
{{smash trophy&lt;br /&gt;
|image  = LouieTrophySSBU.png&lt;br /&gt;
|usdesc = {{Notes:Louie/ssb4wiiuus}}&lt;br /&gt;
|eudesc = {{Notes:Louie/ssb4wiiueu}}&lt;br /&gt;
|type   = Series Related&lt;br /&gt;
|box    = 62. Space Explorer&lt;br /&gt;
|obtain = Random appearance.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Ultimate&#039;&#039; spirit===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Spirit info || colspan=&amp;quot;6&amp;quot; | Augmented Fighter info&lt;br /&gt;
|-&lt;br /&gt;
! Name || Type || Class || Slots || Fighter(s) || Stage || Music || Rules/Hazards || Conditions || Image&lt;br /&gt;
|-&lt;br /&gt;
| [[Louie]]&lt;br /&gt;
| Grab || ★★★ || 3 || colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | None ([[smashwiki:Summon|Summoned]] with cores from Snorlax, Postman, and any Grab core) || [[File:Louie spirit SSBU.jpg|150px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Profiles==&lt;br /&gt;
===ID badge===&lt;br /&gt;
{{ID badge&lt;br /&gt;
|image = P4 ID Badge Louie.png&lt;br /&gt;
|name = Louie&lt;br /&gt;
|title = Hocotate Freight Employee&lt;br /&gt;
|planet = Hocotate&lt;br /&gt;
|line1 = The quiet new driver and the embodiment of &lt;br /&gt;
|line2 = the word &amp;quot;troublemaker.&amp;quot; He has a ravenous &lt;br /&gt;
|line3 = and alarmingly adventurous appetite.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===e-card===&lt;br /&gt;
* &#039;&#039;&#039;Text&#039;&#039;&#039;: {{transcript|ホコタテ運送の新入社員。いつも無口で、いったいなにを考えているのか、わからない。一見、無欲そうだが、じつはムッツリよくばりとのうわさあり。食い意地もはっているらしい。本能で生きる彼は、昆虫とは気が合うかもしれない。}}&lt;br /&gt;
* &#039;&#039;&#039;Translation&#039;&#039;&#039;: {{transcript|A new employee of Hocotate Freight. He is always quiet and it is hard to tell just what he is thinking. At first glance, he appears unselfish, but in fact, he is rumored to be quietly avaricious. He also seems to have a voracious appetite. He lives by instinct and may get along well with bugs.}}&lt;br /&gt;
&lt;br /&gt;
===Pikmin personality test===&lt;br /&gt;
&#039;&#039;&#039;Text&#039;&#039;&#039;&lt;br /&gt;
{{transcript|&lt;br /&gt;
あなたの性格は…&lt;br /&gt;
&lt;br /&gt;
ルーイです。&lt;br /&gt;
&lt;br /&gt;
ちょっとコミュニケーションが苦手。なにを考えているかわからない、と他人から誤解されがち。&lt;br /&gt;
&lt;br /&gt;
自分の気持ちはもっと言葉にしたほうがいいかも？&lt;br /&gt;
|block=y}}&lt;br /&gt;
&#039;&#039;&#039;Translation&#039;&#039;&#039;&lt;br /&gt;
{{transcript|&lt;br /&gt;
Your personality is…&lt;br /&gt;
&lt;br /&gt;
Louie.&lt;br /&gt;
&lt;br /&gt;
You&#039;re not very good at communicating. Others don&#039;t know what you&#039;re thinking, and tend to misunderstand you.&lt;br /&gt;
&lt;br /&gt;
Maybe you should put your feelings into words more often?&lt;br /&gt;
|block=y}}&lt;br /&gt;
&lt;br /&gt;
===Nintendo Today! / Pikmin Garden Crew bio===&lt;br /&gt;
====English====&lt;br /&gt;
{{transcript|&lt;br /&gt;
Wordless newbie Driver&lt;br /&gt;
&lt;br /&gt;
Louie&lt;br /&gt;
&lt;br /&gt;
Hails from: Planet Hocotate&lt;br /&gt;
&lt;br /&gt;
{{color|2=#fab400|He doesn&#039;t talk much}} and no one knows what he is thinking. Hocotate Freight&#039;s new crew member. He is a real {{color|2=#fab400|trouble maker}}. Follows his own will and is a super fighter when it comes to food.&lt;br /&gt;
&lt;br /&gt;
Relationships: Grandmother in hometown&lt;br /&gt;
&lt;br /&gt;
Hobbies: Cooking&lt;br /&gt;
&lt;br /&gt;
Dream: To live freely&lt;br /&gt;
|block=y}}&lt;br /&gt;
&lt;br /&gt;
====Japanese====&lt;br /&gt;
&#039;&#039;&#039;Text&#039;&#039;&#039;&lt;br /&gt;
{{transcript|&lt;br /&gt;
無口な新米ドライバー&lt;br /&gt;
&lt;br /&gt;
ルーイ&lt;br /&gt;
&lt;br /&gt;
出身星 ホコタテ星&lt;br /&gt;
&lt;br /&gt;
{{color|2=#fab400|無口}}で何を考えているかわからない、ホコタテ運送の新入社員。{{color|2=#fab400|トラブルメーカー}}を体現する人物で、本能のままに行動する超ド級の食いしん坊。&lt;br /&gt;
&lt;br /&gt;
関係者 田舎のババ&lt;br /&gt;
&lt;br /&gt;
趣味 料理&lt;br /&gt;
&lt;br /&gt;
夢 自由に暮らすこと&lt;br /&gt;
|block=y}}&lt;br /&gt;
&#039;&#039;&#039;Translation&#039;&#039;&#039;&lt;br /&gt;
{{transcript|&lt;br /&gt;
Quiet New Driver&lt;br /&gt;
&lt;br /&gt;
Louie&lt;br /&gt;
&lt;br /&gt;
Home planet: Hocotate&lt;br /&gt;
&lt;br /&gt;
A new employee of Hocotate Freight, he&#039;s {{color|2=#fab400|quiet}} and it&#039;s hard to tell what he&#039;s thinking. He is the embodiment of a {{color|2=#fab400|troublemaker}}, and a huge glutton who acts on instinct.&lt;br /&gt;
&lt;br /&gt;
Related persons: nana in the countryside&lt;br /&gt;
&lt;br /&gt;
Hobbies: cooking&lt;br /&gt;
&lt;br /&gt;
Dreams: living as he wishes&lt;br /&gt;
|block=y}}&lt;br /&gt;
&lt;br /&gt;
==Naming==&lt;br /&gt;
Louie&#039;s name is derived from [[mariowiki:Luigi|Luigi]]&#039;s name, as Olimar&#039;s is derived from [[mariowiki:Mario|Mario]]&#039;s. The two bear other similarities as well, such as height differences.&lt;br /&gt;
&lt;br /&gt;
Occasionally, Louie will mutter to himself &amp;quot;Olimar &amp;amp;ndash; ...Huh?...Olimar?&amp;quot;, while idling in &#039;&#039;Pikmin 2&#039;&#039;. Luigi says &amp;quot;Mario... Uh... Mario?&amp;quot; occasionally while wandering the mansion in &#039;&#039;[[mariowiki:Luigi&#039;s Mansion|Luigi&#039;s Mansion]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Inside &#039;&#039;Pikmin 2&#039;&#039;&#039;s files, the name &amp;quot;Loozy&amp;quot; ({{j|ルージー|Rūjī}}) is very common, like the internal name for the [[King of Bugs]]. This name can also be found in some prerelease articles{{cite web|http://www.nintendoworldreport.com/hands-on-preview/3100/pikmin-2-gamecube|Pikmin 2 Hands-on Preview|Nintendo World Report|published={{date|20|May|2003}}|retrieved={{date|8|February|2023}}}}, and is mentioned in a developer interview.{{cite web|https://web.archive.org/web/20221206024347/https://www.nintendo.co.jp/nom/0405/1_2/index.html|Development staff interview for &#039;&#039;Pikmin 2&#039;&#039;|Wayback Machine}}&lt;br /&gt;
&lt;br /&gt;
===Names in other languages===&lt;br /&gt;
{{foreignname&lt;br /&gt;
|Jap  = ルーイ&lt;br /&gt;
|JapR = Rūi&lt;br /&gt;
|JapM = Louie&lt;br /&gt;
|ChiTrad  = 路易&lt;br /&gt;
|ChiTradR = Lùyì&lt;br /&gt;
|ChiTradM = Louie&lt;br /&gt;
|ChiSimp  = 路易&lt;br /&gt;
|ChiSimpR = Lùyì&lt;br /&gt;
|ChiSimpM = Louie&lt;br /&gt;
|Dut  = Louie&lt;br /&gt;
|DutM = -&lt;br /&gt;
|Fra  = Louie&lt;br /&gt;
|FraM = -&lt;br /&gt;
|Ger  = Louie&lt;br /&gt;
|GerM = -&lt;br /&gt;
|Ita  = Louie&lt;br /&gt;
|ItaM = -&lt;br /&gt;
|Kor  = 루이&lt;br /&gt;
|KorR = Lui&lt;br /&gt;
|KorM = Louie&lt;br /&gt;
|Spa  = Luis&lt;br /&gt;
|SpaM = Spanish equivalent to &amp;quot;Louie&amp;quot;&lt;br /&gt;
|Por  = Louie&lt;br /&gt;
|PorM = -&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===&#039;&#039;Pikmin 2&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
P2 Louie Front View Clay Artwork.png|Clay artwork of Louie.&lt;br /&gt;
P2 Louie Side View Clay Artwork.jpg|The same clay model, but from a side-on perspective.&lt;br /&gt;
P2 Louie With White Pikmin Artwork.jpg|Clay artwork of Louie running while holding a [[White Pikmin]].&lt;br /&gt;
P2 Louie and Olimar Clay Artwork.png|Clay artwork of Louie with [[Captain Olimar]].&lt;br /&gt;
Pm2 2playermodes.png|Louie and Olimar facing each other down.&lt;br /&gt;
P2 King of Bugs Artwork.jpg|Artwork of Louie as he appears as the [[King of Bugs]].&lt;br /&gt;
Louie and the President.jpg|thumb|center|Louie and [[the President]] in the intro cutscene of &#039;&#039;Pikmin 2&#039;&#039;.&lt;br /&gt;
Louie P2 opening cutscene.png|thumb|120px|left|Louie during the &#039;&#039;Pikmin 2&#039;&#039; introduction cutscene.&lt;br /&gt;
P2 Louie Left Behind.png|Louie at the end of the credits in &#039;&#039;Pikmin 2&#039;&#039;.&lt;br /&gt;
P2S Louie Left Behind.png|Louie at the end of the credits in the [[Pikmin 2 (Nintendo Switch)|Nintendo Switch version of &#039;&#039;Pikmin 2&#039;&#039;]].&lt;br /&gt;
P2 Louie on the Titan Dweevil.jpg|thumb|Louie, as seen in the cutscene before the fight with the Titan Dweevil.&lt;br /&gt;
Pikmin2 Switch Louie&#039;s Dark Secret.jpeg|thumb|Louie eating a cargo of Golden Pikpik Carrots in the [[Cutscene#Louie&#039;s Dark Secret|Louie&#039;s Dark Secret]] cinematic in the Nintendo Switch rerelease of &#039;&#039;Pikmin 2&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Pikmin 3&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
P3 Louie Unconscious Twilight River.png|An unconscious Louie atop the tree trunk on the Twilight River before he was captured by the Scornet Maestro.&lt;br /&gt;
P3 Louie Analysis.jpg|Analysis of Louie in &#039;&#039;Pikmin 3&#039;&#039;.&lt;br /&gt;
Winged Pikmin lift Louie P3.jpg|Louie is lifted up by Winged Pikmin.&lt;br /&gt;
P3 Louie Returns JP.jpg|Louie as he appears in the Japanese version of &#039;&#039;Pikmin 3&#039;&#039;.&lt;br /&gt;
Exploration Notes President.jpg|Louie in the [[Exploration Notes]]. This is the only instance of him in the whole series where he is depicted with purple.&lt;br /&gt;
P3 Louie Memo Recording.png|Louie recording a memo in the [[Quaggled Mireclops]] arena.&lt;br /&gt;
P3 Louie Inside Drake.jpg|A tied-up Louie floats around the [[S.S. Drake]].&lt;br /&gt;
P3 Louie With Wayward Moon.png|Louie with the [[Wayward Moon]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Pikmin 4&#039;&#039;===&lt;br /&gt;
{{image}}&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Pikmin 4 Louie.png|Louie&#039;s profile, as seen on the [[Pikmin Garden#乗組員名簿 (Crew List)|Japanese website]].&lt;br /&gt;
P4 ID Badge Louie.png|Louie&#039;s ID badge.&lt;br /&gt;
P4 Louie Dandori Battle Opening.png|Louie in a [[Dandori Battle]].&lt;br /&gt;
P4 Comic Louie.png|Louie as seen in the &amp;quot;Extra Hand&amp;quot; [[Pikmin comic|comic]].&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*In &#039;&#039;Pikmin 3&#039;&#039;, [[Brittany]] states that she was surprised to hear that Louie eats meat, due to Koppaites thinking that Hocotatians usually stick to a vegetable-only diet.&lt;br /&gt;
*In &#039;&#039;Pikmin 2&#039;&#039;, he only needs one Pikmin to [[carry]] him, when in &#039;&#039;Pikmin 3&#039;&#039; he needs five.&lt;br /&gt;
*Louie can somehow cook creatures that are not salvageable for the ship, such as [[Bulborb Larva]]e and [[Pellet Posy|Pellet Posies]].&lt;br /&gt;
*In the European version of &#039;&#039;Pikmin 3&#039;&#039;&#039;s [[Mission Mode]], Louie refers to himself as Louis when being attacked by a creature (&amp;quot;Louis here... Waaah!&amp;quot;). Based on the fact that this alternate spelling of Louie&#039;s name is never used anywhere else in the &#039;&#039;Pikmin&#039;&#039; series, this is likely the result of a [[Mistake|misspelling or mistranslation]].&lt;br /&gt;
*Olimar&#039;s voice is higher-pitched than Louie&#039;s, as seen in-game, during [[cutscene]]s, and even in [[Secret File]]s. However, this is not the case in a few cutscenes of &#039;&#039;Pikmin 3&#039;&#039;: when Louie breaks out of the S.S. Drake in the [[Garden of Hope]], or when he interrupts Olimar with &amp;quot;Food!&amp;quot; during the ending cutscene, his voice is higher pitched than normal.&lt;br /&gt;
*In &#039;&#039;Pikmin 3&#039;&#039;, Louie uses the same whistle sound as all other leaders, and is still using his name call from &#039;&#039;Pikmin 2&#039;&#039;. This was later changed in &#039;&#039;Pikmin 3 Deluxe&#039;&#039;, where his whistle resembles the pea whistle from &#039;&#039;Pikmin 2&#039;&#039;, and his name call is a more generic grunt that vaguely sounds like his name. In &#039;&#039;Pikmin 4&#039;&#039;, he keeps his original whistle sound from &#039;&#039;Pikmin 2&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{columns|2|margin=10px 0|&lt;br /&gt;
{{listen|filename=P2 Louie name call.ogg|title=Name call after switching leaders in &#039;&#039;Pikmin 2&#039;&#039;.}}&lt;br /&gt;
{{listen|filename=P2 whistle Louie.ogg|title=Louie&#039;s whistle in &#039;&#039;Pikmin 2&#039;&#039;.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
{{spoiler section|&lt;br /&gt;
*[[King of Bugs]]&lt;br /&gt;
*[[Louie&#039;s notes]]&lt;br /&gt;
*[[Titan Dweevil]]&lt;br /&gt;
*[[Quaggled Mireclops]]&lt;br /&gt;
*[[Ancient Sirehound]]&lt;br /&gt;
|the end of the plots in &#039;&#039;Pikmin 2&#039;&#039; and &#039;&#039;Pikmin 4&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://www.youtube.com/watch?v=3Cj_QMRvpWc The unreleased memo log in &#039;&#039;Pikmin 3&#039;&#039;, starring Louie]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{refs}}&lt;br /&gt;
&lt;br /&gt;
{{Characters}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Leaders]]&lt;br /&gt;
[[Category:Hocotatians]]&lt;br /&gt;
[[Category:Boss rewards]]&lt;br /&gt;
[[Category:Super Smash Bros. series]]&lt;/div&gt;</summary>
		<author><name>Yaya</name></author>
	</entry>
	<entry>
		<id>https://pikmin-fr.wiki/w/index.php?title=Capitaine_Olimar&amp;diff=1213</id>
		<title>Capitaine Olimar</title>
		<link rel="alternate" type="text/html" href="https://pikmin-fr.wiki/w/index.php?title=Capitaine_Olimar&amp;diff=1213"/>
		<updated>2025-04-15T00:22:52Z</updated>

		<summary type="html">&lt;p&gt;Yaya : /* Personality and appearance */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{game icons|p=y|p2=y|p3=y|p4=y|hp=y|pa=y}}&lt;br /&gt;
{{Infobox/Personnage&lt;br /&gt;
|name       = Olimar&lt;br /&gt;
|image      = Captain Olimar Pikmin 4 Render.png&lt;br /&gt;
|size       = 200px&lt;br /&gt;
|gender     = Male&lt;br /&gt;
|age        = Middle age{{cite quote|{{notes:Golden Vaulting Table/olimar}}|Captain Olimar|his notes on the [[Golden Vaulting Table]]}} (multiple decades{{cite quote|I&#039;ve lived for decades, and yet there are still mysteries that are beyond my comprehension. For example, why are some women so crazy about things that sparkle? That&#039;s one enigma I&#039;ll probably never unravel.|Captain Olimar|his journal entry for the [[Eternal Emerald Eye]]}})&lt;br /&gt;
|eyecolor   = Black&lt;br /&gt;
|haircolor  = Brown&lt;br /&gt;
|homeplanet = Hocotate&lt;br /&gt;
|related    = [[Minor characters#Olimar&#039;s wife|Wife]], [[Minor characters#Olimar&#039;s son|son]], [[Minor characters#Olimar&#039;s daughter|daughter]], [[Minor characters#Bulbie|Bulbie]] (pet)&lt;br /&gt;
|height     = 1.9 cm (0.75 inches)&lt;br /&gt;
|firstgame  = {{p1}}&lt;br /&gt;
|latestgame = {{p4}}&lt;br /&gt;
|actor      = Kazumi Totaka ({{p2}} {{cite web|https://web.archive.org/web/20221206024347/https://www.nintendo.co.jp/nom/0405/1_2/index.html|Development staff interview for &#039;&#039;Pikmin 2&#039;&#039;|Wayback Machine}})&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Captain Olimar&#039;&#039;&#039; ({{j|キャプテン・オリマー|Kyaputen Orimā}}), also referred to as simply &#039;&#039;&#039;Olimar&#039;&#039;&#039; ({{j|オリマー|Orimā}}), is the main protagonist of the {{ps}}, and the main character in {{p1}}, {{p2}}, and {{hp}}. Olimar appears as a supporting character in {{p3}} and even more so in {{p4}} with him even being playable in his own side story mode [[Olimar&#039;s Shipwreck Tale]], being set right before the events of the game. He is from the planet [[Hocotate]], and while on several missions for his employer, [[Hocotate Freight]], he discovered [[PNF-404]] and on it, he teams up with the extraterrestrial species called [[Pikmin family|Pikmin]]. He has discovered all types of Pikmin (excluding Glow Pikmin) so far.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;Pikmin&#039;&#039; and &#039;&#039;Pikmin 4&#039;&#039;, he owns and captains a spaceship called the [[S.S. Dolphin]], and in &#039;&#039;Hey! Pikmin&#039;&#039;, he owns and captains the [[S.S. Dolphin II]]. He has a [[Minor characters#Olimar&#039;s family|family]] back on Hocotate, which includes his [[Minor characters#Olimar&#039;s wife|wife]], [[Minor characters#Olimar&#039;s son|son]], [[Minor characters#Olimar&#039;s daughter|daughter]], and [[Minor characters#Bulbie|dog]]. Olimar&#039;s writings in his [[Olimar&#039;s monologs|end-of-day monologs]], [[Piklopedia (Pikmin 2)#Olimar&#039;s notes|Piklopedia notes]], and [[Olimar&#039;s Log (Exploration Notes)|exploration logs]] are a major source of information about the world in each game.&lt;br /&gt;
&lt;br /&gt;
== Personnalité et apparence == &lt;br /&gt;
Olimar a trois courtes touffes de cheveux bruns et porte une combinaison spatiale jaune clair décorée de lignes rouges et de gants rouges. Il mesure 3,9 cm avec sa combinaison spatiale, des pieds au sommet de l’antenne, et 1,9 cm sans.&lt;br /&gt;
&lt;br /&gt;
Olimar est assez intellectuel, comme en témoignent ses nombreux écrits et son vocabulaire. Il s’intéresse également à la science et probablement à la biologie, prenant des notes d’Olimar et commentant chaque trésor et ennemi qu’il découvre. Ces notes contiennent [[Erreur#Incohérences de classification biologique|quelques erreurs]], probablement parce qu’il est un extraterrestre et ne peut pas comprendre ou expliquer complètement tout sur PNF-404. De plus, il peut aussi avoir un don pour l’ingénierie, car il était autrefois mécanicien et c’est lui qui a conçu le [[Bowsprit]]. Malgré cela, Olimar est suggéré comme étant relativement crédule (comme le montre son journal pour le [[Trait Extraordinaire]]) et préfère ses propres explications incorrectes aux explications correctes, comme le montrent ses notes pour le [[Com Universel]] et la [[Porte de Préservation]]. Sa couleur préférée est le rouge, qu’il associe à la passion et à l’émotion. {{citer la citation|C’est ma couleur préférée. J’aime la façon dont il insuffle de la passion et de l’émotion dans tout ce qu’il touche.|Le capitaine Olimar|son [[Treasure Catalog]] notes for the [[Uniquely You Goo]]}}&lt;br /&gt;
&lt;br /&gt;
Olimar aime sa famille, mais ils lui demandent beaucoup financièrement. C’est l’une des raisons pour lesquelles il aime prendre du temps pour lui. Il prend très au sérieux son devoir de leader envers les Pikmin, au point que si une extinction des Pikmin se produit, il a honte et prétend qu’il ne pourra pas dormir pendant la nuit. Olimar est une personne calme, attentionnée, honnête et responsable, mais il peut être sarcastique et salé lorsqu’il est agacé. Il n’a pas été dépeint comme trop gourmand dans &#039;&#039;[[Pikmin 2]]&#039;&#039;, mais ses [[Olimar’s Log (Exploration Notes)|entrées de journal]] aux États-Unis [[Region|version]] de &#039;&#039;[Pikmin 3]]&#039;&#039; révèlent qu’il a développé un intérêt fixe pour les trésors.&lt;br /&gt;
&lt;br /&gt;
D’après son journal sur le Cookie Impénétrable, Olimar a un tempérament colérique envers les questions de peu d’importance. Ceci est encore montré dans la mission Side Stories [[À la recherche de Louie]], où Olimar s’en prend à Louie mais se sent rapidement coupable de l’avoir fait. Olimar écrit également qu’il a honte de lui-même d’être devenu plus grincheux avec l’âge. Il mentionne qu’il s’est toujours « entendu avec » les animaux,Je suppose que je me suis toujours bien entendu avec les animaux, mais c’est un peu pousser...|Le capitaine Olimar|un [[fichier de données]]}} que l’on peut voir dans ses entrées de journal Piklopedia assez détaillées sur les différentes créatures de la planète. D’après ses entrées sur l’Enigme Paradoxale et le Synthétiseur Harmonique, il se considère également comme un mécène raffiné des arts, et ses entrées sur le Bulbe Pèlerin, il a un passe-temps pour le jardinage, désirant qu’on lui donne des titres tels que « génie botanique » et « Commandant Suprême des Fleurs ». Dans l’ensemble, Olimar est honnête et sympathique, n’a aucun problème à se remettre en question et à remettre en question ses actes, et est fasciné par la faune et la flore du PNF-404.&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
{{spoiler}}&lt;br /&gt;
&lt;br /&gt;
===Plot of &#039;&#039;Pikmin&#039;&#039;===&lt;br /&gt;
[[File:Olimar guides Red Pikmin P1 art.png|thumb|left|150px|Artwork of Olimar being followed by Red Pikmin.]]&lt;br /&gt;
While on an interstellar vacation from [[Hocotate]], Captain Olimar&#039;s ship, the [[S.S. Dolphin]], collides with a meteor, sending it hurtling toward an [[PNF-404|unknown planet]]. The next day, Olimar awakens on the planet&#039;s surface to find the S.S. Dolphin destroyed, and missing 30 of its [[Ship part|pieces]]. On top of this, the planet&#039;s oxygen is toxic for his species, leaving Olimar&#039;s life-support systems with only enough power for thirty days. Determined to escape, Olimar sets out to retrieve the ship&#039;s parts. While wandering around an area known as [[The Impact Site]], Olimar meets odd creatures that he calls [[Pikmin family|Pikmin]] at their nest, an [[Onion]]. Olimar names both after foods from Hocotate that they resemble.&lt;br /&gt;
&lt;br /&gt;
The first type of Pikmin Olimar meets is the [[Red Pikmin]], who are able to produce more of their species with Olimar&#039;s help. Olimar finds his ship&#039;s [[Main Engine]] and commands the Pikmin to bring it back to the S.S. Dolphin&#039;s remains, allowing the S.S. Dolphin to at least lift off for the night and avoid the hostile nocturnal creatures that reside on PNF-404.&lt;br /&gt;
&lt;br /&gt;
The following day, Olimar begins exploring the planet in search of ship pieces, discovering additional Pikmin types, including [[Yellow Pikmin]] and [[Blue Pikmin]], in the process. Olimar is able to find and recover all of the ship parts on the planet and restore the S.S. Dolphin to normal. Before leaving the planet, he bids farewell to the Pikmin, brings a bottle cap from the planet as a souvenir for his son, and takes notes on the wildlife.&lt;br /&gt;
&lt;br /&gt;
Although this is the canonical ending, it is possible for players to reach [[Cutscene|alternate endings]].&lt;br /&gt;
&lt;br /&gt;
===Return to Hocotate===&lt;br /&gt;
After Olimar&#039;s success on PNF-404, he was able to blast off the planet to return to Hocotate, see his family, and return to his normal life. After arriving at [[Hocotate Freight]], he met up with [[the President]] and a new employee named [[Louie]]. After landing his ship, he learned that the company was in debt, having to pay at least {{pokos|10,100}} for the loss of a [[golden Pikpik carrot]] shipment. Learning that the Dolphin was sold to help pay the debt, Olimar was so shocked he dropped the souvenir for his son. As the bottle cap rolled past Louie, an [[Hocotate ship|old ship]] was able to suck up the rusty bottle cap. Its pod analyzed the piece of salvage to be worth {{pokos|100}}, which lowered the debt to {{pokos|10,000}}. The President commanded Olimar and Louie to return to the Pikmin Planet and collect more [[treasure]] as a result.&lt;br /&gt;
&lt;br /&gt;
===Paying off Hocotate Freight&#039;s debt===&lt;br /&gt;
As Olimar and Louie were heading to the [[Valley of Repose]], the ship collided with a tree branch, and the resulting impact jolted Louie out of the cockpit, leaving Olimar to search for him. Luckily for Olimar, he found a group of [[Red Pikmin]] fighting a lone [[Dwarf Bulborb]]. He was able to unite with Louie by using the Pikmin to squash the [[bag]] separating them. Before, Louie had discovered a treasure, and with the help of Olimar, they were able to forage it. They then discovered a series of [[cave]]s, [[area]]s, and new [[Pikmin family|Pikmin types]].&lt;br /&gt;
&lt;br /&gt;
===The search for Louie===&lt;br /&gt;
After repaying the debt, Captain Olimar blasted off the planet but noticed that he somehow left Louie behind. Alas, it was too late, as he was going too fast to turn around and get him. After meeting the President once again to present him with all the treasures he and Louie found, the debt was fully paid.&lt;br /&gt;
&lt;br /&gt;
Olimar then told the President that there was more treasure on the planet. The President, looking to increase Hocotate Freight&#039;s fortune, then decided to send Olimar and Louie back to the planet. Only then did he realize that Louie was missing. The President decided that he would join Olimar to search for Louie and to make their company even wealthier. The two went to the [[Wistful Wild]] to start their search and eventually found Louie in the [[Dream Den]], and rescued him after defeating the [[Titan Dweevil]].&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Pikmin 3&#039;&#039;===&lt;br /&gt;
[[File:P3 Downed Olimar.jpg|thumb|Olimar asleep in &#039;&#039;Pikmin 3&#039;&#039;.]]&lt;br /&gt;
In &#039;&#039;[[Pikmin 3]]&#039;&#039;, Captain Olimar is present only as a plot element but is a playable character in some [[Mission Mode]] stages, as well as being player 2&#039;s leader in [[Bingo Battle]] mode.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;Pikmin 3&#039;&#039;, Olimar&#039;s unseen voyage is explained through [[Data File]]s the player can find throughout the game, as well as the [[Secret Files]]. &#039;&#039;Pikmin 3 Deluxe&#039;&#039; makes it fully playable as the [[Olimar&#039;s Assignment]] Side Story.&lt;br /&gt;
&lt;br /&gt;
Due to the President&#039;s excessive spending as well as the failure of a new business venture, Olimar is sent back to [[PNF-404]] with Louie in search of even more treasure to repay Hocotate Freight&#039;s newly acquired second debt, with Olimar also intending to buy back the [[S.S. Dolphin]]. While they explore the planet, Olimar finds the Koppaites&#039; [[cosmic drive key]] and takes it with him.&lt;br /&gt;
&lt;br /&gt;
After a period of searching the planet for treasure, Olimar eventually discovers the [[Formidable Oak]], seeing something glittering at the top of it. Thinking it must be valuable gold, he climbs to the top, only to find it is actually a living creature, the [[Plasm Wraith]]. The creature eventually obsesses over Olimar, preventing him from leaving, yet doesn&#039;t harm him. Because of the wraith, each time Olimar attempts to escape, the Plasm Wraith triggers his [[Spacesuit|suit]]&#039;s auto-sleep feature, preventing him from going through with it.&lt;br /&gt;
&lt;br /&gt;
With help from Louie, [[Alph]], [[Brittany]], and [[Charlie]] are able to locate Olimar and subdue the Plasm Wraith just long enough for them to take off with Olimar.&lt;br /&gt;
&lt;br /&gt;
In the [[Olimar&#039;s Comeback]] Side Story, Olimar and Louie successfully return to Hocotate with the Koppaites&#039; help. However, the President is livid when he learns that the Hocotate Ship was left behind and destroyed, so he sends Olimar and Louie back to PNF-404 in an [[Escape Pod]] to recover the ship. Upon their return to the planet, Olimar and Louie reunite with the Pikmin, collect even more treasure as well as the parts of the Hocotate Ship, and return to Hocotate.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Pikmin 4&#039;&#039;===&lt;br /&gt;
[[File:Olimar Leafling.png|thumb|Olimar&#039;s [[leafling]] form.]]&lt;br /&gt;
In {{p4}}, Olimar becomes stranded on PNF-404. While meeting with the Pikmin and recovering the parts of his ship, he befriends a space dog named [[Moss]], who helps him in his search. When Olimar recovers the [[Interstellar Radio]] with the help of Moss and the Pikmin, he uses it to send a distress signal. While he is ultimately successful in collecting all the parts of the S.S. Dolphin with their help, Olimar discovers that Moss had stowed away in the ship&#039;s cargo hold and is rapidly sickening. Realizing that she could not survive away from PNF-404, he tries to return to the planet to save her but crash-lands again. His life support system fails, and the Pikmin take him to an Onion, transforming him into a [[leafling]] with little memory of who he is.&lt;br /&gt;
&lt;br /&gt;
When he wakes up as a leafling, Olimar finds a [[Trial of the Sage Leaf|mysterious cave]] at what is later known as the [[Rescue Command Post]]. It is unknown if he entered it. Olimar&#039;s behavior as a leafling includes taking [[Castaway]]s and turning them into leaflings.&lt;br /&gt;
&lt;br /&gt;
One month later, the signal is intercepted by the [[Rescue Corps]], who set off to retrieve him before becoming in need of rescue themselves, leaving [[Rookie Rescue Officer|their newest recruit]] to rescue both Olimar and the castaway members of the Rescue Corps. During the mission, the recruit encounters Olimar in his leafling form on several occasions, and Olimar does several [[Dandori Battle]]s with the recruit.&lt;br /&gt;
&lt;br /&gt;
Olimar is eventually rescued and cured by the Rescue Corps but is forced to return to the planet when the Rescue Corps&#039; Rescue Pup [[Oatchi]] begins to get sick in the same way that Moss did. Noticing the leaf that had been growing from Oatchi&#039;s tail, Olimar suspects that any organism with leaves like that of a Pikmin is unable to survive away from PNF-404. Oatchi was eventually returned to normal. However, Moss does not respond to the treatment, and Olimar decides to leave her behind, as this is where she was born and raised. The Rescue Corps, accompanied by Olimar, depart the planet for the final time, as the Pikmin follow Moss as their new leader.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Hey! Pikmin&#039;&#039;===&lt;br /&gt;
In {{hp}}, Olimar flies on the [[S.S. Dolphin II]] until he comes across a shower of asteroids. He tries to dodge them but ends up getting hit, and the ship plummets into an alien planet, landing near a group of terrified Pikmin. After this, Olimar wakes up from the crash landing as the ship&#039;s pod assesses his and the ship&#039;s situation. After doing so, it concludes that the ship&#039;s fuel – the Sparklium supply – is completely empty. The pod picks up Sparklium signals and sends the captain onward, where the two stumble upon a wild Red Pikmin. After it is scared off, and the two continue going forward, Captain Olimar uses his whistle to bring out the Pikmin hiding in the weeds, only to realize there are actually four of them hiding, not just one. Moving forward a bit, the group discovers some Sparklium Seeds. It is at this point that the pod confirms that each seed contains one Sparklium, but Olimar needs 30 thousand to be able to escape. After the ship reassures the demoralized captain, everyone moves further onward, finds some more seeds, and the tutorial level is completed.&lt;br /&gt;
&lt;br /&gt;
Throughout the rest of the adventure, Olimar explores different areas, one at a time, gathering Sparklium Seeds and treasures along the way. There are two primary goals; the first is obtaining 30,000 Sparklium in order to fully power the ship again, and the second is searching for a missing key component of the S.S. Dolphin II, the Sparklium Converter, which is needed to return home. This final piece can be obtained from the last sector, The Final Stretch.&lt;br /&gt;
&lt;br /&gt;
In order to get home, Captain Olimar needs to find 30,000 Pokos and the Sparklium Converter. The ship does not know where the Sparklium Converter is, so the player needs to play through all eight main sectors, gathering Sparklium along the way. Once all eight sectors are finished and the Sparklium count reaches 30,000, the ship detects the Sparklium Converter in a new sector, The Final Stretch. Here, he battles against the fearsome Berserk Leech Hydroe, and after winning the fight, it is revealed that the Leech Hydroe that had taken control of the monster is holding the Sparklium Converter. After its defeat, the creature drops the ship part and then scurries away. The captain recovers the ship part and prepares to go home.&lt;br /&gt;
&lt;br /&gt;
As the ship is setting everything up for the ride, Olimar goes outside to meet the Pikmin for one final time. As he and a group of different Pikmin are frolicking around, the ship&#039;s pod calls him over, and he sorrowfully walks away from the Pikmin. At first, they follow him, but after they realize what is happening, they stop and stare at Olimar as he is getting beamed up into the ship&#039;s pod. As the ship takes off, the Pikmin all get inside the nearby Onion. The two blast off into space, but the Onion can only follow the ship up so far until it stays behind. The ship keeps going, eventually activates the warp, and disappears.&lt;br /&gt;
&lt;br /&gt;
After this, the credits roll. In the cutscene after the credits, a scene similar to the intro plays out, except instead of Olimar coming face to face with asteroids, he sees Hocotate in the distance. The ending finishes with the S.S. Dolphin II flying towards Olimar&#039;s home planet.&lt;br /&gt;
&lt;br /&gt;
==In the &#039;&#039;Super Smash Bros.&#039;&#039; series==&lt;br /&gt;
[[File:Olimar Brawl.PNG|thumb|185px|Olimar&#039;s official artwork for &#039;&#039;Smash Bros. Brawl&#039;&#039;.]]&lt;br /&gt;
{{external|Olimar as a fighter|[[smashwiki:Olimar|SmashWiki]]|SmashWiki.png}}&lt;br /&gt;
{{see also|Super Smash Bros. series}}&lt;br /&gt;
&lt;br /&gt;
Olimar is a playable character in &#039;&#039;[[Super Smash Bros. Brawl]]&#039;&#039;, &#039;&#039;[[Super Smash Bros. for Nintendo 3DS and Wii U]]&#039;&#039;, and &#039;&#039;[[Super Smash Bros. Ultimate]]&#039;&#039;. He commands his Pikmin in battle and is almost entirely dependent on them. Olimar is able to pluck new Pikmin from the ground at any time, and he can have up to six or three with him at once (depending on the game).&lt;br /&gt;
&lt;br /&gt;
As with most other characters in &#039;&#039;Smash&#039;&#039;, Olimar&#039;s design has multiple details not seen in the original games. His space suit has visible seams and straps, and his sleeves are decorated with the [[Hocotate Freight]] logo. Additionally, his backpack now has what appear to be ports for plugs of different shapes and sizes.&lt;br /&gt;
&lt;br /&gt;
The Pikmin, as in the original series, are fragile and can be defeated easily, but each of the five types has special unique properties (for example, the Red Pikmin are stronger than average and have fire-based attacks, as well as flame resistance). The Pikmin Olimar plucks are chosen at random in &#039;&#039;Brawl&#039;&#039; and appear in a set order starting in &#039;&#039;Smash 4&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Olimar&#039;s Final Smash is called End of Day, during which he leaves the arena via his spaceship as [[Day#Sunset|night]] falls. The players left behind are attacked by feeding Bulborbs and can be further damaged when Olimar&#039;s ship returns and explodes on impact. Although Olimar&#039;s Pikmin are left behind too, they go unharmed.&lt;br /&gt;
&lt;br /&gt;
In the Subspace Emissary, the adventure mode of &#039;&#039;Super Smash Bros. Brawl&#039;&#039;, Olimar serves a minor role as one of three people to investigate the Isle of the Ancients, (the other two being Samus and Captain Falcon). He gets there using the Hocotate Ship, which gets stuck. He uses his Pikmin to attempt to take down a massive R.O.B., when Captain Falcon jumps out of his vehicle and destroys the machine with a Falcon Punch, killing most of Olimar&#039;s Pikmin in the process. The two go forward together, and Olimar goes into the depths of the island, fighting the Subspace army along the way, and meeting up with several others. He is present for the destruction of the island and the fight against Meta-Ridley as the group escapes in the Falcon Flyer.&lt;br /&gt;
&lt;br /&gt;
After the escape, Olimar uses the Hocotate Ship, which somehow got off the island itself, to enter Subspace, dodging fire from the Gunship with his piloting skills. Olimar is subsequently turned into a trophy by Tabuu&#039;s off waves, along with most other fighters. Saved by King Dedede, alongside Luigi and Ness, Olimar is present for the final portion of the game, the Great Maze, and the fight against Tabuu.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Melee&#039;&#039; trophy===&lt;br /&gt;
Captain Olimar also appears in &#039;&#039;Super Smash Bros. Melee&#039;&#039;, but only as a trophy.&lt;br /&gt;
&lt;br /&gt;
{{smash trophy&lt;br /&gt;
|image  = Olimar SSBM trophy.png&lt;br /&gt;
|desc   = {{Notes:Captain Olimar/ssbm}}&lt;br /&gt;
|obtain = Have a &#039;&#039;Pikmin&#039;&#039; [[Saved game|save file]] in the memory card.&lt;br /&gt;
|type   = Other&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Brawl&#039;&#039; trophy===&lt;br /&gt;
{{smash trophy&lt;br /&gt;
|image  = Olimar trophy SSBB.png&lt;br /&gt;
|desc   = {{Notes:Captain Olimar/ssbb}}&lt;br /&gt;
|type   = Fighter&lt;br /&gt;
|obtain = Complete Classic mode with Olimar.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Smash 4&#039;&#039; trophy===&lt;br /&gt;
====Normal, 3DS====&lt;br /&gt;
{{smash trophy&lt;br /&gt;
|image  = Olimar3DSTrophy.png&lt;br /&gt;
|usdesc = {{Notes:Captain Olimar/ssb43dsus}}&lt;br /&gt;
|eudesc = {{Notes:Captain Olimar/ssb43dseu}}&lt;br /&gt;
|type   = Fighter&lt;br /&gt;
|obtain = Complete Classic mode while playing as Olimar or Alph.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Alt, 3DS====&lt;br /&gt;
{{smash trophy&lt;br /&gt;
|image  = Olimar3DSTrophy2.png&lt;br /&gt;
|usdesc = {{Notes:Captain Olimar (Alt.)/ssb43dsus}}&lt;br /&gt;
|eudesc = {{Notes:Captain Olimar (Alt.)/ssb43dseu}}&lt;br /&gt;
|type   = Fighter&lt;br /&gt;
|obtain = Complete All-Star mode while playing as Olimar or Alph.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Normal, Wii U====&lt;br /&gt;
{{smash trophy&lt;br /&gt;
|image  = OlimarTrophySSBU.png&lt;br /&gt;
|usdesc = {{Notes:Captain Olimar/ssb4wiiuus}}&lt;br /&gt;
|eudesc = {{Notes:Captain Olimar/ssb4wiiueu}}&lt;br /&gt;
|type   = Fighter&lt;br /&gt;
|box    = 62. Space Explorer&lt;br /&gt;
|obtain = Complete Classic mode with Olimar or Alph.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Alt, Wii U====&lt;br /&gt;
{{smash trophy&lt;br /&gt;
|image  = OlimarAltTrophySSBU.png&lt;br /&gt;
|usdesc = {{Notes:Captain Olimar (Alt.)/ssb4wiiuus}}&lt;br /&gt;
|eudesc = {{Notes:Captain Olimar (Alt.)/ssb4wiiueu}}&lt;br /&gt;
|type   = Fighter&lt;br /&gt;
|box    = 62. Space Explorer&lt;br /&gt;
|obtain = Unlock the Olimar trophy and buy it from the store.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===amiibo===&lt;br /&gt;
[[File:OlimarAmiibo.png|150px|thumb|A close up of the amiibo.]]&lt;br /&gt;
{{main|amiibo}}&lt;br /&gt;
In the {{date|1|April|2015}} Nintendo Direct, Olimar was confirmed to be a part of the &#039;&#039;Super Smash Bros.&#039;&#039; amiibo, launching in September 2015 in the US and July 2015 in all other regions. Like other fighters, his amiibo is identical to his main trophy from {{ssb4}}.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==As a Pikmin==&lt;br /&gt;
{{spoiler section|&lt;br /&gt;
[[File:Olimar Pikmin.png|thumb|Olimar as &amp;quot;Pikmar&amp;quot;.]]&lt;br /&gt;
Olimar becomes a [[Pikmin family|Pikmin]] (dubbed by fans as &#039;&#039;&#039;Pikmar&#039;&#039;&#039; or &#039;&#039;&#039;Olimin&#039;&#039;&#039;) in the bad &#039;alternative&#039; ending of {{p1}}, where the [[S.S. Dolphin]] fails to take off and crashes on the planet again; Olimar is then carried to the [[Red Onion]] by some Pikmin and ejected as a seed consisting of only his head and a small stem with leaf. Judging by the sounds and visual effects, he appears to flourish to his former size similar to the way Pikmin first grow.&lt;br /&gt;
&lt;br /&gt;
This ending is not considered [[canon]] with the rest of the series as in &#039;&#039;[[Pikmin 2]]&#039;&#039; he is seen proceeding to land on [[Hocotate]] in his [[S.S. Dolphin|ship]] and so must have obtained at least the 25 mandatory [[ship part]]s. Olimar in this form is only ever seen buried, so the rest of his appearance is unknown. It should also be noted that the model used in the in-game cutscene only contains a head.&lt;br /&gt;
&lt;br /&gt;
Why the Onion transforms him instead of turning him into true Pikmin seeds is unknown. However, it is worth noting that the Pikmin silently watch as he is spat out and cheer as he begins to grow, indicating that they expected the transformation to occur. In-game, when Pikmin [[Lie down|carry Olimar]] to their Onion, he is not affected in any way and merely bounces off the alien mother-ship. As such, the process may be controlled by the Pikmin themselves. A similar process occurs in &#039;&#039;[[Pikmin 4]]&#039;&#039; when Olimar is turned into a [[leafling]], and even occurs in very similar if not identical circumstances.&lt;br /&gt;
|the ending of &#039;&#039;Pikmin&#039;&#039;|collapsed=y&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Profiles==&lt;br /&gt;
=== ID badge ===&lt;br /&gt;
{{ID badge&lt;br /&gt;
|image = P4 ID Badge Olimar.png&lt;br /&gt;
|name = Olimar&lt;br /&gt;
|title = Hocotate Freight Employee&lt;br /&gt;
|icon = ID badge title Olimar P4 icon.png&lt;br /&gt;
|planet = Hocotate&lt;br /&gt;
|line1 = A hard worker and family man who often&lt;br /&gt;
|line2 = sacrifices his time off to support his family.&lt;br /&gt;
|line3 = He also seems to be a magnet for bad luck.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===e-card===&lt;br /&gt;
* &#039;&#039;&#039;Text&#039;&#039;&#039;: {{transcript|ホコタテ運送のベテラン社員。隕石との衝突事故で未開惑星に不時着したが、ピクミンの力をかりてなんとか脱出するも、社長の命令でまたもや未開惑星に逆戻り……。宇宙一不幸な平社員。彼が家族に再会できるのはいったいいつになるのか？}}&lt;br /&gt;
* &#039;&#039;&#039;Translation&#039;&#039;&#039;: {{transcript|A veteran employee of Hocotate Freight. He crash-landed on an uncharted planet after a collision with a meteorite, but although he managed to escape with the help of Pikmin, he was sent back to the uncharted planet again by order of the president... The unluckiest ordinary employee in the universe. When will he ever be reunited with his family?}}&lt;br /&gt;
&lt;br /&gt;
===Pikmin personality test===&lt;br /&gt;
&#039;&#039;&#039;Text&#039;&#039;&#039;&lt;br /&gt;
{{transcript|&lt;br /&gt;
あなたの性格は…&lt;br /&gt;
&lt;br /&gt;
オリマーです。&lt;br /&gt;
&lt;br /&gt;
家族を愛するはたらき者。リーダーシップがあり、ピクミンからしたわれる人気者。&lt;br /&gt;
&lt;br /&gt;
でもちょっぴり不幸属性。&lt;br /&gt;
|block=y}}&lt;br /&gt;
&#039;&#039;&#039;Translation&#039;&#039;&#039;&lt;br /&gt;
{{transcript|&lt;br /&gt;
Your personality is…&lt;br /&gt;
&lt;br /&gt;
Olimar.&lt;br /&gt;
&lt;br /&gt;
A hard worker who loves his family. You have leadership skills and are popular among Pikmin.&lt;br /&gt;
&lt;br /&gt;
However, you have a bit of bad luck.&lt;br /&gt;
|block=y}}&lt;br /&gt;
&lt;br /&gt;
===Nintendo Today! / Pikmin Garden Crew bio===&lt;br /&gt;
====English====&lt;br /&gt;
{{transcript|&lt;br /&gt;
Hocotate Freight Astronaut&lt;br /&gt;
&lt;br /&gt;
Captain Olimar&lt;br /&gt;
&lt;br /&gt;
Hails from: Planet Hocotate&lt;br /&gt;
&lt;br /&gt;
Hocotate {{color|2=#fab400|Freight astronaut}}. Always dreamed to be an {{color|2=#fab400|explorer}}. Works hard for his family even on holiday. Naturally {{color|2=#fab400|surrounded by troubles}}.&lt;br /&gt;
&lt;br /&gt;
Relationships: Wife, son, daughter, Bulbie (Pet dog from Space)&lt;br /&gt;
&lt;br /&gt;
Hobbies: Solo travel&lt;br /&gt;
&lt;br /&gt;
Dream: To be an explorer&lt;br /&gt;
|block=y}}&lt;br /&gt;
&lt;br /&gt;
====Japanese====&lt;br /&gt;
&#039;&#039;&#039;Text&#039;&#039;&#039;&lt;br /&gt;
{{transcript|&lt;br /&gt;
ホコタテ運送の宇宙飛行士&lt;br /&gt;
&lt;br /&gt;
キャプテン・オリマー&lt;br /&gt;
&lt;br /&gt;
出身星 ホコタテ星&lt;br /&gt;
&lt;br /&gt;
ホコタテ運送の{{color|2=#fab400|ベテラン宇宙飛行士}}。冒険家になるのを夢見ながら、家族のため休日返上で荷物を運んでいる。なぜか{{color|2=#fab400|トラブルによく巻き込まれてしまう}}。&lt;br /&gt;
&lt;br /&gt;
関係者 妻、息子、娘、チャッピー（ペットの宇宙犬）&lt;br /&gt;
&lt;br /&gt;
趣味 気ままな一人旅&lt;br /&gt;
&lt;br /&gt;
夢 冒険家になること&lt;br /&gt;
|block=y}}&lt;br /&gt;
&#039;&#039;&#039;Translation&#039;&#039;&#039;&lt;br /&gt;
{{transcript|&lt;br /&gt;
Hocotate Freight Astronaut&lt;br /&gt;
&lt;br /&gt;
Captain Olimar&lt;br /&gt;
&lt;br /&gt;
Home planet: Hocotate&lt;br /&gt;
&lt;br /&gt;
{{color|2=#fab400|Veteran astronaut}} of Hocotate Freight. While he dreams of becoming an adventurer, he works on holidays to transport cargo for his family. For some reason, he {{color|2=#fab400|often gets into trouble}}.&lt;br /&gt;
&lt;br /&gt;
Related persons: wife, son, daughter, Bulbie (pet space dog)&lt;br /&gt;
&lt;br /&gt;
Hobbies: carefree journeys alone&lt;br /&gt;
&lt;br /&gt;
Dreams: becoming an adventurer&lt;br /&gt;
|block=y}}&lt;br /&gt;
&lt;br /&gt;
==Naming==&lt;br /&gt;
Olimar&#039;s name is derived from [[mariowiki:Mario|Mario]], as &amp;quot;[[Louie]]&amp;quot; is from [[mariowiki:Luigi|Luigi]]. In Japanese, Olimar (オリマー &#039;&#039;Orima&#039;&#039;) is an anagram of Mario (マリオ &#039;&#039;Mario&#039;&#039;). Olimar also shares Mario&#039;s red color scheme and big nose.&lt;br /&gt;
&lt;br /&gt;
In {{p1}}, Olimar is internally named &amp;lt;code&amp;gt;navi&amp;lt;/code&amp;gt;, which is probably short for &amp;quot;navigator&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===Names in other languages===&lt;br /&gt;
&#039;&#039;&#039;Olimar&#039;&#039;&#039;&lt;br /&gt;
{{foreignname&lt;br /&gt;
|Jap  = オリマー&lt;br /&gt;
|JapR = Orimā&lt;br /&gt;
|JapM = An anagram of &amp;quot;[[mariowiki:Mario|Mario]]&amp;quot;&lt;br /&gt;
|ChiTrad  = 歐利瑪&lt;br /&gt;
|ChiTradR = Ōulìmǎ&lt;br /&gt;
|ChiTradM = Olimar&lt;br /&gt;
|ChiSimp  = 欧力马&lt;br /&gt;
|ChiSimpR = Ōulìmǎ&lt;br /&gt;
|ChiSimpM = Olimar&lt;br /&gt;
|Dut  = Olimar&lt;br /&gt;
|DutM = -&lt;br /&gt;
|Fra  = Olimar&lt;br /&gt;
|FraM = &lt;br /&gt;
|Ger  = Olimar&lt;br /&gt;
|GerM = -&lt;br /&gt;
|Ita  = Olimar&lt;br /&gt;
|ItaM = -&lt;br /&gt;
|Kor  = 올리마&lt;br /&gt;
|KorR = Ollima&lt;br /&gt;
|KorM = Olimar&lt;br /&gt;
|Spa  = Olimar&lt;br /&gt;
|SpaM = -&lt;br /&gt;
|Por  = Olimar&lt;br /&gt;
|PorM = -&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Captain Olimar&#039;&#039;&#039;&lt;br /&gt;
{{foreignname&lt;br /&gt;
|Jap  = キャプテン・オリマー&lt;br /&gt;
|JapR = Kyaputen Orimā&lt;br /&gt;
|JapM = An anagram of &amp;quot;[[mariowiki:Mario|Mario]]&amp;quot;&lt;br /&gt;
|ChiTrad  = 歐利瑪隊長&lt;br /&gt;
|ChiTradR = Ōulìmǎ Duìzhǎng&lt;br /&gt;
|ChiTradM = Captain Olimar&lt;br /&gt;
|ChiSimp  = 欧力马队长&lt;br /&gt;
|ChiSimpR = Ōulìmǎ Duìzhǎng&lt;br /&gt;
|ChiSimpM = Captain Olimar&lt;br /&gt;
|Dut  = Kapitein Olimar&lt;br /&gt;
|DutM = Captain Olimar&lt;br /&gt;
|Fra  = Capitaine Olimar&lt;br /&gt;
|FraM = Captain Olimar&lt;br /&gt;
|Ger  = Captain Olimar&lt;br /&gt;
|GerM = -&lt;br /&gt;
|Ita  = Capitano Olimar&lt;br /&gt;
|ItaM = Captain Olimar&lt;br /&gt;
|Kor  = 캡틴 올리마&lt;br /&gt;
|KorR = Kaeptin Ollima&lt;br /&gt;
|KorM = Captain Olimar&lt;br /&gt;
|Spa  = Capitán Olimar&lt;br /&gt;
|SpaM = Captain Olimar&lt;br /&gt;
|Por  = Capitão Olimar&lt;br /&gt;
|PorM = Captain Olimar&lt;br /&gt;
|PorN = Name taken from Nintendo&#039;s official website&lt;br /&gt;
|Cze=Kapitán Olimar&lt;br /&gt;
|CzeM=Captain Olimar&lt;br /&gt;
|CzeN=Name taken from Nintendo&#039;s official website&lt;br /&gt;
|Dan=Kaptajn Olimar&lt;br /&gt;
|DanM=Captain Olimar&lt;br /&gt;
|DanN=Name taken from Nintendo&#039;s official website&lt;br /&gt;
|Fin=Kapteeni Olimar&lt;br /&gt;
|FinM=Captain Olimar&lt;br /&gt;
|FinN=Name taken from Nintendo&#039;s official website&lt;br /&gt;
|Heb=אולימר&lt;br /&gt;
|HebR=Olimar&lt;br /&gt;
|HebM=Olimar&lt;br /&gt;
|Hun=Olimar kapitány&lt;br /&gt;
|HunM=Captain Olimar&lt;br /&gt;
|HunN=Name taken from Nintendo&#039;s official website&lt;br /&gt;
|Nor=Kaptein Olimar&lt;br /&gt;
|NorM=Captain Olimar&lt;br /&gt;
|NorN=Name taken from Nintendo&#039;s official website&lt;br /&gt;
|Pol=Kapitan Olimar&lt;br /&gt;
|PolM=Captain Olimar&lt;br /&gt;
|PolN=Name taken from the official Polish Facebook page&lt;br /&gt;
|Rus=Капитан&amp;amp;nbsp;Олимар&lt;br /&gt;
|RusR=Kapitan Olimar&lt;br /&gt;
|RusM=From&amp;amp;nbsp;English&amp;amp;nbsp;name&lt;br /&gt;
|RusN=&lt;br /&gt;
|Swe=Kapten Olimar&lt;br /&gt;
|SweM=Captain Olimar&lt;br /&gt;
|SweN=Name taken from Nintendo&#039;s official website&lt;br /&gt;
|notes=y&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===&#039;&#039;Pikmin&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Olimar P1 front artwork.png|Frontal artwork of Olimar.&lt;br /&gt;
Olimar walks Pikmin 1.png|Artwork of Olimar walking.&lt;br /&gt;
Olimar P1 side artwork.png|Artwork of Olimar whistling.&lt;br /&gt;
Olimar and Blue Pikmin sprout P1 art.png|Artwork of Olimar finding a [[Blue Pikmin]] sprout.&lt;br /&gt;
Olimar pulls Blue Pikmin P1 art.png|Artwork of Olimar pulling out a Blue Pikmin.&lt;br /&gt;
Olimar pulling out a Red Pikmin sprout.jpg|Similar artwork of Olimar pulling out a Red Pikmin from the &#039;&#039;New Play Control! Pikmin&#039;&#039; manual.&lt;br /&gt;
Olimar throws Blue Pikmin P1 art.png|Artwork of Olimar throwing a Blue Pikmin.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Pikmin 2&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Captain Olimar P2 clay art.png|Clay artwork of Captain Olimar.&lt;br /&gt;
Olimar Side View.jpg|Alternate viewing angle.&lt;br /&gt;
P2 Olimar Throwing Blue Pikmin.jpg|Clay art of Olimar throwing a Blue Pikmin. It mirrors one of the &#039;&#039;Pikmin&#039;&#039; artworks above.&lt;br /&gt;
P2 Olimar Throwing White Pikmin.jpg|Alternate version with a [[White Pikmin]] instead of a Blue Pikmin.&lt;br /&gt;
P2 Louie and Olimar Clay Artwork.png|Clay artwork of Olimar with [[Louie]].&lt;br /&gt;
Pm2 2playermodes.png|Clay artwork of Olimar facing Louie.&lt;br /&gt;
Olimar Plucking Clay Art.png|Clay artwork of Olimar plucking a Blue Pikmin.&lt;br /&gt;
P2 Olimar Pluck Alt.jpg|Alternate viewing angle.&lt;br /&gt;
Olimar plucks Blue Pikmin P2 clay art.jpg|Version with background.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Pikmin 3&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
OlimarP3.png|Close-up of Olimar.&lt;br /&gt;
Oh..png|Captain Olimar, as seen in the ending of &#039;&#039;Pikmin 3&#039;&#039;, including the new [[whistle]] which is built into the helmet.&lt;br /&gt;
P3 Downed Olimar.jpg|Olimar when he is captured by the [[Plasm Wraith]] in &#039;&#039;Pikmin 3&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Pikmin 4&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Pikmin 4 Olimar.png|Olimar&#039;s profile, as seen on the Japanese website.&lt;br /&gt;
P4 ID Badge Olimar.png|Olimar&#039;s ID badge.&lt;br /&gt;
Olimar Leafling.png|Olimar&#039;s [[leafling]] form.&lt;br /&gt;
File:Leafling Olimar and Moss (Blossoming Arcadia).jpg|Leafling Olimar and [[Moss]] standing outside a Dandori Battle cave entrance. &lt;br /&gt;
Leafling Olimar and Moss.png|Leafling Olimar and Moss.&lt;br /&gt;
P4Olimar.png|Olimar after being rescued and restored to normal by the [[Rescue Corps]].&lt;br /&gt;
Pikmin Comic Olimar.jpg|Olimar as seen in the &amp;quot;Dog People&amp;quot; comic.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Hey! Pikmin&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Hey! Pikmin Olimar.jpg|Artwork of Captain Olimar.&lt;br /&gt;
Hey! Pikmin throwing.png|Artwork of Olimar throwing Pikmin.&lt;br /&gt;
Hey! Pikmin Winged Pikmin artwork.png|Artwork of Winged Pikmin carrying Olimar.&lt;br /&gt;
Hey! Pikmin everyone artwork.png|Artwork of Olimar and the Pikmin.&lt;br /&gt;
File:Hey! Pikmin Olimar Point.png|Artwork of Olimar pointing.&lt;br /&gt;
File:Olimar jetpack.png|Artwork of Olimar showing off his jetpack.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Pikmin Short Movies&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:OlimarPikmin3Art.jpg|Artwork of Olimar, taken from the Pikmin Short Movies website.&lt;br /&gt;
NightJuicerSC.png|Olimar blending his drink in &#039;&#039;The Night Juicer&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Super Smash Bros.&#039;&#039; series===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
SSBB Olimar.jpg|Olimar as he appears in &#039;&#039;[[Super Smash Bros. Brawl]]&#039;&#039;.&lt;br /&gt;
Olimar and five Pikmin Brawl.jpg|Olimar and the five Pikmin types as they are seen in &#039;&#039;Brawl&#039;&#039;.&lt;br /&gt;
Olimar.png|Captain Olimar in &#039;&#039;[[Super Smash Bros. for Nintendo 3DS and Wii U]]&#039;&#039;.&lt;br /&gt;
Super Smash Bros. Ultimate Captain Olimar.png| Olimar as he appears in &#039;&#039;[[Super Smash Bros. Ultimate]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*It is referred to that Olimar used to be a repairman before his current job,{{cite quote|Gradually, my repairs to the Dolphin continue. This ship is like a part of me. One could even say that it is tied to my very essence. Yes, it was a long &amp;amp;ndash; one might say epic &amp;amp;ndash; journey, going from mere repairman to captain of my own ship... but now I&#039;m rambling.|Captain Olimar|his [[Olimar&#039;s voyage log|voyage log]]}} and has had conflicts with space pirates.{{cite quote|{{Notes:Guard Satellite/monolog}}|Captain Olimar|his monolog over the [[Guard Satellite]]}}&lt;br /&gt;
*Olimar was planned to appear in &#039;&#039;[[mariowiki:Mario &amp;amp; Luigi: Superstar Saga|Mario &amp;amp; Luigi: Superstar Saga]]&#039;&#039;. The captain was set to come in and taste the player&#039;s coffee, call Mario &amp;quot;Marlio&amp;quot; (an anagram of &amp;quot;Olimar&amp;quot;), and somehow mistake Luigi for a giant, scary beast. The scene was not used in the final release, and Olimar was replaced by Professor E. Gadd who was initially meant to make only one appearance, but needed a larger role.&lt;br /&gt;
*In &#039;&#039;[[mariowiki:Yoshi&#039;s Island DS|Yoshi&#039;s Island DS]]&#039;&#039;, a baby similar in appearance to Olimar is present in a few scenes.&lt;br /&gt;
*Although not seen, the player can get a message from Olimar in the [[Wii]] game &#039;&#039;[[nookipedia:Animal Crossing: City Folk|Animal Crossing: City Folk]]&#039;&#039;, which reads: {{transcript|I found this odd little hat on my travels. It looks just like one of those cute little creatures I&#039;ve met in outer space! Have fun wearing it! &amp;amp;ndash; From Captain Olimar.}}. When the player finishes reading the letter, they get an item called the &amp;quot;Red Pikmin Hat&amp;quot;, which looks like a [[Red Pikmin]]&#039;s stem with a leaf. A &amp;quot;life size&amp;quot; model of his [[S.S. Dolphin|ship]] has also been released.&lt;br /&gt;
*Olimar&#039;s [[carrying]] weight seems to vary in each game. He weighs 4 units in &#039;&#039;Pikmin&#039;&#039;, 1 unit in &#039;&#039;Pikmin 2&#039;&#039;, 5 units in &#039;&#039;Pikmin 3&#039;&#039;, and 3 units in &#039;&#039;Pikmin 4&#039;&#039;.&lt;br /&gt;
*The bad [[cutscene|ending]] in &#039;&#039;[[Pikmin (game)|Pikmin]]&#039;&#039; is possibly referenced in &#039;&#039;[[Pikmin 3]]&#039;&#039;, as one of Olimar&#039;s ship logs in a [[Data File]] states that he had a nightmare that the Pikmin dragged him into their [[Onion]] after being injured by a creature.&lt;br /&gt;
*In &#039;&#039;Pikmin 2&#039;&#039;, Olimar is voiced by [[nintendo:Kazumi Totaka|Kazumi Totaka]] &amp;amp;ndash; the music composer that added [[Easter eggs#Totaka&#039;s song|his song]] as a secret in the game.&lt;br /&gt;
*The trophy for Olimar in &#039;&#039;[[Super Smash Bros. Brawl]]&#039;&#039; serves as a trophy for the Pikmin and Olimar, as they fight together as a single fighter. The trophy [[Mistake|mistakenly]] calls them &amp;quot;veteran spacefarers&amp;quot;, even though that does not apply to the Pikmin, only to Olimar.&lt;br /&gt;
*Olimar also seems to have {{w|trypophobia}}, the fear of clusters of holes or bumps, as he gets very nervous while looking at a treasure with many holes around it.{{cite quote|It&#039;s...a nest of some kind? I&#039;m too nervous to see what lives in it. I...I don&#039;t need to analyze all of these things! It&#039;s not my job!|Captain Olimar|his notes on the [[Unexamined Nest]]}} He even gives the [[Stuffed Bellbloom]] a species name of &#039;&#039;trypophobis&#039;&#039;, a clear reference to the fear.&lt;br /&gt;
*In the French translation of {{hp}}, in the [[red pellet]]&#039;s notes, Olimar states that Red Pikmin are his favorite Pikmin.&lt;br /&gt;
*Olimar&#039;s voice is higher-pitched than Louie&#039;s, as seen in-game, during [[cutscene]]s, and even in [[Secret File]]s. However, this is not the case in a few cutscenes of &#039;&#039;Pikmin 3&#039;&#039;: when Louie breaks out of the S.S. Drake in the [[Garden of Hope]], or when he interrupts Olimar with &amp;quot;Food!&amp;quot; during the ending cutscene, his voice is higher pitched than normal.&lt;br /&gt;
&lt;br /&gt;
{{listen|filename=P2 Olimar name call.ogg|title=Name call after switching leaders, in &#039;&#039;Pikmin 2&#039;&#039;.}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Olimar&#039;s notes]]&lt;br /&gt;
*[[Olimar&#039;s journal]]&lt;br /&gt;
*[[Olimar&#039;s monologs]]&lt;br /&gt;
*[[Minor characters#Olimar&#039;s family|Olimar&#039;s family]]&lt;br /&gt;
*[[Oversized Replica]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{refs}}&lt;br /&gt;
&lt;br /&gt;
{{Characters}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Leaders]]&lt;br /&gt;
[[Category:Hocotatians]]&lt;/div&gt;</summary>
		<author><name>Yaya</name></author>
	</entry>
	<entry>
		<id>https://pikmin-fr.wiki/w/index.php?title=Fichier:Pikmin_(jeu)_ic%C3%B4ne.png&amp;diff=1209</id>
		<title>Fichier:Pikmin (jeu) icône.png</title>
		<link rel="alternate" type="text/html" href="https://pikmin-fr.wiki/w/index.php?title=Fichier:Pikmin_(jeu)_ic%C3%B4ne.png&amp;diff=1209"/>
		<updated>2025-04-12T22:19:27Z</updated>

		<summary type="html">&lt;p&gt;Yaya : {{Fichier
|jeu=Pikmin
|description=Icône du tout premier jeu Pikmin.
|type=
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}}&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
{{Fichier&lt;br /&gt;
|jeu=Pikmin&lt;br /&gt;
|description=Icône du tout premier jeu Pikmin.&lt;br /&gt;
|type=&lt;br /&gt;
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}}&lt;/div&gt;</summary>
		<author><name>Yaya</name></author>
	</entry>
	<entry>
		<id>https://pikmin-fr.wiki/w/index.php?title=Mod%C3%A8le:Ic%C3%B4nes_des_jeux&amp;diff=1208</id>
		<title>Modèle:Icônes des jeux</title>
		<link rel="alternate" type="text/html" href="https://pikmin-fr.wiki/w/index.php?title=Mod%C3%A8le:Ic%C3%B4nes_des_jeux&amp;diff=1208"/>
		<updated>2025-04-12T22:17:03Z</updated>

		<summary type="html">&lt;p&gt;Yaya : Page créée avec « &amp;lt;includeonly&amp;gt;&amp;lt;div&amp;gt;{{#if:{{{pikmin|}}}{{{p|}}}|&amp;lt;indicator name=&amp;quot;1-p&amp;quot;&amp;gt;{{icon|Pikmin (game)||x24px}}&amp;lt;/indicator&amp;gt;{{#if:{{NAMESPACE}}||Category:Pikmin 1}}}}{{#if:{{{pikmin2|}}}{{{p2|}}}|&amp;lt;indicator name=&amp;quot;2-p2&amp;quot;&amp;gt;{{icon|Pikmin 2||x24px}}&amp;lt;/indicator&amp;gt;{{#if:{{NAMESPACE}}||Category:Pikmin 2}}}}{{#if:{{{pikmin3|}}}{{{p3|}}}|&amp;lt;indicator name=&amp;quot;3-p3&amp;quot;&amp;gt;{{icon|Pikmin 3||x24px}}&amp;lt;/indicator&amp;gt;{{#if:{{NAMESPACE}}||Category:Pikmin 3}}}}{{#if:{{{pikmin4|}}}{{{p4|}}}|&amp;lt;indicator n... »&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;&amp;lt;div&amp;gt;{{#if:{{{pikmin|}}}{{{p|}}}|&amp;lt;indicator name=&amp;quot;1-p&amp;quot;&amp;gt;{{icon|Pikmin (game)||x24px}}&amp;lt;/indicator&amp;gt;{{#if:{{NAMESPACE}}||[[Category:Pikmin 1]]}}}}{{#if:{{{pikmin2|}}}{{{p2|}}}|&amp;lt;indicator name=&amp;quot;2-p2&amp;quot;&amp;gt;{{icon|Pikmin 2||x24px}}&amp;lt;/indicator&amp;gt;{{#if:{{NAMESPACE}}||[[Category:Pikmin 2]]}}}}{{#if:{{{pikmin3|}}}{{{p3|}}}|&amp;lt;indicator name=&amp;quot;3-p3&amp;quot;&amp;gt;{{icon|Pikmin 3||x24px}}&amp;lt;/indicator&amp;gt;{{#if:{{NAMESPACE}}||[[Category:Pikmin 3]]}}}}{{#if:{{{pikmin4|}}}{{{p4|}}}|&amp;lt;indicator name=&amp;quot;4-p4&amp;quot;&amp;gt;{{icon|Pikmin 4||x24px}}&amp;lt;/indicator&amp;gt;{{#if:{{NAMESPACE}}||[[Category:Pikmin 4]]}}}}{{#if:{{{heypikmin|}}}{{{hp|}}}|&amp;lt;indicator name=&amp;quot;5-hp&amp;quot;&amp;gt;{{icon|Hey! Pikmin||x24px}}&amp;lt;/indicator&amp;gt;{{#if:{{NAMESPACE}}||[[Category:Hey! Pikmin]]}}}}{{#if:{{{pikminbloom|}}}{{{pb|}}}|&amp;lt;indicator name=&amp;quot;6-pb&amp;quot;&amp;gt;{{icon|Pikmin Bloom||x24px}}&amp;lt;/indicator&amp;gt;{{#if:{{NAMESPACE}}||[[Category:Pikmin Bloom]]}}}}{{#if:{{{pikminadventure|}}}{{{pa|}}}|&amp;lt;indicator name=&amp;quot;7-pa&amp;quot;&amp;gt;[[File:Pikmin Adventure icon.png|x24px|class=notpageimage|link=Pikmin Adventure]]&amp;lt;/indicator&amp;gt;{{#if:{{NAMESPACE}}||[[Category:Pikmin Adventure]]}}}}&amp;lt;/div&amp;gt;&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Info==&lt;br /&gt;
Shows game icons next to the page title. These are used to quickly highlight which games the subject applies to or are related with.&lt;br /&gt;
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Articles with this template are also categorized under the corresponding [[:Category:Games|game category]].&lt;br /&gt;
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==Parameters==&lt;br /&gt;
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! colspan = &amp;quot;2&amp;quot; | Parameter || Mandatory || Default || Detailed description&lt;br /&gt;
|-&lt;br /&gt;
! p || pikmin&lt;br /&gt;
| No ||  || If this has a value, like &amp;quot;y&amp;quot;, a white P will appear, symbolizing {{p1}}.&lt;br /&gt;
|-&lt;br /&gt;
! p2 || pikmin2&lt;br /&gt;
| No ||  || Same as above, but a violet 2 for {{p2}}.&lt;br /&gt;
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| No ||  || Same as above, but an orange 3 for {{p3}} and {{p3d}}.&lt;br /&gt;
|-&lt;br /&gt;
! p4 || pikmin4&lt;br /&gt;
| No ||  || Same as above, but a yellow 4 for {{p4}}.&lt;br /&gt;
|-&lt;br /&gt;
! hp || heypikmin&lt;br /&gt;
| No ||  || Same as above, but an H in a speech bubble for {{hp}}.&lt;br /&gt;
|-&lt;br /&gt;
! pb || pikminbloom&lt;br /&gt;
| No ||  || Same as above, but the app icon of {{pb}} for that game.&lt;br /&gt;
|-&lt;br /&gt;
! pa || pikminadventure&lt;br /&gt;
| No ||  || Same as above, but a red A for {{pa}}.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Skeleton==&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{game icons|p=&amp;lt;y&amp;gt;|p2=&amp;lt;y&amp;gt;|p3=&amp;lt;y&amp;gt;|p4=&amp;lt;y&amp;gt;|hp=&amp;lt;y&amp;gt;|pb=&amp;lt;y&amp;gt;|pa=&amp;lt;y&amp;gt;}}&lt;br /&gt;
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==Examples==&lt;br /&gt;
Note that in an article, these are not inline, but appear on the top-right corner of the page.&lt;br /&gt;
{| class = &amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Code || Result&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;pre&amp;gt;{{game icons|pikmin=y|pikmin2=y|pikmin3=y|pikminadventure=y}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;margin: 0 3px;&amp;quot;&amp;gt;{{icon|Pikmin (game)||x24px}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;margin: 0 3px;&amp;quot;&amp;gt;{{icon|Pikmin 2||x24px}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;margin: 0 3px;&amp;quot;&amp;gt;{{icon|Pikmin 3||x24px}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;margin: 0 3px;&amp;quot;&amp;gt;{{icon|Pikmin Adventure||x24px}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;pre&amp;gt;{{game icons|p=y|p3=y}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;margin: 0 3px;&amp;quot;&amp;gt;{{icon|Pikmin (game)||x24px}}&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;margin: 0 3px;&amp;quot;&amp;gt;{{icon|Pikmin 3||x24px}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
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[[Category:Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Yaya</name></author>
	</entry>
	<entry>
		<id>https://pikmin-fr.wiki/w/index.php?title=Capitaine_Olimar&amp;diff=1207</id>
		<title>Capitaine Olimar</title>
		<link rel="alternate" type="text/html" href="https://pikmin-fr.wiki/w/index.php?title=Capitaine_Olimar&amp;diff=1207"/>
		<updated>2025-04-12T22:15:55Z</updated>

		<summary type="html">&lt;p&gt;Yaya : &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{game icons|p=y|p2=y|p3=y|p4=y|hp=y|pa=y}}&lt;br /&gt;
{{Infobox/Personnage&lt;br /&gt;
|name       = Olimar&lt;br /&gt;
|image      = Captain Olimar Pikmin 4 Render.png&lt;br /&gt;
|size       = 200px&lt;br /&gt;
|gender     = Male&lt;br /&gt;
|age        = Middle age{{cite quote|{{notes:Golden Vaulting Table/olimar}}|Captain Olimar|his notes on the [[Golden Vaulting Table]]}} (multiple decades{{cite quote|I&#039;ve lived for decades, and yet there are still mysteries that are beyond my comprehension. For example, why are some women so crazy about things that sparkle? That&#039;s one enigma I&#039;ll probably never unravel.|Captain Olimar|his journal entry for the [[Eternal Emerald Eye]]}})&lt;br /&gt;
|eyecolor   = Black&lt;br /&gt;
|haircolor  = Brown&lt;br /&gt;
|homeplanet = Hocotate&lt;br /&gt;
|related    = [[Minor characters#Olimar&#039;s wife|Wife]], [[Minor characters#Olimar&#039;s son|son]], [[Minor characters#Olimar&#039;s daughter|daughter]], [[Minor characters#Bulbie|Bulbie]] (pet)&lt;br /&gt;
|height     = 1.9 cm (0.75 inches)&lt;br /&gt;
|firstgame  = {{p1}}&lt;br /&gt;
|latestgame = {{p4}}&lt;br /&gt;
|actor      = Kazumi Totaka ({{p2}} {{cite web|https://web.archive.org/web/20221206024347/https://www.nintendo.co.jp/nom/0405/1_2/index.html|Development staff interview for &#039;&#039;Pikmin 2&#039;&#039;|Wayback Machine}})&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Captain Olimar&#039;&#039;&#039; ({{j|キャプテン・オリマー|Kyaputen Orimā}}), also referred to as simply &#039;&#039;&#039;Olimar&#039;&#039;&#039; ({{j|オリマー|Orimā}}), is the main protagonist of the {{ps}}, and the main character in {{p1}}, {{p2}}, and {{hp}}. Olimar appears as a supporting character in {{p3}} and even more so in {{p4}} with him even being playable in his own side story mode [[Olimar&#039;s Shipwreck Tale]], being set right before the events of the game. He is from the planet [[Hocotate]], and while on several missions for his employer, [[Hocotate Freight]], he discovered [[PNF-404]] and on it, he teams up with the extraterrestrial species called [[Pikmin family|Pikmin]]. He has discovered all types of Pikmin (excluding Glow Pikmin) so far.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;Pikmin&#039;&#039; and &#039;&#039;Pikmin 4&#039;&#039;, he owns and captains a spaceship called the [[S.S. Dolphin]], and in &#039;&#039;Hey! Pikmin&#039;&#039;, he owns and captains the [[S.S. Dolphin II]]. He has a [[Minor characters#Olimar&#039;s family|family]] back on Hocotate, which includes his [[Minor characters#Olimar&#039;s wife|wife]], [[Minor characters#Olimar&#039;s son|son]], [[Minor characters#Olimar&#039;s daughter|daughter]], and [[Minor characters#Bulbie|dog]]. Olimar&#039;s writings in his [[Olimar&#039;s monologs|end-of-day monologs]], [[Piklopedia (Pikmin 2)#Olimar&#039;s notes|Piklopedia notes]], and [[Olimar&#039;s Log (Exploration Notes)|exploration logs]] are a major source of information about the world in each game.&lt;br /&gt;
&lt;br /&gt;
==Personality and appearance==&lt;br /&gt;
Olimar has three short brown tufts of hair and wears a light yellow spacesuit decorated with red lines and red gloves. He is 3.9 cm tall with his space suit on, from the feet to the top of the antenna, and 1.9 cm tall without.&lt;br /&gt;
&lt;br /&gt;
Olimar is quite intellectual, as seen in his extensive writings and vocabulary. He is also interested in science and presumably biology, taking [[Olimar&#039;s notes|notes]] and commenting on every [[treasure]] and [[enemy]] he discovers. These notes do contain [[Mistake#Biological classification inconsistencies|some errors]], likely because he&#039;s an alien and cannot fully understand or explain everything on PNF-404. In addition, he may have a knack for engineering as well, as he was once a mechanic and was the one who designed the [[Bowsprit]]. Despite this, Olimar is hinted to be relatively gullible (as shown in his log for the [[Extraordinary Bolt]]) and prefers his own incorrect explanations over correct ones, as shown in his notes for the [[Universal Com]] and the [[Preservation Door]]. His favorite color is red, which he associates with passion and emotion.{{cite quote|This is my favorite color. I love how it imbues passion and emotion into everything it touches.|Captain Olimar|his [[Treasure Catalog]] notes for the [[Uniquely You Goo]]}}&lt;br /&gt;
&lt;br /&gt;
Olimar loves his family, but they ask a lot of him financially. This is one of the reasons he enjoys time to himself. He takes his duty as a leader to the Pikmin very seriously, to the point that if a [[Pikmin extinction]] happens, he becomes very ashamed and claims that he will not be able to sleep during the night. Olimar is a calm, caring, honest, and responsible person, but he can be sarcastic and salty when annoyed. He was not portrayed as overly greedy in &#039;&#039;[[Pikmin 2]]&#039;&#039;, but his [[Olimar&#039;s Log (Exploration Notes)|journal entries]] in the US [[Region|version]] of &#039;&#039;[[Pikmin 3]]&#039;&#039; reveal that he has developed a fixating interest in treasure.&lt;br /&gt;
&lt;br /&gt;
According to his journal entry on the [[Impenetrable Cookie]], Olimar has a short temper toward matters of little importance. This  is further shown in the Side Stories mission [[Looking for Louie]], where Olimar snaps at Louie but soon feels guilty for doing so. Olimar also writes that he&#039;s ashamed of himself for becoming grumpier with age. He mentions that he has always &amp;quot;gotten along with&amp;quot; animals,{{cite quote|I guess I&#039;ve always gotten along well with animals, but this is kind of pushing it...|Captain Olimar|a [[data file]]}} which can be seen in his fairly extensive Piklopedia journal entries on the various creatures on the planet. According to his entries on the [[Paradoxical Enigma]] and [[Harmonic Synthesizer]], he also considers himself a refined patron of the arts, and is his entries on the [[Pilgrim Bulb]], he has a hobbie for gardening, desiring to be given titles such as &amp;quot;botanical genius&amp;quot; and &amp;quot;Supreme Flower Commander&amp;quot;. Overall, Olimar is honest and sympathetic, has no problems questioning himself and his actions, and is fascinated by PNF-404&#039;s flora and fauna.&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
{{spoiler}}&lt;br /&gt;
&lt;br /&gt;
===Plot of &#039;&#039;Pikmin&#039;&#039;===&lt;br /&gt;
[[File:Olimar guides Red Pikmin P1 art.png|thumb|left|150px|Artwork of Olimar being followed by Red Pikmin.]]&lt;br /&gt;
While on an interstellar vacation from [[Hocotate]], Captain Olimar&#039;s ship, the [[S.S. Dolphin]], collides with a meteor, sending it hurtling toward an [[PNF-404|unknown planet]]. The next day, Olimar awakens on the planet&#039;s surface to find the S.S. Dolphin destroyed, and missing 30 of its [[Ship part|pieces]]. On top of this, the planet&#039;s oxygen is toxic for his species, leaving Olimar&#039;s life-support systems with only enough power for thirty days. Determined to escape, Olimar sets out to retrieve the ship&#039;s parts. While wandering around an area known as [[The Impact Site]], Olimar meets odd creatures that he calls [[Pikmin family|Pikmin]] at their nest, an [[Onion]]. Olimar names both after foods from Hocotate that they resemble.&lt;br /&gt;
&lt;br /&gt;
The first type of Pikmin Olimar meets is the [[Red Pikmin]], who are able to produce more of their species with Olimar&#039;s help. Olimar finds his ship&#039;s [[Main Engine]] and commands the Pikmin to bring it back to the S.S. Dolphin&#039;s remains, allowing the S.S. Dolphin to at least lift off for the night and avoid the hostile nocturnal creatures that reside on PNF-404.&lt;br /&gt;
&lt;br /&gt;
The following day, Olimar begins exploring the planet in search of ship pieces, discovering additional Pikmin types, including [[Yellow Pikmin]] and [[Blue Pikmin]], in the process. Olimar is able to find and recover all of the ship parts on the planet and restore the S.S. Dolphin to normal. Before leaving the planet, he bids farewell to the Pikmin, brings a bottle cap from the planet as a souvenir for his son, and takes notes on the wildlife.&lt;br /&gt;
&lt;br /&gt;
Although this is the canonical ending, it is possible for players to reach [[Cutscene|alternate endings]].&lt;br /&gt;
&lt;br /&gt;
===Return to Hocotate===&lt;br /&gt;
After Olimar&#039;s success on PNF-404, he was able to blast off the planet to return to Hocotate, see his family, and return to his normal life. After arriving at [[Hocotate Freight]], he met up with [[the President]] and a new employee named [[Louie]]. After landing his ship, he learned that the company was in debt, having to pay at least {{pokos|10,100}} for the loss of a [[golden Pikpik carrot]] shipment. Learning that the Dolphin was sold to help pay the debt, Olimar was so shocked he dropped the souvenir for his son. As the bottle cap rolled past Louie, an [[Hocotate ship|old ship]] was able to suck up the rusty bottle cap. Its pod analyzed the piece of salvage to be worth {{pokos|100}}, which lowered the debt to {{pokos|10,000}}. The President commanded Olimar and Louie to return to the Pikmin Planet and collect more [[treasure]] as a result.&lt;br /&gt;
&lt;br /&gt;
===Paying off Hocotate Freight&#039;s debt===&lt;br /&gt;
As Olimar and Louie were heading to the [[Valley of Repose]], the ship collided with a tree branch, and the resulting impact jolted Louie out of the cockpit, leaving Olimar to search for him. Luckily for Olimar, he found a group of [[Red Pikmin]] fighting a lone [[Dwarf Bulborb]]. He was able to unite with Louie by using the Pikmin to squash the [[bag]] separating them. Before, Louie had discovered a treasure, and with the help of Olimar, they were able to forage it. They then discovered a series of [[cave]]s, [[area]]s, and new [[Pikmin family|Pikmin types]].&lt;br /&gt;
&lt;br /&gt;
===The search for Louie===&lt;br /&gt;
After repaying the debt, Captain Olimar blasted off the planet but noticed that he somehow left Louie behind. Alas, it was too late, as he was going too fast to turn around and get him. After meeting the President once again to present him with all the treasures he and Louie found, the debt was fully paid.&lt;br /&gt;
&lt;br /&gt;
Olimar then told the President that there was more treasure on the planet. The President, looking to increase Hocotate Freight&#039;s fortune, then decided to send Olimar and Louie back to the planet. Only then did he realize that Louie was missing. The President decided that he would join Olimar to search for Louie and to make their company even wealthier. The two went to the [[Wistful Wild]] to start their search and eventually found Louie in the [[Dream Den]], and rescued him after defeating the [[Titan Dweevil]].&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Pikmin 3&#039;&#039;===&lt;br /&gt;
[[File:P3 Downed Olimar.jpg|thumb|Olimar asleep in &#039;&#039;Pikmin 3&#039;&#039;.]]&lt;br /&gt;
In &#039;&#039;[[Pikmin 3]]&#039;&#039;, Captain Olimar is present only as a plot element but is a playable character in some [[Mission Mode]] stages, as well as being player 2&#039;s leader in [[Bingo Battle]] mode.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;Pikmin 3&#039;&#039;, Olimar&#039;s unseen voyage is explained through [[Data File]]s the player can find throughout the game, as well as the [[Secret Files]]. &#039;&#039;Pikmin 3 Deluxe&#039;&#039; makes it fully playable as the [[Olimar&#039;s Assignment]] Side Story.&lt;br /&gt;
&lt;br /&gt;
Due to the President&#039;s excessive spending as well as the failure of a new business venture, Olimar is sent back to [[PNF-404]] with Louie in search of even more treasure to repay Hocotate Freight&#039;s newly acquired second debt, with Olimar also intending to buy back the [[S.S. Dolphin]]. While they explore the planet, Olimar finds the Koppaites&#039; [[cosmic drive key]] and takes it with him.&lt;br /&gt;
&lt;br /&gt;
After a period of searching the planet for treasure, Olimar eventually discovers the [[Formidable Oak]], seeing something glittering at the top of it. Thinking it must be valuable gold, he climbs to the top, only to find it is actually a living creature, the [[Plasm Wraith]]. The creature eventually obsesses over Olimar, preventing him from leaving, yet doesn&#039;t harm him. Because of the wraith, each time Olimar attempts to escape, the Plasm Wraith triggers his [[Spacesuit|suit]]&#039;s auto-sleep feature, preventing him from going through with it.&lt;br /&gt;
&lt;br /&gt;
With help from Louie, [[Alph]], [[Brittany]], and [[Charlie]] are able to locate Olimar and subdue the Plasm Wraith just long enough for them to take off with Olimar.&lt;br /&gt;
&lt;br /&gt;
In the [[Olimar&#039;s Comeback]] Side Story, Olimar and Louie successfully return to Hocotate with the Koppaites&#039; help. However, the President is livid when he learns that the Hocotate Ship was left behind and destroyed, so he sends Olimar and Louie back to PNF-404 in an [[Escape Pod]] to recover the ship. Upon their return to the planet, Olimar and Louie reunite with the Pikmin, collect even more treasure as well as the parts of the Hocotate Ship, and return to Hocotate.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Pikmin 4&#039;&#039;===&lt;br /&gt;
[[File:Olimar Leafling.png|thumb|Olimar&#039;s [[leafling]] form.]]&lt;br /&gt;
In {{p4}}, Olimar becomes stranded on PNF-404. While meeting with the Pikmin and recovering the parts of his ship, he befriends a space dog named [[Moss]], who helps him in his search. When Olimar recovers the [[Interstellar Radio]] with the help of Moss and the Pikmin, he uses it to send a distress signal. While he is ultimately successful in collecting all the parts of the S.S. Dolphin with their help, Olimar discovers that Moss had stowed away in the ship&#039;s cargo hold and is rapidly sickening. Realizing that she could not survive away from PNF-404, he tries to return to the planet to save her but crash-lands again. His life support system fails, and the Pikmin take him to an Onion, transforming him into a [[leafling]] with little memory of who he is.&lt;br /&gt;
&lt;br /&gt;
When he wakes up as a leafling, Olimar finds a [[Trial of the Sage Leaf|mysterious cave]] at what is later known as the [[Rescue Command Post]]. It is unknown if he entered it. Olimar&#039;s behavior as a leafling includes taking [[Castaway]]s and turning them into leaflings.&lt;br /&gt;
&lt;br /&gt;
One month later, the signal is intercepted by the [[Rescue Corps]], who set off to retrieve him before becoming in need of rescue themselves, leaving [[Rookie Rescue Officer|their newest recruit]] to rescue both Olimar and the castaway members of the Rescue Corps. During the mission, the recruit encounters Olimar in his leafling form on several occasions, and Olimar does several [[Dandori Battle]]s with the recruit.&lt;br /&gt;
&lt;br /&gt;
Olimar is eventually rescued and cured by the Rescue Corps but is forced to return to the planet when the Rescue Corps&#039; Rescue Pup [[Oatchi]] begins to get sick in the same way that Moss did. Noticing the leaf that had been growing from Oatchi&#039;s tail, Olimar suspects that any organism with leaves like that of a Pikmin is unable to survive away from PNF-404. Oatchi was eventually returned to normal. However, Moss does not respond to the treatment, and Olimar decides to leave her behind, as this is where she was born and raised. The Rescue Corps, accompanied by Olimar, depart the planet for the final time, as the Pikmin follow Moss as their new leader.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Hey! Pikmin&#039;&#039;===&lt;br /&gt;
In {{hp}}, Olimar flies on the [[S.S. Dolphin II]] until he comes across a shower of asteroids. He tries to dodge them but ends up getting hit, and the ship plummets into an alien planet, landing near a group of terrified Pikmin. After this, Olimar wakes up from the crash landing as the ship&#039;s pod assesses his and the ship&#039;s situation. After doing so, it concludes that the ship&#039;s fuel – the Sparklium supply – is completely empty. The pod picks up Sparklium signals and sends the captain onward, where the two stumble upon a wild Red Pikmin. After it is scared off, and the two continue going forward, Captain Olimar uses his whistle to bring out the Pikmin hiding in the weeds, only to realize there are actually four of them hiding, not just one. Moving forward a bit, the group discovers some Sparklium Seeds. It is at this point that the pod confirms that each seed contains one Sparklium, but Olimar needs 30 thousand to be able to escape. After the ship reassures the demoralized captain, everyone moves further onward, finds some more seeds, and the tutorial level is completed.&lt;br /&gt;
&lt;br /&gt;
Throughout the rest of the adventure, Olimar explores different areas, one at a time, gathering Sparklium Seeds and treasures along the way. There are two primary goals; the first is obtaining 30,000 Sparklium in order to fully power the ship again, and the second is searching for a missing key component of the S.S. Dolphin II, the Sparklium Converter, which is needed to return home. This final piece can be obtained from the last sector, The Final Stretch.&lt;br /&gt;
&lt;br /&gt;
In order to get home, Captain Olimar needs to find 30,000 Pokos and the Sparklium Converter. The ship does not know where the Sparklium Converter is, so the player needs to play through all eight main sectors, gathering Sparklium along the way. Once all eight sectors are finished and the Sparklium count reaches 30,000, the ship detects the Sparklium Converter in a new sector, The Final Stretch. Here, he battles against the fearsome Berserk Leech Hydroe, and after winning the fight, it is revealed that the Leech Hydroe that had taken control of the monster is holding the Sparklium Converter. After its defeat, the creature drops the ship part and then scurries away. The captain recovers the ship part and prepares to go home.&lt;br /&gt;
&lt;br /&gt;
As the ship is setting everything up for the ride, Olimar goes outside to meet the Pikmin for one final time. As he and a group of different Pikmin are frolicking around, the ship&#039;s pod calls him over, and he sorrowfully walks away from the Pikmin. At first, they follow him, but after they realize what is happening, they stop and stare at Olimar as he is getting beamed up into the ship&#039;s pod. As the ship takes off, the Pikmin all get inside the nearby Onion. The two blast off into space, but the Onion can only follow the ship up so far until it stays behind. The ship keeps going, eventually activates the warp, and disappears.&lt;br /&gt;
&lt;br /&gt;
After this, the credits roll. In the cutscene after the credits, a scene similar to the intro plays out, except instead of Olimar coming face to face with asteroids, he sees Hocotate in the distance. The ending finishes with the S.S. Dolphin II flying towards Olimar&#039;s home planet.&lt;br /&gt;
&lt;br /&gt;
==In the &#039;&#039;Super Smash Bros.&#039;&#039; series==&lt;br /&gt;
[[File:Olimar Brawl.PNG|thumb|185px|Olimar&#039;s official artwork for &#039;&#039;Smash Bros. Brawl&#039;&#039;.]]&lt;br /&gt;
{{external|Olimar as a fighter|[[smashwiki:Olimar|SmashWiki]]|SmashWiki.png}}&lt;br /&gt;
{{see also|Super Smash Bros. series}}&lt;br /&gt;
&lt;br /&gt;
Olimar is a playable character in &#039;&#039;[[Super Smash Bros. Brawl]]&#039;&#039;, &#039;&#039;[[Super Smash Bros. for Nintendo 3DS and Wii U]]&#039;&#039;, and &#039;&#039;[[Super Smash Bros. Ultimate]]&#039;&#039;. He commands his Pikmin in battle and is almost entirely dependent on them. Olimar is able to pluck new Pikmin from the ground at any time, and he can have up to six or three with him at once (depending on the game).&lt;br /&gt;
&lt;br /&gt;
As with most other characters in &#039;&#039;Smash&#039;&#039;, Olimar&#039;s design has multiple details not seen in the original games. His space suit has visible seams and straps, and his sleeves are decorated with the [[Hocotate Freight]] logo. Additionally, his backpack now has what appear to be ports for plugs of different shapes and sizes.&lt;br /&gt;
&lt;br /&gt;
The Pikmin, as in the original series, are fragile and can be defeated easily, but each of the five types has special unique properties (for example, the Red Pikmin are stronger than average and have fire-based attacks, as well as flame resistance). The Pikmin Olimar plucks are chosen at random in &#039;&#039;Brawl&#039;&#039; and appear in a set order starting in &#039;&#039;Smash 4&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Olimar&#039;s Final Smash is called End of Day, during which he leaves the arena via his spaceship as [[Day#Sunset|night]] falls. The players left behind are attacked by feeding Bulborbs and can be further damaged when Olimar&#039;s ship returns and explodes on impact. Although Olimar&#039;s Pikmin are left behind too, they go unharmed.&lt;br /&gt;
&lt;br /&gt;
In the Subspace Emissary, the adventure mode of &#039;&#039;Super Smash Bros. Brawl&#039;&#039;, Olimar serves a minor role as one of three people to investigate the Isle of the Ancients, (the other two being Samus and Captain Falcon). He gets there using the Hocotate Ship, which gets stuck. He uses his Pikmin to attempt to take down a massive R.O.B., when Captain Falcon jumps out of his vehicle and destroys the machine with a Falcon Punch, killing most of Olimar&#039;s Pikmin in the process. The two go forward together, and Olimar goes into the depths of the island, fighting the Subspace army along the way, and meeting up with several others. He is present for the destruction of the island and the fight against Meta-Ridley as the group escapes in the Falcon Flyer.&lt;br /&gt;
&lt;br /&gt;
After the escape, Olimar uses the Hocotate Ship, which somehow got off the island itself, to enter Subspace, dodging fire from the Gunship with his piloting skills. Olimar is subsequently turned into a trophy by Tabuu&#039;s off waves, along with most other fighters. Saved by King Dedede, alongside Luigi and Ness, Olimar is present for the final portion of the game, the Great Maze, and the fight against Tabuu.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Melee&#039;&#039; trophy===&lt;br /&gt;
Captain Olimar also appears in &#039;&#039;Super Smash Bros. Melee&#039;&#039;, but only as a trophy.&lt;br /&gt;
&lt;br /&gt;
{{smash trophy&lt;br /&gt;
|image  = Olimar SSBM trophy.png&lt;br /&gt;
|desc   = {{Notes:Captain Olimar/ssbm}}&lt;br /&gt;
|obtain = Have a &#039;&#039;Pikmin&#039;&#039; [[Saved game|save file]] in the memory card.&lt;br /&gt;
|type   = Other&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Brawl&#039;&#039; trophy===&lt;br /&gt;
{{smash trophy&lt;br /&gt;
|image  = Olimar trophy SSBB.png&lt;br /&gt;
|desc   = {{Notes:Captain Olimar/ssbb}}&lt;br /&gt;
|type   = Fighter&lt;br /&gt;
|obtain = Complete Classic mode with Olimar.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Smash 4&#039;&#039; trophy===&lt;br /&gt;
====Normal, 3DS====&lt;br /&gt;
{{smash trophy&lt;br /&gt;
|image  = Olimar3DSTrophy.png&lt;br /&gt;
|usdesc = {{Notes:Captain Olimar/ssb43dsus}}&lt;br /&gt;
|eudesc = {{Notes:Captain Olimar/ssb43dseu}}&lt;br /&gt;
|type   = Fighter&lt;br /&gt;
|obtain = Complete Classic mode while playing as Olimar or Alph.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Alt, 3DS====&lt;br /&gt;
{{smash trophy&lt;br /&gt;
|image  = Olimar3DSTrophy2.png&lt;br /&gt;
|usdesc = {{Notes:Captain Olimar (Alt.)/ssb43dsus}}&lt;br /&gt;
|eudesc = {{Notes:Captain Olimar (Alt.)/ssb43dseu}}&lt;br /&gt;
|type   = Fighter&lt;br /&gt;
|obtain = Complete All-Star mode while playing as Olimar or Alph.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Normal, Wii U====&lt;br /&gt;
{{smash trophy&lt;br /&gt;
|image  = OlimarTrophySSBU.png&lt;br /&gt;
|usdesc = {{Notes:Captain Olimar/ssb4wiiuus}}&lt;br /&gt;
|eudesc = {{Notes:Captain Olimar/ssb4wiiueu}}&lt;br /&gt;
|type   = Fighter&lt;br /&gt;
|box    = 62. Space Explorer&lt;br /&gt;
|obtain = Complete Classic mode with Olimar or Alph.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Alt, Wii U====&lt;br /&gt;
{{smash trophy&lt;br /&gt;
|image  = OlimarAltTrophySSBU.png&lt;br /&gt;
|usdesc = {{Notes:Captain Olimar (Alt.)/ssb4wiiuus}}&lt;br /&gt;
|eudesc = {{Notes:Captain Olimar (Alt.)/ssb4wiiueu}}&lt;br /&gt;
|type   = Fighter&lt;br /&gt;
|box    = 62. Space Explorer&lt;br /&gt;
|obtain = Unlock the Olimar trophy and buy it from the store.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===amiibo===&lt;br /&gt;
[[File:OlimarAmiibo.png|150px|thumb|A close up of the amiibo.]]&lt;br /&gt;
{{main|amiibo}}&lt;br /&gt;
In the {{date|1|April|2015}} Nintendo Direct, Olimar was confirmed to be a part of the &#039;&#039;Super Smash Bros.&#039;&#039; amiibo, launching in September 2015 in the US and July 2015 in all other regions. Like other fighters, his amiibo is identical to his main trophy from {{ssb4}}.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==As a Pikmin==&lt;br /&gt;
{{spoiler section|&lt;br /&gt;
[[File:Olimar Pikmin.png|thumb|Olimar as &amp;quot;Pikmar&amp;quot;.]]&lt;br /&gt;
Olimar becomes a [[Pikmin family|Pikmin]] (dubbed by fans as &#039;&#039;&#039;Pikmar&#039;&#039;&#039; or &#039;&#039;&#039;Olimin&#039;&#039;&#039;) in the bad &#039;alternative&#039; ending of {{p1}}, where the [[S.S. Dolphin]] fails to take off and crashes on the planet again; Olimar is then carried to the [[Red Onion]] by some Pikmin and ejected as a seed consisting of only his head and a small stem with leaf. Judging by the sounds and visual effects, he appears to flourish to his former size similar to the way Pikmin first grow.&lt;br /&gt;
&lt;br /&gt;
This ending is not considered [[canon]] with the rest of the series as in &#039;&#039;[[Pikmin 2]]&#039;&#039; he is seen proceeding to land on [[Hocotate]] in his [[S.S. Dolphin|ship]] and so must have obtained at least the 25 mandatory [[ship part]]s. Olimar in this form is only ever seen buried, so the rest of his appearance is unknown. It should also be noted that the model used in the in-game cutscene only contains a head.&lt;br /&gt;
&lt;br /&gt;
Why the Onion transforms him instead of turning him into true Pikmin seeds is unknown. However, it is worth noting that the Pikmin silently watch as he is spat out and cheer as he begins to grow, indicating that they expected the transformation to occur. In-game, when Pikmin [[Lie down|carry Olimar]] to their Onion, he is not affected in any way and merely bounces off the alien mother-ship. As such, the process may be controlled by the Pikmin themselves. A similar process occurs in &#039;&#039;[[Pikmin 4]]&#039;&#039; when Olimar is turned into a [[leafling]], and even occurs in very similar if not identical circumstances.&lt;br /&gt;
|the ending of &#039;&#039;Pikmin&#039;&#039;|collapsed=y&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Profiles==&lt;br /&gt;
=== ID badge ===&lt;br /&gt;
{{ID badge&lt;br /&gt;
|image = P4 ID Badge Olimar.png&lt;br /&gt;
|name = Olimar&lt;br /&gt;
|title = Hocotate Freight Employee&lt;br /&gt;
|icon = ID badge title Olimar P4 icon.png&lt;br /&gt;
|planet = Hocotate&lt;br /&gt;
|line1 = A hard worker and family man who often&lt;br /&gt;
|line2 = sacrifices his time off to support his family.&lt;br /&gt;
|line3 = He also seems to be a magnet for bad luck.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===e-card===&lt;br /&gt;
* &#039;&#039;&#039;Text&#039;&#039;&#039;: {{transcript|ホコタテ運送のベテラン社員。隕石との衝突事故で未開惑星に不時着したが、ピクミンの力をかりてなんとか脱出するも、社長の命令でまたもや未開惑星に逆戻り……。宇宙一不幸な平社員。彼が家族に再会できるのはいったいいつになるのか？}}&lt;br /&gt;
* &#039;&#039;&#039;Translation&#039;&#039;&#039;: {{transcript|A veteran employee of Hocotate Freight. He crash-landed on an uncharted planet after a collision with a meteorite, but although he managed to escape with the help of Pikmin, he was sent back to the uncharted planet again by order of the president... The unluckiest ordinary employee in the universe. When will he ever be reunited with his family?}}&lt;br /&gt;
&lt;br /&gt;
===Pikmin personality test===&lt;br /&gt;
&#039;&#039;&#039;Text&#039;&#039;&#039;&lt;br /&gt;
{{transcript|&lt;br /&gt;
あなたの性格は…&lt;br /&gt;
&lt;br /&gt;
オリマーです。&lt;br /&gt;
&lt;br /&gt;
家族を愛するはたらき者。リーダーシップがあり、ピクミンからしたわれる人気者。&lt;br /&gt;
&lt;br /&gt;
でもちょっぴり不幸属性。&lt;br /&gt;
|block=y}}&lt;br /&gt;
&#039;&#039;&#039;Translation&#039;&#039;&#039;&lt;br /&gt;
{{transcript|&lt;br /&gt;
Your personality is…&lt;br /&gt;
&lt;br /&gt;
Olimar.&lt;br /&gt;
&lt;br /&gt;
A hard worker who loves his family. You have leadership skills and are popular among Pikmin.&lt;br /&gt;
&lt;br /&gt;
However, you have a bit of bad luck.&lt;br /&gt;
|block=y}}&lt;br /&gt;
&lt;br /&gt;
===Nintendo Today! / Pikmin Garden Crew bio===&lt;br /&gt;
====English====&lt;br /&gt;
{{transcript|&lt;br /&gt;
Hocotate Freight Astronaut&lt;br /&gt;
&lt;br /&gt;
Captain Olimar&lt;br /&gt;
&lt;br /&gt;
Hails from: Planet Hocotate&lt;br /&gt;
&lt;br /&gt;
Hocotate {{color|2=#fab400|Freight astronaut}}. Always dreamed to be an {{color|2=#fab400|explorer}}. Works hard for his family even on holiday. Naturally {{color|2=#fab400|surrounded by troubles}}.&lt;br /&gt;
&lt;br /&gt;
Relationships: Wife, son, daughter, Bulbie (Pet dog from Space)&lt;br /&gt;
&lt;br /&gt;
Hobbies: Solo travel&lt;br /&gt;
&lt;br /&gt;
Dream: To be an explorer&lt;br /&gt;
|block=y}}&lt;br /&gt;
&lt;br /&gt;
====Japanese====&lt;br /&gt;
&#039;&#039;&#039;Text&#039;&#039;&#039;&lt;br /&gt;
{{transcript|&lt;br /&gt;
ホコタテ運送の宇宙飛行士&lt;br /&gt;
&lt;br /&gt;
キャプテン・オリマー&lt;br /&gt;
&lt;br /&gt;
出身星 ホコタテ星&lt;br /&gt;
&lt;br /&gt;
ホコタテ運送の{{color|2=#fab400|ベテラン宇宙飛行士}}。冒険家になるのを夢見ながら、家族のため休日返上で荷物を運んでいる。なぜか{{color|2=#fab400|トラブルによく巻き込まれてしまう}}。&lt;br /&gt;
&lt;br /&gt;
関係者 妻、息子、娘、チャッピー（ペットの宇宙犬）&lt;br /&gt;
&lt;br /&gt;
趣味 気ままな一人旅&lt;br /&gt;
&lt;br /&gt;
夢 冒険家になること&lt;br /&gt;
|block=y}}&lt;br /&gt;
&#039;&#039;&#039;Translation&#039;&#039;&#039;&lt;br /&gt;
{{transcript|&lt;br /&gt;
Hocotate Freight Astronaut&lt;br /&gt;
&lt;br /&gt;
Captain Olimar&lt;br /&gt;
&lt;br /&gt;
Home planet: Hocotate&lt;br /&gt;
&lt;br /&gt;
{{color|2=#fab400|Veteran astronaut}} of Hocotate Freight. While he dreams of becoming an adventurer, he works on holidays to transport cargo for his family. For some reason, he {{color|2=#fab400|often gets into trouble}}.&lt;br /&gt;
&lt;br /&gt;
Related persons: wife, son, daughter, Bulbie (pet space dog)&lt;br /&gt;
&lt;br /&gt;
Hobbies: carefree journeys alone&lt;br /&gt;
&lt;br /&gt;
Dreams: becoming an adventurer&lt;br /&gt;
|block=y}}&lt;br /&gt;
&lt;br /&gt;
==Naming==&lt;br /&gt;
Olimar&#039;s name is derived from [[mariowiki:Mario|Mario]], as &amp;quot;[[Louie]]&amp;quot; is from [[mariowiki:Luigi|Luigi]]. In Japanese, Olimar (オリマー &#039;&#039;Orima&#039;&#039;) is an anagram of Mario (マリオ &#039;&#039;Mario&#039;&#039;). Olimar also shares Mario&#039;s red color scheme and big nose.&lt;br /&gt;
&lt;br /&gt;
In {{p1}}, Olimar is internally named &amp;lt;code&amp;gt;navi&amp;lt;/code&amp;gt;, which is probably short for &amp;quot;navigator&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===Names in other languages===&lt;br /&gt;
&#039;&#039;&#039;Olimar&#039;&#039;&#039;&lt;br /&gt;
{{foreignname&lt;br /&gt;
|Jap  = オリマー&lt;br /&gt;
|JapR = Orimā&lt;br /&gt;
|JapM = An anagram of &amp;quot;[[mariowiki:Mario|Mario]]&amp;quot;&lt;br /&gt;
|ChiTrad  = 歐利瑪&lt;br /&gt;
|ChiTradR = Ōulìmǎ&lt;br /&gt;
|ChiTradM = Olimar&lt;br /&gt;
|ChiSimp  = 欧力马&lt;br /&gt;
|ChiSimpR = Ōulìmǎ&lt;br /&gt;
|ChiSimpM = Olimar&lt;br /&gt;
|Dut  = Olimar&lt;br /&gt;
|DutM = -&lt;br /&gt;
|Fra  = Olimar&lt;br /&gt;
|FraM = &lt;br /&gt;
|Ger  = Olimar&lt;br /&gt;
|GerM = -&lt;br /&gt;
|Ita  = Olimar&lt;br /&gt;
|ItaM = -&lt;br /&gt;
|Kor  = 올리마&lt;br /&gt;
|KorR = Ollima&lt;br /&gt;
|KorM = Olimar&lt;br /&gt;
|Spa  = Olimar&lt;br /&gt;
|SpaM = -&lt;br /&gt;
|Por  = Olimar&lt;br /&gt;
|PorM = -&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Captain Olimar&#039;&#039;&#039;&lt;br /&gt;
{{foreignname&lt;br /&gt;
|Jap  = キャプテン・オリマー&lt;br /&gt;
|JapR = Kyaputen Orimā&lt;br /&gt;
|JapM = An anagram of &amp;quot;[[mariowiki:Mario|Mario]]&amp;quot;&lt;br /&gt;
|ChiTrad  = 歐利瑪隊長&lt;br /&gt;
|ChiTradR = Ōulìmǎ Duìzhǎng&lt;br /&gt;
|ChiTradM = Captain Olimar&lt;br /&gt;
|ChiSimp  = 欧力马队长&lt;br /&gt;
|ChiSimpR = Ōulìmǎ Duìzhǎng&lt;br /&gt;
|ChiSimpM = Captain Olimar&lt;br /&gt;
|Dut  = Kapitein Olimar&lt;br /&gt;
|DutM = Captain Olimar&lt;br /&gt;
|Fra  = Capitaine Olimar&lt;br /&gt;
|FraM = Captain Olimar&lt;br /&gt;
|Ger  = Captain Olimar&lt;br /&gt;
|GerM = -&lt;br /&gt;
|Ita  = Capitano Olimar&lt;br /&gt;
|ItaM = Captain Olimar&lt;br /&gt;
|Kor  = 캡틴 올리마&lt;br /&gt;
|KorR = Kaeptin Ollima&lt;br /&gt;
|KorM = Captain Olimar&lt;br /&gt;
|Spa  = Capitán Olimar&lt;br /&gt;
|SpaM = Captain Olimar&lt;br /&gt;
|Por  = Capitão Olimar&lt;br /&gt;
|PorM = Captain Olimar&lt;br /&gt;
|PorN = Name taken from Nintendo&#039;s official website&lt;br /&gt;
|Cze=Kapitán Olimar&lt;br /&gt;
|CzeM=Captain Olimar&lt;br /&gt;
|CzeN=Name taken from Nintendo&#039;s official website&lt;br /&gt;
|Dan=Kaptajn Olimar&lt;br /&gt;
|DanM=Captain Olimar&lt;br /&gt;
|DanN=Name taken from Nintendo&#039;s official website&lt;br /&gt;
|Fin=Kapteeni Olimar&lt;br /&gt;
|FinM=Captain Olimar&lt;br /&gt;
|FinN=Name taken from Nintendo&#039;s official website&lt;br /&gt;
|Heb=אולימר&lt;br /&gt;
|HebR=Olimar&lt;br /&gt;
|HebM=Olimar&lt;br /&gt;
|Hun=Olimar kapitány&lt;br /&gt;
|HunM=Captain Olimar&lt;br /&gt;
|HunN=Name taken from Nintendo&#039;s official website&lt;br /&gt;
|Nor=Kaptein Olimar&lt;br /&gt;
|NorM=Captain Olimar&lt;br /&gt;
|NorN=Name taken from Nintendo&#039;s official website&lt;br /&gt;
|Pol=Kapitan Olimar&lt;br /&gt;
|PolM=Captain Olimar&lt;br /&gt;
|PolN=Name taken from the official Polish Facebook page&lt;br /&gt;
|Rus=Капитан&amp;amp;nbsp;Олимар&lt;br /&gt;
|RusR=Kapitan Olimar&lt;br /&gt;
|RusM=From&amp;amp;nbsp;English&amp;amp;nbsp;name&lt;br /&gt;
|RusN=&lt;br /&gt;
|Swe=Kapten Olimar&lt;br /&gt;
|SweM=Captain Olimar&lt;br /&gt;
|SweN=Name taken from Nintendo&#039;s official website&lt;br /&gt;
|notes=y&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===&#039;&#039;Pikmin&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Olimar P1 front artwork.png|Frontal artwork of Olimar.&lt;br /&gt;
Olimar walks Pikmin 1.png|Artwork of Olimar walking.&lt;br /&gt;
Olimar P1 side artwork.png|Artwork of Olimar whistling.&lt;br /&gt;
Olimar and Blue Pikmin sprout P1 art.png|Artwork of Olimar finding a [[Blue Pikmin]] sprout.&lt;br /&gt;
Olimar pulls Blue Pikmin P1 art.png|Artwork of Olimar pulling out a Blue Pikmin.&lt;br /&gt;
Olimar pulling out a Red Pikmin sprout.jpg|Similar artwork of Olimar pulling out a Red Pikmin from the &#039;&#039;New Play Control! Pikmin&#039;&#039; manual.&lt;br /&gt;
Olimar throws Blue Pikmin P1 art.png|Artwork of Olimar throwing a Blue Pikmin.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Pikmin 2&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Captain Olimar P2 clay art.png|Clay artwork of Captain Olimar.&lt;br /&gt;
Olimar Side View.jpg|Alternate viewing angle.&lt;br /&gt;
P2 Olimar Throwing Blue Pikmin.jpg|Clay art of Olimar throwing a Blue Pikmin. It mirrors one of the &#039;&#039;Pikmin&#039;&#039; artworks above.&lt;br /&gt;
P2 Olimar Throwing White Pikmin.jpg|Alternate version with a [[White Pikmin]] instead of a Blue Pikmin.&lt;br /&gt;
P2 Louie and Olimar Clay Artwork.png|Clay artwork of Olimar with [[Louie]].&lt;br /&gt;
Pm2 2playermodes.png|Clay artwork of Olimar facing Louie.&lt;br /&gt;
Olimar Plucking Clay Art.png|Clay artwork of Olimar plucking a Blue Pikmin.&lt;br /&gt;
P2 Olimar Pluck Alt.jpg|Alternate viewing angle.&lt;br /&gt;
Olimar plucks Blue Pikmin P2 clay art.jpg|Version with background.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Pikmin 3&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
OlimarP3.png|Close-up of Olimar.&lt;br /&gt;
Oh..png|Captain Olimar, as seen in the ending of &#039;&#039;Pikmin 3&#039;&#039;, including the new [[whistle]] which is built into the helmet.&lt;br /&gt;
P3 Downed Olimar.jpg|Olimar when he is captured by the [[Plasm Wraith]] in &#039;&#039;Pikmin 3&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Pikmin 4&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Pikmin 4 Olimar.png|Olimar&#039;s profile, as seen on the Japanese website.&lt;br /&gt;
P4 ID Badge Olimar.png|Olimar&#039;s ID badge.&lt;br /&gt;
Olimar Leafling.png|Olimar&#039;s [[leafling]] form.&lt;br /&gt;
File:Leafling Olimar and Moss (Blossoming Arcadia).jpg|Leafling Olimar and [[Moss]] standing outside a Dandori Battle cave entrance. &lt;br /&gt;
Leafling Olimar and Moss.png|Leafling Olimar and Moss.&lt;br /&gt;
P4Olimar.png|Olimar after being rescued and restored to normal by the [[Rescue Corps]].&lt;br /&gt;
Pikmin Comic Olimar.jpg|Olimar as seen in the &amp;quot;Dog People&amp;quot; comic.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Hey! Pikmin&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Hey! Pikmin Olimar.jpg|Artwork of Captain Olimar.&lt;br /&gt;
Hey! Pikmin throwing.png|Artwork of Olimar throwing Pikmin.&lt;br /&gt;
Hey! Pikmin Winged Pikmin artwork.png|Artwork of Winged Pikmin carrying Olimar.&lt;br /&gt;
Hey! Pikmin everyone artwork.png|Artwork of Olimar and the Pikmin.&lt;br /&gt;
File:Hey! Pikmin Olimar Point.png|Artwork of Olimar pointing.&lt;br /&gt;
File:Olimar jetpack.png|Artwork of Olimar showing off his jetpack.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Pikmin Short Movies&#039;&#039;===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:OlimarPikmin3Art.jpg|Artwork of Olimar, taken from the Pikmin Short Movies website.&lt;br /&gt;
NightJuicerSC.png|Olimar blending his drink in &#039;&#039;The Night Juicer&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Super Smash Bros.&#039;&#039; series===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
SSBB Olimar.jpg|Olimar as he appears in &#039;&#039;[[Super Smash Bros. Brawl]]&#039;&#039;.&lt;br /&gt;
Olimar and five Pikmin Brawl.jpg|Olimar and the five Pikmin types as they are seen in &#039;&#039;Brawl&#039;&#039;.&lt;br /&gt;
Olimar.png|Captain Olimar in &#039;&#039;[[Super Smash Bros. for Nintendo 3DS and Wii U]]&#039;&#039;.&lt;br /&gt;
Super Smash Bros. Ultimate Captain Olimar.png| Olimar as he appears in &#039;&#039;[[Super Smash Bros. Ultimate]]&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*It is referred to that Olimar used to be a repairman before his current job,{{cite quote|Gradually, my repairs to the Dolphin continue. This ship is like a part of me. One could even say that it is tied to my very essence. Yes, it was a long &amp;amp;ndash; one might say epic &amp;amp;ndash; journey, going from mere repairman to captain of my own ship... but now I&#039;m rambling.|Captain Olimar|his [[Olimar&#039;s voyage log|voyage log]]}} and has had conflicts with space pirates.{{cite quote|{{Notes:Guard Satellite/monolog}}|Captain Olimar|his monolog over the [[Guard Satellite]]}}&lt;br /&gt;
*Olimar was planned to appear in &#039;&#039;[[mariowiki:Mario &amp;amp; Luigi: Superstar Saga|Mario &amp;amp; Luigi: Superstar Saga]]&#039;&#039;. The captain was set to come in and taste the player&#039;s coffee, call Mario &amp;quot;Marlio&amp;quot; (an anagram of &amp;quot;Olimar&amp;quot;), and somehow mistake Luigi for a giant, scary beast. The scene was not used in the final release, and Olimar was replaced by Professor E. Gadd who was initially meant to make only one appearance, but needed a larger role.&lt;br /&gt;
*In &#039;&#039;[[mariowiki:Yoshi&#039;s Island DS|Yoshi&#039;s Island DS]]&#039;&#039;, a baby similar in appearance to Olimar is present in a few scenes.&lt;br /&gt;
*Although not seen, the player can get a message from Olimar in the [[Wii]] game &#039;&#039;[[nookipedia:Animal Crossing: City Folk|Animal Crossing: City Folk]]&#039;&#039;, which reads: {{transcript|I found this odd little hat on my travels. It looks just like one of those cute little creatures I&#039;ve met in outer space! Have fun wearing it! &amp;amp;ndash; From Captain Olimar.}}. When the player finishes reading the letter, they get an item called the &amp;quot;Red Pikmin Hat&amp;quot;, which looks like a [[Red Pikmin]]&#039;s stem with a leaf. A &amp;quot;life size&amp;quot; model of his [[S.S. Dolphin|ship]] has also been released.&lt;br /&gt;
*Olimar&#039;s [[carrying]] weight seems to vary in each game. He weighs 4 units in &#039;&#039;Pikmin&#039;&#039;, 1 unit in &#039;&#039;Pikmin 2&#039;&#039;, 5 units in &#039;&#039;Pikmin 3&#039;&#039;, and 3 units in &#039;&#039;Pikmin 4&#039;&#039;.&lt;br /&gt;
*The bad [[cutscene|ending]] in &#039;&#039;[[Pikmin (game)|Pikmin]]&#039;&#039; is possibly referenced in &#039;&#039;[[Pikmin 3]]&#039;&#039;, as one of Olimar&#039;s ship logs in a [[Data File]] states that he had a nightmare that the Pikmin dragged him into their [[Onion]] after being injured by a creature.&lt;br /&gt;
*In &#039;&#039;Pikmin 2&#039;&#039;, Olimar is voiced by [[nintendo:Kazumi Totaka|Kazumi Totaka]] &amp;amp;ndash; the music composer that added [[Easter eggs#Totaka&#039;s song|his song]] as a secret in the game.&lt;br /&gt;
*The trophy for Olimar in &#039;&#039;[[Super Smash Bros. Brawl]]&#039;&#039; serves as a trophy for the Pikmin and Olimar, as they fight together as a single fighter. The trophy [[Mistake|mistakenly]] calls them &amp;quot;veteran spacefarers&amp;quot;, even though that does not apply to the Pikmin, only to Olimar.&lt;br /&gt;
*Olimar also seems to have {{w|trypophobia}}, the fear of clusters of holes or bumps, as he gets very nervous while looking at a treasure with many holes around it.{{cite quote|It&#039;s...a nest of some kind? I&#039;m too nervous to see what lives in it. I...I don&#039;t need to analyze all of these things! It&#039;s not my job!|Captain Olimar|his notes on the [[Unexamined Nest]]}} He even gives the [[Stuffed Bellbloom]] a species name of &#039;&#039;trypophobis&#039;&#039;, a clear reference to the fear.&lt;br /&gt;
*In the French translation of {{hp}}, in the [[red pellet]]&#039;s notes, Olimar states that Red Pikmin are his favorite Pikmin.&lt;br /&gt;
*Olimar&#039;s voice is higher-pitched than Louie&#039;s, as seen in-game, during [[cutscene]]s, and even in [[Secret File]]s. However, this is not the case in a few cutscenes of &#039;&#039;Pikmin 3&#039;&#039;: when Louie breaks out of the S.S. Drake in the [[Garden of Hope]], or when he interrupts Olimar with &amp;quot;Food!&amp;quot; during the ending cutscene, his voice is higher pitched than normal.&lt;br /&gt;
&lt;br /&gt;
{{listen|filename=P2 Olimar name call.ogg|title=Name call after switching leaders, in &#039;&#039;Pikmin 2&#039;&#039;.}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Olimar&#039;s notes]]&lt;br /&gt;
*[[Olimar&#039;s journal]]&lt;br /&gt;
*[[Olimar&#039;s monologs]]&lt;br /&gt;
*[[Minor characters#Olimar&#039;s family|Olimar&#039;s family]]&lt;br /&gt;
*[[Oversized Replica]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{refs}}&lt;br /&gt;
&lt;br /&gt;
{{Characters}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Leaders]]&lt;br /&gt;
[[Category:Hocotatians]]&lt;/div&gt;</summary>
		<author><name>Yaya</name></author>
	</entry>
	<entry>
		<id>https://pikmin-fr.wiki/w/index.php?title=Mod%C3%A8le:Infobox/Personnage&amp;diff=1206</id>
		<title>Modèle:Infobox/Personnage</title>
		<link rel="alternate" type="text/html" href="https://pikmin-fr.wiki/w/index.php?title=Mod%C3%A8le:Infobox/Personnage&amp;diff=1206"/>
		<updated>2025-04-12T22:13:21Z</updated>

		<summary type="html">&lt;p&gt;Yaya : Page créée avec « {| class=&amp;quot;infobox&amp;quot; ! colspan=&amp;quot;2&amp;quot; class=&amp;quot;infoboxTitle&amp;quot; | &amp;#039;&amp;#039;{{{title|{{{name|{{PAGENAME}}}}}}}}&amp;#039;&amp;#039; |- | colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center;&amp;quot; | }}} |- {{#if:{{{caption|}}}|{{!}} colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center&amp;quot; {{!}} {{{caption}}} }} |- ! Name | {{{name}}} |- {{#if:{{{gender|}}}|! Gender {{!}} {{{gender}}} }} |- {{#if:{{{age|}}}|! Age {{!}} {{{age}}} }} |- {{#if:{{{eyecolor|}}}|! Eye color {{!}} {{{eyecolor}}}... »&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; class=&amp;quot;infoboxTitle&amp;quot; | &#039;&#039;{{{title|{{{name|{{PAGENAME}}}}}}}}&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center;&amp;quot; | [[File:{{{image}}}|{{{size|160px}}}|{{{caption|}}}]]&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{caption|}}}|{{!}} colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center&amp;quot; {{!}} {{{caption}}} }}&lt;br /&gt;
|-&lt;br /&gt;
! Name&lt;br /&gt;
| {{{name}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{gender|}}}|! Gender&lt;br /&gt;
{{!}} {{{gender}}} }}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{age|}}}|! Age&lt;br /&gt;
{{!}} {{{age}}} }}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{eyecolor|}}}|! Eye color&lt;br /&gt;
{{!}} {{{eyecolor}}} }}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{haircolor|}}}|! Hair color&lt;br /&gt;
{{!}} {{{haircolor}}} }}&lt;br /&gt;
|-&lt;br /&gt;
! Home planet&lt;br /&gt;
| {{#if:{{{homeplanet|}}}|[[{{{homeplanet}}}]]|Unknown}}&lt;br /&gt;
|-&lt;br /&gt;
! Known related characters&lt;br /&gt;
| {{{related|None}}}&lt;br /&gt;
|-&lt;br /&gt;
! Height&lt;br /&gt;
| {{{height|Unknown}}}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{actor|}}}|! Voice actor&lt;br /&gt;
{{!}} {{{actor}}} }}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{firstgame|}}}|! First game&lt;br /&gt;
{{!}} {{{firstgame}}} }}&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{latestgame|}}}|! Latest game&lt;br /&gt;
{{!}} {{{latestgame}}} }}&lt;br /&gt;
|}&amp;lt;includeonly&amp;gt;{{#if:{{{nocat|{{NAMESPACE}}}}}||[[Category:Characters]]}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
==Info==&lt;br /&gt;
Place this template at the top of character articles. This will create an information box with data about the character.&lt;br /&gt;
&lt;br /&gt;
Articles with this template are automatically categorized under [[:Category:Characters]].&lt;br /&gt;
&lt;br /&gt;
==Parameters==&lt;br /&gt;
{| class = &amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Parameter || Mandatory || Default || Detailed description&lt;br /&gt;
|-&lt;br /&gt;
! title&lt;br /&gt;
| No ||  || Infobox title, if different from the character&#039;s name.&lt;br /&gt;
|-&lt;br /&gt;
! image&lt;br /&gt;
| &#039;&#039;&#039;Yes&#039;&#039;&#039; ||  || Image file name, with extension.&lt;br /&gt;
|-&lt;br /&gt;
! size&lt;br /&gt;
| No || 160px || Size of the image.&lt;br /&gt;
|-&lt;br /&gt;
! name&lt;br /&gt;
| &#039;&#039;&#039;Yes&#039;&#039;&#039; ||  || The character&#039;s name.&lt;br /&gt;
|-&lt;br /&gt;
! gender&lt;br /&gt;
| No ||  || The character&#039;s gender.&lt;br /&gt;
|-&lt;br /&gt;
! age&lt;br /&gt;
| No ||  || The character&#039;s age. If unknown but the stage of life is evident, write the name of the stage (e.g. adulthood), followed by &amp;quot;(age unknown)&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
! eyecolor&lt;br /&gt;
| No ||  || Eye color.&lt;br /&gt;
|-&lt;br /&gt;
! haircolor&lt;br /&gt;
| No ||  || Hair color.&lt;br /&gt;
|-&lt;br /&gt;
! homeplanet&lt;br /&gt;
| No || Unknown || The character&#039;s home planet. If unknown, leave blank.&lt;br /&gt;
|-&lt;br /&gt;
! related&lt;br /&gt;
| No || None || Known related characters, like family members. These are characters that have been mentioned or shown in any [[canon]] media. These should be comma-separated, and after each one&#039;s name (if known), the relation should be in parenthesis. e.g.: &amp;quot;[[Olimar]] (father), [[Olimar&#039;s wife|mother]], [[Olimar&#039;s son|brother]]&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
! height&lt;br /&gt;
| No || Unknown || The character&#039;s official height.&lt;br /&gt;
|-&lt;br /&gt;
! actor&lt;br /&gt;
| No ||  || The character&#039;s voice actor, if applicable.&lt;br /&gt;
|-&lt;br /&gt;
! firstgame&lt;br /&gt;
| No ||  || First canon game in which the character is mentioned or appears in.&lt;br /&gt;
|-&lt;br /&gt;
! latestgame&lt;br /&gt;
| No ||  || Latest canon game in which the character is mentioned or appears in.&lt;br /&gt;
|-&lt;br /&gt;
! nocat&lt;br /&gt;
| No ||  || If this has a value, like &amp;quot;y&amp;quot; the page it&#039;s in will not be categorized.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Skeleton==&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{infobox character&lt;br /&gt;
|title      = &lt;br /&gt;
|image      = &lt;br /&gt;
|size       = &lt;br /&gt;
|name       = &lt;br /&gt;
|gender     = &lt;br /&gt;
|age        = &lt;br /&gt;
|eyecolor   = &lt;br /&gt;
|haircolor  = &lt;br /&gt;
|homeplanet = &lt;br /&gt;
|related    = &lt;br /&gt;
|height     = &lt;br /&gt;
|actor      = &lt;br /&gt;
|firstgame  = &lt;br /&gt;
|latestgame = &lt;br /&gt;
|nocat      = &lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Information boxes]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Yaya</name></author>
	</entry>
	<entry>
		<id>https://pikmin-fr.wiki/w/index.php?title=Pikmin_2&amp;diff=1205</id>
		<title>Pikmin 2</title>
		<link rel="alternate" type="text/html" href="https://pikmin-fr.wiki/w/index.php?title=Pikmin_2&amp;diff=1205"/>
		<updated>2025-04-11T19:52:25Z</updated>

		<summary type="html">&lt;p&gt;Yaya : Histoire du 2.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox/Game&lt;br /&gt;
|headerborder={{color|magenta}}&lt;br /&gt;
|headercolor={{color|red}}&lt;br /&gt;
|image=Pikmin 2 Logo.png&lt;br /&gt;
|size=200px&lt;br /&gt;
|japonais=ピクミン2&lt;br /&gt;
|console=[[Nintendo GameCube]]&lt;br /&gt;
|développeur=Nintendo EAD&lt;br /&gt;
|éditeur=Nintendo&lt;br /&gt;
|genre=Real-time strategy&lt;br /&gt;
|joueurs=&amp;amp;nbsp;&lt;br /&gt;
*Single-player (story mode)&lt;br /&gt;
*1 or 2 players (Challenge Mode and 2-Player Battle)&lt;br /&gt;
*2 players (2-Player Battle)&lt;br /&gt;
|jp=29 April 2004&lt;br /&gt;
|na=30 August 2004&lt;br /&gt;
|eu=8 October 2004&lt;br /&gt;
|aus=4 November 2004&lt;br /&gt;
|cds=N/A&lt;br /&gt;
|prédécesseur=[[Pikmin]]&lt;br /&gt;
|successeur=[[Pikmin 3]]&lt;br /&gt;
|re-sorties=[[New Play Control! Pikmin 2]]&amp;lt;br&amp;gt;[[Pikmin 2 (Nintendo Switch)]]&lt;br /&gt;
}}&lt;br /&gt;
{{for|the Nintendo Switch port|Pikmin 2 (Nintendo Switch)}}&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Pikmin 2&#039;&#039;&#039;&#039;&#039; est le deuxième opus de la série {{ps}}, sorti en 2004 sur la [[GameCube]]. Le jeu se déroule directement après les événements de {{p1}}, et voit le [[Capitaine Olimar]] revenir sur la [[PNF-404|planète des Pikmin]] avec [[Louie]] pour collecter [[trésor]] afin de rembourser une grosse dette. Les nouveaux éléments de la série incluent un mode [[Bataille à 2 joueurs]], des [[grottes]] souterraines et trois nouveaux types de [[Famille Pikmin|Pikmin]]. Le jeu a été porté sur la [[Wii]] sous le titre {{npcp2}}, et porté sur la [[Nintendo Switch]] sous le titre [[Pikmin 2 (Nintendo Switch)|&#039;&#039;Pikmin 2&#039;&#039;]]. Sa suite, {{p3}}, est sortie neuf ans plus tard.&lt;br /&gt;
&lt;br /&gt;
==Synopsis== &lt;br /&gt;
De retour à Hocotate après son aventure sur la planète des Pikmin, le Capitaine Olimar rencontre le Président et un employé nouvellement embauché, supposément inexpérimenté, nommé Louie. Olimar apprend que [[Hocotate Freight]] est massivement endetté en raison de la perte d’une cargaison de [[carottes Pikpik dorées]], une situation provoquée par Louie. Le vaisseau d’Olimar, le [[S.S. Dolphin]], est donc vendu afin de rembourser une partie de la dette, bien que cela ne soit pas suffisant. En entendant cela, Olimar laisse tomber un bouchon de bouteille sous le choc, ramené à Hocotate comme souvenir pour son fils. [[Vaisseau|Un vieux vaisseau]] procède à l’absorption du bouchon de la bouteille et l’évalue à {{pokos|100}}, ce qui conduit le Président à renvoyer Olimar et Louie sur la planète Pikmin, afin de récupérer un [[trésor]] qui peut rembourser la dette de l’entreprise. Leur objectif est de rembourser les {{pokos|10000}} de dettes restantes.&lt;br /&gt;
&lt;br /&gt;
En atterrissant, ils tombent sur un petit blizzard dans la [[Vallée du Repos]]. Alors qu’il essaie de manœuvrer à travers des branches d’arbres, Olimar heurte l’une d’entre elles, ce qui fait tomber Louie de son cockpit et dans la zone en dessous. Le vaisseau avec Olimar à l’intérieur parvient à tomber avec un bruit sourd, éjectant le chef au sol. Il se lève et découvre des [[Pikmin Rouges]] en train de combattre un [[Nain Bulborb|Bulborbe rouge nain]]. Il essaie de les siffler à ses côtés et les aide à vaincre l’ennemi lorsqu’il se rend compte qu’ils lui obéissent toujours. Avec l’aide des Pikmin, Olimar et Louie, tous deux dans différentes parties de la zone, parviennent à se réunir et à récupérer un [[trésor]], le [[Courageous Reactor]], du côté de Louie.&lt;br /&gt;
&lt;br /&gt;
Au cours des jours suivants, Olimar et Louie entrent dans une grotte de la région et découvrent [[Pikmin Violet]] à l’intérieur. Avec leur aide, ils rassemblent un trésor qui leur permet de voyager vers une nouvelle zone, le [[Atlas sphérique]]. Sur cette zone, le [[Bois de l’Éveil]], ils trouvent des [[Pikmin Blancs]], et rassemblent un nouveau trésor qui donne accès au [[Bassin Déroutant]]. Entre les trois zones, les deux chefs rassemblent des trésors, explorent des grottes et découvrent [[Pikmin jaune|Jaune]] et [[Pikmin bleu]]. Finalement, la dette d’Hocotate Freight est remboursée, et le duo retourne triomphalement sur leur planète natale.&lt;br /&gt;
&lt;br /&gt;
En chemin, cependant, Olimar découvre que Louie a été laissé derrière. Lorsqu’il rencontre le Président, il l’informe qu’il y a encore d’autres trésors disponibles. Le Président essaie joyeusement d’ordonner à Olimar et Louie de retourner et de rassembler plus de marchandises, jusqu’à ce qu’il se rende compte que Louie n’est pas là. Il choisit de prendre sa place à sa place. À ce stade, la dernière zone est déverrouillée : le [[Wistful Wild]]. Dans celui-ci, ils parviennent à trouver Louie dans le [[Dream Den]], au sommet du [[Titan Dweevil]]. Ils le sauvent, et ils parviennent finalement à nettoyer toutes les zones de leur trésor. Alors qu’ils s’envolent vers leur planète natale, les Pikmin brillent de mille feux pour leur dire au revoir.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
The gameplay of &#039;&#039;Pikmin 2&#039;&#039; is similar to the series&#039; first game, but the structure of the game is very different, and there are some changes to the controls. The [[pause menu]] has been combined with the [[radar]] screen, and the button that opened the pause menu in the first game instead switches between the two [[leader]]s, introducing a multitasking aspect. Unlike the first game, &#039;&#039;Pikmin 2&#039;&#039; has an unlimited number of [[day]]s in which to complete all objectives.&lt;br /&gt;
&lt;br /&gt;
At the end of a day, the nocturnal enemies of the planet awaken, posing an impossible threat, and any Pikmin left behind are killed. After the ship has risen into a low orbit, it is possible to view the treasures salvaged that day, the current Pikmin count, and any [[mail]] sent by various [[:Category:Characters|characters]].&lt;br /&gt;
&lt;br /&gt;
There are two new [[hazards]] introduced in &#039;&#039;Pikmin 2&#039;&#039;: [[electricity]] and [[poison]]. The majority of obstacles are present again, along with new ones, such as [[bag]]s and [[electric gate]]s. [[Red Pikmin|Red]], [[Yellow Pikmin|Yellow]] and [[Blue Pikmin]] are stored in [[Onion]]s, while [[Purple Pikmin|Purples]] and [[White Pikmin|Whites]] are stored in the ship&#039;s hull, due to their production being through appropriate [[Candypop Bud]]s, thus having no respective Onions.&lt;br /&gt;
&lt;br /&gt;
Other additions to this game include [[spray]]s and [[Exploration Kit|treasures that provide upgrades]].&lt;br /&gt;
&lt;br /&gt;
==Alternative game modes==&lt;br /&gt;
===Challenge Mode===&lt;br /&gt;
{{main|Challenge Mode (Pikmin 2)|t1=Challenge Mode in &#039;&#039;Pikmin 2&#039;&#039;}}&lt;br /&gt;
Challenge Mode features 30 standalone challenges, where the goal is to reach the end of a special cave by collecting [[The Key]] on each sublevel. On the final sublevel, it is required to dig up the geyser to escape. The player&#039;s score is calculated based on several factors, such as the time they took, and the number of [[Poko]]s won. The mode is somewhat similar to {{p1}}{{&#039;s}} [[Challenge Mode (Pikmin)|challenge mode]] and [[Mission Mode]] in {{p3}}.&lt;br /&gt;
&lt;br /&gt;
===2-Player Battle===&lt;br /&gt;
{{main|2-Player Battle}}&lt;br /&gt;
In 2-Player Battle, two players control one leader each, and attempt to beat the other player by collecting [[marble]]s in cave-like environments. Players can also fight against each other using their own army of Pikmin. The mode is similar to [[Bingo Battle]] in {{p3}}.&lt;br /&gt;
&lt;br /&gt;
===e-Reader===&lt;br /&gt;
{{main|e-Reader}}&lt;br /&gt;
The Japanese [[Region|version]] of &#039;&#039;Pikmin 2&#039;&#039; features e-Reader compatibility. Sets of [[Merchandise|Pikmin e-Reader cards]] were sold, which unlocked new mini-games. This feature was not available in other regions, because the peripheral had been discontinued. The option on the [[bonuses menu]] of these versions was removed (though it is still accessible through hacking and will work with a Japanese e-Reader). When the e-cards were first announced for &#039;&#039;Pikmin 2&#039;&#039;, many people thought it was an announcement for a Game Boy Advance version of &#039;&#039;Pikmin 2&#039;&#039;.{{source needed}}&lt;br /&gt;
&lt;br /&gt;
==Content==&lt;br /&gt;
===Pikmin===&lt;br /&gt;
The [[Red Pikmin|Red]] and [[Blue Pikmin]] that debuted in the first game haven&#039;t changed. The  [[Yellow Pikmin]], while returning, are no longer able to handle [[bomb-rock]]s (which are all larger in this game), and are instead immune to [[Electricity|electrical hazard]]s. As the [[Puffstool]] is gone, [[Mushroom Pikmin]] are not seen in &#039;&#039;Pikmin 2&#039;&#039;. There are three new kinds of Pikmin that can be discovered in underground areas.&lt;br /&gt;
&lt;br /&gt;
====Returning types====&lt;br /&gt;
The following Pikmin types introduced in the first &#039;&#039;Pikmin&#039;&#039; game are in &#039;&#039;Pikmin 2&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
*[[Red Pikmin]]&lt;br /&gt;
*[[Yellow Pikmin]]&lt;br /&gt;
*[[Blue Pikmin]]&lt;br /&gt;
&lt;br /&gt;
====Purple Pikmin====&lt;br /&gt;
[[File:Purple Pikmin sitting P2 art.png|thumb|50px|A Purple Pikmin.]]&lt;br /&gt;
{{main|Purple Pikmin}}&lt;br /&gt;
Purple Pikmin are the first underground Pikmin and the second kind of Pikmin discovered in the game. They are found by using the [[Violet Candypop Bud]]s in the last sublevel of the [[Emergence Cave]]. They have a bulky appearance and have visible hairs on their head. Purple Pikmin are needed to carry the heavy [[Spherical Atlas]] in the cave, because Purples have ten times the strength of ordinary Pikmin. Their great weight means that they shake the ground upon landing from a [[throw]], which can temporarily stun nearby enemies of most species that are on the ground. Purples are also the strongest type of Pikmin, dealing the most damage in attacking enemies. They possess an advantage over other Pikmin when dealing with some bosses: for example, they can harm [[Giant Breadbug]]s and can make a [[Waterwraith]] vulnerable to attack by any Pikmin.&lt;br /&gt;
&lt;br /&gt;
====White Pikmin====&lt;br /&gt;
[[File:White Pikmin P2 art.png|thumb|left|50px|A White Pikmin.]]&lt;br /&gt;
{{main|White Pikmin}}&lt;br /&gt;
White Pikmin are the second underground Pikmin and third type of Pikmin found in &#039;&#039;Pikmin 2&#039;&#039;. To find the game&#039;s first White Pikmin, the player must have more than twenty Purple Pikmin, to flatten the bag in order to get to the [[White Flower Garden]] and progress to sublevel three, where the [[Ivory Candypop Bud]]s are. They are smaller than other Pikmin and have red eyes. The poison clouds produced by poison pipes and [[Doodlebug]]s will cause any other Pikmin to choke, but White Pikmin are immune to them. These Pikmin can locate buried items on their own, making them essential for unearthing [[Dig|buried]] treasure. They are also the fastest of the Pikmin, both in terms of carrying items and keeping up with the leader. When eaten by an enemy, they poison their foe and cause it to lose some [[health]]; smaller enemies are killed instantly.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
====Bulbmin====&lt;br /&gt;
[[File:Bulbmin2.jpg||thumb|left|80px|A juvenile Bulbmin.]]&lt;br /&gt;
{{main|Bulbmin}}&lt;br /&gt;
[[Bulbmin]] are the last type of Pikmin the player may find. They are found in three caves – the [[Submerged Castle]], the [[Frontier Cavern]] and the [[Hole of Heroes]]. Bulbmin may look like Bulborbs, but they can be used like and act similarly to any other Pikmin. To retrieve Bulbmin, one must defeat their parent and then call them with a leader&#039;s [[whistle]]. Bulbmin are immune to all the hazards on the planet except physical threats posed by enemies, but cannot leave underground areas, making them a good choice to use in Candypop Buds.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
===Areas===&lt;br /&gt;
The following are the aboveground [[areas]] in which it is possible for the [[Hocotate ship]] to land:&lt;br /&gt;
*&#039;&#039;&#039;[[Valley of Repose]]&#039;&#039;&#039;: A snowy region in which Captain Olimar and Louie first land. They discover the Red and Purple Pikmin here.&lt;br /&gt;
*&#039;&#039;&#039;[[Awakening Wood]]&#039;&#039;&#039;: A garden-like area populated by several types of enemies; it is where Olimar and Louie first discover the White and Blue Pikmin. It is unlocked when the [[Spherical Atlas]] is collected.&lt;br /&gt;
*&#039;&#039;&#039;[[Perplexing Pool]]&#039;&#039;&#039;: A wetland-like area with many aquatic enemies; it is where Olimar and Louie find the Yellow Pikmin. It is unlocked when the [[Geographic Projection]] is collected.&lt;br /&gt;
*&#039;&#039;&#039;[[Wistful Wild]]&#039;&#039;&#039;: An autumnal forest home to many formidable enemies. It is unlocked after the debt is repaid.&lt;br /&gt;
&lt;br /&gt;
====Caves====&lt;br /&gt;
{{see|Cave}}&lt;br /&gt;
Each of the areas in the game has a number of caves. Each cave is composed of multiple floors, and each time a floor is entered, its layout is [[random]]ly generated. Since there is no access to the Onions inside caves, Pikmin cannot be easily grown.&lt;br /&gt;
&lt;br /&gt;
===Treasures===&lt;br /&gt;
{{see|Treasure}}&lt;br /&gt;
Treasures are the main collectible in &#039;&#039;Pikmin 2&#039;&#039;. Each treasure helps repay the debt, and they have varying sizes, weights, and values. Enemies can also serve as a source of money, albeit minimal. Most of the objects considered treasure by the Hocotatians are everyday objects in the real world.&lt;br /&gt;
&lt;br /&gt;
===Enemies===&lt;br /&gt;
{{see|Enemy#In Pikmin 2|t1=Enemies in &#039;&#039;Pikmin 2&#039;&#039;}}&lt;br /&gt;
The enemies in this game are more varied than the ones in the previous one, and more of them make use of [[hazard]]s to hurt the Pikmin with.&lt;br /&gt;
&lt;br /&gt;
===Plants and fungi===&lt;br /&gt;
{{see|Vegetation#Pikmin 2|t1=Vegetation in &#039;&#039;Pikmin 2&#039;&#039;}}&lt;br /&gt;
There are more types of plant and fungus in &#039;&#039;Pikmin 2&#039;&#039;, but they are still mostly decorative. Some of them have their own [[Piklopedia (Pikmin 2)|Piklopedia]] entry.&lt;br /&gt;
&lt;br /&gt;
===Characters===&lt;br /&gt;
&#039;&#039;Pikmin 2&#039;&#039; features three main characters.&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==== Captain Olimar ====&lt;br /&gt;
[[File:Captain Olimar P2 clay art.png|60px|right]]&lt;br /&gt;
{{main|Captain Olimar}}&lt;br /&gt;
Captain Olimar returns in &#039;&#039;Pikmin 2&#039;&#039;. After Olimar&#039;s success on PNF-404, he was able to escape the planet to return to Hocotate, hoping to see his family again and return to his everyday life. After arriving at [[Hocotate Freight]], he met up with [[the President]] and a new employee named [[Louie]]. After landing his ship, he learned that the company was in debt, having to pay at least {{pokos|10,100}} for the loss of a [[golden pikpik carrot]] shipment. Learning that the Dolphin was sold to help pay the debt, Olimar was so shocked he dropped the souvenir for his son. As the bottle cap rolled past Louie, an [[Hocotate ship|old ship]] was able to suck up the item. Its pod analyzed the piece of salvage to be worth {{pokos|100}}, which lowered the debt to {{pokos|10,000}}. The President commanded Olimar and Louie to return to the Pikmin Planet and collect more [[treasure]] as a result.&lt;br /&gt;
&lt;br /&gt;
==== Louie ====&lt;br /&gt;
[[File:P2 Louie Front View Clay Artwork.png|50px|right]]&lt;br /&gt;
{{main|Louie}}&lt;br /&gt;
Louie makes his debut appearance in &#039;&#039;Pikmin 2&#039;&#039;. He is Olimar&#039;s partner and co-worker. Louie&#039;s first mission for Hocotate Freight was to transport a shipment of valuable [[golden pikpik carrot]]s. In it, he was supposedly attacked by a ravenous space bunny and the carrots were lost. The President of Hocotate Freight took out a giant loan to cover the losses of the carrots, and had no way to repay the debt other than sell off company assets. On Olimar&#039;s return to Hocotate, the President learns of the existence of treasure on PNF-404 and orders both Olimar and Louie to retrieve objects that can be sold for profit, in order to save the company.&lt;br /&gt;
&lt;br /&gt;
Louie is playable in the Story Mode until he is left behind, and the President replaces him as the secondary captain for the remainder of the game. He is also playable in 2-Player Battle and Challenge Mode.&lt;br /&gt;
&lt;br /&gt;
==== The President ====&lt;br /&gt;
{{main|The President}}&lt;br /&gt;
[[File:President P2 art.png|60px|right]]&lt;br /&gt;
He runs into financial trouble after Louie, shipping a supply of the very valuable golden pikpik carrots, is reportedly attacked by a ravenous space bunny who is said to have devoured the entire cargo of carrots. The President takes out a large loan to reimburse the loss of the golden pikpik carrots, and has no way of repaying the enormous debt. He sells off the only company asset, Olimar&#039;s ship, the [[S.S. Dolphin]], in Olimar&#039;s absence, but it only makes a small dent in the enormous loan, as {{pokos|10,100}} are still owed.&lt;br /&gt;
&lt;br /&gt;
This, occurring after the events of [[Pikmin (game)|&#039;&#039;Pikmin&#039;&#039;]], surprises Captain Olimar who just returned to [[Hocotate]]. He is so surprised by the news, in fact, that he drops a souvenir he brought back from his adventure for his son. The souvenir, a bottle cap, is collected by the ship, which then evaluates the item as a treasure and worth {{pokos|100}}, reducing the debt to an even 10,000. The President then orders Olimar and Louie to recover more treasure so that the debt is repaid.&lt;br /&gt;
&lt;br /&gt;
After Louie is left behind, The President replaces him as the secondary captain for the remainder of the game.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
{{see also|Minor characters}}&lt;br /&gt;
&lt;br /&gt;
==Controls==&lt;br /&gt;
{{see|Controls#Pikmin 2|t1=&#039;&#039;Pikmin 2&#039;&#039; controls}}&lt;br /&gt;
Players control a leader with the [[GameCube]] controller. It is possible to swap between the two leaders, provided they&#039;re both conscious. Players can also control the [[camera]] to a degree, as well as issue basic commands to their Pikmin, which in turn, perform whatever complex task is necessary.&lt;br /&gt;
&lt;br /&gt;
==Lists==&lt;br /&gt;
===Quotes===&lt;br /&gt;
{{see|Ship&#039;s dialogs}}&lt;br /&gt;
{{see|Piklopedia (Pikmin 2)#Notes|t1=Piklopedia notes}}&lt;br /&gt;
{{see|Treasure Hoard#Notes|t1=Treasure Hoard notes}}&lt;br /&gt;
&lt;br /&gt;
===Soundtrack===&lt;br /&gt;
{{see|Music in Pikmin 2|t1=Music in &#039;&#039;Pikmin 2&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
===References to other series===&lt;br /&gt;
{{see|Reference#Pikmin 2|t1=References to other series in &#039;&#039;Pikmin 2&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
===Easter eggs and secrets===&lt;br /&gt;
{{see|Easter eggs#Pikmin 2|t1=Easter eggs in &#039;&#039;Pikmin 2&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
===Regional differences===&lt;br /&gt;
{{see|Region#Pikmin 2|t1=Regional differences in &#039;&#039;Pikmin 2&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
===Mistakes===&lt;br /&gt;
{{see|Mistakes}}&lt;br /&gt;
&lt;br /&gt;
===Glitches===&lt;br /&gt;
{{see|Glitches in Pikmin 2}}&lt;br /&gt;
&lt;br /&gt;
===Prerelease information===&lt;br /&gt;
{{see|Pikmin 2 prerelease information#Pikmin 2|t1=&#039;&#039;Pikmin 2&#039;&#039; prerelease information}}&lt;br /&gt;
&lt;br /&gt;
===Unused content===&lt;br /&gt;
{{see|Unused content in Pikmin 2|t1=Unused content in &#039;&#039;Pikmin 2&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
===Development===&lt;br /&gt;
{{todo|1=Add info from [https://www.nintendo.com/whatsnew/ask-the-developer-vol-10-pikmin-4-part-1/ Ask the Developer Vol. 10].}}&lt;br /&gt;
The development of &#039;&#039;Pikmin 2&#039;&#039; started after {{p1}} was finished, and was originally supposed to take two years, though it ended up taking two-and-a-half. Director Shigefumi Hino wanted to include various things that couldn&#039;t be done in the first game, such as 2-player gameplay. The biggest change compared to the first game was removing the [[day]] limit, which removed a large source of tension from the game. In response, [[cave]]s were added, with the fact that Pikmin cannot be grown in them adding a new source of tension. Two new Pikmin types were added to give players more freedom in how to approach challenges, and real-world objects were chosen to be the main collectible items to give a sense of scale to the world.{{cite web|https://web.archive.org/web/20040708070251/http://www.nintendo.co.jp/nom/0405/1_2/index.html|&#039;&#039;Pikmin 2&#039;&#039; development staff interview (in Japanese)|Nintendo Online Magazine|published=May 2004}}{{cite web|https://www.ign.com/articles/2004/08/25/pikmin-2-interview|Pikmin 2 Interview|IGN|published={{date|25|August|2004}}|retrieved={{date|22|May|2023}}}}&lt;br /&gt;
&lt;br /&gt;
===Release===&lt;br /&gt;
&#039;&#039;Pikmin 2&#039;&#039; has been re-released as part of the &#039;&#039;[[New Play Control!]]&#039;&#039; series of games for the [[Wii]] in Japan, Europe, Australia and North America. The game incorporates the Wii&#039;s controller&#039;s capabilities to allow aiming the cursor by pointing, as well as graphical enhancements and an updated [[Saved game|save system]]. The Japanese version of the game is only available in Japanese, while the American version is only available in American English, and the European version of the game is available in American English (though the [[Magical Stage]]&#039;s sales pitch is in European English), European French, German, Italian, and Castilian Spanish.&lt;br /&gt;
&lt;br /&gt;
===Versions===&lt;br /&gt;
{{main|Region|New Play Control! Pikmin 2}}&lt;br /&gt;
The first version of &#039;&#039;Pikmin 2&#039;&#039; to release was the Japanese GameCube version. Later, the game was localized for and released in North America, and later still, the same happened for Europe and Oceania. All three of these count as different versions, and contain notable changes from one another. Besides the Japanese version using Japanese text, the North American version using English text, and the European version using European-language texts, the biggest difference between all of these versions is the list of [[treasure]]s. A majority of the treasures are the same everywhere, but a handful of them were changed entirely to better suit each region&#039;s player-base. Other, minor versions also exist between all of these versions.&lt;br /&gt;
&lt;br /&gt;
In 2009, a [[Wii]] enhanced port of this game was released, titled {{npcp2}}. This port has some notable differences, with the most important one being the different control scheme. Japan, North America, and Europe/Oceania each got a different version of &#039;&#039;New Play Control! Pikmin 2&#039;&#039;, with changes very similar to the ones between the GameCube releases.&lt;br /&gt;
&lt;br /&gt;
On {{date|21|June|2023}} a [[Pikmin 2 (Nintendo Switch)|Nintendo Switch port]] of the game based on the &#039;&#039;New Play Control!&#039;&#039; version was released, albeit with a number of changes.&lt;br /&gt;
&lt;br /&gt;
===Reception===&lt;br /&gt;
&#039;&#039;Pikmin 2&#039;&#039; has some of the best scores of any &#039;&#039;Pikmin&#039;&#039; game. It was applauded for the removal of the 30-day limit, which was not well received by some players. It scored 89.44% on GameRankings, and 90/100 on Metacritic.&lt;br /&gt;
&lt;br /&gt;
==Connections to other games==&lt;br /&gt;
{{see also|Canon}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Pikmin 2&#039;&#039;{{&#039;s}} plot takes place directly after {{p1}}&#039;s events, and Olimar&#039;s first encounter with the Pikmin from that game is referenced. Besides that, the game explains everything about the canon on its own.&lt;br /&gt;
&lt;br /&gt;
==Credits==&lt;br /&gt;
{{see|Credits#Pikmin 2|t1=&#039;&#039;Pikmin 2&#039;&#039; credits}}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
{{see also|Promotional material#Pikmin 2|t1=&#039;&#039;Pikmin 2&#039;&#039; promotional material}}&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Pikmin2boxart.jpg|European boxart.&lt;br /&gt;
Pikmin 2 box art.jpg|North American boxart.&lt;br /&gt;
NA Player&#039;s Choice Pikmin 2.jpg|North American [[Player&#039;s Choice]] boxart.&lt;br /&gt;
Pikmin 2 NA artwork.jpg|Artwork used on the North American box art.&lt;br /&gt;
Pikmin 2 Canadian boxart.jpg|Canadian boxart.&lt;br /&gt;
Japanese Pikmin 2.jpg|Japanese boxart.&lt;br /&gt;
P2 JP Box Rear.jpg|Back of Japanese box.&lt;br /&gt;
Pikmin 2 logo.png|Logo for the game.&lt;br /&gt;
Pikmin 2 wallpaper.jpg|Wallpaper.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In the Wii game &#039;&#039;[[mario:WarioWare: Smooth Moves|WarioWare: Smooth Moves]]&#039;&#039; there is a mini-game based on and called &amp;quot;Pikmin 2&amp;quot;. In it, the player controls an [[Empress Bulblax]] and must use the Wii Remote to roll it from side to side squishing Pikmin.&lt;br /&gt;
* This is the only game in the series in which the plot does not involve repairing the ship the protagonist uses to get home.&lt;br /&gt;
* On the European boxart for &#039;&#039;Pikmin 2&#039;&#039;, one can faintly see a Red Bulborb in the background.&lt;br /&gt;
* The GameCube flavor text is {{transcript|Find your fortune with the help of all-new Pikmin!}}.&lt;br /&gt;
* The game does not technically have infinite days, as the day counter resets at the end of day 4,294,967,296, which displays as day 0. This results in multiple glitches.&lt;br /&gt;
&lt;br /&gt;
==Names in other languages==&lt;br /&gt;
{{foreignname&lt;br /&gt;
|Jap=ピクミン2&lt;br /&gt;
|JapR=Pikumin 2&lt;br /&gt;
|JapM=Pikmin 2&lt;br /&gt;
|Fra=Pikmin 2&lt;br /&gt;
|FraM=-&lt;br /&gt;
|Ger=Pikmin 2&lt;br /&gt;
|GerM=-&lt;br /&gt;
|Ita=Pikmin 2&lt;br /&gt;
|ItaM=-&lt;br /&gt;
|Spa=Pikmin 2&lt;br /&gt;
|SpaM=-&lt;br /&gt;
|Dut=Pikmin 2&lt;br /&gt;
|DutM=-&lt;br /&gt;
|DutN=Name taken from various official sources.&lt;br /&gt;
|PorP=Pikmin 2&lt;br /&gt;
|PorPM=-&lt;br /&gt;
|PorPN=Name taken from the official &#039;&#039;Pikmin 2&#039;&#039; website.&lt;br /&gt;
|notes=y&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Piklopedia (Pikmin 2)|Piklopedia (&#039;&#039;Pikmin 2&#039;&#039;)]]&lt;br /&gt;
*[[Treasure Hoard]]&lt;br /&gt;
*{{npcp2}}&lt;br /&gt;
*{{p2s}}&lt;br /&gt;
*{{p1+2}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[https://www.nintendo.co.jp/ngc/gpvj/index.html Official Japanese website]&lt;br /&gt;
*{{w|Pikmin 2|Wikipedia&#039;s article on &#039;&#039;Pikmin 2&#039;&#039;}}&lt;br /&gt;
*[[strategywiki:Pikmin 2|StrategyWiki&#039;s article on &#039;&#039;Pikmin 2&#039;&#039;]]&lt;br /&gt;
*[[nwiki:Pikmin 2|NintendoWiki&#039;s article on &#039;&#039;Pikmin 2&#039;&#039;]]&lt;br /&gt;
*[http://www.gamesdatabase.org/Media/SYSTEM/Nintendo_GameCube//Manual/formated/Pikmin_2_-_2004_-_Nintendo.pdf European version game manual]&lt;br /&gt;
*[https://drive.google.com/file/d/138Lhffj9L4o5LyhlEZzbcYOrHZ5lMk9e/view?usp=sharing Japanese version game manual]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{refs}}&lt;br /&gt;
&lt;br /&gt;
{{Games}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pikmin 2| ]]&lt;br /&gt;
[[Category:Main series]]&lt;/div&gt;</summary>
		<author><name>Yaya</name></author>
	</entry>
	<entry>
		<id>https://pikmin-fr.wiki/w/index.php?title=Mod%C3%A8le:Unofficial/doc&amp;diff=1204</id>
		<title>Modèle:Unofficial/doc</title>
		<link rel="alternate" type="text/html" href="https://pikmin-fr.wiki/w/index.php?title=Mod%C3%A8le:Unofficial/doc&amp;diff=1204"/>
		<updated>2025-04-09T23:37:57Z</updated>

		<summary type="html">&lt;p&gt;Yaya : 4 versions importées&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Usage ==&lt;br /&gt;
Use this template to indicate articles involving subjects that are not an official part of the {{Ss}} but are included in the wiki for community interest and/or competitive gaming.&lt;br /&gt;
&lt;br /&gt;
This template adds articles tagged with it to [[:Category:Unofficial]]. Pages tagged with this should follow the [[Inkipedia:Policy/Notability|notability policy]].&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{unofficial}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
[[Category:Documentation de modèle]]&lt;/div&gt;</summary>
		<author><name>Yaya</name></author>
	</entry>
	<entry>
		<id>https://pikmin-fr.wiki/w/index.php?title=Mod%C3%A8le:Unofficial&amp;diff=1199</id>
		<title>Modèle:Unofficial</title>
		<link rel="alternate" type="text/html" href="https://pikmin-fr.wiki/w/index.php?title=Mod%C3%A8le:Unofficial&amp;diff=1199"/>
		<updated>2025-04-09T23:37:57Z</updated>

		<summary type="html">&lt;p&gt;Yaya : 7 versions importées&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{notice|color=rgb(146,57,176)|width=|file=OC Icon Enemy Octoling.png|filesize=50px|header=Ceci est un contenu non officiel !|content=Cet article traite d&#039;un contenu qui ne fait pas officiellement partie de la {{Ss}}. Ce contenu fait plutôt partie des espaces communautaire ou de la scène compétitive du jeu.}}&amp;lt;includeonly&amp;gt;[[Category:Non-officiel]]&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{documentation}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Modèles de notifications]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Yaya</name></author>
	</entry>
	<entry>
		<id>https://pikmin-fr.wiki/w/index.php?title=Utilisateur:Fxfxfx0/Sig&amp;diff=1191</id>
		<title>Utilisateur:Fxfxfx0/Sig</title>
		<link rel="alternate" type="text/html" href="https://pikmin-fr.wiki/w/index.php?title=Utilisateur:Fxfxfx0/Sig&amp;diff=1191"/>
		<updated>2025-04-09T23:34:00Z</updated>

		<summary type="html">&lt;p&gt;Yaya : 6 versions importées&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;🍂[[Utilisateur:Fxfxfx0|&amp;lt;span style=&amp;quot;font-family: &#039;Comic Sans MS&#039;, &#039;Chalkboard&#039;, &#039;Noteworthy&#039;, &#039;Marker Felt&#039;, sans-serif; background: linear-gradient(45deg,#f7630c, #ffb900);-webkit-background-clip: text;background-clip: text;-webkit-text-fill-color: transparent;&amp;quot;&amp;gt;Fxfxfx0&amp;lt;/span&amp;gt;]] ([[Discussion utilisateur:Fxfxfx0|discussion]])&lt;/div&gt;</summary>
		<author><name>Yaya</name></author>
	</entry>
	<entry>
		<id>https://pikmin-fr.wiki/w/index.php?title=Mod%C3%A8le:RightsList/styles.css&amp;diff=1184</id>
		<title>Modèle:RightsList/styles.css</title>
		<link rel="alternate" type="text/html" href="https://pikmin-fr.wiki/w/index.php?title=Mod%C3%A8le:RightsList/styles.css&amp;diff=1184"/>
		<updated>2025-04-09T23:34:00Z</updated>

		<summary type="html">&lt;p&gt;Yaya : 1 version importée&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;.wikitable.i-list-bcrat tbody tr:not(.i-list-bcrat):not(:first-child) {&lt;br /&gt;
    display: none;&lt;br /&gt;
}&lt;br /&gt;
.wikitable.i-list-admin tbody tr:not(.i-list-admin):not(:first-child) {&lt;br /&gt;
    display: none;&lt;br /&gt;
}&lt;br /&gt;
.wikitable.i-list-interface tbody tr:not(.i-list-interface):not(:first-child) {&lt;br /&gt;
    display: none;&lt;br /&gt;
}&lt;br /&gt;
.wikitable.i-list-patroller tbody tr:not(.i-list-patroller):not(:first-child) {&lt;br /&gt;
    display: none;&lt;br /&gt;
}&lt;br /&gt;
th.i-list-bcrat, td.i-list-bcrat{&lt;br /&gt;
    display: table-cell;&lt;br /&gt;
}&lt;br /&gt;
th.i-list-admin, td.i-list-admin{&lt;br /&gt;
    display: table-cell;&lt;br /&gt;
}&lt;br /&gt;
th.i-list-interface, td.i-list-interface{&lt;br /&gt;
    display: table-cell;&lt;br /&gt;
}&lt;br /&gt;
th.i-list-patroller, td.i-list-patroller{&lt;br /&gt;
    display: table-cell;&lt;br /&gt;
}&lt;br /&gt;
.wikitable.i-list-bcrat tbody tr th.i-list-bcrat, .wikitable.i-list-bcrat tbody tr td.i-list-bcrat{&lt;br /&gt;
    display: none;&lt;br /&gt;
}&lt;br /&gt;
.wikitable.i-list-admin tbody tr th.i-list-admin, .wikitable.i-list-admin tbody tr td.i-list-admin{&lt;br /&gt;
    display: none;&lt;br /&gt;
}&lt;br /&gt;
.wikitable.i-list-interface tbody tr th.i-list-interface, .wikitable.i-list-interface tbody tr td.i-list-interface{&lt;br /&gt;
    display: none;&lt;br /&gt;
}&lt;br /&gt;
.wikitable.i-list-patroller tbody tr th.i-list-patroller, .wikitable.i-list-patroller tbody tr td.i-list-patroller{&lt;br /&gt;
    display: none;&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>Yaya</name></author>
	</entry>
	<entry>
		<id>https://pikmin-fr.wiki/w/index.php?title=Mod%C3%A8le:Userlinks-short&amp;diff=1182</id>
		<title>Modèle:Userlinks-short</title>
		<link rel="alternate" type="text/html" href="https://pikmin-fr.wiki/w/index.php?title=Mod%C3%A8le:Userlinks-short&amp;diff=1182"/>
		<updated>2025-04-09T23:34:00Z</updated>

		<summary type="html">&lt;p&gt;Yaya : 8 versions importées&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[[Utilisateur:{{{1|User}}}|{{{1|User}}}]] &amp;lt;span style=&amp;quot;font-size:0.85em&amp;quot;&amp;gt;([[Discussion utilisateur:{{{1|User}}}|discussion]] | [[Spécial:Contributions/{{{1|User}}}|contributions]] | [[Spécial:Journal/{{{1|User}}}|journal]])&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
== Usage ==&lt;br /&gt;
&amp;lt;pre&amp;gt;{{Userlinks-short|Pseudo}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
== Example ==&lt;br /&gt;
{{Userlinks-short|BlueGhost}}&lt;br /&gt;
[[Catégorie:Modèles]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Yaya</name></author>
	</entry>
	<entry>
		<id>https://pikmin-fr.wiki/w/index.php?title=Mod%C3%A8le:RightsList&amp;diff=1173</id>
		<title>Modèle:RightsList</title>
		<link rel="alternate" type="text/html" href="https://pikmin-fr.wiki/w/index.php?title=Mod%C3%A8le:RightsList&amp;diff=1173"/>
		<updated>2025-04-09T23:33:59Z</updated>

		<summary type="html">&lt;p&gt;Yaya : 27 versions importées&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{TemplateStyles usage|/styles.css}}&lt;br /&gt;
&#039;&#039; À utiliser sur [[Inkipédia:Équipe]] &#039;&#039;&lt;br /&gt;
[[Category:Modèles]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&amp;lt;templatestyles src=&amp;quot;RightsList/styles.css&amp;quot; /&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable inkipedia i-list-{{{1| i-list-all}}}&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! {{#ifeq: {{{1|blank}}} | blank | Nom  | Nom  }}{{#ifeq: {{{1}}} | bcrat |  &amp;amp;nbsp;du Bureaucrate }}{{#ifeq: {{{1}}} | admin |  &amp;amp;nbsp;de l&#039;Administrateur }}{{#ifeq: {{{1}}} | interface |  &amp;amp;nbsp;de l&#039;Administrateur d&#039;Interface }}&lt;br /&gt;
! Signature&lt;br /&gt;
! Contact&lt;br /&gt;
! Fuseau horaire&lt;br /&gt;
! Spécialités&lt;br /&gt;
! Statut&lt;br /&gt;
|- class=&amp;quot;i-list-interface&amp;quot;&lt;br /&gt;
|{{flag|es|25}} {{userlinks-short|A22PG}}&lt;br /&gt;
|&lt;br /&gt;
|[[User talk:A22PG|Page de discussion]] | [[:es:Special:EmailUser/A22PG|Email]]&lt;br /&gt;
|UTC+1 (&amp;lt;span style=&amp;quot;border-bottom:1px dotted&amp;quot; title=&amp;quot;Spain Standard Time&amp;quot;&amp;gt;ESP&amp;lt;/span&amp;gt;)&lt;br /&gt;
|Interface&lt;br /&gt;
|{{CellStyle|fullyactive}}&amp;lt;!-- Note : Actif sur Inkipedia ES --&amp;gt;&lt;br /&gt;
|- class=&amp;quot;i-list-bcrat i-list-interface&amp;quot;&lt;br /&gt;
|{{flag|fr|25}} {{userlinks-short|Fxfxfx0}}&lt;br /&gt;
|{{User:Fxfxfx0/Sig}}&lt;br /&gt;
|[[User talk:Fxfxfx0|Page de discussion]] | [[Inkipédia:Discord|Discord]]&lt;br /&gt;
|UTC+1 (&amp;lt;span style=&amp;quot;border-bottom:1px dotted&amp;quot; title=&amp;quot;&amp;quot;&amp;gt;CET&amp;lt;/span&amp;gt;)&lt;br /&gt;
|&lt;br /&gt;
|{{CellStyle|fullyactive}}&lt;br /&gt;
|- class=&amp;quot;i-list-patroller&amp;quot;&lt;br /&gt;
|{{flag|fr|25}} {{userlinks-short|Lelo}}&lt;br /&gt;
|&lt;br /&gt;
|[[User talk:Lelo|Page de discussion]] | [[Inkipédia:Discord|Discord]]&lt;br /&gt;
|UTC+1 (&amp;lt;span style=&amp;quot;border-bottom:1px dotted&amp;quot; title=&amp;quot;&amp;quot;&amp;gt;CET&amp;lt;/span&amp;gt;)&lt;br /&gt;
|&lt;br /&gt;
|{{CellStyle|fullyactive}}&lt;br /&gt;
|- class=&amp;quot;i-list-patroller&amp;quot;&lt;br /&gt;
|{{flag|fr|25}} {{userlinks-short|Oetam}}&lt;br /&gt;
|&lt;br /&gt;
|[[User talk:Oetam|Page de discussion]] | [[Inkipédia:Discord|Discord]]&lt;br /&gt;
|UTC+1 (&amp;lt;span style=&amp;quot;border-bottom:1px dotted&amp;quot; title=&amp;quot;&amp;quot;&amp;gt;CET&amp;lt;/span&amp;gt;)&lt;br /&gt;
|&lt;br /&gt;
|{{CellStyle|fullyactive}}&lt;br /&gt;
|- class=&amp;quot;i-list-bcrat i-list-interface&amp;quot;&lt;br /&gt;
|{{flag|ca|25}} {{userlinks-short|Prod}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Support technique&lt;br /&gt;
|{{CellStyle|fullyactive}}&lt;br /&gt;
|- class=&amp;quot;i-list-interface i-list-admin&amp;quot;&lt;br /&gt;
|{{flag||25}} {{userlinks-short|Trig Jegman}}&lt;br /&gt;
|&lt;br /&gt;
|[[User talk:Trig Jegman|Page de discussion]] | [https://discord.gg/YJgWwenRPH Discord]&lt;br /&gt;
|UTC-5 (&amp;lt;span style=&amp;quot;border-bottom:1px dotted&amp;quot; title=&amp;quot;Eastern Standard Time&amp;quot;&amp;gt;EST&amp;lt;/span&amp;gt;)&lt;br /&gt;
|&lt;br /&gt;
|{{CellStyle|fullyactive}}&amp;lt;!-- Note : Actif sur Inkipedia EN --&amp;gt;&lt;br /&gt;
|- class=&amp;quot;i-list-bcrat&amp;quot;&lt;br /&gt;
|{{flag|ca|25}} {{userlinks-short|Yaya}}&lt;br /&gt;
|&lt;br /&gt;
|[[User talk:Yaya|Page de discussion]] | [[Inkipédia:Discord|Discord]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|{{CellStyle|fullyactive}}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Yaya</name></author>
	</entry>
	<entry>
		<id>https://pikmin-fr.wiki/w/index.php?title=Mod%C3%A8le:Retired&amp;diff=1145</id>
		<title>Modèle:Retired</title>
		<link rel="alternate" type="text/html" href="https://pikmin-fr.wiki/w/index.php?title=Mod%C3%A8le:Retired&amp;diff=1145"/>
		<updated>2025-04-09T23:33:17Z</updated>

		<summary type="html">&lt;p&gt;Yaya : 7 versions importées&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{notice|file=RotM Icon Cuttlefish.png|color=#005d81|filesize=50px|header=Ancien contenu.|content=Cette {{{1|page ou section}}} décrit un contenu qui peut être partiellement ou totalement inaccessible à la suite de sa suppression ou de l&#039;arrêt des services en ligne.}}&amp;lt;includeonly&amp;gt;[[Catégorie:Ancien contenu|{{PAGENAME}}]]&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
== Utilisation ==&lt;br /&gt;
Utilisez ce modèle pour indiquer des articles ou des sections de page à propos de fonctions ou items du jeu qui ne sont plus disponibles en raison de la suppression direct de ce contenu ou la fermeture des serveurs en ligne. Il ne doit &#039;&#039;&#039;PAS&#039;&#039;&#039; être utilisé pour quelconque contenu qui a clairement été annoncé comme limité dans le temps (par exemple les [[festival]]s).&lt;br /&gt;
&lt;br /&gt;
Ce modèle classera les articles inclus dans [[:Category:Retired content]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Syntaxe :&#039;&#039;&#039; {{t|Retired|spécification optionnelle si le contenu est la « page » ou une « section »}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Modèles]]&lt;br /&gt;
[[Category:Modèles de notifications]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Yaya</name></author>
	</entry>
	<entry>
		<id>https://pikmin-fr.wiki/w/index.php?title=Mod%C3%A8le:Redirect&amp;diff=1137</id>
		<title>Modèle:Redirect</title>
		<link rel="alternate" type="text/html" href="https://pikmin-fr.wiki/w/index.php?title=Mod%C3%A8le:Redirect&amp;diff=1137"/>
		<updated>2025-04-09T23:32:37Z</updated>

		<summary type="html">&lt;p&gt;Yaya : 10 versions importées&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&amp;lt;span class=&amp;quot;dablink&amp;quot;&amp;gt;&#039;&#039;{{{1}}} renvoie vers cette page. Pour {{{2|d&#039;autres significations}}}, voir [[:{{{3}}}]].&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
; Using this template does not create a redirect.&lt;br /&gt;
This template should be used if a redirect might cause confusion.&lt;br /&gt;
&lt;br /&gt;
{{t|Redirect|Redirect Page|other use|Other Page}}&lt;br /&gt;
&lt;br /&gt;
== Examples ==&lt;br /&gt;
{| align=&amp;quot;left&amp;quot; width=&amp;quot;80%&amp;quot; cellpadding=&amp;quot;1px&amp;quot; style=&amp;quot;text-align:left; border: 3px solid #a9de00; border-radius: 20px;&amp;quot;&lt;br /&gt;
!Code&lt;br /&gt;
!Result&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;pre&amp;gt;{{Redirect|Inkipedia|the main page|Main Page}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
|{{Redirect|Inkipedia|the main page|Main Page}}&lt;br /&gt;
|}&lt;br /&gt;
[[Catégorie:Modèles]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Yaya</name></author>
	</entry>
	<entry>
		<id>https://pikmin-fr.wiki/w/index.php?title=Mod%C3%A8le:Real&amp;diff=1126</id>
		<title>Modèle:Real</title>
		<link rel="alternate" type="text/html" href="https://pikmin-fr.wiki/w/index.php?title=Mod%C3%A8le:Real&amp;diff=1126"/>
		<updated>2025-04-09T23:32:19Z</updated>

		<summary type="html">&lt;p&gt;Yaya : 6 versions importées&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{notice|border=rgb({{SiteColor|Generic}})|file=S3 Sticker Sunken Scroll 21.png|filesize=40px|header=La vie réelle !|content=Cet {{{2|article ou section}}} mentionne des sujets de la [[wikipedia:Vraie vie|vie réelle]]. {{#if:{{{1|}}}|&#039;&#039;{{{1}}}&#039;&#039;|}}}}&amp;lt;includeonly&amp;gt;[[Category:Vie réelle]]&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
== Usage ==&lt;br /&gt;
&#039;&#039;&#039;Syntaxe&#039;&#039;&#039;: {{t|Real|Commentaire facultatif|spécification optionnelle sur si la notification s&#039;applique à un &amp;quot;article&amp;quot;, une &amp;quot;section&amp;quot;, un &amp;quot;fichier&amp;quot;, une &amp;quot;catégorie&amp;quot;, etc.}}&lt;br /&gt;
&lt;br /&gt;
L&#039;utilisation de ce modèle est faite pour indiquer des sujets qui concernent essentiellement la vie réelle et non la [[Splatoon (série)|série &#039;&#039;Splatoon&#039;&#039;]].&lt;br /&gt;
&lt;br /&gt;
[[Catégorie:Modèles de notifications]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Yaya</name></author>
	</entry>
	<entry>
		<id>https://pikmin-fr.wiki/w/index.php?title=Mod%C3%A8le:RD&amp;diff=1119</id>
		<title>Modèle:RD</title>
		<link rel="alternate" type="text/html" href="https://pikmin-fr.wiki/w/index.php?title=Mod%C3%A8le:RD&amp;diff=1119"/>
		<updated>2025-04-09T23:31:58Z</updated>

		<summary type="html">&lt;p&gt;Yaya : 2 versions importées&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;|-&lt;br /&gt;
|lang=&amp;quot;en&amp;quot;|{{{na}}}{{#if:{{{ea|}}}|&amp;lt;sup&amp;gt;(NA)&amp;lt;/sup&amp;gt;&amp;lt;br&amp;gt;{{{ea}}}&amp;lt;sup&amp;gt;(&#039;&#039;Splatoon&#039;&#039;・EU/OC)&amp;lt;/sup&amp;gt;}}&lt;br /&gt;
|lang=&amp;quot;ja&amp;quot;|{{{ja|}}}&lt;br /&gt;
|lang=&amp;quot;nl&amp;quot;|{{{nl|}}}&lt;br /&gt;
{{#ifeq:{{{fr}}}|{{{fr2}}}&lt;br /&gt;
|{{!}}colspan=&amp;quot;2&amp;quot; lang=&amp;quot;fr-fr&amp;quot;{{!}}{{{fr}}}&lt;br /&gt;
|{{!}}lang=&amp;quot;fr-ca&amp;quot;{{!}}{{{fr|}}} {{!}}{{!}}lang=&amp;quot;fr-fr&amp;quot;{{!}}{{{fr2|}}}}}&lt;br /&gt;
|lang=&amp;quot;de&amp;quot;|{{{ge|}}}&lt;br /&gt;
|lang=&amp;quot;it&amp;quot;|{{{it|}}}&lt;br /&gt;
|lang=&amp;quot;ru&amp;quot;|{{{ru|}}}&lt;br /&gt;
{{#ifeq:{{{sp}}}|{{{sp2}}}&lt;br /&gt;
|{{!}}colspan=&amp;quot;2&amp;quot; lang=&amp;quot;es-es&amp;quot;{{!}}{{{sp}}}&lt;br /&gt;
|{{!}}lang=&amp;quot;es-mx&amp;quot;{{!}}{{{sp|}}} {{!}}{{!}}lang=&amp;quot;es-es&amp;quot;{{!}}{{{sp2|}}}}}&lt;br /&gt;
{{#ifeq:{{{zhcn}}}|{{{zhtw}}}&lt;br /&gt;
|{{!}}colspan=&amp;quot;2&amp;quot; lang=&amp;quot;zh&amp;quot;{{!}}{{{zhcn}}}&lt;br /&gt;
|{{!}}lang=&amp;quot;zh-cmn-Hans&amp;quot;{{!}}{{{zhcn|}}} {{!}}{{!}}lang=&amp;quot;zh-cmn-Hant&amp;quot;{{!}}{{{zhtw|}}}}}&lt;br /&gt;
|lang=&amp;quot;ko&amp;quot;|{{{ko|}}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;{{RD/doc}}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Yaya</name></author>
	</entry>
	<entry>
		<id>https://pikmin-fr.wiki/w/index.php?title=Mod%C3%A8le:Quote&amp;diff=1116</id>
		<title>Modèle:Quote</title>
		<link rel="alternate" type="text/html" href="https://pikmin-fr.wiki/w/index.php?title=Mod%C3%A8le:Quote&amp;diff=1116"/>
		<updated>2025-04-09T23:31:06Z</updated>

		<summary type="html">&lt;p&gt;Yaya : 9 versions importées&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{| align=&amp;quot;{{{align|center}}}&amp;quot; style=&amp;quot;border-collapse:collapse; border-style:none; background-color:transparent;&amp;quot;&lt;br /&gt;
| width=&amp;quot;20&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;color:#B2B7F2;font-size:{{#switch:{{{size|{{{4|{{{quotewidth|{{{width|20px}}}}}}}}}}}}&lt;br /&gt;
|10px=20px&lt;br /&gt;
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|#default=40px}};font-family:serif;font-weight:bold;text-align:left;&amp;quot; | “&lt;br /&gt;
| style=&amp;quot;padding:4px 10px;text-align:center;position:relative;top:-6px;&amp;quot; | {{{quote|{{{1|{{{quotetext|&amp;lt;noinclude&amp;gt;Text of the quote[[Catégorie:Modèles]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;}}}}}}}}}&lt;br /&gt;
| width=&amp;quot;20&amp;quot; valign=&amp;quot;bottom&amp;quot; style=&amp;quot;color:#B2B7F2;font-size:{{#switch:{{{size|{{{4|{{{quotewidth|{{{width|20px}}}}}}}}}}}}&lt;br /&gt;
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|#default=40px}};font-family:serif;font-weight:bold;text-align:right;&amp;quot; | ”&lt;br /&gt;
|-&lt;br /&gt;
{{#if:{{{2|{{{personquoted|}}}}}}{{{3|{{{quotesource|}}}}}}|&lt;br /&gt;
{{!}} colspan=&amp;quot;3&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;text-align:center;position:relative;top:-5px;&amp;quot; {{!}}{{#if:{{{2|{{{personquoted|&amp;lt;noinclude&amp;gt;Origin&amp;lt;/noinclude&amp;gt;}}}}}}|&amp;lt;div style=&amp;quot;line-height:1em;&amp;gt;&amp;lt;cite style=&amp;quot;font-style:normal;&amp;quot;&amp;gt;— {{{person|{{{2|{{{personquoted|}}}}}}}}}{{#if:{{{3|{{{quotesource|&amp;lt;noinclude&amp;gt;Source&amp;lt;/noinclude&amp;gt;}}}}}}|, {{{3|{{{quotesource|}}}}}}}}&amp;lt;/cite&amp;gt;&amp;lt;/div&amp;gt;}}}}&lt;br /&gt;
|}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Utilisation==&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Quote|Texte de la citation|qui l&#039;a dit|&amp;lt;ref&amp;gt;source, de préférence un lien&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
...&lt;br /&gt;
&lt;br /&gt;
==Références==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Quote|Texte de la citation|qui l&#039;a dit|&amp;lt;ref&amp;gt;source, de préférence un lien&amp;lt;/ref&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
==Références==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Yaya</name></author>
	</entry>
</feed>