« Module:Text color » : différence entre les versions
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fr>Fxfxfx0 Copie du module TextColor |
m 3 versions importées |
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(2 versions intermédiaires par un autre utilisateur non affichées) | |||
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Dernière version du 9 avril 2025 à 21:37
La documentation pour ce module peut être créée à Module:Text color/doc
local p = {}
function p.main(frame)
local arg = frame:getParent().args[1] or ""
return p.getColor(arg)
end
function p.getColor(arg)
local colorTable = {
["Red"] = "245, 48, 70", -- #f53046 Used in the logo
["Brown"] = "127, 57, 0", -- #7f3900 Used in the waiting mini-game names
["Orange"] = "240, 119, 0", -- #f07700 Used for emphasis
["Gold"] = "255, 187, 0", -- #ffbb00 Used for timer text when low and for emphasis in the tutorial
["Yellow"] = "238, 255, 0", -- #eeff00 Used for the "level up" text and other places for emphasis
["Lime"] = "190, 225, 0", -- #bee100 Used for the "level" title and in the Octo Valley HUD
["Violet"] = "204, 6, 255", -- #cc06ff Used for character names in Booyah Base
["Callie"] = "197, 2, 227", -- #c502e3
["Marie"] = "53, 133, 0", -- #358500
["Cap'n Cuttlefish"] = "42, 131, 121", -- #2a8379
["DJ Octavio"] = "224, 0, 127", -- #e0007f
["Orange S2"] = "255, 120, 0", -- #ff7800 Used for emphasis
["Yellow S2"] = "220, 217, 0", -- #dcd900 Used for emphasis in the tutorial and for titles in the results screen
["Green S2"] = "89, 234, 0", -- #59ea00 Used for the "Level" title in the results screen
["Gray S2"] = "165, 165, 180", -- #a5a5b4 Used for inner monologue e.g. when bugging Marie many times in Octo Canyon
["Pearl"] = "224, 0, 131", -- #e00083
["Marina"] = "6, 132, 79", -- #06844f
["Sheldon"] = "238, 254, 0", -- #eefe00
["Flow"] = "255, 100, 110", -- #ff646e
["Craymond"] = "252, 200, 172", -- #fcc8ac
["Jelfonzo"] = "0, 255, 188", -- #00ffbc
["Bisk"] = "255, 172, 0", -- #ffac00
["Crusty Sean"] = "255, 249, 0", -- #fff000
["Murch"] = "181, 0, 255", -- #b500ff
["Marie S2"] = "3, 135, 69", -- #038745
["Sheldon Octo Canyon"] = "66, 128, 0", -- #428000
["Callie S2"] = "205, 0, 219", -- #cd00db
["DJ Octavio S2"] = "224, 0, 127", -- #e0007f
["Mr. Grizz"] = "189, 91, 0", -- #bd5b00
["Salmon Run Orange"] = "245, 101, 40", -- #f56528 Used in "Freelance" menu item and supplied weapon text
["Salmon Run Yellow"] = "240, 255, 0", -- #f0ff00 Used in "With Friends" menu item and rare weapon text
["Salmon Run Green"] = "90, 242, 125", -- #5af27d Used in "Online Lounge" menu item and wave start text
["Shiver"] = "20, 55, 255", -- #1437FF
["Frye"] = "246, 255, 0", -- #F6FF00
["Big Man"] = "156, 156, 156", -- #9C9C9C
["Sheldon S3"] = "224, 244, 0", -- #e0f400
["Gnarly Eddy"] = "248, 99, 67", -- #f86343
["Nails"] = "251, 116, 101", -- #fb7465
["Jel La Fleur"] = "87, 233, 206", -- #57e9ce
["Mr. Coco"] = "242, 122, 54", -- #f27a36
["Harmony"] = "245, 173, 192", -- #f5adc0
["Murch S3"] = "241, 124, 0", -- #f17c00
["Shelly"] = "236, 235, 135", -- #eceb87
["Donny"] = "240, 238, 131", -- #f0ee83
["Annie S3"] = "235, 92, 141", -- #eb5c8d
["Moe S3"] = "241, 186, 66", -- #f1ba42
["Jelonzo S3"] = "87, 233, 206", -- #57e9ce
["Fred Crumbs"] = "219, 149, 43", -- #db952b
["Spyke S3"] = "232, 52, 243", -- #e834f3
["Crab-N-Go Staff"] = "226, 245, 67", -- #e2f543
["Tableturf Battle Staff"] = "100, 90, 242", -- #645af2
["Recon Guide"] = "250, 248, 113", -- #faf871
["Cap'n Cuttlefish RotM"] = "241, 176, 76", -- #F1B04C
["DJ Octavio RotM"] = "161, 5, 153", -- #A10599
["Callie RotM"] = "160, 0, 200", -- #A000C8
["Marie RotM"] = "127, 211, 156", -- #7FD39C
["O.R.C.A."] = "0, 252, 0", -- #00fc00
["Shiver RotM"] = "27, 124, 237", -- #1B7CED
["Frye RotM"] = "229, 222, 0", -- #E5DE00
["Big Man RotM"] = "255, 165, 144", -- #FFA590
["Mr. Grizz RotM"] = "138, 43, 226", -- #8A2BE2
}
return colorTable[arg] or "192, 192, 192" -- #C0C0C0 Default case
end
return p